Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.24 @ 10:50:57 // Halloween2020/ForbiddenLore Player: Benjamin Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (89) 445 Value Destroyed (3197) 3197 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2784) 2784 TOTAL SCORE: 11966 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 35 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1380 Cogmind --------- Core Integrity 0/1000 Matter 298/300 Energy 94/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Medium Treads Skeleton Box Vortex Rifle Vortex Rail Peak State ------------ > --- POWER ------------ Deuterium Engine Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Focal Shield Force Field > --- WEAPON ----------- Wave Gun Vortex Rail Improved EM Pulse Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Medium Treads Improved Coolant Injector Visual Processing Unit Advanced Targeting Computer Kinecellerator Improved Weapon Cycler Skeleton Box Vortex Rifle Heavy Machine Gun Improved Grenade Launcher Powered Hammer [Rating: 84] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun High-powered Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp War Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . . Power 1 | . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . . 1 . . . . Utility 6 | . . . 2 . . . 1 . 1 2 . . Weapon 2 | . . . . . . . 1 1 . . . . Parts Attached 124 | 6 2 5 20 3 . 9 22 18 6 17 1 15 Power 8 | 1 . 1 1 . . . 1 1 1 1 . 1 Engine 7 | 1 . 1 1 . . . 1 1 1 . . 1 Core 1 | . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 . . 7 . . 1 8 6 . 3 . . Treads 12 | . . . . . . . 4 5 . 3 . . Leg 12 | 2 . . 6 . . 1 2 1 . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . Flight 2 | . . . . . . . 2 . . . . . Utility 35 | 1 . 1 6 1 . 1 5 7 1 7 . 5 Device 17 | . . . 3 . . 1 . 2 1 6 . 4 Storage 3 | 1 . . . . . . . 2 . . . . Processor 6 | . . . 1 1 . . 1 2 . . . 1 Hackware . | . . . . . . . . . . . . . Protection 9 | . . 1 2 . . . 4 1 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 54 | 2 2 3 6 2 . 7 8 4 4 6 1 9 Energy Gun 17 | 1 . . 1 1 . 2 1 4 . 1 1 5 Energy Cannon 5 | . . . . . . . 1 . . 2 . 2 Ballistic Gun 16 | 1 2 2 5 . . 1 2 . 2 . . 1 Ballistic Cannon 3 | . . . . . . . 2 . . 1 . . Launcher 6 | . . 1 . . . 2 1 . . 2 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 . 2 1 . 2 . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 1 1 . 2 . 2 Parts Lost 31 | . 1 . 6 . . 1 . . . 2 2 19 Power 4 | . . . . . . . . . . 1 . 3 Propulsion 4 | . . . 2 . . . . . . . . 2 Utility 13 | . . . 2 . . 1 . . . . 1 9 Weapon 10 | . 1 . 2 . . . . . . 1 1 5 Highest Loss Streak 17 | . 1 . 5 . . 1 . . . 1 2 17 Average Slot Usage (%) 95 | . 84 95 96 99 100 98 99 95 93 99 95 88 Engine 8 | . 14 14 11 11 11 11 9 7 7 6 5 4 Core 1 | . . . . . . . . . . 3 5 4 Treads 9 | . . . . . . . 8 20 20 17 17 15 Leg 10 | . 28 28 20 22 22 22 9 1 . . . . Device 10 | . . . 10 18 11 11 3 4 12 16 17 19 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 5 4 Processor 9 | . . . 4 3 11 11 17 15 13 11 11 9 Protection 9 | . . 9 16 11 11 9 14 10 6 11 6 4 Energy Gun 7 | . 8 . 1 9 11 12 4 9 13 7 9 8 Energy Cannon 3 | . . . . . . . 4 7 6 9 6 4 Ballistic Gun 9 | . 19 27 20 11 11 4 8 7 5 . . . Ballistic Cannon 2 | . . . . . . . 6 2 . 