Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 23:07:06 Player: Runagate Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (237) 1185 Value Destroyed (10052) 10052 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (6012) 6012 TOTAL SCORE: 25649 Bonus ------- High Alert Combat Kills 114 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 398 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 194/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Heat Sink Energy Well (350) Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Core Analyzer Quantum Capacitor Advanced Reaction Control System Advanced Phase Shifter > --- WEAPON ----------- Phase Gun Phase Gun Enhanced Nova Cannon > --- INVENTORY -------- Antimatter Reactor Light Quantum Reactor Flexi-carbon Leg Improved VSS Leg Myomer Leg Myomer Leg Myomer Leg Centrium Leg Improved Heat Sink Advanced Heat Sink Energy Well Advanced Sensor Array Seismic Detector Wave Gun Phase Gun Quantum Rifle Enhanced Quantum Rifle Matter Neutralizer Makeshift Shrapnel Gun Enhanced Gauss Cannon [Rating: 181] Favorites ----------- Power Reinforced Antimatter Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Hover Unit Gravmag Array Flight Unit Advanced Surge Thruster Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 . . . . 2 2 2 . 2 Power 2 | . . . . . . . . . . . . . 1 . 1 . . Propulsion 5 | . . 2 . . . . . 1 . . . . 1 . . . 1 Utility 10 | . . . 1 2 2 . . 1 . . . . . 2 1 . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 242 | 8 8 23 26 15 13 3 11 48 2 1 16 . 18 5 12 14 19 Power 29 | 1 . 4 . 2 . . 1 4 1 . 3 . 4 . 2 3 4 Engine 8 | 1 . 3 . 2 . . . . . . 1 . 1 . . . . Core 8 | . . 1 . . . . 1 4 1 . . . 1 . . . . Reactor 13 | . . . . . . . . . . . 2 . 2 . 2 3 4 Propulsion 77 | 2 2 10 8 1 8 3 2 11 . . 9 . 3 2 8 5 3 Treads . | . . . . . . . . . . . . . . . . . . Leg 74 | 2 2 10 8 1 8 2 . 11 . . 9 . 3 2 8 5 3 Wheel . | . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 2 . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . Utility 84 | 3 2 5 9 9 4 . 7 21 . 1 1 . 7 3 . 5 7 Device 44 | 2 . . 6 5 . . 3 8 . 1 1 . 5 2 . 4 7 Storage 8 | 1 2 1 1 . 1 . . 1 . . . . . 1 . . . Processor 13 | . . . . 1 2 . 4 5 . . . . . . . 1 . Hackware 1 | . . . . . . . . 1 . . . . . . . . . Protection 18 | . . 4 2 3 1 . . 6 . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 52 | 2 4 4 9 3 1 . 1 12 1 . 3 . 4 . 2 1 5 Energy Gun 29 | 2 2 1 8 2 . . . 6 . . 2 . . . 1 . 5 Energy Cannon 8 | . . . . . 1 . . . . . 1 . 4 . 1 1 . Ballistic Gun 12 | . 2 3 1 . . . . 5 1 . . . . . . . . Ballistic Cannon 2 | . . . . 1 . . 1 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 3 3 . . . 1 1 . . . . 1 . 2 . . Parts Lost 57 | . . . 2 2 . 6 1 5 3 . . . 2 1 1 2 32 Power 6 | . . . . . . . . . . . . . . . . . 6 Propulsion 20 | . . . 2 2 . 4 1 1 2 . . . . . . 1 7 Utility 19 | . . . . . . 2 . 2 . . . . 1 1 1 1 11 Weapon 12 | . . . . . . . . 2 1 . . . 1 . . . 8 Highest Loss Streak 16 | . . . 2 1 . 6 1 2 3 . . . 1 1 1 2 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 15 | 1 9 14 14 14 14 11 4 15 18 18 20 20 19 19 19 19 15 Power 1 | . 1 1 1 1 2 1 . 2 4 3 3 3 2 2 1 1 1 Propulsion 3 | . . 1 2 2 3 2 . 3 4 4 4 5 4 5 7 5 4 Utility 5 | . 1 4 6 6 4 4 4 5 7 7 8 8 8 7 5 6 4 Weapon 5 | . 6 7 5 5 4 3 . 3 3 3 4 4 4 5 5 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 33 | . 1 7 6 . 1 3 . 5 . . 4 . 1 . . 1 4 Power 6 | . . 1 . . . 2 . 2 . . 1 . . . . . . Propulsion 5 | . . . 2 . . . . . . . 3 . . . . . . Utility 3 | . . . 1 . . . . 1 . . . . 1 . . . . Weapon 19 | . 1 6 3 . 1 1 . 2 . . . . . . . 1 4 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 96 99 99 99 61 38 97 95 100 100 100 94 91 92 93 67 Engine 4 | . 14 9 9 7 6 2 . . . . 3 . . . . . . Core 1 | . . 1 . . . . . 5 5 5 . . 3 . . . . Reactor 3 | . . . . . . . . . . . . 