Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.11 @ 15:22:19 Player: taylor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (866) 866 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3556 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 238/300 Energy 380/380 System Corruption 0% Temperature Cool (0) Movement Treading (161) Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads Advanced Treads > --- UTILITY (4) ------ Cooling System Large Storage Unit Light Armor Plating > --- WEAPON (3) ------- Medium Laser Plasma Cannon > --- INVENTORY (15) --- Improved Treads Improved Treads Guided Plasma Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Cooling System Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Medium Laser Plasma Cannon Guided Plasma Cannon > --- INVENTORY -------- Improved Treads Improved Treads Light Armor Plating [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 5 | . 1 2 . . . 2 Power 1 | . . . . . . 1 Propulsion 1 | . . 1 . . . . Utility 2 | . 1 . . . . 1 Weapon 1 | . . 1 . . . . Parts Attached 30 | 7 8 7 . 1 . 7 Power 5 | 1 . 2 . . . 2 Engine 3 | 1 . 2 . . . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 9 | 2 2 2 . . . 3 Treads 9 | 2 2 2 . . . 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 2 5 2 . . . 1 Device 2 | . . 2 . . . . Storage 3 | . 3 . . . . . Processor 1 | 1 . . . . . . Hackware . | . . . . . . . Protection 4 | 1 2 . . . . 1 Artifact . | . . . . . . . Weapon 6 | 2 1 1 . 1 . 1 Energy Gun 3 | 1 1 1 . . . . Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Backups 3 | . 5 6 2 2 2 3 Power . | . . . . . . . Propulsion 1 | . 1 2 . . . 1 Utility 2 | . 1 4 2 2 2 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 2 | . 1 . 1 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . 1 . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 98 99 90 94 91 81 Engine 9 | . 12 10 10 10 10 3 Core 1 | . . . . . . 11 Treads 27 | . 24 30 30 30 30 22 Device 10 | . . 14 20 20 11 8 Storage 8 | . 6 10 10 10 10 8 Processor 4 | . 12 5 . . . . Protection 4 | . 16 . . . . 4 Energy Gun 21 | . 19 29 20 20 20 13 Energy Cannon 3 | . . . . 4 10 8 Ballistic Gun 1 | . 5 . . . . . Peak Build Rating 33 | 7 13 15 14 22 22 33 Average Rating 16 | 4 11 14 14 17 21 25 On Entrance 13 | . 7 13 15 14 22 21 Naked Turns . | . . . . . . . Heaviest Build 93 | 9 93 33 31 41 41 60 Greatest Support 69 | 40 46 69 69 69 69 69 Greatest Overweight (x) 2 | . 2 . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 5 25 15 15 15 15 15 Average Capacity 13 | 5 9 15 15 15 15 15 Most Carried 9 | 3 9 9 6 3 3 5 Average Carried 3 | . 5 6 2 2 2 3 Final Capacity 15 | 5 15 15 15 15 15 15 Final Carried 9 | . 9 6 2 2 3 3 Class Distribution -------------------- 49% | Hacker-Mutant 40% | Hacker-Skirmisher 9% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 550 | 236 146 100 . . 10 58 Remotely . | . . . . . . . Salvage Created 1366 | . 378 710 . . 122 156 Parts 47 | . 15 25 . . 6 1 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 3 | . 2 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 23 | . 4 14 . . 5 . Guns 22 | . 4 14 . . 4 . Classes Destroyed 9 | . 5 2 . . 2 . Worker 1 | . . . . . 1 . Hauler 2 | . 2 . . . . . Recycler 3 | . 1 . . . . 2 Watcher 5 | . 3 2 . . . . Swarmer 6 | . 2 . . . 4 . Grunt 9 | . 2 7 . . . . Brawler 1 | . . 1 . . . . Sentry 6 | . . 6 . . . . Hunter 1 | . . . . . 1 . Best Kill Streak 5 | . 2 5 . . 2 2 Combat Bots Only 5 | . 2 5 . . 2 . Max Kills in Single Turn 2 | . 1 2 . . 1 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 117 | . 24 49 . . 44 . Missed 35 | . 6 14 . . 15 . Hits 82 | . 18 35 . . 29 . Projectile 82 | . 18 35 . . 29 . Critical Strikes 2 | . 1 1 . . . . Damage Taken 637 | . 117 358 . . 162 . Core 92 | . 15 67 . . 10 . Absorbed by Shields . | . . . . . . . Ignored by Resistances 372 | . 73 187 . . 112 . Core Remaining (%) 91 | 100 94 . . . 80 . Volleys Fired 77 | . 21 36 . . 12 8 Largest 3 | . 2 3 . . 2 2 Hottest 165 | . 115 165 . . 120 130 Shots Fired 182 | . 42 104 . . 21 15 Gun 172 | . 42 104 . . 18 8 Cannon 10 | . . . . . 3 7 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 15 | . 15 . . . . . Thermal 167 | . 27 104 . . 21 15 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 36 | . 21 36 . . 10 5 Robot Miss Streak 2 | . 2 1 . . 1 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 2 . . 2 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 154 | . 35 90 . . 19 10 Core Hits 58 | . 19 30 . . 5 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 22 | . 5 14 . . 1 2 Burn 22 | . 5 14 . . 1 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2157 | . 391 1199 . . 350 217 Guns 1874 | . 384 1199 . . 230 61 Cannons 274 | . . . . . 118 156 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 9 | . 7 . . . 2 . Kinetic 80 | . 80 . . . . . Thermal 2068 | . 304 1199 . . 348 217 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 3 | . 3 . . . . . Targets Rammed 4 | . 3 . . . 1 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 567 | . 282 567 . . 90 48 Average Temperature 127 | . 94 164 . . 45 22 Received Heat Transfer 300 | . 72 228 . . . . Effects 8 | . . 8 . . . . Shutdowns 2 | . . 2 . . . . Energy Bleed 1 | . . 1 . . . . Interference 2 | . . 2 . . . . Matter Decay 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Damage (core) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 27 | . 4 17 . . 4 2 Heat Transferred 7200 | . 