Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.31 @ 21:32:47 Player: ptdel Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (85) 425 Value Destroyed (2587) 2587 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 9721 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/1450 Matter 263/300 Energy 13/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (7) ------ Improved Stasis Canceller > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core Light Fission Core > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Coolant Injector Advanced Signal Interpreter Microactuators Transmission Jammer Layered Light Armor Plating > --- WEAPON ----------- Scythe > --- INVENTORY -------- Fission Core Katana [Rating: 88] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . . 2 2 2 2 2 2 . . 2 2 Power 3 | . . . . 1 . . 1 . . . . 1 Propulsion 8 | . . . . . 2 2 1 1 . . 2 . Utility 5 | . . . 2 1 . . . 1 . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 96 | 6 6 . 11 29 12 7 3 5 . 4 6 7 Power 17 | 1 1 . . 5 1 2 1 . . . 3 3 Engine 4 | 1 1 . . 2 . . . . . . . . Core 10 | . . . . 3 1 2 1 . . . 2 1 Reactor 3 | . . . . . . . . . . . 1 2 Propulsion 25 | 2 2 . 1 4 6 4 2 3 . . 1 . Treads 9 | 2 2 . 1 4 . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 16 | . . . . . 6 4 2 3 . . 1 . Utility 37 | 1 1 . 8 15 4 1 . 2 . 3 1 1 Device 14 | . . . . 5 3 1 . 2 . 1 1 1 Storage 7 | 1 1 . 4 1 . . . . . . . . Processor 3 | . . . . 1 1 . . . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 13 | . . . 4 8 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 2 . 2 5 1 . . . . 1 1 3 Energy Gun 2 | . 1 . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 7 | 2 . . . 5 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . 1 . 1 . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . . 1 1 Parts Lost 37 | . . . 4 5 . . 1 . . 2 9 16 Power 8 | . . . 1 . . . . . . . 4 3 Propulsion 10 | . . . 1 1 . . 1 . . . 5 2 Utility 10 | . . . . 2 . . . . . 2 . 6 Weapon 9 | . . . 2 2 . . . . . . . 5 Highest Loss Streak 16 | . . . 2 1 . . 1 . . 2 6 16 Average Slot Usage (%) 87 | . 96 100 79 85 91 93 88 84 84 77 69 20 Engine 8 | . 14 14 9 10 . . . . . . . . Core 5 | . . . . 6 15 13 17 15 15 15 9 1 Treads 14 | . 28 28 16 14 . . . . . . . . Flight 9 | . . . . . 29 40 35 32 31 31 23 2 Device 7 | . . . . 2 20 22 23 24 26 16 16 7 Storage 15 | . 25 28 22 18 . . . . . . . . Processor 1 | . . . . . 6 6 5 5 5 5 4 2 Protection 6 | . . . 12 15 7 3 . . . 3 4 1 Energy Gun 3 | . 5 14 8 . . . . . . . . . Ballistic Gun 8 | . 14 . . 16 1 . . . . . . . Launcher 4 | . 8 14 10 . . . . . . . . . Slashing Weapon 1 | . . . . . 6 6 5 5 5 5 7 3 Naked Turns 18 | . . . . . . . . . . . . 18 Heaviest Build 69 | 13 24 24 60 69 57 23 28 29 29 29 41 18 Greatest Support 88 | 40 40 40 40 49 44 37 52 68 68 68 88 52 Greatest Overweight (x) 5 | . . . 2 3 1 . . . . . . 5 Average Overweight (x) . | . . . 1 1 . . . . . . . . Largest Inventory Capacity 22 | 6 10 10 22 16 16 4 4 4 4 4 4 4 Average Capacity 10 | 5 9 10 15 16 4 4 4 4 4 4 4 4 Most Carried 16 | 4 10 10 16 16 15 4 4 4 4 4 2 2 Average Carried 9 | 1 8 10 11 15 4 2 2 3 4 3 1 . Final Capacity 16 | 6 10 10 16 16 4 4 4 4 4 4 4 4 Final Carried 16 | 2 10 10 16 16 4 4 3 4 4 4 1 . Class Distribution -------------------- 67% | Mutant 14% | Scavenger-Sprinter 11% | Generator-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Generator-Sprinter | -5/Factory Generator-Sprinter | -4/Factory Generator-Sprinter | -4/Upper Caves Generator-Sprinter | -4/Upper Caves Generator-Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Matter Collected 2248 | 260 402 22 336 903 120 30 65 50 . 