Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.17 @ 09:21:01 Player: EyeSayUgh Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (103) 515 Value Destroyed (2754) 2754 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 8149 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 45 Cogmind --------- Core Integrity 0/1000 Matter 213/300 Energy 100/100 System Corruption 18% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Gravmag System Antigrav System > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Weapon Cycler Improved Medium Armor Plating Force Field > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Light Fission Core Compact Wheel Force Field Long-range Proton Cannon Greatsword Greatsword [Rating: 72] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Enhanced Optical Array Device Cooling System Storage Medium Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Particle Cannon Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Shotgun Launcher Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Slots Evolved 10 | . . . 2 . 2 2 2 . . 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . . Utility 6 | . . . . . 1 2 1 . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 133 | 6 5 1 18 . 12 32 17 1 . 34 7 Power 20 | 1 1 . 1 . 5 3 3 . . 5 1 Engine 7 | 1 1 . . . 3 2 . . . . . Core 13 | . . . 1 . 2 1 3 . . 5 1 Reactor . | . . . . . . . . . . . . Propulsion 38 | 2 1 . 6 . 2 11 4 . . 12 . Treads . | . . . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . . . Wheel 10 | . . . . . . . . . . 10 . Hover 16 | . . . 5 . 2 7 . . . 2 . Flight 9 | . . . 1 . . 4 4 . . . . Utility 33 | 1 1 1 3 . 4 7 3 1 . 11 1 Device 19 | . . 1 1 . 3 4 2 1 . 6 1 Storage 3 | 1 1 . . . . . . . . 1 . Processor 6 | . . . . . . 3 1 . . 2 . Hackware . | . . . . . . . . . . . . Protection 5 | . . . 2 . 1 . . . . 2 . Artifact . | . . . . . . . . . . . . Weapon 42 | 2 2 . 8 . 1 11 7 . . 6 5 Energy Gun 4 | . . . 1 . . 1 2 . . . . Energy Cannon 9 | . . . 4 . . 4 . . . . 1 Ballistic Gun 10 | 2 2 . 2 . . . . . . 2 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . 1 . 1 2 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 14 | . . . . . . 3 5 . . 4 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . . Parts Lost 48 | . 1 . 2 . 2 7 7 . 6 6 17 Power 8 | . 1 . . . . . 3 . 1 1 2 Propulsion 22 | . . . 2 . 2 4 3 . 3 3 5 Utility 14 | . . . . . . 3 1 . 2 1 7 Weapon 4 | . . . . . . . . . . 1 3 Highest Loss Streak 17 | . 1 . 1 . 1 4 4 . 6 5 17 Average Slot Usage (%) 85 | . 84 87 97 100 90 92 58 66 39 81 66 Engine 8 | . 13 14 8 . 12 14 1 . . . . Core 4 | . . . 2 11 4 . 9 13 4 9 8 Leg 1 | . 27 28 . . . . . . . . . Wheel 4 | . . . . . . . . . . 23 9 Hover 15 | . . . 40 33 26 23 . . . . 5 Flight 4 | . . . 2 11 3 3 16 20 6 . . Device 11 | . . 2 3 11 15 19 2 2 4 8 7 Storage 5 | . 14 14 11 11 9 6 . . . 1 5 Processor 11 | . . . . . . 7 23 26 24 25 20 Protection 1 | . . . 7 . 1 . . . . 3 2 Energy Cannon 6 | . . . 16 22 13 8 . . . . . Ballistic Gun 2 | . 28 28 5 . . . . . . 1 1 Slashing Weapon 2 | . . . . . . 3 4 3 . 4 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 43 | 10 17 18 28 22 34 34 20 13 13 43 43 Greatest Support 74 | 20 20 20 24 24 32 43 15 15 15 74 36 Greatest Overweight (x) 4 | . . . 1 . 1 1 2 . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 4 4 4 8 8 Average Capacity 6 | 5 6 8 8 8 8 7 4 4 4 5 8 Most Carried 8 | 4 6 6 8 8 8 8 4 4 4 8 8 Average Carried 6 | 2 5 5 6 7 5 7 3 3 4 4 5 Final Capacity 8 | 6 8 8 8 8 8 4 4 4 4 8 8 Final Carried 7 | 4 5 6 7 7 6 4 4 4 4 7 . Class Distribution -------------------- 46% | Scavenger-Mutant 34% | Mutant 15% | Scavenger-Gladiator 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Matter Collected 1877 | 225 182 104 199 . 140 455 140 20 . 412 . Remotely . | . . . . . . . . . . . . Salvage Created 4577 | . 130 158 460 . 543 785 1019 . . 