Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.19 @ 22:16:40 Player: LordNinjaChicken Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (128) 640 Value Destroyed (4269) 4269 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (326) 326 TOTAL SCORE: 8455 Bonus ------- High Alert Combat Kills 26 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 241/300 Energy 67/325 System Corruption 6% Temperature Cool (0) Movement Core (750) Ox14 Location -7/Data Miner Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- Neutron Cannon > --- INVENTORY (15) --- Ion Engine Kinecellerator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Matter Pod Kinecellerator > --- WEAPON ----------- Gatling Laser Plasma Cannon Flak Gun Proton Missile Launcher > --- INVENTORY -------- Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating [Rating: 48] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . 1 . . . . . Utility 2 | . . 1 . 1 . . . Weapon 2 | . . . . 1 1 . . Parts Attached 58 | 6 6 9 1 12 17 . 7 Power 9 | 1 . 1 1 . 5 . 1 Engine 4 | 1 . 1 . . 2 . . Core 2 | . . . 1 . 1 . . Reactor 3 | . . . . . 2 . 1 Propulsion 9 | 2 . 1 . 4 2 . . Treads 9 | 2 . 1 . 4 2 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 4 2 . 4 4 . 3 Device 5 | . . . . 3 2 . . Storage 6 | 1 4 1 . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 7 | . . 1 . 1 2 . 3 Artifact . | . . . . . . . . Weapon 22 | 2 2 5 . 4 6 . 3 Energy Gun 7 | 1 1 3 . 1 1 . . Energy Cannon 6 | . . . . 1 2 . 3 Ballistic Gun 3 | 1 . . . . 2 . . Ballistic Cannon 2 | . . 1 . 1 . . . Launcher 4 | . 1 1 . 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 . . 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 25 | . . 1 . 2 4 . 18 Power 4 | . . 1 . . 1 . 2 Propulsion 5 | . . . . 1 1 . 3 Utility 9 | . . . . 1 1 . 7 Weapon 7 | . . . . . 1 . 6 Highest Loss Streak 18 | . . 1 . 1 1 . 18 To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 4 7 9 7 6 8 6 Power . | . 1 1 1 1 . 1 1 Propulsion . | . . . . . . . . Utility 3 | . . 1 3 4 5 5 4 Weapon 1 | . 2 4 5 2 . 2 1 Tool/Special . | . . . . . . . . Unused Backups 6 | . 1 1 . 3 1 . . Power 1 | . . 1 . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . 2 . . . Weapon 3 | . 1 . . 1 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 91 84 99 94 96 100 71 Engine 3 | . 14 10 5 . 1 . . Core 3 | . . . 5 9 2 7 4 Reactor 5 | . . . . . 9 7 4 Treads 23 | . 28 24 33 26 21 23 14 Device 5 | . . . . 5 6 7 4 Storage 17 | . 21 22 22 18 15 15 11 Protection 6 | . . 5 11 8 6 7 7 Energy Gun 8 | . 13 11 11 9 7 7 4 Energy Cannon 5 | . . . . 6 7 7 7 Ballistic Gun 2 | . . . . . 4 7 4 Ballistic Cannon 1 | . . 1 . 2 2 . . Launcher 8 | . 12 8 11 8 6 7 4 Peak Build Rating 48 | 6 7 15 18 31 48 45 45 Average Rating 30 | 5 6 11 16 26 40 45 31 On Entrance 20 | . 6 7 15 18 31 45 45 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 77 | 13 32 41 44 57 77 65 65 Greatest Support 70 | 40 40 60 60 62 70 70 70 Greatest Overweight (x) 9 | . . 1 . 2 1 . 9 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 Most Carried 12 | 3 6 10 10 12 9 8 8 Average Carried 6 | 1 4 7 9 7 6 8 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 10 | 2 5 9 10 8 8 8 2 Class Distribution -------------------- 59% | Scavenger-Tank 26% | Mutant 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Dat Matter Collected 2063 | 220 65 178 297 532 750 21 . Remotely . | . . . . . . . . Salvage Created 4482 | . 149 307 87 1592 2110 49 188 Parts 249 | . 14 26 8 87 104 5 5 Haulers Intercepted 4 | . . . . 