Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 21:53:12

Player: Corvi

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (23)      115
Value Destroyed (426)      426
Prototype IDs (26)         520
Alien Tech Used (0)        0
Bonus (335)                335
              TOTAL SCORE: 2196

 Bonus
-------
Follower Combat Kills      35
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/250
Matter                     207/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (120)
Location                   -9/Mines

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
         Aluminum Leg
         Aluminum Leg
>        --- UTILITY (2) ------
  Medium Storage Unit
         Hacking Suite
>        --- WEAPON (2) -------
    Mini Grenade Launcher
>        --- INVENTORY (10) ---
   Light Nuclear Core
         Aluminum Leg
         Aluminum Leg
  Medium Storage Unit
         Signal Interpreter
         Weapon Shielding
         Firepult
         Mining Claw

 Peak State 
------------
>        --- POWER ------------
   Light Nuclear Core
>        --- PROPULSION -------
         Aluminum Leg
         Aluminum Leg
>        --- UTILITY ----------
  Medium Storage Unit
         Hacking Suite
>        --- WEAPON -----------
         Assault Rifle
         Rocket Launcher
>        --- INVENTORY --------
   Light Ion Engine
   Light Nuclear Core
         Aluminum Leg
         Aluminum Leg
         Sensor Array
         Sensor Array
         Signal Interpreter
         Particle Gun
         Firepult
[Rating: 15]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Medium Storage Unit
  Storage                  Medium Storage Unit
  Hackware                 Hacking Suite
  Protection               Weapon Shielding
Weapon                     Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             32   | 7   13  4   2   6   
  Power                    6    | 2   1   2   .   1   
    Engine                 5    | 2   1   1   .   1   
    Core                   1    | .   .   1   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               7    | 2   3   .   1   1   
    Treads                 .    | .   .   .   .   .   
    Leg                    7    | 2   3   .   1   1   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  5    | 1   2   .   1   1   
    Device                 .    | .   .   .   .   .   
    Storage                3    | 1   1   .   .   1   
    Processor              .    | .   .   .   .   .   
    Hackware               1    | .   .   .   1   .   
    Protection             1    | .   1   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   14   | 2   7   2   .   3   
    Energy Gun             2    | 1   1   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          7    | 1   4   1   .   1   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               5    | .   2   1   .   2   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 4    | .   .   1   .   3   
  Power                    1    | .   .   .   .   1   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   3    | .   .   1   .   2   
  Highest Loss Streak      3    | .   .   1   .   3   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     96   | .   96  93  100 98  
  Engine                   7    | .   14  5   .   12  
  Core                     3    | .   .   3   14  .   
  Leg                      28   | .   28  28  28  28  
  Storage                  14   | .   14  14  14  14  
  Hackware                 3    | .   .   .   4   14  
  Protection               9    | .   11  14  9   .   
  Energy Gun               1    | .   6   .   .   .   
  Ballistic Gun            23   | .   21  27  28  13  
  Launcher                 3    | .   .   .   .   14  
Peak Build Rating          15   | 6   8   10  14  15  
  Average Rating           9    | 3   7   8   11  12  
  On Entrance              7    | .   6   8   10  14  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             21   | 14  20  21  20  21  
  Greatest Support         20   | 20  20  20  20  20  
  Greatest Overweight (x)  1    | .   .   1   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 10   | 8   10  10  10  10  
  Average Capacity         9    | 6   8   10  10  10  
  Most Carried             10   | 5   10  10  10  10  
  Average Carried          9    | 2   7   9   9   9   
  Final Capacity           10   | 8   10  10  10  10  
  Final Carried            10   | 2   10  10  10  9   

