Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.14 @ 12:54:21 Player: H3-MLN Result: Destroyed by 0C-BZ8(E) with Overtuned Barrage Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (318) 1590 Value Destroyed (10267) 10267 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (5115) 5115 TOTAL SCORE: 21572 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4470 Follower Combat Kills 505 Registered with UFD 300 Friendly Fire -660 Cogmind --------- Core Integrity 0/700 Matter 144/300 Energy 51/300 System Corruption 0% Temperature Cool (18) Movement Walking (250) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Medium Armored Exoskeleton > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Core Analyzer Layered Light Armor Plating Improved Shield Generator > --- WEAPON (2) ------- Rocket Array Makeshift Hammer > --- INVENTORY (20) --- YI-UF0's Bottomless Matter Pit (1500) Deep Structural Scanner Transmission Jammer Layered Light Armor Plating Graphene Brace Authchip [Propulsion] Authchip [Weapon] A0-MCA's Component Scanner Improved Trap Extractor (3/6 Vortex) Mapping Drone Bay (3/3) Cooled Particle Cannon Mini Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Heavy Missile Launcher Rocket Array Rocket Array Improved Datajack CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Medium Armored Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Core Analyzer Transmission Jammer Graphene Brace Improved Recalibrator > --- WEAPON ----------- Cooled Particle Cannon Mini Assault Cannon > --- INVENTORY -------- Heavy Deuterium Engine Medium Armored Exoskeleton YI-UF0's Bottomless Matter Pit Matter Filter Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Improved Trap Extractor Heavy Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Heavy Missile Launcher Rocket Array Improved Datajack Stasis Trap Stasis Trap [Rating: 70] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Medium Armored Exoskeleton Treads Advanced Treads Leg Medium Armored Exoskeleton Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Impact Weapon Makeshift Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 4 | . . . 1 . . . 1 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 127 | 7 3 7 11 10 1 2 23 23 31 3 6 Power 13 | 1 1 1 2 1 . . 3 . 3 . 1 Engine 12 | 1 1 1 2 1 . . 3 . 2 . 1 Core 1 | . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 27 | 2 . 3 3 3 . 1 5 4 4 . 2 Treads 6 | 1 . 2 1 1 . . 1 . . . . Leg 8 | . . . . . . . . 2 4 . 2 Wheel 13 | 1 . 1 2 2 . 1 4 2 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 48 | 2 1 1 2 2 1 . 8 13 14 3 1 Device 18 | 1 . 1 . . . . 4 3 7 2 . Storage 7 | 1 1 . 1 . . . 1 2 . . 1 Processor 4 | . . . . . 1 . 1 2 . . . Hackware 4 | . . . . . . . . 3 . 1 . Protection 15 | . . . 1 2 . . 2 3 7 . . Artifact . | . . . . . . . . . . . . Weapon 39 | 2 1 2 4 4 . 1 7 6 10 . 2 Energy Gun 5 | 1 . . 1 . . . 2 . 1 . . Energy Cannon 4 | . 1 . . 1 . . . 1 1 . . Ballistic Gun 14 | 1 . 1 2 2 . . 4 2 2 . . Ballistic Cannon 4 | . . . . . . . 1 1 2 . . Launcher 10 | . . . 1 1 . 1 . 2 4 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . . . 1 2 7 . . Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 5 | . . . . . . . . 5 . . . Parts Lost 35 | . . 2 1 11 . . 12 . 7 . 2 Power 3 | . . . . 1 . . 1 . 1 . . Propulsion 11 | . . 2 1 3 . . 3 . 1 . 1 Utility 10 | . . . . 3 . . 3 . 3 . 1 Weapon 11 | . . . . 4 . . 5 . 2 . . Highest Loss Streak 9 | . . 2 1 9 . . 7 . 2 . 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 16 | 2 9 13 13 13 13 13 15 15 16 17 18 Power . | . 1 1 . . . . . . 1 1 . Propulsion 2 | 1 4 3 2 3 4 4 3 3 1 1 . Utility 6 | . 1 3 2 4 5 5 5 6 8 6 9 Weapon 5 | . 1 4 6 3 3 3 4 4 5 7 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 54 | . 1 9 9 1 . . 2 13 9 1 9 Power 2 | . . . 1 . . . . . 1 . . Propulsion 16 | . . 4 1 . . . 2 5 3 1 . Utility 13 | . . 2 1 1 . . . . 3 . 6 Weapon 20 | . 1 2 6 . . . . 8 2 . 1 Tool/Special 3 | . . 1 . . . . . . . . 2 Average Slot Usage (%) 83 | . 100 99 97 89 99 100 74 76 82 83 79 Engine 5 | . 14 14 10 11 11 11 8 7 4 5 . Core 2 | . . . . . . . . . 2 1 6 Treads 3 | . 14 14 21 11 11 11 . . . . . Leg 8 | . . . . . . . . 