3 1 . . Recyclers Shooed 2 | . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Combat Hostiles Destroyed 89 | . 9 8 8 24 37 1 2 Guns 31 | . 3 7 1 4 16 . . Cannons 24 | . . . . 9 13 1 1 AOE 31 | . 6 1 7 11 6 . . Classes Destroyed 16 | . 4 2 2 4 4 . . Worker 9 | . 1 . . 3 5 . . Builder 6 | . . 1 . 3 2 . . Tunneler 1 | . . . . . 1 . . Hauler 4 | . . . . 3 1 . . Recycler 10 | . . . 1 5 4 . . Operator 2 | . . . . 2 . . . Watcher 12 | . 3 2 . 3 4 . . Swarmer 25 | . 5 4 3 5 8 . . Grunt 30 | . 4 2 . 12 12 . . Brawler 3 | . . . . 1 2 . . Duelist 2 | . . . . . 2 . . Sentry 11 | . . 2 . 5 4 . . Hunter 2 | . . . . 1 1 . . Programmer 8 | . . . . . 7 1 . Heavy 1 | . . . . . 1 . . Enhanced Grunt 2 | . . . . . . . 2 Assembled 5 | . . . 5 . . . . Best Kill Streak 10 | . 9 7 6 10 6 1 2 Combat Bots Only 7 | . 7 4 5 5 6 1 2 Max Kills in Single Turn 7 | . 2 2 3 7 3 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . 2 1 3 4 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Hostile Shots Fired 422 | . 34 52 7 45 183 2 99 Missed 131 | . 12 11 2 16 58 1 31 Hits 291 | . 22 41 5 29 125 1 68 Melee 10 | . . . 3 . 7 . . Projectile 281 | . 22 41 2 29 118 1 68 Critical Strikes 7 | . . . . 3 4 . . Part Disruptions 3 | . . . . . 1 . 2 Damage Taken 5308 | . 148 404 165 644 1374 12 2561 Core 780 | . 25 44 9 . 241 . 461 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1477 | . 48 119 48 182 405 4 671 Regen/Repaired (Parts) 245 | . . . . 11 234 . . Core Remaining (%) 94 | 100 90 . 86 100 . . . Volleys Fired 192 | . 18 24 10 49 77 2 12 Largest 4 | . 2 2 2 3 4 3 4 Hottest 232 | . 80 100 78 165 232 138 177 Shots Fired 466 | . 31 30 15 122 234 6 28 Gun 214 | . 18 24 10 41 108 4 9 Cannon 174 | . . . . 49 110 2 13 Launcher 78 | . 13 6 5 32 16 . 6 Special . | . . . . . . . . Kinetic 105 | . . . . 24 74 2 5 Thermal 253 | . 18 14 . 56 144 4 17 Explosive 39 | . 13 6 5 15 . . . Electromagnetic 69 | . . 10 10 27 16 . 6 Robot Hit Streak 38 | . 6 23 2 14 38 2 10 Robot Miss Streak 4 | . 2 1 1 3 4 2 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 284 | . 12 25 7 68 146 2 24 Core Hits 252 | . 17 17 10 63 122 2 21 Critical Kills 9 | . . . . 6 2 . 1 Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 15 | . 1 . . 9 4 . 1 Burn 2 | . 1 . . 1 . . . Meltdown 3 | . . . . . 2 . 1 Destroy 8 | . . . . 8 . . . Blast 2 | . . . . . 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9941 | . 700 567 456 3411 4217 44 546 Guns 2930 | . 114 314 91 550 1689 12 160 Cannons 2494 | . . . . 648 1600 32 214 Explosions 4509 | . 586 253 365 2213 920 . 172 Melee . | . . . . . . . . Ramming 8 | . . . . . 8 . . Kinetic 1438 | . . . . 317 1012 . 109 Thermal 4476 | . 182 136 32 1194 2623 44 265 Explosive 2377 | . 518 253 333 1273 . . . Electromagnetic 1642 | . . 178 91 627 574 . 172 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 1 4 4 6 Average Corruption 3 | . . . . 1 3 4 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 68 | . . . . 2 53 6 7 Message Errors 19 | . . . . . 15 2 2 Matter Fused 15 | . . . . . 13 1 1 Heat Flow Errors 10 | . . . . . 9 . 1 Energy Discharges 5 | . . . . 1 3 . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 11 | . . . . . 9 2 . Data Loss (major) 4 | . . . . 1 2 1 . Misfires 3 | . . . . . 2 . 1 Overload Shots . | . . . . . . . . Overflow Damage 166 | . 10 . 16 93 47 . . Projectiles 38 | . . . . 9 29 . . Explosions 128 | . 10 . 16 84 18 . . Melee . | . . . . . . . . Knockbacks 4 | . . . . 1 3 . . Impact . | . . . . . . . . Kinetic 3 | . . . . 