Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 06:21:29 Player: Zeia Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (383) 383 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1078 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 133/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Rolling (100) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit ECM Suite > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Subdweller Power Source Angular Momentum Engine Aluminum Leg Subdweller Monowheel Large Storage Unit High-capacity Storage Unit Medium Matter Pod (34) Improved Sensor Array Cloaking Device Beam Cannon Minigun Assault Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit ECM Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Subdweller Power Source Angular Momentum Engine Aluminum Leg Subdweller Monowheel Large Storage Unit High-capacity Storage Unit Medium Matter Pod Cloaking Device Beam Cannon Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 7 10 10 3 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 3 1 Treads 4 | 2 2 . . Leg 1 | . . 1 . Wheel 3 | . . 2 1 Hover . | . . . . Flight . | . . . . Utility 5 | 2 2 1 . Device 3 | 1 1 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 6 5 2 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . 1 . Ballistic Gun 10 | 1 5 2 2 Ballistic Cannon . | . . . . Launcher 3 | . 1 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 6 1 Power 2 | . . 1 1 Propulsion 3 | . . 3 . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 5 | . . 5 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 96 100 Engine 14 | . 14 14 14 Treads 19 | . 27 4 . Leg 2 | . . 7 7 Wheel 5 | . . 14 20 Device 13 | . 14 13 14 Storage 14 | . 14 14 14 Ballistic Gun 25 | . 26 21 28 Peak Build Rating 9 | 7 8 8 9 Average Rating 7 | 5 7 7 8 On Entrance 5 | . 7 8 7 Naked Turns . | . . . . Heaviest Build 33 | 14 28 33 29 Greatest Support 40 | 40 40 40 32 Greatest Overweight (x) 3 | . 3 2 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 9 15 15 Most Carried 13 | 6 11 11 13 Average Carried 8 | 4 8 7 9 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 6 11 7 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 589 | 217 168 153 51 Remotely . | . . . . Salvage Created 361 | 40 225 96 . Parts 39 | 6 22 11 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 16 | . 10 6 . Guns 9 | . 7 2 . AOE 7 | . 3 4 . Classes Destroyed 5 | 1 2 2 . Tunneler 2 | 2 . . . Turret 1 | . . 1 . Swarmer 10 | . 6 4 . Grunt 4 | . 4 . . Subdweller 2 | . . 2 . Best Kill Streak 3 | 2 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 3 | 1 2 3 . Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 159 | . 43 107 9 Missed 66 | . 14 52 . Damage Taken 1113 | 26 332 697 58 Core 252 | . 97 139 16 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 73 | 2 28 43 . Largest 2 | 2 2 2 . Hottest 60 | 60 40 60 . Shots Fired 118 | 4 54 60 . Gun 89 | 4 52 33 . Cannon 12 | . . 12 . Launcher 17 | . 2 15 . Special . | . . . . Kinetic 87 | 2 52 33 . Thermal 12 | . . 12 . Explosive 17 | . 2 15 . Electromagnetic 2 | 2 . . . Robot Hit Streak 11 | 2 6 11 . Robot Miss Streak 3 | 1 2 3 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 71 | 3 37 31 . Core Hits 42 | 2 17 23 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1084 | 66 418 600 . Guns 550 | 25 306 219 . Cannons . | . . . . Explosions 534 | 41 112 381 . Melee . | . . . . Ramming . | . . . . Kinetic 535 | 10 306 219 . Thermal 41 | 41 . . . Explosive 493 | . 112 381 . Electromagnetic 15 | 15 . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . . 6 . Projectiles . | . . . . Explosions 6 | . . 6 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 44 | 26 . 18 . Shots 3 | 1 . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 45 | 32 45 . . Average Temperature 23 | 19 24 . . Received Heat Transfer 402 | . 168 216 18 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 50 | 50 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 191 | 10 191 . 62 Initial 48 | . 6 . 48 Average 65 | 3 73 . 57 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 17 59 1 Peak Tracking Total 6 | . 3 6 1 Tactical Retreats 6 | . . 6 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 4 | . 1 3 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 7 | . 5 . 2 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 13 . 3 Successful 7 | . 4 . 3 Failed 9 | . 9 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 14 | . 13 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Locate Traps 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 1776 | 112 1116 373 175 Spaces Moved 1034 | 62 630 196 146 Core 8 | 7 1 . . Treads 705 | 55 629 21 . Legs . | . . . . Wheels 321 | . . 175 146 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 105 100 Average Speed 143 | 147 160 118 106 Slowest Speed 200 | 160 200 160 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 5 99 13 30 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . . 7 . Terrain Destroyed 80 | 5 12 63 . Melee . | . . . . Projectile . | . . . . AOE 80 | 5 12 63 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1218 | 76 697 281 164 Wait 53 | . 13 31 9 Move 1031 | 61 629 195 146 Hop . | . . . . Pick Up 22 | 6 9 2 5 Fast Attach 10 | 7 2 . 1 Attach 7 | . 1 6 . Detach 1 | . . . 1 Swap 13 | . 7 4 2 Drop 8 | . 8 . . Fire 73 | 2 28 43 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 4) 738 | -10/Materials | Discovered new exit (range 3) 888 | -10/Materials | Discovered new exit (range 10) 916 | -10/Materials | Discovered new exit (range 12) 1210 | -10/Materials | Discovered new exit (range 11) 1229 | -10/Materials | Entered Subcaves 1286 | -10/Subcaves | Core integrity fell below 50% 1325 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 1384 | -10/Subcaves | Core integrity fell below 20% 1573 | -10/Subcaves | Discovered new exit (range 11) 1602 | -10/Subcaves | Entered Recycling 1777 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Inventory: Angular Momentum Engine (54%) Cloaking Device (57%) >>Retrieve(Components) Retrieving 2 components... Cloaking Device Angular Momentum Engine 01643_ Acquired Angular Momentum Engine. 01647_ Acquired Cloaking Device. 01658_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 3Q layout... Downloaded map data. 01694_ Acquired Com. Wheel. 01696_ Acquired 51 matter. 01700_ Acquired Minigun. 01705_ Acquired Assault Cannon. 01756_ Acquired Imp. Sensor Array. 01777_ Y-54 Guardian springs to life. 01777_ Ion Engine destroyed. 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""" ""#???????????????????? | | ????????????? ?????? ###???????????????????? | | ?????????????? ???????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????##+##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanConcussiveChronowheel Manual? 0 Play Time 00:16:41 Cumulative 37.5 hours Start 2024.08.14 @ 01:14:29 End 2024.08.14 @ 06:21:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62e886cf-d471-4981-b1b2-05f4ca5e4a94