Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.23 @ 07:11:48

Player: Dosh

Result: Destroyed by H-77 Assassin with Coil Gun

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (18)       3600
Robots Destroyed (153)     765
Value Destroyed (5740)     5740
Prototype IDs (41)         820
Alien Tech Used (0)        0
Bonus (3813)               3813
              TOTAL SCORE: 17238

 Bonus
-------
High Alert Combat Kills    840
Follower Combat Kills      558
Entered DSFs               500
Aligned with FarCom        300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      1002
Friendly Fire              -387

 Cogmind 
---------
Core Integrity             0/1000
Matter                     300/300
Energy                     93/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -4/Proximity Caves

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (5) ---
               (None)
>          --- UTILITY (7) ------
  Improved Targeting Computer
  Advanced System Shield
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (5) ----
           YOLO Cannon
           KE Penetrator
           Bore Cannon

 Peak State 
------------
>               --- POWER ------------
                Neutrino Core
>               --- PROPULSION -------
        Armored Treads
        Armored Treads
         Medium Treads
>               --- UTILITY ----------
       Improved Heat Sink
  High-capacity Storage Unit
       Improved Signal Interpreter
                Target Analyzer
                Core Analyzer
>               --- WEAPON -----------
                Gauss Rifle
                Molecular Deconstructor
>               --- INVENTORY --------
                Deuterium Engine
          Light Nuclear Core
          Light Nuclear Core
          Micro Nuclear Core
          Light Treads
        Armored Treads
       Improved Flight Unit
       Improved Flight Unit
       Improved Flight Unit
         Cooled VTOL Module
                Weight Redist. System
                Matter Filter
                System Restoration Module
                Shock Rifle
                YOLO Cannon
[Rating: 58]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Deuterium Engine
  Power Core               Light Nuclear Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Medium Treads
  Treads                   Medium Treads
  Hover Unit               Linear Gravjet
  Flight Unit              VTOL Module
Utility                    Core Analyzer
  Device                   Structural Scanner
  Storage                  Large Storage Unit
  Processor                Core Analyzer
  Hackware                 Advanced System Shield
  Protection               Light Armor Plating
Weapon                     Enhanced Autogun
  Energy Gun               Medium Laser
  Energy Cannon            YOLO Cannon
  Ballistic Gun            Enhanced Autogun
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Proton Missile Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -5  -5  -5  -5  -4  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro 
Slots Evolved              10   | .   .   .   2   .   .   .   2   .   2   .   .   2   .   2   .   .   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   
  Utility                  5    | .   .   .   2   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Parts Attached             140  | 6   9   2   9   1   .   .   21  12  45  9   .   6   .   6   6   1   5   2   
  Power                    20   | 1   1   1   1   .   .   .   5   1   5   2   .   .   .   .   1   .   2   .   
    Engine                 7    | 1   .   1   .   .   .   .   3   .   2   .   .   .   .   .   .   .   .   .   
    Core                   12   | .   1   .   1   .   .   .   2   1   3   2   .   .   .   .   1   .   1   .   
    Reactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Propulsion               45   | 2   2   .   3   .   .   .   6   6   13  2   .   4   .   4   2   .   1   .   
    Treads                 34   | 2   2   .   3   .   .   .   6   6   13  2   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Flight                 9    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   2   2   .   1   .   
  Utility                  35   | 1   2   .   3   1   .   .   3   1   15  3   .   2   .   .   3   .   1   .   
    Device                 13   | .   1   .   .   .   .   .   2   .   5   2   .   1   .   .   2   .   .   .   
    Storage                3    | 1   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Processor              8    | .   .   .   1   .   .   .   1   .   4   .   .   1   .   .   .   .   1   .   
    Hackware               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Protection             10   | .   .   .   2   1   .   .   .   1   5   1   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   40   | 2   4   1   2   .   .   .   7   4   12  2   .   .   .   2   .   1   1   2   
    Energy Gun             11   | 1   1   1   .   .   .   .   5   .   .   .   .   .   .   1   .   .   1   1   
    Energy Cannon          4    | .   .   .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   1   
    Ballistic Gun          16   | 1   2   .   .   .   .   .   2   2   8   .   .   .   .   1   .   .   .   .   
    Ballistic Cannon       5    | .   .   .   2   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
    Launcher               2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   
    Special Weapon         2    | .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  6    | .   .   .   .   .   .   .   1   1   .   1   .   2   .   .   .   .   1   .   
  Corrupted Parts          2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   
    System Corruption      4    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   1   .   .   .   
Parts Lost                 63   | .   3   1   3   .   .   .   12  6   14  7   .   .   6   2   .   .   .   9   
  Power                    7    | .   1   1   1   .   .   .   1   .   1   .   .   .   1   .   .   .   .   1   
  Propulsion               21   | .   1   .   1   .   .   .   3   3   4   3   .   .   2   1   .   .   .   3   
  Utility                  16   | .   .   .   1   .   .   .   2   1   5   1   .   .   3   .   .   .   .   3   
  Weapon                   19   | .   1   .   .   .   .   .   6   2   4   3   .   .   .   1   .   .   .   2   
  Highest Loss Streak      9    | .   2   1   1   .   .   .   6   3   5   4   .   .   6   2   .   .   .   9   
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Average Slot Usage (%)     85   | .   94  99  94  100 100 100 84  87  93  79  76  66  51  28  39  47  54  35  
  Engine                   3    | .   9   7   5   .   .   .   1   5   3   .   .   .   .   .   .   .   3   .   
  Core                     4    | .   3   5   3   11  11  11  7   3   3   7   7   6   2   .   3   5   4   2   
  Treads                   19   | .   26  28  21  22  22  22  17  21  22  18  15  .   .   .   .   .   .   .   
  Flight                   1    | .   .   .   .   .   .   .   .   .   .   .   .   20  17  6   9   11  12  7   
  Device                   9    | .   11  14  11  11  11  11  15  18  6   8   7   9   13  5   8   11  11  5   
  Storage                  7    | .   14  14  11  11  11  11  9   9   7   7   7   2   .   .   .   .   .   .   
  Processor                14   | .   .   .   10  11  11  11  14  9   20  23  23  20  13  5   5   5   6   9   
  Protection               4    | .   .   .   9   11  11  11  2   4   5   .   7   6   4   .   .   .   .   .   
  Energy Gun               2    | .   8   14  .   .   .   .   10  5   .   .   .   .   .   2   .   .   .   1   
  Energy Cannon            1    | .   .   .   .   .   .   .   .   1   .   3   7   .   .   .   .   .   .   .   
  Ballistic Gun            8    | .   14  14  .   .   .   .   2   5   16  3   .   .   .   1   5   2   .   .   
  Ballistic Cannon         5    | .   .   .   21  22  22  22  4   .   3   4   .   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             79   | 12  32  32  39  39  39  39  39  48  79  74  74  56  16  10  12  14  21  18  
  Greatest Support         84   | 40  46  46  46  46  46  46  69  69  84  68  20  16  16  18  17  17  21  21  
  Greatest Overweight (x)  15   | .   1   .   1   .   .   .   1   15  1   3   3   5   .   1   3   .   1   5   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   1   3   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   15  15  15  15  15  15  15  15  20  20  20  20  5   5   5   5   5   5   
  Average Capacity         15   | 6   14  15  15  15  15  15  15  15  18  20  20  12  5   5   5   5   5   5   
  Most Carried             20   | 3   13  15  15  15  15  15  14  15  20  18  15  18  5   5   5   5   5   5   
  Average Carried          13   | 1   7   13  14  14  14  15  10  12  15  14  15  10  4   4   4   4   4   4   
  Final Capacity           20   | 8   15  15  15  15  15  15  15  15  20  20  20  5   5   5   5   5   5   5   
  Final Carried            15   | 3   13  15  15  15  15  15  11  13  13  15  15  5   5   5   4   5   5   4   