2 5 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 99 | 11 11 13 21 21 19 20 40 67 81 95 95 99 Greatest Support 85 | 20 20 20 20 20 20 20 40 78 78 85 81 81 Greatest Overweight (x) 3 | 3 . . 1 1 . . 3 1 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . . 1 . Largest Inventory Capacity 12 | 6 6 6 6 6 6 6 6 12 12 12 12 12 Average Capacity 8 | 5 6 6 6 6 6 6 6 6 12 12 12 11 Most Carried 12 | 2 4 6 6 6 6 6 6 11 12 12 12 12 Average Carried 7 | 1 2 5 5 5 6 6 5 6 11 11 11 10 Final Capacity 12 | 6 6 6 6 6 6 6 6 12 12 12 12 4 Final Carried 12 | 2 4 5 6 6 6 6 6 11 12 12 12 4 Class Distribution -------------------- 28% | Mutant 25% | Tank 17% | Gunner 10% | Scavenger-Mutant 5% | Skirmisher 5% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Tank | -5/Factory Gunner | -5/Upper Caves Tank | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp War Matter Collected 2060 | 212 64 77 359 18 . 164 291 286 84 297 30 178 Remotely . | . . . . . . . . . . . . . Salvage Created 3336 | . 164 112 355 88 . 185 324 389 195 928 100 496 Parts 186 | . 12 14 24 4 . 2 20 25 10 52 4 19 Haulers Intercepted 4 | . . . 2 . . . . 1 . 1 . . Recyclers Shooed 3 | . . . . . . . 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 125 | . . . . . . . . . . . 8 117 Prevented 16 | . . . . . . . . . . . 2 14 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp War Combat Hostiles Destroyed 71 | . 7 5 5 2 . 4 9 5 2 21 1 10 Melee 4 | . . . . . . . . . . . . 4 Guns 36 | . 6 4 5 2 . 2 1 3 2 5 1 5 Cannons 14 | . . . . . . . 5 2 . 6 . 1 AOE 17 | . 1 1 . . . 2 3 . . 10 . . Classes Destroyed 14 | . 3 1 3 . . . . 1 1 3 1 1 Worker 6 | . . 1 . . . . 2 1 . 2 . . Builder 2 | . . . . . . . . . . 2 . . Hauler 4 | . . . 2 . . . . 1 . 1 . . Operator 1 | . . . . . . . . . 1 . . . Watcher 5 | . 1 . 2 . . . . 1 1 . . . Swarmer 23 | . 5 3 . . . . 4 . . 11 . . Grunt 27 | . 2 2 2 2 . 4 2 2 . 6 . 5 Brawler 1 | . . . . . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 8 | . . . 2 . . . 3 1 1 1 . . Hunter 2 | . . . . . . . . . . 2 . . Programmer 6 | . . . . . . . . 2 1 . . 3 Behemoth 1 | . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . 2 Best Kill Streak 7 | . 5 5 3 2 . 3 6 2 1 7 1 5 Combat Bots Only 5 | . 4 4 3 2 . 3 5 2 1 5 1 5 Max Kills in Single Turn 5 | . 1 2 1 1 . 1 4 1 1 5 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 1 . . . 1 3 . . 3 . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp War Damage Taken 6571 | . 424 244 610 58 . 450 195 216 81 904 139 3250 Core 1473 | . 101 59 134 . . 140 15 10 . 29 . 985 Absorbed by Shields 137 | . . . 28 23 . . . . . . . 86 Core Remaining (%) 77 | 100 . 36 . . . 31 97 98 100 . . . Volleys Fired 190 | . 23 22 30 6 . 17 14 12 6 32 5 23 Largest 4 | . 2 2 2 2 . 2 3 4 4 4 4 4 Hottest 330 | . 60 40 79 79 . 112 138 219 219 274 263 330 Shots Fired 445 | . 46 35 56 12 . 28 32 44 24 105 20 43 Gun 301 | . 46 32 56 12 . 25 13 28 18 42 7 22 Cannon 132 | . . . . . . . 18 16 6 58 13 21 Launcher 12 | . . 3 . . . 3 1 . . 5 . . Special . | . . . . . . . . . . . . . Kinetic 205 | . 27 32 53 6 . 6 24 16 6 12 5 18 Thermal 124 | . 19 . 3 6 . 19 . 8 6 35 5 23 Explosive 12 | . . 3 . . . 3 1 . . 5 . . Electromagnetic 102 | . . . . . . . 7 20 12 53 10 . Entropic 2 | . . . . . . . . . . . . 2 Robot Hit Streak 47 | . 6 5 9 5 . 5 10 12 17 38 47 21 Robot Miss Streak 4 | . 3 4 3 1 . 