Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 20:12:52 Player: Alexbot Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (337) 1685 Value Destroyed (19383) 19383 Prototype IDs (132) 2640 Alien Tech Used (15) 3000 Bonus (50124) 50124 TOTAL SCORE: 87932 Bonus ------- High Alert Combat Kills 979 Follower Combat Kills 230 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 354 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Recovered Sigix Corpse 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -3939 Cogmind --------- Core Integrity 796/1600 Matter 176/300 Energy 580/600 System Corruption 0% Temperature Cool (20) Movement Flying (10) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (4) --- Improved Diametric Drive Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY (17) ----- Improved Fusion Compressor Lightpack 2.0 Dimensional Manipulator ST Field Compressor Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Force Booster Experimental Phase Shifter Experimental Propulsion Shielding Experimental Powered Armor AEGIS Remote Shield Architect God Chip D > --- WEAPON (4) ------- Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY (24) --- Improved Diametric Drive Experimental Energy Well (1000) Experimental Energy Well (82) Experimental Energy Well (138) Experimental Matter Compressor (500) Inertial Stasis Machine Advanced Particle Accelerator Quantum Capacitor Femtoactuators Advanced Actuator Array Advanced Overload Amplifier Experimental Powered Armor Experimental Powered Armor Experimental Focal Shield Beam Splitter EM Dispersion Field Matter Drive Stasis Generator Potential Cannon Sigix Corpse Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Improved Diametric Drive Improved Diametric Drive Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Improved Fusion Compressor Lightpack 2.0 Quantum Shading Machine Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Force Booster Advanced Reaction Control System Advanced Phase Shifter Experimental Powered Armor Beam Splitter AEGIS Remote Shield Matter Drive > --- WEAPON ----------- Centrium Greatsword Plasma Lance Plasma Lance > --- INVENTORY -------- Cooled Antimatter Reactor Cooled Q-thruster Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Inertial Stasis Machine Experimental Terrain Scanner Advanced Particle Accelerator Quantum Capacitor Femtoactuators Advanced Actuator Array Advanced Overload Amplifier Advanced Phase Shifter Experimental Propulsion Shielding Advanced Powered Armor Experimental Focal Shield EM Dispersion Field Stasis Generator Potential Cannon Plasma Lance [Rating: 264] Favorites ----------- Power Backup Power VII Engine Light Ion Engine Power Core Backup Power VII Reactor Cold Fusion Reactor Propulsion Diametric Drive Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Diametric Drive Utility Lightpack 2.0 Device Experimental Sensor Array Storage Lightpack 2.0 Processor Experimental Melee Analysis Suite Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Artifact Matter Drive Weapon Plasma Lance Energy Gun Gatling Laser Energy Cannon Neutron Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . 4 2 . . . . . . . 2 . . . . . . 2 . . . . 2 . 1 . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 671 | . 4 . 2 1 8 22 10 29 42 4 3 8 5 23 2 42 10 6 14 3 6 . 2 22 . 35 45 20 14 59 48 83 99 Power 20 | . . . . 1 1 1 1 4 2 . . . . 1 . . . . . . . . . 4 . 1 . . . . 1 1 2 Engine 6 | . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . Core 4 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . Reactor 10 | . . . . . . . . 1 2 . . . . 1 . . . . . . . . . 2 . . . . . . 1 1 2 Propulsion 46 | . 2 . . . 2 2 4 6 9 . . 2 1 . . 4 . . 2 . . . . 1 . 2 4 . . . . 3 2 Treads 7 | . 2 . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Leg 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . 2 3 2 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Flight 27 | . . . . . . . . 2 6 . . 2 1 . . 4 . . 2 . . . . . . 2 4 . . . . 2 2 Utility 442 | . . . 2 . 4 9 3 8 27 1 . 4 1 16 2 35 10 6 7 2 5 . 2 13 . 19 33 12 8 36 36 58 83 Device 314 | . . . . . 1 1 1 3 16 1 . 2 1 7 2 30 8 6 6 1 4 . 2 4 . 9 25 7 5 28 31 50 63 Storage 18 | . . . 2 . 1 3 . . . . . 1 . . . . . . . . . . . 1 . . 2 . 1 . 2 2 3 Processor 14 | . . . . . . . . . 3 . . . . 2 . 2 . . . . . . . 4 . . . . . . . 2 1 Hackware 18 | . . . . . . 2 . 1 1 . . . . 3 . 2 . . . . 1 . . 1 . 3 . 1 . . 1 . 2 Protection 73 | . . . . . 2 3 2 4 7 . . 1 . 4 . 1 2 . 1 1 . . . 3 . 7 6 4 2 8 2 4 9 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon 163 | . 2 . . . 1 10 2 11 4 3 3 2 3 6 . 3 . . 5 1 1 . . 4 . 13 8 8 6 23 11 21 12 Energy Gun 19 | . 1 . . . . 5 2 5 2 . . . . . . . . . . . . . . 1 . . . . . . . 3 . Energy Cannon 48 | . . . . . 1 2 . 3 1 3 2 1 2 4 . 1 . . 1 1 1 . . . . 3 3 1 . 9 3 5 1 Ballistic Gun 9 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . 2 1 3 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . 1 . . . . 2 . 1 . . . . . 1 . . . . 1 . . . . . . 1 3 2 . 2 1 . 2 Special Weapon 9 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . 2 . 1 . . . . . 2 2 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 10 | . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . 2 2 1 1 1 Piercing Weapon 50 | . . . . . . . . 1 . . . . . . . 2 . . 2 . . . . 1 . 6 1 2 3 10 6 10 6 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 69 | . . . . . . 2 . 4 5 . . . . 3 . . . 1 5 . . . . 8 . 5 2 . 2 2 1 10 19 Parts Lost 36 | . 1 1 . 1 . 5 3 8 5 . . . 1 . . . . . 1 . . 1 . 1 . . . 1 2 . . 1 4 Power 5 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 5 | . . . . . . . 2 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . Utility 10 | . . . . . . 2 . 3 2 . . . . . . . . . . . . . . . . . . . 1 . . . 2 Weapon 16 | . 1 1 . . . 2 1 4 2 . . . . . . . . . 1 . . . . . . . . 1 1 . . 1 1 Highest Loss Streak 4 | . 1 1 . 1 . 1 2 4 4 . . . 1 . . . . . 1 . . 1 . 1 . . . 1 2 . . 1 1 Average Slot Usage (%) 86 | . 84 81 73 71 74 83 54 77 84 85 86 92 78 90 94 92 94 88 91 94 94 91 90 87 80 85 92 89 87 86 87 90 89 Engine 2 | . 14 14 14 14 9 6 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Core 1 | . . . . . . . 1 5 . . . . . 4 5 5 5 5 5 5 5 1 . . . . 4 4 2 . . . . Reactor 1 | . . . . . . . . . 6 6 6 6 6 . . . . . . . . . . 3 5 3 . . . . . 2 3 Treads 4 | . 2 28 28 28 18 14 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 11 4 9 . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . 7 26 26 26 26 23 23 21 23 22 22 22 20 20 20 17 15 16 17 16 16 16 15 14 15 Device 11 | . . . . . . 11 . 8 6 19 20 18 22 15 11 13 11 10 11 16 16 15 15 13 15 10 9 10 10 10 14 18 30 Storage 8 | . 14 14 16 14 15 15 9 7 6 6 6 8 13 5 5 5 5 5 5 5 5 5 5 5 5 4 8 8 8 8 7 7 3 Processor 9 | . . . . . . . . . 11 13 13 11 6 10 11 11 11 11 11 11 10 10 10 20 20 18 18 16 16 16 15 15 15 Hackware 10 | . . . . . . 5 15 21 16 6 6 5 . 11 17 18 23 11 11 11 13 15 15 6 5 17 18 16 16 16 15 8 . Protection 5 | . . . . . 14 12 2 6 3 . . 1 . 4 5 2 . 11 11 5 10 10 10 9 10 4 4 5 4 5 5 8 7 Energy Gun 1 | . 25 10 . . . 2 6 12 4 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 7 4 . . 3 5 4 1 . 3 5 5 5 5 1 3 4 5 5 . . . . . . . . . . Launcher 1 | . 1 14 14 14 9 4 . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 6 2 4 5 . . . . . . . . . . . . . 1 3 2 2 1 Piercing Weapon 3 | . . . . . . . . . 1 . . . . . . 4 5 5 9 11 10 10 10 9 5 6 8 6 6 7 6 5 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 188 | 10 12 12 86 86 182 188 37 51 38 32 32 50 45 43 29 32 32 32 36 33 34 34 30 46 30 72 45 45 47 55 64 81 92 Greatest Support 90 | 20 40 40 40 40 42 44 44 70 70 32 32 45 45 41 32 32 32 32 38 48 38 38 38 38 30 39 60 46 46 56 56 83 90 Greatest Overweight (x) 4 | . . . 2 2 4 4 1 1 . . . 2 . 1 . 1 . . . . . . . 1 . 1 . . 1 1 1 1 1 Average Overweight (x) . | . . . 1 2 3 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 56 | . 