Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 21:38:57 Player: Beef Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (144) 720 Value Destroyed (4045) 4045 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1367) 1367 TOTAL SCORE: 11152 Bonus ------- High Alert Combat Kills 381 Follower Combat Kills 135 Entered DSFs 1000 Friendly Fire -149 Cogmind --------- Core Integrity 0/1000 Matter 41/300 Energy 66/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Huge Wheel > --- UTILITY (8) ------ Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Angular Momentum Engine Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Gravmag System Antigrav System Antigrav System Gyrokinetic Inverter Combat Gravmag System > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Medium Storage Unit Improved Terrain Scanner Targeting Computer Improved Target Analyzer Improved Shield Generator Improved Component Analysis Suite > --- WEAPON ----------- Tesla Rifle Tesla Rifle Hypervelocity Coil Gun > --- INVENTORY -------- Angular Momentum Engine Light Fission Core Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Experimental Sensor Array Heavy Rocket Launcher Axe [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac DSF Slots Evolved 10 | . . . 2 2 2 2 . 2 . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 2 . . 1 . . . . . Utility 6 | . . . . 2 2 1 . 1 . . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 208 | 6 7 8 34 36 31 11 9 51 4 1 10 Power 28 | 1 3 3 6 3 4 1 2 4 . . 1 Engine 15 | 1 1 2 6 1 . . 2 2 . . . Core 13 | . 2 1 . 2 4 1 . 2 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 55 | 2 . 3 14 7 3 7 1 16 . . 2 Treads . | . . . . . . . . . . . . Leg 14 | 2 . 3 8 . . . . 1 . . . Wheel 1 | . . . . . . . . . . . 1 Hover 22 | . . . . . . 5 1 15 . . 1 Flight 18 | . . . 6 7 3 2 . . . . . Utility 78 | 1 2 1 5 21 20 2 3 18 3 . 2 Device 36 | . 1 . 3 10 7 1 1 10 2 . 1 Storage 4 | 1 1 . 1 . . . 1 . . . . Processor 5 | . . 1 . . . . . 3 . . 1 Hackware 2 | . . . . . 2 . . . . . . Protection 31 | . . . 1 11 11 1 1 5 1 . . Artifact . | . . . . . . . . . . . . Weapon 47 | 2 2 1 9 5 4 1 3 13 1 1 5 Energy Gun 9 | 1 1 . 1 . 2 . 1 3 . . . Energy Cannon 4 | . . . 4 . . . . . . . . Ballistic Gun 16 | 1 . . 4 5 2 . . 4 . . . Ballistic Cannon 7 | . 1 1 . . . . . 3 1 . 1 Launcher 3 | . . . . . . . 1 2 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . . Slashing Weapon 6 | . . . . . . . . 1 . 1 4 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 1 2 . . 1 1 . . Parts Lost 61 | . . 3 6 4 10 . 1 27 . . 10 Power 8 | . . 1 1 1 2 . 1 1 . . 1 Propulsion 19 | . . . 5 2 1 . . 7 . . 4 Utility 22 | . . 1 . . 5 . . 12 . . 4 Weapon 12 | . . 1 . 1 2 . . 7 . . 1 Highest Loss Streak 14 | . . 1 4 2 5 . 1 14 . . 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 91 100 97 98 94 91 98 78 74 82 78 Engine 5 | . 8 12 7 5 . . 5 2 . . . Core 3 | . 5 1 2 3 6 6 . 2 5 5 4 Leg 13 | . 28 28 31 . . . . . . . . Hover 5 | . . . . . . 10 32 22 29 29 26 Flight 11 | . . . 11 35 29 21 . . . . . Device 7 | . 6 3 1 12 9 12 11 15 . 5 5 Storage 9 | . 14 14 11 9 7 6 7 5 5 5 4 Processor 4 | . . 10 9 . . . . 3 17 17 18 Hackware 2 | . . . . . 13 6 6 2 . . . Protection 5 | . . . . 14 10 20 19 7 3 2 . Energy Gun 4 | . 8 14 4 . . . 5 1 . . . Energy Cannon 1 | . . . 9 . . . . . . . . Ballistic Gun 6 | . 