Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 22:33:10 // Winter2019/RPGLIKE Player: Fellun Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (2669) 2669 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (812) 812 TOTAL SCORE: 7361 Bonus ------- High Alert Combat Kills 12 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1100 Matter 261/300 Energy 370/370 System Corruption 1% Temperature Warm (127) Movement Hovering (112) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Cooled Deuterium Engine > --- PROPULSION (4) --- Gravmag System Gravmag System Gravmag System > --- UTILITY (5) ------ Active Sensor Suite Utility Shielding Hacking Suite > --- WEAPON (3) ------- Plasma Rifle Plasma Cannon Autogun > --- INVENTORY (1) ---- Core Analyzer Peak State ------------ > --- POWER ------------ Light Nuclear Core Cooled Deuterium Engine > --- PROPULSION ------- Wheel Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Active Sensor Suite Utility Shielding Hacking Suite > --- WEAPON ----------- Plasma Rifle Plasma Cannon Autogun > --- INVENTORY -------- Core Analyzer [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Gravmag System Utility Utility Shielding Device Active Sensor Suite Processor Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Autogun Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Autogun Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 10 | 4 . 2 . . 2 2 Power 1 | 1 . . . . . . Propulsion 3 | 1 . . . . . 2 Utility 4 | 1 . 1 . . 2 . Weapon 2 | 1 . 1 . . . . Parts Attached 31 | 7 8 2 2 2 4 6 Power 6 | 2 2 . . 1 . 1 Engine 5 | 2 1 . . 1 . 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . . . . . 3 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 7 | . 3 1 . 1 2 . Device 2 | . 1 . . . 1 . Storage . | . . . . . . . Processor 2 | . 1 . . . 1 . Hackware 1 | . . . . 1 . . Protection 2 | . 1 1 . . . . Artifact . | . . . . . . . Weapon 13 | 3 3 1 2 . 2 2 Energy Gun 5 | 1 1 . 1 . 1 1 Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 6 | 2 2 1 . . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 Parts Lost 2 | . . . . 1 . 1 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . 1 . 1 To Critical Strikes . | . . . . . . . Average Backups . | . 1 1 1 . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . 1 1 . . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 1 | . . . . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 90 99 100 96 97 83 Engine 10 | . 18 11 10 10 9 7 Core 9 | . 6 11 10 10 9 7 Wheel 18 | . 25 23 20 20 19 11 Hover 2 | . . . . . . 9 Device 2 | . 2 . . . 1 7 Processor 6 | . 5 11 10 10 8 . Hackware 5 | . . . . 3 9 7 Protection 10 | . 7 13 20 13 9 7 Energy Gun 8 | . . 11 10 10 9 7 Ballistic Gun 17 | . 24 13 20 20 19 11 Peak Build Rating 63 | 6 12 15 16 17 51 63 Average Rating 27 | 4 10 12 15 15 26 57 On Entrance 16 | . 6 12 15 15 17 51 Avg Prop Armor Cover (%) 3 | . . . . . . 3 Naked Turns . | . . . . . . . Heaviest Build 36 | 11 16 21 22 23 28 36 Greatest Support 32 | 26 26 26 26 26 31 32 Greatest Overweight (x) 3 | 3 . . . . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 1 | 1 1 1 1 1 1 1 Average Capacity 1 | 1 1 1 1 1 1 1 Most Carried 1 | 1 1 1 1 1 1 1 Average Carried . | . 1 1 1 . . 1 Final Capacity 1 | 1 1 1 1 1 1 1 Final Carried 1 | 1 1 1 1 . 1 1 Class Distribution -------------------- 36% | Gunner 26% | Skirmisher 19% | Mutant 16% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -9/Storage Gunner | -9/Recycling Gunner | -9/Scraptown Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 1829 | 185 355 174 307 383 . 425 Remotely . | . . . . . . . Salvage Created 2863 | . 436 334 618 892 . 583 Parts 155 | . 