Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 16:45:48 Player: Tanner Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (2297) 2297 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 5350 Bonus ------- High Alert Combat Kills 48 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 201/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- System Restoration Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Medium Reactive Plating Hardlight Generator > --- WEAPON ----------- Pulse Rifle Gauss Rifle Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg Plasma Flamer [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Protection Medium Reactive Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Plasma Flamer Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Slots Evolved 6 | . . . . 4 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 2 | . . . . 1 1 . Weapon 2 | . . . . 1 1 . Parts Attached 73 | 5 9 10 3 12 30 4 Power 16 | 1 1 2 1 2 9 . Engine 12 | 1 1 1 1 2 6 . Core 4 | . . 1 . . 3 . Reactor . | . . . . . . . Propulsion 17 | 2 2 3 . 3 4 3 Treads . | . . . . . . . Leg 15 | . 2 3 . 3 4 3 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | . 3 2 2 3 9 . Device 13 | . 1 2 1 3 6 . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | . 2 . 1 . 3 . Artifact . | . . . . . . . Weapon 21 | 2 3 3 . 4 8 1 Energy Gun 5 | 1 . . . 2 2 . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 9 | 1 3 2 . . 3 . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon 5 | . . 1 . 1 2 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 28 | . 5 4 1 . 10 8 Power 7 | . 1 1 . . 4 1 Propulsion 4 | . 2 . . . . 2 Utility 7 | . 1 2 1 . 2 1 Weapon 10 | . 1 1 . . 4 4 Highest Loss Streak 7 | . 5 3 1 . 4 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 80 94 74 92 94 38 Engine 9 | . 10 6 4 17 10 2 Core 2 | . . 5 . . 2 2 Leg 23 | . 15 28 28 26 23 9 Device 18 | . 10 12 7 22 23 8 Protection 5 | . 5 11 5 . 4 2 Energy Gun 8 | . 9 . . 9 11 5 Energy Cannon 1 | . . . . 5 1 . Ballistic Gun 15 | . 16 21 28 8 13 5 Ballistic Cannon 1 | . . . . . 1 . Special Weapon 1 | . . 6 . 2 . 1 Naked Turns 92 | . . . . . . 92 Heaviest Build 60 | 7 11 12 22 39 60 51 Greatest Support 60 | 20 20 20 20 60 60 57 Greatest Overweight (x) 1 | . . . 1 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 Average Carried 4 | 2 3 4 3 3 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 3 5 3 4 5 5 1 Class Distribution -------------------- 34% | Tank 32% | Mutant 23% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Was Matter Collected 1725 | 259 112 270 45 165 874 . Remotely 147 | . 85 62 . . . . Salvage Created 2391 | 43 169 370 . 131 1678 . Parts 120 | 2 12 19 . 10 77 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Combat Hostiles Destroyed 51 | 1 7 11 . 4 28 . Guns 41 | 1 7 9 . 1 23 . Cannons 9 | . . 2 . 2 5 . Classes Destroyed 12 | 1 2 . . 1 8 . Worker 2 | . . . . . 2 . Builder 3 | . . . . . 3 . Recycler 2 | . . . . . 2 . Mechanic 1 | . . . . . 1 . Watcher 5 | . 1 . . 1 3 . Swarmer 13 | . 5 3 . 3 2 . Grunt 24 | 1 2 8 . . 13 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 7 | . . . . 1 6 . Hunter 2 | . . . . . 2 . Programmer 3 | . . . . . 3 . Best Kill Streak 6 | 1 4 5 . 4 6 . Combat Bots Only 5 | 1 4 5 . 3 4 . Max Kills in Single Turn 2 | 1 1 1 . 1 2 . Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Hostile Shots Fired 531 | 4 71 74 23 36 308 15 Missed 162 | . 19 20 10 9 101 3 Damage Taken 4298 | 43 462 654 278 226 2090 545 Core 980 | 10 79 111 20 25 315 420 Absorbed by Shields 472 | . . . . 20 452 . Redirected to Shielding 54 | . . 54 . . . . Ignored by Resistances 90 | . . . . . 90 . Regen/Repaired (Parts) 58 | . . . . . 58 . Core Remaining (%) 67 | 96 . . 12 95 . . Volleys Fired 181 | 3 32 35 5 16 86 4 Largest 4 | 2 2 2 2 3 4 3 Hottest 279 | 70 70 120 40 179 279 168 Shots Fired 496 | 6 63 63 10 48 298 8 Gun 394 | 6 63 52 10 32 225 6 Cannon 86 | . . . . 14 72 . Launcher . | . . . . . . . Special 16 | . . 11 . 2 1 2 Kinetic 255 | 3 31 52 10 15 142 2 Thermal 241 | 3 32 11 . 33 156 6 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 4 9 6 4 4 14 4 Robot Miss Streak 9 | 1 3 2 1 9 7 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 8 | . 2 3 . . 3 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 280 | 4 35 46 7 19 164 5 Core Hits 159 | 2 12 21 3 6 108 7 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 15 | 1 2 . . 1 11 . Burn 7 | 1 2 . . 1 3 . Destroy 1 | . . . . . 1 . Blast 7 | . . . . . 7 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5253 | 51 429 551 100 327 3662 133 Guns 3751 | 51 428 447 100 153 2466 106 Cannons 1208 | . . . . 