Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 16:12:28 Player: FrigidRock Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (164) 820 Value Destroyed (6522) 6522 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (10083) 10083 TOTAL SCORE: 28645 Bonus ------- Triggered High Security 500 High Alert Combat Kills 943 Follower Combat Kills 6250 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1054 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Friendly Fire -6364 Cogmind --------- Core Integrity 0/1600 Matter 125/300 Energy 34/100 System Corruption 15% Temperature Cool (18) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Graphene Brace Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Hacking Suite Advanced System Shield Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Antigrav System Antigrav Array Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Coolant Network Large Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Advanced Remote Shield Advanced Point Defense System Advanced Hacking Suite System Mapper Deep Network Scanner > --- WEAPON ----------- Cooled Phase Gun Precision Phase Gun Perforator > --- INVENTORY -------- Light Quantum Reactor Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Improved Transmission Jammer Experimental Focal Shield Improved Hacking Suite Advanced System Shield Transdimensional Reconstructor Vortex Rail Vortex Cannon Vortex Cannon Enhanced Gamma Bomb Array Improved Plasma Cutter [Rating: 219] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Improved Gyrokinetic Inverter Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Phase Gun Energy Gun Phase Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Perforator Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Great Maul Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 2 . . . . . . . . . 1 . . . . 1 1 . . . Utility 9 | . . . 1 . . . 3 . . . . . . . . . 1 . . . . 1 1 . 2 . Weapon 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Attached 255 | 8 3 5 24 2 3 6 12 2 2 . . 36 3 1 23 6 27 3 3 9 . 6 21 6 6 38 Power 35 | 1 1 . 3 . . 2 1 1 . . . 4 1 1 2 . 2 . 1 1 . . 5 2 . 7 Engine 10 | 1 1 . 3 . . 2 1 . . . . 1 . 1 . . . . . . . . . . . . Core 7 | . . . . . . . . 1 . . . 3 1 . . . 1 . 1 . . . . . . . Reactor 18 | . . . . . . . . . . . . . . . 2 . 1 . . 1 . . 5 2 . 7 Propulsion 69 | 2 . 2 3 1 . 2 5 1 . . . 14 1 . 6 1 9 . . 2 . 1 4 . 4 11 Treads 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Leg 25 | 2 . 2 3 1 . . 2 . . . . 4 1 . 6 1 . . . . . . . . . 3 Wheel 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Hover 33 | . . . . . . 1 3 1 . . . . . . . . 9 . . 2 . 1 4 . 4 8 Flight 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Utility 93 | 2 1 1 7 1 1 1 4 . 2 . . 11 . . 11 5 14 1 2 4 . 3 3 1 1 17 Device 56 | 2 . . 3 . . . 3 . 2 . . 8 . . 8 4 8 1 2 1 . 1 3 . . 10 Storage 7 | . 1 1 2 . . . . . . . . 1 . . 1 . . . . . . 1 . . . . Processor 16 | . . . 1 . 1 1 1 . . . . 1 . . . . 4 . . 3 . . . 1 . 3 Hackware 7 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 4 Protection 7 | . . . 1 1 . . . . . . . 1 . . 2 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 3 1 2 11 . 2 1 2 . . . . 7 1 . 4 . 2 2 . 2 . 2 9 3 1 3 Energy Gun 27 | 1 . . 5 . . . 1 . . . . 5 1 . 1 . 2 2 . 1 . . 6 1 . 1 Energy Cannon 10 | . . 2 . . . . 1 . . . . 1 . . 3 . . . . 1 . . . 1 1 . Ballistic Gun 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 1 Launcher 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 1 . . . Special Weapon 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 2 . . . 1 . . . . 2 . . 8 . . . . 7 . 3 6 5 . 5 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Parts Lost 115 | . 2 1 7 2 . 6 2 1 5 . 3 13 3 . 6 13 1 . . . . 2 4 . . 44 Power 14 | . . . 1 . . . . . 1 . 1 2 1 . 1 1 . . . . . . . . . 6 Propulsion 42 | . . . 3 1 . 3 1 1 3 . 2 5 1 . 2 3 . . . . . . 1 . . 16 Utility 42 | . 1 1 1 1 . 1 1 . 1 . . 5 1 . 3 7 1 . . . . . 2 . . 16 Weapon 17 | . 1 . 2 . . 2 . . . . . 1 . . . 2 . . . . . 2 1 . . 6 Highest Loss Streak 18 | . 2 1 7 2 . 3 1 1 5 . 2 6 2 . 6 9 1 . . . . 1 2 . . 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 2 3 9 8 12 12 10 1 1 2 2 1 2 7 7 11 9 10 12 12 13 14 13 14 14 14 10 Power . | . 1 2 1 2 1 . . . . . . . 1 1 2 1 . 1 1 . . . 2 2 1 . Propulsion . | . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . Utility 4 | . . 1 2 6 7 5 . . . . . . 4 4 5 5 4 7 7 6 6 6 5 5 5 5 Weapon 2 | . 1 4 2 2 3 3 1 1 2 2 1 1 2 2 2 1 3 1 1 3 5 4 4 5 5 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . . 1 3 . . 7 . 1 . . . . . . 6 . 6 . . . . . 2 . 1 9 Power 7 | . . 1 1 . . . . 1 . . . . . . 1 . . . . . . . 1 . . 2 Propulsion 4 | . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . Utility 17 | . . . 1 . . 4 . . . . . . . . 4 . 2 . . . . . . . . 6 Weapon 6 | . . . 1 . . 2 . . . . . . . . . . 1 . . . . . 1 . 1 . Tool/Special 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 94 92 92 99 89 88 82 85 71 60 49 68 80 82 84 72 79 96 100 96 93 91 88 88 84 78 Engine 3 | . 14 14 10 11 11 11 10 6 2 . . . . . 1 . . . . . . . . . . . Core 2 | . . . . . . . . 3 6 6 5 6 7 5 2 . 3 5 5 3 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 5 8 5 5 5 5 5 4 7 8 8 6 Leg 14 | . 28 28 29 32 33 17 8 13 10 6 3 9 22 23 28 23 6 . . . . . . . . 1 Hover 11 | . . . . . . 1 17 19 14 6 5 . . . . . 20 31 31 31 31 30 29 30 25 22 Device 15 | . 17 7 9 5 . 9 22 20 22 33 26 19 17 17 15 11 19 21 21 18 15 14 15 17 19 18 Storage 5 | . 4 14 9 11 11 9 . . . . . . 5 5 5 5 5 5 5 5 5 4 4 4 4 2 Processor 7 | . . . 8 11 1 10 6 6 6 6 6 5 5 5 5 2 5 10 10 12 15 14 13 13 12 12 Protection 2 | . . . 3 4 10 1 6 6 3 . . 1 2 . 2 3 2 . . . . . . . . . Energy Gun 9 | . 3 . 6 22 12 . 2 2 . . . 8 14 22 7 4 7 17 21 19 20 12 11 14 7 5 Energy Cannon 2 | . . 22 8 . . . 2 5 3 . . 1 2 . 