Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 17:21:59 Player: Cinder Result: Destroyed by Hellfire Trap Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (57) 285 Value Destroyed (2020) 2020 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9465 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 178/300 Energy 86/100 System Corruption 4% Temperature Cool (4) Movement Flying (39) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Field Propulsion Drive Q-thruster Q-thruster > --- UTILITY (8) ------ Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Antigrav Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Reaction Control System Layered Medium Armor Plating > --- WEAPON ----------- Enhanced Quantum Rifle > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Heavy Treads Compact Wheel Antigrav Array Antigrav Array Tesla Rifle Quantum Rifle Enhanced Quantum Rifle Mass Driver Rocket Launcher Improved Plasma Cutter [Rating: 107] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Field Propulsion Array Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 . . 2 2 2 2 2 Power 2 | . . . . . . . . . . . 1 . 1 Propulsion 6 | . . . 2 . . . . . 1 1 . 2 . Utility 6 | . . . . 2 2 . . . 1 1 . . . Weapon 4 | . . . . . . 2 . . . . 1 . 1 Parts Attached 92 | 6 2 10 3 13 13 4 4 . 4 6 8 3 16 Power 11 | 1 . 2 1 1 1 1 1 . . 1 1 . 1 Engine 5 | 1 . 1 1 1 1 . . . . . . . . Core 5 | . . 1 . . . 1 1 . . 1 1 . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 30 | 2 . 3 2 4 2 . 1 . 2 2 5 1 6 Treads 6 | . . . . 3 1 . 1 . . . 1 . . Leg 12 | 2 . 3 2 1 . . . . 2 2 . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 12 | . . . . . 1 . . . . . 4 1 6 Utility 28 | 1 1 1 . 5 7 1 1 . 2 2 1 1 5 Device 10 | . . . . 2 2 1 1 . 1 . . . 3 Storage 4 | 1 . 1 . 2 . . . . . . . . . Processor 6 | . 1 . . . 3 . . . 1 . 1 . . Hackware 2 | . . . . . . . . . . . . . 2 Protection 6 | . . . . 1 2 . . . . 2 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 23 | 2 1 4 . 3 3 2 1 . . 1 1 1 4 Energy Gun 9 | 2 . 1 . . 1 1 . . . . 1 1 2 Energy Cannon 1 | . . . . 1 . . . . . . . . . Ballistic Gun 5 | . 1 1 . . 1 1 . . . 1 . . . Ballistic Cannon 3 | . . . . 1 . . 1 . . . . . 1 Launcher 5 | . . 2 . 1 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . Parts Lost 46 | . . 2 2 4 6 . 3 . 5 6 4 . 14 Power 6 | . . 1 1 . 1 . 1 . . 1 1 . . Propulsion 20 | . . 1 . 3 2 . 1 . 2 2 2 . 7 Utility 11 | . . . . . 3 . 1 . 1 1 1 . 4 Weapon 9 | . . . 1 1 . . . . 2 2 . . 3 Highest Loss Streak 13 | . . 1 2 2 2 . 2 . 3 2 2 . 13 To Critical Strikes 2 | . . . . . . . . . . 1 . . 1 Average Backups 11 | 3 7 7 7 8 14 14 13 13 12 12 13 12 9 Power 1 | . 1 1 1 1 . 1 1 1 1 1 2 2 1 Propulsion 3 | 2 1 1 . . 3 7 7 7 6 4 3 4 3 Utility 2 | . 1 2 3 5 3 1 1 1 1 2 2 1 . Weapon 3 | . 3 2 1 1 6 4 4 4 4 3 3 4 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 24 | 1 3 3 3 . 3 . . . . . 1 2 8 Power 3 | . . . 1 . . . . . . . . . 2 Propulsion 11 | 1 2 1 1 . 1 . . . . . 1 1 3 Utility 3 | . . 1 1 . . . . . . . . 1 . Weapon 6 | . 1 1 . . 2 . . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 96 91 98 94 90 85 86 93 88 80 63 44 46 Engine 3 | . 14 4 7 9 6 . . . . . . . . Core 2 | . . 4 3 . . 3 5 6 5 5 3 4 . Treads 7 | . . . . 1 23 13 13 13 7 . 2 . . Leg 12 | . 28 24 43 31 2 . . . 7 22 12 . . Flight 3 | . . . . . . 6 6 6 3 . 4 14 13 Device 8 | . . . . 8 13 9 7 13 15 10 7 4 6 Storage 6 | . 