Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.02.09 @ 19:37:53 Player: viper Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (209) 1045 Value Destroyed (11434) 11434 Prototype IDs (32) 640 Alien Tech Used (2) 400 Bonus (1513) 1513 TOTAL SCORE: 21832 Bonus ------- High Alert Combat Kills 268 Follower Combat Kills 483 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -38 Cogmind --------- Core Integrity 0/1450 Matter 511/550 Energy 93/100 System Corruption 16% Temperature Cool (4) Movement Walking (115) Location -2/Testing Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- Myomer Leg Biometal Leg > --- UTILITY (13) ----- Matter Compressor Advanced Visual Processing Unit Advanced Terrain Scan Processor Advanced Target Analyzer Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Myomer Leg Advanced Heat Sink Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor Particle Reactor Particle Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Advanced Energy Well Matter Compressor Matter Compressor Improved Matter Compressor Advanced Targeting Computer Advanced Target Analyzer Precision Matter Filter Experimental Shock Absorption System Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Particle Reactor Improved Titanium Leg Makeshift Leg Flexi-carbon Leg Myomer Leg Myomer Leg Matter Compressor Shock Rifle Gamma Rifle Neutron Cannon Matter Neutralizer Linear Accelerator [Rating: 170] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Advanced Myomer Leg Leg Advanced Myomer Leg Utility Matter Compressor Device Advanced Coolant Injector Storage Matter Compressor Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Gauss Cannon Energy Gun Quantum Rifle Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Slots Evolved 17 | . 1 2 2 2 2 2 2 . . . . 2 2 . Power 3 | . . 1 . . . . . . . . . . 2 . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 11 | . 1 1 1 2 2 2 . . . . . 2 . . Weapon 2 | . . . . . . . 2 . . . . . . . Parts Attached 195 | 7 2 7 7 16 18 8 8 5 1 9 2 36 6 63 Power 33 | 1 . 2 2 2 2 2 1 . . 1 . 9 2 9 Engine 10 | 1 . 2 . 2 2 . 1 . . . . 1 . 1 Core 5 | . . . 2 . . 1 . . . . . 1 1 . Reactor 18 | . . . . . . 1 . . . 1 . 7 1 8 Propulsion 36 | 2 . 2 1 3 6 . 1 2 . 3 . . . 16 Treads . | . . . . . . . . . . . . . . . Leg 36 | 2 . 2 1 3 6 . 1 2 . 3 . . . 16 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 63 | 2 2 2 1 5 9 4 1 3 . 5 2 11 1 15 Device 20 | . . . . . 1 2 . 2 . 1 . 7 . 7 Storage 18 | 1 1 2 1 . 2 . 1 1 . 2 . 3 . 4 Processor 13 | 1 . . . 1 3 . . . . . 2 1 1 4 Hackware 3 | . . . . . 1 1 . . . 1 . . . . Protection 9 | . 1 . . 4 2 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 63 | 2 . 1 3 6 1 2 5 . 1 . . 16 3 23 Energy Gun 24 | 1 . 1 1 . . . 1 . . . . 5 2 13 Energy Cannon 8 | . . . . . . . . . . . . 4 1 3 Ballistic Gun 20 | 1 . . 2 6 . 2 1 . 1 . . 2 . 5 Ballistic Cannon 11 | . . . . . 1 . 3 . . . . 5 . 2 Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 2 . 1 . . 6 . 1 . 6 Parts Lost 84 | . . 2 2 . . 4 2 . 1 . 1 14 2 56 Power 18 | . . 1 1 . . 1 1 . . . . 2 . 12 Propulsion 10 | . . . . . . . . . . . . . . 10 Utility 19 | . . . . . . 2 . . . . 1 3 . 13 Weapon 37 | . . 1 1 . . 1 1 . 1 . . 9 2 21 Highest Loss Streak 20 | . . 1 2 . . 2 1 . 1 . 1 8 2 20 Average Slot Usage (%) 97 | . 100 99 98 99 100 98 99 100 100 99 99 98 100 84 Engine 6 | . 12 19 9 10 12 8 . 5 5 5 5 2 . . Core 2 | . . . 5 3 . 1 5 5 5 3 . . 4 3 Reactor 2 | . . . . . . . 4 . . 1 5 5 12 7 Leg 16 | . 25 20 25 20 18 16 15 15 15 15 15 13 12 10 Device 6 | . . . . . . 