Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 15:40:48 Player: saltine Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (3250) 3250 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 7804 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 37 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Core Analyzer Core Analyzer Advanced ECM Suite Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Phase Shifter Advanced Assault Cannon Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Enhanced Optical Array Core Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink Machine Analyzer Improved Signal Interpreter Hardened Light Armor Plating Medium Reactive Plating Improved Shield Generator Long-range Tractor Beam Gauss Rifle Flak Gun Assault Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon Rocket Launcher Katana Great Axe [Rating: 47] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Airjet Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Backup Laser I Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 4 | . . 1 1 2 . . . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 81 | 6 2 17 15 2 6 23 3 2 1 4 Power 7 | 1 . 1 2 . . 1 1 . . 1 Engine 5 | 1 . 1 2 . . 1 . . . . Core 2 | . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 24 | 2 . 6 4 . 3 6 1 . . 2 Treads 16 | 2 . 6 4 . . 4 . . . . Leg 1 | . . . . . . . . . . 1 Wheel 5 | . . . . . 3 1 1 . . . Hover 2 | . . . . . . 1 . . . 1 Flight . | . . . . . . . . . . . Utility 25 | 1 1 4 5 2 . 9 . 1 1 1 Device 5 | . . . 2 . . 2 . . . 1 Storage 5 | 1 . 2 1 . . 1 . . . . Processor 4 | . 1 . . . . 2 . . 1 . Hackware 6 | . . . . 2 . 3 . 1 . . Protection 5 | . . 2 2 . . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 25 | 2 1 6 4 . 3 7 1 1 . . Energy Gun . | . . . . . . . . . . . Energy Cannon 2 | . . . 1 . . . 1 . . . Ballistic Gun 10 | 2 1 4 . . . 3 . . . . Ballistic Cannon 5 | . . 1 2 . . 2 . . . . Launcher 4 | . . 1 1 . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 3 . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . . . Parts Lost 32 | . . 5 9 . 1 8 1 5 . 3 Power 6 | . . . 2 . . 2 . 1 . 1 Propulsion 13 | . . 2 3 . 1 2 1 3 . 1 Utility 8 | . . 1 3 . . 2 . 1 . 1 Weapon 5 | . . 2 1 . . 2 . . . . Highest Loss Streak 4 | . . 2 4 . 1 3 1 3 . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 95 98 98 16 85 99 69 60 49 Engine 3 | . 14 11 8 7 . 4 . . . . Treads 12 | . 28 30 26 23 . 18 21 . . . Device 3 | . . . 7 7 . 12 7 . . 2 Storage 7 | . 14 11 9 7 . 4 7 7 5 . Processor 12 | . 13 11 9 7 . 7 15 15 15 23 Hackware 12 | . . . . 13 . 7 15 22 23 18 Protection 2 | . . 10 10 7 . 4 . . . . Energy Cannon 4 | . . . 7 7 . . 6 7 5 . Ballistic Gun 5 | . 28 18 . . . 10 . . . . Ballistic Cannon 7 | . . 2 17 15 . 2 15 7 5 . Launcher 3 | . . . . . . . . 6 5 . Naked Turns 5 | . . . . . 5 . . . . . Heaviest Build 69 | 12 13 37 68 65 1 68 69 69 60 8 Greatest Support 68 | 40 40 66 66 60 3 68 68 48 3 15 Greatest Overweight (x) 19 | 3 . . 1 1 . 6 6 19 19 2 Average Overweight (x) 2 | . . . . 1 . . 1 16 2 . Largest Inventory Capacity 20 | 8 8 15 20 20 20 20 20 20 20 5 Average Capacity 17 | 7 8 11 19 20 5 15 20 20 15 5 Most Carried 20 | 4 8 15 20 19 19 20 19 20 20 5 Average Carried 15 | 2 7 10 16 18 5 11 16 19 14 4 Final Capacity 20 | 8 8 15 20 20 5 20 20 20 5 5 Final Carried 20 | 4 8 15 19 19 5 18 19 20 5 4 Class Distribution -------------------- 53% | Hacker-Gunner 15% | Mutant 12% | Scavenger-Mutant 11% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Hacker-Gunner | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Matter Collected 2853 | 213 128 269 748 . . 609 379 419 . 88 Remotely . | . . . . . . . . . . . Salvage Created 2924 | . 