Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 00:04:41 Player: Drago Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (112) 560 Value Destroyed (3319) 3319 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1285) 1285 TOTAL SCORE: 12024 Bonus ------- High Alert Combat Kills 279 Follower Combat Kills 141 Hunted by Unchained 500 Entered Garrisons 400 Friendly Fire -35 Cogmind --------- Core Integrity 0/1300 Matter 288/300 Energy 14/100 System Corruption 21% Temperature Cool (0) Movement Core (300) Ox5 Location -3/Research Parts ------- > --- POWER (2) -------- Backup Power III Backup Power III > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (11) ----- Enhanced Optical Array Graphene Brace Advanced Thermal Shield Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Improved Dynamic Insulation System Improved Dynamic Insulation System > --- WEAPON (2) ------- Backup Laser III > --- INVENTORY (5) ---- Advanced Cooling System High-capacity Matter Pod (109) Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Medium Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Cloaking Device Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Improved Cesium-ion Thruster Impulse Thruster Advanced Heat Sink Advanced Cooling System High-capacity Matter Pod Improved Sensor Array Advanced Sensor Array Graphene Brace Fusion Bomb Launcher Enhanced Force Lance [Rating: 139] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion VTOL Module Flight Unit VTOL Module Utility Advanced Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Spear Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Gar Res Slots Evolved 14 | . . 2 2 . . 2 2 2 . . 2 2 . . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 1 . . 1 1 . . . . . . . Utility 9 | . . 1 1 . . 1 1 1 . . 2 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 129 | 2 9 3 13 . 9 14 10 10 . 9 11 21 13 5 Power 22 | . 1 . 2 . 1 2 2 4 . 1 2 3 3 1 Engine 9 | . 1 . 2 . 1 . 1 3 . . . . 1 . Core 5 | . . . . . . 2 1 . . 1 1 . . . Reactor 8 | . . . . . . . . 1 . . 1 3 2 1 Propulsion 36 | . 3 1 4 . 4 2 2 1 . 5 4 5 4 1 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 36 | . 3 1 4 . 4 2 2 1 . 5 4 5 4 1 Utility 41 | 1 1 1 3 . 1 6 5 4 . 2 4 8 2 3 Device 18 | 1 . . . . 1 2 2 1 . . . 6 2 3 Storage 2 | . . . . . . 1 . . . . 1 . . . Processor 6 | . 1 . . . . 1 1 . . . 2 1 . . Hackware 8 | . . . 1 . . 1 1 3 . 1 1 . . . Protection 7 | . . 1 2 . . 1 1 . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 1 4 1 4 . 3 4 1 1 . 1 1 5 4 . Energy Gun 5 | . . . 1 . 1 1 . . . . . . 2 . Energy Cannon 1 | . . . 1 . . . . . . . . . . . Ballistic Gun 11 | 1 4 . 2 . 2 . . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 1 . . . 1 2 . . Special Weapon 1 | . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon 6 | . . . . . . 1 . 1 . 1 . 3 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 . 2 . 1 2 . 2 . . . 2 . . Corrupted Parts 2 | . . . . . . . . . . . . . 2 . System Corruption 6 | . . . . . . . . . . . . . 6 . Parts Lost 56 | . 1 . 8 . 2 . 3 2 . 3 1 14 21 1 Power 9 | . . . 1 . . . 1 . . . 1 3 3 . Propulsion 23 | . 1 . 4 . 1 . 2 2 . 2 . 4 7 . Utility 15 | . . . 2 . 1 . . . . 1 . 6 5 . Weapon 9 | . . . 1 . . . . . . . . 1 6 1 Highest Loss Streak 8 | . 1 . 7 . 2 . 1 2 . 2 1 6 8 1 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Backups 7 | 1 3 4 4 4 4 5 9 9 10 9 9 8 4 3 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . 2 1 . . Utility 5 | . 1 2 2 4 4 3 8 8 8 8 6 5 4 3 Weapon 1 | . 1 2 1 . . 1 1 1 1 1 1 2 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 19 | . . . . . 1 2 3 1 1 3 3 2 . 3 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . 2 1 . . Utility 15 | . . . . . 1 1 3 1 1 3 1 1 . 3 Weapon 1 | . . . . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 57 77 67 83 87 97 98 89 87 86 92 79 58 55 Engine 3 | . 3 . 4 9 9 2 1 8 11 7 3 . 1 7 Core 1 | . . . . . . 4 3 . . 2 5 1 . . Flight 24 | . 5 33 23 27 28 35 39 26 23 22 25 17 9 3 Device 7 | . 14 11 2 . . 7 12 6 5 4 5 7 7 15 Storage 3 | . . . . . . 1 6 5 5 5 5 4 2 . Processor 8 | . 7 11 9 9 9 7 6 5 5 5 9 14 13 4 Hackware 14 | . . . 4 9 9 15 13 21 23 19 20 19 15 14 Protection 3 | . . . 13 18 13 5 . . . 2 5 2 . . Energy Gun 1 | . . . . . 7 4 . . . . . . 1 7 Ballistic Gun 3 | . 26 22 7 11 10 1 . . . . . . 1 . Impact Weapon 1 | . . . . . . 2 6 . . . . . . . Piercing Weapon 5 | . . . . . . 2 6 10 10 10 9 6 2 . Peak Build Rating 139 | 2 9 11 15 16 25 43 54 74 74 80 107 139 103 77 Average Rating 59 | 1 6 9 11 15 18 36 51 67 73 70 96 121 77 70 On Entrance 41 | . 2 9 11 15 16 25 42 50 74 74 80 107 87 36 Avg Prop Armor Cover (%) 4 | . . 4 4 . . 2 5 4 . . . 9 10 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 52 | 3 9 6 12 11 15 28 30 30 30 36 40 52 30 18 Greatest Support 54 | 3 8 12 15 15 20 26 31 34 31 38 44 54 42 18 Greatest Overweight (x) 2 | . 2 . 1 . . 1 1 . . 1 . 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 10 10 10 10 10 10 10 10 5 Average Capacity 8 | 5 5 5 5 5 5 5 10 10 10 10 10 10 8 5 Most Carried 10 | 3 5 4 5 5 5 10 10 10 10 10 10 10 6 5 Average Carried 7 | 1 3 4 4 4 4 5 9 9 9 9 9 9 4 3 Final Capacity 10 | 5 5 5 5 5 5 10 10 10 10 10 10 10 5 5 Final Carried 10 | 3 5 4 5 5 5 10 10 10 10 10 10 6 5 3 Class Distribution -------------------- 43% | Hacker-Sprinter 14% | Scavenger-Mutant 12% | Hacker-Scout 7% | Scientist-Sprinter 7% | Hacker-Mutant 6% | Mutant 6% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Mutant | -3/Garrison Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Gar Res Matter Collected 3403 | 210 335 . 93 104 58 61 530 192 202 167 525 432 455 39 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3362 | 109 378 . 170 41 215 61 878 71 . 440 174 463 323 39 Parts 202 | 6 29 . 11 2 10 4 36 5 . 45 10 22 18 4 Haulers Intercepted 3 | . 1 . . . . . 1 . . 1 . . . . Recyclers Shooed 4 | . 1 . . . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Gar Res Combat Hostiles Destroyed 70 | . 8 . 5 1 5 . 10 . . 17 6 11 6 1 Melee 14 | . . . . . . . 8 . . . 2 3 1 . Guns 20 | . 8 . 3 1 3 . . . . . . . 4 1 Cannons 2 | . . . 2 . . . . . . . . . . . AOE 33 | . . . . . 2 . 2 . . 17 4 8 . . Classes Destroyed 13 | 2 5 . 1 1 1 . 2 . . . . 1 . . Worker 14 | . . . . . . . 5 . . 7 1 1 . . Builder 3 | . 1 . . . . . . . . 2 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . 1 . . 1 . . . . Recycler 8 | 1 2 . . . 1 . 2 . . 1 . 1 . . Operator 5 | . . . . . 1 . 2 . . . . 1 1 . Watcher 8 | . 1 . . . . 2 1 2 . . 2 . . . Swarmer 44 | . 6 . 3 . 3 . 5 . . 12 5 5 4 1 Grunt 14 | . 2 . . . 2 . 2 . . 5 1 1 1 . Brawler 1 | . . . . . . . 1 . . . . . . . Sentry 5 | . . . 2 . . . 2 . . . . 1 . . Hunter 1 | . . . . 1 . . . . . . . . . . Programmer 5 | . . . . . . . . . . . . 4 1 . Best Kill Streak 12 | 2 5 . 2 1 4 1 6 1 . 12 5 7 2 1 Combat Bots Only 11 | . 2 . 2 1 3 . 3 . . 11 5 6 2 1 Max Kills in Single Turn 10 | 1 1 . 1 1 2 1 1 1 . 10 3 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 . 1 . . 4 3 3 . . Melee 1 | . . . . . . . 1 . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Gar Res Hostile Shots Fired 740 | . 44 6 101 11 15 19 91 29 . 39 12 200 144 29 Missed 316 | . 16 3 41 8 7 13 41 18 . 19 2 86 53 9 Hits 424 | . 28 3 60 3 8 6 50 11 . 20 10 114 91 20 Melee 1 | . . . . . . . 1 . . . . . . . Projectile 423 | . 28 3 60 3 8 6 49 11 . 20 10 114 91 20 Critical Strikes 14 | . . . 1 . . . 1 1 . 2 . 5 4 . Actively Blocked 4 | . . . . . . . . . . . . . 4 . Part Disruptions 1 | . . . . . . . . . . . . 1 . . Damage Taken 7647 | . 