8 10 14 15 9 5 11 16 9 Storage 17 | . 12 20 25 14 14 16 16 15 15 15 20 22 20 18 Processor 13 | . 12 10 8 7 18 16 15 15 15 15 14 11 8 14 Hackware 5 | . . . . . 6 5 10 10 10 11 10 9 8 5 Protection 8 | . 12 10 8 26 15 12 3 . . 2 5 2 . . Energy Gun 2 | . 12 9 5 . . . 3 5 . . . 1 7 5 Energy Cannon 1 | . . . . . . . . . . . . 2 4 3 Ballistic Gun 7 | . 12 10 10 13 9 8 7 5 9 10 10 1 3 . Ballistic Cannon 4 | . . . . . 2 2 8 10 10 10 10 10 . 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 154 | 16 25 33 38 66 61 65 76 84 87 102 102 125 142 154 Greatest Support 102 | 20 20 20 30 38 56 68 68 82 82 102 102 102 90 90 Greatest Overweight (x) 46 | 4 1 3 1 2 2 . 1 1 1 2 . 1 1 46 Average Overweight (x) . | . . 1 1 1 . . . . 1 . . 1 1 1 Largest Inventory Capacity 12 | 8 10 10 10 10 10 10 10 12 12 12 12 12 12 12 Average Capacity 10 | 7 9 10 10 10 10 10 10 10 12 12 12 12 12 10 Most Carried 12 | 3 3 3 10 10 10 9 6 10 10 12 12 12 12 12 Average Carried 8 | 1 2 1 3 9 9 7 4 8 9 10 11 10 11 7 Final Capacity 12 | 8 10 10 10 10 10 10 10 12 12 12 12 12 12 4 Final Carried 12 | 3 3 2 10 10 10 6 5 10 9 11 12 12 10 2 Class Distribution -------------------- 47% | Hacker-Gunner 44% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Gunner | -2/Research Hacker-Gunner | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Matter Collected 7417 | 180 173 110 378 536 882 434 293 274 104 . 326 2456 169 1102 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10847 | . 118 363 612 966 888 659 343 190 81 . 174 3117 441 2895 Parts 474 | . 6 25 37 30 36 33 20 12 2 . 15 132 14 112 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . . 1 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Combat Hostiles Destroyed 172 | . 2 6 12 18 15 11 8 5 2 . 4 42 5 42 Guns 95 | . 1 6 12 18 11 9 5 1 . . 2 9 4 17 Cannons 72 | . . . . . 4 2 3 4 2 . 2 32 1 22 AOE 2 | . 1 . . . . . . . . . . 1 . . Classes Destroyed 16 | . 2 2 4 2 1 . . . . . . 3 . 2 Worker 10 | . . 1 . . 1 2 1 . . . . 2 . 3 Builder 4 | . . . . . . . . . . . . 2 . 2 Hauler 1 | . . . . 1 . . . . . . . . . . Recycler 5 | . . . 1 . . . . . . . . 4 . . Operator 1 | . . . . . . . . . . . . 1 . . Watcher 14 | . 1 2 2 1 1 . . . . . . 4 . 3 Swarmer 18 | . . . 5 . . . 3 3 . . 3 4 . . Grunt 84 | . 2 3 4 16 7 7 2 . . . . 17 4 22 Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 3 | . . . 1 . 1 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . 1 Sentry 19 | . . 3 1 . 2 . 3 . . . . 6 1 3 Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 17 | . . . . . 1 . . 2 2 . . 8 . 4 Programmer 26 | . . . . 2 4 3 . . . . 1 6 . 10 Behemoth 1 | . . . . . . . . . . . . 1 . . Protovariant X 1 | . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 15 | . 3 3 6 3 5 8 5 3 2 . 3 15 5 13 Combat Bots Only 10 | . 2 1 6 3 5 6 5 3 2 . 3 10 5 8 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 2 2 1 . 1 2 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . Exploded 1 | . 1 . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Damage Taken 14574 | . 67 219 307 617 1233 944 496 124 253 . 202 2913 662 6537 Core 2316 | . 6 29 22 65 279 106 19 . 10 . 13 304 60 1403 Absorbed by Shields 1107 | . . . . . . . . . . . . . . 1107 Core Remaining (%) 88 | 100 97 92 96 90 67 89 . . . . 87 76 . . Volleys Fired 532 | . 6 30 37 67 56 39 16 10 7 . 7 95 12 150 Largest 4 | . 2 2 2 2 2 2 4 4 4 . 4 4 4 4 Hottest 376 | . 60 70 86 51 67 67 207 207 207 . 177 332 345 376 Shots Fired 1397 | . 12 60 72 132 112 78 61 39 28 . 28 370 48 357 Gun 885 | . 