7 . 4 18 13 6 . 1 . . . Ballistic Cannon 5 | . 12 14 4 . . . . 2 11 11 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 64 | 12 33 35 37 30 29 36 49 64 39 39 39 Greatest Support 59 | 20 20 20 40 29 29 59 59 59 48 48 49 Greatest Overweight (x) 2 | . 1 1 2 1 . . 1 1 . . . Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 8 15 14 10 10 10 10 10 10 10 9 Most Carried 15 | 4 11 15 15 10 10 10 10 10 10 10 10 Average Carried 10 | 1 7 14 13 9 9 7 9 8 9 9 8 Final Capacity 15 | 8 15 15 10 10 10 10 10 10 10 10 5 Final Carried 15 | 4 11 15 10 10 10 10 9 9 10 9 1 Class Distribution -------------------- 50% | Mutant 21% | Scavenger-Mutant 13% | Sprinter 9% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac DSF Matter Collected 3778 | 209 355 214 555 1037 790 105 155 358 . . . Remotely . | . . . . . . . . . . . . Salvage Created 5867 | . 339 245 1046 1425 1043 105 131 1388 . . 145 Parts 324 | . 19 23 69 97 55 5 12 36 . . 8 Haulers Intercepted 14 | . 1 . 4 5 4 . . . . . . Recyclers Shooed 2 | . . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac DSF Combat Hostiles Destroyed 100 | . 6 12 21 22 14 . 6 16 . . 3 Melee 9 | . . . . . . . . 6 . . 3 Guns 56 | . 3 7 7 22 14 . . 3 . . . Cannons 22 | . 3 5 14 . . . . . . . . AOE 4 | . . . . . . . 3 1 . . . Classes Destroyed 17 | . 4 4 1 3 3 . 1 1 . . . Worker 9 | . . 2 3 1 2 . . 1 . . . Builder 3 | . . . . 1 . . . 2 . . . Hauler 14 | . 1 . 4 5 4 . . . . . . Recycler 11 | . 1 . 1 2 2 1 . 4 . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 2 | . . . . 2 . . . . . . . Watcher 6 | . 1 . 2 3 . . . . . . . Swarmer 23 | . . 7 6 7 3 . . . . . . Cutter 9 | . . . . . 1 . 4 2 . . 2 Grunt 36 | . 6 . 9 6 8 . . 7 . . . Brawler 1 | . . . . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 13 | . . 2 5 6 . . . . . . . Specialist 3 | . . . . . . . 2 . . . 1 Hunter 8 | . . . . 3 . . . 5 . . . Programmer 4 | . . . . . 2 . . 2 . . . Assembled 3 | . . 3 . . . . . . . . . Best Kill Streak 10 | . 4 3 6 10 7 1 3 5 . . 2 Combat Bots Only 7 | . 2 3 4 7 6 . 3 4 . . 2 Max Kills in Single Turn 4 | . 2 1 1 2 1 1 3 4 . . 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 3 | . . . . . . . 3 1 . . . Melee 1 | . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac DSF Hostile Shots Fired 848 | . 28 64 123 122 161 . 38 258 . . 54 Missed 257 | . 10 10 30 38 53 . 13 86 . . 17 Damage Taken 10380 | . 201 526 1166 1164 1764 132 681 3666 . . 1080 Core 1668 | . 32 72 217 166 97 . 69 638 . . 377 Absorbed by Shields 169 | . 34 93 . . . . 10 32 . . . Redirected to Shielding 304 | . . . . 52 41 . 52 159 . . . Ignored by Resistances 25 | . . . . . 10 . . 15 . . . Regen/Repaired (Parts) 121 | . 19 . . 63 39 . . . . . . Core Remaining (%) 74 | 100 . 58 45 69 86 . 91 . . . . Volleys Fired 359 | . 26 36 86 109 82 4 2 14 . . . Largest 3 | . 2 2 2 2 2 1 2 3 . . . Hottest 165 | . 100 100 136 56 56 28 108 165 . . . Shots Fired 687 | . 50 72 165 218 151 4 3 24 . . . Gun 522 | . 24 36 66 218 151 4 2 21 . . . Cannon 162 | . 26 36 99 . . . . 1 . . . Launcher 3 | . . . . . . . 1 2 . . . Special . | . . . . . . . . . . . . Kinetic 522 | . 36 36 67 218 151 4 . 10 . . . Thermal 150 | . 14 36 98 . . . 2 . . . . Explosive 3 | . . . . . . . 1 2 . . . Electromagnetic 12 | . . . . . . . . 12 . . . Robot Hit Streak 18 | . 4 4 10 18 9 5 1 6 . . . Robot Miss Streak 6 | . 