Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 18:22:53 Player: Kotyk77 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (3173) 3173 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 8118 Bonus ------- High Alert Combat Kills 85 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Compact Wheel Advanced Heat Sink Advanced Weight Redist. System Improved Sensor Array Kinecellerator Improved Utility Shielding Focal Shield Hacking Suite System Shield System Shield System Restoration Module Lightning Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Seismic Detector Improved Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Flak Gun Advanced EMP Blaster Molecular Deconstructor > --- INVENTORY -------- Light Nuclear Core Enhanced Nuclear Core Light Fission Core Wheel Wheel Advanced Heat Sink Advanced Weight Redist. System Improved Sensor Array Kinecellerator Improved Utility Shielding Improved Medium Armor Plating Focal Shield Hacking Suite System Shield System Restoration Module [Rating: 66] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Minigun Energy Gun Lightning Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Molecular Deconstructor Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . 1 . 1 1 . . . Utility 3 | . . . 2 . 1 . . . Weapon 3 | . . 1 . 1 . . . 1 Parts Attached 94 | 7 4 26 13 9 13 1 3 18 Power 12 | 1 1 6 . 1 . . 1 2 Engine 6 | 1 . 5 . . . . . . Core 6 | . 1 1 . 1 . . 1 2 Reactor . | . . . . . . . . . Propulsion 29 | 2 2 9 2 2 6 . 2 4 Treads . | . . . . . . . . . Leg 24 | . 2 9 2 2 5 . . 4 Wheel 5 | 2 . . . . 1 . 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 2 . 4 5 3 3 . . 3 Device 5 | 1 . . 1 2 . . . 1 Storage 5 | 1 . 2 1 . 1 . . . Processor 5 | . . 2 . 1 1 . . 1 Hackware . | . . . . . . . . . Protection 5 | . . . 3 . 1 . . 1 Artifact . | . . . . . . . . . Weapon 33 | 2 1 7 6 3 4 1 . 9 Energy Gun 12 | . 1 3 . . 2 . . 6 Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 13 | 2 . 3 4 3 1 . . . Ballistic Cannon 2 | . . 1 . . . . . 1 Launcher 1 | . . . 1 . . . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 2 2 1 . 1 . . Parts Lost 46 | . 4 1 1 5 4 . 7 24 Power 5 | . 1 . . . . . 1 3 Propulsion 15 | . 1 . . 2 1 . 3 8 Utility 10 | . 1 . 1 2 . . . 6 Weapon 16 | . 1 1 . 1 3 . 3 7 Highest Loss Streak 17 | . 3 1 1 3 1 . 7 17 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 12 | 4 6 8 14 14 14 15 14 14 Power 2 | . 2 2 2 3 3 3 2 1 Propulsion 3 | 2 3 3 5 4 2 2 1 . Utility 5 | . . 1 1 2 8 10 10 10 Weapon 1 | . . . 5 3 . . . 1 Tool/Special . | . . . . . . . . . Unused Backups 30 | . . 7 1 4 5 . . 13 Power 7 | . . 3 . 2 1 . . 1 Propulsion 4 | . . 2 . . 1 . . 1 Utility 16 | . . 2 . 2 3 . . 9 Weapon 2 | . . . 1 . . . . 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 92 | . 96 97 95 95 92 91 75 80 Engine 3 | . 9 5 9 3 . . . . Core 5 | . 4 5 . 3 6 6 2 10 Leg 25 | . 2 32 27 29 28 26 16 13 Wheel 3 | . 24 . . . 2 6 7 6 Device 5 | . 12 . 1 10 6 6 6 9 Storage 7 | . 14 11 9 7 6 6 6 5 Processor 9 | . . 9 9 9 13 13 13 7 Protection 4 | . . . 16 1 5 6 6 3 Energy Gun 4 | . 3 10 1 . 1 . . 12 Ballistic Gun 12 | . 24 13 19 19 12 6 5 . Ballistic Cannon 2 | . . 8 . . . . . 3 Impact Weapon 1 | . . . 2 7 . . . . Peak Build Rating 66 | 9 11 24 29 36 54 66 66 64 Average Rating 36 | 7 9 17 26 32 48 63 48 54 On Entrance 27 | . 9 9 22 29 31 48 66 29 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 13 15 27 45 44 44 47 47 65 Greatest Support 83 | 20 20 39 43 65 80 75 75 83 Greatest Overweight (x) 9 | . 1 2 1 1 3 . 