Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.28 @ 15:18:11 Player: Mathewnd Result: Destroyed by Gamma Bomb Trap Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (34) 170 Value Destroyed (802) 802 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7152 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1300 Matter 208/300 Energy 98/100 System Corruption 13% Temperature Warm (194) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Spectral Analyzer Improved Signal Interpreter Hacking Suite System Shield Improved System Shield A0-MCA's Component Scanner System Restoration Module > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mini Fusion Reactor Light Particle Reactor Medium Storage Unit Advanced Transmission Jammer Advanced Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Mini Fusion Reactor > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Array Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Advanced Sensor Array Improved Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Hacking Suite Experimental Hacking Suite System Shield System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Light Particle Reactor Advanced Sensor Array Improved System Shield Proton Missile Launcher [Rating: 116] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Battle Rifle Energy Gun Subdweller Laser Ballistic Gun Battle Rifle Launcher Proton Missile Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Slots Evolved 14 | . . . . . 10 . . 2 2 . Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . . . . 3 . . . 1 . Utility 9 | . . . . . 6 . . 2 1 . Weapon . | . . . . . . . . . . . Parts Attached 85 | 6 10 4 . 6 21 . 13 5 19 1 Power 18 | 1 2 . . 1 2 . 8 . 4 . Engine 4 | 1 2 . . 1 . . . . . . Core 11 | . . . . . 2 . 8 . 1 . Reactor 3 | . . . . . . . . . 3 . Propulsion 17 | 2 2 1 . 1 5 . 1 . 5 . Treads 3 | 2 1 . . . . . . . . . Leg 2 | . 1 1 . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 12 | . . . . 1 5 . 1 . 5 . Utility 35 | 1 4 . . 2 10 . 4 4 9 1 Device 17 | . . . . . 7 . 3 2 4 1 Storage 6 | 1 3 . . 1 1 . . . . . Processor 5 | . 1 . . 1 1 . . . 2 . Hackware 7 | . . . . . 1 . 1 2 3 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 15 | 2 2 3 . 2 4 . . 1 1 . Energy Gun 6 | 1 1 2 . 2 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 1 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . 2 . . 1 . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 28 | . 2 2 . . . . 2 2 20 . Power 5 | . 1 . . . . . 1 . 3 . Propulsion 8 | . . 1 . . . . . . 7 . Utility 10 | . . . . . . . 1 1 8 . Weapon 5 | . 1 1 . . . . . 1 2 . Highest Loss Streak 10 | . 1 1 . . . . 2 1 10 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 94 99 100 99 89 88 86 88 80 32 Engine 11 | . 14 14 14 14 5 5 . . . . Core 1 | . . . . . 5 5 10 10 2 . Treads 13 | . 27 25 14 14 . . . . . . Leg 8 | . . 2 14 13 . . . . . . Flight 4 | . . . . . 23 23 21 21 18 . Device 3 | . . . . . 22 23 22 14 13 3 Storage 12 | . 14 14 14 14 5 5 5 5 3 . Processor 13 | . 8 14 14 14 10 11 11 10 13 14 Hackware 2 | . . . . . 4 5 5 21 17 14 Energy Gun 10 | . 11 12 14 13 . . . . . . Ballistic Gun 11 | . 16 15 14 14 . . . . . . Peak Build Rating 116 | 6 8 10 11 20 74 70 77 84 116 39 Average Rating 28 | 3 7 8 10 16 67 70 75 82 99 38 On Entrance 34 | . 6 8 10 11 20 70 70 76 78 35 Naked Turns . | . . . . . . . . . . . Heaviest Build 51 | 12 29 31 31 51 32 29 29 28 38 1 Greatest Support 42 | 40 40 40 20 20 31 31 31 31 42 3 Greatest Overweight (x) 3 | . . 1 1 2 1 . 1 . 3 . Average Overweight (x) . | . . . 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 20 20 10 10 10 10 5 Average Capacity 16 | 6 14 15 15 18 10 10 10 10 9 5 Most Carried 20 | 8 12 13 14 20 20 10 10 10 10 5 Average Carried 14 | 4 9 11 13 18 9 10 9 8 6 5 Final Capacity 20 | 8 15 15 15 20 10 10 10 10 5 5 Final Carried 20 | 4 12 13 14 20 10 10 8 10 5 5 Class Distribution -------------------- 79% | Mutant 8% | Hacker-Ninja 4% | Derelict-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Derelict-Sprinter | -5/Factory Derelict-Sprinter | -5/Waste Derelict-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Matter Collected 1033 | 237 181 127 . 