1 2 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 552 | . . 31 96 334 25 . 66 Shots 20 | . . 1 4 11 2 . 2 Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 486 | . 66 108 114 482 486 48 256 Average Temperature 107 | . 26 43 47 110 127 28 117 Received Heat Transfer 638 | . 21 108 20 180 309 . . Effects 12 | . . . . 3 9 . . Shutdowns 5 | . . . . 1 4 . . Energy Bleed 4 | . . . . 1 3 . . Interference 2 | . . . . . 2 . . Short Circuit 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . 1 4 . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . 2 . 1 Combat Hostiles 3 | . . . . . 2 . 1 Parts Melted 18 | . . . . 1 12 . 5 Heat Transferred 7811 | . 457 407 50 1780 4547 62 508 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . . . 1 5 2 . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Maximum Alert Level 2 | . 1 . . 2 1 . . Low Security (%) 60 | 100 93 100 100 16 57 . . Level 1 37 | . 6 . . 68 42 . . Level 2 2 | . . . . 14 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 508 | . 219 165 121 508 305 . . Initial 192 | . . 12 37 21 192 . . Average 176 | . 88 102 98 291 179 . . Influence Increases 3294 | . 378 283 130 1033 1440 30 . Destroy 0b10 Robot/C 1640 | . 180 160 60 480 740 20 . Destroy 0b10 Robot/NC 220 | . 20 15 5 95 85 . . Destroy Leader 442 | . 46 44 10 132 200 10 . Successful Hack 97 | . 14 . . 29 54 . . Disable Machine 459 | . 36 9 9 108 297 . . Destroy Structure 361 | . 82 40 46 144 49 . . Lose Combat Pursuer 75 | . . 15 . 45 15 . . Influence Decreases 3294 | . 342 204 178 606 1841 123 . Entered New Map 492 | . . 24 78 46 302 42 . Time Decay 2732 | . 342 170 100 540 1499 81 . Lost Part 70 | . . 10 . 20 40 . . Squads Dispatched 17 | . 1 . . 5 11 . . Investigation 4 | . 1 . . 2 1 . . Extermination 7 | . . . . . 7 . . Reinforcement 6 | . . . . 3 3 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 2 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Distress Signals 2 | . . 1 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 14 11 8 29 42 1 5 Peak Tracking Total 7 | . 4 5 7 5 6 1 4 Tactical Retreats 5 | . . 1 1 2 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Traps Triggered 8 | . 1 . . 4 3 . . Indirectly 1 | . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . 6 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Dat Machines Disabled 52 | . 4 1 1 12 33 . 1 Max in Single Turn 16 | . 3 1 1 2 16 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Machines Accessed 31 | . 5 1 . 6 15 . 4 Terminals 13 | . 5 . . 3 5 . . Fabricators 3 | . . . . . 3 . . Repair Stations 5 | . . . . 1 4 . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . 1 . 2 3 . . Garrison Access . | . . . . . . . . Total Hacks 84 | . 7 3 . 13 34 . 27 Successful 69 | . 5 3 . 10 24 . 27 Failed 14 | . 2 . . 3 9 . . Catastrophic 1 | . 1 . . . . . . Database Lockouts 1 | . . . . . 1 . . Manual 5 | . . . . . . . 5 Terminals 22 | . 7 . . 5 10 . . Fabricators 6 | . . . . . 6 . . Repair Stations 11 | . . . . 4 7 . . Recycling Units . | . . . . . . . . Scanalyzers 18 | . . 3 . 4 11 . . Garrison Access . | . . . . . . . . Terminal Hacks 43 | . 5 . . 4 7 . 27 Record 17 | . . . . 2 4 . 11 Part Schematic 10 | . . . . . . . 10 Robot Schematic 3 | . . . . . . . 3 Robot Analysis 1 | . . . . 1 . . . Prototype ID Bank 4 | . 1 . . . . . 3 Open DSF 3 | . . . . . 3 . . Emergency Access Points 1 | . . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . . Assault Status 1 | . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 4 | . . . . . 