1 9 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 14 15 15 15 15 15 Most Carried 15 | 7 8 10 15 15 15 15 15 15 Average Carried 12 | 4 6 8 14 14 14 15 14 14 Final Capacity 15 | 8 8 10 15 15 15 15 15 15 Final Carried 15 | 7 8 10 15 14 15 15 12 14 Class Distribution -------------------- 35% | Mutant 31% | Gunner 18% | Scavenger-Gunner 9% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 3311 | 304 292 1104 575 205 454 41 . 336 Remotely . | . . . . . . . . . Salvage Created 4254 | 130 420 1356 598 87 1154 . 45 464 Parts 225 | 7 25 93 28 . 48 . 2 22 Haulers Intercepted 4 | . . 3 1 . . . . . Recyclers Shooed 3 | . . 1 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . Prevented 3 | . . . . . . 3 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 82 | . 11 34 12 4 10 . 2 9 Melee 6 | . . . . . 6 . . . Guns 51 | . 11 15 12 4 4 . . 5 Cannons 22 | . . 19 . . . . . 3 AOE 1 | . . . . . . . 1 . Classes Destroyed 13 | 3 3 4 1 1 1 . . . Worker 6 | 1 . 3 . . 2 . . . Builder 2 | . . 2 . . . . . . Tunneler 3 | 3 . . . . . . . . Hauler 4 | . . 3 1 . . . . . Recycler 7 | 1 . . . . 5 . . 1 Operator 4 | . . 1 1 . 1 . . 1 Watcher 8 | . 1 3 3 1 . . . . Swarmer 24 | . 3 7 4 . 4 . 2 4 Grunt 41 | . 8 22 7 . 2 . . 2 Sentry 7 | . . 5 . . 2 . . . Hunter 4 | . . . 1 . 1 . . 2 Programmer 2 | . . . . . 1 . . 1 Assembled 4 | . . . . 4 . . . . Best Kill Streak 17 | 3 6 17 4 4 5 . 1 5 Combat Bots Only 15 | . 5 15 4 4 3 . 1 5 Max Kills in Single Turn 2 | 1 2 1 1 1 1 . 1 2 Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . . . . . . . 1 . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 775 | . 66 122 52 67 124 . 69 275 Missed 257 | . 15 36 18 12 45 . 31 100 Hits 518 | . 51 86 34 55 79 . 38 175 Melee 10 | . . . . 6 . . 4 . Projectile 508 | . 51 86 34 49 79 . 34 175 AOE 11 | . . . . 10 . . . 1 Critical Strikes 16 | . . 2 . 2 1 . 1 10 Part Disruptions 2 | . . . . 1 . . . 1 Damage Taken 8230 | . 624 994 409 1103 1053 . 865 3182 Core 1521 | . 123 191 57 40 72 . 36 1002 Absorbed by Shields 127 | . . . 28 99 . . . . Redirected to Shielding 208 | . . . 103 . 36 . 18 51 Core Remaining (%) 78 | 100 50 52 89 94 . . 87 . Volleys Fired 294 | 12 46 95 51 31 18 2 6 33 Largest 3 | 2 2 3 3 3 3 2 2 3 Hottest 200 | 40 70 168 75 75 128 64 36 200 Shots Fired 667 | 24 91 246 114 85 33 3 9 62 Gun 529 | 24 91 152 114 85 33 1 3 26 Cannon 130 | . . 94 . . . . . 36 Launcher 4 | . . . . . . 1 3 . Special 4 | . . . . . . 1 3 . Kinetic 566 | 24 78 221 114 85 17 1 3 23 Thermal 57 | . 13 25 . . 8 . . 11 Explosive . | . . . . . . . . . Electromagnetic 40 | . . . . . 8 1 3 28 Robot Hit Streak 27 | 7 11 27 10 6 12 . 5 11 Robot Miss Streak 9 | 2 3 4 3 6 4 . 7 9 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 3 . 2 2 1 . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 . . 1 Shots Hit Robots 426 | 17 56 154 70 48 43 . 4 34 Core Hits 185 | 6 25 62 30 10 28 . 6 18 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 11 | . 2 5 . . 1 . . 3 Burn 4 | . 2 2 . . . . . . Meltdown 1 | . . . . . . . . 1 Blast 4 | . . 3 . . . . . 1 Corrupt 1 | . . . . . . . . 1 Sever 1 | . . . . . 1 . . . Melee Attacks 39 | . . . 1 7 31 . . . Impact 13 | . . . 1 7 5 . . . Slashing 26 | . . . . . 26 . . . Piercing . | . . . . . . . . . Sneak Attacks 10 | . . . 1 . 9 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8681 | 227 702 2651 1215 837 1928 . 187 934 Guns 4965 | 227 702 1472 1173 802 319 . 27 243 Cannons 1861 | . . 1170 . . . . . 691 Explosions 160 | . . . . . . . 160 . Melee 1686 | . . . 42 35 1609 . . . Ramming 9 | . . 9 . . . . . . Kinetic 5747 | 227 588 2382 1173 802 189 . 