1434 48 Parts 225 | . 10 5 29 . 33 42 44 . . 60 2 Haulers Intercepted 1 | . . . . . . 1 . . . . . Recyclers Shooed 5 | . . 2 . . . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Combat Hostiles Destroyed 57 | . 6 4 7 . 12 9 8 . . 9 2 Melee 21 | . . . . . . 7 8 . . 4 2 Guns 15 | . 6 4 . . . . . . . 5 . Cannons 14 | . . . 7 . 5 2 . . . . . AOE 7 | . . . . . 7 . . . . . . Classes Destroyed 12 | . 2 . 4 . 3 3 . . . . . Worker 13 | . . . . . 2 5 . . . 6 . Builder 7 | . . . . . . 3 . . . 4 . Tunneler 1 | . . . . . 1 . . . . . . Hauler 1 | . . . . . . 1 . . . . . Recycler 15 | . . . 2 . . 2 6 . . 5 . Operator 3 | . . . 1 . 2 . . . . . . Watcher 6 | . . . 1 . 2 3 . . . . . Swarmer 20 | . 3 . 3 . . 6 6 . . . 2 Grunt 23 | . 3 4 2 . 10 . 1 . . 3 . Brawler 1 | . . . . . 1 . . . . . . Sentry 8 | . . . 2 . 1 1 . . . 4 . Programmer 5 | . . . . . . 2 1 . . 2 . Best Kill Streak 13 | . 3 2 3 . 13 4 7 . . 6 2 Combat Bots Only 6 | . 3 2 3 . 6 3 3 . . 5 2 Max Kills in Single Turn 2 | . 2 1 1 . 2 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . Melee 1 | . . . . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Damage Taken 6372 | . 304 176 331 . 274 962 697 . 273 1183 2172 Core 1806 | . 108 35 23 . 55 226 246 . 112 155 846 Absorbed by Shields 431 | . . . . . . . . . . 234 197 Core Remaining (%) 75 | 100 . 42 . 94 90 67 . . 57 . . Volleys Fired 105 | . 14 11 14 1 27 13 . . . 18 7 Largest 2 | . 2 2 2 2 2 2 . . . 2 2 Hottest 133 | . 46 46 124 124 124 133 . . . 66 81 Shots Fired 201 | . 28 21 27 2 54 21 . . . 36 12 Gun 102 | . 28 21 7 . . . . . . 36 10 Cannon 82 | . . . 20 2 39 19 . . . . 2 Launcher 17 | . . . . . 15 2 . . . . . Special . | . . . . . . . . . . . . Kinetic 102 | . 28 21 7 . . . . . . 36 10 Thermal 38 | . . . 6 1 12 19 . . . . . Explosive 15 | . . . . . 15 . . . . . . Electromagnetic 46 | . . . 14 1 27 2 . . . . 2 Robot Hit Streak 21 | . 8 5 14 7 21 8 . . . 13 5 Robot Miss Streak 5 | . 5 3 1 1 3 2 . . . 2 2 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 3 | . 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 258 | . 24 15 17 1 40 45 29 . . 74 13 Core Hits 141 | . 10 11 12 . 37 23 15 . . 29 4 Critical Hits 10 | . . 1 . . 1 2 . . . 5 1 Critical Kills 2 | . . . . . . 1 . . . 1 . Critical Parts Destroyed 8 | . . 1 . . 1 1 . . . 4 1 Melee Attacks 173 | . . . . . . 67 43 . . 56 7 Impact 6 | . . . . . . 6 . . . . . Slashing 167 | . . . . . . 61 43 . . 56 7 Piercing . | . . . . . . . . . . . . Sneak Attacks 35 | . . . . . . 12 7 . . 16 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12604 | . 378 221 640 22 1650 2550 1658 . . 4979 506 Guns 1648 | . 378 221 31 . . . . . . 781 237 Cannons 1363 | . . . 370 22 640 300 . . . . 31 Explosions 1584 | . . . 239 . 1010 335 . . . . . Melee 8009 | . . . . . . 1915 1658 . . 4198 238 Ramming . | . . . . . . . . . . . . Kinetic 1648 | . 378 221 31 . . . . . . 781 237 Thermal 813 | . . . 300 . 213 300 . . . . . Explosive 1254 | . . . . . 943 311 . . . . . Electromagnetic 880 | . . . 309 22 494 24 . . . . 31 Impact 298 | . . . . . . 298 . . . . . Slashing 7711 | . . . . . . 1617 1658 . . 4198 238 Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . 3 3 . . . 1 . . . 1 18 Average Corruption 1 | . 2 3 . . . 1 . . . 1 5 Corruption Purged . | . . . . . . . . . . . . Effects 17 | . 1 2 . . . 8 . . . 1 5 Message Errors 7 | . 1 . . . . 5 . . . . 1 Data Loss (minor) 4 | . . . . . . 1 . . . 1 2 Targeting Errors 5 | . . 1 . . . 2 . . . . 2 Weapon Failures 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 2015 | . . . 151 . 2 566 279 . . 995 22 Projectiles 30 | . . . . . 2 28 . . . . . Explosions 271 | . . . 151 . . 120 . . . . . Melee 1714 | . . . . . . 418 279 . . 995 22 Knockbacks 2 | . . . . . . 2 . . . . . Impact 2 | . . . . . . 2 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 335 | . . . 128 . 