 Class Distribution 
--------------------
 45% | Mutant
 20% | Gunner
 16% | Scavenger-Mutant
  7% | Skirmisher
  5% | Commander-Skirmisher

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
           Mutant | -9/Mines
           Mutant | -9/Exiles
           Mutant | -8/Mines
       Skirmisher | -8/Materials
           Mutant | -8/Storage
           Gunner | -7/Factory
 Scavenger-Mutant | -7/Lower Caves
 Scavenger-Mutant | -7/Lower Caves
 Scavenger-Mutant | -6/Factory
           Mutant | -6/DSF
           Mutant | -5/Factory
           Mutant | -5/Upper Caves
           Mutant | -5/Upper Caves
           Mutant | -5/Warlord
           Mutant | -4/Proximity Caves

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -6   -6   -5   -5   -5   -5   -4   
-----------                Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Fac  DSF  Fac  Upp  Upp  War  Pro  
Matter Collected           4256 | 245  157  67   375  .    .    .    323  331  2017 441  .    .    13   .    39   .    238  10   
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            5955 | .    387  101  372  54   .    .    750  566  2750 409  .    .    .    .    .    30   536  .    
  Parts                    290  | .    27   3    38   1    .    .    33   30   124  10   .    .    .    .    .    2    22   .    
Haulers Intercepted        3    | .    .    .    1    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           6    | .    1    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      20   | .    .    .    .    .    .    .    .    .    .    18   .    .    .    .    1    1    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -5  -5  -5  -5  -4  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro 
Combat Hostiles Destroyed  135  | .   11  2   18  1   .   .   13  19  47  14  .   .   .   .   .   1   9   .   
  Melee                    1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     67   | .   11  2   .   .   .   .   12  6   31  5   .   .   .   .   .   .   .   .   
  Cannons                  43   | .   .   .   16  1   .   .   1   2   16  7   .   .   .   .   .   .   .   .   
  AOE                      22   | .   .   .   .   .   .   .   .   11  .   1   .   .   .   .   .   1   9   .   
Classes Destroyed          14   | .   3   .   2   .   .   .   2   2   4   1   .   .   .   .   .   .   .   .   
  Worker                   3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Builder                  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   3    | .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   
  Recycler                 8    | .   .   .   .   .   .   .   1   .   7   .   .   .   .   .   .   .   .   .   
  Operator                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Watcher                  7    | .   1   .   1   .   .   .   .   2   3   .   .   .   .   .   .   .   .   .   
  Swarmer                  28   | .   3   .   11  .   .   .   .   5   4   4   .   .   .   .   .   1   .   .   
  Grunt                    71   | .   8   2   3   .   .   .   9   10  27  3   .   .   .   .   .   .   9   .   
  Brawler                  1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Duelist                  3    | .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   
  Sentry                   17   | .   .   .   4   1   .   .   4   2   5   1   .   .   .   .   .   .   .   .   
  Specialist               2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Hunter                   6    | .   .   .   .   .   .   .   .   2   2   2   .   .   .   .   .   .   .   .   
  Programmer               7    | .   .   .   .   .   .   .   .   .   6   1   .   .   .   .   .   .   .   .   
Best Kill Streak           6    | .   5   2   4   1   .   .   4   5   6   3   .   .   .   .   .   1   5   .   
  Combat Bots Only         5    | .   3   2   4   1   .   .   4   4   4   3   .   .   .   .   .   1   5   .   
Max Kills in Single Turn   3    | .   1   1   2   1   .   .   1   3   2   1   .   .   .   .   .   1   3   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   1   3   .   
  Melee                    1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -6   -6   -5   -5   -5   -5   -4   
--------                   Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Fac  DSF  Fac  Upp  Upp  War  Pro  
Damage Taken               12870 | .    588  246  698  .    .    .    1469 1624 4222 1497 .    47   530  276  192  20   266  1195 
  Core                     2759  | .    109  .    94   .    .    .    196  348  458  139  .    47   359  64   96   .    74   775  
  Absorbed by Shields      188   | .    .    .    .    .    .    .    .    .    .    79   .    .    78   31   .    .    .    .    
  Redirected to Shielding  39    | .    .    .    .    .    .    .    .    .    .    .    .    .    39   .    .    .    .    .    
  Regen/Repaired (Parts)   943   | .    .    .    104  .    .    .    150  .    594  .    .    .    .    .    .    .    95   .    
Core Remaining (%)         49    | 100  .    56   .    .    .    76   .    1    .    .    14   .    52   .    .    .    .    .    
Volleys Fired              404   | .    41   13   40   2    .    .    60   39   145  41   .    .    .    2    .    1    11   9    
  Largest                  3     | .    2    2    2    2    .    .    2    2    3    3    .    .    .    1    .    1    1    1    
  Hottest                  138   | .    120  95   78   78   .    .    121  106  138  120  .    .    .    33   .    39   39   100  
Shots Fired                823   | .    69   26   80   4    .    .    108  69   361  82   .    .    .    3    .    1    11   9    
  Gun                      519   | .    67   26   .    .    .    .    86   42   262  25   .    .    .    3    .    .    .    8    
  Cannon                   260   | .    .    .    80   4    .    .    22   5    99   49   .    .    .    .    .    .    .    1    
  Launcher                 34    | .    .    .    .    .    .    .    .    22   .    .    .    .    .    .    .    1    11   .    
  Special                  10    | .    2    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    
  Kinetic                  616   | .    40   13   80   4    .    .    49   16   345  66   .    .    .    3    .    .    .    .    
  Thermal                  131   | .    29   13   .    .    .    .    35   29   16   8    .    .    .    .    .    .    .    1    
  Explosive                22    | .    .    .    .    .    .    .    .    22   .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          38    | .    .    .    .    .    .    .    24   2    .    .    .    .    .    .    .    1    11   .    
  Entropic                 8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    
  Robot Hit Streak         19    | .    15   9    8    8    .    .    15   8    16   19   .    .    .    1    .    .    2    2    
