Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 17:17:06 Player: VR-DUX Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (187) 935 Value Destroyed (4748) 4748 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (902) 902 TOTAL SCORE: 10145 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 213 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -122 Cogmind --------- Core Integrity 133/700 Matter 0/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (240) Ox2 Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Overtuned Titanium Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Makeshift Light Armor Plating Makeshift Light Armor Plating > --- WEAPON (2) ------- Mini Assault Cannon Mini Grenade Launcher > --- INVENTORY (20) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Medium Storage Unit Large Storage Unit Improved Sensor Array System Shield Compact Gauss Rifle Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Makeshift Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Compact Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Xenon Bombardment Thruster Large Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Light Armor Plating System Shield Mini Grenade Launcher Great Maul Deploy-a-Sentry [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . Utility 3 | . . . 1 . 1 1 . . . Weapon . | . . . . . . . . . . Parts Attached 119 | 4 8 3 28 16 29 11 2 2 16 Power 19 | . 3 1 3 3 5 1 . . 3 Engine 14 | . 3 1 3 2 1 1 . . 3 Core 5 | . . . . 1 4 . . . . Reactor . | . . . . . . . . . . Propulsion 48 | 2 1 . 14 5 14 5 . . 7 Treads 27 | 1 1 . 9 3 9 . . . 4 Leg 1 | . . . . . . . . . 1 Wheel 12 | 1 . . 4 2 4 . . . 1 Hover . | . . . . . . . . . . Flight 8 | . . . 1 . 1 5 . . 1 Utility 29 | 2 2 1 4 4 6 5 . 1 4 Device 10 | 2 . . 1 2 3 2 . . . Storage 6 | . 1 . 2 . . 2 . . 1 Processor 4 | . . . 1 . 2 . . 1 . Hackware 2 | . . . . . 1 1 . . . Protection 7 | . 1 1 . 2 . . . . 3 Artifact . | . . . . . . . . . . Weapon 23 | . 2 1 7 4 4 . 2 1 2 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 14 | . 1 1 5 2 3 . 1 . 1 Ballistic Cannon 4 | . . . 2 1 . . 1 . . Launcher 2 | . . . . 1 . . . . 1 Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . 2 . 1 Parts Lost 36 | . . 2 2 3 20 . . . 9 Power 5 | . . 1 . . 3 . . . 1 Propulsion 18 | . . . 1 3 9 . . . 5 Utility 8 | . . . . . 5 . . . 3 Weapon 5 | . . 1 1 . 3 . . . . Highest Loss Streak 6 | . . 2 1 2 6 . . . 5 To Critical Strikes . | . . . . . . . . . . Average Backups 19 | 4 11 19 23 24 23 10 10 14 18 Power 1 | 1 . . 1 1 1 1 1 1 1 Propulsion 4 | 2 1 3 7 6 7 3 2 2 3 Utility 8 | . 6 12 9 10 8 5 5 7 8 Weapon 5 | 1 3 3 5 7 6 1 1 3 5 Tool/Special . | . . . . . . . . . . Unused Backups 29 | . 5 . 6 . 5 3 1 . 9 Power 2 | . . . . . 1 . . . 1 Propulsion 5 | . . . . . 2 1 . . 2 Utility 10 | . 2 . 3 . 1 . 1 . 3 Weapon 12 | . 3 . 3 . 1 2 . . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 100 99 99 99 93 88 98 92 91 Engine 6 | . 14 14 10 10 5 2 . . . Core 2 | . . . . . 2 3 7 7 6 Treads 15 | . 17 28 23 22 28 . . . . Wheel 7 | . 10 . 8 10 4 . 3 6 6 Flight 11 | . . . . . . 36 34 30 29 Device 8 | . 3 1 13 11 4 15 15 9 6 Storage 9 | . 14 14 11 11 9 7 7 7 7 Processor 6 | . . . 8 5 9 . . 4 7 Hackware 6 | . . . . . 4 13 15 15 14 Protection 3 | . 10 12 . 5 5 . . . . Ballistic Gun 11 | . 26 27 21 15 13 . . . . Ballistic Cannon 1 | . . . . 6 1 . 5 . . Slashing Weapon 2 | . . . . . . . . 6 6 Peak Build Rating 50 | 9 9 9 19 18 27 37 42 44 50 Average Rating 26 | 6 8 8 15 15 20 34 40 43 45 On Entrance 20 | 6 7 9 9 16 16 18 37 42 44 Naked Turns . | . . . . . . . . . . Heaviest Build 99 | 14 50 48 94 97 99 21 94 92 91 Greatest Support 80 | 20 40 40 63 60 80 25 25 25 54 Greatest Overweight (x) 27 | . 