12 60 72 132 92 66 39 20 14 . 14 114 30 220 Cannon 512 | . . . . . 20 12 22 19 14 . 14 256 18 137 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 934 | . 6 30 64 132 112 78 52 29 23 . 28 241 8 131 Thermal 300 | . . 1 8 . . . 9 10 5 . . 59 24 184 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 163 | . 6 29 . . . . . . . . . 70 16 42 Robot Hit Streak 87 | . 7 10 34 23 44 28 30 31 14 . 11 54 87 57 Robot Miss Streak 3 | . 1 1 1 2 1 3 2 2 1 . 3 2 1 2 Penetration Max 1 | . . . . . . . 1 1 . . . 1 1 1 Secondary Targets 12 | . . 1 . 3 . 3 2 . . . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 . . . . 1 . 1 Shots Hit Robots 1151 | . 9 47 64 111 101 74 57 28 25 . 17 278 37 303 Core Hits 538 | . 6 19 29 50 48 88 36 10 8 . 6 108 16 114 Critical Hits 82 | . . 1 2 3 8 . 4 2 2 . 3 33 3 21 Critical Kills 35 | . . . 2 1 6 . 3 1 . . 2 8 1 11 Critical Parts Destroyed 43 | . . 1 . 2 2 . 1 1 2 . 1 21 2 10 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 29431 | . 153 516 835 1708 1697 1992 1599 491 503 . 286 9151 1161 9339 Guns 15500 | . 100 470 835 1708 1264 1763 795 271 198 . 168 2328 671 4929 Cannons 13358 | . . . . . 393 229 590 220 305 . 118 6626 490 4387 Explosions 468 | . 50 46 . . . . 214 . . . . 158 . . Melee . | . . . . . . . . . . . . . . . Ramming 105 | . 3 . . . 40 . . . . . . 39 . 23 Kinetic 18045 | . 18 172 716 1708 1657 1992 1272 387 437 . 286 5560 143 3697 Thermal 8028 | . 50 58 119 . . . 327 104 66 . . 1718 632 4954 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 3253 | . 82 286 . . . . . . . . . 1834 386 665 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 1 2 3 . . . . . 7 . 16 Average Corruption 5 | . . . . 1 1 2 . . . . . 5 . 6 Corruption Purged . | . . . . . . . . . . . . . . . Effects 115 | . . . . . 2 4 . . . . . 43 . 66 Message Errors 14 | . . . . . . 1 . . . . . 7 . 6 Matter Fused 21 | . . . . . . 1 . . . . . 7 . 13 Heat Flow Errors 12 | . . . . . 1 . . . . . . 1 . 10 Energy Discharges 6 | . . . . . . . . . . . . 5 . 1 Data Loss (minor) 7 | . . . . . 1 1 . . . . . . . 5 Data Loss (major) 2 | . . . . . . . . . . . . 1 . 1 Misfires 2 | . . . . . . . . . . . . 1 . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 Targeting Errors 41 | . . . . . . 1 . . . . . 16 . 24 Weapon Failures 9 | . . . . . . . . . . . . 5 . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 413 | . . . . . . . 57 24 . . . 162 18 152 Projectiles 361 | . . . . . . . 5 24 . . . 162 18 152 Explosions 52 | . . . . . . . 52 . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 72 | . . . . . 4 . 1 1 5 . . 42 . 19 Impact . | . . . . . . . . . . . . . . . Kinetic 67 | . . . . . 3 . 1 1 5 . . 40 . 17 Secondary 5 | . . . . . 1 . . . . . . 2 . 2 Self-Inflicted Damage 39 | . 33 . . . 2 . . . . . . . . 4 Shots 1 | . 1 . . . . . . . . . . . . . Rammed 6 | . 1 . . . 1 . . . . . . . . 4 Targets Rammed 13 | . 1 . . . 4 . . . . . . 3 . 5 Kicked 7 | . . . . . 3 . . . . . . 3 . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 708 | . 41 115 66 349 221 292 388 502 196 . 72 197 171 708 Average Temperature 113 | . 17 36 12 95 31 171 164 205 126 . 33 99 52 169 Received Heat Transfer 3730 | . 30 144 144 477 369 675 54 . . . . 687 198 952 Effects 62 | . . . . 4 . 4 3 3 . . . . . 48 Shutdowns 18 | . . . . . . . . . . . . . . 18 Energy Bleed 7 | . . . . 1 . 1 . . . . . . . 5 Interference 17 | . . . . 3 . 3 3 3 . . . . . 5 Matter Decay 4 | . . . . . . . . . . . . . . 4 Short Circuit 5 | . . . . . . . . . . . . . . 