  Robot Miss Streak        9     | .    2    3    5    .    .    .    4    3    6    9    .    .    .    2    .    .    1    2    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    
  Secondary Targets        5     | .    1    .    .    .    .    .    3    .    1    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           513   | .    47   15   43   3    .    .    78   35   233  49   .    .    .    1    .    .    5    4    
  Core Hits                316   | .    22   5    23   1    .    .    32   41   128  38   .    .    .    1    .    1    22   2    
  Critical Kills           3     | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 5     | .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    
  Critical Strikes         32    | .    2    1    1    .    .    .    4    3    19   2    .    .    .    .    .    .    .    .    
    Burn                   8     | .    2    1    .    .    .    .    2    3    .    .    .    .    .    .    .    .    .    .    
    Destroy                8     | .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    
    Blast                  16    | .    .    .    1    .    .    .    2    .    11   2    .    .    .    .    .    .    .    .    
Melee Attacks              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           13744 | .    629  147  972  69   .    .    1331 2395 4940 1537 .    .    .    58   .    28   1462 176  
  Guns                     5646  | .    604  147  .    .    .    .    1043 357  2970 291  .    .    .    58   .    .    .    176  
  Cannons                  4382  | .    .    .    923  63   .    .    271  209  1883 1033 .    .    .    .    .    .    .    .    
  Explosions               3532  | .    .    .    .    .    .    .    .    1829 .    213  .    .    .    .    .    28   1462 .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  184   | .    25   .    49   6    .    .    17   .    87   .    .    .    .    .    .    .    .    .    
  Kinetic                  7641  | .    339  59   923  63   .    .    590  198  4521 890  .    .    .    58   .    .    .    .    
  Thermal                  3402  | .    265  88   .    .    .    .    392  842  332  647  .    .    .    .    .    .    836  .    
  Explosive                1355  | .    .    .    .    .    .    .    .    1355 .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          986   | .    .    .    .    .    .    .    332  .    .    .    .    .    .    .    .    28   626  .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 176   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    176  
Highest Corruption         5     | .    .    .    .    .    .    .    3    5    3    2    .    .    .    3    4    4    4    .    
  Average Corruption       3     | .    .    .    .    .    .    .    3    3    2    1    .    .    .    2    3    4    4    .    
  Corruption Purged        5     | .    .    .    .    .    .    .    .    .    3    2    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  38    | .    .    .    .    .    .    .    12   14   5    .    .    .    .    1    3    1    2    .    
    Message Errors         9     | .    .    .    .    .    .    .    3    3    1    .    .    .    .    .    2    .    .    .    
    Matter Fused           4     | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    1    .    1    .    
    Heat Flow Errors       8     | .    .    .    .    .    .    .    4    3    1    .    .    .    .    .    .    .    .    .    
    Energy Discharges      4     | .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    1    .    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      7     | .    .    .    .    .    .    .    1    3    2    .    .    .    .    .    .    1    .    .    
    Misfires               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Alerts                 1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Weapon Failures        3     | .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            332   | .    .    .    1    .    .    .    .    214  50   16   .    .    .    .    .    .    51   .    
  Projectiles              67    | .    .    .    1    .    .    .    .    .    50   16   .    .    .    .    .    .    .    .    
  Explosions               265   | .    .    .    .    .    .    .    .    214  .    .    .    .    .    .    .    .    51   .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 48    | .    .    .    2    .    .    .    1    .    26   19   .    .    .    .    .    .    .    .    
  Impact                   1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Kinetic                  44    | .    .    .    2    .    .    .    1    .    23   18   .    .    .    .    .    .    .    .    
  Secondary                3     | .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      293   | .    .    .    .    .    .    .    .    204  .    36   .    .    .    .    .    .    53   .    
  Shots                    10    | .    .    .    .    .    .    .    .    7    .    1    .    .    .    .    .    .    2    .    
  Rammed                   34    | .    4    .    13   2    .    .    3    .    12   .    .    .    .    .    .    .    .    .    
Targets Rammed             38    | .    4    .    14   2    .    .    5    .    13   .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  4     | .    .    .    1    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    
Highest Temperature        589   | .    132  236  99   48   .    .    307  131  589  31   .    .    .    .    .    .    16   .    
  Average Temperature      103   | .    43   131  33   26   .    .    111  35   145  14   .    .    .    .    .    .    5    .    
  Received Heat Transfer   3900  | .    243  132  138  .    .    .    702  594  1689 201  .    .    .    24   21   9    63   84   
  Effects                  24    | .    .    1    .    .    .    .    1    .    22   .    .    .    .    .    .    .    .    .    
    Shutdowns              3     | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
    Energy Bleed           2     | .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Interference           8     | .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    
    Matter Decay           3     | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Damage (major)         6     | .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             7     | .    1    .    .    .    .    .    2    2    .    1    .    .    .    .    .    .    1    .    
  Heat Transferred         5711  | .    925  333  .    .    .    .    1110 1509 444  640  .    .    .    .    .    .    750  .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -6   -6   -5   -5   -5   -5   -4   
-------                    Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Fac  DSF  Fac  Upp  Upp  War  Pro  