287 43 804 42 101 62 589 179 . 359 253 2603 1884 441 Core 2099 | . 105 . 289 . 27 . 130 42 . 162 24 554 573 193 Absorbed by Shields 135 | . . . . . . . 29 . . . . . 88 18 Redirected to Shielding 104 | . . . 44 . 7 . . . . 5 19 29 . . Regen/Repaired (Parts) 49 | . . . . . . . . 28 . 21 . . . . Core Remaining (%) 82 | 100 58 100 . . 42 100 84 . . 79 97 . . . Volleys Fired 202 | 10 42 1 27 8 14 5 2 . 5 13 3 17 43 12 Largest 2 | 1 2 1 1 2 2 2 1 . 1 1 1 1 2 2 Hottest 100 | 20 43 100 65 40 75 78 39 . 39 39 49 52 75 80 Shots Fired 275 | 10 82 1 27 15 28 6 2 . 5 13 3 17 44 22 Gun 223 | 10 82 . 16 15 28 6 . . . . . . 44 22 Cannon 11 | . . . 11 . . . . . . . . . . . Launcher 40 | . . . . . . . 2 . 5 13 3 17 . . Special 1 | . . 1 . . . . . . . . . . . . Kinetic 151 | 10 82 . 16 15 14 1 . . . . . . 13 . Thermal 70 | . . 1 11 . 14 5 . . . . . . 17 22 Explosive 40 | . . . . . . . 2 . 5 13 3 17 . . Electromagnetic 14 | . . . . . . . . . . . . . 14 . Robot Hit Streak 11 | 3 7 . 10 8 11 2 . . 3 4 . 4 7 3 Robot Miss Streak 7 | 2 7 . 1 1 4 1 . . . 1 1 1 2 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . 1 Shots Hit Robots 218 | 6 43 . 21 12 15 4 41 3 3 5 12 13 32 8 Core Hits 166 | 3 19 . 7 4 8 3 19 2 5 29 11 39 10 7 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . Critical Strikes 13 | . . . . . . . 6 . . . 2 2 3 . Burn 1 | . . . . . . . . . . . . . 1 . Smash 1 | . . . . . . . 1 . . . . . . . Impale 11 | . . . . . . . 5 . . . 2 2 2 . Melee Attacks 209 | . . . . . . 29 68 32 . 15 23 31 11 . Impact 13 | . . . . . . 1 12 . . . . . . . Slashing 13 | . . . . . . 13 . . . . . . . . Piercing 183 | . . . . . . 15 56 32 . 15 23 31 11 . Sneak Attacks 15 | . . . . . . 1 9 1 . 1 1 1 1 . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . Follow-up Attacks 9 | . . . . . . . 6 . . . 3 . . . Damage Inflicted 12549 | 74 570 . 352 82 401 115 2164 195 951 3073 997 2545 912 118 Guns 1805 | 74 570 . 95 82 217 33 . . . . . . 616 118 Cannons 257 | . . . 257 . . . . . . . . . . . Explosions 6898 | . . . . . 184 . 199 . 951 2981 467 2116 . . Melee 3586 | . . . . . . 82 1965 195 . 92 530 429 293 . Ramming 3 | . . . . . . . . . . . . . 3 . Kinetic 1053 | 74 570 . 95 82 57 . . . . . . . 175 . Thermal 2334 | . . . 257 . 160 33 . . . 1530 . . 236 118 Explosive 5368 | . . . . . 184 . 199 . 951 1451 467 2116 . . Electromagnetic 205 | . . . . . . . . . . . . . 205 . Impact 305 | . . . . . . . 305 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 3281 | . . . . . . 82 1660 195 . 92 530 429 293 . Highest Corruption 21 | . . . . . . 1 . 3 3 3 . 9 21 21 Average Corruption 6 | . . . . . . 1 . 3 3 3 . 3 15 21 Corruption Purged 1 | . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 50 | . . . . . . 1 . 1 1 9 . 6 26 6 Message Errors 16 | . . . . . . . . . . 2 . 2 10 2 Matter Fused 17 | . . . . . . 1 . . . 4 . 2 9 1 Heat Flow Errors 5 | . . . . . . . . . 1 1 . . 2 1 Energy Discharges 5 | . . . . . . . . 1 . . . 1 2 1 Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . Misfires 2 | . . . . . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1689 | . . . . . . . 498 46 . 440 89 253 363 . Projectiles . | . . . . . . . . . . . . . . . Explosions 609 | . . . . . . . 40 . . 378 33 158 . . Melee 1080 | . . . . . . . 458 46 . 62 56 95 363 . Knockbacks 1 | . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 241 | . . . . . . . 18 . . 21 80 121 1 . Shots 7 | . . . . . . . 1 . . 1 2 3 . . Rammed 2 | . . . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 369 | . 12 . 35 11 96 130 30 11 133 97 30 369 122 97 Average Temperature 34 | . 6 . 9 5 37 38 12 11 68 19 6 75 30 43 Received Heat Transfer 1134 | . 105 18 351 18 18 18 135 36 . 66 9 153 207 . Effects 1 | . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Fried 3 | . . . . . . . 2 . . . . . 1 . Impact Corruptions 8 | . . . . . . . 8 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . . . 3 . 1 . . . . . . . 1 1 Heat Transferred 2628 | . . . 333 . 296 74 . . . 1000 . . 592 333 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Gar Res Maximum Alert Level 3 | . . . 1 1 1 . 1 1 . 3 1 3 2 1 Low Security (%) 62 | 100 100 100 93 76 62 100 72 71 100 41 30 45 . . Level 1 16 | . . . 6 23 37 . 27 28 . 1 69 5 . 100 Level 2 18 | . . . . . . . . . . 41 . 40 100 . Level 3 2 | . . . . . . . . . . 15 . 8 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 844 | 10 192 76 223 214 284 140 303 286 147 844 376 743 596 313 Initial 541 | . . 57 31 138 104 117 9 136 97 74 343 44 541 301 Average 217 | 2 126 55 93 157 187 50 130 136 116 383 238 330 559 291 Influence Increases 5682 | 10 344 79 412 96 275 245 620 484 70 1073 494 1208 225 47 Destroy 0b10 Robot/C 1540 | . 160 . 100 40 100 . 240 . . 340 180 240 120 20 Destroy 0b10 Robot/NC 215 | 10 25 . . . 10 10 55 10 . 55 20 15 5 . Destroy Leader 282 | . 34 . 30 10 10 4 54 4 . 42 34 50 10 . Allied During Kill 18 | . . . . 1 . . 5 . . . 12 . . . Successful Hack 406 | . 19 33 10 . 19 57 57 59 . 12 58 70 . 12 Disable Machine 255 | . . . . . 45 15 . . . 180 15 . . . Destroy Structure 896 | . 1 1 2 . 31 24 44 36 70 234 100 338 15 . Partial Spotted 270 | . 30 30 60 . 30 15 30 . . 15 30 30 . . Lose Combat Pursuer 1800 | . 75 15 210 45 30 120 135 375 . 195 45 465 75 15 Influence Decreases 5394 | 10 208 139 275 95 230 484 361 485 241 480 1109 571 411 295 Entered New Map 1633 | . . 79 45 75 110 142 11 143 181 33 357 41 181 235 Time Decay 2246 | 10 198 60 140 . 100 320 300 262 40 246 170 350 . 50 Lost Part 555 | . 10 . 80 . 20 . 30 20 . 25 10 140 210 10 Lost Ally 270 | . . . 10 20 . 22 20 60 20 26 32 40 20 . Purge Threat 690 | . . . . . . . . . . 150 540 . . . Squads Dispatched 31 | . 1 . 1 . . 6 4 3 . 3 2 11 . . Investigation 6 | . . . . . . 2 . . . . 1 3 . . Extermination 12 | . . . . . . 2 3 1 . 2 1 3 . . Reinforcement 11 | . 1 . 1 . . 2 1 . . 1 . 5 . . Assault 2 | . . . . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Gar Res Distress Signals 20 | . 1 . 2 . . . 1 1 . 1 3 11 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 303 | . 20 3 27 7 12 18 28 30 6 31 19 79 18 5 Peak Tracking Total 21 | . 6 2 13 5 4 5 7 20 4 12 8 21 9 3 Tactical Retreats 53 | . 3 1 3 1 1 3 6 10 . 3 2 16 3 1 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Gar Res Traps Triggered 15 | . . . . 5 . 2 2 1 . . . . 3 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Objects Rigged 3 | . . . . . 3 . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Gar Res Machines Disabled 17 | . . . . . 3 1 . . . 12 1 . . . Max in Single Turn 7 | . . . . . 2 1 . . . 7 1 . . . Garrison Access 8 | . . . . . . 1 . 3 . 1 . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Gar Res Machines Accessed 111 | . 3 7 7 1 4 18 10 13 . 16 10 20 1 1 Terminals 69 | . 3 5 5 1 3 10 8 6 . 10 7 10 1 . Fabricators 12 | . . . . . . 1 2 2 . 3 1 3 . . Repair Stations 6 | . . 1 . . . 1 . 1 . 1 . 1 . 1 Recycling Units 5 | . . . . . . 2 . 1 . . 1 1 . . Scanalyzers 10 | . . 1 1 . 1 3 . 1 . 1 1 1 . . Garrison Access 9 | . . . 1 . . 1 . 2 . 1 . 4 . . Total Hacks 325 | . 13 30 17 1 12 42 20 38 . 48 55 46 2 1 Successful 207 | . 9 16 11 1 9 22 10 26 . 36 41 24 1 1 Failed 114 | . 3 13 6 . 2 20 10 12 . 12 14 21 1 . Catastrophic 21 | . 1 3 2 . 1 5 1 1 . 2 2 3 . . Database Lockouts 4 | . 1 1 . . 1 . . . . . . 1 . . Manual 130 | . 7 15 3 . 9 16 11 10 . 20 28 11 . . Terminals 225 | . 13 28 14 1 10 22 17 19 . 35 41 23 2 . Fabricators 29 | . . . . . . 2 3 4 . 8 7 5 . . Repair Stations 10 | . . 1 . . . 2 . 2 . 2 . 2 . 