Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.20 @ 04:48:56 Player: RavenousxxxDemon Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (532) 532 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2992 Bonus ------- None Cogmind --------- Core Integrity 180/700 Matter 245/300 Energy 280/290 System Corruption 0% Temperature Cool (11) Movement Treading (165) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Advanced Treads Wheel > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (16) --- Nuclear Core Light Nuclear Core Medium Storage Unit Medium Storage Unit Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Advanced Treads Medium Storage Unit Medium Storage Unit [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Medium Storage Unit Storage Medium Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 2 | . . . . 2 Utility 1 | . . 1 . . Weapon 2 | . . . 2 . Parts Attached 42 | 7 5 9 13 8 Power 6 | 1 . 2 1 2 Engine 5 | 1 . 2 . 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 1 2 3 2 Treads 2 | 1 . . . 1 Leg . | . . . . . Wheel 8 | 1 1 2 3 1 Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 1 4 . Device . | . . . . . Storage 7 | 1 2 . 4 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 18 | 3 2 4 5 4 Energy Gun 13 | 3 . 3 3 4 Energy Cannon . | . . . . . Ballistic Gun 5 | . 2 1 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 24 | . . 9 6 9 Power 4 | . . 3 . 1 Propulsion 6 | . . 2 2 2 Utility 1 | . . . . 1 Weapon 13 | . . 4 4 5 Highest Loss Streak 6 | . . 4 6 5 Average Slot Usage (%) 85 | . 97 87 75 73 Engine 9 | . 14 12 . 8 Core 1 | . . . 2 4 Treads 2 | . 9 . . 2 Wheel 17 | . 18 19 13 17 Storage 21 | . 25 22 18 15 Protection 6 | . . 11 9 2 Energy Gun 12 | . 16 4 30 10 Ballistic Gun 12 | . 11 17 3 9 Naked Turns . | . . . . . Heaviest Build 55 | 10 23 30 46 55 Greatest Support 32 | 20 20 20 22 32 Greatest Overweight (x) 15 | . 2 2 15 2 Average Overweight (x) 1 | . 1 1 2 1 Largest Inventory Capacity 16 | 6 12 12 16 16 Average Capacity 12 | 4 11 12 15 16 Most Carried 8 | 4 7 7 7 8 Average Carried 4 | 2 2 4 5 5 Final Capacity 16 | 6 12 12 16 16 Final Carried 7 | 2 7 6 7 4 Class Distribution -------------------- 72% | Mutant 16% | Tank 7% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 751 | 270 84 263 91 43 Remotely . | . . . . . Salvage Created 804 | 21 172 430 111 70 Parts 37 | 1 4 17 9 6 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 14 | . . 10 1 3 Guns 14 | . . 10 1 3 Classes Destroyed 7 | 1 3 2 . 1 Worker 2 | . 1 . 1 . Tunneler 1 | 1 . . . . Hauler 2 | . 1 . 1 . Recycler 1 | . 1 . . . Swarmer 3 | . . . . 3 Grunt 9 | . . 9 . . Sentry 2 | . . 1 1 . Best Kill Streak 4 | 1 3 4 2 2 Combat Bots Only 4 | . . 4 1 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2935 | . 130 1043 417 1345 Core 779 | . 31 164 64 520 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 87 59 88 . Volleys Fired 92 | 1 13 44 5 29 Largest 4 | 2 2 2 4 4 Hottest 260 | 80 80 130 260 203 Shots Fired 203 | 2 26 86 17 72 Gun 203 | 2 26 86 17 72 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 118 | . 14 71 6 27 Thermal 78 | 1 6 15 11 45 Explosive . | . . . . . Electromagnetic 7 | 1 6 . . . Robot Hit Streak 12 | 1 4 12 5 8 Robot Miss Streak 9 | . 3 2 1 9 Penetration Max . | . . . . . Secondary Targets 5 | . . 3 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 123 | 1 15 58 14 35 Core Hits 42 | 1 5 20 6 10 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1602 | 15 187 799 183 418 Guns 1547 | 15 183 799 137 413 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 55 | . 4 . 46 5 Kinetic 792 | . 117 580 24 71 Thermal 697 | . 23 219 113 342 Explosive . | . . . . . Electromagnetic 58 | 15 43 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 . Average Corruption 4 | . . . 