4 . . Network Status 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 6 | . . . . 2 4 . . Scan Component 4 | . . . . 1 3 . . Repair 2 | . . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 16 | . . 3 . 4 9 . . Insert Component 5 | . . . . 1 4 . . Analyze 5 | . . . . 1 4 . . Retrieve Study 6 | . . 3 . 2 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 3 1 . 4 9 . . Full Trace Events 2 | . . . . 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 14 | . . . . 1 3 . 10 Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 117 | . . . . . 117 . . Total Part Build Rating 14 | . . . . . 14 . . Part Studies Acquired 5 | . . 3 . 1 1 . . Parts Repaired 2 | . . . . 1 1 . . Time 91 | . . . . 53 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . . 1 4 . . Part Schematics Acquired 4 | . . . . 1 3 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Dat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Active Infowar (turns) . | . . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Dat Turns Passed 6253 | 106 863 352 211 1094 3041 382 204 Spaces Moved 2991 | 57 493 169 115 494 1340 243 80 Core 10 | 4 . . . . . . 6 Treads 2981 | 53 493 169 115 494 1340 243 74 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 155 155 155 155 Average Speed 171 | 152 160 161 160 162 184 155 176 Slowest Speed 500 | 160 160 200 160 240 221 155 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 6 67 17 27 52 33 38 76 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . . 2 . Spaces Dug 7 | . . . . 7 . . . Terrain Destroyed 418 | . 83 41 50 182 52 . 10 Melee . | . . . . . . . . Projectile 15 | . . . . 15 . . . AOE 403 | . 83 41 50 167 52 . 10 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Total 3751 | 76 539 221 128 691 1731 244 121 Wait 386 | 6 8 1 . 92 260 . 19 Move 2984 | 56 492 168 114 493 1339 242 80 Hop . | . . . . . . . . Pick Up 74 | 8 9 11 2 22 20 . 2 Fast Attach . | . . . . . . . . Attach 66 | 6 6 8 1 17 20 . 8 Detach 10 | . 1 4 . 2 3 . . Swap 3 | . . 1 . 2 . . . Drop 35 | . 5 4 1 14 11 . . Fire 192 | . 18 24 10 49 77 2 12 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 419 | -10/Materials | Destroyed 7 combat bots 705 | -10/Materials | Discovered new exit (range 14) 729 | -10/Materials | Discovered new exit (range 16) 799 | -10/Materials | Discovered new exit (range 15) 965 | -10/Materials | Discovered new exit (range 4) 970 | -10/Materials | Entered another Materials area 970 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1273 | -9/Materials | Discovered new exit (range 9) 1322 | -9/Materials | Entered Mines 1379 | -9/Mines | Assembled infested the area 1384 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1434 | -9/Mines | Discovered new exit (range 10) 1533 | -9/Mines | Entered Materials 1533 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2113 | -8/Materials | Build established: Scavenger-Tank 2161 | -8/Materials | Repaired Corrupted Imp. Heat Sink 2604 | -8/Materials | Discovered new exit (range 11) 2627 | -8/Materials | Entered Factory 2627 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2677 | -7/Factory | Repaired Hrd. Medium Armor Plating 3297 | -7/Factory | Fabricated Lgt. Antimatter Reactor (x2) 3383 | -7/Factory | Build established: Tank 4186 | -7/Factory | Cargo convoy interrupted 4239 | -7/Factory | Build established: Scavenger-Tank 5194 | -7/Factory | Central database locked down 5635 | -7/Factory | Discovered new exit (range 11) 5668 | -7/Factory | Entered Lower Caves 5716 | -7/Lower Caves | Encountered a Warlord checkpoint 