Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 23:48:52 Player: djrubbie Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (732) 732 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2482 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 109/300 Energy 100/100 System Corruption 0% Temperature Warm (187) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Cryofiber Web Large Storage Unit Signal Interpreter Seismic Detector > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Improved Flight Unit High-capacity Battery (250) High-capacity Battery (250) ECM Suite Core Shielding System Shield System Shield System Shield System Shield Heavy Particle Cannon Welding Torch Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Cryofiber Web Large Storage Unit Signal Interpreter Seismic Detector > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Flight Unit High-capacity Battery High-capacity Battery ECM Suite Core Shielding System Shield System Shield System Shield System Shield Heavy Particle Cannon Welding Torch [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 39 | 6 14 16 3 Power 6 | 2 1 2 1 Engine 6 | 2 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 3 . Treads 2 | . . 2 . Leg 5 | 2 2 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | . 11 3 1 Device 5 | . 1 3 1 Storage 8 | . 8 . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 . 8 1 Energy Gun 1 | . . 1 . Energy Cannon 4 | . . 3 1 Ballistic Gun 4 | 2 . 2 . Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 1 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 98 78 Engine 12 | . 14 11 7 Treads 8 | . . 16 12 Leg 14 | . 27 5 . Device 12 | . . 21 18 Storage 12 | . 15 11 9 Processor 11 | . 12 11 9 Energy Gun 1 | . . 2 . Energy Cannon 6 | . . 9 22 Ballistic Gun 14 | . 28 5 . Ballistic Cannon 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 50 | 9 33 42 50 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 14 | 5 14 15 15 Most Carried 15 | 2 11 15 14 Average Carried 8 | . 7 11 12 Final Capacity 15 | 5 15 15 15 Final Carried 13 | 2 11 13 13 Class Distribution -------------------- 85% | Mutant 9% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 810 | 284 156 370 . Remotely . | . . . . Salvage Created 779 | 30 201 460 88 Parts 59 | 1 21 32 5 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | 1 10 14 2 Guns 14 | 1 10 3 . Cannons 13 | . . 11 2 Classes Destroyed 5 | 1 2 2 . Recycler 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 14 | . 8 6 . Grunt 7 | 1 2 2 2 Sentry 6 | . . 6 . Best Kill Streak 4 | 1 3 4 2 Combat Bots Only 4 | 1 3 4 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 189 | 5 48 94 42 Missed 44 | 2 14 24 4 Damage Taken 2087 | 33 281 741 1032 Core 795 | 11 52 182 550 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 48 | . 33 15 . Core Remaining (%) 74 | 95 74 54 . Volleys Fired 96 | 4 28 53 11 Largest 3 | 2 2 2 3 Hottest 225 | 40 40 150 225 Shots Fired 167 | 8 56 79 24 Gun 87 | 8 56 23 . Cannon 80 | . . 56 24 Launcher . | . . . . Special . | . . . . Kinetic 113 | 8 56 49 . Thermal 54 | . . 30 24 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 7 6 11 11 Robot Miss Streak 5 | . 4 5 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 92 | 7 26 44 15 Core Hits 40 | 2 13 20 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1760 | 87 352 896 425 Guns 611 | 84 352 175 . Cannons 1138 | . . 713 425 Explosions . | . . . . Melee . | . . . . Ramming 11 | 3 . 8 . Kinetic 966 | 84 352 530 . Thermal 783 | . . 358 425 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . . 23 . Message Errors 3 | . . 3 . Matter Fused 3 | . . 3 . Heat Flow Errors 5 | . . 5 . Energy Discharges 5 | . . 5 . Parts Rejected 1 | . . 1 . Data Loss (minor) 4 | . . 4 . Data Loss (major) 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 25 | . . 10 15 Projectiles 25 | . . 10 15 Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 3 | 1 . 2 . Kicked 2 | 1 . 1 . Crushed . | . . . . Highest Temperature 957 | . . 318 957 Average Temperature 245 | . . 105 595 Received Heat Transfer 570 | 18 36 174 342 Effects 34 | . . 4 30 Shutdowns 1 | . . . 1 Energy Bleed 3 | . . 1 2 Interference 8 | . . 3 5 Matter Decay 3 | . . . 3 Short Circuit 3 | . . . 3 Damage (minor) 3 | . . . 3 Damage (major) 8 | . . . 8 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1295 | . . 666 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 273 | 20 236 273 75 Initial 29 | . 13 29 26 Average 71 | 10 62 90 40 Maximum Alert Level 1 | . 1 1 . Low Security (%) 93 | 100 94 90 100 Level 1 6 | . 5 9 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | 1 15 25 3 Peak Tracking Total 4 | 1 4 4 3 Tactical Retreats 5 | . . 5 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 3 2 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 5 4 . Successful 7 | . 4 3 . Failed 2 | . 1 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations 5 | . 2 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Record 2 | . 1 1 . Emergency Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 52 | . 26 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2749 | 167 1125 1284 173 Spaces Moved 1056 | 126 449 453 28 Core 16 | 16 . . . Treads 369 | . . 341 28 Legs 671 | 110 449 112 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 240 Average Speed 184 | 111 182 203 240 Slowest Speed 240 | 120 190 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 9 47 34 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 19 | . . 14 5 Melee . | . . . . Projectile 19 | . . 14 5 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1701 | 145 706 736 114 Wait 427 | . 181 178 68 Move 1053 | 125 448 452 28 Hop . | . . . . Pick Up 51 | 8 21 21 1 Fast Attach . | . . . . Attach 28 | 5 12 9 2 Detach 6 | . 5 . 1 Swap 11 | 1 2 7 1 Drop 26 | 1 9 14 2 Fire 96 | 4 28 53 11 Melee . | . . . . Ram . | . . . . Kick 2 | 1 . 1 . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 168 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 12) 783 | -10/Materials | Identified exit to Materials 872 | -10/Materials | Repaired Aluminum Leg 1293 | -10/Materials | Entered another Materials area 1293 | -9/Materials | Evolved 2 slots: Utility x2 1937 | -9/Materials | Repaired ECM Suite 2463 | -9/Materials | Discovered new exit (range 10) 2570 | -9/Materials | Identified exit to Materials 2577 | -9/Materials | Entered another Materials area 2577 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2706 | -8/Materials | Core integrity fell below 50% 2726 | -8/Materials | Core integrity fell below 20% 2750 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Hvy. Particle Cannon destroyed. Power failure averted by Cryofiber Web. Deuterium Engine destroyed. K-01 Serf collects debris. Overheating: Core damaged (-66). G-50 Soldier heat spikes uncontrollably. G-50 Soldier overheating. Overheating: Matter decay (-11). Overheating: Energy bleed (-11). U-05 Engineer builds a Wall. Overheating: Cryofiber Web damaged (-6). Overheating: System interference. Cryofiber Web temporarily disabled. Overheating: System interference. Signal Interpreter temporarily disabled. Overheating: Energy bleed (-16). Overheating: Broken Hvy. Particle Cannon damaged (-7). Overheating: Cryofiber Web damaged (-2). Broken Hvy. Particle Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????#########????????????????????????????? | | ???????????? ????????????????????????????? | | ?????????????T """ ?????????????????????????????? | | ????????????? 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