6 6 24 24 44 56 30 24 24 24 24 30 30 30 24 24 24 24 24 24 24 24 24 24 24 24 30 30 30 30 30 30 24 Average Capacity 27 | . 6 6 16 24 38 43 25 24 24 24 24 25 30 24 24 24 24 24 24 24 24 24 24 24 24 24 29 30 30 30 30 29 24 Most Carried 44 | . 6 6 18 18 26 44 30 24 24 23 24 30 30 30 24 24 24 23 24 24 24 24 24 24 24 24 30 30 30 30 30 30 24 Average Carried 24 | . 5 4 10 17 22 30 24 23 23 21 23 25 29 23 24 23 23 22 23 24 23 24 24 23 24 23 28 29 29 28 29 28 22 Final Capacity 44 | 6 6 6 24 24 44 30 24 24 24 24 24 30 30 24 24 24 24 24 24 24 24 24 24 24 24 24 30 30 30 30 30 24 24 Final Carried 30 | 6 4 6 18 18 25 28 22 21 22 23 24 29 30 24 24 24 22 22 24 24 24 24 24 24 24 24 29 30 26 30 30 23 23 Class Distribution -------------------- 21% | Hauler-Mutant 13% | Wizard-Sprinter 9% | Wizard-Scout 8% | Hacker-Sprinter 7% | Hauler-Assassin 7% | Hacker-Mutant 6% | Machinist-Sprinter 5% | Mutant 4% | Machinist-Scout 4% | Alien-Sprinter 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Scout | -6/Lower Caves Hauler-Scout | -6/Lower Caves Hauler-Assassin | -6/Zion Hauler-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Machinist-Sprinter | -5/Upper Caves Machinist-Sprinter | -5/Warlord Machinist-Scout | -4/Proximity Caves Machinist-Scout | -4/Factory Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Zhirov Machinist-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Sprinter | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Machinist-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 17450 | 177 33 26 99 55 123 493 479 403 410 163 69 129 66 1066 . 1029 24 140 854 . 416 . 228 448 48 485 1083 968 126 1899 1267 2339 2305 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19810 | . 341 25 . 38 486 801 43 943 796 57 . . 36 826 . 826 . 140 232 . 271 . . 613 . 445 971 895 126 1895 1927 4037 3040 Parts 988 | . 19 1 . 2 34 55 . 45 44 3 . . . 37 . 27 . 1 9 . 10 . . 44 . 36 45 53 9 86 90 162 176 Haulers Intercepted 14 | . . . . . 2 1 . 1 1 . . . . 1 . 2 . . . . 2 . . . . . 1 . . 1 2 . . Recyclers Shooed 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . . . . 2 . 4 . . . . . . 62 . . . . 22 . . . . . . . . . Prevented 16 | . . . . . . . . . . 1 . . . . . . . . 15 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 236 | . 8 2 . 1 10 22 . 16 14 . . . . 1 . . . . 4 . . . . . . 9 11 15 . 19 21 52 31 Melee 138 | . . . . . . . . 2 6 . . . . . . . . . . . . . . . . 6 4 4 . 17 17 51 31 Guns 24 | . 5 . . . . 4 . 12 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Cannons 12 | . . . . . 3 . . . 5 . . . . 1 . . . . . . . . . . . 2 . . . 1 . . . AOE 56 | . 3 2 . 1 6 18 . 1 1 . . . . . . . . . 2 . . . . . . . 7 10 . 1 4 . . Classes Destroyed 19 | . 2 . . . 6 3 1 . . . . . 1 . . . . . . . . . . . . . 1 3 . 1 . 1 . Worker 16 | . . . . . 1 4 . 2 . . . . . 4 . . . . . . 1 . . . . . 1 . . 1 2 . . Builder 8 | . . . . . . 3 . 2 . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . Tunneler 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 14 | . . . . . 2 1 . 1 1 . . . . 1 . 2 . . . . 2 . . . . . 1 . . 1 2 . . Recycler 15 | . . . . . . 1 . . . . . . . 4 . 4 . . . . . . . . . . 3 1 . 2 . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 35 | . . . . . 1 3 . 1 2 . . . . 4 . 3 . . . . 2 . . . . . 1 3 3 2 7 3 . Swarmer 44 | . . . . . 3 7 . 3 4 . . . . . . . . . 1 . . . . . . 5 3 11 . . 4 3 . Grunt 64 | . 8 2 . 1 3 9 . 5 4 . . . . . . . . . 3 . . . . . . . 2 . . 8 5 14 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 20 | . . . . . 3 2 . 7 3 . . . . 1 . . . . . . . . . . . 1 . . . 2 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 27 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . 3 1 . 2 6 12 . Programmer 38 | . . . . . . 4 . 1 1 . . . . . . . . . . . . . . . . 3 3 . . 4 5 17 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Martyr 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 14 | . 6 2 . 1 4 6 . 6 6 . . . 1 2 . 2 . . 3 . 3 . . 2 . 6 4 5 1 4 9 14 4 Combat Bots Only 14 | . 5 2 . 1 4 5 . 4 6 . . . . 1 . . . . 3 . . . . . . 6 3 5 . 4 6 14 4 Max Kills in Single Turn 5 | . 2 1 . 1 3 5 1 1 1 . . . 1 1 . 1 . . 2 . 1 . . 1 . 1 3 3 1 1 5 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 1 . 1 3 3 . 1 1 . . . . . . . . . 2 . . . . . . . 3 3 . 1 3 . . Melee 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 1 1 . 1 1 2 1 Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 6 Zhirov (-4/Zhirov) Perun (-4/Zhirov) Svarog (-4/Zhirov) MAIN.C (-1/Command) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 18162 | . 395 61 . 163 429 1247 287 1681 1210 . 24 . . . . 402 . 68 266 79 47 18 . 537 . 668 350 687 732 1570 835 2714 3692 Core 2780 | . 136 . . 44 22 66 239 249 307 . . . . . . 37 . . 67 43 22 . . 52 . 70 22 216 42 313 11 372 450 Absorbed by Shields 2573 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 12 2551 Core Remaining (%) 68 | 100 . . . 28 96 . . 20 . . . . 63 . . . . . . 85 . . . . 93 . 92 . . 60 . . 49 Volleys Fired 586 | . 24 5 . 4 26 73 7 55 70 6 12 3 4 43 . 14 3 . 51 2 8 . 5 26 . 17 17 52 . 23 7 24 5 Largest 2 | . 2 1 . 1 1 2 2 2 2 1 1 1 1 1 . 1 1 . 1 1 1 . 1 1 . 1 1 1 . 1 1 2 1 Hottest 200 | . 90 30 . 30 63 160 160 160 95 63 30 90 90 90 . 90 90 . 90 90 90 . 90 20 . 113 113 113 . 120 200 150 200 Shots Fired 691 | . 45 5 . 4 26 96 14 101 79 6 12 2 4 42 . 14 3 . 51 2 8 . 5 26 . 17 17 52 . 23 7 25 5 Gun 286 | . 42 . . . . 55 14 86 11 . . . . . . . . . 29 . . . . . . 5 1 41 . . . 2 . Cannon 265 | . . . . . 21 5 . 11 68 6 12 2 4 38 . 14 3 . 4 2 8 . 5 . . 11 5 4 . 18 5 18 1 Launcher 104 | . 3 5 . 4 5 36 . 4 . . . . . 4 . . . . 18 . . . . . . . 11 7 . 5 2 . . Special 36 | . . . . . . . . . . . . . . . . . . . . . . . . 26 . 1 . . . . . 5 4 Kinetic 113 | . . . . . . 24 . 13 . . . . . . . . . . 29 . . . . . . 5 1 41 . . . . . Thermal 346 | . 21 . . . . 11 14 62 78 5 12 2 4 36 . 14 3 . 4 2 8 . 5 26 . 4 5 4 . 14 5 6 1 Explosive 82 | . 3 5 . 4 5 36 . 4 . . . . . . . . . . . . . . . . . . 11 7 . 5 2 . . Electromagnetic 145 | . 21 . . . 21 25 . 22 1 1 . . . 6 . . . . 18 . . . . . . 7 . . . 4 . 19 . Robot Hit Streak 42 | . 8 9 . 11 17 11 11 42 7 5 . . . 7 . 5 . . 7 . . . . 5 . 11 7 12 . 2 . 8 1 Robot Miss Streak 5 | . 2 . . . 1 3 3 5 5 . . . . 2 . . . . 2 . . . . 1 . 1 . 4 . 1 . 1 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1056 | . 32 5 . 2 20 58 13 84 39 1 . . 4 38 . 22 . 3 22 . 12 . . 38 . 28 24 39 10 78 67 201 216 Core Hits 675 | . 14 6 . 2 19 75 9 65 24 1 . . 1 19 . 11 . 2 29 . 5 . . 16 . 12 26 45 4 42 37 82 129 Critical Hits 85 | . . . . . . . . . . . . . . 4 . . . . 6 . 1 . . 3 . 2 . 10 1 12 6 29 11 Critical Kills 31 | . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . 3 1 5 3 11 4 Critical Parts Destroyed 47 | . . . . . . . . . . . . . . 1 . . . . 6 . 1 . . 2 . 2 . 4 . 6 3 15 7 Melee Attacks 1052 | . . . . . . . . 3 26 . . 4 16 60 . 33 . 4 . 1 24 . . 22 2 27 42 27 26 106 99 246 284 Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 408 | . . . . . . . . . . . . 4 16 60 . . . . . . . . . . . . . . 5 46 62 151 64 Piercing 616 | . . . . . . . . 3 26 . . . . . . 33 . 4 . 1 20 . . 12 . 19 42 27 17 60 37 95 220 Entropic 24 | . . . . . . . . . . . . . . . . . . . . . 4 . . 10 2 8 . . . . . . . Sneak Attacks 55 | . . . . . . . . . . . . . 1 15 . 8 . . . . 4 . . 1 . . 8 1 . 6 3 8 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Follow-up Attacks 178 | . . . . . . . . . . . . . . . . . . . . . 3 . . 6 . 1 3 2 1 16 16 56 74 Damage Inflicted 74721 | . 538 214 . 175 860 3386 399 1986 1214 26 . . 286 2661 . 1551 . 368 1304 . 1267 . . 1674 . 1198 3581 3470 668 6519 6752 19091 15533 Guns 3565 | . 357 . . . . 666 399 1620 139 . . . . . . . . . 157 . . . . . . 19 . 185 . . . 23 . Cannons 2192 | . . . . . 436 109 . 56 526 26 . . . 504 . 76 . . . . . . . . . 184 . . . 172 . 103 . Explosions 9522 | . 181 214 . 175 380 2599 . 255 . . . . . 44 . . . . 1147 . . . . . . . 1255 2065 . 499 660 48 . Melee 59104 | . . . . . . . . 