5 Damage (minor) 4 | . . . . . . . . . . . . . . 4 Damage (major) 7 | . . . . . . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 10 | . . 2 . . . . . . . . . 6 1 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Melted 9 | . . . . . . . . . . . . 1 . 8 Heat Transferred 8888 | . 50 137 259 . . . 459 222 148 . . 1778 558 5277 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Peak Influence 561 | . 102 218 277 269 300 282 330 . . . . 561 246 413 Average Influence 125 | . 27 79 104 72 97 116 151 . . . . 190 151 165 Maximum Alert Level 2 | . . 1 1 1 1 1 1 . . . . 2 1 2 Low Security (%) 75 | 100 100 94 73 90 84 94 66 . . . . 51 82 65 Level 1 20 | . . 5 26 9 15 5 33 . . . . 35 17 30 Level 2 3 | . . . . . . . . . . . . 12 . 3 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 50 | . . 3 . 10 7 3 2 . . . . 12 1 12 Investigation 28 | . . 2 . 8 5 3 . . . . . 5 1 4 Extermination 11 | . . . . 2 2 . . . . . . 3 . 4 Reinforcement 9 | . . 1 . . . . 1 . . . . 3 . 4 Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Distress Signals 4 | . . . 1 . 1 . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 242 | . 4 9 14 22 31 21 9 5 2 . 4 55 6 60 Peak Tracking Total 8 | . 2 2 4 4 5 8 5 3 2 . 3 6 6 7 Tactical Retreats 9 | . . . . 1 . 2 . . . . . 3 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Traps Triggered 6 | . . . . 1 1 . . . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Machines Disabled 20 | . . 1 . . 1 . 7 . . . . 3 2 6 Max in Single Turn 7 | . . 1 . . . . 7 . . . . 1 1 1 Garrison Access 2 | . . . . . . . 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Machines Accessed 42 | . 1 3 . 7 5 4 1 . . 9 . 7 2 3 Terminals 23 | . 1 3 . 5 3 3 . . . . . 4 1 3 Fabricators 4 | . . . . 1 2 1 . . . . . . . . Repair Stations 4 | . . . . 1 . . . . . . . 2 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . Total Hacks 183 | . 5 14 . 29 18 21 3 . . 48 . 29 7 9 Successful 121 | . 4 8 . 18 9 12 1 . . 48 . 12 5 4 Failed 62 | . 1 6 . 11 9 9 2 . . . . 17 2 5 Catastrophic 5 | . . . . . . 1 . . . . . 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . 1 . . . . Terminals 109 | . 5 14 . 23 10 19 . . . . . 23 6 9 Fabricators 13 | . . . . 3 8 2 . . . . . . . . Repair Stations 9 | . . . . 3 . . . . . . . 5 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 3 . . . . 1 . . Terminal Hacks 105 | . 4 8 . 14 4 10 . . . 48 . 8 5 4 Record 43 | . . . . 1 . 2 . . . 36 . . 3 1 Part Schematic 16 | . . . . 3 2 . . . . 4 . 5 1 1 Robot Schematic 3 | . . . . 2 . 1 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . 1 . . . 1 . . . 4 . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . Emergency Access Points 5 | . 1 . . 1 1 . . . . . . . 1 1 Terminal Index 1 | . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . 1 . . Alert Level 2 | . . 1 . 1 . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 2 | . . . . 1 . 1 . . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . Assault Status 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . 1 . 1 . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . Registered Prototypes 3 | . . 1 . . . 1 . . . . . . . 1 Zone Layout 6 | . 1 1 . 3 1 . . . . . . . . . Fabricator Hacks 8 | . . . . 1 5 2 . . . . . . . . Load Schematic 5 | . . . . 1 3 1 . . . . . . . . Build 3 | . . . . . 2 1 . . . . . . . . Repair Station Hacks 6 | . . . . 3 . . . . . . . 3 . . Scan Component 4 | . . . . 2 . . . . . . . 2 . . Repair 2 | . . . . 1 . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . . Seal Access 2 | . . . . . . . 1 . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 3 . 7 5 4 1 . . . . 5 2 3 Full Trace Events 28 | . 1 3 . 7 5 3 . . . . . 5 1 3 Feedback Events 1 | . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 2 . 1 . . . . . . . . Robots Built 6 | . . . . . 4 2 . . . . . . . . Matter 822 | . . . . . 504 318 . . . . . . . . Time 303 | . . . . . 134 169 . . . . . . . . Total Robot Build Rating 28 | . . . . . 16 12 . . . . . . . . Part Schematics Acquired 16 | . . . . 3 2 . . . . 4 . 5 1 1 Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . Time 112 | . . . . 13 . . . . . . . 99 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 5 | . . . . . . 5 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Total Allies 11 | . . . . . 4 7 . . . . . . . . Largest Group 4 | . . . . . 2 4 . . . . . . . . Highest-Rated Group 137 | . . . . . 64 137 . . . . . . . . Highest-Rated Ally 54 | . . . . . 32 54 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 48 | . . . . . 38 10 . . . . . . . . Total Damage 1725 | . . . . . 1596 129 . . . . . . . . Kills 14 | . . . . . 14 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . Drone Launches 4 | . . . . . . . . 2 . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Turns Passed 10485 | 80 235 517 480 1441 1493 455 329 452 616 409 466 1616 252 1644 Spaces Moved 5192 | 51 144 224 235 660 753 225 149 319 390 228 365 724 133 592 Core 49 | 21 . . . . . . . . . . . . . 28 Treads . | . . . . . . . . . . . . . . . Legs 5143 | 30 144 224 235 660 753 225 149 319 390 228 365 724 133 564 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 120 126 123 120 150 120 120 150 150 100 Average Speed 146 | 132 142 157 150 160 149 126 146 126 150 141 120 150 150 153 Slowest Speed 2350 | 250 150 210 150 180 180 126 155 153 150 180 120 150 150 2350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 28 | 4 34 20 23 18 20 7 5 49 73 62 51 18 5 41 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . . 3 . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . 3 1 . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 177 | . 4 6 . . . . 54 11 4 . 14 61 2 21 Melee . | . . . . . . . . . . . . . . . Projectile 113 | . . . . . . . 5 11 4 . 14 56 2 21 AOE 64 | . 4 6 . . . . 49 . . . . 5 . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Total 6939 | 60 162 334 294 908 1005 317 219 341 404 316 375 1011 152 1041 Wait 820 | . 8 71 5 148 155 44 43 . 6 24 . 119 1 196 Move 5178 | 50 143 223 234 659 752 224 148 318 389 227 364 723 132 592 Hop . | . . . . . . . . . . . . . . . Pick Up 60 | 3 1 1 10 5 6 1 2 4 . 5 2 6 1 13 Fast Attach 70 | 7 . 1 2 6 4 2 2 . . 9 . 10 . 27 Attach 64 | . 1 3 3 2 4 5 4 . 1 2 1 13 4 21 Detach 8 | . . . . 1 . . . . . 1 . 3 . 3 Swap 63 | . 1 3 2 8 10 1 2 5 . . 1 13 2 15 Drop 69 | . 1 2 1 12 14 1 2 3 . 10 . 7 . 16 Fire 532 | . 6 30 37 67 56 39 16 10 7 . 7 95 12 150 Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 Kick 12 | . 1 . . . 4 . . . . . . 3 . 4 Crush . | . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . 18 . 3 Rewire 39 | . . . . . . . . . 1 38 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . 1 . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 81 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Evolved 1 slot: Utility x1 213 | -10/Materials | Identified exit to Mines 213 | -10/Materials | Discovered exit to Mines (range 9) 254 | -10/Materials | Identified exit to Materials 254 | -10/Materials | Discovered exit to Materials (range 14) 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 338 | -9/Materials | Build established: Hacker-Mutant 535 | -9/Materials | Identified exit to Mines 535 | -9/Materials | Discovered exit to Mines (range 8) 814 | -9/Materials | Identified exit to Materials 814 | -9/Materials | Discovered exit to Materials (range 3) 833 | -9/Materials | Entered another Materials area 833 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1240 | -8/Materials | Identified exit to Factory 1240 | -8/Materials | Discovered exit to Factory (range 16) 1313 | -8/Materials | Entered Factory 1313 | -7/Factory | Evolved 2 slots: Utility x2 2143 | -7/Factory | Repaired Aluminum Leg 2632 | -7/Factory | Identified exit to Factory 2632 | -7/Factory | Discovered exit to Factory (range 12) 2754 | -7/Factory | Entered another Factory area 2754 | -6/Factory | Evolved 2 slots: Utility x2 3174 | -6/Factory | Fabricated Y-54 Guardian (x2) 3294 | -6/Factory | Identified exit to Lower Caves 3294 | -6/Factory | Discovered exit to Lower Caves (range 18) 3571 | -6/Factory | Found Prototype Processor 3572 | -6/Factory | Identified Exp. Targeting Computer 4129 | -6/Factory | Fabricated Y-54 Guardian (x2) 4232 | -6/Factory | Identified exit to Factory 4232 | -6/Factory | Discovered exit to Factory (range 7) 4247 | -6/Factory | Entered another Factory area 4247 | -5/Factory | Accompanied by 1 ally 4247 | -5/Factory | Evolved 2 slots: Utility x2 4538 | -5/Factory | Fabricated P-70 Sage (x2) 4627 | -5/Factory | Sage 6b assimilated hostile G-50 Soldier 4638 | -5/Factory | Sage 6b assimilated hostile G-50 Soldier 4646 | -5/Factory | Sage 6b assimilated hostile Y-64 Sentinel 4648 | -5/Factory | Sage 6b assimilated hostile G-50 Soldier 4650 | -5/Factory | Sage 6b assimilated hostile G-50 Soldier 4688 | -5/Factory | Identified exit to Factory 4688 | -5/Factory | Discovered exit to Factory (range 11) 4702 | -5/Factory | Entered another Factory area 4702 | -4/Factory | Evolved 2 slots: Weapon x2 4759 | -4/Factory | Garrison activated, responded to threat 4973 | -4/Factory | Identified exit to Upper Caves 4973 | -4/Factory | Discovered exit to Upper Caves (range 16) 4980 | -4/Factory | Build established: Hacker-Gunner 5031 | -4/Factory | Entered Upper Caves 5238 | -4/Upper Caves | Encountered a Warlord checkpoint 5300 | -4/Upper Caves | Learned 4 Research zone layouts 5415 | -4/Upper Caves | Identified exit to Upper Caves 5415 | -4/Upper Caves | Discovered exit to Upper Caves (range 27) 5483 | -4/Upper Caves | Entered another Upper Caves area 5483 | -4/Upper Caves | Accompanied by 1 ally 6089 | -4/Upper Caves | Identified exit to Zhirov 6089 | -4/Upper Caves | Discovered exit to Zhirov (range 5) 6099 | -4/Upper Caves | Entered Zhirov 6099 | -4/Zhirov | Identified exit to Proximity Caves 6099 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 6126 | -4/Zhirov | Met Zhirov 6168 | -4/Zhirov | Learned location of Quarantine (-3) 6168 | -4/Zhirov | Learned location of Testing (-2) 6168 | -4/Zhirov | Learned location of Command (-1) 6203 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6227 | -4/Zhirov | Found Alien Artifact 6228 | -4/Zhirov | Identified Integrated Dissipator 6228 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 6254 | -4/Zhirov | Found Alien Artifact 6254 | -4/Zhirov | Identified Transdimensional Reconstructor 6254 | -4/Zhirov | Warped through subspace 6508 | -4/Zhirov | Entered Proximity Caves 6957 | -3/Proximity Caves | Identified exit to Research 6957 | -3/Proximity Caves | Discovered exit to Research (range 