Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 08:23:54 Player: ae Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (641) 641 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2586 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 2/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Structural Scanner > --- WEAPON (4) ------- Barrage Gun Grenade Launcher > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Subdweller Monowheel Signal Interpreter Scrap Shield Subdweller Beam Cannon Battle Rifle Battle Rifle Subdweller Shrapnel Launcher Datajack Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Subdweller Beam Cannon Barrage Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Subdweller Monowheel Signal Interpreter Scrap Shield Battle Rifle Subdweller Machine Gun Grenade Launcher Subdweller Shrapnel Launcher Datajack Hammer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Parts Attached 24 | 6 10 . 8 . Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 4 . . . Treads 6 | 2 4 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 3 . . . Device 2 | . 2 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 2 . 7 . Energy Gun 4 | 2 2 . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | . . . 3 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 2 . 4 . Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 3 | . 2 . 1 . Highest Loss Streak 3 | . 2 . 3 . To Critical Strikes . | . . . . . Average Backups 12 | 4 11 15 14 14 Power 1 | . 1 2 2 2 Propulsion 5 | 2 5 7 5 4 Utility 1 | . 1 2 2 2 Weapon 3 | 1 1 3 4 5 Tool/Special . | . . . . . Unused Backups 14 | . 1 . 5 8 Power 1 | . . . . 1 Propulsion 7 | . 1 . 4 2 Utility 2 | . . . . 2 Weapon 3 | . . . 1 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 96 100 98 36 Engine 13 | . 14 14 13 . Treads 27 | . 28 28 27 . Device 12 | . 10 14 14 9 Storage 13 | . 14 14 14 9 Energy Gun 11 | . 27 28 2 . Energy Cannon 1 | . . . 2 . Ballistic Gun 7 | . . . 11 9 Launcher 1 | . . . 1 9 Impact Weapon 5 | . . . 9 . Peak Build Rating 12 | 6 8 8 12 8 Average Rating 8 | 4 7 8 9 8 On Entrance 6 | . 6 8 8 8 Avg Prop Armor Cover (%) 10 | . 10 . . . Naked Turns . | . . . . . Heaviest Build 38 | 14 29 29 38 27 Greatest Support 40 | 40 40 40 40 3 Greatest Overweight (x) 8 | 1 . . 8 8 Average Overweight (x) . | . . . . 8 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 13 | 4 11 15 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 475 | 151 169 . 155 . Remotely . | . . . . . Salvage Created 670 | . 367 56 247 . Parts 42 | . 19 6 17 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . . 4 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 24 | . 9 3 12 . Guns 12 | . 9 3 . . Cannons 4 | . . . 4 . AOE 7 | . . . 7 . Classes Destroyed 7 | . 5 . 2 . Worker 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 1 | . 1 . . . Turret 2 | . . . 2 . Swarmer 13 | . 6 3 4 . Grunt 3 | . 3 . . . Subdweller 8 | . . . 8 . Best Kill Streak 7 | . 7 3 6 . Combat Bots Only 5 | . 5 3 4 . Max Kills in Single Turn 2 | . 1 1 2 . Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 182 | . 46 19 117 . Missed 67 | . 13 3 51 . Hits 115 | . 33 16 66 . Projectile 115 | . 33 16 66 . Part Disruptions 2 | . 2 . . . Damage Taken 1283 | . 449 129 705 . Core 249 | . 68 26 155 . Absorbed by Shields . | . . . . . Core Remaining (%) 50 | 100 . . . . Volleys Fired 67 | . 28 5 34 . Largest 2 | . 2 2 2 . Hottest 120 | . 80 80 120 . Shots Fired 116 | . 54 10 52 . Gun 88 | . 54 10 24 . Cannon 13 | . . . 13 . Launcher 15 | . . . 15 . Special . | . . . . . Kinetic 22 | . . . 22 . Thermal 45 | . 20 5 20 . Explosive 10 | . . . 10 . Electromagnetic 39 | . 34 5 . . Robot Hit Streak 12 | . 5 3 12 . Robot Miss Streak 3 | . 3 3 2 . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 71 | . 30 5 36 . Core Hits 46 | . 17 3 26 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Meltdown 1 | . . . 1 . Melee Attacks 17 | . . . 17 . Impact 17 | . . . 17 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1956 | . 458 53 1445 . Guns 605 | . 312 53 240 . Cannons 307 | . . . 307 . Explosions 1005 | . 138 . 867 . Melee 31 | . . . 31 . Ramming 8 | . 8 . . . Kinetic 542 | . . . 542 . Thermal 617 | . 210 32 375 . Explosive 497 | . . . 497 . Electromagnetic 261 | . 240 21 . . Impact 31 | . . . 31 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 28 | . 3 . 25 . Projectiles . | . . . . . Explosions 28 | . 3 . 25 . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 175 | . 144 . 31 . Shots 5 | . 4 . 1 . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 194 | . 194 90 28 . Average Temperature 59 | . 71 47 14 . Received Heat Transfer 306 | . 66 . 240 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 5 | . 1 . 4 . Heat Transferred 1032 | . 400 75 557 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 194 | . 194 96 . 79 Initial 79 | . . 26 . 79 Average 82 | . 92 66 . 76 Influence Increases 621 | . 