19 33 36 40 . 27 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 3 | . . . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 62 | . 8 9 12 17 . 16 Guns 56 | . 8 9 12 16 . 11 Cannons 3 | . . . . . . 3 Classes Destroyed 14 | . 4 3 . 6 . 1 Worker 1 | . . . . 1 . . Builder 1 | . . . . . . 1 Tunneler 1 | . . 1 . . . . Hauler 2 | . . . . 2 . . Recycler 1 | . . . . 1 . . Operator 3 | . 1 . 1 . . 1 Watcher 5 | . 3 . 2 . . . Swarmer 9 | . 2 . 4 1 . 2 Grunt 30 | . 6 5 5 4 . 10 Duelist 1 | . . 1 . . . . Protector 1 | . . . . 1 . . Sentry 13 | . . 3 3 6 . 1 Hunter 2 | . . . . 1 . 1 Programmer 6 | . . . . 4 . 2 Best Kill Streak 7 | . 4 7 6 5 . 5 Combat Bots Only 6 | . 4 3 6 5 . 5 Max Kills in Single Turn 2 | . 1 2 1 2 . 2 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 460 | . 31 34 56 64 . 275 Missed 124 | . 5 7 13 14 . 85 Hits 336 | . 26 27 43 50 . 190 Projectile 336 | . 26 27 43 50 . 190 Critical Strikes 10 | . . 1 1 2 . 6 Part Disruptions 1 | . . . . 1 . . Damage Taken 4426 | . 355 357 505 707 . 2502 Core 3492 | . 284 287 378 547 . 1996 Absorbed by Shields . | . . . . . . . Redirected to Core 2792 | . 222 231 307 426 . 1606 Redirected to Shielding 31 | . . . . . . 31 Core Remaining (%) 84 | 100 52 . . . 100 . Volleys Fired 219 | . 28 28 33 50 . 80 Largest 3 | . 2 3 3 3 . 3 Hottest 178 | . 46 102 102 102 . 178 Shots Fired 535 | . 56 60 99 148 . 172 Gun 495 | . 56 60 99 148 . 132 Cannon 40 | . . . . . . 40 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 336 | . 56 32 66 98 . 84 Thermal 199 | . . 28 33 50 . 88 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 50 | . 5 7 12 50 . 16 Robot Miss Streak 5 | . 3 5 2 1 . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . 1 1 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 351 | . 32 33 57 113 . 116 Core Hits 133 | . 17 16 21 33 . 46 Critical Kills 3 | . 1 . . 1 . 1 Critical Parts Destroyed 2 | . . 1 . 1 . . Critical Strikes 12 | . 1 1 3 3 . 4 Burn 7 | . . . 3 1 . 3 Meltdown 1 | . . . . . . 1 Destroy 4 | . 1 1 . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6283 | . 491 553 918 1838 . 2483 Guns 5584 | . 491 553 914 1838 . 1788 Cannons 690 | . . . . . . 690 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 9 | . . . 4 . . 5 Kinetic 3457 | . 491 271 542 1158 . 995 Thermal 2817 | . . 282 372 680 . 1483 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 1 . . 4 4 1 Average Corruption 2 | . 1 . . 3 4 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . 8 2 3 Message Errors 6 | . . . . 4 1 1 Matter Fused 2 | . . . . 2 . . Heat Flow Errors 3 | . . . . 1 1 1 Data Loss (major) 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 26 | . . . . . . 26 Projectiles 26 | . . . . . . 26 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 4 | . . . 2 . . 2 Shots . | . . . . . . . Rammed 2 | . . . 1 . . 1 Targets Rammed 2 | . . . 1 . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 240 | . . 46 143 65 228 240 Average Temperature 36 | . . 10 41 27 117 50 Received Heat Transfer 1456 | . 111 162 216 150 . 817 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . 1 . 2 Combat Hostiles 3 | . . . . 1 . 2 Parts Melted 5 | . . . . 2 . 3 Heat Transferred 6812 | . . 703 1147 1662 . 3300 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . 1 1 . . 2 Low Security (%) 71 | 100 100 72 31 100 . 53 Level 1 26 | . . 27 68 . . 41 Level 2 1 | . . . . . . 5 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 491 | . 141 235 266 180 . 491 Initial 97 | . . . . 97 . . Average 128 | . 72 102 178 91 . 176 Influence Increases 2179 | . 237 339 407 375 . 821 Destroy 0b10 Robot/C 1220 | . 160 180 240 320 . 320 Destroy 0b10 Robot/NC 95 | . 