Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 14:01:26 Player: Nisakard Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (162) 810 Value Destroyed (4220) 4220 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (710) 710 TOTAL SCORE: 9120 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 385 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 268/275 System Corruption 4% Temperature Cool (0) Movement Rolling (230) Ox10 Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Improved Treads Armored Treads Wheel > --- UTILITY (5) ------ Huge Storage Unit Melee Analysis Suite Actuator Array Hardened Medium Armor Plating System Shield > --- WEAPON (2) ------- Heavy Flail Scythe > --- INVENTORY (25) --- Deuterium Engine Nuclear Core Wheel Visual Processing Unit Advanced Visual Processing Unit Transport Network Coupler Targeting Computer Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Transmission Jammer ECM Suite Hardened Medium Armor Plating Insulated Plating Gauss Rifle Gauss Rifle Improved Grenade Launcher Improved Grenade Launcher Improved Datajack Heavy Flail Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating Shield Generator Splice Drone Bay Supersonic Drone Bay > --- WEAPON ----------- Mace Katana > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Wheel Wheel Wheel Wheel Wheel Improved Heat Sink Visual Processing Unit Sensor Array Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Particle Charger Improved Power Shielding Heavy EM Pulse Gun Light EM Pulse Cannon EM Pulse Cannon Flak Cannon Grenade Launcher Rocket Launcher Improved Datajack [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 120 | 7 10 3 36 7 . 4 32 21 Power 18 | 1 3 1 5 . . . 5 3 Engine 14 | 1 2 1 5 . . . 3 2 Core 4 | . 1 . . . . . 2 1 Reactor . | . . . . . . . . . Propulsion 35 | 2 2 . 13 2 . 3 6 7 Treads 9 | . 1 . 4 . . 1 2 1 Leg 1 | . . . . . . . 1 . Wheel 23 | 2 1 . 9 2 . 2 2 5 Hover 1 | . . . . . . . 1 . Flight 1 | . . . . . . . . 1 Utility 32 | 1 2 1 7 4 . 1 10 6 Device 8 | . 1 . . 2 . . 4 1 Storage 4 | 1 1 1 . 1 . . . . Processor 2 | . . . 1 . . . 1 . Hackware 1 | . . . . . . . 1 . Protection 17 | . . . 6 1 . 1 4 5 Artifact . | . . . . . . . . . Weapon 35 | 3 3 1 11 1 . . 11 5 Energy Gun 11 | 1 2 . 1 . . . 4 3 Energy Cannon 5 | . . . 3 . . . 2 . Ballistic Gun 6 | 2 1 . 1 . . . 2 . Ballistic Cannon 1 | . . 1 . . . . . . Launcher 2 | . . . 1 . . . 1 . Special Weapon 1 | . . . 1 . . . . . Impact Weapon 4 | . . . 3 . . . . 1 Slashing Weapon 3 | . . . 1 . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . 1 . Unidentified Prototypes 15 | . . . 3 1 . . 6 5 Corrupted Parts 1 | . . . . . . . 1 . System Corruption 2 | . . . . . . . 2 . Parts Lost 31 | . 4 . 11 1 . . 11 4 Power 3 | . 1 . 1 . . . . 1 Propulsion 15 | . 2 . 6 . . . 5 2 Utility 9 | . . . 3 1 . . 4 1 Weapon 4 | . 1 . 1 . . . 2 . Highest Loss Streak 3 | . 2 . 3 1 . . 3 3 To Critical Strikes . | . . . . . . . . . Average Backups 20 | 2 11 14 19 20 23 24 23 24 Power 3 | . 2 1 3 3 3 3 4 3 Propulsion 4 | 1 4 5 4 4 5 5 4 2 Utility 7 | . 2 4 6 7 9 9 9 10 Weapon 4 | . 2 2 4 4 5 5 5 6 Tool/Special . | . . . . . . . . . Unused Backups 43 | . 2 2 4 . . 1 8 26 Power 9 | . 1 1 . . . . 4 3 Propulsion 3 | . 1 . . . . . 1 1 Utility 16 | . . 1 1 . . . 1 13 Weapon 15 | . . . 3 . . 1 2 9 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 97 100 97 99 100 100 97 99 Engine 9 | . 8 14 10 11 11 11 5 7 Core 1 | . 5 . . . . . 3 1 Treads 11 | . 11 14 13 11 11 11 8 8 Wheel 18 | . 16 14 17 22 22 22 17 17 Device 8 | . 11 14 3 10 11 11 10 8 Storage 10 | . 