314 576 944 . . 602 202 286 . . Parts 160 | . 24 41 46 . . 34 4 11 . . Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 5 10 . 1 Prevented 1 | . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 72 | . 9 11 23 . . 14 7 8 . . Melee 3 | . . . 1 . . 2 . . . . Guns 26 | . 9 10 . . . 7 . . . . Cannons 37 | . . . 22 . . 2 7 6 . . AOE 5 | . . 1 . . . 2 . 2 . . Classes Destroyed 14 | . 4 4 3 . . 2 1 . . . Worker 5 | . . 1 . . . 4 . . . . Tunneler 2 | . 1 . 1 . . . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 2 | . . 1 . . . 1 . . . . Operator 1 | . . . 1 . . . . . . . Watcher 4 | . 1 . 2 . . 1 . . . . Swarmer 10 | . 3 . . . . 1 3 3 . . Grunt 38 | . 6 5 17 . . 7 . 3 . . Brawler 3 | . . . . . . 1 1 1 . . Duelist 4 | . . 2 1 . . . 1 . . . Sentry 12 | . . 4 4 . . 2 1 1 . . Hunter 2 | . . . 1 . . 1 . . . . Programmer 2 | . . . . . . 2 . . . . Decomposer 1 | . . . . . . . . 1 . . Thief 1 | . . . . . . . 1 . . . Best Kill Streak 7 | . 3 5 7 . . 3 4 5 . . Combat Bots Only 5 | . 3 4 5 . . 3 4 5 . . Max Kills in Single Turn 3 | . 1 2 2 . . 2 2 3 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 . . . 2 . 2 . . Melee 1 | . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 533 | . 35 91 137 . 3 125 58 53 . 31 Missed 157 | . 10 20 37 . 2 39 21 19 . 9 Damage Taken 5704 | . 304 1059 1735 . 54 1224 341 587 . 400 Core 1219 | . 76 204 224 . 54 173 41 154 . 293 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 30 | . . 2 28 . . . . . . . Ignored by Resistances 55 | . . . . . . 55 . . . . Regen/Repaired (Parts) 126 | . . . 126 . . . . . . . Core Remaining (%) 69 | 100 69 49 59 . . . . . . . Volleys Fired 194 | . 25 53 54 . . 40 12 10 . . Largest 3 | . 2 2 3 . . 3 3 3 . . Hottest 186 | . 40 46 148 . . 124 186 186 . . Shots Fired 454 | . 50 95 150 . . 86 36 37 . . Gun 212 | . 50 94 8 . . 55 5 . . . Cannon 228 | . . . 140 . . 28 31 29 . . Launcher 14 | . . 1 2 . . 3 . 8 . . Special . | . . . . . . . . . . . Kinetic 386 | . 50 94 109 . . 83 31 19 . . Thermal 54 | . . . 39 . . . 5 10 . . Explosive 14 | . . 1 2 . . 3 . 8 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | . 8 13 11 . . 9 8 8 . . Robot Miss Streak 7 | . 2 1 4 . . 7 6 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . 4 4 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . Shots Hit Robots 319 | . 35 81 90 . . 78 21 14 . . Core Hits 176 | . 20 25 43 . . 61 17 9 . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . . . 4 . . 1 . 1 . . Blast 6 | . . . 4 . . 1 . 1 . . Melee Attacks 13 | . . . . . . 13 . . . . Impact . | . . . . . . . . . . . Slashing 13 | . . . . . . 13 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 7 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7392 | . 345 966 2712 . . 2126 628 611 . 4 Guns 2126 | . 334 879 107 . . 734 72 . . . Cannons 3711 | . . . 2231 . . 490 556 434 . . Explosions 899 | . . 73 311 . . 338 . 177 . . Melee 540 | . . . . . . 540 . . . . Ramming 116 | . 11 14 63 . . 24 . . . 4 Kinetic 4832 | . 334 879 1660 . . 1224 564 171 . . Thermal 1005 | . . . 678 . . . 64 263 . . Explosive 899 | . . 73 311 . . 338 . 177 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 540 | . . . . . . 540 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . 1 . . . 8 8 8 8 8 8 Average Corruption 7 | . 1 . . . 8 8 8 8 8 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 230 | . 2 . . . 2 56 25 138 5 2 Message Errors 52 | . . . . . . 10 4 37 1 . Matter Fused 65 | . . . . . . 14 9 40 1 1 Heat Flow Errors 23 | . . . . . 1 6 3 11 2 . Energy Discharges 36 | . 1 . . . . 12 1 21 . 1 Parts Rejected 2 | . . . . . 1 1 . . . . Parts Fused 2 | . 1 . . . . . . 1 . . Data Loss (minor) 16 | . . . . . . 