 Class Distribution 
--------------------
 80% | Mutant
 19% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -10/Exiles
 Scavenger-Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Yrd Mat Min Exi Min 
Matter Collected           849  | 204 369 153 .   123 
  Remotely                 .    | .   .   .   .   .   
Salvage Created            618  | .   431 82  .   105 
  Parts                    55   | .   42  6   .   7   
Haulers Intercepted        1    | .   1   .   .   .   
Recyclers Shooed           1    | .   .   .   .   1   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Combat Hostiles Destroyed  28   | .   9   4   .   15  
  Guns                     10   | .   5   4   .   1   
  AOE                      18   | .   4   .   .   14  
Classes Destroyed          10   | .   7   .   .   3   
  Worker                   1    | .   .   .   .   1   
  Builder                  3    | .   2   .   .   1   
  Hauler                   1    | .   1   .   .   .   
  Recycler                 2    | .   1   .   .   1   
  Operator                 1    | .   1   .   .   .   
  Watcher                  1    | .   1   .   .   .   
  Swarmer                  6    | .   3   3   .   .   
  Grunt                    7    | .   6   1   .   .   
  Demolisher               1    | .   .   .   .   1   
  Assembled                14   | .   .   .   .   14  
Best Kill Streak           14   | .   3   3   .   14  
  Combat Bots Only         14   | .   2   3   .   14  
Max Kills in Single Turn   7    | .   2   2   .   7   
  Gunslinging              1    | .   .   1   .   .   
  Exploded                 7    | .   2   .   .   7   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   
--------                   Run  | Yrd  Mat  Min  Exi  Min  
Hostile Shots Fired        62   | .    33   12   .    17   
  Missed                   16   | .    11   1    .    4    
Damage Taken               993  | .    277  101  .    615  
  Core                     262  | .    20   33   .    209  
  Absorbed by Shields      .    | .    .    .    .    .    
  Redirected to Shielding  31   | .    24   7    .    .    
Core Remaining (%)         100  | 100  .    .    .    .    
Volleys Fired              68   | .    47   8    .    13   
  Largest                  2    | .    2    2    .    2    
  Hottest                  63   | .    60   50   .    63   
Shots Fired                122  | .    87   16   .    19   
  Gun                      103  | .    83   13   .    7    
  Cannon                   .    | .    .    .    .    .    
  Launcher                 19   | .    4    3    .    12   
  Special                  .    | .    .    .    .    .    
  Kinetic                  85   | .    65   13   .    7    
  Thermal                  .    | .    .    .    .    .    
  Explosive                19   | .    4    3    .    12   
  Electromagnetic          18   | .    18   .    .    .    
  Robot Hit Streak         8    | .    8    3    .    6    
  Robot Miss Streak        6    | .    6    2    .    2    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        3    | .    2    1    .    .    
    Max Gunslinging Chain  1    | .    1    1    .    .    
Shots Hit Robots           62   | .    47   5    .    10   
  Core Hits                66   | .    24   5    .    37   
  Critical Kills           .    | .    .    .    .    .    
  Critical Parts Destroyed 1    | .    1    .    .    .    
  Critical Strikes         1    | .    1    .    .    .    
    Destroy                1    | .    1    .    .    .    
Melee Attacks              .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    
Damage Inflicted           2133 | .    861  70   .    1202 
  Guns                     672  | .    545  62   .    65   
  Cannons                  .    | .    .    .    .    .    
  Explosions               1455 | .    316  2    .    1137 
  Melee                    .    | .    .    .    .    .    
  Ramming                  6    | .    .    6    .    .    
  Kinetic                  611  | .    484  62   .    65   
  Thermal                  .    | .    .    .    .    .    
  Explosive                1455 | .    316  2    .    1137 
  Electromagnetic          61   | .    61   .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         .    | .    .    .    .    .    
  Average Corruption       .    | .    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            74   | .    36   .    .    38   
  Projectiles              .    | .    .    .    .    .    
  Explosions               74   | .    36   .    .    38   
  Melee                    .    | .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    
Self-Inflicted Damage      164  | .    21   6    .    137  
  Shots                    6    | .    1    1    .    4    
  Rammed                   .    | .    .    .    .    .    
Targets Rammed             2    | .    .    2    .    .    
  Kicked                   2    | .    .    2    .    .    
  Crushed                  .    | .    .    .    .    .    
Highest Temperature        27   | .    27   .    .    .    
  Average Temperature      17   | .    17   .    .    .    
  Received Heat Transfer   99   | .    99   .    .    .    
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Melted             4    | .    .    4    .    .    
  Heat Transferred         .    | .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Peak Influence             216  | .   216 132 .   67  
  Initial                  55   | .   .   55  .   .   
  Average                  55   | .   99  55  .   8   