4 14 15 14 Wheel 6 | . 14 13 11 16 22 22 16 10 . . . Device 9 | . 14 14 11 . . . 11 12 13 1 6 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 6 Processor 10 | . . . . . 10 11 4 7 15 15 15 Hackware 2 | . . . . . . . . 6 . 6 4 Protection 8 | . . . 10 16 11 11 6 6 8 13 10 Energy Cannon 2 | . 12 3 . 10 . 6 2 . 3 6 . Ballistic Gun 4 | . 14 24 21 10 . 11 10 . . . . Ballistic Cannon 3 | . . . . . . . . 6 4 4 4 Launcher 1 | . . . . 1 10 4 . . 4 . . Special Melee Weapon 1 | . . . . . 10 . . . . 2 6 Peak Build Rating 70 | 7 8 17 23 26 27 26 45 67 70 65 65 Average Rating 49 | 5 7 11 20 22 26 25 41 54 65 64 60 On Entrance 29 | . 7 8 13 23 22 27 26 43 63 60 59 Avg Prop Armor Cover (%) 2 | 13 12 6 12 9 11 10 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 92 | 12 31 33 63 70 58 60 70 80 92 73 70 Greatest Support 70 | 10 10 22 22 65 20 20 56 68 70 70 70 Greatest Overweight (x) 6 | 1 3 3 6 6 2 2 2 2 1 1 . Average Overweight (x) . | . 2 1 4 3 2 2 1 . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 15 19 20 20 20 20 20 20 20 19 Most Carried 20 | 5 12 15 20 20 19 20 20 20 20 20 20 Average Carried 18 | 2 9 14 18 18 17 18 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 12 15 20 19 18 19 20 20 20 20 20 Class Distribution -------------------- 40% | Mutant 28% | Commander-Mutant 15% | Trapper-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Trapper-Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Matter Collected 8756 | 282 63 250 406 232 . 170 691 2156 3999 227 280 Remotely . | . . . . . . . . . . . . Salvage Created 9752 | 90 171 338 614 328 . 257 1414 1983 3468 383 706 Parts 499 | 2 8 25 34 30 . 19 85 105 151 11 29 Haulers Intercepted 16 | . 1 . 3 . . . 1 5 6 . . Recyclers Shooed 4 | . 1 . . . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . 1 . . Broken 1 | . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Combat Hostiles Destroyed 241 | . 2 11 10 21 . 7 28 55 88 4 15 Guns 30 | . 1 6 8 1 . . 14 . . . . Cannons 89 | . 1 5 . 2 . 1 4 37 35 4 . AOE 120 | . . . 2 17 . 6 10 18 52 . 15 Classes Destroyed 28 | 2 3 2 . 4 . . 3 1 4 . 9 Worker 22 | . 1 2 1 . . 2 2 7 6 . 1 Builder 16 | . . . . 2 . . 1 3 10 . . Tunneler 4 | 1 . 1 . . . 1 . 1 . . . Hauler 16 | . 1 . 3 . . . 1 5 6 . . Recycler 17 | 1 . . 1 . . 1 2 4 6 2 . Mechanic 4 | . . . . . . . . . 4 . . Operator 4 | . . . . 1 . . 1 2 . . . Watcher 7 | . . . . . . . 2 4 1 . . Swarmer 45 | . . 8 3 3 . 4 6 18 3 . . Grunt 103 | . 2 1 4 . . 3 15 29 48 1 . Brawler 3 | . . . . . . . . . 3 . . Duelist 12 | . . . . . . . . . 12 . . Protector 8 | . . . . . . . . . 8 . . Sentry 18 | . . 2 3 . . . 5 2 4 2 . Demolisher 2 | . . . . 2 . . . . . . . Hunter 4 | . . . . . . . 1 1 2 . . Programmer 14 | . . . . . . . . 5 8 1 . Heavy 1 | . . . . . . . 1 . . . . Bolteater 3 | . . . . . . . . . . . 3 Federalist 1 | . . . . . . . . . . . 1 Explorer 1 | . . . . . . . . . . . 1 Ranger 2 | . . . . . . . . . . . 2 Guru 2 | . . . . . . . . . . . 2 Scientist 1 | . . . . . . . . . . . 1 Scrapper 5 | . . . . . . . . . . . 5 Elite 1 | . . . . . . . . . . . 1 Tinkerer 1 | . . . . . . . . . . . 1 Assembled 15 | . . . . 15 . . . . . . . Thug 2 | . . . . 1 . . . . 1 . . Best Kill Streak 19 | 2 2 4 4 15 . 5 5 10 19 2 17 Combat Bots Only 19 | . 2 3 3 15 . 4 5 7 19 2 15 Max Kills in Single Turn 11 | 1 1 2 2 11 . 2 4 8 9 1 5 Gunslinging . | . . . . . . . . . . . . Exploded 11 | . . . 2 11 . 2 3 4 9 . 5 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Hostile Shots Fired 1039 | . 3 53 51 73 . 15 257 163 304 27 93 Missed 309 | . 1 15 20 16 . 5 57 63 100 8 24 Hits 730 | . 2 38 31 57 . 10 200 100 204 19 69 Melee 33 | . . . . 9 . . . . 6 . 18 Projectile 697 | . 2 38 31 48 . 10 200 100 198 19 51 AOE 22 | . . . . 22 . . . . . . . Critical Strikes 22 | . . 1 1 1 . . 11 2 6 . . Actively Blocked 12 | . . . . . . . 5 2 5 . . Damage Taken 11259 | . 24 456 395 1500 . 119 3104 1564 2986 147 964 Core 1395 | . . 38 68 96 . 16 474 241 314 21 127 Absorbed by Shields 469 | . . . . . . . 110 . 217 . 142 Redirected to Shielding 139 | . . . . . . . . 57 82 . . Regen/Repaired (Parts) 1046 | . . . 39 . . . 576 370 61 . . Core Remaining (%) 63 | 100 . 84 . . . 