Peak Influence             1177 | .    176  55   320  86   .    .    241  713  1177 .    .    86   63   30   .    .    .    .    
  Initial                  262  | .    .    15   17   66   .    .    .    15   262  .    .    86   63   9    .    .    .    .    
  Average                  339  | .    67   25   146  63   .    .    72   315  607  .    .    86   45   8    .    .    .    .    
Maximum Alert Level        4    | .    .    .    1    .    .    .    1    3    4    .    .    .    .    .    .    .    .    .    
  Low Security (%)         46   | 100  100  100  80   100  .    100  95   41   .    .    .    100  100  100  .    .    .    .    
  Level 1                  15   | .    .    .    19   .    .    .    4    22   25   .    .    .    .    .    .    .    .    .    
  Level 2                  20   | .    .    .    .    .    .    .    .    33   39   .    .    .    .    .    .    .    .    .    
  Level 3                  13   | .    .    .    .    .    .    .    .    3    29   .    .    .    .    .    .    .    .    .    
  Level 4                  3    | .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          41   | .    2    .    1    .    .    .    2    8    25   .    .    .    1    2    .    .    .    .    
  Investigation            10   | .    .    .    1    .    .    .    .    2    6    .    .    .    .    1    .    .    .    .    
  Extermination            8    | .    .    .    .    .    .    .    .    .    7    .    .    .    .    1    .    .    .    .    
  Reinforcement            10   | .    2    .    .    .    .    .    2    3    2    .    .    .    1    .    .    .    .    .    
  Assault                  4    | .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    
  Garrison                 9    | .    .    .    .    .    .    .    .    3    6    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -5  -5  -5  -5  -4  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro 
Distress Signals           8    | .   .   .   2   .   .   .   .   3   1   .   .   .   .   1   .   .   1   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              245  | .   18  5   24  2   .   .   23  28  80  14  .   .   4   6   12  2   17  10  
  Peak Tracking Total      10   | .   4   3   4   1   .   .   6   5   9   3   .   .   4   6   6   2   10  8   
  Tactical Retreats        14   | .   1   .   .   .   .   .   3   2   5   .   .   .   .   .   2   1   .   .   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -5  -5  -5  -5  -4  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro 
Traps Triggered            15   | .   1   .   1   .   .   .   2   2   3   .   .   1   2   2   .   .   1   .   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                10   | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   8   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -5  -5  -5  -5  -4  
----------                 Run  | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro 
Machines Disabled          9    | .   .   .   .   .   .   .   .   4   4   1   .   .   .   .   .   .   .   .   
  Max in Single Turn       2    | .   .   .   .   .   .   .   .   2   1   1   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -5  -5  -5  -5  -4  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro 
Machines Accessed          47   | .   4   .   7   .   1   1   2   5   19  .   .   1   .   4   .   .   3   .   
  Terminals                25   | .   4   .   5   .   .   1   1   5   5   .   .   1   .   3   .   .   .   .   
  Fabricators              5    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   
  Repair Stations          6    | .   .   .   1   .   .   .   1   .   4   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Total Hacks                111  | .   8   .   14  .   1   2   5   11  50  .   .   3   .   8   .   .   9   .   
  Successful               69   | .   2   .   11  .   1   1   5   4   32  .   .   1   .   3   .   .   9   .   
  Failed                   42   | .   6   .   3   .   .   1   .   7   18  .   .   2   .   5   .   .   .   .   
    Catastrophic           5    | .   1   .   .   .   .   .   .   1   2   .   .   .   .   1   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   2    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Terminals                45   | .   8   .   9   .   .   2   1   11  7   .   .   3   .   4   .   .   .   .   
  Fabricators              15   | .   .   .   .   .   .   .   .   .   11  .   .   .   .   4   .   .   .   .   
  Repair Stations          26   | .   .   .   3   .   .   .   4   .   19  .   .   .   .   .   .   .   .   .   
  Recycling Units          3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Scanalyzers              8    | .   .   .   2   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
Terminal Hacks             33   | .   2   .   7   .   1   1   1   4   5   .   .   1   .   2   .   .   9   .   
  Record                   5    | .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   
  Prototype ID Bank        6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   
  Open Door                4    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   1   .   
  Open DSF                 4    | .   .   .   .   .   .   .   .   .   2   .   .   1   .   1   .   .   .   .   
  Terminal Index           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Alert Level              3    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Unreport Threat          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Locate Traps             2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Dispatch Records         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              3    | .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           6    | .   .   .   .   .   .   .   .   .   5   .   .   .   .   1   .   .   .   .   
  Load Schematic           4    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       20   | .   .   .   2   .   .   .   4   .   14  .   .   .   .   .   .   .   .   .   
  Scan Component           11   | .   .   .   1   .   .   .   2   .   8   .   .   .   .   .   .   .   .   .   
  Repair                   9    | .   .   .   1   .   .   .   2   .   6   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Retrieve Components      2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Scanalyzer                 6    | .   .   .   2   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  Insert Component         3    | .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Analyze                  3    | .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Seal Access              2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         32   | .   4   .   6   .   .   .   .   3   15  .   .   1   .   3   .   .   .   .   