1 Recycling Units 15 | . . . . . . 4 . 3 . . 3 5 . . Scanalyzers 26 | . . 1 2 . 2 9 . 5 . 1 4 2 . . Garrison Access 20 | . . . 1 . . 3 . 5 . 2 . 9 . . Terminal Hacks 118 | . 7 14 7 1 4 7 6 13 . 24 26 8 1 . Robot Analysis 5 | . 2 2 . . 1 . . . . . . . . . Prototype ID Bank 10 | . 1 3 1 . . . . 1 . 4 . . . . Open Door 1 | . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . Level Access Points 4 | . . . . . . 1 . 1 . 1 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . Emergency Access Points 8 | . . 1 . . 1 . . 1 . 1 3 . 1 . Terminal Index 3 | . . . . . . . . 1 . . 1 1 . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . Alert Level 7 | . . 1 . . . . . 1 . 2 3 . . . Unreport Threat 5 | . . . . . . . . . . 1 4 . . . Locate Traps 17 | . 1 2 1 . . . 2 1 . 4 3 3 . . Security Status 1 | . . . . . . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . Recall Extermination 2 | . . . . . . 1 . . . . 1 . . . Hauler Manifests 4 | . 1 1 1 . . . . . . 1 . . . . Registered Components 9 | . . 1 1 . 1 1 1 1 . 1 1 1 . . Registered Prototypes 2 | . . . . . . . . 1 . . 1 . . . Zone Layout 34 | . 2 3 2 . 1 3 2 4 . 8 6 3 . . Fabricator Hacks 10 | . . . . . . . 1 2 . 3 2 2 . . Network Status 8 | . . . . . . . 1 2 . 2 1 2 . . Build 2 | . . . . . . . . . . 1 1 . . . Repair Station Hacks 8 | . . . . . . 2 . 2 . 2 . 1 . 1 Scan Component 4 | . . . . . . 1 . 1 . 1 . 1 . . Repair 3 | . . . . . . 1 . 1 . 1 . . . . Refit 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . . . 1 . . 1 2 . . Report Inventory 3 | . . . . . . . . 1 . . 1 1 . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . Scanalyzer 17 | . . . 2 . 1 5 . 3 . 1 4 1 . . Retrieve Study 17 | . . . 2 . 1 5 . 3 . 1 4 1 . . Garrison Access Hacks 9 | . . . 1 . . 1 . 2 . 1 . 4 . . Unlock Access 2 | . . . 1 . . . . . . . . 1 . . Seal Access 7 | . . . . . . 1 . 2 . 1 . 3 . . Unauthorized Hacks 41 | . 2 2 1 . 4 7 3 3 . 5 8 6 . . Terminals 24 | . 2 2 1 . 4 6 2 . . 2 2 3 . . Track 2 | . . . . . 1 . . . . . 1 . . . Assimilate 7 | . . . 1 . . 4 . . . 1 . 1 . . Botnet 11 | . 2 2 . . 1 2 2 . . 1 . 1 . . Detonate 1 | . . . . . 1 . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . 1 . . Operators 2 | . . . . . 1 . . . . . 1 . . . Fabricators 12 | . . . . . . . 1 1 . 3 4 3 . . Prioritize 1 | . . . . . . . . . . . 1 . . . Liberate 3 | . . . . . . . . . . 1 1 1 . . Fabnet 6 | . . . . . . . 1 1 . 1 1 2 . . Haulers 2 | . . . . . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 1 . 2 . . 2 . . . Monitor 2 | . . . . . . . . 1 . . 1 . . . Recyclers 3 | . . . . . . 1 . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 88 | . 3 6 6 . 3 15 10 11 . 12 8 13 1 . Full Trace Events 3 | . 1 . . . . 2 . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 339 | . . . . . . . . . . 152 187 . . . Total Robot Build Rating 7 | . . . . . . . . . . . 7 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 17 | . . . 2 . 1 5 . 3 . 1 4 1 . . Parts Repaired 3 | . . . . . . 1 . 1 . 1 . . . . Time 107 | . . . . . . 22 . 35 . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . 2 . 1 1 2 1 . Non-combat . | . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . 2 . 1 1 2 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . Fabnet Peak Effective % 7 | . . . . . . . . 3 3 3 7 5 5 5 Autooverrided 7 | . . . . . . . . 2 . 1 1 2 1 . Robots Rewired 2 | . . . . . . . 1 . . . 1 . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Gar Res Total Allies 19 | . . . 1 1 . 4 1 3 1 2 3 2 1 . Largest Group 2 | . . . 1 1 . 2 1 2 1 1 2 1 1 . Highest-Rated Group 142 | . . . 10 39 . 36 29 79 31 29 142 64 30 . Highest-Rated Ally 93 | . . . 10 39 . 26 29 54 31 29 93 64 30 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 81 | . . . . 11 . . 13 8 18 3 12 11 5 . Total Damage 2030 | . . . . 