6 2 8 . . Data Loss (major) 12 | . . . . . . 3 . 9 . . Misfires 16 | . . . . . . 3 3 10 . . Alerts 4 | . . . . . . . 2 1 1 . Weapon Failures 2 | . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 145 | . . . 58 . . 31 27 29 . . Projectiles 87 | . . . 41 . . . 27 19 . . Explosions 15 | . . . 5 . . . . 10 . . Melee 43 | . . . 12 . . 31 . . . . Knockbacks 27 | . . . 20 . . 4 3 . . . Impact 1 | . . . 1 . . . . . . . Kinetic 25 | . . . 18 . . 4 3 . . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 256 | . . . . . . 68 . 186 . 2 Shots 6 | . . . . . . 2 . 4 . . Rammed 17 | . 2 1 7 . . 6 . . . 1 Targets Rammed 22 | . 3 1 10 . . 7 . . . 1 Kicked . | . . . . . . . . . . . Crushed 5 | . 1 . 3 . . 1 . . . . Highest Temperature 682 | . 18 32 682 . 223 264 204 458 243 . Average Temperature 124 | . 8 8 191 . 121 82 67 136 109 . Received Heat Transfer 1761 | . 153 339 891 . . 126 54 117 . 81 Effects 10 | . . . 10 . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 1 | . . . 1 . . . . . . . Matter Decay 2 | . . . 2 . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . Damage (core) 2 | . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 2 | . . . 1 . . 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . Heat Transferred 1536 | . . . 1036 . . . 100 400 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Peak Influence 444 | . 146 320 444 165 72 187 . . . . Initial 165 | . . . 74 165 57 43 . . . . Average 158 | . 60 157 323 165 66 77 . . . . Maximum Alert Level 2 | . . 1 2 . . . . . . . Low Security (%) 69 | 100 100 72 6 100 100 100 . . . . Level 1 28 | . . 27 87 . . . . . . . Level 2 1 | . . . 6 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 2 2 3 . . 7 . . . . Investigation 3 | . . . 1 . . 2 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 8 | . 2 2 2 . . 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Distress Signals 4 | . 1 . 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 124 | . 17 13 34 . 6 29 9 8 . 8 Peak Tracking Total 6 | . 4 4 4 . 6 5 3 5 . 4 Tactical Retreats 6 | . . 1 2 . . 1 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Traps Triggered 5 | . 1 . . 1 . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Machines Disabled 6 | . . . 2 . . 4 . . . . Max in Single Turn 3 | . . . 1 . . 3 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Machines Accessed 24 | . 4 1 5 . . 9 . 1 4 . Terminals 13 | . 4 1 4 . . 4 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . . . 1 . . 1 . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 72 | . 8 4 12 . . 17 . 1 30 . Successful 46 | . 2 2 4 . . 7 . 1 30 . Failed 26 | . 6 2 8 . . 10 . . . . Catastrophic 10 | . 4 . 2 . . 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 14 | . 4 3 4 . . 3 . . . . Terminals 28 | . 8 4 10 . . 6 . . . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 5 | . . . 2 . . 3 . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . Terminal Hacks 39 | . 2 2 2 . . 2 . 1 30 . Record 11 | . . . . . . . . . 11 . Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . . 5 . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 3 | . . . 2 . . 1 . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Refit 1 | . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . Terminals 1 | . . . . . . 1 . . . . Botnet 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 4 . 5 . . 8 . . . . Full Trace Events 2 | . . . 1 . . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built 3 | . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . Time 99 | . . . . . . 99 . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Total Allies 4 | . . . . . . 3 . . . 1 Largest Group 3 | . . . . . . 