Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.13 @ 01:18:15 Player: Ms Vella Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (111) 555 Value Destroyed (3238) 3238 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 8220 Bonus ------- High Alert Combat Kills 287 Follower Combat Kills 187 Friendly Fire -347 Cogmind --------- Core Integrity 0/850 Matter 25/300 Energy 75/100 System Corruption 5% Temperature Cool (9) Movement Flying (34) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled Field Propulsion Drive Electron Diverter > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor High-capacity Storage Unit High-capacity Storage Unit Improved Trap Extractor (0/6) Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Aluminum Leg Cooled Field Propulsion Drive Electron Diverter > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Hardlight Generator Hacking Suite Hacking Suite > --- WEAPON ----------- Compact Mass Driver Compact Mass Driver Compact Mass Driver > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor High-capacity Storage Unit Large Battery High-capacity Matter Pod Improved Signal Interpreter Utility Shielding Hacking Suite Hacking Suite Hacking Suite Improved Trap Extractor Pulse Rifle Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Particle Cannon Heavy Particle Cannon Ion Cannon Mini Grenade Launcher Precision Rocket Launcher [Rating: 70] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . 2 . . . 2 . . 4 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . Utility 4 | . . . 1 . . . 1 . . 2 Weapon 1 | . . . . . . . . . . 1 Parts Attached 86 | 1 8 3 29 2 . 5 2 18 3 15 Power 8 | . . 1 2 . . . 1 3 . 1 Engine 6 | . . 1 2 . . . 1 2 . . Core . | . . . . . . . . . . . Reactor 2 | . . . . . . . . 1 . 1 Propulsion 25 | . 5 . 9 . . 2 . 2 1 6 Treads . | . . . . . . . . . . . Leg 21 | . 5 . 9 . . 2 . 2 1 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . . . . . . 4 Utility 18 | . 2 . 8 2 . 1 1 2 . 2 Device 4 | . 1 . 1 . . 1 . 1 . . Storage 2 | . 1 . 1 . . . . . . . Processor 1 | . . . . . . . . . . 1 Hackware 2 | . . . . . . . 1 . . 1 Protection 9 | . . . 6 2 . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 35 | 1 1 2 10 . . 2 . 11 2 6 Energy Gun 7 | . . 1 . . . . . 5 . 1 Energy Cannon 9 | . . . 4 . . . . 4 1 . Ballistic Gun 8 | 1 1 . 4 . . 2 . . . . Ballistic Cannon 6 | . . 1 2 . . . . . . 3 Launcher 5 | . . . . . . . . 2 1 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . . . . 5 . 3 Parts Lost 20 | . . . 5 . . 1 . 5 1 8 Power 1 | . . . . . . . . . . 1 Propulsion 10 | . . . 3 . . . . 2 1 4 Utility 7 | . . . 2 . . . . 2 . 3 Weapon 2 | . . . . . . 1 . 1 . . Highest Loss Streak 4 | . . . 2 . . 1 . 3 1 4 To Critical Strikes 2 | . . . 1 . . . . 1 . . Average Slot Usage (%) 94 | . 98 100 97 100 100 100 85 91 91 74 Engine 9 | . 14 14 11 11 11 11 9 8 . . Reactor 1 | . . . . . . . . . 9 5 Leg 29 | . 27 28 31 33 33 33 27 28 28 17 Device 7 | . 13 14 9 . . 10 9 8 9 5 Storage 10 | . 14 14 11 11 11 11 9 9 9 5 Hackware 3 | . . . . . . . 4 9 9 10 Protection 10 | . . . 11 22 22 11 9 9 9 4 Energy Gun 1 | . . 14 . . . . . 1 . . Energy Cannon 5 | . . . 3 . . . . 11 18 11 Ballistic Gun 7 | . 27 3 16 . . 8 9 2 . . Ballistic Cannon 7 | . . 10 . 22 22 13 9 2 . 1 Naked Turns 6 | . . . . . . . . . . 6 Heaviest Build 84 | 14 30 33 66 68 67 67 64 76 76 84 Greatest Support 50 | 20 20 20 35 35 35 35 35 50 30 15 Greatest Overweight (x) 23 | . 