21 186 . . . . . Shots 6 | . . . 2 . 1 3 . . . . . Rammed 1 | . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 273 | . 34 25 114 30 273 108 . . . 166 240 Average Temperature 63 | . 17 10 46 14 101 40 . . . 70 105 Received Heat Transfer 1281 | . 150 102 21 . 108 132 72 . 30 189 477 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 8 | . . . . . 2 6 . . . . . Impact Corruptions 8 | . . . . . . 8 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1101 | . . . 311 . 309 481 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Peak Influence 567 | . 130 150 200 62 567 339 392 . . 168 . Initial 257 | . . 50 58 17 24 257 163 . . 56 . Average 138 | . 80 107 115 31 245 151 250 . . 82 . Maximum Alert Level 2 | . . . 1 . 2 1 1 . . . . Low Security (%) 73 | 100 100 100 98 100 54 61 25 . . 100 . Level 1 25 | . . . 1 . 17 38 74 . . . . Level 2 1 | . . . . . 27 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . . . 3 . 3 7 2 . . 2 . Investigation 2 | . . . 1 . . 1 . . . . . Extermination 6 | . . . . . . 4 1 . . 1 . Reinforcement 9 | . . . 2 . 3 2 1 . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Distress Signals 2 | . . . . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 118 | . 6 4 14 3 21 21 16 . 8 11 14 Peak Tracking Total 9 | . 3 2 5 3 6 5 5 . 8 3 9 Tactical Retreats 10 | . . . 3 . 1 2 1 . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Traps Triggered 5 | . 2 . 1 . . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Machines Disabled 12 | . . . 3 . 5 4 . . . . . Max in Single Turn 3 | . . . 3 . 2 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Machines Accessed 28 | . 1 . 1 . . 18 7 . . 1 . Terminals 12 | . 1 . 1 . . 8 2 . . . . Fabricators 5 | . . . . . . 4 1 . . . . Repair Stations 4 | . . . . . . 2 2 . . . . Recycling Units 2 | . . . . . . 1 . . . 1 . Scanalyzers 5 | . . . . . . 3 2 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 65 | . 1 . 4 . . 48 9 . . 3 . Successful 30 | . . . 1 . . 26 3 . . . . Failed 35 | . 1 . 3 . . 22 6 . . 3 . Catastrophic 4 | . . . . . . 3 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 22 | . 1 . 4 . . 15 2 . . . . Fabricators 13 | . . . . . . 12 1 . . . . Repair Stations 11 | . . . . . . 8 3 . . . . Recycling Units 5 | . . . . . . 2 . . . 3 . Scanalyzers 14 | . . . . . . 11 3 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 6 | . . . 1 . . 5 . . . . . Record 1 | . . . . . . 1 . . . . . Part Schematic 3 | . . . . . . 3 . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Fabricator Hacks 8 | . . . . . . 7 1 . . . . Load Schematic 3 | . . . . . . 3 . . . . . Build 5 | . . . . . . 4 1 . . . . Repair Station Hacks 7 | . . . . . . 6 1 . . . . Scan Component 3 | . . . . . . 3 . . . . . Repair 3 | . . . . . . 3 . . . . . Refit 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 9 | . . . . . . 8 1 . . . . Insert Component 6 | . . . . . . 5 1 . . . . Analyze 3 | . . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 1 . 1 . . 15 7 . . 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . Matter 219 | . . . . . . 219 . . . . . Time 116 | . . . . . . 116 . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . Part Schematics Acquired 6 | . . . . . . 6 . . . . . Parts Built 7 | . . . . . . 5 2 . . . . Matter 804 | . . . . . . 592 212 . . . . Time 296 | . . . . . . 243 53 . . . . Total Part Build Rating 40 | . . . . . . 28 12 . . . . Parts Repaired 3 | . . . . . . 3 . . . . . Time 80 | . . . . . . 80 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 4 1 . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Total Allies 2 | . . . . . . 2 . . . . . Largest Group 2 | . . . . . . 2 . . . . . Highest-Rated Group 42 | . . . . . . 42 . . . . . Highest-Rated Ally 21 | . . . . . . 21 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 7 | . . . . . . 7 . . . . . Total Damage 206 | . . . . . . 206 . . . . . Kills 1 | . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . 2 . . . Drone Launches 2 | . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Turns Passed 5048 | 58 272 60 410 235 297 2013 487 122 28 913 153 Spaces Moved 5150 | 45 155 19 458 409 179 2013 706 347 64 639 116 Core 184 | 12 . . . . . . . . 33 133 6 Treads . | . . . . . . . . . . . . Legs 207 | 33 155 19 . . . . . . . . . Wheels 559 | . . . . . . . . . . 506 53 Hover 2672 | . . . 458 409 179 1569 . . . . 57 Flight 1528 | . . . . . . 444 706 347 31 . . Fastest Speed 31 | 50 120 120 52 52 48 31 34 34 34 50 65 Average Speed 62 | 101 120 120 63 52 96 62 35 34 42 84 87 Slowest Speed 250 | 120 120 120 116 52 116 112 200 34 50 100 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . . . 1 2 . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 3 28 7 28 56 23 44 18 63 15 14 14 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . 1 . . . Known Exits Taken 3 | . . . . . . 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 1 . Scrap Searched 4 | . . . . 2 . . . 2 . . . Spaces Dug 35 | . . . . . . 16 8 . . 11 . Terrain Destroyed 266 | . . . 63 . 129 48 8 . . 16 2 Melee 35 | . . . . . . 16 8 . . 11 . Projectile 8 | . . . . . . 1 . . . 5 2 AOE 223 | . . . 63 . 129 31 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Total 6475 | 54 214 33 548 429 246 2660 861 350 60 872 148 Wait 777 | . 30 2 41 16 15 489 84 . . 96 4 Move 5126 | 44 154 18 457 408 178 2010 701 346 56 638 116 Hop 6 | . . . . . . 1 2 . 3 . . Pick Up 64 | 4 5 1 9 2 3 19 6 1 . 13 1 Fast Attach 68 | 6 3 1 5 . 5 14 7 1 . 26 . Attach 33 | . 1 . 4 . 4 3 8 . . 6 7 Detach 9 | . . . . . 4 . 4 . . . 1 Swap 32 | . 1 . 9 . 3 15 2 . . 2 . Drop 81 | . 6 . 9 2 6 29 4 2 1 17 5 Fire 105 | . 14 11 14 1 27 13 . . . 18 7 Melee 173 | . . . . . . 67 43 . . 56 7 Ram 1 | . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered Mines 340 | -10/Mines | Core integrity fell below 50% 383 | -10/Mines | Discovered new exit (range 7) 391 | -10/Mines | Entered Materials 391 | -9/Materials | Evolved 2 slots: Propulsion x2 785 | -9/Materials | Discovered new exit (range 16) 801 | -9/Materials | Entered Mines 840 | -9/Mines | Assembled infested the area 845 | -9/Mines | Assisted by a Guerilla fighting off Assembled 871 | -9/Mines | Met a Derelict bent on vengeance 906 | -9/Mines | Learned location of Zion (-7) 921 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 967 | -9/Mines | Learned Materials stockpile data 1001 | -9/Mines | Discovered new exit (range 11) 1036 | -9/Mines | Entered Materials 1036 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1323 | -8/Materials | Discovered new exit (range 9) 1333 | -8/Materials | Entered Factory 1333 | -7/Factory | Evolved 2 slots: Utility x2 1335 | -7/Factory | Build established: Scavenger-Mutant 1535 | -7/Factory | Fabricated H-55 Commando (x2) 1627 | -7/Factory | Fabricated Enh. Optical Array (x1) 1688 | -7/Factory | Repaired Imp. Hover Unit 1722 | -7/Factory | Repaired Particle Cannon 2685 | -7/Factory | Fabricated Antigrav System (x2) 3056 | -7/Factory | Build established: Mutant 3125 | -7/Factory | Repaired Cooling System 3151 | -7/Factory | Discovered new exit (range 7) 3166 | -7/Factory | Identified exit to Factory 3178 | -7/Factory | Discovered new exit (range 19) 3195 | -7/Factory | Identified exit to Lower Caves 3232 | -7/Factory | Fabricated Mic. Fission Core (x2) 3346 | -7/Factory | Entered another Factory area 3346 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3373 | -6/Factory | Lost 4 parts (2n2u) 3496 | -6/Factory | Lost 3 parts (2p1n) 3716 | -6/Factory | Lost 4 parts (1p2n1u) 3799 | -6/Factory | Fabricated Adv. Shield Generator (x2) 3809 | -6/Factory | Discovered new exit (range 22) 3832 | -6/Factory | Identified exit to Lower Caves 3833 | -6/Factory | Entered Lower Caves 3863 | -6/Lower Caves | Learned