3 . . . 1 Highest-Rated Group 96 | . . . . . . 30 . . . 96 Highest-Rated Ally 96 | . . . . . . 10 . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . . . . . 5 . . . 6 Total Damage 371 | . . . . . . 130 . . . 241 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Turns Passed 10715 | 76 748 648 1441 237 70 1805 783 4622 148 137 Spaces Moved 3836 | 39 414 290 517 98 116 1190 337 506 88 241 Core 849 | 10 . . . . 116 29 . 445 88 161 Treads 2396 | 29 414 290 517 98 . 728 270 50 . . Legs 1 | . . . . . . . . . . 1 Wheels 211 | . . . . . . 133 67 11 . . Hover 379 | . . . . . . 300 . . . 79 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 50 50 160 170 50 50 Average Speed 255 | 163 160 160 225 240 50 131 219 906 157 54 Slowest Speed 1000 | 200 160 160 240 240 50 170 240 1000 1000 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 5 81 31 35 4 83 35 64 71 74 44 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 1 . Scrap Searched 5 | . . . . . . . 2 2 . 1 Spaces Dug 13 | . . . . . . . . 13 . . Terrain Destroyed 170 | . . 10 44 . . 40 5 71 . . Melee . | . . . . . . . . . . . Projectile 42 | . . . 24 . . 6 5 7 . . AOE 128 | . . 10 20 . . 34 . 64 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Total 4341 | 48 458 389 665 101 125 1328 355 526 100 246 Wait 89 | . 1 . 50 . . 30 . 8 . . Move 3827 | 38 413 289 516 98 115 1189 336 505 87 241 Hop . | . . . . . . . . . . . Pick Up 74 | 4 9 14 16 1 2 20 4 1 3 . Fast Attach 46 | 6 1 10 3 1 5 15 . 1 1 3 Attach 26 | . 1 5 9 1 . 6 3 . . 1 Detach 8 | . . 5 . . . 1 . . 2 . Swap 9 | . . 2 3 . 1 2 . 1 . . Drop 33 | . 5 10 4 . 2 5 . . 7 . Fire 194 | . 25 53 54 . . 40 12 10 . . Melee 13 | . . . . . . 13 . . . . Ram 6 | . . . . . . 5 . . . 1 Kick . | . . . . . . . . . . . Crush 16 | . 3 1 10 . . 2 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 12) 569 | -10/Materials | Discovered new exit (range 5) 668 | -10/Materials | Discovered new exit (range 14) 817 | -10/Materials | Discovered new exit (range 5) 825 | -10/Materials | Entered another Materials area 825 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1066 | -9/Materials | Discovered new exit (range 12) 1176 | -9/Materials | Core integrity fell below 50% 1406 | -9/Materials | Discovered new exit (range 15) 1473 | -9/Materials | Entered another Materials area 1473 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1851 | -8/Materials | Lost 4 parts (1p2n1u) 1952 | -8/Materials | Repaired Lgt. Treads 2293 | -8/Materials | Build established: Gunner 2432 | -8/Materials | Discovered new exit (range 10) 2914 | -8/Materials | Entered Factory 2914 | -7/Factory | Evolved 2 slots: Utility x2 3151 | -7/Factory | Sucked down chute 3151 | -7/Factory | Entered Waste 3153 | -7/Waste | Released all parts (13) 3166 | -7/Waste | EMP discharged 3168 | -7/Waste | Spotted C-40 Crusher 3180 | -7/Waste | Spotted C-40 Crusher 3182 | -7/Waste | Spotted C-40 Crusher 3183 | -7/Waste | Spotted C-40 Crusher 3184 | -7/Waste | Spotted C-40 Crusher 3205 | -7/Waste | Spotted C-40 Crusher 3209 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3214 | -7/Waste | Discovered new exit (range 16) 3221 | -7/Waste | Entered Factory 3413 | -7/Factory | Fabricated B-36 Bruiser (x3) 3440 | -7/Factory | Lost 3 parts (1p1n1w) 3574 | -7/Factory | Lost 3 allies 3736 | -7/Factory | Build established: Scavenger-Mutant 3783 | -7/Factory | Hacking Suite fried by hacking feedback 4273 | -7/Factory | Discovered new exit (range 12) 4276 | -7/Factory | Identified exit to Storage 4276 | -7/Factory | Identified exit to Lower Caves 5026 | -7/Factory | Entered Lower Caves 5028 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5160 | -7/Lower