4 7 1 . . . . . . . . . Peak Build Rating 219 | 11 11 10 21 22 25 30 66 62 57 37 37 80 75 75 123 119 119 120 122 147 144 160 183 185 214 219 Average Rating 82 | 6 9 8 13 21 21 26 52 56 46 37 31 53 67 69 93 94 98 114 119 128 139 155 176 172 207 177 On Entrance 76 | . 11 9 7 21 22 25 19 56 57 37 37 20 62 64 75 119 87 112 119 120 134 139 151 165 184 213 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 10 14 22 35 41 39 39 34 26 26 12 12 62 79 70 102 102 87 79 80 89 82 90 106 93 111 121 Greatest Support 146 | 20 20 20 40 40 40 40 27 27 27 9 18 69 60 60 146 146 86 80 80 85 85 97 114 90 108 110 Greatest Overweight (x) 6 | 2 . 1 6 1 . 1 1 . 1 1 . 1 1 1 1 . 1 . . 1 . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 8 10 15 15 15 15 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 5 6 9 9 15 15 13 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Most Carried 15 | 3 8 10 11 14 15 15 5 5 5 5 5 11 13 12 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 11 | 2 3 9 8 12 14 13 4 4 5 5 4 5 10 10 13 11 14 14 14 14 14 14 14 14 14 10 Final Capacity 15 | 5 8 10 15 15 15 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 8 10 11 13 15 5 4 5 5 5 5 11 11 12 15 8 15 15 15 15 14 15 15 15 15 2 Class Distribution -------------------- 33% | Mutant 17% | Scavenger-Mutant 14% | Gunner 9% | Scavenger-Skirmisher 8% | Scavenger-Scout 4% | Scavenger-Tank 4% | Scavenger-Gunner 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scout | -4/Warlord Gunner | -3/Proximity Caves Gunner | -3/Research Gunner | -2/Research Gunner | -2/Testing Gunner | -1/Access Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Matter Collected 5301 | 261 98 118 342 60 20 220 151 40 10 . 5 369 60 28 306 116 301 212 111 170 40 225 366 . 502 1170 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7643 | 137 98 147 396 178 . 32 . 116 . . . 895 618 225 704 981 380 . . 439 196 316 349 . 595 841 Parts 335 | 11 8 5 31 16 . 2 . 9 . . . 35 20 4 31 26 20 . . 5 2 6 20 . 26 58 Haulers Intercepted 9 | . 1 . 2 . . . . . . . . 2 . . . . 1 . . . . 2 1 . . . Recyclers Shooed 11 | 2 1 1 1 . . . 1 . . . . 1 . . . . 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . 3 . 8 . . . . 17 5 . 29 . 16 1 . 9 . . . . . Prevented 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Combat Hostiles Destroyed 115 | . 3 3 13 4 . 4 . 3 . . . 7 10 3 . 15 5 . . 8 4 2 4 . 13 14 Guns 55 | . 3 . 4 4 . . . . . . . 5 6 3 . 7 2 . . 7 4 1 4 . 3 2 Cannons 45 | . . 3 . . . . . 3 . . . 2 4 . . 7 3 . . . . 1 . . 10 12 AOE 12 | . . . 7 . . 4 . . . . . . . . . . . . . 1 . . . . . . Classes Destroyed 20 | 3 2 1 2 . . . . 1 . . . . . . . 3 1 . . 3 . 1 1 . . 2 Worker 10 | 2 . . 1 . . . . . . . . 2 . . . . . . . . . 2 2 . . 1 Builder 4 | . . . 1 2 . . . . . . . 1 . . . . . . . . . . . . . . Tunneler 7 | 2 . . 1 . . . . . . . . 3 . . . . 1 . . . . . . . . . Hauler 9 | . 1 . 2 . . . . . . . . 2 . . . . 1 . . . . 2 1 . . . Recycler 5 | 1 . 1 1 . . . . . . . . 2 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Drone 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Swarmer 48 | . 3 2 8 2 . 4 . 1 . . . 4 . 3 . 1 . . . 1 1 . . . 10 8 Grunt 25 | . . 1 4 2 . . . . . . . . 8 . . 4 . . . 1 1 1 . . 2 1 Brawler 6 | . . . . . . . . . . . . . . . . 4 . . . 1 . . . . 1 . Duelist 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Sentry 7 | . . . 1 . . . . . . . . . 1 . . 2 . . . . 1 1 . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Programmer 18 | . . . . . . . . 2 . . . 3 1 . . 2 4 . . . . . 4 . . 2 Enhanced Grunt 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 13 | 3 2 2 13 4 . 4 . 1 . . . 7 5 3 1 5 3 . . 4 3 2 5 . 5 5 Combat Bots Only 10 | . 2 2 10 2 . 4 . 1 . . . 5 5 3 . 5 3 . . 4 3 1 3 . 5 4 Max Kills in Single Turn 4 | 1 1 1 4 1 . 1 . 1 . . . 1 1 1 1 1 1 . . 1 1 1 2 . 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . 1 . . . . . . . . . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zhirov (-5/Zhirov) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Hostile Shots Fired 1216 | . 27 30 130 14 . 44 62 12 29 . 46 72 50 11 9 141 24 . . 13 28 22 136 8 28 280 Missed 421 | . 5 7 42 2 . 12 27 6 13 . 24 25 13 2 1 40 13 . . 7 10 7 63 2 10 90 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hits 795 | . 22 23 88 12 . 32 35 6 16 . 22 47 37 9 8 101 11 . . 6 18 15 73 6 18 190 Melee 24 | . . . . . . . . . . . . . . . . 21 . . . . 1 . . . . 2 Projectile 771 | . 22 23 88 12 . 32 35 6 16 . 22 47 37 9 8 80 11 . . 6 17 15 73 6 18 188 AOE 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 Critical Strikes 30 | . . . 3 . . . . 1 1 . . 1 . . . 9 . . . . . . 2 . . 13 Actively Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Part Disruptions 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 3 Damage Taken 17701 | . 184 246 1079 149 . 514 418 102 361 . 275 938 716 135 938 2443 233 . 231 131 425 344 1266 135 300 6138 Core 2968 | . 28 20 241 . . 126 26 . 84 . 105 66 74 . 126 163 . . 67 10 72 37 140 44 36 1503 Absorbed by Shields 705 | . . . . . . . . . . . 8 . . . . . . . . 96 . 63 143 . 34 361 Redirected to Shielding 198 | . . . . . . . . . . . . . . . 198 . . . . . . . . . . . Ignored by Resistances 560 | . . . . . . . . . . . . . . . . . . . . . 16 . 230 . 99 215 Regen/Repaired (Parts) 79 | . . . . . . . . . . . . . . . . . . . . 79 . . . . . . Core Remaining (%) 73 | 100 . 80 . . . 8 . . . . 74 . . . . 57 . . . . 87 97 . 87 . . Volleys Fired 532 | 27 25 19 37 10 . 10 14 4 . . 3 39 22 8 59 35 29 2 11 20 9 19 16 14 35 65 Largest 4 | 2 2 2 2 2 . 1 2 2 . . 1 4 4 4 4 4 3 2 4 4 4 4 4 1 3 3 Hottest 487 | 100 120 120 120 90 . 30 120 120 . . 35 303 309 286 303 335 266 188 364 364 364 487 197 78 220 220 Shots Fired 1089 | 45 43 37 45 20 . 10 15 10 . . 3 72 66 22 154 71 51 3 45 69 37 62 44 14 50 101 Gun 796 | 36 35 . 22 20 . . 10 4 . . . 