162 1046 . Explosions 68 | . . . . . 68 . Melee . | . . . . . . . Ramming 97 | . 1 . . . 69 27 Kinetic 2742 | 26 216 447 100 60 1863 30 Thermal 2346 | 25 212 104 . 267 1662 76 Explosive . | . . . . . . . Electromagnetic 68 | . . . . . 68 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 . Average Corruption 1 | . . . . . 1 . Corruption Purged 6 | . . . . . 6 . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . 14 . Message Errors 3 | . . . . . 3 . Matter Fused 2 | . . . . . 2 . Energy Discharges 2 | . . . . . 2 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . . . . . 2 . Alerts 1 | . . . . . 1 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 31 | . . . . . 31 . Projectiles 26 | . . . . . 26 . Explosions 5 | . . . . . 5 . Melee . | . . . . . . . Knockbacks 9 | . . . . . 9 . Impact . | . . . . . . . Kinetic 8 | . . . . . 8 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 193 | . . . . . 182 11 Shots 5 | . . . . . 5 . Rammed 6 | . . . . . . 6 Targets Rammed 20 | . 1 . . . 12 7 Kicked 14 | . 1 . . . 12 1 Crushed . | . . . . . . . Highest Temperature 420 | 45 75 82 . 146 420 80 Average Temperature 86 | 25 24 32 . 34 121 41 Received Heat Transfer 1018 | 24 102 279 45 25 543 . Effects 7 | . . . . . 7 . Shutdowns 4 | . . . . . 4 . Interference 1 | . . . . . 1 . Matter Decay 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 12 | 1 3 . . 4 4 . Heat Transferred 5949 | 148 777 640 . 635 3575 174 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Peak Influence 482 | 20 174 307 . 155 482 183 Initial 168 | . 13 67 . . . 168 Average 197 | 2 123 142 . 43 261 128 Maximum Alert Level 2 | . . 1 . . 2 . Low Security (%) 51 | 100 100 88 . 100 21 100 Level 1 43 | . . 11 . . 71 . Level 2 4 | . . . . . 7 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 1 . . 6 10 . Investigation 1 | . . . . . 1 . Extermination 3 | . . . . . 3 . Reinforcement 7 | . 1 . . 4 2 . Assault 2 | . . . . 1 1 . Garrison 4 | . . . . 1 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Distress Signals 7 | . 1 . . . 6 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | 1 12 12 8 8 42 6 Peak Tracking Total 7 | 1 7 4 6 4 7 6 Tactical Retreats 2 | . . . . 1 1 . Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Traps Triggered 7 | . . . . . 7 . Indirectly 2 | . . . . . 2 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Was Machines Disabled 7 | . . . . . 7 . Max in Single Turn 4 | . . . . . 4 . Garrison Access 2 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Machines Accessed 10 | . 2 . . . 8 . Terminals 6 | . 2 . . . 4 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 22 | . 4 . . . 18 . Successful 10 | . 4 . . . 6 . Failed 12 | . . . . . 12 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . 4 . . . 9 . Fabricators 2 | . . . . . 2 . Repair Stations 2 | . . . . . 2 . Recycling Units 3 | . . . . . 3 . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 4 . . . 4 . Record 5 | . 3 . . . 2 . Part Schematic 2 | . . . . . 2 . Alert Level 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . . . 7 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 19 | . . . . . 19 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . 1 1 . Machine Destruction 2 | . . . . 1 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 3 | . . . . . . 3 Total Damage 44 | . . . . . . 44 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Was Turns Passed 5072 | 82 397 724 412 498 2736 223 Spaces Moved 3486 | 86 277 494 284 314 1772 259 Core 206 | 27 9 . . . . 170 Treads . | . . . . . . . Legs 3107 | . 154 494 284 314 1772 89 Wheels 173 | 59 114 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 120 120 120 130 50 Average Speed 121 | 70 101 120 136 130 130 77 Slowest Speed 190 | 80 120 120 190 190 130 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 8 34 81 11 29 36 44 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 6 | . . . . 1 5 . Melee . | . . . . . . . Projectile 6 | . . . . 1 5 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Total 3941 | 101 332 557 298 365 2014 274 Wait 92 | . . . . . 92 . Move 3481 | 85 276 493 283 313 1772 259 Hop . | . . . . . . . Pick Up 59 | 8 11 8 5 15 12 . Fast Attach 18 | . 1 2 . . 15 . Attach 38 | 5 8 2 3 6 10 4 Detach 1 | . . . . . 1 . Swap 17 | . . 6 . 6 5 . Drop 33 | . 3 10 2 9 9 . Fire 181 | 3 32 35 5 16 86 4 Melee . | . . . . . . . Ram 6 | . . . . . . 6 Kick 14 | . 1 . . . 