3 1 10 9 27 . 9 9 9 Average Overweight (x) 4 | . 1 1 4 6 3 . 1 5 7 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 Average Capacity 22 | 8 16 20 23 25 25 10 17 23 24 Most Carried 25 | 6 20 20 25 25 25 21 12 15 24 Average Carried 20 | 4 11 19 23 24 23 10 10 14 18 Final Capacity 25 | 8 20 20 25 25 25 10 10 25 20 Final Carried 25 | 6 20 20 25 25 21 10 10 15 10 Class Distribution -------------------- 51% | Scavenger-Mutant 27% | Commander-Mutant 14% | Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Scavenger-Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Matter Collected 5283 | 255 627 52 1210 753 1464 150 150 156 466 Remotely . | . . . . . . . . . . Salvage Created 6885 | 148 793 87 1758 949 1765 147 84 . 1154 Parts 396 | 13 56 5 106 57 103 4 1 . 51 Haulers Intercepted 9 | . 2 . 6 . 1 . . . . Recyclers Shooed 8 | . 2 . 2 . 3 . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Combat Hostiles Destroyed 120 | . 14 2 25 24 34 . . . 21 Guns 81 | . 14 2 25 11 25 . . . 4 Cannons 15 | . . . . 7 4 . . . 4 AOE 24 | . . . . 6 5 . . . 13 Classes Destroyed 18 | 2 7 . 1 1 . 1 . . 6 Worker 12 | . 2 . 3 . 5 2 . . . Builder 8 | . 2 . 2 . 4 . . . . Tunneler 10 | 4 . . 2 4 . . . . . Hauler 9 | . 2 . 6 . 1 . . . . Recycler 13 | 1 2 . 3 2 3 1 1 . . Mechanic 1 | . . . . . . 1 . . . Operator 6 | . 2 . 2 . 1 1 . . . Turret 1 | . . . . . . . . . 1 Watcher 8 | . 2 . 3 . 3 . . . . Swarmer 25 | . 6 . 5 3 11 . . . . Grunt 56 | . 8 2 12 17 17 . . . . Brawler 1 | . . . . . . . . . 1 Sentry 16 | . . . 8 2 6 . . . . Federalist 2 | . . . . . . . . . 2 Ranger 2 | . . . . . . . . . 2 Guru 1 | . . . . . . . . . 1 Scrapper 14 | . . . . . . . . . 14 Assembled 2 | . . . . 2 . . . . . Thug 2 | . . . . . . . . . 2 Best Kill Streak 10 | 3 5 2 9 6 10 4 1 . 10 Combat Bots Only 10 | . 3 2 4 5 7 . . . 10 Max Kills in Single Turn 3 | 1 2 1 2 3 3 1 1 . 3 Gunslinging 1 | . 1 . 1 1 . . . . . Exploded 3 | . . . . 3 3 . . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Hostile Shots Fired 809 | . 50 17 102 97 320 11 18 . 194 Missed 274 | . 15 6 33 35 98 6 10 . 71 Hits 535 | . 35 11 69 62 222 5 8 . 123 Melee 2 | . . . . 2 . . . . . Projectile 533 | . 35 11 69 60 222 5 8 . 123 Critical Strikes 27 | . 1 . 3 . 14 . . . 9 Actively Blocked 1 | . . . . . 1 . . . . Damage Taken 7791 | . 384 167 918 863 3199 45 58 . 2157 Core 1289 | . 85 66 142 40 389 10 12 . 545 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 52 | . 12 10 . . 30 . . . . Regen/Repaired (Parts) 237 | . . . . . 216 21 . . . Core Remaining (%) 55 | 100 . 39 . 54 29 . . . . Volleys Fired 568 | 10 81 6 145 66 194 . 8 . 58 Largest 2 | 2 2 2 2 2 2 . 1 . 2 Hottest 100 | 40 100 40 100 60 53 . 40 . 70 Shots Fired 1025 | 20 159 12 273 126 344 . 8 . 83 Gun 858 | 20 156 12 256 88 296 . . . 30 Cannon 119 | . . . 8 32 45 . 8 . 26 Launcher 36 | . . . . 6 3 . . . 27 Special 12 | . 3 . 9 . . . . . . Kinetic 977 | 20 156 12 264 120 341 . 8 . 56 Thermal 12 | . 3 . 9 . . . . . . Explosive 36 | . . . . 6 3 . . . 27 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | 6 9 3 18 10 10 . 1 . 10 Robot Miss Streak 5 | 1 3 1 5 5 4 . 1 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . 2 . 2 2 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . Shots Hit Robots 589 | 11 92 6 157 54 224 5 1 . 39 Core Hits 290 | 7 38 5 69 39 80 1 1 . 50 Critical Kills 3 | . 2 . 1 . . . . . . Critical Parts Destroyed 7 | . 1 . 2 1 1 2 . . . Critical Strikes 12 | . 3 . 3 2 1 2 . . 1 Destroy 7 | . 3 . 3 1 . . . . . Blast 2 | . . . . 1 . . . . 1 Smash 3 | . . . . . 1 2 . . . Melee Attacks 37 | . . . . . 12 10 8 3 4 Impact 33 | . . . . . 