5 6 9 13 13 8 Leg 29 | . 28 40 35 29 26 16 . 26 28 29 29 29 30 28 26 25 19 Device 15 | . 13 7 12 15 19 13 4 15 16 17 17 17 14 21 25 21 17 Storage 7 | . 14 11 9 7 6 3 . 3 5 5 5 5 5 5 7 8 5 Processor 8 | . . . . 6 6 4 13 17 17 17 17 17 12 9 8 12 10 Hackware 1 | . . . . . . . . 2 5 5 5 5 . . . . . Protection 3 | . . 3 5 6 13 7 . 4 . . . . 3 3 . . . Energy Gun 8 | . 5 4 18 22 15 8 3 6 5 5 6 11 2 . 3 4 4 Energy Cannon 2 | . . . . . 3 2 . . . . 2 5 12 12 7 6 2 Ballistic Gun 6 | . 23 17 8 . . . . 8 7 11 6 . . . . . . Peak Build Rating 181 | 7 10 17 37 45 63 61 52 84 82 81 93 92 110 124 159 166 181 Average Rating 70 | 6 9 15 31 41 59 32 32 76 75 80 83 88 105 116 147 160 123 On Entrance 65 | . 7 10 17 33 45 61 8 52 77 80 81 93 88 106 107 159 158 Naked Turns 32 | . . . . . . 32 . . . . . . . . . . . Heaviest Build 152 | 15 32 40 44 47 61 54 19 81 65 62 88 87 126 141 149 152 134 Greatest Support 191 | 20 20 40 62 62 71 65 30 74 82 82 90 90 105 120 163 163 191 Greatest Overweight (x) 2 | . 1 1 1 1 . 1 . 2 1 . 1 . 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 5 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 12 15 15 15 15 10 5 16 20 20 20 20 20 20 20 20 16 Most Carried 20 | 3 10 15 15 15 15 15 5 20 20 20 20 20 20 20 20 20 20 Average Carried 15 | 1 9 14 14 14 14 10 4 15 18 18 19 20 19 19 19 19 15 Final Capacity 20 | 8 15 15 15 15 15 5 5 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 10 15 15 15 15 5 4 20 18 20 20 20 20 20 20 20 5 Class Distribution -------------------- 47% | Scavenger-Gunner 18% | Scavenger-Mutant 13% | Mutant 10% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Matter Collected 6541 | 250 389 970 1061 484 210 . 135 1539 361 62 170 . 265 120 240 210 75 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 11363 | 186 456 1206 1609 520 422 . 114 1998 127 . 207 . 1056 718 120 1668 956 Parts 564 | 16 35 87 83 18 13 . 5 110 5 . 5 . 42 26 6 64 49 Haulers Intercepted 8 | . . 3 5 . . . . . . . . . . . . . . Recyclers Shooed 13 | . 1 3 3 . . . . 6 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 12 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Combat Hostiles Destroyed 178 | . 10 27 28 9 5 . 3 31 2 . 3 . 14 12 1 20 13 Guns 121 | . 10 27 28 9 1 . . 30 2 . . . . . . 3 11 Cannons 49 | . . . . . 3 . 3 . . . 3 . 13 12 1 13 1 Classes Destroyed 18 | 3 4 3 1 1 . . 1 1 . . 1 . 1 . . 1 1 Worker 15 | 1 2 5 2 . . . . 2 . . . . 2 1 . . . Builder 5 | . . . 2 . . . . 1 . . . . 1 1 . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . Hauler 8 | . . 3 5 . . . . . . . . . . . . . . Recycler 8 | 1 1 1 2 . 1 . . 2 . . . . . . . . . Operator 4 | . 1 2 . . . . . 1 . . . . . . . . . Watcher 11 | . 3 2 3 . . . . . . . . . . . 1 2 . Swarmer 37 | . 6 6 10 . . . . 3 . . . . 1 6 . 2 3 Grunt 64 | . 4 12 10 3 2 . 2 9 . . 2 . 7 4 . 4 5 Brawler 3 | . . 1 . . 1 . . 1 . . . . . . . . . Duelist 4 | . . . . . . . . 1 . . . . . . . 3 . Researcher 3 | . . . . . . . . . . . . . . . . 3 . Sentry 28 | . . 8 8 4 1 . . 2 . . . . 1 . 1 2 1 Specialist 1 | . . . . . . . . . . . 1 . . . . . . Hunter 11 | . . . . . . . 1 5 2 . . . . . . 1 2 Programmer 27 | . . . . 2 1 . . 10 . . . . 4 2 . 8 . Q-Series 2 | . . . . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | 5 3 5 7 3 4 . 2 6 2 . 2 . 6 4 1 9 5 Combat Bots Only 9 | . 3 4 5 3 3 . 2 4 2 . 2 . 4 4 1 9 5 Max Kills in Single Turn 2 | 1 1 2 2 1 1 . 1 2 1 . 1 . 1 1 1 1 1 Gunslinging 1 | . . 1 1 . . . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Hostile Shots Fired 1211 | . 50 78 138 93 20 9 23 191 36 . 32 . 78 69 6 144 244 Missed 422 | . 23 22 35 43 10 1 10 54 9 . 17 . 37 20 3 44 94 Hits 789 | . 27 56 103 50 10 8 13 137 27 . 15 . 41 49 3 100 150 Melee 14 | . . . . . . 8 . . . . . . . . . 6 . Projectile 775 | . 27 56 103 50 10 . 13 137 27 . 15 . 41 49 3 94 150 AOE 72 | . . . . . . . . . . . . . . . . . 