14 14 11 9 7 6 6 6 5 5 4 4 2 Processor 14 | . 11 14 11 9 15 20 20 20 17 18 11 13 12 Protection 3 | . . . . 8 6 . . . . 6 6 . 2 Energy Gun 4 | . 18 3 . . 1 13 13 13 10 2 . 1 3 Energy Cannon 1 | . . . . 7 4 . . . . . . . . Ballistic Gun 4 | . 10 13 10 . 4 11 6 6 4 2 4 2 . Ballistic Cannon 2 | . . . . 7 . . 5 6 5 4 . . . Launcher 2 | . . 11 11 1 . . . . . 3 3 . . Peak Build Rating 107 | 6 9 14 16 23 33 40 42 42 57 68 90 92 107 Average Rating 41 | 4 8 11 15 20 30 37 40 42 48 59 69 78 85 On Entrance 34 | . 6 9 14 12 21 29 36 42 42 51 62 73 92 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 58 | 11 11 12 12 39 40 41 48 48 50 58 54 46 46 Greatest Support 80 | 20 20 25 45 60 80 40 40 40 57 63 70 46 46 Greatest Overweight (x) 2 | . . . . 2 1 1 2 1 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 6 8 8 8 9 15 15 15 15 15 15 15 15 12 Most Carried 15 | 5 8 8 8 11 15 15 15 13 13 15 15 15 15 Average Carried 12 | 4 7 7 7 8 14 14 13 13 12 13 14 14 11 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 8 8 8 11 15 15 13 13 12 15 15 15 3 Class Distribution -------------------- 46% | Skirmisher 29% | Mutant 17% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -5/Factory Skirmisher | -4/Factory Skirmisher | -3/Research Mutant | -2/Research Scout | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Matter Collected 1584 | 251 . 240 . 148 246 . 247 . 1 85 221 . 145 Remotely . | . . . . . . . . . . . . . . Salvage Created 1777 | . . 126 48 140 653 . 327 . 33 236 84 . 130 Parts 114 | . . 12 9 7 45 . 9 . . 14 3 . 15 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 59 | . . 18 6 3 11 . 6 . 1 10 1 . 3 Guns 19 | . . . 2 . 7 . 5 . 1 . 1 . 3 Cannons 8 | . . . . 3 2 . 1 . . 2 . . . AOE 32 | . . 18 4 . 2 . . . . 8 . . . Classes Destroyed 13 | . . 3 . 1 5 . 1 . . 1 1 . 1 Worker 4 | . . . . . 4 . . . . . . . . Builder 4 | . . . . . 4 . . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . . Watcher 1 | . . . . . . . . . . 1 . . . Swarmer 17 | . . 3 6 . 3 . . . . 5 . . . Cutter 3 | . . . . . . . . . . . . . 3 Grunt 14 | . . 2 . . 4 . 4 . . 4 . . . Brawler 2 | . . . . . . . 2 . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 5 | . . . . 3 1 . . . . 1 . . . Hunter 1 | . . . . . . . . . . . 1 . . Programmer 3 | . . . . . 2 . . . 1 . . . . Assembled 13 | . . 13 . . . . . . . . . . . Best Kill Streak 11 | . . 6 6 1 11 . 3 . 1 7 1 . 3 Combat Bots Only 6 | . . 6 6 1 3 . 3 . 1 6 1 . 3 Max Kills in Single Turn 5 | . . 4 3 1 5 . 1 . 1 4 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 4 3 . 1 . . . . 3 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 739 | . 1 56 60 53 108 . 33 2 77 59 109 6 175 Missed 308 | . 1 19 25 18 31 . 8 . 41 24 54 5 82 Hits 431 | . . 37 35 35 77 . 25 2 36 35 55 1 93 Melee 12 | . . 2 . . 2 . 1 . . . . . 7 Projectile 419 | . . 35 35 35 75 . 24 2 36 35 55 1 86 AOE 2 | . . . . . . . . . 1 . . . 1 Critical Strikes 18 | . . . 1 1 1 . . . . 2 4 . 9 Part Disruptions 4 | . . 2 . . . . . . . . 1 . 1 Damage Taken 8850 | . . 656 418 508 1290 . 493 38 692 1003 1060 30 2662 Core 2568 | . . 189 102 73 107 . 57 . 183 58 166 . 1633 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 221 | . . . . . 86 . . . . . . . 135 Core Remaining (%) 82 | 100 . 24 74 86 84 . . 93 81 94 87 100 . Volleys Fired 103 | . . 14 4 10 33 . 13 . 4 12 5 . 8 Largest 4 | . . 2 2 2 2 . 4 . 4 3 2 . 2 Hottest 201 | . . 93 50 105 100 . 201 . 201 137 90 . 