60 . . 76 189 163 . Remotely . | . . . . . . . . . . . Salvage Created 1055 | . 362 82 . . 22 . 87 239 263 . Parts 75 | . 33 5 . . 4 . 9 16 8 . Haulers Intercepted 2 | . . . . . . . . 1 1 . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . 16 . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Combat Hostiles Destroyed 17 | . 13 3 . . . . . . 1 . Melee 1 | . . . . . . . . . 1 . Guns 16 | . 13 3 . . . . . . . . Classes Destroyed 8 | . 3 1 . . . . 2 1 1 . Worker 3 | . . . . . . . 1 2 . . Hauler 2 | . . . . . . . . 1 1 . Operator 4 | . . . . . . . 2 1 1 . Watcher 8 | . 2 . . . 1 . 1 2 2 . Swarmer 10 | . 9 1 . . . . . . . . Grunt 5 | . 4 1 . . . . . . . . Programmer 1 | . . . . . . . . . 1 . Subdweller 1 | . . 1 . . . . . . . . Best Kill Streak 5 | . 5 1 . . 1 . 2 4 1 . Combat Bots Only 5 | . 5 1 . . . . . . 1 . Max Kills in Single Turn 2 | . 2 1 . . 1 . 1 1 1 . Gunslinging 1 | . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Hostile Shots Fired 298 | . 74 56 . . . . 11 4 153 . Missed 98 | . 17 17 . . . . 5 2 57 . Damage Taken 3830 | . 524 418 . . . . 109 178 2559 42 Core 1537 | . 80 77 . . . . 38 33 1267 42 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 135 | . 131 . . . . . . 4 . . Core Remaining (%) 82 | 100 . . . 37 . . 96 97 . . Volleys Fired 55 | . 35 14 . . . . . . 6 . Largest 2 | . 2 2 . . . . . . 1 . Hottest 85 | . 70 85 . . . . . . 39 . Shots Fired 102 | . 69 28 . . . . . . 5 . Gun 97 | . 69 28 . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 5 | . . . . . . . . . 5 . Special . | . . . . . . . . . . . Kinetic 55 | . 37 18 . . . . . . . . Thermal 37 | . 30 7 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 10 | . 2 3 . . . . . . 5 . Robot Hit Streak 16 | . 16 4 . . . . . . 5 . Robot Miss Streak 3 | . 3 2 . . . . . . 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 95 | . 44 19 . . 1 . 7 6 18 . Core Hits 38 | . 21 7 . . 1 . 2 3 4 . Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 3 . Critical Strikes 6 | . 1 1 . . . . . 1 3 . Burn 1 | . 1 . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . Smash 3 | . . . . . . . . . 3 . Sever 1 | . . . . . . . . 1 . . Melee Attacks 55 | . . . . . 3 . 10 9 33 . Impact 33 | . . . . . . . . . 33 . Slashing 22 | . . . . . 3 . 10 9 . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 2 4 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2768 | . 569 279 . . 53 . 464 465 938 . Guns 848 | . 569 279 . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 51 | . . . . . . . . . 51 . Melee 1844 | . . . . . 53 . 464 465 862 . Ramming 25 | . . . . . . . . . 25 . Kinetic 452 | . 301 151 . . . . . . . . Thermal 343 | . 241 102 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 104 | . 27 26 . . . . . . 51 . Impact 862 | . . . . . . . . . 862 . Slashing 982 | . . . . . 53 . 464 465 . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . . . . 2 . 16 14 Average Corruption 9 | . . . . . . . 2 . 10 12 Corruption Purged 12 | . . . . . . . . . 10 2 Corruption Blocked . | . . . . . . . . . . . Effects 29 | . . . . . . . 3 . 23 3 Message Errors 8 | . . . . . . . 1 . 7 . Matter Fused 6 | . . . . . . . . . 5 1 Heat Flow Errors 3 | . . . . . . . 1 . 1 1 Energy Discharges 3 | . . . . . . . . . 3 . Data Loss (minor) 4 | . . . . . . . . . 4 . Data Loss (major) 1 | . . . . . . . 1 . . . Misdirections 3 | . . . . . . . . . 2 1 Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 694 | . . . . . . . 180 140 374 . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 694 | . . . . . . . 180 140 374 . Knockbacks 5 | . . . . . . . . . 