72 Critical Strikes 37 | . . 1 4 3 . 4 . 10 . . . . 5 . . 4 6 Part Disruptions 5 | . . . . . . . . 1 . . . . . . . 2 2 Damage Taken 15472 | . 231 749 1385 574 158 367 225 2675 468 . 220 . 909 711 41 1439 5320 Core 2824 | . 40 108 231 24 43 163 27 213 64 . 8 . 92 51 . 111 1649 Absorbed by Shields 1096 | . . . . . . . . . . . . . . 252 44 800 . Regen/Repaired (Parts) 448 | . . . 92 . . . . 78 . . 219 . . . 59 . . Core Remaining (%) 83 | 100 84 73 58 96 . . 72 . . . . 71 92 96 . 92 . Volleys Fired 815 | 19 48 88 85 21 19 . 13 105 12 1 7 3 75 75 14 151 79 Largest 3 | 2 2 2 3 3 3 . 2 3 3 3 3 3 1 1 1 1 2 Hottest 290 | 90 80 90 157 196 226 . 105 290 168 286 240 240 105 40 113 120 170 Shots Fired 1443 | 36 96 175 255 63 57 . 18 285 24 3 18 9 75 75 14 150 90 Gun 1068 | 36 96 175 255 61 38 . 5 272 24 3 11 6 . . . 20 66 Cannon 375 | . . . . 2 19 . 13 13 . . 7 3 75 75 14 130 24 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 502 | . 94 132 85 2 . . 13 164 10 2 . . . . . . . Thermal 896 | 17 . 43 170 57 57 . 5 105 10 1 18 9 75 75 14 150 90 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 45 | 19 2 . . 4 . . . 16 4 . . . . . . . . Robot Hit Streak 27 | 6 5 9 22 18 9 . 7 24 4 . 8 . 18 26 8 27 14 Robot Miss Streak 8 | 5 5 8 5 1 3 . 1 3 3 . 2 . 3 3 1 2 4 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . Secondary Targets 12 | . 1 2 3 . . . . 6 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . . . . . . . . . Capacitor 368 | . . . . . . . . . . . . . 75 75 14 150 54 Shots Hit Robots 954 | 18 53 124 157 45 30 . 13 188 13 . 15 . 55 46 10 119 68 Core Hits 465 | 9 23 97 70 24 12 . 7 82 5 . 9 . 27 19 5 42 34 Critical Kills 11 | . . . . . . . . 4 . . . . 1 . . 5 1 Critical Parts Destroyed 6 | . . 1 . . . . . 1 . . . . . . . 4 . Critical Strikes 38 | 2 . 1 6 3 2 . 2 7 . . 2 . 1 . . 9 3 Burn 19 | 2 . . 6 3 2 . . 2 . . 2 . . . . . 2 Meltdown 5 | . . . . . . . . . . . . . 1 . . 3 1 Destroy 12 | . . 1 . . . . . 5 . . . . . . . 6 . Blast 2 | . . . . . . . 2 . . . . . . . . . . Melee Attacks 2 | . . . . . . . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . 2 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 24403 | 353 828 2186 2951 1027 739 . 337 4657 261 . 439 . 2192 1799 360 4385 1889 Guns 14116 | 227 825 2023 2944 943 439 . 33 4362 261 . 229 . . . . 546 1284 Cannons 9695 | . . . . . 293 . 282 295 . . 210 . 2110 1764 360 3839 542 Explosions 322 | 126 . 129 . 67 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 270 | . 3 34 7 17 7 . 22 . . . . . 82 35 . . 63 Kinetic 6172 | . 807 1573 749 . . . 282 2685 76 . . . . . . . . Thermal 17411 | 211 . 450 2195 954 732 . 33 1792 160 . 439 . 2110 1764 360 4385 1826 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 550 | 142 18 129 . 56 . . . 180 25 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 1 . . . 13 13 13 13 . . 4 . 16 11 Average Corruption 7 | . . . . 1 . . . 5 13 13 13 . . 3 . 7 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 107 | . . . . 3 . . . 36 30 13 3 . . 2 . 12 8 Message Errors 24 | . . . . 1 . . . 9 4 4 1 . . . . 3 2 Matter Fused 39 | . . . . 1 . . . 13 11 4 . . . . . 5 5 Heat Flow Errors 13 | . . . . . . . . 3 5 2 1 . . . . 2 . Energy Discharges 9 | . . . . . . . . 2 3 1 1 . . 1 . 1 . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 6 | . . . . . . . . 3 2 1 . . . . . . . Data Loss (major) 5 | . . . . 1 . . . 1 2 1 . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . . Alerts 2 | . . . . . . . . . 1 . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . 3 1 . . . . . . 1 . Overload Shots 7 | . . . . . . . . 6 . 1 . . . . . . . Overflow Damage 203 | 16 . . . 27 8 . . 4 . . . . 32 31 . 74 11 Projectiles 140 | . . . . . 8 . . 4 . . . . 32 11 . 74 11 Explosions 43 | 16 . . . 27 . . . . . . . . . . . . . Melee 20 | . . . . . . . . . . . . . . 