  Full Trace Events        9    | .   .   .   1   .   .   .   .   2   5   .   .   .   .   1   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   2    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   232  | .   .   .   .   .   .   .   .   .   232 .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  6    | .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   
Parts Repaired             9    | .   .   .   1   .   .   .   2   .   6   .   .   .   .   .   .   .   .   .   
  Time                     403  | .   .   .   32  .   .   .   58  .   313 .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -5  -5  -5  -5  -4  
------------               Run  | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -5  -5  -5  -5  -4  
--------                   Run  | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro 
Total Allies               13   | .   .   3   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   
  Largest Group            10   | .   .   3   3   .   .   .   .   10  10  .   .   .   .   .   .   .   .   .   
  Highest-Rated Group      173  | .   .   40  40  .   .   .   .   173 173 .   .   .   .   .   .   .   .   .   
  Highest-Rated Ally       29   | .   .   16  16  .   .   .   .   29  29  .   .   .   .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               110  | .   .   4   20  .   .   .   .   20  66  .   .   .   .   .   .   .   .   .   
  Total Damage             1244 | .   .   41  189 .   .   .   .   248 766 .   .   .   .   .   .   .   .   .   
  Kills                    19   | .   .   2   3   .   .   .   .   3   11  .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -7  -7  -7  -6  -6  -5  -5  -5  -5  -4  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac DSF Fac Upp Upp War Pro 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    5    | .   .   2   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -6   -6   -5   -5   -5   -5   -4   
-------------              Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Fac  DSF  Fac  Upp  Upp  War  Pro  
Turns Passed               15338 | 118  1010 592  1019 487  580  320  1034 827  5314 1865 476  148  56   411  159  108  681  133  
Spaces Moved               8880  | 69   477  342  497  293  362  73   368  409  2405 661  120  191  122  527  413  265  1030 256  
  Core                     323   | 3    .    .    .    .    .    .    .    2    .    .    .    .    20   179  2    .    .    117  
  Treads                   6071  | 66   477  342  497  293  362  73   368  407  2405 661  120  .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    102   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    102  .    .    .    .    
  Flight                   2384  | .    .    .    .    .    .    .    .    .    .    .    .    191  102  246  411  265  1030 139  
  Fastest Speed            30    | 50   160  160  160  160  160  160  160  160  160  166  400  34   34   36   34   34   30   30   
  Average Speed            134   | 155  166  160  161  160  160  160  172  163  167  250  400  65   36   43   35   34   33   42   
  Slowest Speed            800   | 160  240  160  240  160  160  160  240  800  250  400  400  409  50   100  200  34   114  300  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            6     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    1    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       52    | 6    87   77   48   88   63   11   32   72   52   81   28   8    90   14   51   50   93   45   
  Regions Visited          18
    Branch Regions         11
  Pre-discovered Areas     1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        14    | .    .    .    1    1    1    1    1    1    1    1    1    1    .    1    1    1    1    .    
  Unknown Exits Taken      3     | 1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             8     | .    .    1    .    1    .    .    .    .    .    2    1    .    .    .    2    .    .    1    
Spaces Dug                 9     | .    1    .    .    .    .    .    .    7    1    .    .    .    .    .    .    .    .    .    
Terrain Destroyed          360   | .    2    .    4    .    .    .    .    207  20   80   .    .    .    .    .    .    8    39   
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               70    | .    2    .    4    .    .    .    .    3    20   19   .    .    .    .    .    .    .    22   
  AOE                      290   | .    .    .    .    .    .    .    .    204  .    61   .    .    .    .    .    .    8    17   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -7   -7   -7   -6   -6   -5   -5   -5   -5   -4   
---------                  Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Sto  Fac  Low  Low  Fac  DSF  Fac  Upp  Upp  War  Pro  
Total                      11536 | 77   616  363  626  308  364  276  655  490  3490 777  119  215  132  702  419  281  1356 270  
  Wait                     1934  | .    73   6    53   6    .    204  193  23   852  63   .    10   .    140  2    13   294  2    
  Move                     8852  | 68   476  341  496  292  361  72   367  408  2404 660  119  190  119  520  410  264  1029 256  
  Hop                      4     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    1    .    .    .    
  Pick Up                  49    | 3    9    1    7    2    1    .    3    4    10   3    .    2    1    1    .    1    1    .    
  Fast Attach              67    | 6    4    1    5    .    .    .    12   5    15   3    .    2    .    6    5    .    3    .    
  Attach                   45    | .    3    .    3    .    .    .    7    4    15   4    .    4    .    .    1    1    1    2    
  Detach                   24    | .    3    .    .    .    .    .    2    2    6    1    .    5    .    1    .    1    2    1    
  Swap                     28    | .    2    1    1    1    .    .    2    3    15   2    .    .    .    .    .    .    1    .    
  Drop                     53    | .    1    .    7    3    2    .    4    2    13   .    .    2    1    4    .    .    14   .    
  Fire                     404   | .    41   13   40   2    .    .    60   39   145  41   .    .    .    2    .    1    11   9    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    38    | .    4    .    14   2    .    .    5    .    13   .    .    .    .    .    .    .    .    .    
  Escape Stasis            38    | .    .    .    .    .    .    .    .    .    2    .    .    .    10   26   .    .    .    .    
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-10/Mines
-9/Materials (discovered 2 exits: *Mat / *Min)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles (discovered 2 exits: *Min x2)
-8/Mines
-8/Materials (discovered 3 exits: *Fac / *Sto x2)
-8/Storage
-7/Factory (discovered 3 exits: *Fac x2 / *Low)
-7/Lower Caves
-7/Lower Caves
-6/Factory
-6/DSF
-5/Factory
-5/Upper Caves
-5/Upper Caves
-5/Warlord
-4/Proximity Caves