Caves | Learned Factory trap positions 5291 | -7/Lower Caves | Encountered a Warlord checkpoint 5386 | -7/Lower Caves | Build established: Hacker-Gunner 5542 | -7/Lower Caves | Spotted B-75 Beast 5777 | -7/Lower Caves | Discovered new exit (range 9) 5809 | -7/Lower Caves | Entered another Lower Caves area 5920 | -7/Lower Caves | Learned Factory security intel 5972 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5979 | -7/Lower Caves | Core integrity fell below 50% 6010 | -7/Lower Caves | Lost 3 parts (1p2n) 7379 | -7/Lower Caves | Encountered a Warlord checkpoint 9320 | -7/Lower Caves | Spotted B-75 Beast 10301 | -7/Lower Caves | Discovered new exit (range 11) 10431 | -7/Lower Caves | Entered Data Miner 10431 | -7/Data Miner | Discovered new exit (range 6) 10537 | -7/Data Miner | Met Data Miner 10551 | -7/Data Miner | Learned location of Section 7 (-2) 10551 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10560 | -7/Data Miner | Received God Mode back door access code from Data Miner 10579 | -7/Data Miner | Entered Proximity Caves 10585 | -6/Proximity Caves | Escorted by Enhanced Grunt 10642 | -6/Proximity Caves | Core integrity fell below 20% 10716 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10594_ G-50 Soldier destroyed. 10596_ Acquired Carbon-fiber Leg. 10596_ Enhanced Grunt critical meltdown. 10597_ Acquired 46 matter. 10597_ Carbon-fiber Leg severed. 10599_ Adv. Heat Sink fries itself beyond repair. 10631_ System corrupted: Matter fused (-8). 10637_ Hacking Suite destroyed. 10661_ Searching scrap... 10661_ Found Adv. Assault Cannon. 10661_ Found Adv. ECM Suite. 10661_ Found Gravmag System. 10661_ Found 12 Matter. 10662_ Acquired Gravmag System. 10663_ Acquired 12 matter. 10664_ Acquired Adv. ECM Suite. 10676_ System corrupted: Energy discharge (-50). 10714_ Gravmag System destroyed. 10716_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????## #??????????????????????? | | ?????????????????????## #??????????????????????? | | ????????????????????## #??????????????????????? | | ????????????????????? ##?????????????????????? | | ###???????????????????? ##????????????????????? | | # #?????????????????????#@ #????????????????????? | | # ##?????????????##????## #????????????????????? | | ] ##????????????? ???# #??###???????????????? | | ##????#??????? ???# ### ##??????????????? | | #????# ??????# ???# #??????????????? | | #???## ?????# ??## #??????????????? | | ###?# ###### ???# s #??????????????? | | ### #### ## #??????????????? | | #?# s##?####??????????????? | | #??# ### ###??????????????????? | | ##?# ???#ss #??????????????????? | | #?# #??# #??????????????????? | | ### ### ## #?## #??????????????????? | | ##?# ##?# ???# ### ##??????????????????? | | ##??######???????# ##???????????????????? | | #?????# ????????## ##???????????????????? | | ###### ?????????## #???##??????????????? | | # ???????????### ####?? #??????????????? | | # ??????????????## ##### #??????????????? | | # #????????#####??## #??????????????? | | # #?????#### ##??## ##??????????????? | | # ####### # #???# #???????????????? | | # # # #??## #???????????????? | | ?# ### #?## ## #????????????? | | ## ########?## ### ##? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: EM 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Lrn. Missile Launcher | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Lrn. Terrain Scanner | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed SpikedReinforcedNanovents Manual? 0 Play Time 01:03:46 Cumulative 39.0 hours Start 2024.06.15 @ 12:46:48 End 2024.06.15 @ 15:40:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42ef248e-31f2-406d-8906-6a0d11127b46