5 . Impact 5 | . . . . . . . . . 5 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . 10 . Shots . | . . . . . . . . . . . Rammed 9 | . 1 . . . . . . . 8 . Targets Rammed 9 | . 1 . . . . . . . 8 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 214 | . 72 22 . . . . 168 . 214 . Average Temperature 14 | . 22 6 . . . . 86 . 6 . Received Heat Transfer 309 | . 81 171 . . . . 27 . 30 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . Impact Corruptions 12 | . . . . . . . . . 12 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . Heat Transferred 902 | . 777 125 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Peak Influence 359 | . 359 . 57 . 41 29 91 137 147 65 Initial 65 | . . . 45 . . 14 20 37 . 65 Average 73 | . 157 . 32 . 20 21 58 89 33 65 Maximum Alert Level 1 | . 1 . . . . . . . . . Low Security (%) 87 | 100 54 . 100 . 100 100 100 100 100 100 Level 1 12 | . 45 . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 2 . . . . . 1 1 3 . Investigation 3 | . 1 . . . . . . 1 1 . Extermination 2 | . . . . . . . . . 2 . Reinforcement 2 | . 1 . . . . . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Distress Signals 6 | . 2 . . . . . . 3 1 . Communications Jammed 1 | . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . 1 . Times Spotted 90 | . 23 16 . . 1 4 10 5 28 3 Peak Tracking Total 9 | . 6 6 . . 1 4 4 5 9 . Tactical Retreats 14 | . 3 2 . . . . 2 3 4 . Traps | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Traps Triggered 9 | . . . . . 1 . 4 1 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Machines Disabled 3 | . . 1 . . . . . . 2 . Max in Single Turn 1 | . . 1 . . . . . . 1 . Garrison Access 4 | . . . . . 1 . 1 1 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Machines Accessed 38 | . 7 . 3 4 3 . 5 6 7 3 Terminals 20 | . 5 . 1 . . . 3 3 5 3 Fabricators 2 | . . . . . 1 . 1 . . . Repair Stations 3 | . 1 . . . 1 . . 1 . . Recycling Units 4 | . 1 . 1 . . . . 1 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 1 1 . Total Hacks 123 | . 26 . 23 23 5 . 11 16 13 6 Successful 83 | . 12 . 21 23 2 . 7 9 6 3 Failed 40 | . 14 . 2 . 3 . 4 7 7 3 Catastrophic 9 | . . . 1 . 1 . 2 1 3 1 Database Lockouts . | . . . . . . . . . . . Manual 35 | . 12 . 1 . 1 . 4 6 7 4 Terminals 57 | . 20 . 2 . . . 7 11 11 6 Fabricators 4 | . . . . . 2 . 2 . . . Repair Stations 6 | . 4 . . . 1 . . 1 . . Recycling Units 7 | . 2 . 2 . . . . 2 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . 2 2 1 . Terminal Hacks 60 | . 5 . 20 23 . . 3 5 3 1 Record 44 | . . . 20 23 . . . . 1 . Part Schematic 1 | . . . . . . . . 1 . . Prototype ID Bank 2 | . . . . . . . 1 1 . . Open Door 1 | . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . . . Alert Level 4 | . 2 . . . . . 1 1 . . Locate Traps 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . Zone Layout 4 | . 2 . . . . . . . 1 1 Fabricator Hacks 2 | . . . . . 1 . 1 . . . Network Status 2 | . . . . . 1 . 1 . . . Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 1 1 . Seal Access 4 | . . . . . 1 . 1 1 1 . Unauthorized Hacks 13 | . 4 . . . . . 2 3 2 2 Terminals 12 | . 4 . . . . . 2 2 2 2 Botnet 12 | . 4 . . . . . 2 2 2 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . Patch 1 | . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 2 1 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 24 | . 7 . 1 . 1 . 4 3 5 3 Full Trace Events 2 | . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Turns Passed 11877 | 68 1169 1070 597 6547 367 36 386 401 1184 52 Spaces Moved 8563 | 42 624 589 243 2176 809 112 822 961 2084 101 Core 189 | 14 . . . . . . . . 74 101 Treads 3660 | 28 624 589 243 2176 . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4714 | . . . . . 809 112 822 961 2010 . Fastest Speed 24 | 50 160 160 240 240 31 32 32 32 24 50 Average Speed 125 | 123 160 169 240 298 34 32 36 32 29 50 Slowest Speed 320 | 160 160 240 240 320 114 32 120 32 200 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 14 | . . . . . . . 