55 13 . . . . Volleys Fired 588 | 4 11 28 44 25 . 10 102 155 193 11 5 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 1 Hottest 140 | 60 80 83 46 91 . 91 140 78 90 70 45 Shots Fired 874 | 8 22 56 87 42 . 15 183 155 281 20 5 Gun 299 | 8 11 34 86 18 . 5 135 . 2 . . Cannon 501 | . 11 22 . 16 . 5 36 146 245 20 . Launcher 74 | . . . 1 8 . 5 12 9 34 . 5 Special . | . . . . . . . . . . . . Kinetic 555 | 4 11 34 86 18 . 5 98 146 144 9 . Thermal 245 | 4 11 22 . 16 . 5 73 . 103 11 . Explosive 63 | . . . 1 4 . 3 7 9 34 . 5 Electromagnetic 11 | . . . . 4 . 2 5 . . . . Robot Hit Streak 17 | 4 5 9 12 5 . 7 12 14 17 7 8 Robot Miss Streak 7 | 1 6 5 2 2 . 2 3 2 7 2 3 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 3 | . . . 1 . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . Shots Hit Robots 566 | 6 10 32 63 21 4 9 123 110 168 12 8 Core Hits 694 | 3 5 16 25 40 . 15 66 82 363 8 71 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 23 | . . . . . . . . 14 9 . . Meltdown 1 | . . . . . . . . . 1 . . Blast 22 | . . . . . . . . 14 8 . . Melee Attacks 13 | . . . . . 4 . . 1 . 2 6 Impact 3 | . . . . . . . . . . . 3 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 4 . . 1 . 2 4 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 33176 | 76 158 548 1170 1676 . 798 2941 8680 14840 305 1984 Guns 3157 | 76 54 301 952 148 . 64 1543 . 19 . . Cannons 12524 | . 104 247 . 184 . 82 449 5952 5201 305 . Explosions 17427 | . . . 218 1344 . 652 949 2728 9613 . 1923 Melee 60 | . . . . . . . . . . . 60 Ramming 8 | . . . . . . . . . 7 . 1 Kinetic 12481 | 42 54 301 952 148 . 64 1124 5952 3725 119 . Thermal 4578 | 34 104 247 . 322 . 282 959 949 1495 186 . Explosive 15536 | . . . 218 1116 . 305 582 1779 9613 . 1923 Electromagnetic 513 | . . . . 90 . 147 276 . . . . Impact 60 | . . . . . . . . . . . 60 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . 2 2 . 5 5 5 . 5 5 5 . Average Corruption 3 | . 2 2 . 5 5 5 . 3 1 4 . Corruption Purged 13 | . . . . . . . . 7 5 1 . Corruption Blocked . | . . . . . . . . . . . . Effects 84 | . 2 13 . 12 7 9 . 4 17 20 . Message Errors 27 | . 1 4 . 3 4 3 . . 5 7 . Matter Fused 20 | . . 4 . 3 2 1 . . 6 4 . Heat Flow Errors 11 | . . 1 . 2 . 2 . 1 2 3 . Energy Discharges 10 | . 1 2 . 3 . 1 . . 1 2 . Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 8 | . . 1 . 1 1 1 . 1 . 3 . Data Loss (major) 1 | . . . . . . 1 . . . . . Alerts 2 | . . 1 . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . 1 2 . . Overload Shots 1 | . . . . . . . . . 1 . . Overflow Damage 1185 | . . . 26 72 . 22 29 789 224 10 13 Projectiles 654 | . . . . . . 17 . 447 180 10 . Explosions 531 | . . . 26 72 . 5 29 342 44 . 13 Melee . | . . . . . . . . . . . . Knockbacks 43 | . . . . . . . 1 22 20 . . Impact . | . . . . . . . . . . . . Kinetic 40 | . . . . . . . 1 20 19 . . Secondary 3 | . . . . . . . . 2 1 . . Self-Inflicted Damage 986 | . . . 29 95 . 26 . 214 399 . 223 Shots 33 | . . . 1 3 . 1 . 4 16 . 8 Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . 1 . 1 Kicked 2 | . . . . . . . . . 1 . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 454 | . 72 231 419 276 . 143 454 98 325 113 18 Average Temperature 61 | . 28 89 117 71 . 36 100 19 42 36 11 Received Heat Transfer 3135 | . 12 105 147 . . 18 1329 354 1032 48 90 Effects 11 | . . . 1 . . . 6 . 4 . . Shutdowns 1 | . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . 2 . . Short Circuit 3 | . . . 1 . . . 2 . . . . Damage (minor) 1 | . . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 12 | . . 3 . . . . 2 2 4 . 1 Heat Transferred 6334 | 75 222 518 . 483 . 398 1876 600 1903 259 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Maximum Alert Level 5 | . . . 1 . . . 1 4 5 4 . Low Security (%) 38 | 100 100 100 81 100 . 100 75 15 . . . Level 1 12 | . . . 18 . . . 24 39 . . . Level 2 3 | . . . . . . . . 8 5 . . Level 3 10 | . . . . . . . . 12 4 83 . Level 4 11 | . . . . . . . . 23 17 16 . Level 5 19 | . . . . . . . . . 61 . . High Security 3 | . . . . . . . . . 10 . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . Peak Influence 2925 | 10 41 110 228 98 . 181 341 1547 2925 1230 . Initial 1140 | . . . . 78 . . 