138 . . 188 186 309 58 622 412 117 . Kills 10 | . . . . 1 . . 2 . 2 . 4 1 . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Gar Res Active Infowar (turns) 5283 | 2 417 131 284 171 212 775 548 559 85 488 377 785 349 100 Optics 2661 | . 232 131 284 171 212 24 . . . . 373 785 349 100 Sensors 3254 | . . . . . . 753 548 559 85 488 377 438 6 . Seismic 668 | 2 417 131 81 . 15 22 . . . . . . . . Cloaking 434 | . . . . . . . . . . . . 434 . . Robot Analysis Total 5 | . 2 2 . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Gar Res Turns Passed 5703 | 41 417 131 284 171 212 777 703 566 85 538 377 785 501 115 Spaces Moved 11635 | 30 415 279 453 189 365 2360 1496 1463 163 1354 927 1687 359 95 Core 313 | 30 224 . 4 . . . . . . . . . 40 15 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 11322 | . 191 279 449 189 365 2360 1496 1463 163 1354 927 1687 319 80 Fastest Speed 20 | 50 37 34 34 34 27 23 20 25 27 24 26 29 31 45 Average Speed 30 | 50 64 35 35 34 32 25 23 26 27 26 27 32 62 45 Slowest Speed 200 | 50 150 37 120 34 34 100 101 27 27 106 29 109 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 70 | . 1 1 14 . . 25 8 1 . 7 3 3 7 . Potential Cave-ins 4 | . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 62 33 43 33 21 50 45 33 74 43 32 60 40 3 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . 1 1 . . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 176 | . . 1 1 . . 24 10 18 15 40 31 36 . . Terrain Destroyed 612 | . . 1 2 . 39 24 43 18 64 143 57 221 . . Melee 83 | . . . . . . 24 10 18 . 9 4 18 . . Projectile 3 | . . 1 2 . . . . . . . . . . . AOE 526 | . . . . . 39 . 33 . 64 134 53 203 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Gar Res Total 13117 | 44 486 304 533 283 432 2455 1743 1604 197 1482 1015 1839 555 145 Wait 683 | . 10 22 42 10 36 41 158 84 21 76 32 55 93 3 Move 11490 | 29 412 276 428 188 364 2312 1479 1461 162 1339 920 1680 345 95 Hop 62 | . 1 1 10 . . 22 8 1 . 7 3 3 6 . Pick Up 60 | 3 6 . 4 1 2 9 4 7 2 4 7 5 6 . Fast Attach 89 | 2 5 1 11 . 4 16 5 7 . 8 5 13 9 3 Attach 41 | . 5 1 4 1 1 2 1 5 1 1 2 8 7 2 Detach 8 | . 1 . 1 . . . . . . 1 . 4 1 . Swap 58 | . . 2 1 . 4 3 10 4 4 12 6 12 . . Drop 94 | . 4 . 5 . 7 17 8 10 2 8 15 15 1 2 Fire 202 | 10 42 1 27 8 14 5 2 . 5 13 3 17 43 12 Melee 178 | . . . . . . 28 56 25 . 13 18 27 11 . Ram 2 | . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 144 | . . . . 75 . . 10 . . . . . 31 28 Rewire 6 | . . . . . . . 2 . . . 4 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 6 exits: *Res x4 / [*Upp x2]) -3/Research (discovered 3 exits: *Tes x2 / Gar) -3/Garrison -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Central database locked down 272 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 10) 426 | -10/Materials | Discovered new exit (range 13) 426 | -10/Materials | Discovered new exit (range 13) 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 576 | -9/Materials | Discovered new exit (range 18) 584 | -9/Materials | Central database locked down 590 | -9/Materials | Entered another Materials area 590 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 611 | -8/Materials | Discovered new exit (range 12) 676 | -8/Materials | Build established: Scavenger-Mutant 808 | -8/Materials | Core integrity fell below 50% 832 | -8/Materials | Lost 7 parts (1p4n1u1w) 874 | -8/Materials | Identified exit to Garrison 874 | -8/Materials | Entered Garrison 880 | -8/Garrison | Triggered checkpoint 968 | -8/Garrison | Triggered checkpoint 969 | -8/Garrison | Triggered checkpoint 987 | -8/Garrison | Discovered new exit (range 16) 1005 | -8/Garrison | Rescued a captive Derelict 1045 | -8/Garrison | Entered Materials 1248 | -8/Materials | Central database locked down 1253 | -8/Materials | Discovered new exit (range 7) 1257 | -8/Materials | Entered Factory 1257 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1515 | -7/Factory | Build established: Hacker-Sprinter 1599 | -7/Factory | Repaired Broken VTOL Module+? 