14 14 11 11 11 11 9 9 Processor 4 | . . . 7 . . . 8 9 Hackware 2 | . . . . . . . 6 9 Protection 8 | . . . 10 11 11 11 9 8 Energy Gun 5 | . 21 26 3 . . . . . Ballistic Cannon 1 | . . 1 5 . . . . . Impact Weapon 6 | . . . 5 10 11 11 8 9 Slashing Weapon 6 | . . . 5 11 11 11 8 9 Peak Build Rating 39 | 7 12 14 20 26 27 28 39 36 Average Rating 22 | 5 10 11 17 20 26 27 31 32 On Entrance 18 | . 7 10 14 19 26 27 28 31 Naked Turns . | . . . . . . . . . Heaviest Build 107 | 13 30 57 60 102 102 102 106 107 Greatest Support 42 | 26 26 10 42 26 20 20 22 22 Greatest Overweight (x) 10 | 1 2 5 5 5 5 5 9 10 Average Overweight (x) 3 | . 1 4 3 3 5 5 4 4 Largest Inventory Capacity 25 | 8 15 20 20 25 25 25 25 25 Average Capacity 21 | 7 12 17 20 23 25 25 25 25 Most Carried 25 | 8 15 15 20 23 24 25 25 25 Average Carried 20 | 3 11 14 19 20 23 24 23 24 Final Capacity 25 | 8 15 20 20 25 25 25 25 25 Final Carried 25 | 8 15 15 19 23 24 25 25 21 Class Distribution -------------------- 30% | Mutant 26% | Scavenger-Gladiator 23% | Scavenger-Mutant 16% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gladiator | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gladiator | -8/Materials Gladiator | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 2604 | 290 256 53 860 134 . 100 577 334 Remotely . | . . . . . . . . . Salvage Created 6384 | 140 684 170 1936 297 . 62 1584 1511 Parts 328 | 8 42 1 100 17 . 10 91 59 Haulers Intercepted 8 | . 2 . 2 . . . 4 . Recyclers Shooed 7 | . 1 1 3 . . 1 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 102 | . 10 . 33 7 . 3 28 21 Melee 73 | . . . 18 7 . 3 24 21 Guns 13 | . 10 . 3 . . . . . Cannons 9 | . . . 9 . . . . . AOE 3 | . . . 1 . . . 2 . Classes Destroyed 16 | 2 4 . 5 1 . . 2 2 Worker 6 | . 1 . 1 . . . 2 2 Builder 6 | . . . 3 . . . 3 . Tunneler 8 | 3 . . 2 1 . 1 1 . Hauler 8 | . 2 . 2 . . . 4 . Recycler 19 | 1 1 2 7 1 . . 2 5 Mechanic 2 | . . . 1 . . . . 1 Operator 1 | . . . . . . . . 1 Watcher 10 | . 3 . 3 . . . 3 1 Swarmer 23 | . . . 8 4 . 3 7 1 Grunt 52 | . 10 . 13 2 . . 13 14 Brawler 1 | . . . . 1 . . . . Duelist 5 | . . . 2 . . . 1 2 Sentry 17 | . . . 10 . . . 5 2 Specialist 1 | . . . . . . . 1 . Hunter 2 | . . . . . . . . 2 Heavy 1 | . . . . . . . 1 . Best Kill Streak 7 | 3 4 2 6 4 . 2 7 6 Combat Bots Only 6 | . 4 . 4 4 . 2 6 4 Max Kills in Single Turn 2 | 1 1 1 1 1 . 1 2 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . 1 . Melee 1 | . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 479 | . 49 . 170 21 . 22 130 87 Missed 111 | . 12 . 40 3 . 4 30 22 Hits 368 | . 37 . 130 18 . 18 100 65 Melee 30 | . . . 10 1 . . . 19 Projectile 338 | . 37 . 120 17 . 18 100 46 Critical Strikes 12 | . . . 2 . . . 3 7 Damage Taken 5727 | . 545 41 1832 147 . 149 1614 1399 Core 936 | . 96 . 234 29 . 24 268 285 Absorbed by Shields 74 | . . . . 43 . . 31 . Redirected to Shielding 84 | . . . . . . . 56 28 Regen/Repaired (Parts) 445 | . . . 47 . . . 67 331 Core Remaining (%) 63 | 100 . 61 . . . 28 . . Volleys Fired 149 | 8 59 10 68 . . . 4 . Largest 2 | 2 2 2 2 . . . 2 . Hottest 100 | 40 80 80 100 . . . 96 . Shots Fired 296 | 13 120 23 133 . . . 7 . Gun 211 | 13 120 23 55 . . . . . Cannon 80 | . . . 77 . . . 3 . Launcher 4 | . . . . . . . 4 . Special 1 | . . . 1 . . . . . Kinetic 159 | 10 82 . 67 . . . . . Thermal 3 | . . . 3 . . . . . Explosive 4 | . . . . . . . 4 . Electromagnetic 130 | 3 38 23 63 . . . 3 . Robot Hit Streak 8 | 4 6 8 6 . . . 3 . Robot Miss Streak 5 | 1 4 2 5 . . . 1 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 442 | 9 70 16 138 21 . 8 105 75 Core Hits 183 | 5 34 4 56 7 . 