2 2 2 2 2 1 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 317 | . 26 19 38 9 . 20 21 29 16 77 18 44 Core Hits 145 | . 10 12 14 3 . 11 12 15 7 39 4 18 Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 23 | . . . . 1 . 3 6 . 4 . . 9 Impact . | . . . . . . . . . . . . . Slashing 23 | . . . . 1 . 3 6 . 4 . . 9 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8002 | . 206 264 445 128 . 521 667 645 380 3012 341 1393 Guns 3408 | . 206 146 445 128 . 297 118 316 269 778 119 586 Cannons 2524 | . . . . . . . 342 286 111 1020 222 543 Explosions 1806 | . . 118 . . . 224 207 43 . 1214 . . Melee 264 | . . . . . . . . . . . . 264 Ramming . | . . . . . . . . . . . . . Kinetic 2036 | . 106 146 397 62 . 80 268 171 32 252 96 426 Thermal 2116 | . 100 . 48 66 . 217 . 149 136 693 105 602 Explosive 1620 | . . 118 . . . 224 207 . . 1071 . . Electromagnetic 1865 | . . . . . . . 192 325 212 996 140 . Impact . | . . . . . . . . . . . . . Slashing 264 | . . . . . . . . . . . . 264 Piercing . | . . . . . . . . . . . . . Entropic 101 | . . . . . . . . . . . . 101 Highest Corruption 3 | . . . . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 221 | . . 1 . . . . 6 26 . 188 . . Projectiles 80 | . . . . . . . 6 26 . 48 . . Explosions 141 | . . 1 . . . . . . . 140 . . Melee . | . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . 1 1 . 1 . 4 Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . . . . 1 1 . 1 . 4 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 283 | . . 10 . . . 17 . 30 . 226 . . Shots 9 | . . 1 . . . 1 . 1 . 6 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 476 | . 90 18 60 140 . 315 162 266 149 476 362 322 Average Temperature 96 | . 30 9 12 76 . 113 62 82 66 142 178 136 Received Heat Transfer 1290 | . 66 75 153 32 . 225 72 39 18 144 36 430 Effects 13 | . . . . . . . . . . 10 3 . Shutdowns 2 | . . . . . . . . . . 2 . . Energy Bleed 2 | . . . . . . . . . . 1 1 . Interference 4 | . . . . . . . . . . 2 2 . Short Circuit 1 | . . . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . 1 2 9 . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . 1 . 2 . . . . . 1 . 2 1 Heat Transferred 3306 | . 225 . 111 148 . 481 . 198 185 914 148 896 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp War Peak Influence 522 | . 232 215 91 88 . 96 253 118 67 522 . . Initial 90 | . . 90 . 23 . . 23 53 14 . . . Average 92 | . 123 66 35 86 . 58 89 50 21 317 . . Maximum Alert Level 2 | . 1 1 . . . . 1 . . 2 . . Low Security (%) 84 | 100 75 85 100 100 . 100 78 100 100 24 . . Level 1 9 | . 24 14 . . . . 21 . . 26 . . Level 2 6 | . . . . . . . . . . 49 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 2 . 1 . . . . 2 1 3 . . Investigation 1 | . . . . . . . . 1 . . . . Extermination 3 | . . . . . . . . 1 1 1 . . Reinforcement 5 | . 2 . 1 . . . . . . 2 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp War Distress Signals 3 | . 1 . . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 118 | . 13 5 11 2 . 6 11 7 4 27 1 31 Peak Tracking Total 17 | . 4 3 4 2 . 3 4 2 2 5 1 17 Tactical Retreats 8 | . . . . . . 1 . . . 4 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp War Traps Triggered 3 | . . . 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . 18 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp War Machines Disabled 6 | . . . . 