1683 | -7/Factory | Discovered new exit (range 10) 1713 | -7/Factory | Identified exit to Factory 1774 | -7/Factory | Identified exit to Lower Caves 2034 | -7/Factory | Entered another Factory area 2034 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2086 | -6/Factory | Identified exit to DSF 2130 | -6/Factory | Discovered new exit (range 12) 2330 | -6/Factory | Discovered new exit (range 13) 2735 | -6/Factory | Discovered new exit (range 10) 2737 | -6/Factory | Identified exit to Factory 2737 | -6/Factory | Entered another Factory area 2737 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2865 | -5/Factory | Repaired Imp. Cesium-ion Thruster 2888 | -5/Factory | Spotted B-75 Beast 2889 | -5/Factory | Discovered new exit (range 8) 3078 | -5/Factory | Identified exit to Upper Caves 3078 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 3112 | -5/Factory | Identified exit to Factory 3303 | -5/Factory | Sucked down chute 3303 | -5/Factory | Entered Waste 3304 | -5/Waste | Met a frightened Derelict 3305 | -5/Waste | Spotted C-40 Crusher 3314 | -5/Waste | Spotted C-40 Crusher 3318 | -5/Waste | Spotted C-40 Crusher 3333 | -5/Waste | Allies destroyed C-40 Crusher 3336 | -5/Waste | Allies destroyed C-40 Crusher 3340 | -5/Waste | Spotted C-40 Crusher 3370 | -5/Waste | Spotted C-40 Crusher 3382 | -5/Waste | Discovered new exit (range 11) 3383 | -5/Waste | Spotted C-40 Crusher 3388 | -5/Waste | Identified exit to Factory 3388 | -5/Waste | Entered Factory 3477 | -5/Factory | Repaired Adv. Sensor Array 3651 | -5/Factory | Destroyed 11 combat bots 3753 | -5/Factory | Discovered exit to Factory (range 11) 3753 | -5/Factory | Discovered exit to Upper Caves (range 12) 3852 | -5/Factory | Found Imp. Powered Armor 3926 | -5/Factory | Entered another Factory area 3926 | -4/Factory | Evolved 2 slots: Utility x2 3974 | -4/Factory | Discovered new exit (range 22) 3980 | -4/Factory | Identified exit to Research 4086 | -4/Factory | Fabricated A-27 Freighter? 4210 | -4/Factory | Targeted by mysterious "MATRIX" hacker. 4215 | -4/Factory | Build established: Hacker-Scout 4219 | -4/Factory | Local machine network offline 4246 | -4/Factory | Discovered new exit (range 17) 4270 | -4/Factory | Discovered new exit (range 15) 4303 | -4/Factory | Entered Research 4303 | -3/Research | Evolved 2 slots: Utility x2 4462 | -3/Research | Spotted B-86 Titan 4483 | -3/Research | Discovered new exit (range 7) 4484 | -3/Research | Identified exit to Testing 4523 | -3/Research | Found Fusion Bomb Launcher 4622 | -3/Research | Spotted B-86 Titan 4702 | -3/Research | Central database locked down 4709 | -3/Research | Lost 3 parts (1p2u) 4948 | -3/Research | Build established: Hacker-Ninja 5010 | -3/Research | Found Prototype Launcher 5010 | -3/Research | Identified Hellfire Missile Launcher 5051 | -3/Research | Discovered exit to Testing (range 15) 5054 | -3/Research | Lost 6 parts (1p1n3u1w) 5079 | -3/Research | Spotted Executioner 5079 | -3/Research | Spotted Executioner 5080 | -3/Research | Cargo convoy interrupted 5085 | -3/Research | Identified exit to Garrison 5088 | -3/Research | Entered Garrison 5162 | -3/Garrison | Triggered checkpoint 5172 | -3/Garrison | System corruption reached 10% 5225 | -3/Garrison | Lost 3 parts (1n1u1w) 5318 | -3/Garrison | Core integrity fell below 50% 5525 | -3/Garrison | Lost 8 parts (1p2n3u2w) 5528 | -3/Garrison | Triggered checkpoint 5530 | -3/Garrison | Triggered checkpoint 5544 | -3/Garrison | Triggered checkpoint 5550 | -3/Garrison | Core integrity fell below 20% 5560 | -3/Garrison | Triggered checkpoint 5583 | -3/Garrison | Discovered new exit (range 14) 5589 | -3/Garrison | Entered Research 5600 | -3/Research | Lost 7 parts (1p4n2w) 5704 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05670_ Field strength at 16. 