20 . . . Knockbacks 8 | . . . . 1 . . 1 4 . . . . 1 . . . 1 Impact 3 | . . . . 1 . . . . . . . . 1 . . . 1 Kinetic 4 | . . . . . . . 1 3 . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 101 | . . 78 . . . . 11 . . . . . . . . . 12 Shots 2 | . . 2 . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . 2 . . . . . . . . . 4 Targets Rammed 23 | . 1 4 4 1 1 . 2 . . . . . 3 1 . . 6 Kicked 17 | . 1 4 4 1 1 . . . . . . . 3 1 . . 2 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 554 | 210 21 132 554 156 153 . . 420 379 189 351 204 226 180 144 346 456 Average Temperature 90 | 75 6 42 114 44 40 . . 112 145 92 156 91 65 63 59 146 148 Received Heat Transfer 2009 | . 30 264 648 147 54 . 36 378 . . 78 . 229 35 12 44 54 Effects 13 | . . . 3 . . . . 5 . . . . . . . . 5 Shutdowns 4 | . . . 1 . . . . 1 . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . 1 Interference 2 | . . . . . . . . 2 . . . . . . . . . Matter Decay 2 | . . . 1 . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . 1 . . . . . . . . 1 Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 2 . . . . . 2 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . Robots Melted 10 | . . . 1 . 1 . . 1 . . . . 1 . . 5 1 Combat Hostiles 8 | . . . . . 1 . . 1 . . . . 1 . . 4 1 Parts Melted 72 | 3 . . 14 15 3 . . 1 2 . . . 2 6 2 20 4 Heat Transferred 24273 | 557 . 565 4703 1929 1295 . 74 2923 259 . 646 . 2109 1739 370 4403 2701 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 2 . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Maximum Alert Level 2 | . . 2 2 1 . . . 1 . . . . . 1 . 1 1 Low Security (%) 68 | 100 100 52 2 97 100 100 100 41 . . . . 100 69 100 70 81 Level 1 24 | . . 25 71 2 . . . 58 . . . . . 30 . 29 18 Level 2 6 | . . 22 26 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 524 | 15 141 524 487 217 101 21 45 363 . . . . 177 235 118 305 246 Initial 217 | . . . 214 217 . 21 . 14 . . . . . 75 118 . 143 Average 136 | 3 32 190 340 103 18 6 18 200 . . . . 78 127 16 122 117 Influence Increases 5727 | 35 348 966 870 285 160 . 106 930 50 . 60 . 451 397 61 599 409 Destroy 0b10 Robot/C 3620 | . 200 540 560 180 100 . 60 620 40 . 60 . 280 240 20 460 260 Destroy 0b10 Robot/NC 280 | 35 35 65 70 . 5 . . 30 . . . . 15 10 5 10 . Destroy Leader 798 | . 36 160 166 70 30 . . 130 10 . . . 70 40 12 24 50 Successful Hack 114 | . 16 52 23 23 . . . . . . . . . . . . . Disable Machine 315 | . 15 105 . . 15 . 15 75 . . . . 45 . 15 15 15 Destroy Structure 240 | . 1 29 6 12 10 . 1 30 . . . . 26 32 9 60 24 Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 345 | . 45 15 45 . . . 15 45 . . . . 15 75 . 30 60 Influence Decreases 5697 | 35 348 457 901 763 99 61 76 608 402 . 56 4 307 330 272 360 618 Entered New Map 1005 | . . . 295 261 . 40 . 16 131 . . 4 . 69 93 . 96 Time Decay 4225 | 35 348 457 586 482 99 11 75 542 241 . 56 . 287 251 179 340 236 Lost Part 467 | . . . 20 20 . 10 1 50 30 . . . 20 10 . 20 286 Squads Dispatched 47 | . . 2 3 5 1 . 2 12 . . . . 9 1 . 6 6 Investigation 4 | . . 1 2 . . . 1 . . . . . . . . . . Extermination 19 | . . . . 3 1 . . 6 . . . . 4 1 . 2 2 Reinforcement 13 | . . 1 . 2 . . . 3 . . . . 2 . . 4 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 11 | . . . 1 . . . 1 3 . . . . 3 . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Distress Signals 26 | . 2 4 3 . . . 1 1 . . 2 . . 4 6 2 1 Communications Jammed 21 | . . . . . . . . . . . . . . 14 . 7 . Distress Signals 21 | . . . . . . . . . . . . . . 14 . 7 . Times Spotted 313 | . 21 42 37 12 10 6 8 34 2 . 41 . 18 21 3 30 28 Peak Tracking Total 13 | . 5 4 5 3 4 6 4 4 2 . 10 . 4 8 1 5 13 Tactical Retreats 17 | . 2 1 3 . . . 1 3 . . . . 1 3 . 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Traps Triggered 10 | . . 1 1 . 1 . 1 3 . . . . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Machines Disabled 21 | . 1 7 . . 1 . 1 5 . . . . 3 . 1 1 1 Max in Single Turn 5 | . 1 5 . . 1 . 1 2 . . . . 1 . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Machines Accessed 35 | . 5 9 7 3 2 . 1 4 . . . . . . . 2 2 Terminals 29 | . 5 9 5 3 1 . 1 2 . . . . . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . . 1 . . . . . . . . 1 Total Hacks 88 | . 15 27 19 7 5 . 4 6 . . . . . . . 3 2 Successful 47 | . 13 14 13 3 1 . . 3 . . . . . . . . . Failed 41 | . 2 13 6 4 4 . 4 3 . . . . . . . 3 2 Catastrophic 9 | . . 1 1 . . . 1 2 . . . . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 62 | . 13 26 12 1 3 . 4 . . . . . . . . 2 1 Terminals 77 | . 15 27 14 7 3 . 4 3 . . . . . . . 3 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 2 . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 3 . 2 . . 1 . . . . . . . . 1 Terminal Hacks 13 | . 4 4 2 2 . . . 1 . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . 1 . 2 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . 1 . . . . . . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . 2 . . . . . . . . . Scan Component 2 | . . . 1 . . . . 1 . . . . . . . . . Repair 2 | . . . 1 . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 9 10 9 1 1 . . . . . . . . . . . . Terminals 30 | . 9 10 9 1 1 . . . . . . . . . . . . Botnet 10 | . 3 4 3 . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . Skim 18 | . 5 6 5 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 1 . . . . . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 9 6 1 2 . 1 4 . . . . . . . 2 2 Full Trace Events 3 | . . 1 1 . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . . . . . . . . Time 76 | . . . 38 . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 1 . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Active Infowar (turns) 12371 | 101 1369 1369 849 1142 709 54 5 1085 646 375 751 441 607 607 1408 725 128 Sensors 8817 | . . . 822 1121 698 54 5 961 645 375 751 441 607 497 1408 304 128 Seismic 9916 | 101 1369 1369 638 905 660 54 . 596 631 375 451 439 179 607 1408 134 . Jamming 2535 | . . . . . . . . 8 . . . . . 358 1408 642 119 Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Turns Passed 16761 | 169 1394 1945 1832 1354 752 98 202 2042 694 375 798 441 1185 607 1408 877 588 Spaces Moved 9590 | 82 525 1100 1045 816 472 106 283 1090 554 298 349 371 595 279 608 550 467 Core 306 | 2 . . . . . 64 . . . . . . . . . . 240 Treads . | . . . . . . . . . . . . . . . . . . Legs 8925 | 80 525 1100 1045 816 472 37 . 1019 554 298 349 371 595 279 608 550 227 Wheels . | . . . . . . . . . . . . . . . . . . Hover 223 | . . . . . . . 152 71 . . . . . . . . . Flight 136 | . . . . . . 5 131 . . . . . . . . . . Fastest Speed 25 | 50 120 120 120 122 120 25 25 56 112 114 114 114 115 120 115 112 50 Average Speed 126 | 118 169 135 123 123 120 76 43 127 115 114 115 114 174 167 136 115 81 Slowest Speed 270 | 120 190 190 195 193 130 190 60 270 186 114 188 114 188 190 190 186 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . . . . 8 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 52 78 69 19 12 77 8 27 78 46 48 58 20 10 12 54 15 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 7 | . 3 2 1 . . . . . 1 . . . . . . . . Known Exits Taken 10 | . 1 1 1 . . . 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 5 | 1 . . . 1 . . . . . . . . 1 1 1 . . Scrap Searched 4 | . . . . . . . . . 2 2 . . . . . . . Spaces Dug 33 | . . . . . 4 . . 5 . 3 . 2 6 8 1 4 . Terrain Destroyed 159 | 4 . 26 . 12 8 . 1 21 1 3 . 5 14 25 3 28 8 Melee 2 | . . . . . . . . 2 . . . . . . . . . Projectile 116 | . . . . 1 8 . 1 19 1 3 . 5 14 25 3 28 8 AOE 41 | 4 . 26 . 