Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.14 @ 19:59:15 Player: Superbantom Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (308) 308 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (782) 782 TOTAL SCORE: 2675 Bonus ------- Follower Combat Kills 182 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 274/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Tactical Coordination Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Storm Laser Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Gravmag System Gravmag System > --- UTILITY ---------- Tactical Coordination Suite Target Analyzer > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Light Fission Core Storm Laser [Rating: 37] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Gravmag System Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Tactical Coordination Suite Device Tactical Coordination Suite Processor Target Analyzer Protection Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Heavy Riot Gun Ballistic Gun Heavy Battle Rifle Impact Weapon Maul Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 32 | 4 6 8 . 8 6 Power 5 | . 1 2 . 1 1 Engine 5 | . 1 2 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 2 1 . 1 2 Treads . | . . . . . . Leg 5 | 2 2 . . . 1 Wheel . | . . . . . . Hover 2 | . . . . 1 1 Flight 1 | . . 1 . . . Utility 6 | . 1 2 . 2 1 Device 2 | . 1 . . 1 . Storage . | . . . . . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 13 | 2 2 3 . 4 2 Energy Gun 4 | 1 1 1 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 1 2 . 2 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 1 | . . . . . 1 System Corruption 4 | . . . . . 4 Parts Lost 22 | . 2 13 . . 7 Power 4 | . . 2 . . 2 Propulsion 8 | . 1 4 . . 3 Utility 4 | . . 2 . . 2 Weapon 6 | . 1 5 . . . Highest Loss Streak 13 | . 2 13 . . 4 To Critical Strikes . | . . . . . . Average Backups 2 | 1 1 2 . 2 1 Power . | 1 1 . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . 1 1 Tool/Special . | . . . . . . Unused Backups 6 | . . . . 4 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . 1 . Weapon 4 | . . . . 3 1 Tool/Special . | . . . . . . Average Slot Usage (%) 68 | . 70 61 33 73 61 Engine 10 | . 14 7 11 11 10 Leg 4 | . 27 22 . . 1 Hover 10 | . . . . 10 14 Flight 7 | . . 1 11 11 3 Device 9 | . 2 8 . 10 11 Processor 1 | . . 1 . . 3 Protection 6 | . . 1 . 10 2 Energy Gun 3 | . 16 14 . 2 . Ballistic Gun 15 | . 8 3 11 18 15 Peak Build Rating 37 | 4 6 9 5 27 37 Average Rating 22 | 2 4 6 5 25 25 On Entrance 7 | . 4 6 5 5 27 Avg Prop Armor Cover (%) 1 | . . . . 1 3 Naked Turns . | . . . . . . Heaviest Build 27 | 4 9 13 4 25 27 Greatest Support 30 | 20 20 30 5 9 20 Greatest Overweight (x) 5 | . . . . 2 5 Average Overweight (x) 1 | . . . . 1 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 4 4 . 5 5 Average Carried 4 | 1 1 2 . 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 4 . . 5 5 Class Distribution -------------------- 61% | Derelict-Mutant 30% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 593 | 114 184 86 . 39 170 Remotely . | . . . . . . Salvage Created 403 | . 178 134 . . 91 Parts 24 | . 10 8 . . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented 13 | . . . . . 13 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 12 | . 7 4 . . 1 Guns 12 | . 7 4 . . 1 Classes Destroyed 5 | . 2 2 . . 1 Watcher 1 | . . 1 . . . Swarmer 7 | . 4 3 . . . Grunt 3 | . 3 . . . . Sentry 1 | . . 1 . . . Behemoth 1 | . . . . . 1 Best Kill Streak 5 | . 5 3 . . 1 Combat Bots Only 5 | . 5 3 . . 1 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 273 | . 83 141 . . 49 Missed 84 | . 26 45 . . 13 Hits 189 | . 57 96 . . 36 Melee 3 | . . . . . 3 Projectile 186 | . 57 96 . . 33 Critical Strikes 4 | . . 2 . . 2 Damage Taken 2202 | . 501 1081 . . 620 Core 532 | . 124 290 . . 118 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 3 | . . . . 3 . Core Remaining (%) 75 | 100 50 . . . . Volleys Fired 56 | . 24 18 . . 14 Largest 2 | . 2 2 . . 2 Hottest 90 | . 70 90 . . 66 Shots Fired 92 | . 39 32 . . 21 Gun 92 | . 39 32 . . 21 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 47 | . 15 11 . . 21 Thermal 45 | . 24 21 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 10 13 . . 7 Robot Miss Streak 4 | . 3 4 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 59 | . 26 19 . . 14 Core Hits 22 | . 10 8 . . 4 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 4 | . 4 . . . . Burn 3 | . 3 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 856 | . 342 236 . . 278 Guns 856 | . 342 236 . . 278 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 489 | . 128 83 . . 278 Thermal 367 | . 214 153 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 316 | . 93 27 . . 316 Average Temperature 42 | . 35 11 . . 82 Received Heat Transfer 708 | . 78 279 . . 351 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1271 | . 851 420 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 136 | . 136 42 . . . Initial 42 | . . 42 . . . Average 35 | . 62 18 . . . Influence Increases 444 | . 191 107 . . 146 Destroy 0b10 Robot/C 320 | . 140 80 . . 100 Destroy 0b10 Robot/NC 5 | . . 5 . . . Destroy Leader 72 | . 20 22 . . 30 Allied During Kill 16 | . . . . . 16 Destroy Structure 1 | . 1 . . . . Lose Combat Pursuer 30 | . 30 . . . . Influence Decreases 444 | . 90 208 . . 146 Entered New Map 59 | . . 59 . . . Time Decay 239 | . 70 60 . . 109 Lost Part 126 | . 20 89 . . 17 Lost Ally 20 | . . . . . 20 Squads Dispatched 3 | . 1 1 . . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 12 9 . . 18 Peak Tracking Total 13 | . 8 8 . . 13 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 2 . . . Successful 1 | . . 1 . . . Failed 3 | . 2 1 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . 2 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 149 | . . . . 149 149 Highest-Rated Ally 38 | . . . . 38 38 Total Orders . | . . . . . . Ally Attacks 43 | . . . . . 43 Total Damage 969 | . . . . . 969 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2631 | 44 183 183 4 1458 759 Spaces Moved 1617 | 37 90 140 2 935 413 Core 36 | 14 . 20 . . 2 Treads . | . . . . . . Legs 229 | 23 90 71 . . 45 Wheels . | . . . . . . Hover 1172 | . . . . 806 366 Flight 180 | . . 49 2 129 . Fastest Speed 40 | 50 120 40 40 40 56 Average Speed 144 | 93 120 82 40 151 161 Slowest Speed 300 | 120 120 120 40 180 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 23 16 2 89 61 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . . . 4 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1818 | 46 125 176 4 980 487 Wait 64 | . . . 3 15 46 Move 1612 | 36 89 139 1 934 413 Hop . | . . . . . . Pick Up 35 | 6 6 7 . 14 2 Fast Attach 5 | . . . . . 5 Attach 25 | 4 4 10 . 6 1 Detach . | . . . . . . Swap 8 | . 2 2 . 3 1 Drop 13 | . . . . 8 5 Fire 56 | . 24 18 . . 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 15) 228 | -10/Materials | Entered another Materials area 228 | -9/Materials | Evolved 2 slots: Propulsion x2 374 | -9/Materials | Core integrity fell below 50% 407 | -9/Materials | Discovered new exit (range 10) 411 | -9/Materials | Entered Mines 412 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 415 | -9/Mines | Entered Zion 420 | -7/Zion | Lost 13 parts (2p4n2u5w) 479 | -7/Zion | Learned location of 1 exit from Factory 803 | -7/Zion | Build established: Derelict-Mutant 916 | -7/Zion | Found Prototype Energy Gun 1319 | -7/Zion | Met Imprinter 1355 | -7/Zion | Imprinted 1357 | -7/Zion | Declared Zion's savior 1834 | -7/Zion | Discovered new exit (range 16) 1873 | -7/Zion | Entered Proximity Caves 1873 | -6/Proximity Caves | Accompanied by 4 allies 1897 | -6/Proximity Caves | Learned Factory trap positions 2050 | -6/Proximity Caves | Spotted B-75 Beast 2101 | -6/Proximity Caves | Destroyed B-75 Beast 2104 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 2424 | -6/Proximity Caves | Build established: Mutant 2580 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2591 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2617 | -6/Proximity Caves | Core integrity fell below 20% 2632 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02607_ Target Analyzer destroyed. 02608_ 7|ZD2FBFYTY D&T 7NRRVM3RF 02610_ Dropped Flexi-carbon Leg. 02611_ Corrupted Imp. Treads self-destruct mechanism malfunctions. 02611_ Dropped Gauss Rifle. 02612_ Gravmag System destroyed. 02613_ Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. 02614_ Corrupted Neutrino Core self-destruct mechanism malfunctions. 02624_ Gravmag System destroyed. 02632_ C-45 Heavy ARC bursts open, deploying its payload. 02632_ G-67 Veteran unfolds itself. 02632_ G-50 Soldier unfolds itself. 02632_ B-48 Gladiator unfolds itself. 02632_ G-50 Soldier unfolds itself. 02632_ I-36 Angel unfolds itself. 02632_ Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | #???? #??????????????????????????????????????? | | #???# ??????????????????????????????????????? | | #### ????????????????????????????????????????? | | ## ?????????????????????????????????????????? | | ## ??????????????????????????????????????????? | | #????????????##?????????????????????????????? | | #????????????? ##????????????????????????????? | | ##???????????? #????????????????????????????? | | #??###??????? ##????#??????????????????????? | | #### ##??###? #### #??????????????????????? | | #### ## ##?????????????????????? | | # ## != # ? ??????????????????? | | ###### %= [%=#??? ? ?????????????????? | | #??### # * ###? ? ?????????????????? | | #?## ;##;### #?????????????????? | | ##?# # = ##????????????????? | | ##?# ## ## # !% #????????????????? | | ???# ## ##[[ # "$ ??????????????????? | | ???#####?## # ###=# # ????????????????????? | | ??????????## ### # b ????????????????????? | | ???????????## # # ?????????????????????? | | ????????????## ## ?????????????????????? | | ?????????????## # #?#g ##????????????????????? | | ??????????????## # #?#bb#?????????????????????? | | ???????????????# #?#gg#?????????????????????? | | ???????????????## # #?#@ #?????????????????????? | | ????????????????## # ###si#?????????????????????? | | ?????????????????## l #?????????????????????? | | ??????????????????## # ##?????????????????????? | | ???????????????????## #####??????????????????????? | | ???????????????????? #??????????????????????????? | | ??????????????????? ##??????????????????????????? | | ?????????????????? #????????????????????????????? | | ?????????????????? #?????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????# ???????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????##????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 5 Target Analysis 5 Item Schematics ----------------- Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Focal Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportRocketTube Manual? 0 Play Time 00:17:51 Cumulative 15.1 hours Start 2026.10.14 @ 19:43:01 End 2026.10.14 @ 19:59:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b208bc7c-4ce2-4d85-875f-549f1c9ba11f