Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 01:21:26 Player: parasect Result: Destroyed by as-63969 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (608) 608 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1303 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 78/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Seismic Detector Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Improved Heat Sink Huge Storage Unit Large Matter Pod Seismic Detector Seismic Detector Medium Laser Light Assault Rifle Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 1 8 2 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 4 | . 2 2 Treads 3 | . 2 1 Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | 1 . . Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . 3 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 14 | 6 15 13 Power . | 1 1 . Propulsion 4 | 4 4 3 Utility 5 | . 6 5 Weapon 3 | 1 3 4 Tool/Special . | . . . Unused Backups 28 | 8 6 14 Power 2 | 1 . 1 Propulsion 7 | 4 1 2 Utility 13 | 1 4 8 Weapon 6 | 2 1 3 Tool/Special . | . . . Average Slot Usage (%) 98 | . 100 60 Engine 13 | . 14 8 Treads 18 | . 18 16 Leg 8 | . 9 . Device 13 | . 13 8 Storage 13 | . 14 8 Ballistic Gun 26 | . 27 16 Peak Build Rating 9 | 7 9 9 Average Rating 8 | 6 8 5 On Entrance 7 | 6 7 9 Avg Prop Armor Cover (%) 40 | . . 40 Naked Turns 15 | . . 15 Heaviest Build 49 | 14 49 49 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 8 18 13 Most Carried 20 | 8 20 19 Average Carried 14 | 6 15 12 Final Capacity 20 | 8 20 5 Final Carried 20 | 7 20 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1088 | 270 818 . Remotely . | . . . Salvage Created 989 | 186 803 . Parts 76 | 23 53 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 18 . Guns 17 | . 17 . Cannons 1 | . 1 . Classes Destroyed 8 | 2 6 . Worker 1 | . 1 . Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 12 | . 12 . Best Kill Streak 4 | 4 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 91 | . 73 18 Missed 27 | . 20 7 Hits 64 | . 53 11 Melee 3 | . . 3 Projectile 61 | . 53 8 Damage Taken 738 | . 549 189 Core 276 | . 126 150 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 100 | 15 85 . Largest 2 | 2 2 . Hottest 100 | 40 100 . Shots Fired 196 | 30 166 . Gun 189 | 30 159 . Cannon 3 | . 3 . Launcher . | . . . Special 4 | . 4 . Kinetic 192 | 30 162 . Thermal 4 | . 4 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 8 11 . Robot Miss Streak 3 | 2 3 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 118 | 18 100 . Core Hits 51 | 10 41 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1312 | 185 1127 . Guns 1273 | 185 1088 . Cannons 36 | . 36 . Explosions . | . . . Melee . | . . . Ramming 3 | . 3 . Kinetic 1309 | 185 1124 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact . | . . . Kinetic 1 | . 1 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 26 | . 26 2 Average Temperature 8 | . 8 2 Received Heat Transfer 302 | . 222 80 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 149 | 10 149 48 Initial 48 | . . 48 Average 36 | 2 38 36 Influence Increases 583 | 30 553 . Destroy 0b10 Robot/C 360 | . 360 . Destroy 0b10 Robot/NC 65 | 30 35 . Destroy Leader 78 | . 78 . Successful Hack 46 | . 46 . Destroy Structure 4 | . 4 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 565 | 30 428 107 Entered New Map 77 | . . 77 Time Decay 478 | 30 428 20 Lost Part 10 | . . 10 Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 25 20 Peak Tracking Total 20 | . 3 20 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 32 . Successful 19 | . 19 . Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 17 | . 17 . Terminals 25 | . 25 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 12 . Part Schematic 1 | . 1 . Robot Analysis 3 | . 3 . Prototype ID Bank 4 | . 4 . Terminal Index 1 | . 1 . Locate Traps 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Retrieve Matter 1 | . 1 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Monitor 1 | . 