1 . . 1 . . 4 . . Max in Single Turn 3 | . . . . 1 . . 1 . . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp War Machines Accessed 22 | . 1 1 6 . 1 . 2 2 5 1 . 3 Terminals 11 | . 1 1 6 . . . . 1 2 . . . Fabricators 2 | . . . . . . . . . 1 1 . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 2 | . . . . . . . . 1 1 . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 56 | . 3 4 24 . 1 . 5 4 10 1 . 4 Successful 30 | . 2 . 14 . 1 . 3 3 2 1 . 4 Failed 26 | . 1 4 10 . . . 2 1 8 . . . Catastrophic 2 | . . . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 3 . 12 . 1 . . 1 . . . 1 Terminals 37 | . 3 4 24 . . . . 2 4 . . . Fabricators 3 | . . . . . . . . . 2 1 . . Repair Stations 3 | . . . . . . . 3 . . . . . Recycling Units 4 | . . . . . . . . 2 2 . . . Scanalyzers 2 | . . . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . 2 . . . . . Terminal Hacks 13 | . . . 6 . 1 . . 1 1 . . 4 Record 2 | . . . . . . . . . . . . 2 Prototype ID Bank 1 | . . . . . . . . 1 . . . . Open Door 2 | . . . . . . . . . . . . 2 Branch Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 1 . . Network Status 2 | . . . . . . . . . 1 1 . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 10 | . 2 . 8 . . . . . . . . . Terminals 10 | . 2 . 8 . . . . . . . . . Track 4 | . 1 . 3 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . Botnet 5 | . 1 . 4 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . 1 . . . Hacking Detections 15 | . 1 1 6 . . . 1 1 5 . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 32 | . . . . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . 7 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp War Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 13 | . . . 13 . . . . . . . . . Total Damage 153 | . . . 153 . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp War Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp War Turns Passed 8776 | 58 270 920 904 332 314 670 939 962 895 898 223 1391 Spaces Moved 5021 | 43 148 698 571 219 261 427 449 530 498 381 108 688 Core 47 | 21 . . . . . . . . . . . 26 Treads 2389 | . . . . . . . 210 530 498 381 108 662 Legs 2585 | 22 148 698 571 219 261 427 239 . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 160 160 170 190 50 Average Speed 149 | 110 120 120 126 138 120 120 161 164 163 189 190 185 Slowest Speed 210 | 200 120 120 150 150 120 120 210 180 180 190 190 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 34 100 41 49 62 75 42 17 16 10 24 89 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . . . 1 . Known Exits Taken 5 | . . . 1 1 1 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . . 1 1 1 1 . Scrap Searched 3 | . . 2 . . . 1 . . . . . . Spaces Dug 11 | . . . . 1 . 3 3 . 4 . . . Terrain Destroyed 140 | . . 21 . 1 . 33 15 6 4 56 1 3 Melee 11 | . . . . 1 . 3 3 . 4 . . . Projectile 11 | . . . . . . . 5 1 . 1 1 3 AOE 118 | . . 21 . . . 30 7 5 . 55 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp War Total 5901 | 50 199 752 704 236 262 551 633 595 558 487 114 760 Wait 424 | . 25 24 59 2 . 94 115 13 44 44 . 4 Move 5009 | 42 147 697 570 218 260 426 448 529 497 380 107 688 Hop . | . . . . . . . . . . . . . Pick Up 44 | 2 2 2 9 3 1 . 8 7 1 4 1 4 Fast Attach 45 | 6 . . 8 . . . 10 8 2 5 . 6 Attach 21 | . 1 1 4 1 . . 2 . . 3 1 8 Detach 2 | . . . . . . . . 