27 359 Thermal 865 | . 114 260 . . 130 . 29 332 Explosive . | . . . . . . . . . Electromagnetic 374 | . . . . . . . 131 243 Impact 158 | . . . 42 35 81 . . . Slashing 1528 | . . . . . 1528 . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . . 2 10 Average Corruption 2 | . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . . . 1 4 Message Errors 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 391 | . . . 12 13 351 . 7 8 Projectiles 8 | . . . . . . . . 8 Explosions 7 | . . . . . . . 7 . Melee 376 | . . . 12 13 351 . . . Knockbacks 19 | . . 13 . . 2 . . 4 Impact 2 | . . . . . 2 . . . Kinetic 16 | . . 12 . . . . . 4 Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 95 | . . . . . . . 95 . Shots 4 | . . . . . . . 4 . Rammed . | . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . Kicked 2 | . . 2 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 441 | 6 291 441 204 131 195 . 113 35 Average Temperature 79 | 6 115 83 76 49 58 . 47 17 Received Heat Transfer 1445 | . 321 444 174 71 159 . 168 108 Effects 4 | . . 4 . . . . . . Shutdowns 2 | . . 2 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Matter Decay 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . . 3 . . 1 2 Impact Corruptions 2 | . . . 1 1 . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 7 | . 3 2 . . . . . 2 Heat Transferred 2219 | . 481 888 . . 300 . 50 500 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Maximum Alert Level 2 | . . 2 1 . . . . . Low Security (%) 81 | 100 100 54 51 100 100 . . 100 Level 1 8 | . . 4 48 . . . . . Level 2 9 | . . 40 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 631 | 5 143 631 245 60 103 . . 106 Initial 245 | . 3 55 245 60 . . . . Average 105 | 1 63 268 167 8 21 . . 38 Influence Increases 2547 | 25 323 986 375 85 342 45 85 281 Destroy 0b10 Robot/C 1560 | . 220 680 240 . 200 . 40 180 Destroy 0b10 Robot/NC 170 | 25 5 60 25 5 40 . . 10 Destroy Leader 344 | . 52 172 38 2 50 . . 30 Successful Hack 95 | . . . 24 58 5 . . 8 Disable Machine 105 | . . 15 45 . 30 . . 15 Destroy Structure 63 | . 1 14 3 5 2 . . 38 Lose Combat Pursuer 210 | . 45 45 . 15 15 45 45 . Influence Decreases 2547 | 20 195 539 821 219 277 73 122 281 Entered New Map 522 | . 2 78 335 74 . 25 8 . Time Decay 1578 | 20 153 451 326 119 247 48 50 164 Lost Part 297 | . 40 10 10 26 30 . 64 117 Purge Threat 150 | . . . 150 . . . . . Squads Dispatched 18 | . 3 6 1 3 2 . 1 2 Investigation 4 | . 1 3 . . . . . . Extermination 5 | . . . . 2 2 . . 1 Reinforcement 8 | . 2 3 1 1 . . . 1 Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 9 | . 2 6 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 172 | . 20 46 24 20 13 3 15 31 Peak Tracking Total 15 | . 5 10 5 8 3 3 10 15 Tactical Retreats 11 | . 2 3 . 2 1 1 2 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 5 | . 1 2 . . 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 9 | . . 1 3 . 2 1 1 1 Max in Single Turn 1 | . . 1 1 . 1 1 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 17 | . 1 3 4 5 3 . . 1 Terminals 15 | . 1 2 4 4 3 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 48 | . 2 17 14 11 3 . . 1 Successful 27 | . . 11 9 5 1 . . 1 Failed 20 | . 2 6 4 6 2 . . . Catastrophic 3 | . . 1 1 . 1 . . . Database Lockouts 1 | . . . 1 . . . . . Manual 16 | . 2 2 11 . . 1 . . Terminals 32 | . 2 6 14 6 3 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 16 | . . 11 . 5 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . . 1 6 3 1 . . 1 Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . Open DSF 1 | . . . . . 