42 112 696 1140 . Average 818 | 1 7 25 86 25 . 72 168 614 1818 942 . Influence Increases 7993 | 10 75 320 502 188 . 251 978 2087 3270 302 10 Destroy 0b10 Robot/C 4360 | . 40 240 300 100 . 140 560 1100 1800 80 . Destroy 0b10 Robot/NC 500 | 10 10 15 35 10 . 20 45 125 210 10 10 Destroy Leader 920 | . 12 40 80 20 . 20 136 228 384 . . Allied During Kill 365 | . . 10 55 . . . . . 300 . . Successful Hack 168 | . 12 . 5 . . . 40 64 23 24 . Select Force Hacks 180 | . . . . . . . . . . 180 . Disable Machine 510 | . . . 15 15 . 45 15 240 180 . . Destroy Structure 705 | . 1 . 12 43 . 26 47 225 343 8 . Partial Spotted 30 | . . . . . . . 30 . . . . Lose Combat Pursuer 255 | . . 15 . . . . 105 105 30 . . Influence Decreases 7993 | 10 75 320 301 380 9 140 841 804 1876 2495 742 Entered New Map 3689 | . . . . 123 9 . 69 136 835 1785 732 Time Decay 3153 | 10 75 280 271 168 . 140 502 546 751 410 . Lost Part 309 | . . 20 10 79 . . 120 . 70 . 10 Lost Ally 280 | . . 20 20 10 . . . 10 220 . . Purge Threat 562 | . . . . . . . 150 112 . 300 . Squads Dispatched 63 | . . 2 2 . . . 12 18 29 . . Investigation 10 | . . 1 1 . . . 3 4 1 . . Extermination 14 | . . . . . . . . 5 9 . . Reinforcement 15 | . . . 1 . . . 3 4 7 . . Assault 15 | . . 1 . . . . . 2 12 . . Garrison 9 | . . . . . . . 6 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 . . Haulers Reinforced 8 | . . . . . . . . 4 4 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Distress Signals 10 | . . . 2 . . . 4 . 3 . 1 Communications Jammed 24 | . . . . . . . . . 24 . . Distress Signals 24 | . . . . . . . . . 24 . . Times Spotted 327 | . 6 14 27 26 . 4 36 74 112 3 25 Peak Tracking Total 28 | . 2 3 4 18 . 4 7 5 12 1 28 Tactical Retreats 13 | . . 1 . . . . 4 5 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Traps Triggered 10 | . 1 . . . . . 1 3 5 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 59 | . . 2 . . . . . 57 . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . Reprogrammed 6 | . . 1 . . . . . 5 . . . Reused 1 | . . . . . . . . . . . 1 Traps Extracted 6 | . . 1 . . . . . 5 . . . Installed 5 | . . . . . . . 2 . 2 . 1 Triggered . | . . . . . . . . . . . . Most Traps Carried 8 | . . 6 6 6 6 6 6 8 8 6 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Machines Disabled 36 | . . 1 1 1 . 3 1 16 12 . 1 Max in Single Turn 6 | . . 1 . 1 . 3 1 6 1 . 1 Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Machines Accessed 78 | . 7 2 10 . 1 . 11 20 11 12 4 Terminals 40 | . 7 . 6 . . . 6 9 7 5 . Fabricators 4 | . . . . . . . . 4 . . . Repair Stations 9 | . . . 1 . . . 2 4 2 . . Recycling Units 12 | . . . 1 . . . 2 . 2 7 . Scanalyzers 5 | . . . 2 . . . 1 2 . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 275 | . 23 2 40 . 4 . 52 77 28 32 17 Successful 185 | . 10 2 33 . 4 . 31 57 11 20 17 Failed 89 | . 12 . 7 . . . 21 20 17 12 . Catastrophic 5 | . 1 . . . . . 2 . 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 110 | . 15 . 16 . . . 21 26 14 18 . Terminals 144 | . 23 . 22 . . . 30 37 17 15 . Fabricators 13 | . . . . . . . . 13 . . . Repair Stations 30 | . . . 2 . . . 15 9 4 . . Recycling Units 33 | . . . 4 . . . 5 . 7 17 . Scanalyzers 31 | . . . 12 . . . 2 17 . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 62 | . 7 2 6 . 4 . 7 14 3 2 17 Record 20 | . . . . . 4 . . . . . 16 Part Schematic 5 | . 1 . . . . . . 4 . . . Robot Schematic 1 | . . . . . . . . 1 . . . Robot Analysis 3 | . . . 2 . . . . . 1 . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . . Open Door 4 | . . 2 . . . . . . 2 . . Branch Access Points 2 | . . . . . . . 1 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . Fabricator Index 1 | . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . Unreport Threat 4 | . . . . . . . 1 1 . 2 . Locate Traps 4 | . 1 . 1 . . . 1 1 . . . Transport Status 1 | . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . 1 . . . Hauler Manifests 3 | . 1 . . . . . 1 1 . . . Registered Components 3 | . 1 . . . . . 1 1 . . . Zone Layout 2 | . . . . . . . 2 . . . . Proto ID Catalog 1 | . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . . . 7 . . . Load Schematic 5 | . . . . . . . . 5 . . . Build 2 | . . . . . . . . 