11 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Total 13426 | 114 949 1389 1402 1101 614 122 339 1568 591 331 746 381 742 415 1185 795 642 Wait 2276 | 4 352 114 163 189 81 13 22 239 15 25 347 6 22 48 524 57 55 Move 9573 | 81 524 1099 1044 815 472 105 283 1089 553 297 346 370 594 278 607 549 467 Hop 1 | . . . . . . . . . . . 1 . . . . . . Pick Up 108 | 2 7 20 11 10 6 . . 25 1 4 8 . 4 1 6 3 . Fast Attach 48 | 7 . 1 3 . . 1 11 15 . . . . 4 . 3 . 3 Attach 42 | . . 1 2 4 2 3 1 7 3 . . . 2 2 4 2 9 Detach 5 | . . . . . . . . 2 . . . . 2 . 1 . . Swap 346 | 1 12 35 65 47 20 . . 58 7 2 17 2 22 7 17 20 14 Drop 181 | . 5 27 25 14 13 . 1 26 . 2 20 . 14 3 9 13 9 Fire 815 | 19 48 88 85 21 19 . 13 105 12 1 7 3 75 75 14 151 79 Melee 2 | . . . . . . . . 2 . . . . . . . . . Ram 5 | . . . . . . . 1 . . . . . . . . . 4 Kick 17 | . 1 4 4 1 1 . . . . . . . 3 1 . . 2 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . 7 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 10) 887 | -10/Materials | Discovered new exit (range 15) 1095 | -10/Materials | Learned location of Mines (-9) 1170 | -10/Materials | Learned 4 Recycling zone layouts 1235 | -10/Materials | Learned location of Mines (-8) 1289 | -10/Materials | Learned 2 Mines zone layouts 1333 | -10/Materials | Learned location of 2 exits from Mines 1369 | -10/Materials | Identified exit to Subcaves 1369 | -10/Materials | Identified exit to Materials 1394 | -10/Materials | Identified exit to Mines 1474 | -10/Materials | Learned location of 2 exits from Materials 1529 | -10/Materials | Learned location of 1 exit from Storage 1564 | -10/Materials | Entered another Materials area 1564 | -9/Materials | Evolved 2 slots: Propulsion x2 1565 | -9/Materials | Identified exit to Materials 1565 | -9/Materials | Identified exit to Mines 1938 | -9/Materials | Build established: Scavenger-Mutant 2518 | -9/Materials | Discovered exit to Mines (range 16) 2800 | -9/Materials | Discovered exit to Materials (range 6) 3180 | -9/Materials | Learned location of Zion (-6) 3244 | -9/Materials | Learned location of 2 exits from Materials 3296 | -9/Materials | Learned Storage stockpile data 3413 | -9/Materials | Learned location of 1 exit from Storage 3465 | -9/Materials | Learned Storage trap positions 3509 | -9/Materials | Entered another Materials area 3509 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3510 | -8/Materials | Identified exit to Storage 3511 | -8/Materials | Identified exit to Factory 4375 | -8/Materials | Learned Factory recycling unit intel 4496 | -8/Materials | Repaired Minigun 4536 | -8/Materials | Learned location of 1 exit from Extension 4570 | -8/Materials | Learned Factory non-interactive machine intel 4615 | -8/Materials | Learned 4 Recycling zone layouts 4739 | -8/Materials | Learned 8 Factory zone layouts 4871 | -8/Materials | Build established: Tank 5142 | -8/Materials | Garrison activated, responded to threat 5223 | -8/Materials | Discovered exit to Factory (range 15) 5341 | -8/Materials | Entered Factory 5341 | -7/Factory | Evolved 2 slots: Utility x2 5342 | -7/Factory | Identified exit to Lower Caves 5344 | -7/Factory | Loaded intel: 246 non-interactive machine locations 5345 | -7/Factory | Loaded intel: 6 recycling unit locations 5760 | -7/Factory | Build established: Scavenger-Gunner 6417 | -7/Factory | Discovered new exit (range 5) 6695 | -7/Factory | Entered another Factory area 6695 | -6/Factory | Evolved 2 slots: Utility x2 7007 | -6/Factory | Build established: Tank 7213 | -6/Factory | Discovered new exit (range 16) 7399 | -6/Factory | Identified exit to Lower Caves 7447 | -6/Factory | Sucked down chute 7447 | -6/Factory | Entered Waste 7467 | -6/Waste | Spotted C-40 Crusher 7470 | -6/Waste | Spotted C-40 Crusher 7483 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7489 | -6/Waste | Spotted C-40 Crusher 7489 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7494 | -6/Waste | Spotted C-40 Crusher 7501 