130 Shots Fired 222 | . . 28 6 19 61 . 47 . 12 29 10 . 10 Gun 149 | . . 18 4 . 52 . 36 . 10 9 10 . 10 Cannon 47 | . . . . 19 8 . 11 . 2 7 . . . Launcher 26 | . . 10 2 . 1 . . . . 13 . . . Special . | . . . . . . . . . . . . . . Kinetic 108 | . . 11 4 9 33 . 25 . 6 15 5 . . Thermal 83 | . . 7 . 10 27 . 22 . 6 1 . . 10 Explosive 26 | . . 10 2 . 1 . . . . 13 . . . Electromagnetic 5 | . . . . . . . . . . . 5 . . Robot Hit Streak 21 | . . 4 2 17 21 . 12 . 5 6 2 . 2 Robot Miss Streak 6 | . . 3 1 1 3 . 6 . 6 6 2 . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 150 | . . 16 3 17 43 . 30 . 10 22 5 . 4 Core Hits 142 | . . 30 7 4 30 . 23 . 1 38 5 . 4 Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . Critical Strikes 3 | . . 1 1 . . . . . 1 . . . . Burn 1 | . . . . . . . . . 1 . . . . Destroy 2 | . . 1 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5922 | . . 1143 214 371 1722 . 609 . 220 1290 232 . 121 Guns 1682 | . . 100 15 . 635 . 428 . 177 106 100 . 121 Cannons 945 | . . . . 369 187 . 181 . 42 166 . . . Explosions 3130 | . . 1039 180 . 847 . . . . 1006 58 . . Melee . | . . . . . . . . . . . . . . Ramming 165 | . . 4 19 2 53 . . . 1 12 74 . . Kinetic 1253 | . . 31 15 144 370 . 302 . 110 256 25 . . Thermal 1846 | . . 69 . 225 941 . 307 . 109 16 58 . 121 Explosive 2583 | . . 1039 180 . 358 . . . . 1006 . . . Electromagnetic 75 | . . . . . . . . . . . 75 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 1 . 2 2 2 1 3 5 4 Average Corruption 1 | . . . . . 1 . 2 2 1 1 1 5 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 23 | . . . . . 3 . 7 1 1 1 3 1 6 Message Errors 3 | . . . . . . . 1 . . . . . 2 Matter Fused 6 | . . . . . 2 . 1 1 1 . 1 . . Heat Flow Errors 5 | . . . . . . . 3 . . . 1 . 1 Energy Discharges 2 | . . . . . . . . . . . 1 . 1 Parts Rejected 2 | . . . . . 1 . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . . . . . . Data Loss (major) 2 | . . . . . . . . . . 1 . . 1 Misfires 1 | . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 132 | . . 25 . . 57 . . . . 50 . . . Projectiles . | . . . . . . . . . . . . . . Explosions 132 | . . 25 . . 57 . . . . 50 . . . Melee . | . . . . . . . . . . . . . . Knockbacks 14 | . . . . . . . 8 . 3 3 . . . Impact . | . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . 8 . 2 3 . . . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 516 | . . 162 47 . 137 . . . . 170 . . . Shots 14 | . . 5 1 . 2 . . . . 6 . . . Rammed 25 | . . . . 2 8 . . . 1 . 14 . . Targets Rammed 36 | . . 2 6 3 8 . . . 1 1 15 . . Kicked 11 | . . 2 6 1 . . . . . 1 1 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 525 | . . 164 6 216 152 . 525 . 60 13 50 . 213 Average Temperature 105 | . . 55 4 94 59 . 190 . 26 9 50 . 105 Received Heat Transfer 1278 | . . 207 159 207 195 . 216 18 60 114 57 . 45 Effects 2 | . . . . . . . 2 . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . 1 . . . . Heat Transferred 2681 | . . 148 . 333 1077 . 629 . 259 37 50 . 148 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . 1 . . . Low Security (%) 99 | 100 100 100 100 100 100 100 . . 100 91 100 100 100 Level 1 . | . . . . . . . . . . 8 . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 258 | . . 93 148 40 168 68 . . 30 258 143 27 80 Initial 131 | . . . 2 40 2 68 . . . . 131 27 . Average 27 | . . 25 34 6 41 25 . . 1 74 39 10 18 Influence Increases 2049 | . . 182 148 99 429 . 140 . 