4 42 31 Critical Kills 5 | . . . 3 . . . 1 1 Critical Parts Destroyed 5 | . . . 2 . . . 3 . Critical Strikes 35 | . . 1 12 4 . . 12 6 Destroy 4 | . . . 4 . . . . . Corrupt 1 | . . 1 . . . . . . Smash 7 | . . . 2 . . . 4 1 Sever 23 | . . . 6 4 . . 8 5 Melee Attacks 367 | . . . 101 25 . 11 128 102 Impact 69 | . . . 18 2 . 1 33 15 Slashing 295 | . . . 83 20 . 10 95 87 Piercing . | . . . . . . . . . Sneak Attacks 53 | . . . 12 3 . 3 22 13 Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks 39 | . . . 7 2 . 1 19 10 Damage Inflicted 13733 | 103 832 258 4387 657 . 321 4306 2869 Guns 1537 | 103 832 213 389 . . . . . Cannons 1174 | . . . 1112 . . . 62 . Explosions 523 | . . 45 184 . . . 294 . Melee 10488 | . . . 2691 657 . 321 3950 2869 Ramming . | . . . . . . . . . Kinetic 1531 | 76 500 . 955 . . . . . Thermal 275 | . . 45 230 . . . . . Explosive 294 | . . . . . . . 294 . Electromagnetic 1145 | 27 332 213 511 . . . 62 . Impact 1653 | . . . 240 27 . 48 888 450 Slashing 8835 | . . . 2451 630 . 273 3062 2419 Piercing . | . . . . . . . . . Highest Corruption 5 | . 4 4 1 5 5 5 2 4 Average Corruption 3 | . 3 4 1 4 5 5 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 158 | . 6 34 11 30 18 21 21 17 Message Errors 44 | . 1 7 3 8 6 7 7 5 Matter Fused 35 | . . 7 4 7 3 5 7 2 Heat Flow Errors 24 | . 1 6 2 2 5 4 3 1 Energy Discharges 19 | . . 3 2 5 1 2 4 2 Parts Fused 2 | . . . . 1 . 1 . . Data Loss (minor) 18 | . . 5 . 6 1 2 . 4 Data Loss (major) 8 | . 1 2 . 1 2 . . 2 Misfires 5 | . 2 3 . . . . . . Alerts 3 | . 1 1 . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 878 | . . . 237 108 . 25 403 105 Projectiles 25 | . . . 25 . . . . . Explosions 27 | . . . 21 . . . 6 . Melee 826 | . . . 191 108 . 25 397 105 Knockbacks 6 | . . . 3 . . . 3 . Impact 4 | . . . 1 . . . 3 . Kinetic 2 | . . . 2 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 65 | . . . 40 . . . 25 . Shots 2 | . . . 1 . . . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 269 | . 81 218 145 202 235 231 269 247 Average Temperature 64 | . 10 98 47 102 79 94 79 109 Received Heat Transfer 1645 | . 261 18 510 34 . . 453 369 Effects 1 | . . . . . . . 1 . Interference 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 5 | . . . 2 . . . 3 . Combat Hostiles 4 | . . . 2 . . . 2 . Parts Fried 9 | . 1 2 3 . . . 3 . Impact Corruptions 12 | . . . 5 . . . 7 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 311 | . . . 311 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Maximum Alert Level 2 | . . . 2 1 . . 1 1 Low Security (%) 82 | 100 100 100 45 92 . 100 89 97 Level 1 14 | . . . 41 7 . . 10 2 Level 2 3 | . . . 13 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 491 | 5 140 52 491 235 . 60 298 255 Initial 190 | . 3 . . 190 . . . 76 Average 106 | 2 31 4 226 77 . 4 126 56 Influence Increases 4013 | 20 377 121 1481 200 . 75 1016 723 Destroy 0b10 Robot/C 2360 | . 200 60 820 140 . 60 620 460 Destroy 0b10 Robot/NC 305 | 20 35 10 100 10 . 5 75 50 Destroy Leader 518 | . 50 10 212 20 . 10 134 82 Allied During Kill 140 | . . 8 101 . . . 19 12 Successful Hack 85 | . 17 . . . . . 39 29 Select Force Hacks 60 | . 30 . 30 . . . . . Disable Machine 105 | . . . 30 . . . . 75 Destroy Structure 65 | . . 3 38 . . . 24 . Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 360 | . 45 30 135 30 . . 105 15 Influence Decreases 3758 | 15 382 121 991 684 6 75 833 651 Entered New Map 415 | . 2 . . 300 6 . . 107 Time Decay 2493 | 15 294 121 653 374 . 75 558 403 Lost Part 298 | . 40 . 108 10 . . 100 40 Lost Ally 105 | . . . 80 . . . . 