1 . . . Level Access Points 3 | . . . 1 1 . . . 1 Emergency Access Points 1 | . . 1 . . . . . . Terminal Index 2 | . . . 1 1 . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 12 | . . 10 . 2 . . . . Insert Component 6 | . . 5 . 1 . . . . Analyze 6 | . . 5 . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . . . Terminals 3 | . . . 3 . . . . . Botnet 3 | . . . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . Used 1 | . . . 1 . . . . . Hacking Detections 14 | . 1 3 3 4 2 . . 1 Full Trace Events 2 | . . 1 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . 5 . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . 5 . 1 . . . . Part Schematics Acquired 6 | . . 5 . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Active Infowar (turns) 3410 | 81 292 . . 523 1333 538 120 523 Terrain 373 | 81 292 . . . . . . . Seismic 3037 | . . . . 523 1333 538 120 523 Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 5643 | 131 338 1207 726 656 1333 538 120 594 Spaces Moved 3695 | 90 199 728 403 432 973 440 80 350 Core 2 | 1 . . . . . . . 1 Treads . | . . . . . . . . . Legs 3190 | . 16 728 403 432 973 440 55 143 Wheels 503 | 89 183 . . . . . 25 206 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 90 120 120 110 120 95 95 Average Speed 113 | 79 88 102 121 121 113 120 124 128 Slowest Speed 500 | 80 190 260 190 190 330 120 190 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 4 30 49 41 12 18 51 11 13 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 10 | . . . . 5 2 . . 3 Terrain Destroyed 37 | . . 5 . 5 2 . 6 19 Melee 7 | . . . . 5 2 . . . Projectile 24 | . . 5 . . . . . 19 AOE 6 | . . . . . . . 6 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 4538 | 121 270 1006 557 508 1116 445 88 427 Wait 282 | 6 18 105 71 12 51 3 . 16 Move 3687 | 89 198 727 402 431 972 439 79 350 Hop . | . . . . . . . . . Pick Up 57 | 7 3 12 9 9 10 . . 7 Fast Attach 55 | 7 1 14 4 4 10 1 . 14 Attach 22 | . 2 2 4 4 4 . 3 3 Detach 4 | . . 3 1 . . . . . Swap 31 | . 1 15 6 3 4 . . 2 Drop 65 | . 1 31 8 7 16 . . 2 Fire 294 | 12 46 95 51 31 18 2 6 33 Melee 39 | . . . 1 7 31 . . . Ram . | . . . . . . . . . Kick 2 | . . 2 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 132 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 10) 455 | -10/Materials | Lost 3 parts (1n1u1w) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 927 | -9/Materials | Discovered new exit (range 13) 937 | -9/Materials | Identified exit to Materials 1107 | -9/Materials | Build established: Gunner 1241 | -9/Materials | Destroyed 15 combat bots 1677 | -9/Materials | Entered another Materials area 1677 | -8/Materials | Evolved 2 slots: Utility x2 1975 | -8/Materials | Build established: Mutant 2213 | -8/Materials | Identified exit to Factory 2306 | -8/Materials | Central database locked down 2403 | -8/Materials | Entered Factory 2403 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2535 | -7/Factory | Lost 3 parts (2u1w) 2709 | -7/Factory | Identified exit to Factory 3059 | -7/Factory | Entered another Factory area 3059 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3085 | -6/Factory | Build established: Gunner 3641 | -6/Factory | Spotted B-75 Beast 3959 | -6/Factory | Build established: Mutant 4055 | -6/Factory | Discovered new exit (range 16) 4210 | -6/Factory | Identified exit to Lower Caves 4392 | -6/Factory | Entered Lower Caves 4396 | -6/Lower Caves | Learned Factory stockpile data 4451 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4469 | -6/Lower Caves | Found Prototype Special Weapon 4469 | -6/Lower Caves | Identified Molecular Deconstructor 4689 | -6/Lower Caves | Discovered new exit (range 10) 4699 | -6/Lower Caves | Identified exit to Lower Caves 4756 | -6/Lower Caves | Build established: Scavenger-Gunner 4930 | -6/Lower Caves | Entered another Lower Caves area 4957 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5043 | -6/Lower Caves | Discovered new exit (range 8) 5049 | -6/Lower Caves | Identified exit to Factory 5050 | -6/Lower Caves | Entered Factory 5050 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5071 | -5/Factory | Lost 7 parts (1p3n3w) 5449 | -5/Factory | Lost 6 parts (1p1n1u3w) 5521 | -5/Factory | Identified exit to Factory 5570 | -5/Factory | Cargo convoy interrupted 5638 | -5/Factory | Core integrity fell below 50% 5643 | -5/Factory | Core integrity fell below 20% 5644 | -5/Factory | System corruption reached 10% 5644 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05635_ Flexi-carbon Leg destroyed. 05637_ Penetrated by Slug. 05637_ Thunder Leg destroyed. 05637_ Penetrated by Slug. 05637_ Adv. Cooling System destroyed. 05637_ Y-64 Sentinel destroyed. 05637_ Acquired Wave Gun. 05638_ Penetrated by Slug. 05639_ Acquired 10 matter. 05639_ Slug penetrates Wall. 05640_ Mic. Fission Core destroyed. 05640_ Penetrated by Slug. 05640_ Targeting Computer destroyed. 05640_ Penetrated by Slug. 05641_ R-10 Processor collects Adv. Heat Sink. 05641_ Penetrated by Slug. 05641_ Wave Gun destroyed. 05641_ Penetrated by Slug. 05642_ U-05 Engineer builds a Wall. 05643_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ################??? ???????????????????????? | | ??? = """ ??? ? ????????????????????? | | ?? "Y" #??? ????????????????????? | | ?# " " #??? ?????????????????????? | | ?# #??? ??????????????????????? | | ?# """"" """"" #??? ??????????????????????? | | ?# """"" """"" #??? ???????????????????????? | | ?# """ " " i #??? ????????????????????????? | | ?# pp #??#+#?????#??????????????????? | | ?# """ "" " #### ##??? #??????????????????? | | # """" """""m T#?## ###???????[????????? | | + """ """ ## #????????????????? | | ?# h p ### #????????????????? | | ?## """"" """h uuR +????????????????? | | ??# """"" """"" @# [ #????????????????? | | ??# " """ w [#?? #????????????????? | | ??# Y u ###########????????????? | | ??# h # ]] #????????????? | | ??# p ] + ! ! ] #????????????? | | ### ######## # #????????????? | | #??????# % # #????????????? | | #?###??# #?#########????????????? | | ###"#### % #??????????????????????? | | # # #?????????????????????? | | # " # #?????????????????????? | | # """ + +?????????????????????? | | / " # #?????????????????????? | | ###### """" # ### #?????????????????????? | | ?????# #?#?# ######+###?????????????????????? | | ?????#+######???# ???????????????????????????????? | | #????# #????????#????????????????????????????????? | | ###### #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | """ + #?????????????????????????????????????????? | | ####?????????????????????????????????????????? | | """ #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ! #??????""????????????????????????????????????? | | #?????"""????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 30 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 70 Targeting Accuracy 11 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusHackingCompressor Manual? 0 Play Time 01:17:12 Cumulative 84.4 hours Start 2025.10.09 @ 15:32:08 End 2025.10.09 @ 18:22:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f39ef25d-244f-4427-b403-35a4edbf6970