2 . . . Repair Station Hacks 23 | . . . 2 . . . 10 8 3 . . Scan Component 13 | . . . 1 . . . 6 4 2 . . Repair 10 | . . . 1 . . . 4 4 1 . . Recycling Unit Hacks 13 | . . . 2 . . . 4 . 1 6 . Report Inventory 10 | . . . 1 . . . 2 . 1 6 . Retrieve Components 3 | . . . 1 . . . 2 . . . . Scanalyzer 29 | . . . 12 . . . 1 16 . . . Insert Component 9 | . . . 3 . . . . 6 . . . Analyze 9 | . . . 4 . . . . 5 . . . Retrieve Study 11 | . . . 5 . . . 1 5 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 50 | . 3 . 11 . . . 9 11 4 12 . Terminals 36 | . 3 . 9 . . . 8 8 2 6 . Track 4 | . . . 1 . . . 1 1 1 . . Assimilate 4 | . 2 . . . . . . 2 . . . Botnet 9 | . 1 . 2 . . . 2 2 1 1 . Operators 2 | . . . 1 . . . . 1 . . . Skim 17 | . . . 5 . . . 5 2 . 5 . Fabricators 3 | . . . . . . . . 3 . . . Prioritize 1 | . . . . . . . . 1 . . . Recompile 2 | . . . . . . . . 2 . . . Repair Stations 1 | . . . . . . . 1 . . . . Patch 1 | . . . . . . . 1 . . . . Recycling Units 10 | . . . 2 . . . . . 2 6 . Recyclers 2 | . . . 1 . . . . . 1 . . Mask 2 | . . . 1 . . . . . 1 . . Tunnel 6 | . . . . . . . . . . 6 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 60 | . 7 . 8 . . . 9 17 10 9 . Full Trace Events 6 | . . . . . . . 2 2 1 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . 3 . . . . 9 . . 1 Parts Built 2 | . . . . . . . . 2 . . . Authchips 2 | . . . . . . . . 2 . . . Time 79 | . . . . . . . . 79 . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . Part Studies Acquired 10 | . . . 4 . . . 1 5 . . . Parts Repaired 10 | . . . 1 . . . 4 4 1 . . Time 417 | . . . 32 . . . 217 98 70 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 22 | . . . 10 . . . 12 . . . . Parts Scanalyzed 8 | . . . 3 . . . . 5 . . . Part Schematics Acquired 8 | . . . 3 . . . . 5 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 10 | . . . . . 4 . . 1 . 2 3 Non-combat 6 | . . . . . 3 . . 1 . 1 1 Combat 4 | . . . . . 1 . . . . 1 2 Robot Hacks Applied 10 | . . . . . 4 . . 1 . 2 3 parse_system 9 | . . . . . 4 . . . . 2 3 find_chute 1 | . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 10 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Total Allies 29 | . 2 3 . . . . . 2 12 10 . Largest Group 10 | . 2 5 4 1 . . . 1 10 10 10 Highest-Rated Group 180 | . 20 90 82 9 . . . 10 173 179 180 Highest-Rated Ally 40 | . 10 31 31 9 . . . 10 31 40 40 Total Orders 28 | . . 2 . . . . . . . . 26 STAY 18 | . . 1 . . . . . . . . 17 FOLLOW 7 | . . 1 . . . . . . . . 6 PICKUP 3 | . . . . . . . . . . . 3 Ally Attacks 203 | . . 3 32 2 . . . . 150 . 16 Total Damage 2463 | . . 43 360 . . . . . 1797 . 263 Kills 20 | . . 1 7 . . . . . 10 . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Active Infowar (turns) 16574 | 28 323 1188 1320 10 . . 704 2986 4505 999 4511 Optics 13259 | . . . . . . . 258 2986 4505 999 4511 Seismic 2869 | 28 323 1188 1320 10 . . . . . . . Jamming 2264 | . . . . . . . 446 214 1604 . . Robot Analysis Total 3 | . . . 2 . . . . . 1 . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Turns Passed 18662 | 86 323 1205 1320 676 224 485 1342 2986 4505 999 4511 Spaces Moved 10417 | 65 233 547 722 465 215 452 646 1963 1458 524 3127 Core 131 | 1 . . . . . . . . . . 130 Treads 422 | . . 362 42 18 . . . . . . . Legs 5461 | . . . . . . . . 482 1458 524 2997 Wheels 4403 | 64 233 185 680 447 215 452 646 1481 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 95 125 125 100 100 100 90 105 130 135 50 Average Speed 133 | 91 113 191 151 123 100 100 105 111 160 167 131 Slowest Speed 410 | 95 125 240 225 410 100 100 130 130 250 225 140 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 70 | 3 53 96 66 88 64 96 54 62 95 77 93 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 20 | . . 3 2 . 1 . . . 1 7 6 Known Exits Taken 2 | . . . . . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched 16 | . . 1 . 2 . 1 . . . . 12 Spaces Dug 144 | . . . 15 21 . . . 41 66 . 1 Terrain Destroyed 1062 | . . . 15 48 . 32 41 251 602 8 65 Melee 1 | . . . . . . . . . . . 1 Projectile 142 | . . . . 1 . . 4 62 67 8 . AOE 919 | . . . 15 47 . 32 37 189 535 . 