3 5 6 6 6 1 1 3 . . . Penetration Max 1 | . . . . 1 1 . . . . . . Secondary Targets 11 | . . . . 7 4 . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . Shots Hit Robots 464 | . 25 33 93 152 87 3 7 59 . . 5 Core Hits 198 | . 12 18 37 63 37 2 4 22 . . 3 Critical Kills 4 | . . . . 1 . . . 3 . . . Critical Parts Destroyed 16 | . . . . 1 3 . 3 9 . . . Critical Strikes 26 | . 2 2 1 2 3 . 3 13 . . . Burn 2 | . 1 1 . . . . . . . . . Destroy 8 | . . . . 2 3 . . 3 . . . Blast 3 | . 1 1 1 . . . . . . . . Corrupt 1 | . . . . . . . . 1 . . . Smash 12 | . . . . . . . 3 9 . . . Melee Attacks 88 | . . . . . . . 10 65 . . 13 Impact 59 | . . . . . . . 10 49 . . . Slashing 29 | . . . . . . . . 16 . . 13 Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 1 5 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . 6 . . 2 Damage Inflicted 11130 | . 406 618 1647 2327 2250 85 556 3028 . . 213 Guns 5884 | . 163 283 590 2327 2250 85 . 186 . . . Cannons 1635 | . 243 335 1057 . . . . . . . . Explosions 649 | . . . . . . . 180 469 . . . Melee 2954 | . . . . . . . 376 2365 . . 213 Ramming 8 | . . . . . . . . 8 . . . Kinetic 5963 | . 331 335 577 2327 2250 85 . 58 . . . Thermal 1428 | . 75 283 1070 . . . . . . . . Explosive 649 | . . . . . . . 180 469 . . . Electromagnetic 128 | . . . . . . . . 128 . . . Impact 2414 | . . . . . . . 376 2038 . . . Slashing 540 | . . . . . . . . 327 . . 213 Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . . 3 4 4 4 12 12 14 Average Corruption 3 | . . . . . 1 4 4 2 9 12 12 Corruption Purged 4 | . . . . . 3 . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 24 | . . . . . 5 1 4 6 2 1 5 Message Errors 5 | . . . . . 2 . 1 1 . . 1 Matter Fused 3 | . . . . . . . . 2 . . 1 Heat Flow Errors 3 | . . . . . . . . 2 . 1 . Energy Discharges 2 | . . . . . . 1 . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . 2 . 2 . 1 . 1 Misfires 1 | . . . . . 1 . . . . . . Alerts 1 | . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1211 | . . . 27 . . . 241 943 . . . Projectiles 27 | . . . 27 . . . . . . . . Explosions 41 | . . . . . . . . 41 . . . Melee 1143 | . . . . . . . 241 902 . . . Knockbacks 25 | . 4 7 3 . . . . 11 . . . Impact 10 | . . . . . . . . 10 . . . Kinetic 14 | . 4 7 3 . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 103 | . . . . . . . . 103 . . . Shots 2 | . . . . . . . . 2 . . . Rammed 1 | . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 466 | . 282 300 367 102 466 52 . 309 214 179 . Average Temperature 102 | . 91 101 122 28 178 23 . 125 111 113 . Received Heat Transfer 2027 | . 106 94 285 324 597 . 90 495 . . 36 Effects 18 | . . . 9 . 6 . . 3 . . . Shutdowns 2 | . . . 1 . 1 . . . . . . Energy Bleed 3 | . . . 1 . 2 . . . . . . Interference 9 | . . . 6 . . . . 3 . . . Matter Decay 1 | . . . . . 1 . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . Damage (major) 2 | . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 30 | . . . . . . . 5 25 . . . Impact Corruptions 33 | . . . . . . . 7 26 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . Heat Transferred 3182 | . 259 777 2146 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac DSF Peak Influence 795 | . 127 235 289 795 746 303 448 503 99 69 131 Initial 361 | . . 49 22 107 361 298 212 229 84 69 51 Average 251 | . 