2 2 10 . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 38 | 3 73 46 50 93 14 75 11 14 32 10 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . 3 . . . . . . Known Exits Taken 7 | . 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 13 | . . 2 . 11 . . . . . . Spaces Dug 21 | . . . . . 2 . 3 3 13 . Terrain Destroyed 21 | . . . . . 2 . 3 3 13 . Melee 21 | . . . . . 2 . 3 3 13 . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Total 9521 | 58 724 634 258 2225 894 111 893 1038 2584 102 Wait 633 | . 39 25 15 9 41 . 38 60 406 . Move 8526 | 41 623 588 242 2175 809 111 817 956 2063 101 Hop 14 | . . . . . . . 2 2 10 . Pick Up 76 | 10 14 3 1 20 6 . 6 5 11 . Fast Attach 11 | 1 . . . 1 . . 8 . . 1 Attach 54 | 5 5 2 . 2 18 . 3 3 16 . Detach 12 | . . . . 1 6 . . . 5 . Swap 20 | . 5 2 . 3 3 . 2 2 3 . Drop 38 | 1 2 . . 14 8 . 7 1 5 . Fire 55 | . 35 14 . . . . . . 6 . Melee 55 | . . . . . 3 . 10 9 33 . Ram 8 | . . . . . . . . . 8 . Kick . | . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 13) 69 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 17) 484 | -10/Materials | Identified exit to Materials 679 | -10/Materials | Repaired Lgt. Treads 809 | -10/Materials | Discovered exit to Materials (range 16) 1084 | -10/Materials | Discovered new exit (range 12) 1116 | -10/Materials | Identified exit to Subcaves 1157 | -10/Materials | Discovered new exit (range 5) 1164 | -10/Materials | Identified exit to Mines 1238 | -10/Materials | Entered Subcaves 1379 | -10/Subcaves | Discovered new exit (range 4) 1383 | -10/Subcaves | Identified exit to Materials 1412 | -10/Subcaves | Learned location of Zion (-7) 1412 | -10/Subcaves | Met a Zionite searching for "candidates" 1622 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2197 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2203 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2257 | -10/Subcaves | Core integrity fell below 50% 2273 | -10/Subcaves | Discovered new exit (range 10) 2304 | -10/Subcaves | Identified exit to Recycling 2308 | -10/Subcaves | Entered Recycling 2840 | -7/Recycling | Scanned before Scraplab entrance 2876 | -7/Recycling | Entered Scraplab 2898 | -7/Recycling | Discovered new exit (range 3) 2900 | -7/Recycling | Identified exit to Scraptown 2905 | -7/Recycling | Entered Scraptown 3181 | -7/Scraptown | Visited UFD Registry 3181 | -7/Scraptown | Registered with UFD as "Metanuts" 3515 | -7/Scraptown | Visited Science Testing Area 3729 | -7/Scraptown | Visited Scrap Suit Storage 3815 | -7/Scraptown | Visited A0-MCA Data Center 3829 | -7/Scraptown | Given a B- rating by A0-MCA 3837 | -7/Scraptown | Found A0-MCA's Component Scanner 4039 | -7/Scraptown | Discovered new exit (range 5) 4051 | -7/Scraptown | Identified exit to Factory 4727 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4739 | -7/Scraptown | Found DCF Scrap (31 items) 4922 | -7/Scraptown | Visited Chapter 10 5075 | -7/Scraptown | Visited Modified Component R&D 5405 | -7/Scraptown | Visited LU-1G1's Boring Crew 5632 | -7/Scraptown | Visited CPS Storage 5706 | -7/Scraptown | Visited IN-MT5's Study 5862 | -7/Scraptown | Visited TADAMA 5920 | -7/Scraptown | Visited Bundlers 7688 | -7/Scraptown | Visited Cyclists 7778 | -7/Scraptown | Entered Cyclist Reading Room 7842 | -7/Scraptown | Visited Assassins FH 8699 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 8709 | -7/Scraptown | Learned location of Warlord (-5) 8712 | -7/Scraptown | Learned location of 1 exit from Research 8951 | -7/Scraptown | Discovered exit to Factory (range 9) 9325 | -7/Scraptown | Visited Derelict Rescue Squad 9346 | -7/Scraptown | Found DRS Beacon 9452 | -7/Scraptown | Entered Factory 9452 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 