12 10 8 3 . Slashing 4 | . . . . . . . . . 4 Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . . 4 4 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12431 | 132 1212 89 2284 1421 4237 342 29 . 2685 Guns 7793 | 132 1212 89 2284 732 2962 . . . 382 Cannons 1321 | . . . . 343 493 . 29 . 456 Explosions 2521 | . . . . 346 328 . . . 1847 Melee 796 | . . . . . 454 342 . . . Ramming . | . . . . . . . . . . Kinetic 9114 | 132 1212 89 2284 1075 3455 . 29 . 838 Thermal . | . . . . . . . . . . Explosive 2521 | . . . . 346 328 . . . 1847 Electromagnetic . | . . . . . . . . . . Impact 796 | . . . . . 454 342 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 553 | . . . . 12 293 241 . . 7 Projectiles 10 | . . . . . 10 . . . . Explosions 72 | . . . . 12 53 . . . 7 Melee 471 | . . . . . 230 241 . . . Knockbacks 13 | . . . . 2 7 2 . . 2 Impact 4 | . . . . . 2 2 . . . Kinetic 9 | . . . . 2 5 . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 121 | . . . . 121 . . . . . Shots 3 | . . . . 3 . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 412 | . 60 9 36 26 52 19 13 3 412 Average Temperature 44 | . 22 7 10 6 11 3 3 2 107 Received Heat Transfer 3741 | . 153 90 375 323 1701 18 18 . 1063 Effects 3 | . . . . . . . . . 3 Shutdowns 2 | . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 7 | . . . . . 3 4 . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 10 | . . . . . 6 4 . . . Impact Corruptions 16 | . . . . . 7 9 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . . . . . . 4 Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Maximum Alert Level 2 | . . . 1 1 2 . . . . Low Security (%) 88 | 100 100 100 80 99 74 100 100 100 . Level 1 10 | . . . 19 . 19 . . . . Level 2 1 | . . . . . 6 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 422 | 10 134 40 246 204 422 196 80 16 . Initial 186 | . . 3 . 88 35 186 50 15 . Average 97 | 2 55 5 141 86 119 152 50 . . Influence Increases 3222 | 25 452 50 910 546 1079 64 90 6 . Destroy 0b10 Robot/C 1940 | . 280 40 500 440 680 . . . . Destroy 0b10 Robot/NC 330 | 25 60 . 100 30 85 25 5 . . Destroy Leader 394 | . 58 10 158 20 148 . . . . Successful Hack 110 | . 9 . 40 . 26 20 12 3 . Select Force Hacks 30 | . . . 30 . . . . . . Disable Machine 120 | . 15 . 45 . 30 15 15 . . Destroy Structure 103 | . . . 7 41 35 4 13 3 . Partial Spotted 15 | . . . . . . . 15 . . Lose Combat Pursuer 180 | . 30 . 30 15 75 . 30 . . Influence Decreases 3222 | 25 444 58 683 682 758 366 160 46 . Entered New Map 511 | . . 5 . 139 56 226 60 25 . Time Decay 2478 | 25 444 50 653 513 532 140 100 21 . Lost Part 223 | . . 3 20 30 170 . . . . Lost Ally 10 | . . . 10 . . . . . . Squads Dispatched 14 | . 3 . 2 . 5 3 1 . . Investigation 5 | . 1 . 1 . . 2 1 . . Extermination 1 | . . . . . . 1 . . . Reinforcement 6 | . 2 . 1 . 3 . . . . Assault 1 | . . . . . 1 . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Distress Signals 10 | . 1 . 5 2 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 230 | . 27 2 46 26 59 3 6 . 61 Peak Tracking Total 12 | . 5 2 6 4 7 2 5 . 12 Tactical Retreats 10 | . 1 . 2 1 3 . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Traps Triggered 2 | . . . 2 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Machines Disabled 15 | . 1 . 3 . 2 1 1 . 7 Max in Single Turn 2 | . 1 . 1 . 1 1 1 . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Machines Accessed 48 | . 8 . 11 . 6 5 4 7 7 Terminals 29 | . 6 . 10 . 5 3 3 2 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . Recycling Units 7 | . 2 . 1 . . . 1 3 . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 161 | . 17 . 24 . 20 14 9 36 41 Successful 117 | . 7 . 10 . 12 6 8 33 41 Failed 44 | . 