49 55 22 137 36 39 3 45 69 37 45 38 14 40 40 Cannon 248 | . . 36 14 . . . 5 6 . . 3 23 11 . 17 35 12 . . . . 15 6 . 10 55 Launcher 25 | . . . 7 . . 10 . . . . . . . . . . . . . . . 2 . . . 6 Special 20 | 9 8 1 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 130 | 18 21 . 8 . . . . . . . . . . . . . . . . . . 15 6 . 8 54 Thermal 889 | 27 22 37 24 . . . 15 10 . . 3 72 66 22 154 71 51 3 45 69 37 47 30 14 40 30 Explosive 17 | . . . 7 . . 10 . . . . . . . . . . . . . . . . . . . . Electromagnetic 32 | . . . 6 20 . . . . . . . . . . . . . . . . . . . . . 6 Entropic 21 | . . . . . . . . . . . . . . . . . . . . . . . 8 . 2 11 Robot Hit Streak 28 | 7 4 12 10 10 . . 4 2 . . . 14 9 9 11 9 9 . 6 12 16 28 14 . 15 15 Robot Miss Streak 9 | 2 6 4 5 3 . 1 3 1 . . . 3 3 3 3 9 2 1 1 4 3 2 1 . 6 8 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 Secondary Targets 8 | . . . . 1 . . . . . . . . . . . . . . . 3 2 . 2 . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 . . . Shots Hit Robots 640 | 25 21 21 28 13 4 4 5 6 . . . 40 36 14 107 41 25 . 7 43 25 50 32 . 20 73 Core Hits 345 | 6 5 6 25 7 . 5 2 4 . . . 19 19 6 52 39 9 . . 18 8 15 12 . 23 65 Critical Kills 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 14 Critical Parts Destroyed 24 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 11 11 Critical Strikes 82 | . . . 2 . . 1 3 . . . . . . . 4 . 2 . . 2 1 5 3 . 22 37 Burn 19 | . . . 1 . . . 3 . . . . . . . 4 . 2 . . 2 1 3 2 . 1 . Destroy 53 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 32 Blast 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Smash 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 19 | . . . 5 . 5 8 . . . . . 1 . . . . . . . . . . . . . . Impact 6 | . . . 5 . . . . . . . . 1 . . . . . . . . . . . . . . Slashing 9 | . . . . . 1 8 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 1 . 4 . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19893 | 253 233 391 1015 232 . 488 124 170 . . 6 1446 1134 397 2686 2643 897 . . 1260 690 1476 1331 . 425 2596 Guns 12939 | 205 226 . 249 195 . . 90 66 . . . 817 894 397 2401 1770 680 . . 1260 690 1041 1006 . 330 622 Cannons 5212 | . . 389 124 . . . 34 104 . . . 489 240 . 285 873 217 . . . . 292 170 . 95 1900 Explosions 1209 | . . . 477 37 . 323 . . . . . . . . . . . . . . . 143 155 . . 74 Melee 470 | . . . 165 . . 165 . . . . . 140 . . . . . . . . . . . . . . Ramming 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Kinetic 2379 | 96 162 . 108 . . . . . . . . . . . . . . . . . . 292 170 . 95 1456 Thermal 14974 | 157 71 391 195 37 . . 124 170 . . . 1306 1134 397 2686 2643 897 . . 1260 690 1184 854 . 330 448 Explosive 800 | . . . 477 . . 323 . . . . . . . . . . . . . . . . . . . . Electromagnetic 339 | . . . 70 195 . . . . . . . . . . . . . . . . . . . . . 74 Impact 305 | . . . 165 . . . . . . . . 140 . . . . . . . . . . . . . . Slashing 165 | . . . . . . 165 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 925 | . . . . . . . . . . . . . . . . . . . . . . . 307 . . 618 Highest Corruption 17 | . . . . . . 3 . 1 1 1 1 1 2 2 3 17 2 2 12 12 2 . 4 6 . 14 Average Corruption 3 | . . . . . . 2 . 1 1 1 1 1 1 2 2 10 1 2 5 6 2 . 3 5 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 141 | . . . . . . 9 . 4 3 . 5 3 8 5 18 22 4 4 19 1 5 . . 6 . 25 Message Errors 38 | . . . . . . 3 . 1 2 . 2 1 . . 6 5 1 . 3 . 1 . . 1 . 12 Matter Fused 35 | . . . . . . 4 . 1 . . 1 1 2 2 4 4 1 2 7 . . . . 2 . 4 Heat Flow Errors 19 | . . . . . . 1 . . . . 1 1 2 2 3 2 2 1 1 . . . . 1 . 2 Energy Discharges 9 | . . . . . . . . . . . 1 . . . . 4 . . 3 . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 14 | . . . . . . . . . . . . . . 1 4 2 . 1 3 1 . . . 2 . . Data Loss (major) 7 | . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . 4 Misfires 6 | . . . . . . . . 2 . . . . 1 . . 1 . . 1 . 1 . . . . . Alerts 6 | . . . . . . 1 . . . . . . 1 . . 2 . . 1 . 1 . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . . . . . . 1 . 1 2 . . . . . . . . . . Overload Shots 46 | . . . . . . . . . . . . 3 . . . . . . . . . . 2 14 22 5 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 464 | . . 2 117 . . 23 . . . . . 138 . . . 11 . . . . . 54 63 . . 56 Projectiles 119 | . . 2 . . . . . . . . . 28 . . . 11 . . . . . 22 . . . 56 Explosions 108 | . . . 12 . . 1 . . . . . . . . . . . . . . . 32 63 . . . Melee 237 | . . . 105 . . 22 . . . . . 110 . . . . . . . . . . . . . . Knockbacks 16 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 6 8 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 7 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 232 | . . . 43 14 . . . . . . 3 . . . . . . . . . . . 75 . . 97 Shots 12 | . . . 2 1 . . . . . . . . . . . . . . . . . . 1 . . 8 Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 463 | 44 60 423 180 148 . 83 234 97 299 . 169 164 286 122 435 153 198 207 449 318 450 463 64 234 107 92 Average Temperature 91 | 22 26 135 49 52 . 46 74 32 170 . 87 39 136 46 133 48 79 81 150 103 170 146 32 152 63 26 Received Heat Transfer 2449 | . 9 81 435 63 . 21 78 9 370 . 84 27 252 . 66 362 . . . 28 72 47 54 18 16 357 Effects 10 | . . 2 . . . . . . . . . . . . 4 . . . 1 2 1 . . . . . Shutdowns 4 | . . 1 . . . . . . . . . . . . 2 . . . 1 . . . . . . . Energy Bleed 3 | . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 3 1 . . . . . . . 3 . . . . . . . . . . . . . . Impact Corruptions 7 | . . . 4 . . . . . . . . 2 . . . . . . . . . . . . . 1 Robots Melted 5 | . . . 1 . . . . . . . . 1 . . . 1 1 . . . . 1 . . . . Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Parts Melted 44 | . . . . . . . . 2 . . . 8 5 2 1 9 1 . . 3 5 4 4 . . . Heat Transferred 21554 | 350 200 839 518 50 . . 600 300 . . . 1913 1460 518 4464 2393 1036 . . 1683 1036 1905 1216 . 