1 1 17 1 1 1 1 5 5 23 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 3 4 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 13 15 19 20 20 20 20 20 20 19 Most Carried 20 | 6 13 14 20 20 20 20 20 20 20 20 Average Carried 17 | 5 8 13 17 19 19 19 19 19 20 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 1 13 14 20 20 20 20 20 20 20 5 Class Distribution -------------------- 49% | Mutant 23% | Hacker-Mutant 13% | Commander-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Mutant | -8/Recycling Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Matter Collected 2637 | 200 125 91 837 32 400 292 . 475 17 168 Remotely . | . . . . . . . . . . . Salvage Created 3634 | . 307 54 877 49 . 293 . 1012 397 645 Parts 183 | . 22 5 50 6 . 11 . 41 19 29 Haulers Intercepted 5 | . 1 . 2 . . . . . . 2 Recyclers Shooed 8 | . . . 2 . . . . . 2 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 85 | . 8 3 20 3 . 11 . 23 5 12 Guns 35 | . 8 3 16 . . 5 . 3 . . Cannons 29 | . . . 4 3 . 6 . 11 1 4 AOE 21 | . . . . . . . . 9 4 8 Classes Destroyed 15 | . 4 . 1 . . 1 . 5 1 3 Worker 8 | . . . . . . . . . . 8 Builder 6 | . 1 . . . . . . . 2 3 Hauler 6 | . 1 . 2 . . . . . . 3 Recycler 4 | . . . . . . . . 1 2 1 Mechanic 1 | . . . . . . . . 1 . . Drone 5 | . . . . . . . . . 5 . Swarmer 23 | . 4 3 6 3 . 4 . . . 3 Grunt 32 | . 4 . 7 1 . 6 . 10 . 4 Brawler 1 | . . . . . . . . 1 . . Duelist 1 | . . . . . . . . 1 . . Protector 1 | . . . . . . . . 1 . . Sentry 15 | . . . 7 . . . . 8 . . Specialist 1 | . . . . . . . . . . 1 Hunter 4 | . . . . . . 1 . 2 . 1 Programmer 3 | . . . . . . . . . . 3 Best Kill Streak 13 | . 2 3 7 2 . 4 . 10 4 13 Combat Bots Only 9 | . 2 3 7 2 . 4 . 9 4 5 Max Kills in Single Turn 5 | . 1 1 1 1 . 1 . 3 3 5 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 3 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Damage Taken 4348 | . 203 92 1047 213 . 408 . 837 66 1482 Core 1333 | . 41 14 198 19 . 33 . 163 7 858 Absorbed by Shields 865 | . . . 302 . . 120 . 279 4 160 Regen/Repaired (Parts) 57 | . 57 . . . . . . . . . Core Remaining (%) 71 | 100 . 78 . . . 37 . . 69 . Volleys Fired 281 | . 28 7 78 12 11 33 . 67 25 20 Largest 3 | . 2 2 2 2 2 2 . 2 1 3 Hottest 216 | . 40 75 135 78 78 78 . 150 75 216 Shots Fired 517 | . 56 14 154 24 22 60 . 120 25 42 Gun 259 | . 56 12 127 . . 15 . 49 . . Cannon 244 | . . 2 27 24 22 45 . 65 22 37 Launcher 14 | . . . . . . . . 6 3 5 Special . | . . . . . . . . . . . Kinetic 371 | . 56 7 127 24 22 60 . 48 . 27 Thermal 121 | . . . 27 . . . . 62 22 10 Explosive 14 | . . . . . . . . 6 3 5 Electromagnetic 11 | . . 7 . . . . . 4 . . Robot Hit Streak 29 | . 13 4 27 29 . 15 . 17 7 8 Robot Miss Streak 4 | . 2 2 4 4 . 3 . 2 2 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 5 | . 2 . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 356 | . 45 10 118 12 . 41 . 85 16 29 Core Hits 188 | . 17 4 34 4 . 18 . 46 13 52 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 10 | . . 1 . 2 . 2 . 2 . 3 Burn 1 | . . . . . . . . 1 . . Destroy 1 | . . 1 . . . . . . . . Blast 8 | . . . . 2 . 2 . 1 . 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10215 | . 552 125 2035 346 . 766 . 2416 714 3261 Guns 2864 | . 551 107 1511 . . 173 . 522 . . Cannons 3868 | . . 18 457 341 . 593 . 885 400 1174 Explosions 3386 | . . . . . . . . 986 313 2087 Melee . | . . . . . . . . . . . Ramming 97 | . 1 . 67 5 . . . 23 1 . Kinetic 4687 | . 551 55 1511 341 . 766 . 514 . 949 Thermal 1929 | . . . 457 . . . . 847 400 225 Explosive 3386 | . . . . . . . . 986 313 2087 Electromagnetic 116 | . . 70 . . . . . 46 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . 5 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 322 | . . . 8 11 . 10 . 11 39 243 Projectiles 158 | . . . 8 11 . 10 . . 4 125 Explosions 163 | . . . . . . . . 