1 . . . 1 Swap 58 | . 1 4 8 2 . 9 10 10 4 9 . 1 Drop 81 | . . 2 16 3 1 2 20 13 . 10 . 14 Fire 190 | . 23 22 30 6 . 17 14 12 6 32 5 23 Melee 23 | . . . . 1 . 3 6 . 4 . . 9 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . Rewire 2 | . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 5) 329 | -10/Materials | Entered Mines 550 | -10/Mines | Core integrity fell below 50% 607 | -10/Mines | Discovered new exit (range 12) 805 | -10/Mines | Learned location of Recycling (-8) 808 | -10/Mines | Discovered new exit (range 12) 835 | -10/Mines | Learned Materials emergency access door positions 892 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1249 | -10/Mines | Entered Materials 1249 | -9/Materials | Accompanied by 3 allies 1249 | -9/Materials | Evolved 2 slots: Utility x2 1269 | -9/Materials | Identified exit to Mines 1644 | -9/Materials | Lost 5 parts (1n2u2w) 1950 | -9/Materials | Discovered new exit (range 3) 2153 | -9/Materials | Entered Mines 2220 | -9/Mines | Build established: Scavenger-Mutant 2272 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2297 | -9/Mines | Discovered new exit (range 13) 2318 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2381 | -9/Mines | Identified exit to Materials 2438 | -9/Mines | Learned Materials emergency access door positions 2479 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2481 | -9/Mines | Discovered new exit (range 5) 2484 | -9/Mines | Identified exit to Exiles 2485 | -9/Mines | Entered Exiles 2501 | -9/Exiles | Discovered new exit (range 15) 2514 | -9/Exiles | Met 8R-AWN 2536 | -9/Exiles | Met EX-HEX 2577 | -9/Exiles | Met EX-BIN 2616 | -9/Exiles | Aligned with FarCom system 2617 | -9/Exiles | Given EX-Vault access code 2655 | -9/Exiles | Opened EX-Vault 2673 | -9/Exiles | Found Skeleton Box 2698 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2735 | -9/Exiles | Met EX-DEC 2789 | -9/Exiles | Discovered new exit (range 10) 2798 | -9/Exiles | Identified exit to Mines 2799 | -9/Exiles | Left Exiles lab with Skeleton Box 2799 | -9/Exiles | Entered Mines 2823 | -8/Mines | Core integrity fell below 50% 3442 | -8/Mines | Discovered exit to Materials (range 6) 3451 | -8/Mines | Discovered exit to Materials (range 7) 3469 | -8/Mines | Entered Materials 3469 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3551 | -8/Materials | Repaired Hvy. Assault Rifle 3572 | -8/Materials | Build established: Skirmisher 4187 | -8/Materials | Build established: Scavenger-Tank 4312 | -8/Materials | Discovered new exit (range 5) 4324 | -8/Materials | Identified exit to Factory 4408 | -8/Materials | Entered Factory 4408 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4496 | -7/Factory | Build established: Tank 4989 | -7/Factory | Build established: Scavenger-Gunner 5303 | -7/Factory | Discovered new exit (range 16) 5370 | -7/Factory | Entered another Factory area 5370 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5473 | -6/Factory | Build established: Gunner 6070 | -6/Factory | Discovered new exit (range 11) 6265 | -6/Factory | Entered another Factory area 6265 | -5/Factory | Evolved 2 slots: Utility x2 6568 | -5/Factory | Build established: Tank 6736 | -5/Factory | Discovered new exit (range 9) 7163 | -5/Factory | Entered Upper Caves 7169 | -5/Upper Caves | Spotted B-75 