5864 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5987 | -7/Lower Caves | Discovered new exit (range 15) 6050 | -7/Lower Caves | Entered Data Miner 6050 | -7/Data Miner | Discovered new exit (range 6) 6080 | -7/Data Miner | Met Data Miner 6130 | -7/Data Miner | Learned location of Section 7 (-2) 6130 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6133 | -7/Data Miner | Data Conduit disabled 6187 | -7/Data Miner | Core integrity fell below 50% 6194 | -7/Data Miner | Core integrity fell below 20% 6254 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Enhanced Grunt destroyed. Imp. Light Armor Plating destroyed. System corrupted: Energy discharge (-4). Imp. Light Armor Plating destroyed. Enhanced Grunt destroyed. Cld. Particle Cannon destroyed. Enhanced Grunt suffers critical hit (Meltdown). Prototype Leg melted. Prototype Storage melted. Adv. Particle Charger melted. Adv. Heat Sink melted. Cld. Particle Cannon destroyed. Imp. Light Armor Plating destroyed. Acquired Prototype Energy Cannon. Identified Neutron Cannon. Imp. Light Armor Plating destroyed. System corrupted: Matter fused (-9). Acquired Corrupted Antimatter Reactor. Integrated Corrupted Antimatter Reactor (+1). [Achievement: A Problem For Future Me] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????#????????????????????????????? | | ?????????????? #?????????????????????####??? | | ??????#########;#####??????#???????### #??? | | ??????"""""""" """ ###### #?#?#??## #??? | | ??????"""""" "" " ""# # # #### < ##??? | | ?????"""""""" #### | | ????"""""" | | ????""""" g | | ????""""" | | ????""""" | | ????"""""" ! """""""""""""""#### | | ?????""""" !%! "###############??? | | ?????"""""" =!@% ###????????????????? | | ??????""""""" !%!]####??????????????????? | | ??????######"#; #?????????????????????? | | ???????????#"##; ##?????????????????????? | | ???????????#"#; ;#?????????????????????? | | ???????????#"#; ##?????????????????????? | | ???????????#"# ;#?????????????????????? | | ???????????#"; ;#?????????????????????? | | ???????????#"# ; ;#?????????????????????? | | ???????????#"# ; ##?????????????????????? | | ???????????#?### ""#?????????????????????? | | ???????????#?## ""#?????????????????????? | | ??????????##"#"X ""#?????????????????????? | | ??????????""""" "####??????????????????? | | ??????????""""" X"""""??????????????????? | | ??????????##"#"X "##"#??????????????????? | | ???????????#?## X""""#??????????????????? | | ??????????????## "##"#??????????????????? | | ???????????????#######?????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 37 Energy Capacity 460 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Kinecellerator | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Arm. Leg | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Lgt. Antimatter Reactor | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Heat Sink | 72% | -8/Materials | Corrupted Hrd. Medium Armor Plating | 2% | -7/Factory Studied --------- Grenade Launcher | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Ion Engine | -8/Materials | Hacked Proton Missile Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bumper Bots I Survived The Infestation It Was An Accident, I Swear Item+ Power Corrupts The Oracle Challenges ------------ None Game ------ Seed VisualPhysicsArachnoskeleton Manual? 0 Play Time 01:43:12 Cumulative 7.9 hours Start 2025.12.19 @ 16:01:02 End 2025.12.19 @ 22:16:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ef2966a1-8576-4be5-9cad-fce2a460cd97