10 35 118 Melee 1 | . . . . . . . . 1 . . Knockbacks 26 | . . . . 4 . 7 . 5 . 10 Impact 1 | . . . . . . . . 1 . . Kinetic 23 | . . . . 3 . 7 . 4 . 9 Secondary 2 | . . . . 1 . . . . . 1 Self-Inflicted Damage 262 | . . . . . . . . 95 36 131 Shots 12 | . . . . . . . . 6 1 5 Rammed . | . . . . . . . . . . . Targets Rammed 11 | . 1 . 6 1 . . . 1 2 . Kicked 11 | . 1 . 6 1 . . . 1 2 . Crushed . | . . . . . . . . . . . Highest Temperature 777 | . 6 42 382 216 252 279 . 593 252 777 Average Temperature 136 | . 2 20 152 105 116 117 . 110 90 340 Received Heat Transfer 1388 | . 108 24 466 9 . 123 . 290 23 345 Effects 27 | . . . 1 . . 1 . 7 . 18 Shutdowns 3 | . . . 1 . . . . 2 . . Energy Bleed 3 | . . . . . . . . 2 . 1 Interference 2 | . . . . . . 1 . . . 1 Matter Decay 3 | . . . . . . . . 1 . 2 Short Circuit 3 | . . . . . . . . 2 . 1 Damage (major) 9 | . . . . . . . . . . 9 Damage (core) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 2 | . . . . 1 . . . 1 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . 3 . . . . 2 1 . Heat Transferred 3035 | . . . 703 . . . . 1443 592 297 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Peak Influence 1014 | . 139 91 367 186 . 170 53 378 263 1014 Initial 996 | . . 21 . 9 . . 47 18 . 996 Average 165 | . 49 65 145 22 . 116 50 115 116 839 Maximum Alert Level 3 | . . . 1 . . . . 1 1 3 Low Security (%) 76 | 100 100 100 73 100 . 100 100 67 80 . Level 1 14 | . . . 26 . . . . 32 19 . Level 2 2 | . . . . . . . . . . 24 Level 3 6 | . . . . . . . . . . 75 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 2 . 1 . . . . 3 . 3 Investigation 2 | . 2 . . . . . . . . . Extermination 2 | . . . . . . . . . . 2 Reinforcement 3 | . . . 1 . . . . 1 . 1 Assault 2 | . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 Construction Impeded 2 | . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Distress Signals 8 | . . . 4 . . . . 4 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 171 | . 16 8 40 8 . 15 . 34 26 24 Peak Tracking Total 9 | . 5 3 8 5 . 4 . 9 4 8 Tactical Retreats 8 | . . . 2 2 . 2 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 6 | . 2 . . . . . . 4 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 3 | . . . . . . . . 3 . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 18 | . . . 1 . 1 1 . 5 5 5 Max in Single Turn 2 | . . . . . 1 1 . 1 1 2 Garrison Access 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 24 | . 2 . 3 1 4 . 1 10 2 1 Terminals 16 | . 1 . 3 . . . 1 9 2 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 49 | . 5 . 5 1 4 . 3 22 7 2 Successful 34 | . 4 . 2 1 4 . 2 16 4 1 Failed 15 | . 1 . 3 . . . 1 6 3 1 Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 1 . 2 . . . 3 3 . . Terminals 37 | . 1 . 5 . . . 3 21 7 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 4 . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 26 | . . . 2 1 4 . 1 14 4 . Record 4 | . . . . . 4 . . . . . Part Schematic 1 | . . . . . . . . 1 . . Robot Schematic 1 | . . . . . . . . 1 . . Robot Analysis 1 | . . . . . . . . 1 . . Prototype ID Bank 3 | . . . 1 . . . . 2 . . Open Door 3 | . . . . 1 . . . 2 . . Branch Access Points 3 | . . . 1 . . . 1 1 . . Machine Index 1 | . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . 1 . . Disarm Traps 2 | . . . . . . . . 2 . . Maintenance Status 1 | . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . 1 . . Transport Status 1 | . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . Repair 2 | . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 2 | . . . . . . . 1 1 . . Terminals 2 | . . . . . . . 1 1 . . Botnet 2 | . . . . . . . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 1 . 