518 555 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Maximum Alert Level 5 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . 1 3 2 3 5 Low Security (%) 57 | 100 100 100 57 100 . . 48 . . . . 57 . . . . 100 . . . . 71 32 . 15 . Level 1 21 | . . . 42 . . . 51 . . . . 42 . . . . . . . . . 28 7 84 45 . Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . . 46 15 8 3 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . 13 . 30 12 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 35 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2539 | 15 42 83 295 165 . . 359 . . . . 386 . . . . 179 . . . . 273 750 407 992 2539 Initial 614 | . . . . 100 . . 13 . . . . . . . . . 150 . . . . 150 136 407 219 614 Average 396 | 1 7 13 127 121 . . 169 . . . . 176 . . . . 77 . . . . 176 452 378 487 1736 Influence Increases 10812 | 25 79 154 602 147 . 228 699 245 15 . 60 795 245 80 . 320 558 175 27 722 65 473 990 99 1035 2974 Destroy 0b10 Robot/C 4760 | . 60 100 320 80 . 120 260 60 . . . 320 200 60 . 280 180 100 20 400 60 140 360 . 520 1120 Destroy 0b10 Robot/NC 310 | 25 5 5 35 10 . . 10 . . . . 55 . 10 . 5 15 . . 15 5 30 35 . 10 40 Destroy Leader 784 | . 12 20 64 20 . 30 62 20 . . . 54 30 10 . 20 54 20 . . . 36 88 . 70 174 Allied During Kill 1666 | . . 29 53 . . 33 86 . . . . 68 . . . . 63 55 7 277 . 72 159 . 119 645 Successful Hack 90 | . . . 21 . . . . . . . . 32 . . . . 8 . . . . 8 21 . . . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 315 | . . . 60 . . . . . . . . 45 . . . . 15 . . . . . 30 30 30 105 Anti-Garrison Action 400 | . . . . . . . 200 . . . . . . . . . . . . . . . . . 150 50 Destroy Structure 987 | . 2 . 19 7 . . 6 . . . . 56 . . . . 58 . . . . 22 102 24 106 585 Advance Influence 300 | . . . . . . . . . . . . . . . . . 150 . . . . 150 . . . . Partial Spotted 60 | . . . . . . . . . . . . 15 . . . . 15 . . . . . 15 . . 15 Lose Combat Pursuer 1110 | . . . . 30 . 45 75 165 15 . 60 150 15 . . 15 . . . 30 . 15 180 45 30 240 Influence Decreases 8460 | 25 79 154 344 318 87 206 444 392 145 . 60 472 498 150 . 320 419 282 59 184 603 230 509 457 441 1582 Entered New Map 2031 | . . . . 158 87 . 9 104 25 . . . 120 14 . . . 52 7 . 538 . 107 317 147 346 Time Decay 4256 | 25 59 144 194 140 . 127 295 278 70 . 60 278 348 136 . 190 369 230 52 64 55 150 222 120 294 356 Lost Part 997 | . 20 10 70 20 . 20 20 10 50 . . 107 30 . . 130 10 . . . . 20 40 . . 440 Lost Ally 1176 | . . . 80 . . 59 120 . . . . 87 . . . . 40 . . 120 10 60 140 20 . 440 Squads Dispatched 53 | . . . 2 1 . . 6 . . . . 3 . . . 1 4 . . . . 5 3 3 7 18 Investigation 8 | . . . 1 1 . . 1 . . . . . . . . . . . . . . 1 . 1 1 2 Extermination 13 | . . . . . . . 1 . . . . 1 . . . . 3 . . . . 1 2 1 2 2 Reinforcement 11 | . . . 1 . . . 2 . . . . 1 . . . . 1 . . . . 2 1 1 . 2 Assault 16 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 12 Garrison 5 | . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Distress Signals 18 | . . . 2 . . . 2 . . . . 2 . . . . . . . 1 . . 6 . . 5 Communications Jammed 49 | . . . . . . . 39 . . . . 8 . . . . . . . . . . . . . 2 Distress Signals 48 | . . . . . . . 39 . . . . 8 . . . . . . . . . . . . . 1 Times Spotted 381 | . 4 5 27 9 . 10 22 9 2 . 13 27 11 3 3 21 12 5 . 43 8 11 39 9 27 61 Peak Tracking Total 14 | . 3 3 12 4 . 4 8 8 2 . 8 6 5 3 3 10 4 4 . 10 4 4 14 4 8 10 Tactical Retreats 45 | . . . . 1 . 2 3 5 1 . 2 6 1 . . 1 . . . 2 2 1 6 1 1 10 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Traps Triggered 7 | . . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Machines Disabled 26 | . . . 4 . . . . . . . . 3 . . 1 1 1 . . . . . 2 2 3 9 Max in Single Turn 2 | . . . 2 . . . . . . . . 1 . . . 1 1 . . . . . 1 1 . 2 Garrison Access 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Machines Accessed 39 | . 1 . 7 1 . . 2 . . 4 . 3 . . 4 . 1 1 . 3 . 2 5 . 4 1 Terminals 8 | . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 5 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 2 . 2 . Total Hacks 106 | . 2 . 19 1 . . 3 . . 32 . 4 . . 17 . 5 1 . 4 . 3 8 . 5 2 Successful 79 | . 1 . 7 1 . . 2 . . 32 . 4 . . 17 . 4 1 . 4 . 2 3 . . 1 Failed 27 | . 1 . 12 . . . 1 . . . . . . . . . 1 . . . . 1 5 . 5 1 Catastrophic 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 119 | . 2 . 13 . . . 20 . . . . 17 . . 2 . 12 . . 1 . 9 6 12 16 9 Terminals 21 | . 2 . 17 . . . . . . . . . . . . . . . . . . . . . . 2 Fabricators 11 | . . . . . . . 2 . . . . 3 . . . . 5 . . . . . 1 . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 5 . 2 . Terminal Hacks 61 | . . . 5 1 . . . . . 32 . . . . 17 . . 1 . 4 . . . . . 1 Record 18 | . . . . . . . . . . 11 . . . . 5 . . . . 2 . . . . . . Part Schematic 17 | . . . 1 . . . . . . 12 . . . . 4 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . . . 1 . 2 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Seal Access 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Unauthorized Hacks 9 | . 1 . 2 . . . 1 . . . . 2 . . . . 2 . . . . . 1 . . . Terminals 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 . . . Liberate 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Fabnet 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . 5 . . . 1 . . . . 2 . . . . 1 . . . . 1 5 . 4 1 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . 3 . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . 2 . 16 . . . . 12 . . . . 4 . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 120 | . . . . . . . . . . . . 69 . . . . 51 . . . . . . . . . Total Part Build Rating 19 | . . . . . . . . . . . . 18 . . . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . 4 . . . . . . . . . . . . . . . 1 . 1 1 . 3 Non-combat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 1 . 3 Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . 3 3 1 1 3 3 Autooverrided 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 3 Robots Rewired 8 | . . . . . . . . . . . . 