10 . 14 . 8 8 1 3 . Catastrophic 16 | . 5 . 7 . 1 3 . . . Database Lockouts . | . . . . . . . . . . Manual 51 | . 10 . 19 . 6 7 7 2 . Terminals 68 | . 13 . 23 . 13 8 7 4 . Fabricators . | . . . . . . . . . . Repair Stations 10 | . . . . . 7 3 . . . Recycling Units 15 | . 4 . 1 . . . 2 8 . Scanalyzers 3 | . . . . . . 3 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 91 | . 4 . 7 . 6 1 5 27 41 Record 64 | . . . . . . . . 24 40 Robot Analysis 4 | . 2 . 2 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 2 | . . . . . . . 2 . . Branch Access Points 5 | . . . 2 . 1 1 1 . . Terminal Index 1 | . . . . . 1 . . . . Locate Traps 4 | . 1 . 1 . . . 1 1 . Patrol Status 1 | . . . . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . . . . Recall Assault 1 | . . . . . 1 . . . . Hauler Manifests 3 | . . . 1 . 1 . 1 . . Zone Layout 3 | . . . . . 2 . . 1 . Proto ID Catalog 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . . . . . 6 2 . . . Scan Component 4 | . . . . . 3 1 . . . Repair 4 | . . . . . 3 1 . . . Recycling Unit Hacks 8 | . 2 . . . . . 1 5 . Retrieve Matter 1 | . . . . . . . . 1 . Retrieve Components 7 | . 2 . . . . . 1 4 . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 1 . 3 . . 1 2 1 . Terminals 4 | . . . 2 . . 1 1 . . Assimilate 3 | . . . 2 . . 1 . . . Botnet 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . 1 1 . Reject 3 | . 1 . . . . . 1 1 . Tunnel 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 7 . 9 . 5 4 1 2 . Full Trace Events 6 | . 3 . . . . 2 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . . 3 1 . . . Time 122 | . . . . . 84 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 14 | . 13 . . . . . 1 . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 14 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Total Allies 17 | . . . 2 . . . . 14 1 Largest Group 14 | . . . 1 . . . . 14 14 Highest-Rated Group 301 | . . . 10 . . . . 301 301 Highest-Rated Ally 40 | . . . 10 . . . . 40 40 Total Orders 10 | . . . . . . . . . 10 STAY 10 | . . . . . . . . . 10 Ally Attacks 38 | . . . . . . . . . 38 Total Damage 994 | . . . . . . . . . 994 Kills 9 | . . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . Allies Melted 3 | . . . . . . . . . 3 Turrets Deployed 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Active Infowar (turns) 10665 | 28 285 39 2726 1822 1102 297 219 666 3481 Sensors 7136 | . . . 2083 317 79 291 219 666 3481 Terrain 662 | 20 . . 642 . . . . . . Structural 1392 | . . . . . 667 287 219 219 . Seismic 2833 | 8 285 39 588 1505 365 43 . . . Robot Analysis Total 4 | . 2 . 2 . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Turns Passed 13627 | 90 1208 378 2726 1823 2440 297 219 666 3780 Spaces Moved 6715 | 31 685 74 1157 727 695 784 305 413 1844 Core 1 | . . . . . 1 . . . . Treads 819 | . 96 74 163 24 444 . . . 18 Legs 9 | 4 . . . . . . . . 5 Wheels 4414 | 27 589 . 989 703 250 . 48 238 1570 Hover . | . . . . . . . . . . Flight 1472 | . . . 5 . . 784 257 175 251 Fastest Speed 24 | 100 100 240 130 175 175 24 24 24 24 Average Speed 159 | 102 133 240 185 195 238 24 54 134 188 Slowest Speed 1400 | 120 240 240 780 240 1400 26 215 215 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 3 91 17 85 99 52 16 59 72 93 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . 1 Known Exits Taken 5 | . . . 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . Scrap Searched 6 | . . 1 . 1 . . . . 4 Spaces Dug 27 | . . . 5 . 3 4 12 3 . Terrain Destroyed 181 | . . . 5 44 28 4 13 3 84 Melee 16 | . . . . . 3 4 6 3 . Projectile 21 | . . . 5 . . . 7 . 9 AOE 144 | . . . . 44 25 . . . 