9608 | -5/Factory | Discovered new exit (range 15) 9613 | -5/Factory | Identified exit to Factory 9657 | -5/Factory | Spotted B-75 Beast 9819 | -5/Factory | Sucked down chute 9819 | -5/Factory | Entered Waste 9827 | -5/Waste | Spotted C-40 Crusher 9836 | -5/Waste | Spotted C-40 Crusher 9836 | -5/Waste | Spotted C-40 Crusher 9841 | -5/Waste | Spotted C-40 Crusher 9845 | -5/Waste | Spotted C-40 Crusher 9851 | -5/Waste | Discovered new exit (range 14) 9855 | -5/Waste | Identified exit to Factory 9855 | -5/Waste | Entered Factory 9905 | -5/Factory | Build established: Derelict-Sprinter 10229 | -5/Factory | Discovered exit to Factory (range 10) 10241 | -5/Factory | Entered another Factory area 10241 | -4/Factory | Evolved 2 slots: Utility x2 10297 | -4/Factory | Discovered new exit (range 6) 10298 | -4/Factory | Identified exit to Research 10522 | -4/Factory | Build established: Hacker-Sprinter 10642 | -4/Factory | Entered Research 10642 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10643 | -3/Research | Identified exit to Quarantine 10958 | -3/Research | Build established: Hacker-Ninja 11009 | -3/Research | Found Exp. Hacking Suite 11034 | -3/Research | Found Spectral Analyzer 11143 | -3/Research | Crushed by falling debris 11143 | -3/Research | System corruption reached 10% 11174 | -3/Research | Lost 4 parts (1p1n2u) 11248 | -3/Research | Lost 3 parts (1p1n1u) 11740 | -3/Research | Lost 10 parts (1p3n4u2w) 11784 | -3/Research | Core integrity fell below 50% 11819 | -3/Research | Core integrity fell below 20% 11823 | -3/Research | Discovered exit to Quarantine (range 9) 11826 | -3/Research | Entered Quarantine 11878 | -3/Quarantine | Destroyed by Gamma Bomb Trap Last Messages --------------- Retrieving Zone 5X layout... Downloaded map data. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. System corrupted: Matter fused (-6). Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. System Restoration Module purges 1% system corruption (12%). System corrupted: Heat flow error (+194). Triggered Gamma Bomb Trap. A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????########????????????????????????????? | | ?????????????# #????????????????????????????? | | ?????????????# """ #????????????????????????????? | | ?????????????# """ #????????????????????????????? | | ?????????????# """ #?????#####??????????????????? | | ?????????????# #????? +??????????????????? | | ?????????????# #????? #??????????????????? | | #####????????####+######## #??????????????????? | | ######??????# """T""" #??????????????????? | | # #??????# """ """ #??????????????????? | | # #??????# @ #??????????????????? | | # ######## """ """ ###+###### ??????? | | + """ """ ??????? | | # """ """ #???????????? | | # #???????????? | | # #???????????? | | ########+######+### xx#######+####???????????? | | #####??# # #x #??????????????????????? | | ####### """ # # #??????????????????????? | | # """ # """ #####??????????????????????? | | ########! """ # """ ###????????????????????????? | | ???????# # """ ""#????????????????????????? | | ???????# "" """ # ""#????????????????????????? | | ???????# "T """ # """ T"#????????????????????????? | | ???????# "" """ # """ ""#????????????????????????? | | ???????# # """ ""#????????????????????????? | | ???????########## ###????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????#######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 39 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Evasion (%) 71 Recoil Reduction 2 Offensive Hacking 26 Defensive Hacking 22 Item Schematics ----------------- Adv. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed XenonCoreTendrils Manual? 0 Play Time 01:55:52 Cumulative 57.4 hours Start 2024.12.28 @ 13:17:03 End 2024.12.28 @ 15:18:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 48484e86-3959-470c-9ef6-f9517dd9b5f5