2 . . . 1 7 1 1 Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . Time 52 | . 52 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 8 . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Total Allies 25 | . . 2 . 3 . . . 12 8 . Largest Group 16 | . . 2 1 3 1 1 . 10 16 6 Highest-Rated Group 235 | . . 39 31 40 16 16 . 173 235 89 Highest-Rated Ally 31 | . . 31 31 16 16 16 . 31 29 16 Total Orders . | . . . . . . . . . . . Ally Attacks 315 | . . 3 24 10 . 3 . 7 263 5 Total Damage 2640 | . . 64 277 85 . 47 . 145 1918 104 Kills 53 | . . 1 8 3 . . . . 40 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 1 | . . . . . . . . 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Turns Passed 10200 | 10 1068 550 1701 909 1225 785 128 2239 768 817 Spaces Moved 3977 | 6 547 265 710 434 617 360 66 667 140 165 Core 8 | . . . 1 . . . . . . 7 Treads . | . . . . . . . . . . . Legs 3954 | 6 547 265 709 434 617 360 66 667 140 143 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 15 | . . . . . . . . . . 15 Fastest Speed 40 | 120 120 190 190 190 190 190 190 190 260 40 Average Speed 216 | 120 163 190 192 190 190 190 190 265 395 437 Slowest Speed 1200 | 120 190 190 900 190 190 190 190 470 470 1200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 2 95 50 58 70 92 94 7 85 40 5 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . 1 . Scrap Searched 2 | . . . . . . 2 . . . . Spaces Dug 4 | . . . . . . . . 4 . . Terrain Destroyed 197 | . . . 4 3 56 1 . 23 34 76 Melee . | . . . . . . . . . . . Projectile 34 | . . . 4 3 1 1 . 13 4 8 AOE 163 | . . . . . 55 . . 10 30 68 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Total 5036 | 11 665 298 883 495 650 402 69 1019 324 220 Wait 507 | . 69 17 24 41 17 . . 224 104 11 Move 3967 | 5 546 264 709 433 616 359 65 666 139 165 Hop . | . . . . . . . . . . . Pick Up 45 | . 10 3 14 2 3 2 1 7 . 3 Fast Attach 42 | . 3 2 15 1 . . 1 10 1 9 Attach 11 | 1 . . 1 . . 1 1 3 . 4 Detach 6 | . . . . . . . . 3 . 3 Swap 33 | . 5 1 13 1 . 4 . 5 2 2 Drop 62 | 5 3 4 23 4 3 3 1 13 . 3 Fire 281 | . 28 7 78 12 11 33 . 67 25 20 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 11 | . 1 . 6 1 . . . 1 2 . Crush . | . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 20 . . Rewire 51 | . . . . . . . . . 51 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 5) 488 | -10/Materials | Discovered new exit (range 10) 736 | -10/Materials | Repaired Assault Rifle 763 | -10/Materials | Repaired Aluminum Leg 1047 | -10/Materials | Discovered new exit (range 14) 1079 | -10/Materials | Entered Mines 1183 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1524 | -10/Mines | Discovered new exit (range 6) 1578 | -10/Mines | Excavation squad dispatched 1578 | -10/Mines | A large section of the Mines collapsed 1629 | -10/Mines | Entered Materials 1629 | -9/Materials | Accompanied by 1 ally 1629 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1634 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2092 | -9/Materials | Destroyed 7 combat bots 2373 | -9/Materials | Build established: Scavenger-Mutant 2448 | -9/Materials | Discovered new exit (range 3) 2486 | -9/Materials | Identified exit to Mines 3330 | -9/Materials | Entered Mines 3591 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3633 | -9/Mines | Build established: Mutant 3654 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3740 | -9/Mines | Learned Materials emergency access door positions 3999 | -9/Mines | Core integrity fell below 50% 4097 | -9/Mines | Discovered new exit (range 7) 4223 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4223 | -9/Mines | Discovered new exit (range 5) 4239 | -9/Mines | Entered Exiles 4239 | -9/Exiles | Found Exiles lab abandoned 4239 | -9/Exiles | Accompanied by 1 ally 4268 | -9/Exiles | Discovered new exit (range 15) 4792 | -9/Exiles | Discovered new exit (range 14) 5464 | -9/Exiles | Entered Mines 5464 | -8/Mines | Accompanied by 1 ally 6216 | -8/Mines | Discovered new exit (range 10) 6249 | -8/Mines | Entered Materials 6249 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6308 | -8/Materials | Identified exit to Storage 6377 | -8/Materials | Entered Storage 6601 | -8/Storage | Build established: Hacker-Mutant 6952 | -8/Storage | Identified exit to Recycling 7206 | -8/Storage | Discovered new exit (range 12) 7219 | -8/Storage | Met a pair of Derelict thieves 7284 | -8/Storage | Destroyed 9 combat bots 7517 | -8/Storage | Lost 3 parts (1n2u) 8197 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8498 | -8/Storage | Build established: Commander-Mutant 8587 | -8/Storage | Used back door to open Recycling access 8616 | -8/Storage | Entered Recycling 8616 | -8/Recycling | Accompanied by 9 allies 8651 | -8/Recycling | Spotter reported a threat 8655 | -8/Recycling | Spotter reported a threat 8686 | -8/Recycling | Spotter reported a threat 8689 | -8/Recycling | Spotter reported a threat 8699 | -8/Recycling | Spotter reported a threat 8719 | -8/Recycling | Spotter reported a threat 8723 | -8/Recycling | Spotter reported a threat 8725 | -8/Recycling | Spotter reported a threat 8742 | -8/Recycling | Spotter reported a threat 8752 | -8/Recycling | Spotter reported a threat 8778 | -8/Recycling | Spotter reported a threat 8794 | -8/Recycling | Spotter reported a threat 8795 | -8/Recycling | Spotter reported a threat 8831 | -8/Recycling | Spotter reported a threat 8848 | -8/Recycling | Spotter reported a threat 8861 | -8/Recycling | Spotter reported a threat 8861 | -8/Recycling | Spotter reported a threat 8902 | -8/Recycling | Spotter reported a threat 8920 | -8/Recycling | Spotter reported a threat 8932 | -8/Recycling | Spotter reported a threat 8960 | -8/Recycling | Spotter reported a threat 8973 | -8/Recycling | Spotter reported a threat 8985 | -8/Recycling | Spotter reported a threat 9019 | -8/Recycling | Spotter reported a threat 9021 | -8/Recycling | Spotter reported a threat 9096 | -8/Recycling | Spotter reported a threat 9096 | -8/Recycling | Spotter reported a threat 9112 | -8/Recycling | Spotter reported a threat 9138 | -8/Recycling | Spotter reported a threat 9138 | -8/Recycling | Spotter reported a threat 9138 | -8/Recycling | Spotter reported a threat 9139 | -8/Recycling | Spotter reported a threat 9187 | -8/Recycling | Spotter reported a threat 9188 | -8/Recycling | Spotter reported a threat 9188 | -8/Recycling | Spotter reported a threat 9192 | -8/Recycling | Spotter reported a threat 9224 | -8/Recycling | Discovered new exit (range 12) 9232 | -8/Recycling | Spotter reported a threat 9232 | -8/Recycling | Spotter reported a threat 9232 | -8/Recycling | Spotter reported a threat 9232 | -8/Recycling | Spotter reported a threat 9283 | -8/Recycling | Spotter reported a threat 9283 | -8/Recycling | Spotter reported a threat 9283 | -8/Recycling | Spotter reported a threat 9336 | -8/Recycling | Spotter reported a threat 9384 | -8/Recycling | Entered Factory 9384 | -6/Factory | Accompanied by 6 allies 9384 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 9734 | -6/Factory | Search patrols dispatched 9897 | -6/Factory | Build established: Hacker-Mutant 10065 | -6/Factory | Cargo convoy interrupted 10084 | -6/Factory | Search patrols dispatched 10106 | -6/Factory | Lost 4 parts (3n1u) 10166 | -6/Factory | Core integrity fell below 50% 10178 | -6/Factory | Lost 3 parts (1n2u) 10179 | -6/Factory | Core integrity fell below 20% 10191 | -6/Factory | Released all parts (9) 10201 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10196_ U-05 Engineer lays Concrete. 