Maximum Alert Level        1    | .   1   .   .   .   
  Low Security (%)         96   | 100 89  100 .   100 
  Level 1                  3    | .   10  .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          2    | .   2   .   .   .   
  Investigation            1    | .   1   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            1    | .   1   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Distress Signals           .    | .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              44   | .   19  3   .   22  
  Peak Tracking Total      20   | .   4   3   .   20  
  Tactical Retreats        2    | .   1   .   .   1   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Traps Triggered            1    | .   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Yrd Mat Min Exi Min 
Machines Disabled          .    | .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Machines Accessed          7    | .   5   .   2   .   
  Terminals                5    | .   5   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                34   | .   10  .   24  .   
  Successful               33   | .   9   .   24  .   
  Failed                   1    | .   1   .   .   .   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   6    | .   5   .   1   .   
  Terminals                10   | .   10  .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             33   | .   9   .   24  .   
  Record                   23   | .   .   .   23  .   
  Prototype ID Bank        2    | .   2   .   .   .   
  Alert Level              1    | .   1   .   .   .   
  Unreport Threat          1    | .   1   .   .   .   
  Locate Traps             2    | .   2   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   
  Registered Components    1    | .   1   .   .   .   
  Zone Layout              1    | .   1   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         2    | .   2   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Yrd Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Total Allies               3    | .   .   3   .   .   
  Largest Group            3    | .   .   3   2   1   
  Highest-Rated Group      40   | .   .   40  24  16  
  Highest-Rated Ally       16   | .   .   16  16  16  
Total Orders               .    | .   .   .   .   .   
Ally Attacks               22   | .   .   20  .   2   
  Total Damage             169  | .   .   154 .   15  
  Kills                    1    | .   .   1   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              1    | .   .   1   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    4    | .   .   3   .   1   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   
-------------              Run  | Yrd  Mat  Min  Exi  Min  
Turns Passed               3000 | 65   732  1116 512  575  
Spaces Moved               2273 | 55   469  894  423  432  
  Core                     23   | 23   .    .    .    .    
  Treads                   .    | .    .    .    .    .    
  Legs                     2250 | 32   469  894  423  432  
  Wheels                   .    | .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            50   | 50   120  120  120  120  
  Average Speed            119  | 90   120  120  120  121  
  Slowest Speed            190  | 120  120  190  120  190  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       54   | 4    57   99   70   43   
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     4    | .    .    3    1    .    
  Known Exits Taken        .    | .    .    .    .    .    
  Unknown Exits Taken      4    | 1    1    1    1    .    
Scrap Searched             3    | .    .    1    .    2    
Spaces Dug                 .    | .    .    .    .    .    
Terrain Destroyed          133  | .    27   25   .    81   
  Melee                    .    | .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    
  AOE                      133  | .    27   25   .    81   
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Total                      2435 | 69  552 919 428 467 
  Wait                     10   | .   .   8   .   2   
  Move                     2269 | 54  468 893 422 432 
  Hop                      .    | .   .   .   .   .   
  Pick Up                  32   | 8   15  2   1   6   
  Fast Attach              2    | .   1   1   .   .   
  Attach                   16   | 6   3   2   1   4   
  Detach                   1    | .   1   .   .   .   
  Swap                     14   | 1   9   1   1   2   
  Drop                     20   | .   8   2   2   8   
  Fire                     68   | .   47  8   .   13  
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     2    | .   .   2   .   .   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   1    | .   .   .   1   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / [*Min])
-10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub])
-10/Exiles (discovered 2 exits: [*Min x2])
-9/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Discovered new exit (range 15)
   66 | -11/Scrapyard | Entered Materials
  260 | -10/Materials | Discovered new exit (range 16)
  313 | -10/Materials | Build established: Mutant
  444 | -10/Materials | Discovered new exit (range 17)
  490 | -10/Materials | Discovered new exit (range 15)
  798 | -10/Materials | Entered Mines
  799 | -10/Mines     | Learned location of Storage (-7)
  858 | -10/Mines     | Discovered new exit (range 4)
  887 | -10/Mines     | Learned location of Mines (-9)
 1083 | -10/Mines     | Discovered new exit (range 5)
 1230 | -10/Mines     | Learned Materials stockpile data