46 449 194 30 332 Destroy 0b10 Robot/C 920 | . . 100 120 60 220 . 120 . 20 200 20 . 60 Destroy 0b10 Robot/NC 55 | . . . . . 50 . . . . 5 . . . Destroy Leader 182 | . . 20 10 30 50 . 20 . 10 32 . . 10 Successful Hack 126 | . . . . 8 50 . . . 16 . 30 . 22 Disable Machine 90 | . . . . . 30 . . . . 60 . . . Destroy Structure 241 | . . 62 18 1 14 . . . . 122 24 . . Partial Spotted 90 | . . . . . . . . . . . 15 30 45 Lose Combat Pursuer 345 | . . . . . 15 . . . . 30 105 . 195 Influence Decreases 1987 | . . 175 57 191 295 140 140 . 46 199 394 80 270 Entered New Map 281 | . . . 5 58 4 72 . . . . 119 23 . Time Decay 1348 | . . 155 32 131 231 68 120 . 20 139 255 57 140 Lost Part 358 | . . 20 20 2 60 . 20 . 26 60 20 . 130 Squads Dispatched 29 | . . 1 1 3 7 1 . . 1 1 5 1 8 Investigation 11 | . . 1 . 1 3 1 . . . 1 1 . 3 Extermination 8 | . . . . . 2 . . . 1 . 2 1 2 Reinforcement 10 | . . . 1 2 2 . . . . . 2 . 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Distress Signals 7 | . . . 2 . . . . . 2 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 165 | . 2 24 13 15 21 . 8 2 6 13 28 2 31 Peak Tracking Total 17 | . 2 6 6 4 3 . 3 2 5 8 17 2 12 Tactical Retreats 24 | . . 3 . 2 4 . 1 1 . 2 4 . 7 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Traps Triggered 10 | . . . . . 3 2 . . . 3 . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Disabled 6 | . . . . . 2 . . . . 4 . . . Max in Single Turn 2 | . . . . . 2 . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Accessed 26 | . 1 2 1 3 4 1 . . 1 4 3 2 4 Terminals 13 | . 1 . . 3 2 . . . 1 1 2 1 2 Fabricators 2 | . . . . . . 1 . . . 1 . . . Repair Stations 4 | . . . . . 1 . . . . 1 1 . 1 Recycling Units 3 | . . . . . 1 . . . . 1 . 1 . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 63 | . 3 2 2 11 11 3 . . 3 9 7 3 9 Successful 28 | . 2 2 2 6 4 . . . 2 3 4 1 2 Failed 35 | . 1 . . 5 7 3 . . 1 6 3 2 7 Catastrophic 12 | . . . . 1 3 1 . . 1 2 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 36 | . 3 . . 11 6 . . . 3 2 5 2 4 Fabricators 4 | . . . . . . 3 . . . 1 . . . Repair Stations 10 | . . . . . 2 . . . . 3 2 . 3 Recycling Units 7 | . . . . . 3 . . . . 3 . 1 . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 Terminal Hacks 17 | . 2 2 . 6 2 . . . 2 . 3 . . Record 2 | . . . . . 1 . . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Open Door 2 | . . 2 . . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . Emergency Access Points 3 | . . . . 2 . . . . . . 1 . . Alert Level 1 | . . . . . . . . . 1 . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . . Disarm Traps 1 | . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 . . . . 1 1 . 2 Scan Component 4 | . . . . . 1 . . . . 1 1 . 1 Repair 2 | . . . . . 1 . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . . . . . 2 . 1 . Process 1 | . . . . . . . . . . 1 . . . Retrieve Matter 2 | . . . . . . . . . . 1 . 1 . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . . . 1 2 4 1 . . 1 4 3 1 4 Full Trace Events 10 | . . . . 1 3 1 . . . 1 1 . 3 Feedback Events 3 | . . . . . 1 . . . . . 1 . 1 Corruption 2 | . . . . . 1 . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . 1 Time 50 | . . . . . 19 . . . . . . . 31 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 2 | . . . . . . . . . . 2 . . . Retrieved Matter 2 | . . . . . . . . . . 2 . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Active Infowar (turns) 6797 | . 