Factory emergency access door positions 3919 | -6/Lower Caves | Spotted B-75 Beast 3927 | -6/Lower Caves | Learned location of Extension (-4) 3946 | -6/Lower Caves | Discovered new exit (range 14) 3954 | -6/Lower Caves | Identified exit to Lower Caves 3955 | -6/Lower Caves | Entered another Lower Caves area 3958 | -6/Lower Caves | Spotted B-75 Beast 3964 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3976 | -6/Lower Caves | Discovered new exit (range 13) 3983 | -6/Lower Caves | Entered Factory 3983 | -5/Factory | Evolved 2 slots: Utility x2 4001 | -5/Factory | Lost 6 parts (1p3n2u) 4362 | -5/Factory | Build established: Scavenger-Gladiator 4529 | -5/Factory | Lost 5 parts (1p2n1u1w) 4713 | -5/Factory | Discovered new exit (range 12) 4896 | -5/Factory | Entered Upper Caves 4918 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5025 | -5/Upper Caves | System corruption reached 10% 5036 | -5/Upper Caves | Core integrity fell below 50% 5046 | -5/Upper Caves | Core integrity fell below 20% 5049 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05030_ Enh. Optical Array destroyed. 05030_ System corrupted by crushing effect (+1). 05030_ Knocked back. 05030_ Slug penetrates B-60 Warrior. 05030_ B-60 Warrior destroyed. 05031_ KE Penetrator destroyed. 05032_ Penetrated by Slug. 05032_ Slug penetrates Wall. 05033_ System corrupted: Component data lost. 05034_ Dropped Lrn. Proton Cannon. 05034_ Penetrated by Slug. 05034_ Slug penetrates Wall. 05035_ Knocked back. 05036_ Imp. Weapon Cycler destroyed. 05039_ Greatsword destroyed. 05039_ Knocked back. 05041_ Mic. Fission Core destroyed. 05041_ Knocked back. 05042_ Penetrated by Slug. 05042_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????###?????????##############?????????????????? | | ?????## ##???######;## ;??????????????????? | | ?????# #####;# #; gg ##??????????????????? | | ###### ##??????????????????? | | # g%g@ #??????????????????? | | # ;# Y]b #??????????????????? | | # #### #### g b #??????????????????? | | #??# #??### ##??????????????????? | | ##?## ##???## ;; #?????????????????? | | #??## #????######;#?????????????????? | | #???## ##????????? #?????????????????? | | #????# #??##### ? ?????????????????? | | #????## ### ??? ????????????????? | | ##????## ## #????###???????????????? | | #????## #???" ????????????????? | | ###????# #?? ?????????????????? | | ???????# #? ??????????????????? | | ???????## * ##/#???????????????????? | | ????????##! ## #???????????????????? | | ?????????#" ## #???????????????????? | | ?????????## ## ##???????????????????? | | ????????## ## ????????????????????? | | ???????## #?# ##????????????????????? | | ???????# ##??#### # ##?????????????????????? | | ???????# #??????# #?##??????????????????????? | | ???????##/%% #??????# ##????????????????????????? | | ????????#"" #?????## ##???????????????????????? | | ????????### #?????# #???????????????????????? | | ??????????# ####### #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 32 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 3 Jamming Range 8 Armor Coverage 225 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 14 Item Schematics ----------------- Enh. Optical Array | -7/Factory | Hacked Coil Gun | -7/Factory | Hacked Adv. Drone Bay | -7/Factory | Hacked Missile Launcher | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Hardlight Generator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Enh. Optical Array | x1 | -7/Factory Antigrav System | x2 | -7/Factory | Preloaded Mic. Fission Core | x2 | -7/Factory | Preloaded Adv. Shield Generator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed MetafiberMyomerRegulator Manual? 0 Play Time 02:20:08 Cumulative 16.5 hours Start 2021.08.16 @ 21:44:58 End 2021.08.17 @ 09:21:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2de36749-aba9-4b58-9eac-acb7369c3140