20 5 15 45 . 10 Destroy Leader 240 | . 36 60 64 . . 80 Successful Hack 25 | . 5 2 9 9 . . Disable Machine 30 | . 15 . . . . 15 Destroy Structure 14 | . 1 2 4 1 . 6 Lose Combat Pursuer 255 | . . 90 75 . . 90 Active Sensor Use 300 | . . . . . . 300 Influence Decreases 1688 | . 235 341 155 488 139 330 Entered New Map 296 | . . 2 . 155 139 . Time Decay 985 | . 130 114 155 266 . 320 Lost Part 20 | . . . . 10 . 10 Purge Threat 387 | . 105 225 . 57 . . Squads Dispatched 17 | . 1 4 2 . . 10 Investigation 4 | . . 1 . . . 3 Extermination 2 | . . . . . . 2 Reinforcement 7 | . 1 3 1 . . 2 Assault . | . . . . . . . Garrison 4 | . . . 1 . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses 3 | . . . . . . 3 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 9 | . . 3 . . . 6 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 14 24 17 14 . 35 Peak Tracking Total 8 | . 3 7 4 4 . 8 Tactical Retreats 9 | . . 3 2 . . 4 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 3 | . 2 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 2 | . 1 . . . . 1 Max in Single Turn 1 | . 1 . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 27 | . 4 2 4 6 9 2 Terminals 14 | . 4 1 4 4 . 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 105 | . 16 8 6 17 56 2 Successful 80 | . 4 6 4 10 56 . Failed 24 | . 11 2 2 7 . 2 Catastrophic 3 | . 1 1 . . . 1 Database Lockouts 1 | . 1 . . . . . Manual 26 | . 14 . 5 6 . 1 Terminals 40 | . 16 4 6 13 . 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 4 . . Scanalyzers 4 | . . 4 . . . . Garrison Access . | . . . . . . . Terminal Hacks 70 | . 3 2 3 6 56 . Record 52 | . . . . 3 49 . Robot Analysis 9 | . 2 . . 1 6 . Open Door 3 | . . . 3 . . . Unreport Threat 5 | . 1 2 . 2 . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 2 | . . . . 2 . . Scanalyzer 4 | . . 4 . . . . Retrieve Study 4 | . . 4 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 . 1 1 . . Terminals 3 | . 1 . 1 1 . . Botnet 3 | . 1 . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 4 2 2 3 . 2 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . 3 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . 2 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 1137 | . 70 . . . 201 866 A.S.S. 1067 | . . . . . 201 866 Structural 70 | . 70 . . . . . Robot Analysis Total 9 | . 2 . . 1 6 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 3744 | 47 359 329 354 638 1151 866 Spaces Moved 3018 | 37 278 248 257 461 1247 490 Core 9 | 9 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2843 | 28 278 248 257 461 1247 324 Hover 166 | . . . . . . 166 Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 90 Average Speed 93 | 95 90 90 90 90 91 105 Slowest Speed 200 | 200 90 90 90 90 105 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 3 73 29 32 93 84 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . . . . . . 4 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 3565 | 44 342 302 316 592 1254 715 Wait 160 | . 22 . 13 31 . 94 Move 3012 | 36 277 247 256 460 1246 490 Hop . | . . . . . . . Pick Up 4 | 1 2 . . . 1 . Fast Attach 14 | 6 2 2 . . 1 3 Attach 1 | . . . . 1 . . Detach . | . . . . . . . Swap 18 | 1 6 . 4 1 3 3 Drop 10 | . 5 . . 1 3 1 Fire 219 | . 28 28 33 50 . 80 Melee . | . . . . . . . Ram 2 | . . . 1 . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 125 | . . 25 9 48 . 