53 69 157 432 507 299 355 323 88 69 84 Maximum Alert Level 3 | . . 1 1 3 3 1 2 2 . . . Low Security (%) 43 | 100 100 84 67 11 . . . . 100 100 100 Level 1 30 | . . 15 32 34 11 100 65 79 . . . Level 2 21 | . . . . 39 76 . 34 20 . . . Level 3 3 | . . . . 14 12 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . . . 3 4 9 . 1 10 . . 2 Investigation 6 | . . . 1 1 1 . . 3 . . . Extermination 3 | . . . . . 2 . . 1 . . . Reinforcement 15 | . . . 2 3 5 . 1 2 . . 2 Assault 1 | . . . . . 1 . . . . . . Garrison 4 | . . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . 1 . . . Haulers Reinforced 2 | . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac DSF Distress Signals 9 | . 1 . 5 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 216 | . 10 32 33 38 38 . 15 37 5 . 8 Peak Tracking Total 11 | . 3 7 4 8 11 . 5 9 5 . 5 Tactical Retreats 26 | . . 4 1 2 4 . 5 9 . . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac DSF Traps Triggered 13 | . . . 1 2 2 2 3 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac DSF Machines Disabled 5 | . . 1 3 1 . . . . . . . Max in Single Turn 1 | . . 1 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac DSF Machines Accessed 44 | . 6 . 7 11 9 1 . 9 . 1 . Terminals 28 | . 5 . 6 6 4 1 . 5 . 1 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 6 | . 1 . . 2 2 . . 1 . . . Recycling Units 6 | . . . 1 2 1 . . 2 . . . Scanalyzers 2 | . . . . 1 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 117 | . 17 . 21 30 24 1 . 23 . 1 . Successful 68 | . 11 . 12 19 15 1 . 9 . 1 . Failed 49 | . 6 . 9 11 9 . . 14 . . . Catastrophic 7 | . 1 . 1 . . . . 5 . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 74 | . 15 . 19 18 8 1 . 12 . 1 . Fabricators 3 | . . . . . 3 . . . . . . Repair Stations 16 | . 2 . . 6 5 . . 3 . . . Recycling Units 11 | . . . 2 2 2 . . 5 . . . Scanalyzers 10 | . . . . 4 6 . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . Terminal Hacks 37 | . 9 . 10 10 2 1 . 4 . 1 . Record 2 | . . . 1 . . . . 1 . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 5 | . 2 . 2 1 . . . . . . . Open DSF 4 | . . . . . 1 1 . 1 . 1 . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . Emergency Access Points 3 | . 2 . . 1 . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . Alert Level 6 | . 2 . 2 2 . . . . . . . Unreport Threat 2 | . . . 1 . . . . 1 . . . Locate Traps 3 | . 1 . . 2 . . . . . . . Dispatch Records 2 | . . . 1 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 10 | . 2 . . 4 3 . . 1 . . . Scan Component 6 | . 1 . . 2 2 . . 1 . . . Repair 4 | . 1 . . 2 1 . . . . . . Recycling Unit Hacks 10 | . . . 2 2 2 . . 4 . . . Report Inventory 6 | . . . 1 2 1 . . 2 . . . Retrieve Matter 1 | . . . . . 1 . . . . . . Retrieve Components 3 | . . . 1 . . . . 2 . . . Scanalyzer 9 | . . . . 3 6 . . . . . . Insert Component 4 | . . . . 1 3 . . . . . . Analyze 5 | . . . . 2 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 36 | . 5 . 7 9 7 1 . 7 . . . Full Trace Events 4 | . . . . . 1 . . 3 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . Time 81 | . . . . . 81 . . . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . . . Part Schematics Acquired 4 | . . . . 1 3 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . 1 . . 2 1 . . . . . . Time 162 | . 38 . . 64 60 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 55 | . . . . . 