 History 
---------
  Turn | Location           | Event
    27 | -11/Junkyard       | Discovered new exit (range 16)
   119 | -11/Junkyard       | Entered Materials
   302 | -10/Materials      | Build established: Mutant
   432 | -10/Materials      | Discovered new exit (range 15)
   552 | -10/Materials      | Discovered new exit (range 7)
   897 | -10/Materials      | Discovered new exit (range 5)
  1129 | -10/Materials      | Entered Mines
  1154 | -10/Mines          | Met a Derelict bent on vengeance
  1459 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  1559 | -10/Mines          | Discovered new exit (range 10)
  1565 | -10/Mines          | Learned location of Storage (-8)
  1721 | -10/Mines          | Entered Materials
  1721 | -9/Materials       | Accompanied by 3 allies
  1721 | -9/Materials       | Evolved 2 slots: Utility x2
  1867 | -9/Materials       | Repaired Imp. Treads
  2394 | -9/Materials       | Discovered new exit (range 16)
  2656 | -9/Materials       | Discovered new exit (range 16)
  2693 | -9/Materials       | Identified exit to Mines
  2740 | -9/Materials       | Entered Mines
  2905 | -9/Mines           | Joined a pair of Derelicts in attacking an 0b10 outpost
  3029 | -9/Mines           | Discovered new exit (range 12)
  3045 | -9/Mines           | Identified exit to Materials
  3113 | -9/Mines           | Assembled infested the area
  3162 | -9/Mines           | Found a hidden stash of uninstalled traps
  3195 | -9/Mines           | Discovered exit to Materials (range 10)
  3216 | -9/Mines           | Discovered new exit (range 5)
  3223 | -9/Mines           | Identified exit to Exiles
  3227 | -9/Mines           | Entered Exiles
  3267 | -9/Exiles          | Met 8R-AWN
  3296 | -9/Exiles          | Met EX-HEX
  3362 | -9/Exiles          | Met EX-BIN
  3384 | -9/Exiles          | Aligned with FarCom system
  3386 | -9/Exiles          | Given EX-Vault access code
  3426 | -9/Exiles          | Opened EX-Vault
  3440 | -9/Exiles          | Found YOLO Cannon
  3474 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  3522 | -9/Exiles          | Met EX-DEC
  3586 | -9/Exiles          | Discovered new exit (range 11)
  3599 | -9/Exiles          | Identified exit to Mines
  3789 | -9/Exiles          | Discovered exit to Mines (range 14)
  3807 | -9/Exiles          | Left Exiles lab with YOLO Cannon
  3807 | -9/Exiles          | Entered Mines
  3812 | -8/Mines           | Discovered exit to Materials (range 15)
  4127 | -8/Mines           | Entered Materials
  4127 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  4128 | -8/Materials       | Identified exit to Factory
  4128 | -8/Materials       | Identified exit to Storage
  4441 | -8/Materials       | Build established: Skirmisher
  4447 | -8/Materials       | Lost 6 parts (2n1u3w)
  4599 | -8/Materials       | Discovered exit to Storage (range 20)
  4995 | -8/Materials       | Repaired Imp. Treads
  5023 | -8/Materials       | Repaired Lgt. Treads
  5055 | -8/Materials       | Build established: Mutant
  5161 | -8/Materials       | Entered Storage
  5482 | -8/Storage         | Core integrity fell below 50%
  5585 | -8/Storage         | Garrison activated, responded to threat
  5641 | -8/Storage         | Core integrity fell below 20%
  5654 | -8/Storage         | Lost 3 parts (1u2w)
  5695 | -8/Storage         | Lost 3 parts (3n)
  5808 | -8/Storage         | Assisted by bots powering up and referring to "LRC-V3"
  5972 | -8/Storage         | Discovered exit to Factory (range 7)
  5988 | -8/Storage         | Entered Factory
  5988 | -7/Factory         | Accompanied by 10 allies
  5988 | -7/Factory         | Evolved 2 slots: Utility x1, Weapon x1
  6286 | -7/Factory         | Build established: Commander-Skirmisher
  6413 | -7/Factory         | Discovered new exit (range 6)
  6421 | -7/Factory         | Identified exit to Factory
  6654 | -7/Factory         | Repaired Enh. Autogun
  7063 | -7/Factory         | Discovered new exit (range 5)
  7070 | -7/Factory         | Identified exit to Lower Caves
  7181 | -7/Factory         | Build established: Skirmisher
  7472 | -7/Factory         | Discovered exit to Factory (range 6)
  7714 | -7/Factory         | Build established: Gunner
  8094 | -7/Factory         | Fabricated Enh. Autogun?
  8723 | -7/Factory         | Repaired Enh. Autogun