25 Purge Threat 447 | . 46 . 150 . . . 175 76 Squads Dispatched 16 | . 1 . 6 . . . 5 4 Investigation 10 | . 1 . 6 . . . 2 1 Extermination . | . . . . . . . . . Reinforcement 4 | . . . . . . . 3 1 Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 8 | . . . 3 . . . 1 4 Communications Jammed 14 | . . . . . . . 14 . Distress Signals 14 | . . . . . . . 14 . Times Spotted 188 | . 18 3 63 9 . 3 59 33 Peak Tracking Total 7 | . 3 4 5 4 . 3 5 7 Tactical Retreats 18 | . 1 1 8 1 . . 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 12 | . 5 . 3 . . . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 7 | . . . 2 . . . . 5 Max in Single Turn 2 | . . . 2 . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 46 | . 9 . 13 1 1 . 13 9 Terminals 35 | . 8 . 10 . . . 10 7 Fabricators . | . . . . . . . . . Repair Stations 6 | . . . 2 . . . 2 2 Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 121 | . 22 . 28 1 1 . 38 31 Successful 46 | . 8 . 5 1 1 . 14 17 Failed 75 | . 14 . 23 . . . 24 14 Catastrophic 28 | . 5 . 9 . . . 10 4 Database Lockouts . | . . . . . . . . . Manual 72 | . 15 . 25 . 1 . 20 11 Terminals 94 | . 21 . 23 . . . 30 20 Fabricators . | . . . . . . . . . Repair Stations 19 | . . . 4 . . . 4 11 Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 4 | . . . . . . . 4 . Garrison Access . | . . . . . . . . . Terminal Hacks 28 | . 7 . 2 1 1 . 7 10 Record 2 | . . . 1 . . . . 1 Part Schematic 1 | . . . . . . . . 1 Robot Analysis 1 | . . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 4 | . . . . 1 . . . 3 Branch Access Points 3 | . 1 . . . . . 1 1 Emergency Access Points 2 | . 1 . . . . . . 1 Alert Level 1 | . . . . . . . . 1 Unreport Threat 7 | . 2 . 1 . . . 3 1 Patrol Status 1 | . . . . . . . . 1 Investigation Status 1 | . . . . . . . 1 . Recall Investigation 2 | . 1 . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . . . . . 2 6 Scan Component 5 | . . . . . . . 1 4 Repair 3 | . . . . . . . 1 2 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . Insert Component 2 | . . . . . . . 2 . Analyze 2 | . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 1 . 3 . . . 1 1 Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 2 . . . 1 1 Patch 4 | . . . 2 . . . 1 1 Recycling Units 2 | . 1 . 1 . . . . . Tunnel 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 36 | . 7 . 11 . . . 12 6 Full Trace Events 3 | . 1 . 2 . . . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 2 Time 89 | . . . . . . . 19 70 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies 11 | . . 5 . . . . 4 2 Largest Group 5 | . . 5 5 . . . 1 2 Highest-Rated Group 90 | . . 82 82 . . . 90 62 Highest-Rated Ally 90 | . . 31 31 . . . 90 31 Total Orders 15 | . . . . . . . 3 12 ROAM 11 | . . . . . . . 1 10 EXPLORE 4 | . . . . . . . 2 2 Ally Attacks 128 | . . 14 45 . . . 40 29 Total Damage 1299 | . . 212 453 . . . 154 480 Kills 17 | . . 3 9 . . . 3 2 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Active Infowar (turns) 240 | . . . . . . . 240 . Jamming 240 | . . . . . . . 240 . Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches 61 | . . . . . . . 43 18 Drone Recoveries 40 | . . . . . . . 36 4 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 13260 | 95 1252 1266 3257 1196 813 1018 2866 1497 Spaces Moved 7229 | 64 865 836 1751 795 510 391 1361 656 Core 4 | 4 . . . . . . . . Treads 42 | . . . 27 . . . 15 . Legs . | . . . . . . . . . Wheels 7183 | 60 865 836 1724 795 510 391 1346 656 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 110 101 110 155 155 140 140 Average Speed 137 | 88 106 140 130 133 155 155 152 147 Slowest Speed 490 | 100 115 155 320 155 155 155 490 230 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 80 | 5 100 100 99 98 90 79 92 61 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . 1 . 1 1 . . . . Known Exits Taken 3 | . 1 . . . . 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 6 | . . 1 . 2 . 3 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 73 | . . 3 39 . . . 31 . Melee . | . . . . . . . . . Projectile 35 | . . . 35 . . . . . AOE 38 | . . 3 4 . . . 31 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 9765 | 86 1089 911 2444 895 533 790 1968 1049 Wait 1745 | . 133 57 452 67 23 377 403 233 Move 7221 | 63 864 835 1750 794 509 390 1360 656 Hop . | . . . . . . . . . Pick Up 89 | 8 15 2 21 2 1 4 24 12 Fast Attach 34 | 6 1 . 10 . . . 11 6 Attach 33 | . 4 . 9 1 . . 12 7 Detach . | . . . . . . . . . Swap 96 | 1 6 3 28 7 . 4 28 19 Drop 82 | . 7 4 20 1 . 5 24 21 Fire 149 | 8 59 10 68 . . . 4 . Melee 309 | . . . 86 23 . 10 102 88 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Rec) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 96 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 14) 533 | -10/Materials | Discovered new exit (range 5) 884 | -10/Materials | Discovered new exit (range 16) 964 | -10/Materials | Identified exit to Mines 999 | -10/Materials | Discovered new exit (range 16) 1043 | -10/Materials | Discovered new exit (range 13) 1191 | -10/Materials | Discovered new exit (range 16) 1348 | -10/Materials | Entered Mines 1397 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1555 | -10/Mines | Discovered new exit (range 10) 1694 | -10/Mines | Discovered new exit (range 9) 1919 | -10/Mines | Discovered new exit (range 14) 2156 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2158 | -10/Mines | Learned 4 Materials zone layouts 2169 | -10/Mines | Learned 2 Materials zone layouts 2432 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2614 | -10/Mines | Entered Materials 2614 | -9/Materials | Accompanied by 5 allies 2614 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2615 | -9/Materials | Identified exit to Materials 2619 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3697 | -9/Materials | Lost 3 allies 4121 | -9/Materials | Lost 3 parts (1n1u1w) 4705 | -9/Materials | Build established: Scavenger-Gladiator 4803 | -9/Materials | Core integrity fell below 50% 5066 | -9/Materials | Discovered exit to Materials (range 9) 5605 | -9/Materials | Discovered new exit (range 9) 5871 | -9/Materials | Entered Mines 5914 | -9/Mines | Assembled infested the area 6002 | -9/Mines | Met 8R-AWN 6031 | -9/Mines | Discovered new exit (range 5) 6075 | -9/Mines | Discovered exit to Materials (range 11) 6260 | -9/Mines | Build established: Scavenger-Mutant 6517 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6785 | -9/Mines | Discovered exit to Materials (range 7) 6867 | -9/Mines | Found the Drone Emporium 6877 | -9/Mines | Found Prototype Device 6878 | -9/Mines | Identified Splice Drone Bay 7067 | -9/Mines | Entered Exiles 7089 | -9/Exiles | Discovered new exit (range 15) 7126 | -9/Exiles | Welcomed by 8R-AWN 7157 | -9/Exiles | Met EX-HEX 7229 | -9/Exiles | Met EX-DEC 7264 | -9/Exiles | Visited The Gauntlet 7529 | -9/Exiles | Discovered new exit (range 12) 7621 | -9/Exiles | Met EX-BIN 7643 | -9/Exiles | Aligned with FarCom system 7644 | -9/Exiles | Given EX-Vault access code 7683 | -9/Exiles | Opened EX-Vault 7692 | -9/Exiles | Found Supersonic Drone Bay 7723 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7880 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 