43 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 19 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Central database locked down 266 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 10) 373 | -10/Materials | Identified exit to Materials 407 | -10/Materials | Entered another Materials area 409 | -9/Materials | Reached level 2 507 | -9/Materials | Discovered new exit (range 5) 510 | -9/Materials | Identified exit to Mines 529 | -9/Materials | Discovered new exit (range 6) 533 | -9/Materials | Identified exit to Materials 534 | -9/Materials | Discovered new exit (range 16) 535 | -9/Materials | Core integrity fell below 50% 552 | -9/Materials | Identified exit to Storage 576 | -9/Materials | Reached level 3 659 | -9/Materials | Upgraded with Utility slot (x1) 659 | -9/Materials | Upgraded with Weapon slot (x1) 736 | -9/Materials | Entered Storage 738 | -9/Storage | Reached level 4 961 | -9/Storage | Build established: Tank 999 | -9/Storage | Reached level 5 1029 | -9/Storage | Garrison activated, responded to threat 1088 | -9/Storage | Used back door to open Recycling access 1088 | -9/Storage | Discovered new exit (range 3) 1089 | -9/Storage | Identified exit to Recycling 1090 | -9/Storage | Entered Recycling 1298 | -9/Recycling | Reached level 6 1607 | -9/Recycling | Build established: Gunner 1686 | -9/Recycling | Discovered new exit (range 15) 1705 | -9/Recycling | Scanned before Scraplab entrance 1719 | -9/Recycling | Entered Scraplab 1726 | -9/Recycling | Discovered new exit (range 3) 1727 | -9/Recycling | Identified exit to Scraptown 1728 | -9/Recycling | Entered Scraptown 1730 | -9/Scraptown | Reached level 7 1754 | -9/Scraptown | System corruption cleaned by C-Scrubber 1875 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1912 | -9/Scraptown | Discovered new exit (range 9) 2009 | -9/Scraptown | Visited SPCMW 2023 | -9/Scraptown | Visited Fellowship of the Rings 2046 | -9/Scraptown | Visited CPS Storage 2059 | -9/Scraptown | Visited Shadow of the Wyrm 2075 | -9/Scraptown | Visited UFD Registry 2084 | -9/Scraptown | Visited Cyclists 2112 | -9/Scraptown | Registered with UFD as "Laserslasher" 2125 | -9/Scraptown | Entered Cyclist Reading Room 2172 | -9/Scraptown | Visited The Evicted 2202 | -9/Scraptown | Visited Comm Corps 2409 | -9/Scraptown | Visited Chapter 10 2427 | -9/Scraptown | Visited Junk Repository 2464 | -9/Scraptown | Visited Analyses Database 2486 | -9/Scraptown | Visited Science Guys 2523 | -9/Scraptown | Visited Research Penetration Think Tank 2542 | -9/Scraptown | Visited Scrap Suit Storage 2568 | -9/Scraptown | Visited Modified Component R&D 2641 | -9/Scraptown | Visited Junk Repository 2664 | -9/Scraptown | Visited Infowarlord's Domain 2677 | -9/Scraptown | Upgraded with Utility slot (x2) 2678 | -9/Scraptown | Found Active Sensor Suite 2701 | -9/Scraptown | Visited Scrapoid Research Area 2806 | -9/Scraptown | Met Optimus 2806 | -9/Scraptown | Accepted into 0bPrime 2875 | -9/Scraptown | Discovered new exit (range 3) 2876 | -9/Scraptown | Identified exit to Factory 2878 | -9/Scraptown | Civil war broke out across Scraptown 2879 | -9/Scraptown | Entered Factory 2881 | -6/Factory | Reached level 8 3198 | -6/Factory | Core integrity fell below 50% 3209 | -6/Factory | Core integrity fell below 20% 3282 | -6/Factory | Garrison activated, responded to threat 3307 | -6/Factory | Reached level 9 3359 | -6/Factory | Upgraded with Propulsion slot (x2) 3407 | -6/Factory | Build established: Skirmisher 3745 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03707_ W-25 Informer sends out distress signal. 03712_ K-01 Serf collects debris. 03712_ Used Protomatter to restore core integrity (+117, depleted) 03725_ K-01 Serf cleans the Fusion Modulator. 03726_ K-01 Serf cleans the Manufacturing Mainframe. 03733_ K-01 Serf cleans the Scanalyzer. 03736_ G-50 Soldier suffers critical hit (Burn). 03737_ Wheel destroyed. 