45 15 . Remotely . | . . . . . . . . . . . . . Salvage Created 3326 | . 666 . 456 1596 65 174 73 109 . 54 133 . Parts 193 | . 32 . 35 89 10 10 6 4 . 4 3 . Haulers Intercepted 3 | . . . 1 . . 1 . 1 . . . . Recyclers Shooed 4 | . . . 3 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 58 | . 15 . 10 32 . 1 . . . . . . Melee 1 | . . . . . . 1 . . . . . . Guns 36 | . 6 . 3 27 . . . . . . . . AOE 21 | . 9 . 7 5 . . . . . . . . Classes Destroyed 12 | . 5 . 4 2 . . . . . 1 . . Worker 7 | . 2 . 2 2 1 . . . . . . . Builder 5 | . . . 3 1 1 . . . . . . . Hauler 3 | . . . 1 . . 1 . 1 . . . . Recycler 6 | . 3 . 2 . . . . . . . 1 . Watcher 5 | . 1 . . . 1 1 2 . . . . . Swarmer 7 | . 3 . . 4 . . . . . . . . Grunt 34 | . 12 . 8 14 . . . . . . . . Brawler 2 | . . . 1 1 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 12 | . . . 1 10 . 1 . . . . . . Hunter 2 | . . . . 2 . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . Best Kill Streak 9 | . 9 . 7 5 2 1 2 1 . . 1 . Combat Bots Only 5 | . 5 . 3 5 . 1 . . . . . . Max Kills in Single Turn 3 | . 3 . 3 2 1 1 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 . 2 2 . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Damage Taken 6832 | . 611 . 617 1839 . 60 35 . . 309 983 2378 Core 1979 | . 93 . 14 213 . 7 18 . . . 163 1471 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 89 | 100 . 62 96 61 100 99 98 . . 100 87 . Volleys Fired 169 | . 48 . 23 97 . . . . . . . 1 Largest 2 | . 2 . 2 2 . . . . . . . 1 Hottest 95 | . 70 . 95 95 . . . . . . . 46 Shots Fired 326 | . 94 . 37 194 . . . . . . . 1 Gun 281 | . 78 . 14 189 . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 45 | . 16 . 23 5 . . . . . . . 1 Special . | . . . . . . . . . . . . . Kinetic 258 | . 74 . . 184 . . . . . . . . Thermal 16 | . . . 11 5 . . . . . . . . Explosive 44 | . 16 . 23 5 . . . . . . . . Electromagnetic 8 | . 4 . 3 . . . . . . . . 1 Robot Hit Streak 24 | . 13 . 13 24 . . . . . . . 18 Robot Miss Streak 8 | . 2 . 3 8 . . . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 255 | . 58 . 26 148 4 7 3 1 . 1 6 1 Core Hits 170 | . 37 . 46 71 3 4 2 1 . 1 3 2 Critical Hits 3 | . . . . 3 . . . . . . . . Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . Melee Attacks 49 | . . . . . 7 17 6 1 . 10 8 . Impact . | . . . . . . . . . . . . . Slashing 49 | . . . . . 7 17 6 1 . 10 8 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 2 1 . 1 . 1 3 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Follow-up Attacks 1 | . . . . . . . . . . . 1 . Damage Inflicted 7239 | . 1774 . 1305 2856 267 316 109 114 . 108 362 28 Guns 3493 | . 722 . 163 2608 . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 2450 | . 1048 . 1133 248 . . . . . . . 21 Melee 1276 | . . . . . 267 316 109 114 . 108 362 . Ramming 20 | . 4 . 9 . . . . . . . . 7 Kinetic 3270 | . 694 . . 2576 . . . . . . . . Thermal 167 | . . . 135 32 . . . . . . . . Explosive 2234 | . 853 . 1133 248 . . . . . . . . Electromagnetic 272 | . 223 . 28 . . . . . . . . 21 Impact . | . . . . . . . . . . . . . Slashing 1276 | . . . . . 267 316 109 114 . 108 362 . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . 9 1 . Average Corruption 6 | . . . . . . . . . . 9 1 . Corruption Purged . | . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . 6 1 . Message Errors 3 | . . . . . . . . . . 3 . . Matter Fused 1 | . . . . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . . . . 1 1 . Data Loss (major) 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 244 | . 33 . 100 . 56 . 1 . . . 54 . Projectiles . | . . . . . . . . . . . . . Explosions 133 | . 33 . 100 . . . . . . . . . Melee 111 | . . . . . 56 . 1 . . . 54 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 399 | . 