55 532 . . . 286 2113 . 1475 . 368 . . 1267 . . 1463 . 995 2326 1220 668 5848 6092 18863 15533 Ramming 73 | . . . . . 44 12 . . 17 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 981 | . . . . . . 172 . 224 . . . . . . . . . . 157 . . . . . . 19 . 185 224 . . . . Thermal 4236 | . 157 . . . . 925 399 1077 631 . . . . 445 . 76 . . 168 . . . . 211 . . . . . 45 . 102 . Explosive 7535 | . 181 214 . 175 357 1874 . 255 . . . . . . . . . . . . . . . . . . 1255 2065 . 499 660 . . Electromagnetic 3016 | . 200 . . . 459 403 . 375 34 26 . . . 103 . . . . 979 . . . . . . 184 . . . 127 . 126 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27628 | . . . . . . . . . . . . . 286 2113 . . . . . . . . . . . . . . 163 3005 4649 13715 3697 Piercing 29881 | . . . . . . . . 55 532 . . . . . . 1475 . 368 . . 908 . . 929 . 517 2326 1220 281 2843 1443 5148 11836 Entropic 1371 | . . . . . . . . . . . . . . . . . . . . . 359 . . 534 . 478 . . . . . . . Highest Corruption 6 | . . . . . . 6 6 6 2 2 2 2 . 3 3 5 4 4 6 . 1 1 1 4 4 1 5 . . 1 . . . Average Corruption 3 | . . . . . . 4 6 6 1 2 2 2 . 3 3 3 4 4 5 . 1 1 1 2 4 1 1 . . 1 . . . Corruption Purged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Effects 215 | . . . . . . 38 10 55 15 3 1 . . 23 . 33 6 4 . . . . . 6 2 5 11 . . 3 . . . Message Errors 65 | . . . . . . 11 2 13 9 1 . . . 4 . 13 3 . . . . . . 1 1 4 1 . . 2 . . . Matter Fused 42 | . . . . . . 9 3 16 . . . . . 5 . 4 . 1 . . . . . 2 . . 2 . . . . . . Heat Flow Errors 15 | . . . . . . 1 . 4 1 . . . . 3 . 4 1 . . . . . . . . . 1 . . . . . . Energy Discharges 24 | . . . . . . 3 1 2 1 1 1 . . 3 . 6 . 1 . . . . . 3 1 . 1 . . . . . . Data Loss (minor) 27 | . . . . . . 4 . 6 2 . . . . 6 . 3 1 1 . . . . . . . 1 3 . . . . . . Data Loss (major) 8 | . . . . . . . 2 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . Misfires 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 26 | . . . . . . 9 . 6 1 1 . . . 1 . 3 1 1 . . . . . . . . 2 . . 1 . . . Weapon Failures 4 | . . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots 8 | . . . . . . . . . 7 . . 1 . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6679 | . . . . 4 9 160 . 11 20 . . . 128 643 . 246 . 107 . . 134 . . 41 . 88 450 62 40 490 1039 2570 437 Projectiles 78 | . . . . . 9 . . 11 18 . . . . 20 . 6 . . . . . . . 9 . . . . . 5 . . . Explosions 281 | . . . . 4 . 160 . . . . . . . . . . . . . . . . . . . . 69 44 . . 4 . . Melee 6320 | . . . . . . . . . 2 . . . 128 623 . 240 . 107 . . 134 . . 32 . 88 381 18 40 485 1035 2570 437 Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 304 | . . . . 46 10 134 . 74 . . . . . . . . . . 18 . . . . . . . 22 . . . . . . Shots 14 | . . . . 2 1 6 . 3 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Rammed 6 | . . . . . 2 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . 2 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 487 | . 381 5 . 1 120 245 268 278 128 29 . 28 108 487 . 240 172 . 256 108 192 . 165 . . 60 164 128 114 48 . 8 . Average Temperature 90 | . 177 3 . 1 33 64 108 44 55 16 . 21 38 143 . 92 103 . 43 56 62 . 84 . . 25 50 49 62 30 . 8 . Received Heat Transfer 2352 | . 222 33 . 63 126 156 . 516 237 . 9 . . . . . . 9 54 9 9 . . 63 . 9 39 36 63 144 22 157 376 Effects 5 | . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 1 . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . Combat Hostiles 5 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . Parts Fried 11 | . . . . . 3 3 . . . . . . . . . . . . 2 . . . . . . . . 2 . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . 1 . . . . 2 3 7 1 . . . . . . . . . . . . . . . . . . . . . . 3 1 Heat Transferred 6748 | . 433 . . . . 875 925 2324 779 . . . . 300 . 50 . . 151 . . . . 777 . . . . . 37 . 97 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1022 | . 223 86 . 30 216 1022 372 314 472 . . . . 264 32 424 . . . . 552 . . . . 214 687 638 376 527 990 376 . Initial 358 | . . 86 . . 7 98 357 186 153 . . . . . 17 22 . . . . . . . . . . 36 153 358 54 68 16 . Average 176 | . 66 61 . 19 62 278 333 136 172 . . . . 99 27 96 . . . . 274 . . . . 67 256 393 141 158 303 200 . Maximum Alert Level 3 | . 1 . . . 1 3 1 1 2 . . . . 1 . 2 . . . . 2 . . . . 1 2 2 1 2 3 3 . Low Security (%) 64 | . 88 100 . 100 92 45 . 80 65 . . . . 90 100 88 . . . . 50 . . . . 94 47 1 73 72 47 27 . Level 1 20 | . 11 . . . 7 24 100 19 32 . . . . 9 . 5 . . . . . . . . . 5 18 52 26 20 16 38 . Level 2 12 | . . . . . . 23 . . 2 . . . . . . 6 . . . . 50 . . . . . 34 45 . 6 29 18 . Level 3 2 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 6 16 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 2 . . . 1 6 . 9 6 . . . . 4 . 7 . . . . 5 . . . . 3 9 1 2 4 3 2 . Investigation 14 | . . . . . 1 1 . 1 2 . . . . 3 . 3 . . . . 2 . . . . 1 . . . . . . . Extermination 18 | . . . . . . 2 . 1 2 . . . . . . 3 . . . . 1 . . . . 2 2 . . 1 2 2 . Reinforcement 19 | . 2 . . . . 3 . 1 2 . . . . 1 . 1 . . . . . . . . . . 3 1 2 2 1 . . Assault 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . Garrison 10 | . . . . . . . . 6 . . . . . . . . . . . . 1 . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 5 | . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 42 | . 3 . . . . 1 . . . . . . . 1 . 1 . . 1 . . . . . . . 1 3 . 6 3 22 . Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 5 4 . . Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 5 4 . . Times Spotted 581 | . 17 2 . 2 13 39 7 33 23 4 3 . 3 16 3 31 3 7 60 1 7 1 . 2 . 16 21 38 5 41 46 75 62 Peak Tracking Total 16 | . 6 2 . 2 3 4 6 7 8 3 5 . 3 4 3 8 3 7 11 1 3 1 . 2 . 6 6 10 1 9 8 12 16 Tactical Retreats 60 | . 1 . . 1 . 6 1 7 . 1 . . 2 2 . 5 . . . . . 1 . . . 1 1 3 1 9 6 7 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 20 | . . . . . 2 4 . 1 1 . . . . 1 . 3 . . 3 . . . . . . . 1 . . . 2 2 . Indirectly 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 2 . . . . . . . . 6 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 57 | . . . . . 2 9 . . 1 . . . . 1 . . . . 2 . . . . 1 . 1 8 2 5 7 . 6 12 Max in Single Turn 5 | . . . . . 2 5 . . 1 . . . . 1 . . . . 1 . . . . 1 . . 2 2 1 1 . 2 1 Garrison Access 9 | . . . . . . 2 . . . . . . . 2 . 1 . . . . . . . . . . . 1 1 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 6 | . . . . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 171 | . 1 1 2 . 2 9 . 11 8 . 1 1 . 25 . 18 . . 3 . 11 1 2 4 . 12 10 4 6 19 14 5 1 Terminals 88 | . 1 . . . 2 2 . 5 5 . . . . 11 . 9 . . . . 7 . . . . 7 7 1 4 14 9 4 . Fabricators 19 | . . . . . . 3 . 3 3 . . . . 2 . 3 . . . . 1 . . . . 2 1 . . . 1 . . Repair Stations 17 | . . . . . . 1 . 1 . . . . . 4 . 2 . . . . 2 . . . . 1 1 1 . 1 2 1 . Recycling Units 7 | . . . . . . . . . . . . . . 3 . 3 . . . . 1 . . . . . . . . . . . . Scanalyzers 14 | . . . . . . 1 . 1 . . . . . 3 . . . . . . . . . . . 2 1 1 1 3 1 . . Garrison Access 10 | . . . . . . 2 . 1 . . . . . 2 . 1 . . . . . . . . . . . 1 1 1 1 . . Total Hacks 748 | . 1 1 2 . 5 26 . 39 38 . 1 1 . 93 . 78 . . 8 . 53 1 8 17 . 63 67 15 22 93 77 38 1 Successful 486 | . 1 1 2 . 2 13 . 24 23 . 1 1 . 54 . 52 . . 8 . 30 1 8 17 . 48 51 11 15 55 42 25 1 Failed 261 | . . . . . 3 13 . 15 15 . . . . 38 . 26 . . . . 23 . . . . 15 16 4 7 38 35 13 . Catastrophic 28 | . . . . . 2 . . . . . . . . 4 . 3 . . . . 4 . . . . 2 2 . . 3 7 1 . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 368 | . 1 . 1 . 4 8 . 13 20 . . . . 47 . 46 . . . . 37 . . . . 26 26 6 18 43 47 25 . Terminals 452 | . 1 . . . 5 7 . 17 26 . . . . 46 . 41 . . . . 42 . . . . 32 46 7 20 74 59 29 . Fabricators 104 | . . . . . . 11 . 8 12 . . . . 15 . 21 . . . . 3 . . . . 16 10 . . . 8 . . Repair Stations 81 | . . . . . . 3 . 8 . . . . . 11 . 10 . . . . 7 . . . . 9 7 4 . 6 7 9 . Recycling Units 11 | . . . . . . . . . . . . . . 5 . 5 . . . . 1 . . . . . . . . . . . . Scanalyzers 39 | . . . . . . 1 . 3 . . . . . 13 . . . . . . . . . . . 