03738_ G-50 Soldier heat short circuits Adv. Heat Sink. 03739_ Scanalyzer disabled. 03740_ G-50 Soldier heat damages Carbon-fiber Leg, Carbon-fiber Leg, Lgt. Angular Momentum Engine. 03741_ G-50 Soldier overheating. 03741_ K-01 Serf collects debris. 03742_ G-50 Soldier overheating. 03742_ Destroyed Carbon-fiber Leg. 03742_ G-50 Soldier destroyed. 03743_ T%|2TX,AZ8OX OFSZFJBNCR0TWER36> 03744_ K-01 Serf collects debris. 03744_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?# =!! ####+#######+######????????????????? | | ?# " " !" =# ???????????????? | | ## " " " # ???????????????? | | + " " ! " # """ """ """ ???????????????? | | ## " " ! " # """ """ """ ????????????????? | | ?# " " ! " %+ """ """ """ ????????????????? | | ?# " " " # ????????????????? | | ## " " " # """ """ """ ?????????????????? | | # " " " # """ """ """ #?????????????????? | | # " " ] " # """ """ """ k #?????????????????? | | # # #?????????????????? | | # # """ """ """ #?????????????????? | | ############### """ """ """ #?????????????????? | | b l # """ """ """u #?????????????????? | | "" """" """ + #?????????????????? | | F"" """" """ # #?????????????????? | | "" """" """ # * #?????????????????? | | """" # ##### ####?????????????????? | | """" # #???#u#????????????????????? | | """" !# #???#u#????????????????????? | | # #???# #????????????????????? | | ############### #???# #????????????????????? | | ??????????????# u#???# #????????????????????? | | ??????????????# #???#Y#????????????????????? | | ??????????????# #####/########?????????????? | | ??????????????# # @Y g #????????????? | | ??????????????# # "gg """"g #????????????? | | ??????????????# # ""S k"""" ?????????????? | | ??????????????# w# "" """" g?????????????? | | ??????????????# # g """"????????k???????? | | ??????????????# # ????????????????? | | ??????????????# u # """" """" ???????????????? | | ??????????????+ R/ """" """" ???????????????? | | ??????????????# # """" """"????????????????? | | ??????????????# # ?""" ""??????????????????? | | ??????????????# # ???? ???????????????????? | | ??????????????# ##????##???????????????????? | | ?????????????? ??????????????????????????? | | ?????????????# ??????????????????????????? | | ????????????? ??????????????????????????? | | ???????????? "T u??????????????????????????? | | ??????????? "" ??????????????????????????? | | ????????????? ? ?????????????????????????? | | ??????????????????? #?????????????????????????? | | ??????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 27 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Beam Rifle | -9/Materials | Hacked Autogun | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Levels Raised 8 | . . 2 2 1 1 2 XP Earned 16336 | 3000 1025 2700 2530 2600 900 3581 XP Spent 10010 | 2570 . 1600 . . 2600 3240 Upgrades 30 | 9 . 2 . . 3 16 Power Slot 1 | 1 . . . . . . Propulsion Slot 3 | 1 . . . . . 2 Utility Slot 4 | 1 . 1 . . 2 . Weapon Slot 2 | 1 . 1 . . . . Core Integrity 10 | . . . . . . 10 Heat Dissipation 8 | 4 . . . . . 4 Mass Support 1 | . . . . . 1 . Inventory Capacity 1 | 1 . . . . . . Protomatter Created 1061 | . 54 187 65 341 . 414 Integrity Restored 2696 | . . 561 195 990 . 950 Core 2383 | . . 561 195 740 . 887 Parts 313 | . . . . 250 . 63 Protomatter Decayed 111 | . 54 . . 9 . 48 Game ------ Seed PotentialTowerLattice Manual? 0 Play Time 00:34:19 Cumulative 741.2 hours Start 2025.10.24 @ 21:28:09 End 2025.10.24 @ 22:33:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 61 Rogue 49 Adventurer 9 Explorer 3 Win Type - Total 9 Types 4/0/0/2/0/1/1/0/0/1 Lore% 58 Gallery% 57 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 466702c5-f256-432e-aa36-9654a536a948