64 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Total 14191 | 80 269 655 866 521 225 468 1118 2555 3289 624 3521 Wait 2452 | . 13 36 52 10 . . 300 234 1478 25 304 Move 10406 | 64 232 546 721 464 214 451 645 1962 1457 523 3127 Hop . | . . . . . . . . . . . . Pick Up 176 | 5 8 17 18 7 2 1 14 41 28 3 32 Fast Attach 78 | 7 . . 7 4 . . 15 12 23 2 8 Attach 71 | . . 2 3 7 3 . 11 24 13 1 7 Detach 13 | . . . . . . . 4 5 3 1 . Swap 97 | . 3 10 4 3 . 5 7 16 37 6 6 Drop 176 | . 2 14 17 1 2 1 14 48 49 4 24 Fire 588 | 4 11 28 44 25 . 10 102 155 193 11 5 Melee 13 | . . . . . 4 . . 1 . 2 6 Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . . . . 1 . 1 Crush . | . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . 4 . 5 . . Rewire 46 | . . . . . . . . . . 46 . Trap 64 | . . 2 . . . . 2 57 2 . 1 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Central database locked down 260 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 11) 397 | -10/Materials | Discovered new exit (range 6) 410 | -10/Materials | Entered Mines 410 | -10/Mines | Accompanied by 2 allies 608 | -10/Mines | Learned location of Zion (-6) 644 | -10/Mines | Met a Derelict shopkeep closing up shop 710 | -10/Mines | Discovered new exit (range 5) 724 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1027 | -10/Mines | Learned location of Storage (-7) 1170 | -10/Mines | Discovered new exit (range 7) 1183 | -10/Mines | Met a Derelict testing a Signal Generator 1327 | -10/Mines | Found a hidden stash of uninstalled traps 1439 | -10/Mines | Discovered new exit (range 10) 1615 | -10/Mines | Entered Materials 1615 | -9/Materials | Accompanied by 4 allies 1615 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1620 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1897 | -9/Materials | Repaired Hvy. Assault Rifle 1915 | -9/Materials | Discovered new exit (range 11) 2421 | -9/Materials | Discovered new exit (range 9) 2935 | -9/Materials | Entered Mines 2935 | -9/Mines | Accompanied by 3 allies 2936 | -9/Mines | Assembled infested the area 2972 | -9/Mines | Destroyed 15 combat bots 2975 | -9/Mines | Lost 3 allies 3009 | -9/Mines | Lost 9 parts (3n2u4w) 3069 | -9/Mines | Learned Materials terminal intel 3110 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3110 | -9/Mines | Discovered new exit (range 5) 3169 | -9/Mines | Learned 2 Materials zone layouts 3232 | -9/Mines | Destroyed YI-UF0 3247 | -9/Mines | Found Corrupted Prototype Storage 3480 | -9/Mines | Discovered new exit (range 7) 3611 | -9/Mines | Entered Exiles 3632 | -9/Exiles | Discovered new exit (range 15) 3644 | -9/Exiles | Met 8R-AWN 3661 | -9/Exiles | Met EX-HEX 3699 | -9/Exiles | Met EX-DEC 3754 | -9/Exiles | Met EX-BIN 3824 | -9/Exiles | Discovered new exit (range 14) 3835 | -9/Exiles | Entered Mines 3913 | -8/Mines | Build established: Scavenger-Mutant 4026 | -8/Mines | Discovered new exit (range 7) 4227 | -8/Mines | Discovered new exit (range 5) 4320 | -8/Mines | Entered Materials 4320 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4322 | -8/Materials | Loaded intel: 12 terminal locations 4630 | -8/Materials | Build established: Mutant 4638 | -8/Materials | Lost 3 parts (2u1w) 4692 | -8/Materials | Core integrity fell below 50% 4746 | -8/Materials | Lost 7 parts (1p3n3w) 4807 | -8/Materials | Garrison activated, responded to threat 4944 | -8/Materials | Build established: Scavenger-Mutant 5041 | -8/Materials | Repaired Broken Hvy. Assault Cannon 5156 | -8/Materials | Garrison activated, responded to threat 5242 | -8/Materials | Repaired Rocket Launcher 5287 | -8/Materials | Repaired Arm. Huge Wheel+ 5332 | -8/Materials | Core integrity fell below 20% 5377 | -8/Materials | Repaired Broken Cld. Deuterium Engine 5387 | -8/Materials | Discovered new exit (range 5) 5662 | -8/Materials | Entered Factory 5662 | -7/Factory | Evolved 2 slots: Utility x2 5663 | -7/Factory | Identified exit to Storage 5819 | -7/Factory | Identified YI-UF0's Bottomless Matter Pit 5984 | -7/Factory | Noticed a derelict Sapper rigging charges 6154 | -7/Factory | Destroyed 7 combat bots 6379 | -7/Factory | Discovered new exit (range 13) 7019 | -7/Factory | Repaired Hvy. Assault Cannon+ 7316 | -7/Factory | Build established: Trapper-Mutant 7499 | -7/Factory | Garrison activated, responded to threat 7568 | -7/Factory | Identified exit to Lower Caves 7627 | -7/Factory | Repaired Hvy. Assault Cannon+ 7767 | -7/Factory | Fabricated Med. Armored Exoskeleton? 