1 . . . 2 . . . 5 . . . . . . Allies Hacked 4 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Total Allies 84 | . . 5 . . 4 . 6 . . . . 11 . . 2 2 6 . . 5 1 6 4 1 4 27 Largest Group 16 | . . 5 5 . 4 4 4 . . . . 5 . . 2 2 5 4 3 8 . 4 3 . 4 16 Highest-Rated Group 1429 | . . 85 85 . 156 156 170 . . . . 307 . . 192 77 423 391 288 553 . 243 513 . 614 1429 Highest-Rated Ally 269 | . . 31 31 . 42 42 85 . . . . 70 . . 96 47 103 103 96 96 . 81 269 . 269 192 Zionite Dispatches 14 | . . . . . . . 2 . . . . 3 . . . . 3 . . . . 2 2 . 2 . Heavy 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Light 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Fire 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Hacker 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Hover Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 735 | . . 15 45 . . 34 39 . . . . 63 . . 10 . 28 20 7 93 2 26 47 . 42 264 Total Damage 34480 | . . 219 509 . . 589 1129 . . . . 1378 . . 637 . 1293 1059 373 4399 59 658 3670 . 4013 14495 Kills 151 | . . 2 5 . . 2 15 . . . . 13 . . . . 6 5 1 16 . 6 17 . 15 48 Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Active Infowar (turns) 11295 | 128 294 434 423 144 39 670 873 597 149 102 386 507 1018 689 340 . 117 480 805 433 205 306 403 236 626 891 Optics 534 | . . . . . . . . . . . . . . . . . . . . . . . . . . 534 Sensors 5674 | . . . 358 . . . . . 36 102 170 377 1018 689 340 . 95 480 805 433 205 306 260 . . . IFF 1959 | . . . . . . . 637 585 149 102 386 100 . . . . . . . . . . . . . . Terrain 5633 | 128 294 434 65 144 39 670 819 . . . . 37 . . . . 112 467 696 341 . . 197 236 626 328 T.N.C. 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Cloaking 795 | . . . . . . . . . . . . . . . . . . . . . . . 74 170 445 106 Jamming 2531 | . . . . . . . 873 597 149 102 372 180 . . . . . . . . . . . . . 258 Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 2 2 . . . . . . . 1 . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 14 | . . . . . . . 4 . . . . 1 . . . . 1 . . . . . . 3 2 3 Main Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Trap Installations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Turns Passed 16508 | 252 294 875 605 287 1250 763 930 612 149 102 386 728 1018 689 873 647 1132 480 805 578 248 306 475 244 652 1128 Spaces Moved 13072 | 126 171 412 338 186 961 366 679 376 178 79 366 664 585 356 475 346 715 508 574 860 397 349 633 317 749 1306 Core 163 | 16 . . 5 . . . . . . . 28 65 . . . . . . . . . . . . . 49 Treads 26 | . . . . . . 26 . . . . . . . . . . . . . . . . . . . . Legs 4650 | 110 171 412 333 186 961 231 . . . . 136 188 585 356 475 346 152 . . . . . . . . 8 Wheels 89 | . . . . . . . . . . . . 89 . . . . . . . . . . . . . . Hover 7822 | . . . . . . 109 679 376 178 79 202 . . . . . 563 508 574 860 397 349 633 317 749 1249 Flight 322 | . . . . . . . . . . . . 322 . . . . . . . . . . . . . . Fastest Speed 29 | 50 120 120 120 126 126 80 72 72 66 130 50 35 120 120 120 120 43 43 43 43 45 41 29 47 47 43 Average Speed 84 | 117 120 168 126 134 126 148 83 72 78 130 81 69 143 185 120 120 74 43 43 44 45 41 45 51 51 54 Slowest Speed 350 | 150 120 190 350 200 126 240 132 76 130 130 120 190 190 190 190 120 190 43 43 93 45 43 88 101 115 150 Overloaded Moves 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . . . . . . . . . . . . 4 . . . . 3 5 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 46 | 8 15 83 51 39 90 57 24 55 35 69 46 20 68 57 79 51 12 60 66 92 57 8 27 34 24 39 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 25 | . . . . . 1 1 6 . . 1 . . . . 3 . 10 . 1 . . . . . 2 . Known Exits Taken 17 | . . . 1 1 . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . . 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 9 | . . 1 . 2 1 1 . . 1 . . . . . . 1 . . 2 . . . . . . . Spaces Dug 146 | 2 . . 1 . . 31 4 . . . 3 4 11 . . 8 11 2 21 2 . 2 4 12 23 5 Terrain Destroyed 407 | 6 1 . 17 7 . 68 4 3 . . 3 22 22 6 43 20 11 3 24 5 7 7 17 12 25 74 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 240 | 6 1 . 1 . . . 4 3 . . 3 22 22 6 43 20 11 3 24 5 7 3 11 12 23 10 AOE 154 | . . . 16 7 . 68 . . . . . . . . . . . . . . . 4 6 . . 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Total 17454 | 163 207 557 455 202 997 568 1024 709 187 78 449 856 716 369 650 481 1265 764 1103 1009 441 465 781 384 964 1610 Wait 3006 | . 2 113 17 1 18 157 302 323 6 . 76 91 103 2 33 50 414 248 509 18 31 74 76 32 158 152 Move 13045 | 125 170 411 337 185 960 365 678 375 177 78 365 663 584 355 474 345 714 507 572 859 396 348 632 316 748 1306 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 110 | 2 5 3 10 3 2 5 2 1 . . . 3 2 2 21 2 13 1 . 6 . 4 6 2 4 11 Fast Attach 208 | 8 1 2 16 1 1 1 10 2 2 . . 35 1 1 19 3 30 2 3 7 1 5 15 8 4 30 Attach 80 | . 2 . 5 1 2 4 7 1 . . 1 2 3 1 6 7 10 . . 1 1 3 6 1 3 13 Detach 49 | 1 1 . 3 . 2 . 4 2 1 . 1 7 1 . 2 1 11 . 1 3 . 1 1 . 3 3 Swap 81 | . 1 3 9 1 3 3 . . . . . 3 . . 5 . 5 2 3 9 3 4 12 1 2 12 Drop 188 | . . 6 16 . 4 15 3 1 1 . 2 10 . . 31 1 22 2 3 12 . 7 17 10 7 18 Fire 532 | 27 25 19 37 10 . 10 14 4 . . 3 39 22 8 59 35 29 2 11 20 9 19 16 14 35 65 Melee 19 | . . . 5 . 5 8 . . . . . 1 . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . 17 . 1 . . . . . . . Rewire 117 | . . . . . . . 4 . . . . 2 . . . 37 . . . 