26 . 294 61 . . . . . . . 18 Shots 13 | . 2 . 8 2 . . . . . . . 1 Rammed 4 | . 2 . 1 . . . . . . . . 1 Targets Rammed 4 | . 2 . 1 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 440 | . 66 . 162 440 . . 34 199 199 198 199 . Average Temperature 103 | . 19 . 57 90 . . 12 153 109 137 107 . Received Heat Transfer 1257 | . 297 . 141 639 . 18 . . . 9 81 72 Effects 3 | . . . . 3 . . . . . . . . Shutdowns 2 | . . . . 2 . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 215 | . . . 175 40 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Peak Influence 577 | . 327 56 187 577 295 122 70 49 . . 92 15 Average Influence 150 | . 147 50 76 263 220 36 15 45 . . 24 5 Maximum Alert Level 2 | . 1 . . 2 1 . . . . . . . Low Security (%) 67 | 100 53 100 100 47 25 100 100 100 . . 100 100 Level 1 25 | . 46 . . 28 74 . . . . . . . Level 2 7 | . . . . 24 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 3 . 2 7 . 1 . . . . . 1 Investigation 4 | . 3 . . 1 . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . . . 2 2 . 1 . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Distress Signals 15 | . 2 . 1 7 . . . . . . 5 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 155 | . 33 . 16 54 4 4 5 1 2 4 21 11 Peak Tracking Total 15 | . 5 . 3 6 2 1 4 1 2 3 15 9 Tactical Retreats 22 | . 3 . 5 6 1 . 1 . 1 1 2 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Traps Triggered 6 | . 3 . . 2 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Machines Disabled 12 | . 6 . 3 1 2 . . . . . . . Max in Single Turn 1 | . 1 . 1 1 1 . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Machines Accessed 33 | . 7 . 3 8 4 4 2 2 . 1 2 . Terminals 22 | . 7 . 2 4 2 2 1 2 . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . . . . Garrison Access 4 | . . . . 1 2 1 . . . . . . Total Hacks 65 | . 15 . 6 19 4 8 6 3 . 1 3 . Successful 33 | . 7 . 4 10 2 3 3 1 . 1 2 . Failed 32 | . 8 . 2 9 2 5 3 2 . . 1 . Catastrophic 5 | . 1 . 1 1 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 14 | . 6 . . . . 2 3 2 . . 1 . Terminals 44 | . 15 . 4 10 2 3 4 3 . . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations 7 | . . . . 7 . . . . . . . . Recycling Units 3 | . . . 2 1 . . . . . . . . Scanalyzers 4 | . . . . . . 2 2 . . . . . Garrison Access 6 | . . . . 1 2 3 . . . . . . Terminal Hacks 21 | . 7 . 3 5 . 1 1 1 . 1 2 . Record 3 | . . . . 1 . . . 1 . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 1 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . 1 . Locate Traps 2 | . . . 1 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . Registered Components 2 | . 1 . . 1 . . . . . . . . Zone Layout 4 | . 3 . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . 5 . . . . . . . . Scan Component 3 | . . . . 3 . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . . . 2 2 . . . . . Insert Component 2 | . . . . . . 1 1 . . . . . Analyze 2 | . . . . . . 1 1 . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . Seal Access 2 | . . . . . 2 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 6 . 3 8 2 3 2 1 . . 2 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . Time 52 | . . . . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 1 . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Total Allies 3 | . . . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . . . 3 . Highest-Rated Group 138 | . . . . . . . . . . . 138 . Highest-Rated Ally 46 | . . . . . . . . . . . 46 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . . . 25 . Total Damage 469 | . . . . . . . . . . . 469 . Kills 3 | . . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Turns Passed 7197 | 71 1687 443 790 2035 539 615 159 193 183 196 153 133 Spaces Moved 6864 | 41 922 268 359 828 1135 841 261 667 460 563 375 144 Core 83 | 7 . . . . . . . . . . . 76 Treads 2422 | 34 922 268 359 828 11 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4359 | . . . . . 1124 841 261 667 460 563 375 68 Fastest Speed 22 | 50 160 160 160 165 31 25 25 22 25 25 22 37 Average Speed 78 | 141 160 160 188 184 32 25 25 24 25 25 28 56 Slowest Speed 300 | 160 160 160 200 220 165 31 25 25 25 25 37 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 39 | 5 94 61 40 71 30 27 8 13 83 59 17 6 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . . . . . . . 1 . . Known Exits Taken 7 | . 1 . . . 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . 1 . Scrap Searched 6 | . . 1 . . . . . . 3 2 . . Spaces Dug 21 | . . . . . 1 8 3 . . 9 . . Terrain Destroyed 236 | . 38 . 149 28 1 8 3 . . 9 . . Melee 21 | . . . . . 1 8 3 . . 9 . . Projectile . | . . . . . . . . . . . . . AOE 215 | . 38 . 149 28 . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Res Total 8331 | 54 1042 282 434 1216 1307 1225 345 694 527 602 408 195 Wait 953 | . 38 15 17 180 131 347 71 10 68 21 19 36 Move 6851 | 40 921 267 358 827 1134 840 260 666 459 561 374 144 Hop . | . . . . . . . . . . . . . Pick Up 124 | 8 18 . 17 47 6 8 3 6 . 3 2 6 Fast Attach . | . . . . . . . . . . . . . Attach 64 | 6 2 . 7 18 7 3 3 4 . 3 4 7 Detach 1 | . . . . . . . . 1 . . . . Swap 32 | . 4 . 4 11 5 4 . 1 . 1 2 . Drop 84 | . 9 . 7 36 17 6 2 5 . 2 . . Fire 169 | . 48 . 23 97 . . . . . . . 1 Melee 48 | . . . . . 7 17 6 1 . 10 7 . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 3 | . 2 . 1 . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 314 | -10/Materials | Identified exit to Mines 449 | -10/Materials | Discovered new exit (range 8) 757 | -10/Materials | Discovered new exit (range 15) 1631 | -10/Materials | Discovered new exit (range 7) 1759 | -10/Materials | Entered Mines 1796 | -10/Mines | Learned location of Storage (-7) 2154 | -10/Mines | Discovered new exit (range 5) 2202 | -10/Mines | Entered Materials 2202 | -9/Materials | Evolved 2 slots: Utility x2 2712 | -9/Materials | Discovered new exit (range 7) 2992 | -9/Materials | Entered another Materials area 2992 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3321 | -8/Materials | Repaired Flight Unit 3623 | -8/Materials | Repaired Flight Unit 4247 | -8/Materials | Garrison activated, responded to threat 4809 | -8/Materials | Garrison activated, responded to threat 4987 | -8/Materials | Discovered new exit (range 16) 5012 | -8/Materials | Build established: Scavenger-Mutant 5027 | -8/Materials | Entered Factory 5027 | -7/Factory | Evolved 2 slots: Propulsion x2 5316 | -7/Factory | Build established: Scavenger-Sprinter 5551 | -7/Factory | Discovered new exit (range 10) 5565 | -7/Factory | Identified exit to Factory 5566 | -7/Factory | Entered another Factory area 5566 | -6/Factory | Evolved 2 slots: Propulsion x2 6086 | -6/Factory | Discovered new exit (range 8) 6181 | -6/Factory | Identified exit to Factory 6181 | -6/Factory | Entered another Factory area 6181 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6322 | -5/Factory | Discovered new exit (range 8) 6339 | -5/Factory | Identified exit to Factory 6340 | -5/Factory | Entered another Factory area 6340 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6420 | -4/Factory | Discovered new exit (range 15) 6435 | -4/Factory | Identified exit to Upper Caves 6484 | -4/Factory | Build established: Generator-Sprinter 6533 | -4/Factory | Entered Upper Caves 6547 | -4/Upper Caves | Learned Research terminal intel 6551 | -4/Upper Caves | Encountered a Warlord checkpoint 6710 | -4/Upper