117 535 251 1004 1162 210 878 174 499 540 743 183 501 Optics 6797 | . 117 535 251 1004 1162 210 878 174 499 540 743 183 501 Sensors 3348 | . . . . . 243 210 878 174 499 540 467 . 337 Terrain 1052 | . . . . 186 866 . . . . . . . . ECM 2647 | . . . . 817 1019 95 151 174 391 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Turns Passed 6897 | 81 136 535 251 1004 1162 210 878 174 499 540 743 183 501 Spaces Moved 4923 | 57 103 361 186 416 604 110 336 72 198 353 912 377 838 Core 48 | 6 . . . . . . . . . . . . 42 Treads 1449 | . . . . 41 604 110 336 72 69 . 217 . . Legs 1606 | 51 103 361 186 375 . . . . 129 353 48 . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1820 | . . . . . . . . . . . 647 377 796 Fastest Speed 23 | 50 120 120 120 120 160 165 165 245 112 110 34 31 23 Average Speed 110 | 112 120 120 120 139 162 181 242 245 158 135 72 32 33 Slowest Speed 330 | 120 120 120 120 260 240 245 330 245 245 186 186 34 117 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . . . . 12 6 14 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 24 | 4 20 75 22 35 25 4 62 8 7 9 31 12 26 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 200 | . . 85 15 . 12 . . . . 67 21 . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 200 | . . 85 15 . 12 . . . . 67 21 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Total 6159 | 75 117 440 211 817 732 121 375 71 374 395 973 430 1028 Wait 878 | . 1 34 . 366 45 . 23 . 164 5 25 50 165 Move 4848 | 56 102 360 185 415 604 109 335 71 197 352 887 364 811 Hop 31 | . . . . . . . . . . . 12 6 13 Pick Up 82 | 12 8 7 7 7 18 3 . . 1 9 7 3 . Fast Attach 36 | . . 2 . 3 5 1 2 . 2 1 1 2 17 Attach 49 | 6 2 1 2 4 6 3 2 . 4 8 7 1 3 Detach 10 | . . . . . 1 . . . 1 1 6 . 1 Swap 21 | . . 8 1 6 5 . . . . . . . 1 Drop 57 | 1 4 12 6 3 8 1 . . . 1 8 4 9 Fire 103 | . . 14 4 10 33 . 13 . 4 12 5 . 8 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 11 | . . 2 6 1 . . . . . 1 1 . . Crush 24 | . . . . 2 7 . . . 1 . 14 . . Escape Stasis 9 | . . . . . . 4 . . . 5 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 14) 218 | -10/Materials | Entered Mines 219 | -10/Mines | Assembled infested the area 236 | -10/Mines | Met a Derelict shopkeep closing up shop 307 | -10/Mines | Build established: Mutant 472 | -10/Mines | Core integrity fell below 50% 540 | -10/Mines | Found the Drone Emporium 730 | -10/Mines | Discovered new exit (range 15) 753 | -10/Mines | Entered Materials 753 | -9/Materials | Evolved 2 slots: Propulsion x2 754 | -9/Materials | Identified exit to Storage 865 | -9/Materials | Build established: Scavenger-Mutant 977 | -9/Materials | Discovered new exit (range 18) 1004 | -9/Materials | Entered another Materials area 1004 | -8/Materials | Evolved 2 slots: Utility x2 1052 | -8/Materials | Identified exit to Factory 2008 | -8/Materials | Entered Factory 2008 | -7/Factory | Evolved 2 slots: Utility x2 2053 | -7/Factory | Build established: Mutant 2196 | -7/Factory | Repaired Carbon-fiber Leg 2736 | -7/Factory | Build established: Skirmisher 3162 | -7/Factory | Discovered new exit (range 6) 3170 | -7/Factory | Entered another Factory area 3170 | -6/Factory | Evolved 2 slots: Weapon x2 3350 | -6/Factory | Discovered new exit (range 16) 3380 | -6/Factory | Entered Lower Caves 3726 | -6/Lower Caves | Spotted B-75 Beast 4187 | -6/Lower Caves | Discovered new exit (range 7) 4258 | -6/Lower Caves | Entered