74 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 253 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 8) 547 | -10/Materials | Entered Mines 600 | -10/Mines | Learned Materials emergency access door positions 946 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 962 | -10/Mines | Discovered new exit (range 8) 1132 | -10/Mines | Discovered new exit (range 14) 1422 | -10/Mines | Entered Materials 1422 | -9/Materials | Accompanied by 5 allies 1422 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1427 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1690 | -9/Materials | Discovered new exit (range 16) 1725 | -9/Materials | Identified exit to Materials 1796 | -9/Materials | Core integrity fell below 50% 1800 | -9/Materials | Lost 4 allies 1818 | -9/Materials | Destroyed 10 combat bots 1839 | -9/Materials | Lost 7 parts (1p3n1u2w) 1982 | -9/Materials | Identified exit to Mines 1982 | -9/Materials | Identified exit to Storage 2027 | -9/Materials | Entered Mines 2112 | -9/Mines | Found a hidden stash of uninstalled traps 2128 | -9/Mines | Discovered exit to Materials (range 15) 2142 | -9/Mines | Build established: Scavenger-Mutant 2159 | -9/Mines | Met a Derelict shopkeep closing up shop 2203 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2241 | -9/Mines | Identified exit to Zion 2266 | -9/Mines | Learned Materials non-interactive machine intel 2283 | -9/Mines | Learned Materials machine intel 2314 | -9/Mines | Entered Zion 2434 | -7/Zion | Found Prototype Energy Gun 2474 | -7/Zion | Build established: Mutant 2523 | -7/Zion | Given A8's code to call for help 2821 | -7/Zion | Met Imprinter 2847 | -7/Zion | Imprinted 2849 | -7/Zion | Declared Zion's savior 3046 | -7/Zion | Learned Factory stockpile data 3501 | -7/Zion | Discovered new exit (range 15) 3564 | -7/Zion | Entered Proximity Caves 3564 | -6/Proximity Caves | Accompanied by 4 allies 3606 | -6/Proximity Caves | Spotted B-75 Beast 3637 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 3639 | -6/Proximity Caves | Allies destroyed B-75 Beast 3942 | -6/Proximity Caves | Build established: Scavenger-Mutant 4190 | -6/Proximity Caves | Learned Factory terminal intel 4222 | -6/Proximity Caves | Core integrity fell below 20% 4319 | -6/Proximity Caves | Discovered new exit (range 11) 4327 | -6/Proximity Caves | Entered Factory 4327 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 4329 | -6/Factory | Loaded intel: 25 terminal locations 4398 | -6/Factory | Zion Fire squad teleported in 4490 | -6/Factory | Build established: Mutant 4504 | -6/Factory | Retrieved Zion intel report: Emergency Access 4622 | -6/Factory | Garrison activated, responded to threat 4631 | -6/Factory | Retrieved Zion intel report: Trap Installations 5140 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 5197 | -6/Factory | Retrieved Zion intel report: Branch Access 5197 | -6/Factory | Identified exit to Lower Caves 5198 | -6/Factory | Zion Heavy squad teleported in 5219 | -6/Factory | Garrison activated, responded to threat 5257 | -6/Factory | Entered Lower Caves 5345 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5863 | -6/Lower Caves | Discovered new exit (range 8) 5869 | -6/Lower Caves | Entered another Lower Caves area 5923 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5937 | -6/Lower Caves | Spotted B-75 Beast 5975 | -6/Lower Caves | Encountered a Warlord checkpoint 5975 | -6/Lower Caves | Discovered new exit (range 5) 5985 | -6/Lower Caves | Lost 5 parts (1p3n1u) 6018 | -6/Lower Caves | Entered Data Miner 6018 | -6/Data Miner | Discovered new exit (range 6) 6043 | -6/Data Miner | Met Data Miner 6067 | -6/Data Miner | Learned location of Section 7 (-2) 6067 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6089 | -6/Data Miner | Received God Mode back door access code from Data Miner 6120 | -6/Data Miner | Entered Proximity Caves 6155 | -5/Proximity Caves | Spotted B-75 Beast 6484 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6498 | -5/Proximity Caves | Discovered new exit (range 15) 6506 | -5/Proximity Caves | Entered Factory 6506 | -5/Factory | Evolved 2 slots: Weapon x2 6537 | -5/Factory | Identified Storm Laser 6634 | -5/Factory | Zion Fire squad teleported in 6721 | -5/Factory | Lost 5 allies 6741 | -5/Factory | Lost 4 parts (2n2u) 6783 | -5/Factory | Lost 6 parts (2p1n2u1w) 6834 | -5/Factory | Zion Hacker squad teleported in 6849 | -5/Factory | Discovered new exit (range 14) 6863 | -5/Factory | Identified exit to Upper Caves 6867 | -5/Factory | Zion Light squad teleported in 6884 | -5/Factory | Garrison activated, responded to threat 6899 | -5/Factory | Retrieved Zion intel report: Main Access 6899 | -5/Factory | Identified exit to Factory 6973 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 7234 | -5/Factory | Entered Upper Caves 7267 | -5/Upper Caves | Spotted B-75 Beast 7501 | -5/Upper Caves | Build established: Scavenger-Mutant 7592 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8013 | -5/Upper Caves | Build established: Scavenger-Skirmisher 8220 | -5/Upper Caves | Discovered new exit (range 11) 8251 | -5/Upper Caves | Identified exit to Upper Caves 8252 | -5/Upper Caves | Entered another Upper Caves area 8706 | -5/Upper Caves | Learned Factory terminal intel 8922 | -5/Upper Caves | Discovered new exit (range 8) 8935 | -5/Upper Caves | Identified exit to Zhirov 8941 | -5/Upper Caves | Entered Zhirov 8941 | -5/Zhirov | Discovered new exit (range 3) 8943 | -5/Zhirov | Identified exit to Proximity Caves 8969 | -5/Zhirov | Met Zhirov 8995 | -5/Zhirov | Learned location of Quarantine (-3) 8995 | -5/Zhirov | Learned location of Testing (-2) 8995 | -5/Zhirov | Learned location of Command (-1) 9011 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9030 | -5/Zhirov | Found Alien Artifact 9030 | -5/Zhirov | Identified Integrated Dissipator 9030 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9225 | -5/Zhirov | Found Alien Artifact 9256 | -5/Zhirov | Enhanced Grunt warped into view, answering call for help 9258 | -5/Zhirov | Enhanced Grunt warped into view, answering call for help 9278 | -5/Zhirov | Attacked by Zhirov 9286 | -5/Zhirov | Destroyed Zhirov 9292 | -5/Zhirov | Found Prototype Hackware 9294 | -5/Zhirov | Zhirov