6 4 3 1 7 1 . . Garrison Access 21 | . . . . . . 4 . 3 . . . . . 3 . 1 . . . . . . . . . . . 1 1 6 2 . . Terminal Hacks 225 | . 1 1 2 . 1 3 . 5 13 . 1 1 . 13 . 17 . . 8 . 18 1 8 17 . 12 29 3 9 30 20 11 1 Record 16 | . . . 1 . . . . . . . . . . . . . . . 2 . . . 7 5 . . . . . . . . 1 Part Schematic 36 | . . . . . . . . 1 3 . . 1 . 4 . 6 . . . . 5 . . 4 . 2 5 . . 2 3 . . Robot Analysis 16 | . . . . . . . . 1 . . . . . . . 1 . . . . 5 . . 4 . 3 . . . 2 . . . Prototype ID Bank 13 | . . . . . . 1 . . . . . . . 1 . . . . 5 . . . . 4 . . . . . 2 . . . Open Door 11 | . . 1 . . . . . . . . 1 . . . . . . . 1 . . 1 1 . . . . . . 3 3 . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 9 | . 1 . . . 1 1 . . 2 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . Emergency Access Points 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . Machine Index 5 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . . Terminal Index 8 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 1 1 . . 1 1 . Fabricator Index 7 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 1 . . 1 1 . Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 11 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . 1 2 2 2 . Unreport Threat 32 | . . . . . . . . . 2 . . . . 1 . . . . . . 3 . . . . . 5 . 3 6 8 4 . Locate Traps 13 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 2 2 . 1 4 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 6 | . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . . . Recall Extermination 5 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . Recall Reinforcements 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 2 . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Hauler Manifests 9 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 2 1 . . 1 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 6 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 2 . . 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 55 | . . . . . . 4 . 2 5 . . . . 9 . 13 . . . . 2 . . . . 9 5 . . . 6 . . Network Status 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . Load Schematic 25 | . . . . . . 2 . 1 3 . . . . 3 . 6 . . . . 1 . . . . 4 2 . . . 3 . . Build 27 | . . . . . . 2 . 1 2 . . . . 5 . 6 . . . . 1 . . . . 4 3 . . . 3 . . Repair Station Hacks 67 | . . . . . . 2 . 8 . . . . . 7 . 8 . . . . 5 . . . . 8 6 4 . 5 6 8 . Scan Component 35 | . . . . . . 1 . 4 . . . . . 3 . 5 . . . . 3 . . . . 4 3 2 . 3 3 4 . Repair 31 | . . . . . . 1 . 4 . . . . . 3 . 3 . . . . 2 . . . . 4 3 2 . 2 3 4 . Refit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 30 | . . . . . . . . 3 . . . . . 8 . . . . . . . . . . . 6 3 2 1 6 1 . . Insert Component 22 | . . . . . . . . 2 . . . . . 5 . . . . . . . . . . . 3 2 2 1 6 1 . . Analyze 8 | . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . 3 1 . . . . . . Garrison Access Hacks 9 | . . . . . . 2 . . . . . . . 2 . 1 . . . . . . . . . . . 1 1 1 1 . . Seal Access 9 | . . . . . . 2 . . . . . . . 2 . 1 . . . . . . . . . . . 1 1 1 1 . . Unauthorized Hacks 100 | . . . . . 1 2 . 6 5 . . . . 15 . 13 . . . . 5 . . . . 13 8 1 4 13 8 6 . Terminals 73 | . . . . . 1 1 . 4 4 . . . . 9 . 6 . . . . 3 . . . . 9 5 1 4 13 7 6 . Track 22 | . . . . . . . . 2 1 . . . . 3 . 1 . . . . 1 . . . . 1 2 . 2 7 1 1 . Assimilate 13 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . 4 2 2 . Botnet 35 | . . . . . 1 1 . 2 2 . . . . 4 . 4 . . . . 1 . . . . 6 3 1 2 1 4 3 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Fabricators 21 | . . . . . . 1 . 2 1 . . . . 4 . 4 . . . . 1 . . . . 4 3 . . . 1 . . Report 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . Prioritize 6 | . . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . 1 1 . . . . . . Siphon 11 | . . . . . . . . 1 1 . . . . 2 . 2 . . . . 1 . . . . 2 1 . . . 1 . . Download 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . . 2 . 3 . . . . 1 . . . . . . . . . . . . Tunnel 6 | . . . . . . . . . . . . . . 2 . 3 . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 112 | . . . . . 2 7 . 9 8 . . . . 17 . 12 . . . . 9 . . . . 10 8 2 3 13 8 4 . Full Trace Events 6 | . . . . . . . . 1 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . . . . 1 . 2 3 . . 1 . 6 . 6 . . . . 5 . . 4 . 4 6 . . 2 3 . . Parts Built 30 | . . . . . . 4 . 2 2 . . . . 4 . 7 . . . . 1 . . . . 4 3 . . . 3 . . Matter 5681 | . . . . . . 380 . 109 614 . . . . 744 . 1195 . . . . 175 . . . . 764 912 . . . 788 . . Time 1577 | . . . . . . 94 . 73 155 . . . . 258 . 390 . . . . 117 . . . . 143 161 . . . 186 . . Total Part Build Rating 178 | . . . . . . 20 . 6 14 . . . . 22 . 35 . . . . 7 . . . . 27 26 . . . 21 . . Parts Repaired 31 | . . . . . . 1 . 4 . . . . . 3 . 3 . . . . 2 . . . . 4 3 2 . 2 3 4 . Time 1568 | . . . . . . 26 . 230 . . . . . 268 . 303 . . . . 68 . . . . 178 87 84 . 52 85 187 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . 2 1 . . . . . . Part Schematics Acquired 6 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . 2 1 . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 42 | . . . . . . . 19 . 1 . . . . 1 . 1 . . . . 1 . 2 . . 2 . 1 . 3 2 2 7 Largest Group 19 | . . . . . . . 19 . 1 1 . . . 1 . 1 . . . . 1 . 2 . . 1 . 1 . 3 1 1 6 Highest-Rated Group 487 | . . . . . . . 487 . 10 10 . . . 10 . 10 . . . . 26 . 67 . . 115 . 88 . 96 44 26 86 Highest-Rated Ally 115 | . . . . . . . 35 . 10 10 . . . 10 . 10 . . . . 26 . 38 . . 115 . 88 . 44 44 26 15 Total Orders 19 | . . . . . . . . 1 4 2 . . . 4 . 4 . . . . . . . . . 1 . 1 . . 1 1 . STAY 11 | . . . . . . . . . 2 1 . . . 2 . 2 . . . . . . . . . 1 . 1 . . 1 1 . FOLLOW 7 | . . . . . . . . . 2 1 . . . 2 . 2 . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 151 | . . . . . . . 121 . . . . . . . . . . . . . . . . . . 2 . . . . . . 28 Total Damage 4839 | . . . . . . . 4226 . . . . . . . . . . . . . . . . . . 64 . . . . . . 549 Kills 14 | . . . . . . . 13 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 16 | . . . . . . . . 1 . . . . . . . 1 . . . . 5 . . 4 . 3 . . . 2 . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . . 2 1 3 2 . . . . 2 . 1 . 1 2 . . . . . . . . . . Drone Launches 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 25168 | . 238 697 794 295 1015 2113 297 1566 1723 263 109 1849 224 1316 39 1736 212 169 590 82 502 66 138 541 122 1078 1053 731 317 1058 1264 1868 1103 Spaces Moved 28590 | 1 106 423 434 119 411 761 302 1031 971 342 220 1577 359 1865 121 2049 249 363 855 140 1132 152 249 284 283 626 1496 1430 760 2245 1837 3101 2296 Core 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2579 | . 13 423 434 119 411 752 . 134 293 . . . . . . . . . . . . . . . . . . . . . . . . Legs 142 | 1 93 . . . . . 48 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 362 | . . . . . . . . 362 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1385 | . . . . . . 9 246 535 595 . . . . . . . . . . . . . . . . . . . . . . . . Flight 24114 | . . . . . . . . . 83 342 220 1577 359 1865 121 2049 249 363 855 140 1132 152 249 284 283 626 1496 1430 760 2245 1837 3101 2296 Fastest Speed 10 | 120 120 160 160 200 200 76 45 76 24 24 24 22 22 23 23 23 23 23 22 18 23 23 23 23 27 23 15 21 21 21 21 15 10 Average Speed 47 | 120 124 160 180 200 228 230 71 98 92 24 24 114 22 23 23 29 23 23 22 22 23 23 23 34 27 26 21 21 21 21 21 21 20 Slowest Speed 240 | 120 160 160 200 200 240 232 100 160 160 24 24 187 23 99 23 104 23 23 23 23 23 23 23 100 27 100 23 21 83 83 83 97 83 Overloaded Moves 373 | . . . . . . . 48 . . . . 4 153 . . . . . . 19 . . . . . . 9 . . . . 51 89 Propulsion Burnouts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Hopped 65 | . . . . . . . . . . . . . . 4 2 7 3 . . . 4 2 2 . . 3 9 1 . 4 17 5 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 50 | 2 28 86 66 44 37 23 77 26 24 55 40 89 55 45 71 42 49 79 86 32 31 33 45 62 53 16 82 26 74 73 31 65 78 Regions Visited 33 Branch Regions 20 Pre-discovered Areas 14 | . . 