356 70 195 . Destroy 0b10 Robot/C 360 | . 180 60 120 . Destroy 0b10 Robot/NC 15 | . 15 . . . Destroy Leader 32 | . 22 10 . . Successful Hack 15 | . 15 . . . Disable Machine 30 | . 30 . . . Destroy Structure 4 | . 4 . . . Lose Combat Pursuer 165 | . 90 . 75 . Influence Decreases 552 | . 288 52 128 84 Entered New Map 162 | . . 42 46 74 Time Decay 340 | . 268 10 52 10 Lost Part 50 | . 20 . 30 . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 17 3 16 2 Peak Tracking Total 6 | . 6 3 6 2 Tactical Retreats 5 | . 4 . 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 4 | . 2 . 2 . Max in Single Turn 2 | . 2 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 9 | . 7 . 2 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 18 . 3 . Successful 10 | . 7 . 3 . Failed 11 | . 11 . . . Catastrophic 5 | . 5 . . . Database Lockouts . | . . . . . Manual 10 | . 10 . . . Terminals 14 | . 14 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 3 . Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Open Door 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Zone Layout 1 | . 1 . . . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 72 | . 72 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 1832 | . 496 36 1273 27 Structural 1832 | . 496 36 1273 27 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2125 | 78 711 36 1273 27 Spaces Moved 1077 | 41 375 11 644 6 Core 13 | 2 . . 5 6 Treads 1064 | 39 375 11 639 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 450 Average Speed 162 | 155 160 160 162 450 Slowest Speed 450 | 160 160 160 450 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 60 5 43 5 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug 2 | . . . 2 . Terrain Destroyed 65 | . 3 . 62 . Melee 2 | . . . 2 . Projectile 1 | . . . 1 . AOE 62 | . 3 . 59 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1308 | 53 434 20 795 6 Wait 71 | . 3 5 63 . Move 1073 | 40 374 10 643 6 Hop . | . . . . . Pick Up 26 | 7 11 . 8 . Fast Attach 9 | 5 2 . 2 . Attach 3 | 1 2 . . . Detach . | . . . . . Swap 22 | . 6 . 16 . Drop 18 | . 7 . 11 . Fire 67 | . 28 5 34 . Melee 17 | . . . 17 . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 716 | -10/Materials | Discovered new exit (range 14) 790 | -10/Materials | Entered Mines 809 | -10/Mines | Discovered new exit (range 11) 826 | -10/Mines | Entered Subcaves 1311 | -10/Subcaves | Core integrity fell below 50% 1410 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1463 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1889 | -10/Subcaves | Released subatomizers from SUBCON Basin 2030 | -10/Subcaves | Discovered new exit (range 15) 2051 | -10/Subcaves | Discovered new exit (range 16) 2056 | -10/Subcaves | Core integrity fell below 20% 2099 | -10/Subcaves | Entered Materials 2099 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2106 | -8/Materials | Lost 3 parts (1p2n) 2126 | -8/Materials | Self-destructed Last Messages --------------- 02051_ Destroyed Flight Unit. 02051_ S-10 Pest destroyed. 02051_ EXIT=FOUND 02053_ Machine disabled. 02060_ Lgt. Assault Rifle fries itself beyond repair. 02060_ The unstable cave ceiling collapses. 02061_ Flight Unit fries itself beyond repair. 02061_ Machine disabled. 02064_ Autobeam Turret destroyed. 02065_ Lgt. Ion Engine fries itself beyond repair. 02074_ Acquired 4 matter. 02075_ Lgt. Treads destroyed. 02079_ Autobeam Turret destroyed. 02098_ The unstable cave ceiling collapses. PARAMETERS=UTILITY+2,WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE 02119_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#######??????????????? | | ????????????????????????????#######??????????????? | | ????????????????????????????## ##??????????????? | | ?????????????? # ###### #### ?????????? | | ???????????" ############### #######?????????? | | ??????????? g w ????? | | ??????????? ????? | | ??????????????######### @#### ????? | | ?????????????? ####### #### ????? | | ?????????????????????## #### ?????? | | ?????????????????????## #### ?????? | | ?????????????????????## #### ?????? | | ?????????????????????## #### ?????? | | ?????????????????????## #### ?????? | | ?????????????????????## #### ###########?????? | | ?????????????????????## #### ###########?????? | | ?????????????????????## #### ##??????????????? | | ????????????????????? # ???? ##??????????????? | | ????????????????????? # ???? ##??????????????? | | ????????????????????? + ???? ##??????????????? | | ????????????????????? # ?????? ??????????????? | | ????????????????????? # ???????????????????????? | | ?????????????????????## ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberImprinterCycler Manual? 0 Play Time 00:16:44 Cumulative 75.3 hours Start 2026.02.02 @ 08:07:02 End 2026.02.02 @ 08:23:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 52 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a4ccb5c-c7bb-4e61-b751-d7ba95eb814b