55 . . . . . . Retrieved Components 14 | . . . 10 . . . . 4 . . . Parts Scanalyzed 4 | . . . . 1 3 . . . . . . Part Schematics Acquired 4 | . . . . 1 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac DSF Total Allies 8 | . . 3 . . 2 . . 3 . . . Largest Group 3 | . . 3 . . 1 . . 3 . . . Highest-Rated Group 93 | . . 40 . . 25 . . 93 . . . Highest-Rated Ally 31 | . . 16 . . 25 . . 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 80 | . . 53 . . 1 . . 26 . . . Total Damage 955 | . . 497 . . 20 . . 438 . . . Kills 13 | . . 10 . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac DSF Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac DSF Turns Passed 5587 | 88 604 1020 957 786 846 98 192 843 44 18 91 Spaces Moved 5288 | 65 371 461 681 1063 1236 159 257 780 106 25 84 Core 11 | 4 . . . . . . . . . . 7 Treads . | . . . . . . . . . . . . Legs 1264 | 61 371 461 371 . . . . . . . . Wheels 5 | . . . . . . . . . . . 5 Hover 1294 | . . . . . . 54 257 780 106 25 72 Flight 2714 | . . . 310 1063 1236 105 . . . . . Fastest Speed 23 | 50 120 190 26 26 26 23 44 34 34 34 34 Average Speed 62 | 115 123 190 84 26 26 31 44 61 34 34 41 Slowest Speed 190 | 120 190 190 190 106 29 52 98 118 34 34 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 35 | . . . . 19 15 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 4 56 68 57 73 37 5 91 19 78 1 64 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 . . 1 . . . 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 35 | . . . . . 4 . 16 15 . . . Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . 3 . . 1 . . . AOE 30 | . . . . . . . 16 14 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac DSF Total 6706 | 75 473 535 905 1329 1596 200 311 1011 112 34 125 Wait 528 | 1 43 16 51 98 218 16 2 65 1 7 10 Move 5212 | 64 370 460 680 1025 1208 156 256 780 105 24 84 Hop 31 | . . . . 18 12 1 . . . . . Pick Up 125 | 4 16 10 23 22 19 7 3 16 1 . 4 Fast Attach 63 | 6 3 . 3 4 6 2 4 27 3 . 5 Attach 66 | . . 3 16 7 12 6 1 15 1 1 4 Detach 25 | . . . 6 1 5 1 . 10 . 1 1 Swap 79 | . 4 5 15 25 13 3 4 9 . . 1 Drop 115 | . 11 5 25 20 17 4 5 20 1 1 6 Fire 359 | . 26 36 86 109 82 4 2 14 . . . Melee 74 | . . . . . . . 10 54 . . 10 Ram 1 | . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . 24 . . . . Rewire 4 | . . . . . 4 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/DSF -5/Factory (discovered 4 exits: [*Fac x2] / Upp x2) -5/Waste -5/Factory -5/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 16) 389 | -10/Materials | Discovered new exit (range 8) 528 | -10/Materials | Repaired Lgt. Nuclear Core 565 | -10/Materials | Discovered new exit (range 15) 693 | -10/Materials | Entered Mines 706 | -10/Mines | Met a Derelict bent on vengeance 1024 | -10/Mines | Found a hidden stash of uninstalled traps 1036 | -10/Mines | Identified exit to Materials 1104 | -10/Mines | Assembled infested the area 1109 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1114 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1223 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1227 | -10/Mines | Found Prototype Device 1551 | -10/Mines | Build established: Scavenger-Mutant 1713 | -10/Mines | Entered Materials 1713 | -9/Materials | Evolved 2 slots: Propulsion x2 1869 | -9/Materials | Identified exit to Materials 2008 | -9/Materials | Lost 4 parts (1p3n) 2457 | -9/Materials | Core integrity fell below 50% 2536 | -9/Materials | Identified Exp. Sensor Array 2670 | -9/Materials | Entered another Materials area 2670 | -8/Materials | Evolved 2 slots: Utility x2 2857 | -8/Materials | Repaired Cesium-ion Thruster 2877 | -8/Materials | Discovered new exit (range 14) 3163 | -8/Materials | Repaired Propulsion Shielding 3317 | -8/Materials | Destroyed 7 combat bots 3345 | -8/Materials | Build established: Sprinter 3347 | -8/Materials | Discovered new exit (range 15) 3456 | -8/Materials | Entered Factory 3456 | -7/Factory | Evolved 2 slots: Utility x2 3830 | -7/Factory | Fabricated A-02 Transporter? 3897 | -7/Factory | Discovered new exit (range 16) 3980 | -7/Factory | Repaired Imp. VTOL Module 4232 | -7/Factory | Lost 5 parts (1p2u2w) 4256 | -7/Factory | First assault squad dispatched 4297 | -7/Factory | Discovered new exit (range 16) 4302 | -7/Factory | Entered another Factory area 4302 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4332 | -6/Factory | Lost 3 parts (1p1n1u) 4386 | -6/Factory | Identified exit to DSF 4400 | -6/Factory | Entered DSF 4410 | -6/DSF | Discovered new exit (range 11) 4423 | -6/DSF | Additional patrols routed to DSF 4592 | -6/DSF | Entered Factory 4592 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4639 | -5/Factory | Build established: Mutant 4707 | -5/Factory | Garrison activated, responded to threat 4756 | -5/Factory | Discovered new exit (range 10) 5122 | -5/Factory | Allied Derelicts emerged from ambush trap array 5174 | -5/Factory | Garrison activated, responded to threat 5243 | -5/Factory | Lost 5 parts (2n1u2w) 5306 | -5/Factory | Core integrity fell below 50% 5338 | -5/Factory | Lost 14 parts (5n4u5w) 5393 | -5/Factory | Discovered new exit (range 11) 5410 | -5/Factory | Identified exit to Upper Caves 5435 | -5/Factory | Sucked down chute 5435 | -5/Factory | Entered Waste 5450 | -5/Waste | EMP discharged 5450 | -5/Waste | System corruption reached 10% 5455 | -5/Waste | Spotted C-40 Crusher 5461 | -5/Waste | Spotted C-40 Crusher 5461 | -5/Waste | Spotted C-40 Crusher 5461 | -5/Waste | Spotted C-40 Crusher 5461 | -5/Waste | Spotted C-40 Crusher 5466 | -5/Waste | Spotted C-40 Crusher 5470 | -5/Waste | Discovered new exit (range 16) 5472 | -5/Waste | Found Exp. Sensor Array 5479 | -5/Waste | Entered Factory 5497 | -5/Factory | Identified exit to DSF 5497 | -5/Factory | Entered DSF 5503 | -5/DSF | Discovered new exit (range 12) 5524 | -5/DSF | Additional patrols routed to DSF 5581 | -5/DSF | Core integrity fell below 20% 5588 | -5/DSF | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 05574_ Knocked back. 05574_ Imp. Gravmag System destroyed. 05574_ Linear Gravjet destroyed. 05574_ Knocked back. 05575_ Slug penetrates Wall. 05577_ Penetrated by Slug. 05577_ Gyrokinetic Inverter destroyed. 05577_ Power Sword destroyed. 05577_ Mic. Fission Core destroyed. 05577_ Melee Analysis Suite destroyed. 05577_ Critical hit (Blast). 05580_ Linear Gravjet severed. 05583_ System corrupted: Energy discharge (-32). 05583_ Penetrated by Slug. 05583_ Knocked back. 05584_ Power Sword severed. 05584_ Slug penetrates C-35 Carver. 05585_ Knocked back. 05587_ Penetrated by Slug. 05587_ Core Analyzer severed. 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