  8785 | -7/Factory         | Repaired Broken Med. Treads
  8830 | -7/Factory         | Repaired Med. Treads
  9078 | -7/Factory         | Garrison activated, responded to threat
  9101 | -7/Factory         | Fabricated Enh. Autogun (x1)
  9220 | -7/Factory         | Garrison activated, responded to threat
  9306 | -7/Factory         | Lost 5 parts (1p2n1u1w)
  9636 | -7/Factory         | Build established: Mutant
 10004 | -7/Factory         | Build established: Gunner
 10313 | -7/Factory         | Garrison activated, responded to threat
 10388 | -7/Factory         | First assault squad dispatched
 10506 | -7/Factory         | Core integrity fell below 50%
 10511 | -7/Factory         | Lost 4 parts (1n1u2w)
 10763 | -7/Factory         | Build established: Scavenger-Mutant
 11104 | -7/Factory         | Repaired Med. Treads
 11161 | -7/Factory         | Repaired Gauss Cannon
 11302 | -7/Factory         | Entered Lower Caves
 11400 | -7/Lower Caves     | Learned Factory security intel
 11402 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 11589 | -7/Lower Caves     | Build established: Gunner
 11914 | -7/Lower Caves     | Lost 3 parts (1u2w)
 11951 | -7/Lower Caves     | Acquired the password to a Derelict Tinkerer's latest research
 11977 | -7/Lower Caves     | Found Prototype Special Weapon
 11977 | -7/Lower Caves     | Identified Molecular Deconstructor
 12110 | -7/Lower Caves     | Core integrity fell below 20%
 12184 | -7/Lower Caves     | Lost 4 parts (3n1w)
 12205 | -7/Lower Caves     | Caught by Unaware searching for contraband prototypes
 12220 | -7/Lower Caves     | Build established: Scavenger-Mutant
 12404 | -7/Lower Caves     | Discovered new exit (range 14)
 12456 | -7/Lower Caves     | Identified exit to Lower Caves
 12550 | -7/Lower Caves     | Caught by Unaware searching for contraband prototypes
 13167 | -7/Lower Caves     | Entered another Lower Caves area
 13595 | -7/Lower Caves     | Discovered exit to Factory (range 14)
 13643 | -7/Lower Caves     | Entered Factory
 13643 | -6/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 13791 | -6/Factory         | Identified exit to DSF
 13791 | -6/Factory         | Entered DSF
 13819 | -6/DSF             | Additional patrols routed to DSF
 13839 | -6/DSF             | Discovered new exit (range 15)
 13847 | -6/DSF             | Identified exit to Factory
 13847 | -6/DSF             | Entered Factory
 13847 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 13870 | -5/Factory         | Lost 6 parts (1p2n3u)
 14139 | -5/Factory         | Build established: Mutant
 14254 | -5/Factory         | Discovered new exit (range 7)
 14256 | -5/Factory         | Identified exit to Upper Caves
 14258 | -5/Factory         | Entered Upper Caves
 14276 | -5/Upper Caves     | Encountered a Warlord checkpoint
 14411 | -5/Upper Caves     | Discovered new exit (range 9)
 14415 | -5/Upper Caves     | Identified exit to Upper Caves
 14417 | -5/Upper Caves     | Entered another Upper Caves area
 14425 | -5/Upper Caves     | Spotted B-75 Beast
 14473 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 14482 | -5/Upper Caves     | Learned Factory emergency access door positions
 14521 | -5/Upper Caves     | Discovered new exit (range 11)
 14524 | -5/Upper Caves     | Identified exit to Warlord
 14525 | -5/Upper Caves     | Entered Warlord
 14544 | -5/Warlord         | Discovered new exit (range 9)
 14547 | -5/Warlord         | Identified exit to Proximity Caves
 14564 | -5/Warlord         | System corruption cleaned by Quarantine Array
 14888 | -5/Warlord         | Met Warlord
 14913 | -5/Warlord         | Warlord's base attacked by MAIN.C
 14919 | -5/Warlord         | Found Prototype Energy Gun
 15011 | -5/Warlord         | Identified Vortex Rail
 15113 | -5/Warlord         | Warlord forces counterattacked
 15169 | -5/Warlord         | P-80 Master assimilated allied X2-WRP(g)
 15206 | -5/Warlord         | Entered Proximity Caves
 15208 | -4/Proximity Caves | Spotter reported a threat
 15209 | -4/Proximity Caves | Spotter reported a threat
 15293 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 15295 | -4/Proximity Caves | Core integrity fell below 50%
 15325 | -4/Proximity Caves | Lost 9 parts (1p3n3u2w)
 15327 | -4/Proximity Caves | Core integrity fell below 20%
 15339 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun

 Last Messages 
---------------
15279_ Slug penetrates Wall.
15292_ Penetrated by Slug.
15293_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT."
15294_ Penetrated by Slug.
15294_ Imp. Signal Interpreter destroyed.
15315_ Slug penetrates Wall.
15318_ Penetrated by Slug.
15325_ Slug penetrates Wall. <x4>
15330_ Penetrated by Slug.
15330_ Slug penetrates Wall.
15332_ Penetrated by Slug. <x3>
15334_ Slug penetrates Wall. <x3>
15337_ Searching scrap...
15337_ Found Adv. Cooling System.
15337_ Found Hvy. Beamcaster.
15337_ Found Disruptor Cannon.
15337_ Found System Shield.
15337_ Found 36 Matter.
15338_ Acquired 10 matter.
15339_ Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????##          ##??????????????? |
| ?????????????????????#          ##???????????????? |
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| ??????????????????#####    # h###       #????????? |
| ??????????????????????##   #n ###   #####????????? |
| ???????????????????????## ##   ###  ##??????####?? |
| ????????????????????????####    ##   #####?##  ##? |
| ?????????????????????????##s    ####     ###    ## |
| ???????????????????????###   ####??#               |
| ???????????????????????#%[  ##?????#               |
| ???????????????????????#]!  #??#####     #####     |
| ???????????????????????## ! ###          #??##     |
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| ???????????????????   ??     ####???##         ##? |
| ??????????????????## ???    ##???????#####    ##?? |
| ???????????????????????##   #????????????###  #??? |
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|   #??????????????????????????????????????#    #### |
|   #??????????????????????????????????????##        |
|   ##???????????????????????????##?????????##       |
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| ##  #??????## ### ????????? ??"   # ??????##  ##?? |
| #?????????##      ????????? ???     ??????#   ##?? |
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| ???????????##    #?????### ??????###          ##   |
| ??????????##     ##???##  #?                ###?   |
| ???????####       #???#   ##??##### ####   ##????  |
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| ????????#         ##???#    #?????# ####  #???###? |
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| ?????????#   ?#     ####   ##?????######         # |
| ??????????#  ##             #######????#  "" #     |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           51
Energy Generation          21
Energy Capacity            315
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           16
Terrain Scan Density       10
ECM Strength               1
Cloak Strength             2
Additional Mass Support    6
Armor Coverage             600
Propulsion Shielding       33
Evasion (%)                64
Targeting Accuracy         6
Target Analysis            5
Core Analysis              6
Recoil Reduction           3
Matter Filtering           30
Defensive Hacking          14

 Item Schematics 
-----------------
  Imp. Treads | -9/Materials | Scanalyzed
 Enh. Autogun | -7/Factory   | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
 Enh. Autogun | x1 | -7/Factory 
 Enh. Autogun | x1 | -7/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
A Powerful Ally?
Charge!!!
Deconstruction
Explorer
Knowing Is Half The Battle
The More The Merrier

 Challenges 
------------
None

 Game 
------
Seed              MobileDeepDissipator
  Manual?         0
Play Time         01:47:09
  Cumulative      20.0 hours
  Start           2023.11.22 @ 08:11:53
  End             2023.11.23 @ 07:11:48
Sessions          7
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          40
  Rogue           40
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             23
Gallery%          24
Achievement%      20
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 48ccce3c-0342-4c2e-a847-c46b89fc8070