12 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Lost 5 parts (1p2n1u1w) 322 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 7) 480 | -10/Materials | Entered Mines 535 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 592 | -10/Mines | Learned location of Storage (-9) 781 | -10/Mines | Core integrity fell below 50% 1133 | -10/Mines | Lost 3 parts (1p1u1w) 1194 | -10/Mines | Discovered new exit (range 6) 1204 | -10/Mines | Entered Subcaves 1227 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1342 | -10/Subcaves | Ambushed by swarm of Subdwellers 1348 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1350 | -10/Subcaves | Core integrity fell below 20% 1598 | -10/Subcaves | Discovered new exit (range 8) 1616 | -10/Subcaves | Entered Materials 1616 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1669 | -8/Materials | Garrison activated, responded to threat 2057 | -8/Materials | Met 7R-MNS 2088 | -8/Materials | Discovered new exit (range 16) 2114 | -8/Materials | Entered Factory 2114 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2115 | -7/Factory | Caught up to 7R-MNS 2374 | -7/Factory | Garrison activated, responded to threat 2421 | -7/Factory | Build established: Tank 2668 | -7/Factory | Discovered new exit (range 14) 2694 | -7/Factory | Lost 4 parts (2p1u1w) 3937 | -7/Factory | Build established: Scavenger-Tank 4429 | -7/Factory | Garrison activated, responded to threat 4515 | -7/Factory | Repaired Deuterium Engine 4850 | -7/Factory | Sucked down chute 4850 | -7/Factory | Entered Waste 4851 | -7/Waste | Met a frightened Derelict 4888 | -7/Waste | Spotted C-40 Crusher 4922 | -7/Waste | Spotted C-40 Crusher 4927 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4928 | -7/Waste | Core integrity fell below 50% 4935 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4935 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4938 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4939 | -7/Waste | Spotted C-40 Crusher 4939 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4941 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4972 | -7/Waste | Lost 7 parts (1p2n1u3w) 4998 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5016 | -7/Waste | Spotted C-40 Crusher 5018 | -7/Waste | Spotted C-40 Crusher 5033 | -7/Waste | Spotted C-40 Crusher 5069 | -7/Waste | Core integrity fell below 20% 5073 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Imp. Heat Sink crushed. Deuterium Engine destroyed. Imp. Titanium Leg crushed. Lgt. Nuclear Core crushed. Imp. Carbon-fiber Leg crushed. Titanium Leg crushed. Particle Gun crushed. Carbon-fiber Leg crushed. Broken Adv. Cooling System crushed. Carbon-fiber Leg crushed. Hyb. Antimatter Reactor crushed. Plasma Flamer crushed. Imp. Titanium Leg crushed. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. Graphene Brace crushed. Slammed into C-40 Crusher. Destabilizing: Core damaged (-7). Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #### #??????????????????????????????????? | | #??# #??????????????????????????????????? | | #??# #??????? ????????????????????????? | | #######??# #??????? #??????????????????????? | | ???????### #??????? #####??????????????????? | | ???????# #??????? ???????????????????? | | ???????# #??????# ????????????????????? | | ???????# #??????# ?????????????????????? | | ???????# #??????# ??????????????????????? | | ???????### #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #????????? ????????????? | | ???????### ######## ######## ????????????? | | ???????# * ???????????? | | ???????# ???????????? | | ???????# ???????????? | | ???????# ???????????? | | ???????### ######## ######## ??????????????? | | ?????????# #??????# CC#??????????????????????? | | ?????????# #??????# CC#??????????????????????? | | ?????????# =#??????# @#??????????????????????? | | ???????###] !###??### CC ###????????????????????? | | ???????# #??# CC C #????????????????????? | | ???????# #??# CC C #????????????????????? | | ???????# #??# CC CC#????????????????????? | | ???????# #??# CC#????????????????????? | | ???????# !#??# CC #????????????????????? | | ???????# #??# CC #????????????????????? | | ???????# #??# #????????????????????? | | ???????# #??# #????????????????????? | | ???????##########??##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 30 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Item Schematics ----------------- Remote Datajack | -7/Factory | Hacked Lightning Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Please Form A Line Storm Trooper Use The Force Challenges ------------ None Game ------ Seed PowerExplosiveCutter Manual? 0 Play Time 00:41:16 Cumulative 1.2 hours Start 2024.06.13 @ 16:04:52 End 2024.06.13 @ 16:45:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 91a6e588-3248-4b99-9e46-ead1d50a031a