7814 | -7/Factory | Fabricated Med. Armored Exoskeleton (x1) 7938 | -7/Factory | Repaired Hvy. Missile Launcher 8410 | -7/Factory | Repaired Imp. Weapon Shielding 8462 | -7/Factory | First assault squad dispatched 8648 | -7/Factory | Entered Storage 8827 | -7/Storage | Met a pair of Derelict thieves 8865 | -7/Storage | Found Prototype Launcher 8865 | -7/Storage | Identified Rocket Array 8912 | -7/Storage | Learned location of Armory (-4) 8976 | -7/Storage | Destroyed 10 combat bots 9048 | -7/Storage | First assault squad dispatched 9091 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9396 | -7/Storage | Build established: Commander-Mutant 9573 | -7/Storage | Discovered new exit (range 20) 9676 | -7/Storage | Lost 3 allies 9707 | -7/Storage | Repaired Cld. Particle Cannon 9801 | -7/Storage | Lost 4 allies 10062 | -7/Storage | Build established: Trapper-Mutant 10070 | -7/Storage | Core integrity fell below 50% 10222 | -7/Storage | Used back door to open Recycling access 10222 | -7/Storage | Discovered new exit (range 4) 10817 | -7/Storage | Found Rocket Array 10822 | -7/Storage | Found Rocket Array 10902 | -7/Storage | Build established: Mutant 12658 | -7/Storage | High security lockdown imminent 12738 | -7/Storage | High security lockdown engaged 12848 | -7/Storage | Sterilization system engaged 12848 | -7/Storage | Non-combat units ordered to evacuate 12873 | -7/Storage | Destroyed 19 combat bots 12948 | -7/Storage | Combat units ordered to evacuate 12987 | -7/Storage | Found Rocket Array 13148 | -7/Storage | Ambient heat levels rising (+10) 13153 | -7/Storage | Entered Recycling 13154 | -7/Recycling | Met a Zionite searching for Scraptown 13430 | -7/Recycling | Core integrity fell below 20% 13635 | -7/Recycling | Discovered new exit (range 20) 13926 | -7/Recycling | Learned location of 1 exit from Hub_04(d) 13967 | -7/Recycling | Learned 4 Lower Caves zone layouts 13997 | -7/Recycling | Learned 2 Hub_04(d) zone layouts 14016 | -7/Recycling | Identified exit to Scraptown 14023 | -7/Recycling | Learned location of 2 exits from Proximity Caves 14024 | -7/Recycling | Learned location of Upper Caves (-4) 14026 | -7/Recycling | Learned Factory trap positions 14033 | -7/Recycling | Learned Factory stockpile data 14052 | -7/Recycling | Learned location of 1 exit from Extension 14106 | -7/Recycling | Scanned before Scraplab entrance 14129 | -7/Recycling | Entered Scraplab 14152 | -7/Recycling | Entered Scraptown 14152 | -7/Scraptown | Accompanied by 10 allies 14152 | -7/Scraptown | System corruption cleaned by C-Scrubber 14270 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 14329 | -7/Scraptown | Build established: Commander-Mutant 14330 | -7/Scraptown | Visited UFD Registry 14349 | -7/Scraptown | Visited Scrapoid Research Area 14382 | -7/Scraptown | Visited Red Mages 14402 | -7/Scraptown | Visited IN-MT5's Study 14425 | -7/Scraptown | Visited Bundlers 14517 | -7/Scraptown | Learned location of Extension (-6) 14800 | -7/Scraptown | Discovered new exit (range 13) 14962 | -7/Scraptown | Visited Assassins FH 15215 | -7/Scraptown | Registered with UFD as "Wiregunner" 15249 | -7/Scraptown | Visited Cyclists 15261 | -7/Scraptown | Entered Cyclist Reading Room 15366 | -7/Scraptown | Visited Science Guys 15411 | -7/Scraptown | Visited Chapter 10 15434 | -7/Scraptown | Visited Abandonware Association 15439 | -7/Scraptown | Received an X-ray algorithm 15447 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 15452 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 15452 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 15481 | -7/Scraptown | Visited Derelict Rescue Squad 15512 | -7/Scraptown | Visited A0-MCA Data Center 15523 | -7/Scraptown | Given a B- rating by A0-MCA 15528 | -7/Scraptown | Found A0-MCA's Component Scanner 15550 | -7/Scraptown | Visited Cartography Club 15880 | -7/Scraptown | Learned location of