Caves | Discovered new exit (range 13) 6716 | -4/Upper Caves | Identified exit to Upper Caves 6716 | -4/Upper Caves | Entered another Upper Caves area 6743 | -4/Upper Caves | Crushed by falling debris 6780 | -4/Upper Caves | Encountered a Warlord checkpoint 6786 | -4/Upper Caves | Learned location of Armory (-4) 6909 | -4/Upper Caves | Discovered new exit (range 7) 6911 | -4/Upper Caves | Identified exit to Research 6912 | -4/Upper Caves | Entered Research 6912 | -3/Research | Evolved 2 slots: Propulsion x2 6913 | -3/Research | Loaded intel: 19 terminal locations 6998 | -3/Research | Lost 3 parts (1p2n) 6999 | -3/Research | Spotted B-86 Titan 7000 | -3/Research | Allied Derelicts emerged from ambush trap array 7035 | -3/Research | Discovered new exit (range 13) 7065 | -3/Research | Entered another Research area 7065 | -2/Research | Evolved 2 slots: Power x1, Utility x1 7096 | -2/Research | Lost 6 parts (3p3n) 7145 | -2/Research | Core integrity fell below 50% 7163 | -2/Research | Core integrity fell below 20% 7193 | -2/Research | Lost 16 parts (3p2n6u5w) 7198 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07143_ Slug penetrates Wall. 07144_ Hvy. Shock Bomb Launcher destroyed. 07144_ Identified Imp. Quantum Reactor. 07144_ Penetrated by Slug. 07144_ Slug penetrates Wall. 07147_ Imp. Quantum Reactor destroyed. 07148_ Slug penetrates Wall. 07148_ Acquired Faulty Imp. Quantum Reactor. 07149_ Slug penetrates Wall. 07153_ Acquired Hvy. Shock Bomb Launcher. 07153_ Slug penetrates Wall. 07159_ Hvy. Shock Bomb Launcher destroyed. 07159_ Slug penetrates Wall. 07162_ Penetrated by Slug. 07162_ Faulty Imp. Quantum Reactor destroyed. 07162_ Slug penetrates Wall. 07177_ Acquired Imp. Stasis Canceller. 07188_ Penetrated by Slug. 07188_ Slug penetrates Wall. 07190_ Slug penetrates H-88 Terminator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# /???????????? | | ????????????????????????????##??# #???????????? | | ????????????????????????????? ??# #???????????? | | ?????????##########??????????] ?# #???????????? | | ?????????# #??????????? ?# ############# | | ?????????# #???????????? # # | | ?????????# #???????????? # # | | ?????????# #?????????????+ #[ | | ?????????# #?????????????# #? ?? | | ?????????# #?????????????# #??? ???? | | ?????????# ############### ######+###### | | ?????????# # % s | | ?????????# + @ s | | ?????????# # % s %= | | ?????????# # R | | ?????????# ######## ################# | | ?????????# # # #??###########??#^ | | ?????????# ## # R#?# ?# ^ | | ?????????# ## # #?# ?# | | ?????????# ## ] # #?? # | | ?????????# ## # #???? # | | ?????????# ## # #???????"" """ + | | ?????????####/###### # #???????""S""" # | | ????????????# #????# # #??????########## | | ????????????# ########+### #??????# # | | ????????????# #??????# # | | ????????????# #??????# """ # | | ????????????# #??????# "Y" # | | ????????????# #??????# + | | ????????????###################??????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????########## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 80 Energy Generation 47 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 8 Additional Mass Support 12 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 65 Recoil Reduction 2 Stasis Canceling 2 Item Schematics ----------------- Lgt. Fission Core | -6/Factory | Scanalyzed Imp. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetScanWarhead Manual? 0 Play Time 01:44:44 Cumulative 45.1 hours Start 2020.08.18 @ 19:38:38 End 2020.08.31 @ 21:32:47 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 42 Adventurer 15 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74a40d48-9327-4fd2-b9ef-b25ca9df1f9d