 1286 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 1304 | -10/Mines     | Learned location of Zion (-7)
 1310 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1311 | -10/Mines     | Discovered new exit (range 5)
 1569 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 1710 | -10/Mines     | Discovered new exit (range 6)
 1914 | -10/Mines     | Entered Exiles
 1914 | -10/Exiles    | Accompanied by 2 allies
 1943 | -10/Exiles    | Discovered new exit (range 15)
 1959 | -10/Exiles    | Met 8R-AWN
 1984 | -10/Exiles    | Met EX-HEX
 2089 | -10/Exiles    | Met EX-DEC
 2165 | -10/Exiles    | Met EX-BIN
 2188 | -10/Exiles    | Aligned with FarCom system
 2189 | -10/Exiles    | Given EX-Vault access code
 2230 | -10/Exiles    | Opened EX-Vault
 2243 | -10/Exiles    | Found Firepult
 2269 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 2371 | -10/Exiles    | Discovered new exit (range 12)
 2426 | -10/Exiles    | Left Exiles lab with Firepult
 2426 | -10/Exiles    | Entered Mines
 2426 | -9/Mines      | Accompanied by 2 allies
 2427 | -9/Mines      | Assembled infested the area
 2457 | -9/Mines      | Destroyed 14 combat bots
 2541 | -9/Mines      | Discovered new exit (range 14)
 2700 | -9/Mines      | Learned Materials terminal intel
 2722 | -9/Mines      | Build established: Scavenger-Mutant
 2985 | -9/Mines      | Core integrity fell below 50%
 2992 | -9/Mines      | Core integrity fell below 20%
 3001 | -9/Mines      | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
  start expanding in this direction."
U-05 Engineer lays Concrete.
Searching scrap...
Found Imp. Targeting Computer.
Found Shotgun.
Found 45 Matter.
Acquired 10 matter.
Acquired derelict log, extracted data.
Data stored: Materials terminal intel.
K-01 Serf collects debris. <x5>
Acquired 9 matter.
R-06 Scavenger collects Sml. Laser.
R-06 Scavenger collects Aluminum Leg.
R-06 Scavenger destroyed.
D-53 Grenadier destroyed.
Assault Rifle destroyed.
The unstable cave ceiling collapses.
Lgt. Ion Engine destroyed.
The unstable cave ceiling collapses.
Rocket Launcher destroyed.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|               ???????????????????????????????????? |
|               ???????????????????????????????????? |
|               ???????????????????????????????????? |
|               ?????????????????????????????????### |
|               ?????????????????????###????????##   |
|               ????????????????????## ##??????##    |
|               ????????????????????#   #??????#     |
|               ????????????????????#   ##????##     |
|               ????????????????????##   #????#      |
|               ?????????????????????#   #???##      |
|               ???????????????#######   #?###       |
|               ???????????????#         ### #       |
|               ???????????????#  ####  " # ##       |
|               ???????????????#  #??#    ###        |
|               ???????????????#  #??#               |
|               ????????#####??#  #??##              |
|               ????????#   ####  #???######       # |
|               ????????#         #?????# #       ## |
|               ???????## """"    #?????##  * = [##? |
|               ???????#  """"    #?????##      ###? |
|               ???????#  """"    #??????##  #####?? |
|               ??????##          ##??????######???? |
|               ??????#            ###?????????????? |
|               ??????#              ##????????????? |
|               ??????#    @    #     #????????????? |
|               ??????#         #     #????????????? |
|               ??????#         #    ##????????????? |
|               ??????##             #?????????????? |
|               ???????#       #     #?????????????? |
|               ???????##      #    ##?????????????? |
|               ????????#      #    #??????????????? |
|               ???????#       #    #??????????????? |
|               ???????#            #??????????????? |
|               ???????    =    #   #??????????????? |
|               ???????    d    #####??????????????? |
|               ???????#        #??????????????????? |
|               ??????##        #??????????????????? |
|               ??????#        ##??????????????????? |
|               ??????#         ???????????????????? |
|               ???????#  !   ##???????????????????? |
|               ???????###    #????????????????????? |
|               ?????????##    #???????????????????? |
|               ??????????##   #???????????????????? |
|               ???????????#   #???????????????????? |
|               ???????????#   #???????????????????? |
|               ???????????#    ???????????????????? |
|               ???????????      ??????????????????? |
|               ???????????       ?????????????????? |
|               ???????????##      ????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Weapon Shielding           33
Evasion (%)                55
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Hunted
Quick And Dirty

 Challenges 
------------
None

 Game 
------
Seed              GhostSpreadKit
  Manual?         0
Play Time         00:32:11
  Cumulative      8.6 hours
  Start           2024.09.05 @ 21:19:37
  End             2024.09.05 @ 21:53:12
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          10
  Rogue           10
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             6
Gallery%          10
Achievement%      13
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             0


RUN: dc757908-f79e-48ff-ab00-28859f3ff71c