Proximity Caves (-4) 15880 | -7/Scraptown | Learned location of Cetus (-6) 15880 | -7/Scraptown | Learned 24 Factory zone layouts 15906 | -7/Scraptown | Found Deep Structural Scanner 16036 | -7/Scraptown | Visited Observation Area 16063 | -7/Scraptown | Visited DA-N13 Charitable Foundation 16076 | -7/Scraptown | Found DCF Scrap (27 items) 16116 | -7/Scraptown | Visited Curators Association 16600 | -7/Scraptown | Discovered new exit (range 3) 16999 | -7/Scraptown | Warned about trapping Scraptown 18615 | -7/Scraptown | Attacked by Scraptown defenders 18663 | -7/Scraptown | Destroyed by 0C-BZ8(E) with Overtuned Barrage Gun Last Messages --------------- 18654_ 7S-01E(x) destroyed. 18654_ KV-5YN(r) destroyed. 18654_ KU-PN8(j) destroyed. 18654_ 3G-168(j) destroyed. 18654_ Destroyed Ripteeth. 18654_ 87-NCM(r) destroyed. 18655_ Penetrated by Bolt. 18656_ Slug penetrates 3H-QAS(j). 18657_ Penetrated by Bolt. 18657_ XG-CIS(h) destroyed. 18657_ 9U-0O0(E) destroyed. 18657_ Destroyed Wheel. 18659_ JI-IPP(r) processes inventory. 18660_ The unstable cave ceiling collapses. 18660_ Imp. Medium Armor Plating destroyed. 18660_ K-01 Serf destroyed. 18662_ N6-NVR(E) heat spikes uncontrollably. 18662_ The unstable cave ceiling collapses. 18663_ Sml. Storage Unit crushed. 18663_ Imp. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | #"" "###### ######" " """"""""#??????#?### | | #" "#""""" """""#" ##"""####?????# ? " | | #""" ""#" " " "#" "" " ######????????# " | | #### ###" " " "#" " ######????????#""" | | #??# " " "#"""""" ##"""""""" ???#""" | | #??#####""""" """""####### ##" """"#??#""" | | ##?????###### ######?????#= ## """ " #??# " | | ############ ############ ## """""" #??# | | E## """ "???#"" | | # "????#" | | ####################### # ??????#" | | ##?????????????????????? % """"????????# | | ########??????########## !% # # ########## ### | | """""""#????"""""""" # j |% | | " "#?????#""" """ # !*%[ | | ! * "#?????+ """ # =%=%[ | | " !! 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[!%"#?#" | | #"" "##"" "#?# #?#""% !""#?#" | | #"" " "##"% "#?# #?#"/] #?##""""""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 31 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 675 Resistance: KI 30 Resistance: EX 25 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Pulse Rifle | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Transmission Jammer | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Scanalyzed Hvy. Assault Cannon | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Graphene Brace | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Med. Armored Exoskeleton | -7/Factory | Hacked Hyb. Deuterium Engine | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Hacked IN-MT5's Pitchfork "Insurrection" | -7/Scraptown | Archive Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked Fabricated ------------ Med. Armored Exoskeleton | x1 | -7/Factory | Authchip Med. Armored Exoskeleton | x1 | -7/Factory | Authchip Repaired ---------- Hvy. Assault Rifle | 66% | -9/Materials Hvy. Assault Cannon | 13% | -8/Materials | Broken Rocket Launcher | 11% | -8/Materials Arm. Huge Wheel | 40% | -8/Materials Cld. Deuterium Engine | 9% | -8/Materials | Broken Hvy. Assault Cannon | 32% | -7/Factory Hvy. Assault Cannon | 54% | -7/Factory Hvy. Missile Launcher | 63% | -7/Factory Imp. Weapon Shielding | 42% | -7/Factory Cld. Particle Cannon | 61% | -7/Storage Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Wheel | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Arm. Huge Wheel | -8/Materials | Hacked Hvy. Assault Cannon | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Imp. Datajack | -7/Factory | Hacked Rnf. Deuterium Engine | -7/Factory | Hacked Hvy. Mace | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertRecoilInsulator Manual? 0 Play Time 03:35:10 Cumulative 931.0 hours Start 2025.10.13 @ 05:59:31 End 2025.10.14 @ 12:54:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 340 Adventurer 4 Explorer 1 Win Type - Total 18 Types 12/1/1/1/0/1/0/0/1/1 Lore% 95 Gallery% 91 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 613e5bc9-6853-4f8d-89b6-4136738b06e4