05675_ Stasis field depleted. 05680_ System corrupted: Energy discharge (-37). 05686_ Xenon Bombardment Thruster melted. 05686_ S-43 Plague destroyed. 05686_ Switching to secondary target: S-43 Plague. 05692_ M-28 Smith repairs S-43 Plague. 05696_ System corrupted: Matter fused (-6). 05698_ R-10 Processor collects Xenon Bombardment Thruster. 05698_ Acquired 39 matter. 05698_ U-05 Engineer lays Concrete. 05700_ Backup Laser III destroyed. 05701_ R-10 Processor collects Xenon Bombardment Thruster. 05701_ U-05 Engineer lays Concrete. 05702_ R-10 Processor collects Lgt. Antimatter Reactor. 05704_ R-10 Processor collects Hvy. Machine Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????################?????? | | ????????????????????????????# # #?????? | | ????????????????????????????# # #?????? | | ????????????????????????????# # ####### | | ????????????????????????????# + | | ????????????????????????????# # | | ???????????##############???# """ # | | ???????????# #???# """ # | | ???????????# #???? """ # ###+### | | ???????????# #?????######### # | | ???????????# ############### # | | ???????????# # # | | ???????????# """ + # | | ???????????# """" # + | | ???????????# """" # # | | ???????????# """ # ################## | | ???????????# # #????????????????# | | ???????????# # #????????????????####### | | ???????????# # ###########????????????? | | ???????????##############RR ??? | | ????????????????????????# #### ??? | | ????????????????????????#s#???????????#####??????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#s#??????????????????????? | | ??????????????????????###R####???????????????????? | | ??????????????????????#= #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# ^ #???????????????????? | | ??????????????????????# ^u #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????##+##+##???????????????????? | | ??????????????????????? ?? ????????????????????? | | ?????????????????????? ??###???????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????#+##+????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????! ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 55 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 40 EM Shielding 6 Armor Coverage 400 Resistance: TH 30 Propulsion Shielding 33 Evasion (%) 66 Melee Accuracy 8 Offensive Hacking 40 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-27 Freighter | x1 | -4/Factory | Preloaded Repaired ---------- VTOL Module | 99% | -7/Factory | Broken Imp. Cesium-ion Thruster | 53% | -5/Factory Adv. Sensor Array | 12% | -5/Factory Studied --------- Flight Unit | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked VTOL Module | -8/Materials | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Lgt. Ion Engine | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Spear | -7/Factory | Hacked Power Maul | -7/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Lance | -5/Factory | Hacked Lgt. Deuterium Engine | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Lgt. Nuclear Core | -4/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Express Service Fitting Room Challenges ------------ None Game ------ Seed AssaultWarpAutogun Manual? 0 Play Time 03:18:45 Cumulative 147.8 hours Start 2026.02.12 @ 20:44:46 End 2026.02.13 @ 00:04:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 60 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc75f611-bb5c-43bb-8523-c8d7a77cb42b