another Lower Caves area 4276 | -6/Lower Caves | Discovered new exit (range 8) 4432 | -6/Lower Caves | Entered Factory 4432 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4717 | -5/Factory | Spotted B-75 Beast 4850 | -5/Factory | Discovered new exit (range 20) 4854 | -5/Factory | Lost 3 parts (2n1u) 4894 | -5/Factory | Discovered new exit (range 20) 4903 | -5/Factory | Identified exit to Factory 4931 | -5/Factory | Entered another Factory area 4931 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5353 | -4/Factory | Discovered new exit (range 3) 5354 | -4/Factory | Identified exit to Research 5471 | -4/Factory | Entered Research 5471 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 5869 | -3/Research | Spotted B-86 Titan 6176 | -3/Research | Spotted B-86 Titan 6209 | -3/Research | Discovered new exit (range 7) 6211 | -3/Research | Identified exit to Research 6214 | -3/Research | Entered another Research area 6214 | -2/Research | Evolved 2 slots: Propulsion x2 6280 | -2/Research | Build established: Mutant 6300 | -2/Research | Spotted B-90 Cyclops 6386 | -2/Research | Discovered new exit (range 10) 6397 | -2/Research | Identified exit to Access 6397 | -2/Research | Entered Access 6397 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 6501 | -1/Access | Hacking Suite fried by hacking feedback 6532 | -1/Access | Repaired Field Propulsion Array 6824 | -1/Access | Build established: Scout 6839 | -1/Access | Core integrity fell below 50% 6848 | -1/Access | Core integrity fell below 20% 6876 | -1/Access | Spotted B-99 Colossus 6882 | -1/Access | Spotted B-99 Colossus 6898 | -1/Access | Destroyed by Hellfire Trap Last Messages --------------- 06874_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06877_ Critical hit (Destroy). 06877_ Lrn. Sensor Array destroyed. 06881_ Slug penetrates Wall. 06881_ Penetrated by Slug. 06881_ Slug penetrates Wall. 06881_ O-24 Administrator uses terminal to summon reinforcements. 06881_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A005. 06881_ O-24 Administrator locks terminal. 06885_ Connecting with Terminal... 06885_ ALERT: Suspicious activity at Terminal A021. Dispatching Investigation squad. 06892_ Acquired Field Propulsion Drive. 06896_ BDWF0LY&GIRR#AWVB5Y71SV/DY 06896_ K-01 Serf cleans the Terminal. 06898_ Triggered Hellfire Trap. 06898_ An explosion rips through the floor. 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""""" | | ???????""""" ????# """"" | | ???????""""??????######## """"" | | ??????? ????????# # s""""" | | ?????? ??????????# # ps | | ?????????????????# + | | ?????????????????# # | | ?????????????????# # ##""" """## | | ?????????????????# ?# ##"""T"""## | | ?????????????????# ?################### | | ?????????????????# ????????????????????# | | ?????????????????# ????????????????????# | | ?????????????????#* ?????????????????????# | | ?????????????????# ?????????????????????" | | ?????????????????# ??????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 450 Evasion (%) 73 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 21% | -7/Factory Field Propulsion Array | 3% | -1/Access Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredTerrabombTrident Manual? 0 Play Time 01:45:20 Cumulative 40.7 hours Start 2025.05.26 @ 14:48:03 End 2025.05.26 @ 17:21:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 950202d8-ef44-4d98-857e-486fcbc17b7e