1 1 . . . . . . . . 2 1 2 . 3 . . . . 1 . . 3 . . . . . . . . . Known Exits Taken 23 | . 1 . . . 1 . . 1 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 17 | . . 1 . 2 . . . . . 1 3 4 1 . . . 1 . . . . . 1 . 3 . . . . . . . . Spaces Dug 215 | . . . . 14 . . . 2 16 1 1 1 4 32 . 12 1 1 1 2 15 . 1 . 2 9 12 5 4 14 24 12 29 Terrain Destroyed 799 | . 6 16 . 29 32 142 . 32 18 2 2 1 5 46 . 19 3 1 20 3 18 . 5 . 2 12 79 68 4 82 49 74 29 Melee 124 | . . . . . . . . . 4 . . 1 1 22 . 7 . 1 . 1 10 . . . 2 8 10 4 4 9 14 11 15 Projectile 108 | . . . . . . . . 3 14 2 2 . 4 24 . 12 3 . 1 2 8 . 5 . . 4 4 4 . 9 5 1 1 AOE 567 | . 6 16 . 29 32 142 . 29 . . . . . . . . . . 19 . . . . . . . 65 60 . 64 30 62 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 38494 | . 167 438 447 173 459 1048 367 1465 1680 516 264 1612 482 2642 129 3104 393 437 1191 184 1329 180 319 661 325 1480 2127 1767 877 2680 2570 4146 2835 Wait 7241 | . 27 10 . 49 1 148 34 317 526 161 21 . 94 612 7 951 133 63 258 39 155 31 66 279 41 751 523 222 68 249 601 693 111 Move 28437 | . 105 422 433 118 410 761 301 1030 970 341 219 1576 358 1859 117 2035 243 362 854 139 1123 147 244 283 282 619 1479 1427 759 2236 1804 3090 2291 Hop 56 | . . . . . . . . . . . . . . 2 1 6 2 . . . 4 2 2 . . 3 7 1 . 4 15 5 2 Pick Up 285 | . 3 1 10 1 8 26 8 14 21 2 4 13 . 19 . 8 . . 4 . 9 . . 11 . 11 8 8 3 16 10 21 46 Fast Attach 136 | . . . 2 . 4 4 2 10 7 . 1 . . 2 2 8 . 1 6 . 1 . . 9 . 8 8 2 2 3 7 12 35 Attach 158 | . 1 . . 1 1 6 8 9 10 2 . 3 4 9 . 2 2 1 2 . 3 . . 7 . 13 2 5 4 9 8 19 27 Detach 125 | . . . . . 1 4 . 4 6 2 1 2 5 3 . 3 2 1 3 . . . . 12 . 10 6 3 4 4 4 20 25 Swap 393 | . 3 . . . 3 13 . 10 25 2 2 5 1 13 . 32 8 5 6 3 2 . 2 7 . 14 35 13 8 52 33 55 41 Drop 264 | . 4 . 2 . 3 12 7 13 16 . 4 6 . 20 2 12 . . 7 . 4 . . 14 . 9 7 4 8 9 10 28 63 Fire 586 | . 24 5 . 4 26 73 7 55 70 6 12 3 4 43 . 14 3 . 51 2 8 . 5 26 . 17 17 52 . 23 7 24 5 Melee 782 | . . . . . . . . 3 26 . . 4 16 60 . 33 . 4 . 1 20 . . 13 2 25 35 23 21 75 71 161 189 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . 2 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Rewire 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Identified exit to Mines 210 | -10/Materials | Core integrity fell below 50% 239 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 355 | -10/Mines | Learned location of Zion (-6) 484 | -10/Mines | Discovered new exit (range 8) 588 | -10/Mines | Found the Drone Emporium 596 | -10/Mines | Found Prototype Device 751 | -10/Mines | Discovered new exit (range 12) 928 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 929 | -10/Mines | Discovered new exit (range 5) 936 | -10/Mines | Entered Exiles 960 | -10/Exiles | Discovered new exit (range 15) 980 | -10/Exiles | Met 8R-AWN 1002 | -10/Exiles | Met EX-HEX 1047 | -10/Exiles | Met EX-BIN 1074 | -10/Exiles | Met EX-DEC 1452 | -10/Exiles | Aligned with FarCom system 1454 | -10/Exiles | Given EX-Vault access code 1506 | -10/Exiles | Opened EX-Vault 1522 | -10/Exiles | Found Lightpack 2.0 1529 | -10/Exiles | Found Field Lobotomy Kit 1532 | -10/Exiles | Found Potential Leg 1535 | -10/Exiles | Found Potential Leg 1573 | -10/Exiles | Build established: Hauler-Mutant 1574 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1712 | -10/Exiles | Discovered new exit (range 10) 1730 | -10/Exiles | Stole three prototypes: Potential Leg, Lightpack 2.0, Field Lobotomy Kit 1730 | -10/Exiles | Entered Mines 1969 | -9/Mines | Learned 2 Materials zone layouts 2007 | -9/Mines | Discovered new exit (range 5) 2025 | -9/Mines | Entered Materials 2025 | -8/Materials | Evolved 4 slots: Utility x4 2026 | -8/Materials | Identified exit to Factory 3040 | -8/Materials | Entered Factory 3040 | -7/Factory | Evolved 2 slots: Utility x2 3042 | -7/Factory | FarCom data flow suspended 3159 | -7/Factory | Discovered new exit (range 15) 3219 | -7/Factory | Repaired Lgt. Armor Plating 4196 | -7/Factory | Identified exit to Storage 4196 | -7/Factory | Identified exit to Lower Caves 4977 | -7/Factory | Fabricated Cmb. Airjet (x2) 5022 | -7/Factory | Local fabrication network quarantined 5033 | -7/Factory | Fabricated Cmb. Airjet (x2) 5153 | -7/Factory | Sucked down chute 5153 | -7/Factory | Entered Waste 5203 | -7/Waste | Spotted C-40 Crusher 5206 | -7/Waste | Spotted C-40 Crusher 5227 | -7/Waste | Spotted C-40 Crusher 5231 | -7/Waste | Spotted C-40 Crusher 5235 | -7/Waste | Spotted C-40 Crusher 5235 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5236 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5237 | -7/Waste | Spotted C-40 Crusher 5297 | -7/Waste | Crushed by Compactor (1 part destroyed) 5344 | -7/Waste | Warlord forces began an assault 5351 | -7/Waste | Discovered new exit (range 16) 5360 | -7/Waste | Allies destroyed C-40 Crusher 5368 | -7/Waste | Allies destroyed C-40 Crusher 5372 | -7/Waste | Allies destroyed C-40 Crusher 5387 | -7/Waste | Allies destroyed C-40 Crusher 5389 | -7/Waste | Allies destroyed C-40 Crusher 5394 | -7/Waste | Allies destroyed C-40 Crusher 5402 | -7/Waste | Found Damper Plating 5450 | -7/Waste | Entered Factory 5864 | -7/Factory | Build established: Hacker-Mutant 6036 | -7/Factory | Repaired Broken Cmb. Airjet 6118 | -7/Factory | Repaired Broken Adv. Trap Extractor 6160 | -7/Factory | Repaired Lgt. Nuclear Core 6206 | -7/Factory | Repaired Gatling Laser 6321 | -7/Factory | Garrison activated, responded to threat 6390 | -7/Factory | Discovered new exit (range 3) 6551 | -7/Factory | Identified Decoy Drone Bay 6760 | -7/Factory | Fabricated Imp. Utility Shielding? 6795 | -7/Factory | Core integrity fell below 50% 6802 | -7/Factory | Garrison activated, responded to threat 6832 | -7/Factory | Lost 4 parts (1p2u1w) 6963 | -7/Factory | Identified exit to Factory 7016 | -7/Factory | Entered another Factory area 7016 | -6/Factory | Evolved 2 slots: Propulsion x2 7101 | -6/Factory | Build established: Hauler-Mutant 7124 | -6/Factory | Identified exit to Lower Caves 7206 | -6/Factory | Found Prototype Processor 7206 | -6/Factory | Identified Exp. Targeting Computer 7627 | -6/Factory | Lost 4 parts (1n2u1w) 8161 | -6/Factory | Fabricated Diametric Drive? 8171 | -6/Factory | Spotted B-75 Beast 8233 | -6/Factory | Fabricated Diametric Drive (x1) 8259 | -6/Factory | Build established: Hacker-Mutant 8331 | -6/Factory | Local fabrication network quarantined 8739 | -6/Factory | Entered Lower Caves 8739 | -6/Lower Caves | Accompanied by 1 ally 8746 | -6/Lower Caves | Learned Factory emergency access door positions 8749 | -6/Lower Caves | Encountered a Warlord checkpoint 8904 | -6/Lower Caves | Learned Factory trap positions 9000 | -6/Lower Caves | Discovered new exit (range 7) 9002 | -6/Lower Caves | Identified exit to Lower Caves 9002 | -6/Lower Caves | Entered another Lower Caves area 9021 | -6/Lower Caves | Learned 4 Factory zone layouts 9023 | -6/Lower Caves | Discovered new exit (range 10) 9026 | -6/Lower Caves | Identified exit to Factory 9039 | -6/Lower Caves | Build established: Hauler-Scout 9107 | -6/Lower Caves | Discovered new exit (range 15) 9111 | -6/Lower Caves | Identified exit to Zion 9111 | -6/Lower Caves | Entered Zion 9143 | -6/Zion | System corruption cleaned by Quarantine Array 9166 | -6/Zion | Discovered new exit (range 23) 9282 | -6/Zion | Learned location of Armory (-4) 9328 | -6/Zion | Found Prototype Device 9420 | -6/Zion | Build established: Hauler-Assassin 9503 | -6/Zion | Learned location of Extension (-5) 9688 | -6/Zion | Learned Factory emergency access door positions 9692 | -6/Zion | Learned Factory interactive machine intel 9902 | -6/Zion | Discovered new exit (range 21) 10439 | -6/Zion | Found Prototype Processor 10444 | -6/Zion | Found Prototype Processor 10454 | -6/Zion | Found Prototype Processor 10460 | -6/Zion | Found Prototype Processor 10467 | -6/Zion | Found Prototype Processor 10470 | -6/Zion | Found Prototype Processor 10960 | -6/Zion | Entered Proximity Caves 11173 | -5/Proximity Caves | Learned 8 Factory zone layouts 11180 | -5/Proximity Caves | Discovered exit to Factory (range 16) 11184 | -5/Proximity Caves | Entered Factory 11184 | -5/Factory | Evolved 2 slots: Utility x2 11185 | -5/Factory | Identified exit to Upper Caves 11185 | -5/Factory | Identified exit to Extension 11185 | -5/Factory | Identified exit to Factory 11186 | -5/Factory | Loaded intel: 88 trap records 11188 | -5/Factory | Loaded intel: 48 interactive machine locations 11194 | -5/Factory | Identified Exp. Armor Integrity Analyzer 11277 | -5/Factory | Identified Mobile Refinery Mk. CCLXVII 11305 | -5/Factory | Discovered exit to Factory (range 16) 11369 | -5/Factory | Identified Exp. Target Analyzer 11369 | -5/Factory | Identified Exp. Melee Analysis Suite (x2) 11660 | -5/Factory | Repaired Lrn. Terrain Scanner 11786 | -5/Factory | Repaired Broken Exp. Melee Analysis Suite? 