14) 6974 | -3/Proximity Caves | Entered Research 6974 | -3/Research | Evolved 2 slots: Utility x2 6980 | -3/Research | Spotted B-86 Titan 7000 | -3/Research | Destroyed B-86 Titan 7927 | -3/Research | Destroyed 10 combat bots 8156 | -3/Research | Lost 8 parts (2p2u4w) 8329 | -3/Research | Garrison activated, responded to threat 8576 | -3/Research | Identified exit to Research 8576 | -3/Research | Discovered exit to Research (range 3) 8590 | -3/Research | Entered another Research area 8590 | -2/Research | Evolved 2 slots: Power x2 8751 | -2/Research | Spotted B-90 Cyclops 8763 | -2/Research | Identified exit to Testing 8763 | -2/Research | Discovered exit to Testing (range 9) 8842 | -2/Research | Entered Testing 9088 | -2/Testing | Found Prototype Device 9088 | -2/Testing | Identified Exp. Shock Absorption System 9265 | -2/Testing | Spotted PX-K9G14331E0 9310 | -2/Testing | Destroyed PX-K9G14331E0 9337 | -2/Testing | Lost 11 parts (3p1n3u4w) 9403 | -2/Testing | Found Prototype Processor 9404 | -2/Testing | Identified Exp. Target Analyzer 9727 | -2/Testing | Lost 5 parts (3u2w) 9793 | -2/Testing | Destroyed 8 combat bots 9910 | -2/Testing | Found Prototype Device 9910 | -2/Testing | Identified Exp. Hardlight Generator 10038 | -2/Testing | Scanned by Researcher 10082 | -2/Testing | Build established: Scavenger-Gunner 10088 | -2/Testing | Found Prototype Energy Gun 10089 | -2/Testing | Identified Tachyon Dispersion Ray 10299 | -2/Testing | Lost 20 parts (4p4n6u6w) 10307 | -2/Testing | Core integrity fell below 50% 10379 | -2/Testing | System corruption reached 10% 10415 | -2/Testing | Core integrity fell below 20% 10428 | -2/Testing | Lost 9 parts (3p3n3w) 10465 | -2/Testing | Lost 3 parts (1u2w) 10486 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- area. 10457_ Held in stasis. 10457_ C-65 Expert is analyzing... 10457_ Slug penetrates L-61 Swordsman. 10461_ Held in stasis. 10461_ C-65 Expert is analyzing... 10461_ Slug penetrates L-61 Swordsman. 10469_ Held in stasis. 10469_ C-65 Expert is analyzing... 10469_ Slug penetrates L-61 Swordsman. 10471_ KE Penetrator destroyed. 10471_ A-15 Conveyor destroyed. 10472_ Critical hit. 10472_ Myomer Leg destroyed. 10474_ Held in stasis. 10474_ C-65 Expert is analyzing... 10476_ Slammed into G-73 Enforcer. 10483_ #DN=CTBJJIL0= KHTDRG3G85 10483_ Held in stasis. 10483_ C-65 Expert is analyzing... 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Gauss Rifle | -7/Factory | Hacked KE Penetrator | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Centrium Leg | -3/Research | Hacked Exp. Biometal Leg | -3/Research | Hacked Adv. Integration Mediator | -3/Research | Hacked Enh. Quantum Rifle | -3/Research | Hacked Arm. Heavy Treads | -3/Research | Hacked Quantum Reactor | -2/Research | Hacked Enh. Nova Cannon | -2/Testing | Hacked Robot Schematics ------------------ B-36 Bruiser | -7/Factory | Hacked Y-54 Guardian | -7/Factory | Hacked P-70 Sage | -5/Factory | Hacked Fabricated ------------ Y-54 Guardian | x2 | -6/Factory Y-54 Guardian | x2 | -6/Factory P-70 Sage | x2 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CannonTransdimensionalScythe Manual? 0 Play Time 01:44:03 Cumulative 753.6 hours Start 2020.02.09 @ 17:52:20 End 2020.02.09 @ 19:37:53 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 576 Rogue 62 Adventurer 0 Explorer 514 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 74 Gallery% 80 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e2206bb-c4d6-41d7-848a-bcce199e6e35