Beast 7216 | -5/Upper Caves | Destroyed B-75 Beast 7376 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7386 | -5/Upper Caves | Entered Warlord 7499 | -5/Warlord | Build established: Gunner 7651 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7924 | -5/Warlord | Warlord's base attacked by MAIN.C 7952 | -5/Warlord | Found Prototype Energy Gun 7952 | -5/Warlord | Identified Vortex Rifle 7970 | -5/Warlord | Found Prototype Energy Gun 7970 | -5/Warlord | Identified Vortex Rail 7999 | -5/Warlord | Build established: Tank 8274 | -5/Warlord | Warlord forces counterattacked 8274 | -5/Warlord | Met Warlord 8467 | -5/Warlord | Opened side exit 8481 | -5/Warlord | Spotted Striker 8512 | -5/Warlord | Destroyed Striker 8556 | -5/Warlord | Spotted Striker 8614 | -5/Warlord | Destroyed Striker 8670 | -5/Warlord | Lost 17 parts (3p2n8u4w) 8743 | -5/Warlord | Spotted Striker 8744 | -5/Warlord | Spotted Executioner 8768 | -5/Warlord | Core integrity fell below 50% 8769 | -5/Warlord | Spotted Executioner 8774 | -5/Warlord | Core integrity fell below 20% 8777 | -5/Warlord | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08743_ S-27 Virus destroyed. 08746_ Executioner knocked back. 08748_ G-67 Veteran knocked back. 08748_ Kinecellerator destroyed. 08748_ Dropped Hcp. Storage Unit. 08748_ Dropped Arm. Medium Treads. 08750_ Slug penetrates Wall. 08756_ Hvy. Machine Gun destroyed. 08771_ Penetrated by Slug. 08771_ S-27 Virus destroyed. 08773_ Dropped Imp. Coolant Injector. 08773_ Dropped Phasing Sabre. 08775_ Penetrated by Slug. 08775_ Slug penetrates Wall. 08775_ Slug penetrates S-27 Virus. 08775_ S-27 Virus suffers critical hit. 08775_ Slug penetrates S-27 Virus. 08775_ S-27 Virus destroyed. 08776_ Penetrated by Slug. 08776_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????????????????????????##????? | | ???????????????????????? ###?? | | ????????????????## ????? #?? | | ??????????????? ???? ?? | | ???????????????# #??? ?? | | ???????????????# #?? #?? | | ???????????????#; ;?? ##? | | ????????????????#; * "## ;#? | | ##???????????????#=%[ ;#;; ;? | | "############?????;; #;; ;#? | | """"""""""""#???????; %;;## | | """"""""""""#?####??# = < | | ### ### < | | ^+ ## E; ? | | + #?#;@ #??? | | #### ##?#;K #??? | | """"""""""""#??## #??#;ss##?? | | """"""""""""#???# #?##; s #?? | | "############???# #### ; s #?? | | ##?????????????## ### #?? | | ??????????????## #"" !/#?? | | ?????????????## * ##" ##?? | | ???????????###" %"##" #??? | | ???????????# " ="###!% ;#??? | | ???????????? " "## ;; ;#??? | | ???????????##" "### # ;#??? | | ???????????# " " ######*s;#??? | | ???????????##" "##???##%= #??? | | ???????????#" "##### E #??? | | ???????????# = "" # =%= #??? | | ??????###### " !] ""# #??? | | ??????#" # #""" "# #??? | | ??????# "##" "# #??? | | ??????# "##" ## ##??? | | ??????# #"% # "" #???? | | ??????#####" %####"# ##???? | | ??????????# ##??########????? | | ??????????# ##???????????????? | | ??????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 80 Energy Generation 27 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingHypercooledThruster Manual? 0 Play Time 01:18:42 Cumulative 29.4 hours Start 2020.11.24 @ 09:22:06 End 2020.11.24 @ 10:50:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1372c470-ad31-491a-abd8-9f3fe1751f64