12065 | -5/Factory | Build established: Hacker-Scout 12153 | -5/Factory | Fabricated Adv. Hacking Suite? 12211 | -5/Factory | Fabricated Exp. Utility Shielding? 12230 | -5/Factory | Identified Exp. Terrain Scan Processor 12230 | -5/Factory | Identified Spectral Analyzer 12330 | -5/Factory | Central database locked down 12387 | -5/Factory | Fabricated Adv. Hacking Suite? 12425 | -5/Factory | Repaired Broken Exp. Terrain Scan Processor? 12433 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 12500 | -5/Factory | Manually triggered Chute Trap 12500 | -5/Factory | Sucked down chute 12500 | -5/Factory | Entered Waste 12511 | -5/Waste | Spotted C-40 Crusher 12512 | -5/Waste | Spotted C-40 Crusher 12525 | -5/Waste | Spotted C-40 Crusher 12536 | -5/Waste | Discovered new exit (range 13) 12539 | -5/Waste | Identified exit to Factory 12539 | -5/Waste | Entered Factory 12584 | -5/Factory | Discovered exit to Factory (range 12) 12652 | -5/Factory | Build established: Hacker-Sprinter 12884 | -5/Factory | Discovered exit to Factory (range 15) 13094 | -5/Factory | Discovered exit to Factory (range 15) 13101 | -5/Factory | Spotted B-75 Beast 13167 | -5/Factory | Fabricated Force Booster (x2) 13459 | -5/Factory | Fabricated Force Lance? 13581 | -5/Factory | Repaired Broken Diametric Drive? 13745 | -5/Factory | Repaired Diametric Drive 13766 | -5/Factory | Build established: Hacker-Assassin 13826 | -5/Factory | Repaired Biomechanical Wings 13980 | -5/Factory | Fabricated Exp. Sensor Array? 13988 | -5/Factory | Fabricated Exp. Propulsion Shielding (x1) 14114 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 14156 | -5/Factory | Local fabrication network quarantined 14158 | -5/Factory | Build established: Hacker-Sprinter 14190 | -5/Factory | Fabricated Exp. Terrain Scanner (x1) 14275 | -5/Factory | Entered Upper Caves 14484 | -5/Upper Caves | Discovered new exit (range 10) 14487 | -5/Upper Caves | Identified exit to Upper Caves 14487 | -5/Upper Caves | Entered another Upper Caves area 14498 | -5/Upper Caves | Found Alien Artifact 14498 | -5/Upper Caves | Identified Core Expander 14498 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 14520 | -5/Upper Caves | Learned 8 Factory zone layouts 14632 | -5/Upper Caves | Discovered new exit (range 25) 14655 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14656 | -5/Upper Caves | Identified exit to Warlord 14656 | -5/Upper Caves | Entered Warlord 14665 | -5/Warlord | System corruption cleaned by Quarantine Array 14740 | -5/Warlord | Learned Factory repair station intel 14740 | -5/Warlord | Learned Armory fabricator intel 14751 | -5/Warlord | Met Warlord 14776 | -5/Warlord | Warlord's base attacked by MAIN.C 14779 | -5/Warlord | Found Prototype Device 14779 | -5/Warlord | Identified Exp. Cloaking Device 14801 | -5/Warlord | Found Prototype Piercing Weapon 14801 | -5/Warlord | Identified Vortex Lance 14803 | -5/Warlord | Found Vortex Lance 14843 | -5/Warlord | Build established: Machinist-Sprinter 15093 | -5/Warlord | Warlord forces counterattacked 15127 | -5/Warlord | Spotted Executioner 15137 | -5/Warlord | Spotted B-86 Titan 15146 | -5/Warlord | Spotted Striker 15178 | -5/Warlord | Discovered new exit (range 12) 15210 | -5/Warlord | Spotted Striker 15246 | -5/Warlord | Identified exit to Proximity Caves 15246 | -5/Warlord | Entered Proximity Caves 15271 | -4/Proximity Caves | Learned Research trap positions 15322 | -4/Proximity Caves | Spotted B-86 Titan 15327 | -4/Proximity Caves | Discovered exit to Factory (range 4) 15328 | -4/Proximity Caves | Entered Factory 15328 | -4/Factory | Evolved 2 slots: Utility x2 15330 | -4/Factory | Loaded intel: 6 repair station locations 15377 | -4/Factory | Discovered new exit (range 25) 15406 | -4/Factory | Repaired Exp. Utility Shielding 15428 | -4/Factory | Local fabrication network quarantined 15465 | -4/Factory | Fabricated Adv. Actuator Array? 15550 | -4/Factory | Build established: Machinist-Scout 15578 | -4/Factory | First assault squad dispatched 15614 | -4/Factory | Discovered new exit (range 30) 15645 | -4/Factory | Identified exit to Research 15679 | -4/Factory | Identified exit to Upper Caves 15679 | -4/Factory | Identified exit to Armory 15692 | -4/Factory | Repaired Neutron Cannon 15751 | -4/Factory | Garrison activated, responded to threat 15830 | -4/Factory | Entered Upper Caves 15831 | -4/Upper Caves | Learned 8 Research zone layouts 15884 | -4/Upper Caves | Discovered new exit (range 28) 15896 | -4/Upper Caves | Identified exit to Upper Caves 15896 | -4/Upper Caves | Entered another Upper Caves area 15897 | -4/Upper Caves | Encountered a Warlord checkpoint 15901 | -4/Upper Caves | Discovered exit to Research (range 23) 15943 | -4/Upper Caves | A Commander dispatched an escort 15952 | -4/Upper Caves | Learned Research trap positions 15952 | -4/Upper Caves | Learned location of 1 exit from Research 15952 | -4/Upper Caves | Learned Factory emergency access door positions 15952 | -4/Upper Caves | Learned Extension terminal intel 16010 | -4/Upper Caves | Discovered new exit (range 11) 16033 | -4/Upper Caves | Identified exit to Zhirov 16034 | -4/Upper Caves | Entered Zhirov 16034 | -4/Zhirov | Discovered new exit (range 3) 16039 | -4/Zhirov | Met Zhirov 16051 | -4/Zhirov | Learned location of Quarantine (-2) 16051 | -4/Zhirov | Learned location of Command (-1) 16052 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16062 | -4/Zhirov | Found Alien Artifact 16062 | -4/Zhirov | Identified Integrated Dissipator 16062 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16186 | -4/Zhirov | Found Alien Artifact 16269 | -4/Zhirov | Destroyed Zhirov 16269 | -4/Zhirov | Attacked by Zhirov 16300 | -4/Zhirov | Destroyed Perun 16310 | -4/Zhirov | Destroyed Svarog 16314 | -4/Zhirov | Found Adv. Powered Armor 16354 | -4/Zhirov | Found Prototype Device 16354 | -4/Zhirov | Identified Exp. Transmission Jammer 16360 | -4/Zhirov | Found Prototype Hackware 16361 | -4/Zhirov | Found Prototype Hackware 16366 | -4/Zhirov | Found Prototype Hackware 16369 | -4/Zhirov | Found Alien Artifact 16373 | -4/Zhirov | Cloak Generator disabled 16575 | -4/Zhirov | Identified exit to Proximity Caves 16575 | -4/Zhirov | Entered Proximity Caves 16692 | -3/Proximity Caves | Discovered exit to Research (range 12) 16697 | -3/Proximity Caves | Entered Research 16697 | -3/Research | Evolved 2 slots: Utility x2 16698 | -3/Research | Identified exit to Testing 16700 | -3/Research | Loaded intel: 98 trap records 16703 | -3/Research | Identified Quantum Router (x2) 16704 | -3/Research | Identified Deep Network Scanner 16727 | -3/Research | Identified Transdimensional Reconstructor (x2) 16979 | -3/Research | Found Prototype Launcher 16979 | -3/Research | Identified Adv. Micro-nuke Launcher 17001 | -3/Research | Build established: Wizard-Scout 17102 | -3/Research | Spotted B-86 Titan 17105 | -3/Research | Assimilated B-86 Titan with FLK Orb 17149 | -3/Research | Repaired Plasma Lance? 