75 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Total 8501 | 71 814 265 1446 1002 1127 865 333 519 2059 Wait 695 | 22 8 177 44 162 129 40 . 27 86 Move 6704 | 30 684 73 1156 726 694 781 304 412 1844 Hop 1 | . . . . . . 1 . . . Pick Up 105 | 2 19 3 23 3 21 4 3 5 22 Fast Attach 50 | 2 1 . 15 10 12 1 2 1 6 Attach 50 | 2 1 2 6 5 16 9 . . 9 Detach 4 | . . . 1 2 1 . . . . Swap 102 | . 12 3 22 16 24 8 4 3 10 Drop 119 | 3 8 1 34 12 24 11 4 2 20 Fire 568 | 10 81 6 145 66 194 . 8 . 58 Melee 37 | . . . . . 12 10 8 3 4 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 66 | . . . . . . . . 66 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 91 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 7) 275 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 884 | -10/Materials | Discovered new exit (range 16) 1121 | -10/Materials | Discovered new exit (range 16) 1299 | -10/Materials | Entered Mines 1300 | -10/Mines | Assembled infested the area 1318 | -10/Mines | Core integrity fell below 50% 1665 | -10/Mines | Discovered new exit (range 6) 1677 | -10/Mines | Entered Materials 1677 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2241 | -9/Materials | Discovered new exit (range 10) 2259 | -9/Materials | Build established: Scavenger-Mutant 2266 | -9/Materials | Identified exit to Materials 2346 | -9/Materials | Identified exit to Mines 2596 | -9/Materials | Discovered exit to Materials (range 3) 3650 | -9/Materials | Discovered exit to Materials (range 3) 4403 | -9/Materials | Entered Mines 4421 | -9/Mines | Met a Derelict bent on vengeance 4547 | -9/Mines | Excavation squad dispatched 4547 | -9/Mines | A large section of the Mines collapsed 4797 | -9/Mines | Excavation squad dispatched 4862 | -9/Mines | Identified exit to Exiles 5047 | -9/Mines | Excavation squad dispatched 5297 | -9/Mines | Excavation squad dispatched 5332 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5487 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6112 | -9/Mines | Learned Materials stockpile data 6123 | -9/Mines | Discovered exit to Materials (range 9) 6196 | -9/Mines | Discovered exit to Materials (range 6) 6226 | -9/Mines | Entered Materials 6226 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7024 | -8/Materials | Lost 3 parts (1p1n1u) 7624 | -8/Materials | Discovered new exit (range 13) 7734 | -8/Materials | Repaired Hvy. Assault Rifle 7761 | -8/Materials | Repaired Lgt. Treads 7788 | -8/Materials | Repaired Sensor Array 8039 | -8/Materials | Core integrity fell below 50% 8046 | -8/Materials | Lost 3 parts (1p1n1u) 8064 | -8/Materials | Destroyed 7 combat bots 8190 | -8/Materials | Garrison activated, responded to threat 8340 | -8/Materials | Lost 6 parts (2n2u2w) 8411 | -8/Materials | Discovered new exit (range 15) 8506 | -8/Materials | Lost 3 parts (1p2n) 8626 | -8/Materials | First assault squad dispatched 8666 | -8/Materials | Entered Factory 8666 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8739 | -7/Factory | Identified exit to Storage 8739 | -7/Factory | Identified exit to Lower Caves 8796 | -7/Factory | Discovered new exit (range 10) 8943 | -7/Factory | Repaired Lgt. Nuclear Core 8963 | -7/Factory | Entered Storage 8964 | -7/Storage | Build established: Hacker-Sprinter 8965 | -7/Storage | Identified exit to Recycling 9181 | -7/Storage | Used back door to open Recycling access 9182 | -7/Storage | Entered Recycling 9228 | -7/Recycling | Discovered new exit (range 16) 9765 | -7/Recycling | Scanned before Scraplab entrance 9802 | -7/Recycling | Build established: Commander-Mutant 9815 | -7/Recycling | Discovered new exit (range 3) 9817 | -7/Recycling | Identified exit to Scraptown 9848 | -7/Recycling | Entered