4 . Corruption Purged . | . . . . . Effects 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles . | . . . . . Explosions . | . . . . . Melee 4 | . . . . 4 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 24 | . 2 . 22 . Shots . | . . . . . Rammed 8 | . 2 1 4 1 Targets Rammed 8 | . 2 1 4 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 806 | 18 130 509 339 806 Average Temperature 209 | 12 50 177 118 291 Received Heat Transfer 894 | . 69 510 45 270 Effects 26 | . . 1 1 24 Shutdowns 6 | . . 1 . 5 Energy Bleed 3 | . . . 1 2 Interference 5 | . . . . 5 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 6 | . . . . 6 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 2 . Heat Transferred 1482 | . 50 518 272 642 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 230 | 5 50 230 67 43 Initial 22 | . 3 20 22 21 Average 60 | 1 26 116 31 25 Maximum Alert Level 1 | . . 1 . . Low Security (%) 94 | 100 100 85 100 100 Level 1 5 | . . 14 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 4 17 4 6 Peak Tracking Total 5 | . 3 5 3 3 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 6 | . 1 4 . 1 Terminals 4 | . . 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 13 | . 3 8 . 2 Successful 10 | . 2 6 . 2 Failed 3 | . 1 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . . 7 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Terminal Hacks 8 | . . 6 . 2 Prototype ID Bank 1 | . . 1 . . Alert Level 2 | . . 1 . 1 Dispatch Records 2 | . . 2 . . Patrol Status 1 | . . 1 . . Investigation Status 1 | . . 1 . . Recall Investigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1288 | 58 301 493 215 221 Spaces Moved 947 | 50 262 361 160 114 Core 12 | 11 . . 1 . Treads 31 | 5 . . . 26 Legs . | . . . . . Wheels 904 | 34 262 361 159 88 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 95 93 Average Speed 96 | 81 92 91 106 114 Slowest Speed 800 | 160 100 100 800 185 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 62 32 16 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1142 | 63 295 435 191 158 Wait 14 | . . 14 . . Move 943 | 49 261 360 159 114 Hop . | . . . . . Pick Up 37 | 6 10 7 10 4 Fast Attach 2 | 2 . . . . Attach 32 | 4 4 8 9 7 Detach . | . . . . . Swap 8 | 1 1 1 4 1 Drop 6 | . 4 . . 2 Fire 92 | 1 13 44 5 29 Melee . | . . . . . Ram 7 | . 2 1 4 . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 11) 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 500 | -9/Materials | Lost 4 parts (2p1n1w) 804 | -9/Materials | Lost 4 parts (1n3w) 838 | -9/Materials | Discovered new exit (range 16) 853 | -9/Materials | Entered another Materials area 853 | -8/Materials | Evolved 2 slots: Weapon x2 948 | -8/Materials | Discovered new exit (range 12) 1068 | -8/Materials | Entered Factory 1068 | -7/Factory | Evolved 2 slots: Propulsion x2 1079 | -7/Factory | Lost 6 parts (2n4w) 1200 | -7/Factory | Core integrity fell below 50% 1221 | -7/Factory | Lost 5 parts (1n1u3w) 1289 | -7/Factory | Self-destructed Last Messages --------------- 01254_ Destroyed Particle Gun. 01255_ G-47 Trooper heat short circuits Imp. Heat Sink. 01255_ G-47 Trooper overheating. 01256_ G-47 Trooper heat damages core (-9). 01256_ Slammed into G-47 Trooper. 01256_ Destroyed Aluminum Leg. 01256_ G-47 Trooper system corrupted by crushing effect. 01256_ G-47 Trooper overheating. 01257_ G-47 Trooper heat damages Broken Imp. Heat Sink, Lgt. Nuclear Core. 01269_ Acquired 23 matter. 01271_ R-06 Scavenger collects VTOL Module. 01283_ Deuterium Engine destroyed. 01285_ Connecting with Terminal... 01285_ Current location identified: Factory >>Recall(Investigation) Establishing remote squad link... No tasked investigation squads found. >>Alert(Check) Current Alert Level: Low Security 01289_ Adv. Beam Rifle destroyed. 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