17152 | -3/Research | Fabricated Mni. Smartbomb Launcher (x1) 17174 | -3/Research | Fabricated Imp. Fusion Compressor? 17202 | -3/Research | Repaired Exp. Utility Shielding 17243 | -3/Research | Repaired Exp. Propulsion Shielding 17298 | -3/Research | Repaired Diametric Drive 17751 | -3/Research | Fabricated Nanoactuators (x2) 17775 | -3/Research | Entered Testing 17854 | -3/Testing | Fabricated EM Dispersion Field (x1) 17897 | -3/Testing | Found Prototype Energy Cannon 17903 | -3/Testing | Repaired Adv. Powered Armor? 17941 | -3/Testing | Repaired Cld. Impulse Thruster 17972 | -3/Testing | Repaired Kinetic Spear 18048 | -3/Testing | Fabricated Cld. Q-thruster? 18073 | -3/Testing | Local fabrication network quarantined 18106 | -3/Testing | Fabricated Cld. Q-thruster (x1) 18277 | -3/Testing | Build established: Wizard-Sprinter 18393 | -3/Testing | Discovered new exit (range 26) 18428 | -3/Testing | Garrison activated, responded to threat 18455 | -3/Testing | Identified Potential Cannon 18521 | -3/Testing | Protovariant out of control (PD-MIBR71XI7U) 18521 | -3/Testing | Unleashed a protovariant (PD-MIBR71XI7U) 18695 | -3/Testing | Found Prototype Launcher 18827 | -3/Testing | Identified exit to Research 18828 | -3/Testing | Entered Research 18828 | -2/Research | Warlord forces began assault on 0b10 18828 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18829 | -2/Research | Loaded intel: 58 trap records 18832 | -2/Research | Identified exit to Quarantine 18860 | -2/Research | Identified Z-bomb Delivery System 18866 | -2/Research | Met up with Warlord 18873 | -2/Research | Repaired Exp. Utility Shielding 18906 | -2/Research | Spotted B-90 Cyclops 18918 | -2/Research | Repaired Mni. Smartbomb Launcher? 18938 | -2/Research | Research machine network offline 19187 | -2/Research | Destroyed B-90 Cyclops 19259 | -2/Research | Spotted Executioner 19259 | -2/Research | Spotted Executioner 19261 | -2/Research | Borebot progress halted 19395 | -2/Research | Spotted Executioner 19404 | -2/Research | Destroyed Executioner 19419 | -2/Research | Spotted Striker 19425 | -2/Research | Spotted Striker 19433 | -2/Research | Spotted Striker 19439 | -2/Research | Spotted Striker 19445 | -2/Research | Spotted Striker 19448 | -2/Research | Spotted Striker 19483 | -2/Research | Rewired Striker 19515 | -2/Research | Destroyed Striker 19522 | -2/Research | Borebot progress halted 19559 | -2/Research | Entered Quarantine 19590 | -2/Quarantine | Cryocooling Duct disabled 19605 | -2/Quarantine | Ambient heat levels rising (+20) 19605 | -2/Quarantine | Non-combat units ordered to evacuate 19630 | -2/Quarantine | Discovered new exit (range 29) 19668 | -2/Quarantine | Found Alien Artifact 19686 | -2/Quarantine | Identified Terrabomb 19709 | -2/Quarantine | Found Alien Impact Weapon 19724 | -2/Quarantine | Found Alien Slashing Weapon 19724 | -2/Quarantine | Identified Sigix Broadsword 19798 | -2/Quarantine | Identified Core Stripper 19806 | -2/Quarantine | Spotted Fortress 19854 | -2/Quarantine | Discovered new exit (range 5) 19856 | -2/Quarantine | Identified exit to Section 7 19876 | -2/Quarantine | Entered Section 7 19956 | -2/Section 7 | Found Alien Artifact 19973 | -2/Section 7 | Spotted B-90 Cyclops 19982 | -2/Section 7 | Identified Core Reset Matrix 20002 | -2/Section 7 | Discovered new exit (range 9) 20009 | -2/Section 7 | Found Alien Artifact 20106 | -2/Section 7 | Spotted S7 Guard 20112 | -2/Section 7 | Found Alien Artifact 20140 | -2/Section 7 | Identified Integrity Redistributor 20140 | -2/Section 7 | Identified Integrated Heat Negator 20140 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 20166 | -2/Section 7 | Found Integrity Redistributor 20307 | -2/Section 7 | Spotted S7 Guard 20329 | -2/Section 7 | Destroyed S7 Guard 20430 | -2/Section 7 | Found Alien Artifact 20436 | -2/Section 7 | Identified Core Membrane 20436 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 20461 | -2/Section 7 | Repaired Exp. Propulsion Shielding? 20467 | -2/Section 7 | Identified exit to Access 20626 | -2/Section 7 | First assault squad dispatched 20690 | -2/Section 7 | Spotted S7 Guard 20691 | -2/Section 7 | Found Alien Artifact 20696 | -2/Section 7 | Identified Integrated Singularity Reactor 20697 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 20701 | -2/Section 7 | Repaired Exp. Utility Shielding 20752 | -2/Section 7 | Spotted Executioner 20757 | -2/Section 7 | Spotted Executioner 20784 | -2/Section 7 | Destroyed Executioner 20793 | -2/Section 7 | Found Prototype Processor 20815 | -2/Section 7 | Identified Exp. Core Analyzer 20851 | -2/Section 7 | Spotted B-99 Colossus 20875 | -2/Section 7 | Found Alien Artifact 20875 | -2/Section 7 | Identified LRC Energy Well 20875 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 20877 | -2/Section 7 | Found Alien Artifact 20877 | -2/Section 7 | Identified LRC Boosters 20877 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 20909 | -2/Section 7 | Found Alien Artifact 20934 | -2/Section 7 | Entered Access 20934 | -1/Access | Evolved 2 slots: Utility x2 20938 | -1/Access | Identified Matter Drive 21089 | -1/Access | Found Unknown Piercing Weapon 21089 | -1/Access | Identified Enh. Force Lance 21179 | -1/Access | Discovered new exit (range 29) 21190 | -1/Access | Repaired Exp. Propulsion Shielding? 21545 | -1/Access | Repaired Exp. Utility Shielding? 21724 | -1/Access | Repaired Plasma Lance? 21821 | -1/Access | Spotted B-99 Colossus 21947 | -1/Access | Fabricated Femtoactuators (x1) 22010 | -1/Access | Fabricated Mni. Fusion Reactor (x1) 22025 | -1/Access | Local fabrication network quarantined 22062 | -1/Access | Fabricated Exp. Utility Shielding? 22153 | -1/Access | Found Adv. Force Booster 22191 | -1/Access | Identified exit to Command 22198 | -1/Access | Entered Command 22198 | -1/Command | Accompanied by 1 ally 22234 | -1/Command | Phase Generator disabled 22501 | -1/Command | Spotted Combat Programmer 22504 | -1/Command | Spotted Combat Programmer 22509 | -1/Command | Destroyed Combat Programmer 22514 | -1/Command | Destroyed Combat Programmer 22634 | -1/Command | Repaired Exp. Utility Shielding 22704 | -1/Command | Spotted B-99 Colossus 22736 | -1/Command | Repaired Plasma Lance? 22955 | -1/Command | Spotted M Guard 22964 | -1/Command | Destroyed M Guard 23022 | -1/Command | Repaired Plasma Lance 23072 | -1/Command | Repaired Mni. Fusion Reactor 23094 | -1/Command | Spotted M Guard 23095 | -1/Command | Destroyed M Guard 23095 | -1/Command | All MAIN.C guards destroyed 23102 | -1/Command | Found Prototype Device 23102 | -1/Command | Identified AEGIS Remote Shield 23105 | -1/Command | Found Prototype Device 23105 | -1/Command | Identified Thermal Barrier 23132 | -1/Command | Disengaged cave seal 23132 | -1/Command | Derelicts emerged from the dark tunnel 23132 | -1/Command | Welcomed Warlord to Command 23197 | -1/Command | Warlord commented on Warlord statues 23201 | -1/Command | Found Prototype Protection 23238 | -1/Command | Met MAIN.C 23242 | -1/Command | 0b10 Conduit disabled 23252 | -1/Command | Warlord shut down involuntarily 23260 | -1/Command | MAIN.C activated Command garrisons 23276 | -1/Command | Destroyed MAIN.C 23280 | -1/Command | Found Prototype Protection 23280 | -1/Command | Identified Exp. Powered Armor 23450 | -1/Command | Destroyed 14 combat bots 23468 | -1/Command | Discovered new exit (range 11) 23536 | -1/Command | Build established: Machinist-Sprinter 23672 | -1/Command | Found Prototype Device 23672 | -1/Command | Identified Exp. Focal Shield 23675 | -1/Command | Found Prototype Device 23675 | -1/Command | Identified Adv. Particle Accelerator 23679 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-114) 23684 | -1/Command | Found Prototype Device 23684 | -1/Command | Identified Beam Splitter 23831 | -1/Command | Attacked by Warlord forces 23878 | -1/Command | Spotted B-99 Colossus 23885 | -1/Command | Discovered new exit (range 25) 23941 | -1/Command | Spotted B-99 Colossus 23999 | -1/Command | Found Quantum Capacitor 24053 | -1/Command | Warped through subspace to slip node 24053 | -1/Command | Discovered new exit (range 5) 24056 | -1/Command | Used Core Reset Matrix 24066 | -1/Command | Entered Access_0 24067 | -1/Access_0 | Sensed 4 artifacts in vicinity 24067 | -1/Access_0 | Met Architect 24074 | -1/Access_0 | Subspace Access Node disabled 24089 | -1/Access_0 | Subspace Access Node disabled 24106 | -1/Access_0 | A6 warped into view 24116 | -1/Access_0 | Assimilated A6 with FLK Orb 24116 | -1/Access_0 | Destroyed A6 24151 | -1/Access_0 | Found Integrated Dissipator 24151 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24154 | -1/Access_0 | Architect warped through subspace 24185 | -1/Access_0 | Found Stasis Generator 24219 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-88) 24222 | -1/Access_0 | Core integrity fell below 50% 24280 | -1/Access_0 | Found Femtoactuators 24293 | -1/Access_0 | A5 warped into view 24296 | -1/Access_0 | Destroyed A5 24300 | -1/Access_0 | Architect warped through subspace 24315 | -1/Access_0 | Destroyed A2 24316 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 24318 | -1/Access_0 | Found Prototype Device 24318 | -1/Access_0 | Identified Exp. Thermal Defense Suite 24331 | -1/Access_0 | Architect warped through subspace 24352 | -1/Access_0 | Found Prototype Device 24352 | -1/Access_0 | Identified Exp. Weapon Cycler 24365 | -1/Access_0 | Architect warped through subspace 24398 | -1/Access_0 | Build established: Alien-Sprinter 24401 | -1/Access_0 | Architect warped through subspace 24440 | -1/Access_0 | Architect warped through subspace 24482 | -1/Access_0 | Architect warped through subspace 24543 | -1/Access_0 | Architect warped through subspace 24579 | -1/Access_0 | Architect warped through subspace 24587 | -1/Access_0 | Found Prototype Slashing Weapon 24587 | -1/Access_0 | Identified Centrium Greatsword 24609 | -1/Access_0 | Architect warped through subspace 24622 | -1/Access_0 | Subspace Access Node disabled 24623 | -1/Access_0 | A4 warped into view 24636 | -1/Access_0 | Architect warped through subspace 24648 | -1/Access_0 | Destroyed A4 24663 | -1/Access_0 | Architect warped through subspace 24690 | -1/Access_0 | Architect warped through subspace 24715 | -1/Access_0 | Architect warped through subspace 24725 | -1/Access_0 | Found Exp. Powered Armor 24739 | -1/Access_0 | Architect warped through subspace 24755 | -1/Access_0 | Subspace Access Node disabled 24759 | -1/Access_0 | Emitted hypermatrix ping 24764 | -1/Access_0 | Assembled emerged from beneath the floor 24800 | -1/Access_0 | Found Core Regenerator 24800 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 24813 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 24818 | -1/Access_0 | Singularity Gate disabled 24857 | -1/Access_0 | Destroyed Architect 24859 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 24861 | -1/Access_0 | Found Prototype Hackware 24992 | -1/Access_0 | Found Prototype Device 24992 | -1/Access_0 | Identified Desublimator 25015 | -1/Access_0 | Found Unknown Device 25015 | -1/Access_0 | Identified Antimissile System 25018 | -1/Access_0 | Found Exp. Powered Armor 25039 | -1/Access_0 | Found Prototype Device 25039 | -1/Access_0 | Identified Exp. Phase Shifter 25046 | -1/Access_0 | Found Sigix Corpse 25065 | -1/Access_0 | A3 warped into view 25080 | -1/Access_0 | Destroyed A3 25083 | -1/Access_0 | Found Prototype Device 25083 | -1/Access_0 | Identified ST Field Compressor 25151 | -1/Access_0 | Found Prototype Processor 25151 | -1/Access_0 | Identified Spectral Analyzer 25159 | -1/Access_0 | Found Prototype Launcher 25159 | -1/Access_0 | Identified Hellfire Missile Launcher 25161 | -1/Access_0 | Found Prototype Launcher 25161 | -1/Access_0 | Identified Com. Tesla Bomb Launcher 25164 | -1/Access_0 | Found Prototype Hackware 25164 | -1/Access_0 | Identified Exp. Hacking Suite 25166 | -1/Access_0 | Identified Architect God Chip D 25167 | -1/Access_0 | Warped through subspace to slip node 25167 | -1/Access_0 | Discovered new exit (range 8) 25169 | *** | Heading to fleet! Last Messages --------------- 25153_ Identified Adv. Matter Compressor. 25154_ Dropped Adv. Matter Compressor. 25155_ Acquired Prototype Device. 25155_ Identified Adv. Remote Shield. 25156_ Dropped Adv. Remote Shield. 25157_ Acquired Prototype Device. 25157_ Identified Dimensional Manipulator. 25159_ Dropped Quantum Shading Machine. 25159_ Acquired Prototype Launcher. 25159_ Identified Hellfire Missile Launcher. 25161_ Dropped Hellfire Missile Launcher. 25161_ Acquired Prototype Launcher. 25161_ Identified Com. Tesla Bomb Launcher. 25163_ Dropped Com. Tesla Bomb Launcher. 25164_ Acquired Prototype Hackware. 25164_ Identified Exp. Hacking Suite. 25165_ Discarded Exp. Hacking Suite. 25166_ Identified Architect God Chip D. 25167_ Warped through subspace, drawn to slip node. 25167_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??#???????????????????## #??????????????????????? | | ######?????????????????####??????????????????????? | | ?#?####???#??????????????????????????????????????? | | ?#?###??#?###?#??????????????????????????????????? | | ##?#?##??###?????????????????????????????????????? | | ##??#?###??#?##?#????????????????????????????????? | | ##???####?#?##?#?????????????????????????????????? | | #?#??#?###??#??#?????????????????????????????????? | | ######??#?#?##??#??##????????????????????????????? | | #?#????#?###????#???#????????????????????????????? | | #?#######????##????##??????#??#???????##?????????? | | ?#?#??#??#????##?###??#??#####?##???#####????????? | | #??##?#?####?#?#??#####??#?################??????? | | #??####??###?##?#?######?########???#######?###??? | | ##############?##########?########?#?##?##???##??? | | ####?#########?###############???#?########???#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 120 Energy Generation 49 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 22 Cloak Strength 4 Additional Mass Support 25 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 75 Resistance: EM 90 Propulsion Shielding 90 Utility Shielding 90 Weapon Cycling 15 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 102 Targeting Accuracy 12 Melee Accuracy 40 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 2 Force Boost 5 Offensive Hacking 49 Defensive Hacking 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Imp. Utility Shielding | x2 | -7/Factory Diametric Drive | x1 | -6/Factory Diametric Drive | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Force Booster | x2 | -5/Factory Force Lance | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Exp. Terrain Scanner | x1 | -5/Factory Adv. Actuator Array | x1 | -4/Factory Mni. Smartbomb Launcher | x1 | -3/Research Imp. Fusion Compressor | x1 | -3/Research Nanoactuators | x2 | -3/Research EM Dispersion Field | x1 | -3/Testing Cld. Q-thruster | x1 | -3/Testing Cld. Q-thruster | x1 | -3/Testing Femtoactuators | x1 | -1/Access Mni. Fusion Reactor | x1 | -1/Access Exp. Utility Shielding | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Sigix Broadsword Core Stripper Integrated Heat Negator Core Membrane Integrated Singularity Reactor LRC Energy Well LRC Boosters Integrity Redistributor Transdimensional Reconstructor Core Reset Matrix Matter Drive Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderHypercooledCore Manual? 0 Play Time 07:32:51 Cumulative 982.8 hours Start 2020.10.01 @ 19:00:51 End 2020.10.09 @ 20:12:52 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 295 Adventurer 0 Explorer 0 Win Type 2 Total 67 Types 42/4/8/5/4/1/1/1/1 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d023ee1-48ab-40cf-a006-11ffea45e58a