10197_ Acquired Cld. Field Propulsion Drive. 10197_ K-01 Serf collects debris. 10197_ U-05 Engineer lays Concrete. 10197_ R-10 Processor collects Prototype Launcher. 10198_ U-05 Engineer lays Concrete. 10198_ K-01 Serf collects debris. 10198_ U-05 Engineer builds a Door. 10199_ U-05 Engineer lays Concrete. 10199_ R-10 Processor collects Prototype Ballistic Cannon. 10199_ U-05 Engineer lays Concrete. 10199_ Acquired 28 matter. 10200_ U-05 Engineer builds a Wall. 10200_ K-01 Serf collects debris. 10200_ Acquired Electron Diverter. 10200_ R-10 Processor collects Ion Cannon. 10200_ R-10 Processor collects Imp. Signal Interpreter. 10200_ K-01 Serf collects debris. 10200_ U-05 Engineer builds a Wall. 10201_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ??????? #?????????????????????????????????????? | | ?????? #??????????"""""""""??????????????????? | | ???### #????????] ???????????????????????????? | | ??? ????????# """""""""??????????????????? | | ?? ??????????# ?????????????????????? | | ?? ????????????# """"""""" ?????????????????? | | ?? #?????????????# #????????????????? | | ##^^^#???????"""??## ?????????????????? | | #######?"""??## /] ??????????????????? | | +?"""??## % /] ???????????????????? | | ###??????????##"k ????????????????????? | | #####????????????## !% ?????????????????????? | | #???????????????####+%#/#+###???????????????????? | | #??############## ## %%% #######?????????????? | | #??# """S""" ### g k ??????????????? | | #??# """ """ !## gggg % ???????????????? | | #??# ## % gk ????????????????? | | #??# ## # b k##??????????????????? | | #??# """"" ## # !!%= #??????????????????? | | #??# """"" ####u !!==% ##????"""?"""??????? | | #??# """ ## # u]!] [#%####?"""?"""??????? | | #??# ####m u[==*u# #?"""?"""??????? | | #??# """"" #?## ]]]@]!!#%####??????????????? | | #??# """"" #?##%R p *# #????????????????? | | #??# [ """ #?## R!][ R# ##????????????????? | | #??# ## #% Rm [ # #?????????????????? | | ##########+######### ####????????????????? | | % ???????????? | | % ???????????? | | % ?????????????? | | % % ?????????????? | | k %% ??????????????? | | ################# #####??????????????? | | #???????????### ###????????????????? | | #?????????????# #??????????????????? | | * #?????????????# #??????????????????? | | #?????????????# u#??????????????????? | | #?????????????# ??????????????????? | | #?????????????# ????????????????????? | | #?????????????# ???????????????????????? | | #?????????????# ???????????????????????? | | ###?????????????# """??????????????????????? | | ???????""??""???# Y"??????????????????????? | | ???????""??""???+ """??????????????????????? | | ???????"""?"""???? ?????????????????????????? | | ???????"""?"""???????????????????????????????????? | | ???????"""?"""???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 30 Item Schematics ----------------- Particle Charger | -8/Storage | Hacked Robot Schematics ------------------ K-01 Serf | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingRecyclingInterrupter Manual? 0 Play Time 01:06:12 Cumulative 950.1 hours Start 2022.08.12 @ 23:32:41 End 2022.08.13 @ 01:18:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 207 Rogue 1 Adventurer 206 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: 3a0bb3de-7cc7-4ffd-80b5-21ef67d8c967