detonated his lab 9294 | -5/Zhirov | Cloak Generator disabled 9304 | -5/Zhirov | Enhanced Grunts warped into view 9325 | -5/Zhirov | Lost 6 parts (1p2n3u) 9415 | -5/Zhirov | Found Prototype Device 9415 | -5/Zhirov | Identified Exp. Thermal Shield 9814 | -5/Zhirov | Entered Proximity Caves 9942 | -4/Proximity Caves | Build established: Scavenger-Gunner 10006 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10029 | -4/Proximity Caves | Spotted B-86 Titan 10064 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10115 | -4/Proximity Caves | System corruption reached 10% 10152 | -4/Proximity Caves | Lost 9 parts (1n6u2w) 10179 | -4/Proximity Caves | Spotter reported a threat 10227 | -4/Proximity Caves | Lost 4 parts (1p2n1u) 10437 | -4/Proximity Caves | Discovered exit to Factory (range 10) 10461 | -4/Proximity Caves | Entered Factory 10461 | -4/Factory | Accompanied by 2 allies 10461 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10462 | -4/Factory | Loaded intel: 27 terminal locations 10520 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 10607 | -4/Factory | Zion Heavy squad teleported in 10894 | -4/Factory | Build established: Scavenger-Mutant 11416 | -4/Factory | Zion Light squad teleported in 11427 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 11428 | -4/Factory | Zion Hover Resupply teleported in 11557 | -4/Factory | Discovered new exit (range 15) 11563 | -4/Factory | Identified exit to Upper Caves 11593 | -4/Factory | Entered Upper Caves 11593 | -4/Upper Caves | Accompanied by 4 allies 11749 | -4/Upper Caves | Build established: Scavenger-Scout 12063 | -4/Upper Caves | Discovered new exit (range 9) 12066 | -4/Upper Caves | Identified exit to Upper Caves 12073 | -4/Upper Caves | Entered another Upper Caves area 12073 | -4/Upper Caves | Accompanied by 3 allies 12285 | -4/Upper Caves | Discovered new exit (range 3) 12285 | -4/Upper Caves | Identified exit to Research 12626 | -4/Upper Caves | System corruption reached 10% 12667 | -4/Upper Caves | Crushed by falling debris 12733 | -4/Upper Caves | Found DCF Scrap (13 items) 12861 | -4/Upper Caves | Discovered new exit (range 14) 12867 | -4/Upper Caves | Identified exit to Warlord 12878 | -4/Upper Caves | Entered Warlord 12878 | -4/Warlord | Accompanied by 3 allies 12893 | -4/Warlord | System corruption cleaned by Quarantine Array 12902 | -4/Warlord | Discovered new exit (range 12) 12975 | -4/Warlord | Rebuked by Warlord 13000 | -4/Warlord | Warlord's base attacked by MAIN.C 13037 | -4/Warlord | Found Prototype Energy Cannon 13038 | -4/Warlord | Found Prototype Energy Cannon 13041 | -4/Warlord | Found Prototype Energy Gun 13042 | -4/Warlord | Found Prototype Energy Gun 13044 | -4/Warlord | Identified Vortex Cannon (x2) 13045 | -4/Warlord | Identified Vortex Rail (x2) 13068 | -4/Warlord | Build established: Scout 13210 | -4/Warlord | Opened Warlord's prototype stash 13219 | -4/Warlord | Found Prototype Processor 13219 | -4/Warlord | Identified Exp. Target Analyzer 13222 | -4/Warlord | Found Prototype Device 13222 | -4/Warlord | Identified Exp. Focal Shield 13226 | -4/Warlord | Found Prototype Processor 13226 | -4/Warlord | Identified Exp. Targeting Computer 13232 | -4/Warlord | Found Prototype Reactor 13232 | -4/Warlord | Identified Vortex Chain Reactor 13332 | -4/Warlord | Warlord forces counterattacked 13377 | -4/Warlord | Lost 5 allies 13408 | -4/Warlord | Spotted Striker 13415 | -4/Warlord | P-70 Sage assimilated allied X8-PP1(g) 13420 | -4/Warlord | Destroyed Striker 13423 | -4/Warlord | P-70 Sage assimilated allied 4S-E32(g) 13456 | -4/Warlord | Identified exit to Proximity Caves 13456 | -4/Warlord | Entered Proximity Caves 13458 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13486 | -3/Proximity Caves | Lost 18 allies 13542 | -3/Proximity Caves | Spotter reported a threat 13662 | -3/Proximity Caves | Encountered a Derelict sapper outpost 13698 | -3/Proximity Caves | Discovered exit to Research (range 11) 13704 | -3/Proximity Caves | Entered Research 13704 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13726 | -3/Research | Build established: Gunner 13767 | -3/Research | Found Prototype Hackware 13767 | -3/Research | Identified Exp. Hacking Suite 13780 | -3/Research | Zion Hacker squad teleported in 13806 | -3/Research | Spotted B-86 Titan 13858 | -3/Research | Zion Fire squad teleported in 13964 | -3/Research | Garrison activated, responded to threat 13990 | -3/Research | Discovered new exit (range 15) 13999 | -3/Research | Identified exit to Research 14010 | -3/Research | Entered another Research area 14010 | -2/Research | Accompanied by 3 allies 14010 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14069 | -2/Research | Spotted B-90 Cyclops 14073 | -2/Research | Lost 4 allies 14112 | -2/Research | Spotted B-90 Cyclops 14164 | -2/Research | Zion Experimental squad teleported in 14185 | -2/Research | Zion Heavy squad teleported in 14319 | -2/Research | Lost 3 allies 14349 | -2/Research | Found Prototype Launcher 14350 | -2/Research | Identified Enh. Gamma Bomb Array 14483 | -2/Research | Discovered new exit (range 4) 14485 | -2/Research | Identified exit to Testing 14485 | -2/Research | Entered Testing 14515 | -2/Testing | Retrieved Zion intel report: Emergency Access 14529 | -2/Testing | Found Prototype Hackware 14555 | -2/Testing | Found Prototype Processor 14555 | -2/Testing | Identified Spectral Analyzer 14639 | -2/Testing | Found Prototype Energy Cannon 14639 | -2/Testing | Identified Disintegrator 14671 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 14681 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 14685 | -2/Testing | Discovered new exit (range 16) 14700 | -2/Testing | Found Prototype Ballistic Cannon 14700 | -2/Testing | Identified Perforator 14724 | -2/Testing | Identified exit to Access 14729 | -2/Testing | Entered Access 14729 | -1/Access | Evolved 2 slots: Utility x2 14919 | -1/Access | Retrieved Zion intel report: Unaware Analyses 15038 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 15039 | -1/Access | Zion Experimental squad teleported in 15111 | -1/Access | Spotted B-99 Colossus 15153 | -1/Access | Garrison activated, responded to threat 15229 | -1/Access | First assault squad dispatched 15286 | -1/Access | Zion Light squad teleported in 15344 | -1/Access | Discovered new exit (range 7) 15372 | -1/Access | Identified exit to Command 15381 | -1/Access | Entered Command 15381 | -1/Command | Accompanied by 3 allies 15522 | -1/Command | Retrieved Zion intel report: Emergency Access 15737 | -1/Command | Retrieved Zion intel report: Unaware Analyses 15786 | -1/Command | Phase Generator disabled 15788 | -1/Command | P-80 Master assimilated hostile S-43 Plague 15791 | -1/Command | Identified Deep Network Scanner 15793 | -1/Command | Identified System Mapper 15801 | -1/Command | Disengaged cave seal 15801 | -1/Command | Zionites emerged from the dark tunnel 15881 | -1/Command | First assault squad dispatched 15883 | -1/Command | Retrieved Zion intel report: Active Garrisons 15899 | -1/Command | Incoming assault squad redirected 15906 | -1/Command | Incoming assault squad redirected 15990 | -1/Command | Spotted M Guard 15990 | -1/Command | Spotted M Guard 16016 | -1/Command | Spotted Combat Programmer 16017 | -1/Command | Spotted Combat Programmer 16024 | -1/Command | Destroyed Combat Programmer 16097 | -1/Command | Spotted Striker 16097 | -1/Command | Spotted Executioner 16097 | -1/Command | Spotted Executioner 16098 | -1/Command | Spotted Alpha 7 16110 | -1/Command | Lost 18 parts (3p5n8u2w) 16113 | -1/Command | System corruption reached 10% 16115 | -1/Command | Lost 10 allies 16146 | -1/Command | Allies destroyed Combat Programmer 16168 | -1/Command | Zionites emerged from the dark tunnel 16169 | -1/Command | Lost 5 parts (1p3n1u) 16182 | -1/Command | High security lockdown imminent 16191 | -1/Command | Lost 3 allies 16262 | -1/Command | High security lockdown engaged 16317 | -1/Command | Allies destroyed M Guard 16327 | -1/Command | Allies destroyed M Guard 16327 | -1/Command | All MAIN.C guards destroyed 16344 | -1/Command | Found Exp. Focal Shield 16426 | -1/Command | Spotted Executioner 16453 | -1/Command | Met MAIN.C 16457 | -1/Command | 0b10 Conduit disabled 16466 | -1/Command | Lost 3 allies 16484 | -1/Command | Identified Transdimensional Reconstructor 16484 | -1/Command | Failed to warp due to unstable space 16485 | -1/Command | Core integrity fell below 50% 16500 | -1/Command | Core integrity fell below 20% 16509 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- 16493_ Slug penetrates Reinforced Barrier. 16493_ Imp. Transmission Jammer destroyed. 16493_ Slug penetrates Reinforced Barrier. 16494_ Penetrated by Slug. 16494_ Slug penetrates 0b10 Conduit. 16495_ Penetrated by Slug. 16495_ Adv. Heat Sink destroyed. 16497_ M-36 Artificer repairs Executioner. 16498_ Slug penetrates 0b10 Conduit. 16499_ Adv. Cryofiber Web destroyed. 16499_ Slug penetrates 0b10 Conduit. 16500_ Penetrated by Slug. 16500_ Slug penetrates 0b10 Conduit. 16500_ Penetrated by Slug. 16500_ M-36 Artificer repairs G-73 Enforcer. 16501_ Slug penetrates 0b10 Conduit. 16501_ Slug penetrates MAIN.C. 16502_ M-36 Artificer fits Backup Power VII on G-73 Enforcer. 16503_ Slug penetrates 0b10 Conduit. 16507_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###################??? | | ??????????????????????????"""""" """ #??? | | ?????????????????????????"" " #??? | | ????????????????????????#""""" "" #### | | ????????????????????????#""""""""""" / | | ????????????????????????#" " """ / | | ????????????????????????#"" """""" / | | ?+??????????????????????#"" """""" #### | | ????????????????????????# " """""" hh #??? | | ????????????????????????# " "" E #??? | | ???????+????????????????# " "MMM g #??? | | ????????????????????????#"""""""""MMM """#??? | | ????????????????????????#"" %MMM """"#??? | | ????????????????????????# % """"#??? | | ????????????????????????# " #??? | | ????????????????????????# " #??? | | ????????????????????????"@ """" " #??? | | ????????????????????????" """ """" #??? | | ????????????????????????" " " " " #??? | | ????????????????????????# """" """" " #??? | | ????????????????????????# " "" " """"""""#??? | | ????????????????????????# " " " " " #??? | | ????????????????????????#######################??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??+??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 100 Energy Generation 55 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Weapon Shielding 90 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 68 Targeting Accuracy 12 Target Analysis 10 Recoil Reduction 1 Matter Filtering 50 Energy Filtering 50 Particle Charging 25 Kinecelleration 40 Offensive Hacking 59 Defensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Extracted Imp. Cryofiber Web | -7/Zion | Archive Greatsword | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Recalibrator | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Chainsword | -7/Zion | Archive Great Axe | -7/Zion | Archive Focal Shield | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Hcp. Storage Unit | x1 | -4/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionSmartSpecial Manual? 0 Play Time 04:41:09 Cumulative 361.7 hours Start 2025.08.23 @ 21:34:45 End 2025.08.24 @ 16:12:28 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 79 Adventurer 68 Explorer 3 Win Type - Total 29 Types 17/2/2/4/3/0/0/0/0/1 Lore% 77 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dad604cc-16cc-4c2f-af2c-78649ffd8ecd