1258 4403 . . 906 633 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 111 | . 35 111 13 . 65 9 Initial 13 | . . . 13 . . . Average 9 | . 3 28 . . 8 . Influence Increases 718 | . 143 411 . . 150 14 Destroy 0b10 Robot/C 460 | . 80 280 . . 100 . Destroy 0b10 Robot/NC 55 | . 30 10 . . 5 10 Destroy Leader 164 | . 30 104 . . 30 . Successful Hack 2 | . 2 . . . . . Disable Machine 4 | . . . . . . 4 Destroy Structure 3 | . 1 2 . . . . Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 15 | . . . . . 15 . Influence Decreases 718 | . 143 361 50 . 150 14 Entered New Map 37 | . . . 37 . . . Time Decay 681 | . 143 361 13 . 150 14 Squads Dispatched 4 | . . 2 . . . 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . 2 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 40 | . 8 20 . . 9 3 Peak Tracking Total 5 | . 2 5 . . 3 3 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 6 | . 2 1 . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 10 | . 7 3 . . . . Terminals 9 | . 6 3 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 15 4 . . . . Successful 11 | . 11 . . . . . Failed 8 | . 4 4 . . . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 13 | . 8 4 . 1 . . Terminals 17 | . 13 4 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 4 . . . . . Record 2 | . 2 . . . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 5 . . . . . Terminals 5 | . 5 . . . . . Botnet 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 4 3 . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 1294 | . . 626 280 338 50 . Sensors 1294 | . . 626 280 338 50 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 3003 | 75 810 628 280 338 596 276 Spaces Moved 1570 | 46 421 253 174 211 337 128 Core 10 | 10 . . . . . . Treads 1560 | 36 421 253 174 211 337 128 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 160 | 136 162 160 160 160 160 170 Slowest Speed 330 | 160 320 160 160 160 160 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 5 61 26 58 61 76 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 1895 | 59 507 398 178 212 373 168 Wait 162 | . 31 97 . . 22 12 Move 1564 | 45 420 252 173 210 336 128 Hop . | . . . . . . . Pick Up 32 | 7 16 2 . 1 1 5 Fast Attach 7 | . 3 . . . . 4 Attach 24 | 7 4 6 . 1 . 6 Detach 1 | . . 1 . . . . Swap 6 | . 3 1 . . . 2 Drop 18 | . 6 3 5 . 1 3 Fire 77 | . 21 36 . . 12 8 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . 3 . . . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 14) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Evolved 1 slot: Utility x1 303 | -10/Materials | Build established: Hacker-Mutant 378 | -10/Materials | Identified exit to Mines 378 | -10/Materials | Discovered exit to Mines (range 11) 606 | -10/Materials | Identified exit to Materials 606 | -10/Materials | Discovered exit to Materials (range 12) 886 | -10/Materials | Entered another Materials area 886 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1490 | -9/Materials | Identified exit to Mines 1490 | -9/Materials | Discovered exit to Mines (range 16) 1514 | -9/Materials | Entered Mines 1706 | -9/Mines | Identified exit to Materials 1706 | -9/Mines | Discovered exit to Materials (range 9) 1786 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1787 | -9/Mines | Identified exit to Exiles 1787 | -9/Mines | Discovered exit to Exiles (range 5) 1794 | -9/Mines | Entered Exiles 1838 | -9/Exiles | Met 8R-AWN 1863 | -9/Exiles | Met EX-HEX 1914 | -9/Exiles | Met EX-BIN 1932 | -9/Exiles | Aligned with FarCom system 1934 | -9/Exiles | Given EX-Vault access code 1970 | -9/Exiles | Opened EX-Vault 1978 | -9/Exiles | Found Prototype Energy Cannon 1979 | -9/Exiles | Identified Gui. Plasma Cannon 2011 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2059 | -9/Exiles | Met EX-DEC 2113 | -9/Exiles | Identified exit to Mines 2113 | -9/Exiles | Discovered exit to Mines (range 14) 2132 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2132 | -9/Exiles | Entered Mines 2279 | -8/Mines | Build established: Hacker-Skirmisher 2703 | -8/Mines | Discovered exit to Materials (range 16) 2728 | -8/Mines | Entered Materials 2728 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3004 | -8/Materials | Self-destructed Last Messages --------------- 02951_ R-06 Scavenger heat short circuits Com. Wheel. 02952_ Destroyed Broken Com. Wheel. 02952_ Com. Wheel melted. 02952_ Lgt. Ion Engine melted. 02952_ R-06 Scavenger destroyed. 02959_ Triggered Blade Trap. 02959_ Massive razor-sharp blades shoot up from within the floor. 02959_ Lgt. Armor Plating severed. 02959_ Arm. Treads severed. 02961_ U-05 Engineer lays Concrete. 02962_ Acquired Lgt. Armor Plating. 02966_ Acquired Arm. Treads. 02975_ Acquired 58 matter. 02983_ Acquired Adv. Treads. 02998_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 03002_ U-05 Engineer works on Electrolysis Chamber. 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""" ?????????????? | | ???????????????????????????? ???? ????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? k ?????????????????? | | ???????????????????????????? ##?????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowNetworkUnit Manual? 0 Play Time 00:30:10 Cumulative 46.4 hours Start 2025.08.11 @ 13:55:13 End 2025.08.11 @ 15:22:19 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 66 Rogue 21 Adventurer 0 Explorer 45 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07a08f40-d5a8-49fa-a134-12b4743c1c3b