1 . Reject 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1575 | 22 1530 23 Seismic 1575 | 22 1530 23 Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1716 | 115 1556 45 Spaces Moved 603 | 28 529 46 Core 36 | . . 36 Treads 343 | . 333 10 Legs 224 | 28 196 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 120 120 50 Average Speed 197 | 120 210 91 Slowest Speed 260 | 120 260 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 3 88 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . 4 . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile 4 | . 4 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 944 | 83 812 49 Wait 188 | 35 153 . Move 601 | 27 528 46 Hop . | . . . Pick Up 24 | 3 21 . Fast Attach 1 | 1 . . Attach 4 | . 2 2 Detach 2 | . 2 . Swap 11 | . 11 . Drop 12 | 2 9 1 Fire 100 | 15 85 . Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 9) 323 | -10/Materials | Build established: Mutant 938 | -10/Materials | Discovered new exit (range 14) 1057 | -10/Materials | Discovered new exit (range 15) 1316 | -10/Materials | Derelicts attacked the area 1374 | -10/Materials | Discovered new exit (range 16) 1458 | -10/Materials | Central database locked down 1477 | -10/Materials | Core integrity fell below 50% 1672 | -10/Materials | Entered Mines 1673 | -10/Mines | Assembled infested the area 1688 | -10/Mines | Met a Derelict bent on vengeance 1697 | -10/Mines | Released all parts (6) 1708 | -10/Mines | Core integrity fell below 20% 1717 | -10/Mines | Destroyed by as-63969 with Assembled Maul Last Messages --------------- 01662_ >> MONITOR: Recycling Unit M002 accepting Lgt. Ion Engine (77%). 01665_ >> MONITOR: Recycling Unit M002 accepting Wheel (87%). 01668_ >> MONITOR: Recycling Unit M002 accepting Wheel (80%). LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01672_ Dropped Heat Sink. 01673_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01695_ Seismic Detector destroyed. 01695_ System corrupted by crushing effect (+5). 01697_ Released Lgt. Assault Rifle. 01697_ Released Hcp. Storage Unit. 01697_ Released Assault Rifle. 01697_ Released Ion Engine. 01697_ Released Lgt. Treads. 01704_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#####??????????????????????????? | | ?????????????????## ##?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# ##????????????????????????? | | ??????????????????# ###??????????????????????? | | ???????????????????# ##?????????????????????? | | ???????????????????## a #?????????????????????? | | ????????????????????## #?????????????????????? | | ?????????????????????## a #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# @##?????????????????????? | | ??????????????????????#aa ##?????????????????????? | | ?????????????????????## #?????????????????????? | | ????????????????????## #?????????????????????? | | ????????????###?????#aa ##?????????????????????? | | ???????????## ???## a ##??????????????????????? | | ??????????## ####a ##???????????????????????? | | ??????????# a a##????????????????????????? | | ?????????# a #?????????????????????????? | | ????????# " ##### #?????????????????????????? | | ????? ???## ##????????????????????????? | | ????# ## ???## a #????????????????????????? | | ???????# #???## #????????????????????????? | | ???????## ???## a ##????????????????????????? | | ????????## ??## ###?????????????????????????? | | ?????????# ?## ####???????????????????????????? | | ????????? ?# ##??????????????????????????????? | | ???#?????# ?# ##??????????????????????????????? | | #??# ???## ?# ! ##?????#???????????????????????? | | ## #?## ?##=]* #### #???????????????????????? | | ## #??#![! #???????????????????????? | | #?##[[[* ### #???????????????????????? | | # ###!!!= ##????????????????????????????? | | ?# [=|!=##?????????????????????????????? | | ?# = ##??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberMicroCore Manual? 0 Play Time 00:13:20 Cumulative 102.0 hours Start 2026.02.08 @ 01:08:51 End 2026.02.08 @ 01:21:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 13 Types 10/0/1/1/0/0/0/1/0/0 Lore% 50 Gallery% 53 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 644f024c-ccb3-4afb-82f1-d6ec7fef6b73