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7504 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7507 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7510 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7511 | -6/Waste | Released all parts (1) 7511 | -6/Waste | Spotted C-40 Crusher 7518 | -6/Waste | Spotted C-40 Crusher 7535 | -6/Waste | Discovered new exit (range 11) 7541 | -6/Waste | Lost 6 parts (4n2u) 7545 | -6/Waste | Entered Factory 7572 | -6/Factory | Spotted B-75 Beast 7728 | -6/Factory | Garrison activated, responded to threat 7742 | -6/Factory | Discovered new exit (range 6) 7746 | -6/Factory | Identified exit to Factory 7747 | -6/Factory | Entered another Factory area 7747 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7907 | -5/Factory | Found Prototype Processor 7907 | -5/Factory | Identified Exp. Targeting Computer 7910 | -5/Factory | Found Exp. Targeting Computer 8155 | -5/Factory | Build established: Gunner 8326 | -5/Factory | Garrison activated, responded to threat 8614 | -5/Factory | Build established: Scavenger-Gunner 9169 | -5/Factory | Repaired Carbon-fiber Leg 9314 | -5/Factory | Identified exit to Upper Caves 9461 | -5/Factory | System corruption reached 10% 9789 | -5/Factory | Entered Upper Caves 10049 | -5/Upper Caves | Lost 3 parts (2n1w) 10324 | -5/Upper Caves | Encountered a Warlord checkpoint 10348 | -5/Upper Caves | Build established: Scavenger-Mutant 10351 | -5/Upper Caves | Learned 12 Factory zone layouts 10470 | -5/Upper Caves | Discovered new exit (range 15) 10481 | -5/Upper Caves | Identified exit to Upper Caves 10483 | -5/Upper Caves | Entered another Upper Caves area 10584 | -5/Upper Caves | Identified exit to Warlord 10674 | -5/Upper Caves | Learned Factory terminal intel 10696 | -5/Upper Caves | Build established: Scavenger-Gunner 10858 | -5/Upper Caves | Entered Warlord 10919 | -5/Warlord | System corruption cleaned by Quarantine Array 11090 | -5/Warlord | Met Warlord 11115 | -5/Warlord | Warlord's base attacked by MAIN.C 11465 | -5/Warlord | Warlord forces counterattacked 11533 | -5/Warlord | Lost 5 allies 11557 | -5/Warlord | Spotted Striker 11630 | -5/Warlord | Spotted Striker 11630 | -5/Warlord | Spotted B-86 Titan 11630 | -5/Warlord | Spotted B-75 Beast 11647 | -5/Warlord | Discovered new exit (range 9) 11655 | -5/Warlord | Identified exit to Proximity Caves 11656 | -5/Warlord | Entered Proximity Caves 11686 | -4/Proximity Caves | Lost 15 allies 11940 | -4/Proximity Caves | Learned Research terminal intel 12081 | -4/Proximity Caves | Discovered new exit (range 15) 12096 | -4/Proximity Caves | Identified exit to Factory 12097 | -4/Proximity Caves | Entered Factory 12097 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12099 | -4/Factory | Loaded intel: 27 terminal locations 12195 | -4/Factory | Found Quantum Capacitor 12634 | -4/Factory | Garrison activated, responded to threat 12967 | -4/Factory | Spotted B-86 Titan 12979 | -4/Factory | Destroyed B-86 Titan 13261 | -4/Factory | Discovered new exit (range 4) 13282 | -4/Factory | Entered Research 13282 | -3/Research | Evolved 2 slots: Utility x2 13283 | -3/Research | Loaded intel: 22 terminal locations 13720 | -3/Research | Spotted B-86 Titan 13827 | -3/Research | Discovered new exit (range 16) 13889 | -3/Research | Entered another Research area 13889 | -2/Research | Warlord forces began assault on 0b10 13889 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13999 | -2/Research | Research machine network offline 14077 | -2/Research | Build established: Scavenger-Mutant 14077 | -2/Research | Met up with Warlord 14229 | -2/Research | Borebot progress halted 14391 | -2/Research | Borebot progress halted 14471 | -2/Research | Build established: Scavenger-Gunner 14844 | -2/Research | Borebot progress halted 14890 | -2/Research | Warlord invited to help at Command 14890 | -2/Research | Given Cave Seal Controls access code 15035 | -2/Research | Lost 5 allies 15215 | -2/Research | Discovered new exit (range 15) 15297 | -2/Research | Entered Testing 15431 | -2/Testing | Unstable Terrabomb Derivative detonated 15581 | -2/Testing | Spotted Striker 15856 | -2/Testing | Scanned by Researcher 15986 | -2/Testing | Destroyed 9 combat bots 16116 | -2/Testing | System corruption reached 10% 16170 | -2/Testing | Discovered new exit (range 4) 16172 | -2/Testing | Identified exit to Access 16174 | -2/Testing | Entered Access 16174 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16215 | -1/Access | Build established: Scavenger-Mutant 16259 | -1/Access | Lost 3 allies 16295 | -1/Access | Garrison activated, responded to threat 16603 | -1/Access | Lost 16 parts (3p4n6u3w) 16629 | -1/Access | Core integrity fell below 50% 16639 | -1/Access | System corruption reached 10% 16669 | -1/Access | Lost 12 parts (2p3n3u4w) 16704 | -1/Access | Spotted B-99 Colossus 16750 | -1/Access | Core integrity fell below 20% 16762 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 16684_ Slammed into K-01 Serf. 16684_ K-01 Serf knocked back. 16686_ Slammed into K-01 Serf. 16691_ Slammed into A-15 Conveyor. 16704_ Core Analyzer destroyed. 16704_ Critical hit (Blast). 16704_ U-05 Engineer destroyed. 16704_ Penetrated by Slug. 16704_ Slug penetrates Wall. 16704_ K-01 Serf collects debris. 16705_ System corrupted: Matter fused (-10). 16708_ K-01 Serf cleans the Fabricator. 16713_ Signal Shield disabled. 16725_ System corrupted: Matter fused (-10). 16743_ System corrupted: Matter fused (-5). 16743_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8W. 16757_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 16760_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####+#####????????????????? | | ?????????????########## #????????????????? | | ?????????????# @ #####????????????? | | ?????????????# % p ?????????? | | ?????????????# ????????? | | ?????????????# H ?????????? | | ?????????????# ?????????? | | ?????????????# ! ??????????? | | ?????????????# s ###### ??????????? | | ??? # s## #????????????????? | | ??? ; ############????????????????? | | ??? # #???????????????????????????? | | ????? ?# #???????????????????????????? | | ?????# ??# #???????????????????????????? | | ?????# ??# #???????????????????????????? | | ?????# ??# #???????????????????????????? | | ?????# ??# #???????????????????????????? | | ?????# ??# #???????????????????????????? | | ?????# ??# ################# ??????????? | | ????## ### ?????????? | | ????# ?????????? | | ????# ?????????? | | ????# ###############?????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 61 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 525 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 12 Target Analysis 5 Core Analysis 6 Offensive Hacking 14 Item Schematics ----------------- Hds. Centrium Leg | -2/Testing | Archive Prc. Phase Gun | -2/Testing | Archive Cld. Proton Cannon | -2/Testing | Archive Exp. Shield Generator | -2/Testing | Archive Tesla Bomb Launcher | -2/Testing | Archive Exp. Core Analyzer | -2/Testing | Archive Robot Schematics ------------------ A-27 Freighter | -2/Testing | Archive A-02 Transporter | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Minigun | 26% | -8/Materials Carbon-fiber Leg | 29% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Challenges ------------ None Game ------ Seed CorruptionReactiveSource Manual? 0 Play Time 02:22:31 Cumulative 199.9 hours Start 2025.10.19 @ 13:59:51 End 2025.10.19 @ 23:07:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 328 Adventurer 0 Explorer 2 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fc1bf3b-668a-48a0-b567-147e3bc66397