Scraptown 9848 | -7/Scraptown | Accompanied by 14 allies 9960 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10283 | -7/Scraptown | Discovered new exit (range 5) 10289 | -7/Scraptown | Identified exit to Factory 10435 | -7/Scraptown | Visited Cave Peace 10526 | -7/Scraptown | Visited Spacefarers 10644 | -7/Scraptown | Visited Red Mages 11073 | -7/Scraptown | Visited Symbiants 11191 | -7/Scraptown | Visited Fellowship of the Rings 11232 | -7/Scraptown | Visited Awakened 11290 | -7/Scraptown | Visited IN-MT5's Study 11621 | -7/Scraptown | Visited UFD Registry 11621 | -7/Scraptown | Registered with UFD as "Bulletdrive" 11690 | -7/Scraptown | Visited Curators Association 11821 | -7/Scraptown | Visited Abandonware Association 11836 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 11845 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 11898 | -7/Scraptown | Visited DA-N13 Charitable Foundation 11918 | -7/Scraptown | Found DCF Scrap (28 items) 12245 | -7/Scraptown | Visited Derelict Rescue Squad 12266 | -7/Scraptown | Found DRS Beacon 12315 | -7/Scraptown | Visited Research Penetration Think Tank 12401 | -7/Scraptown | Visited Botcube Research 12416 | -7/Scraptown | Found Botcube 12460 | -7/Scraptown | Visited Science Guys 12552 | -7/Scraptown | Visited Chapter 10 12673 | -7/Scraptown | Visited Scrap Suit Storage 12774 | -7/Scraptown | Discovered exit to Factory (range 5) 13149 | -7/Scraptown | Met Optimus 13149 | -7/Scraptown | Accepted into 0bPrime 13284 | -7/Scraptown | Civil war broke out across Scraptown 13321 | -7/Scraptown | Botcube activated 13341 | -7/Scraptown | Lost 9 allies 13403 | -7/Scraptown | Lost 3 allies 13411 | -7/Scraptown | Found Deploy-a-Sentry 13438 | -7/Scraptown | DAS Turret deployed 13555 | -7/Scraptown | Lost 5 allies 13565 | -7/Scraptown | Lost 4 parts (2n2u) 13567 | -7/Scraptown | Destroyed 10 combat bots 13590 | -7/Scraptown | Core integrity fell below 50% 13627 | -7/Scraptown | Core integrity fell below 20% 13628 | -7/Scraptown | Self-destructed Last Messages --------------- 13615_ PU-Q1P(E) destroyed. 13615_ Acquired 1 matter. 13616_ Bolt penetrates Reinforced Barrier. 13619_ The unstable cave ceiling collapses. 13619_ Bolt penetrates Reinforced Barrier. 13620_ The unstable cave ceiling collapses. 13620_ Imp. Light Armor Plating destroyed. 13622_ WW-PTL(j) cannibalizes Ovr. Pulse Rifle to repair Ovr. Pulse Rifle. 13622_ Bolt penetrates JY-0QD(p). 13623_ Destroyed Imp. Hover Unit. 13623_ JY-0QD(p) destroyed. 13625_ EU-8YN(j) cannibalizes Ovr. Titanium Leg to repair Ovr. Titanium Leg. 13625_ Destroyed Lgt. Ion Engine. 13625_ 7U-TB9(x) suffers critical hit (Burn). 13626_ 9J-EV2(j) cannibalizes Ovr. Titanium Leg to repair Ovr. Titanium Leg. 13627_ 9J-EV2(j) destroyed. 13627_ Bolt penetrates Earth. 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[ == =%%%*![!#""""#= =! | | ! !![!![ !%* %! %!%!!! ![%*!%#????# = | | %*%!%*= ![[!==!!% %[ !==%!=#????#" " " | | ###########!#######*#"""=="""" =[["##????# #; | | ?#" #?# " # #?????##" | | ?#"" #?#" "" # #?????## !" | | ?#"" """ #?#"" !%[ ""[=%*###?????# #== | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 250 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 22% | -8/Materials Lgt. Treads | 17% | -8/Materials Sensor Array | 45% | -8/Materials Lgt. Nuclear Core | 58% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonCooledMultirail Manual? 0 Play Time 02:03:27 Cumulative 51.3 hours Start 2025.07.25 @ 14:25:30 End 2025.07.25 @ 17:17:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 47 Gallery% 24 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bb605a6-75be-49cb-b3ff-eed7af53596b