Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 19:31:10 Player: satan5 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (329) 329 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1339 Bonus ------- None Cogmind --------- Core Integrity 346/400 Matter 281/300 Energy 265/265 System Corruption 8% Temperature Cool (22) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Improved Terrain Scanner Small Laser Small Laser Beam Cannon Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Improved Terrain Scanner Small Laser Small Laser Beam Cannon Assault Rifle Mini Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 7 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | 1 . . Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 4 | . . 4 Parts Lost 3 | . 2 1 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 To Critical Strikes 1 | . . 1 Average Backups 8 | 2 8 11 Power 2 | . 2 4 Propulsion 1 | . 2 2 Utility 1 | . 1 1 Weapon 2 | . 2 4 Tool/Special . | . . . Unused Backups 11 | . 1 10 Power 3 | . . 3 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 13 | . 14 11 Leg 30 | . 28 42 Device 9 | . 10 . Storage 13 | . 14 11 Processor 4 | . 3 11 Energy Gun 12 | . 13 11 Ballistic Gun 13 | . 14 11 Peak Build Rating 13 | 6 10 13 Average Rating 8 | 4 8 12 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 32 | 10 32 32 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 2 | 2 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 15 15 Average Capacity 13 | 5 14 15 Most Carried 15 | 4 15 12 Average Carried 8 | 2 8 11 Final Capacity 15 | 5 15 15 Final Carried 13 | 4 13 12 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 460 | 250 168 42 Remotely . | . . . Salvage Created 498 | 79 359 60 Parts 32 | 5 24 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 6 1 Guns 7 | . 6 1 Classes Destroyed 7 | 2 4 1 Tunneler 2 | 1 1 . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Grunt 6 | . 6 . Sentry 1 | . . 1 Best Kill Streak 2 | 1 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 41 | . 22 19 Missed 12 | . 6 6 Hits 29 | . 16 13 Melee 2 | . . 2 Projectile 27 | . 16 11 Critical Strikes 1 | . . 1 Damage Taken 429 | . 231 198 Core 66 | . 12 54 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 44 | 3 29 12 Largest 2 | 2 2 2 Hottest 63 | 60 60 63 Shots Fired 87 | 6 57 24 Gun 87 | 6 57 24 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 44 | 3 29 12 Thermal . | . . . Explosive . | . . . Electromagnetic 43 | 3 28 12 Robot Hit Streak 10 | 4 4 10 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 54 | 4 32 18 Core Hits 21 | 2 17 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 774 | 62 474 238 Guns 699 | 62 399 238 Cannons . | . . . Explosions 75 | . 75 . Melee . | . . . Ramming . | . . . Kinetic 317 | 22 181 114 Thermal 75 | . 75 . Explosive . | . . . Electromagnetic 382 | 40 218 124 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 7 | . 7 . Projectiles . | . . . Explosions 7 | . 7 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 53 | . 53 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 42 | . 42 23 Average Temperature 13 | . 14 11 Received Heat Transfer 159 | . 96 63 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 1 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 55 | 5 55 30 Initial 5 | . . 5 Average 16 | . 19 9 Influence Increases 275 | 10 235 30 Destroy 0b10 Robot/C 140 | . 120 20 Destroy 0b10 Robot/NC 35 | 10 25 . Destroy Leader 36 | . 26 10 Successful Hack 43 | . 43 . Disable Machine 15 | . 15 . Destroy Structure 6 | . 6 . Influence Decreases 275 | 10 221 44 Entered New Map 9 | . . 9 Time Decay 246 | 10 201 35 Lost Part 20 | . 20 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 10 3 Peak Tracking Total 2 | . 2 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 5 | . 5 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 476 | 16 460 . Seismic 476 | 16 460 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 780 | 79 591 110 Spaces Moved 341 | 51 247 43 Core 7 | 7 . . Treads . | . . . Legs 334 | 44 247 43 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 166 | 112 185 120 Slowest Speed 190 | 150 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 4 39 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 462 | 63 323 76 Wait 42 | . 25 17 Move 339 | 50 246 43 Hop . | . . . Pick Up 17 | 4 12 1 Fast Attach 6 | 6 . . Attach 5 | . 3 2 Detach . | . . . Swap 5 | . 4 1 Drop 4 | . 4 . Fire 44 | 3 29 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Evolved 2 slots: Propulsion x2 781 | -9/Materials | Self-destructed Last Messages --------------- 00602_ Acquired Beam Cannon. 00627_ K-01 Serf collects debris. 00628_ EXIT=FOUND 00631_ K-01 Serf collects debris. PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 00683_ K-01 Serf collects debris. 00719_ Heat Sink fried. 00719_ Y-45 Defender destroyed. 00724_ Acquired Corrupted Hvy. Assault Rifle. 00725_ Integrated Corrupted Hvy. Assault Rifle (+4). 00728_ Acquired 42 matter. 00740_ R-06 Scavenger collects Heat Sink. 00744_ R-06 Scavenger collects Lgt. Treads. 00775_ Critical hit (Smash). 00775_ Aluminum Leg destroyed. 00775_ System corrupted by crushing effect (+4). 00775_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????????????######? | | ??????????????????????????# ? | | ??????????????????????????# ? | | ??????????????????????##### """ # | | ??????????????????????# # """ # | | ??????????????????????# # """ # | | ??????????????????????# # # | | ??????????????????????# + """ # | | ??????????????????????# # """ # | | ??????????????????????# # """ # | | ??????????????????????# # # | | ??????????????????????# # # | | ??????????????????????# # # | | ??????????????????????# ####### | | ??????????????????????# #?????? | | ????????????????? ?#### #?????? | | ?????????????????? # #?????? | | ?????????????????? " # #?????? | | ????????????????# """ # #?????? | | ????????????????# "" # @#?????? | | ????????????????# """ # b#?????? | | ????????????????# "" # #?????? | | ????????????????# """ # #?????? | | ????????????????# """%+ #?????? | | ????????????????# """ # #?????? | | ????????????????# " #ug #?????? | | ????????????????#! # #?????? | | ????????????????# # #?????? | | ????????????????####### #?????? | | ??????????????????? #?????? | | ??????????????? #?????? | | ?????????????"" #?????? | | ?????????????T" ##########?????? | | ????????????? ?????????????????? | | ??????????? ???????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainCombatScreen Manual? 0 Play Time 00:06:52 Cumulative 296.9 hours Start 2025.06.20 @ 19:20:49 End 2025.06.20 @ 19:31:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 115 Adventurer 14 Explorer 0 Win Type - Total 16 Types 13/0/1/1/0/0/0/0/1/0 Lore% 60 Gallery% 71 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d780b9e-583b-4bf8-9780-e085e5c2987b