7880 | -9/Exiles | Entered Mines 8884 | -8/Mines | Discovered exit to Materials (range 5) 8898 | -8/Mines | Entered Materials 8898 | -8/Materials | Evolved 2 slots: Utility x2 8899 | -8/Materials | Identified exit to Storage 8902 | -8/Materials | Discovered exit to Storage (range 28) 8947 | -8/Materials | Repaired Katana 9438 | -8/Materials | Lost 4 allies 9530 | -8/Materials | Lost 3 parts (1u2w) 9878 | -8/Materials | Build established: Scavenger-Gladiator 11131 | -8/Materials | Discovered new exit (range 16) 11345 | -8/Materials | Build established: Gladiator 11359 | -8/Materials | Discovered new exit (range 3) 11764 | -8/Materials | Entered Storage 11889 | -8/Storage | Identified exit to Recycling 12214 | -8/Storage | Core integrity fell below 50% 12231 | -8/Storage | Lost 11 allies 12411 | -8/Storage | Repaired Arm. Treads 12445 | -8/Storage | Repaired Med. Armor Plating 12951 | -8/Storage | Discovered new exit (range 9) 13176 | -8/Storage | Met a pair of Derelict thieves 13213 | -8/Storage | Core integrity fell below 20% 13261 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 13222_ L-31 Rogue unfolds itself. 13222_ I-25 Savior unfolds itself. 13223_ Wheel destroyed. 13227_ System corrupted: Energy discharge (-48). 13232_ Acquired 10 matter. 13233_ Lgt. Nuclear Core destroyed. 13236_ Acquired 10 matter. 13236_ Hvy. Flail follow-up attack on L-31 Rogue. 13237_ L-31 Rogue destroyed. 13238_ Wheel destroyed. 13241_ L-31 Rogue destroyed. 13241_ G-50 Soldier suffers critical hit (Burn). 13245_ Acquired 10 matter. 13249_ Hvy. Flail follow-up attack on G-50 Soldier. 13249_ G-50 Soldier destroyed. 13251_ BU-NI5(g) Imp. Heat Sink severed. 13252_ M-28 Smith repairs L-31 Rogue. 13256_ BU-NI5(g) Beamcaster severed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ?????????????????????########?????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# ########## | | ?????????????????????# + | | ?????????????????????# # ######## | | ????????############?#########%#??????? | | ????????# #?????????# #??????? | | ????????# < #?????????# #??????? | | ????????# #?????????# #??????? | | ????????######## #?????????# #??????? | | ???????????????# #?????????#%#??????? | | ???????????????# #?????????# #??????? | | ???????????????# ########### #??????? | | ???????????????# # !##=#??????? | | ???????????????# # ##%######## | | ???????????????# # %/% %% | | ???????????????# # %##[##### ## | | ???????????????# +% % ##%#???# #? | | ???????????????# %#= / ! ##=#???# #? | | ???????????????# # % ##=#???# ## | | ???????######### # ##!#???# ## | | ???????#!! !# !# # ## #???# | | ???????# ! "==# = ########### #???# | | ???????#! [=[@#g% # # #???# | | ???????# [ "!glg # """"" # #???# | | ???????#! ![#T##*m[# "[[[" # #???#### | | ???????# ####/= # " """ # #??????# | | ???????######??#!! + """" # #??????? | | ???????????????#[ %# "*[[" # #??????? | | ???????????????### # i """"" # ??????? | | ?????????????????# # # ??????? | | ?????????????????# #####+##+## ??????? | | ?????????????????# #???# ? ??????? | | ?????????????????# #???# ? ??????? | | ?????????????????# ??? ??????? | | ?????????????????# ??? ??????? | | ?????????????????? ??? ??????? | | ?????????????????? ??? ??????? | | ???????????????w?? ???#########??????? | | ?????????????????? ?????????????????? | | ?????????????????? % ?????????????????? | | ?????????????????? ??????????????????? | | ?????????????????? ??????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Power Shielding 66 Utility Shielding 33 Evasion (%) 44 Melee Accuracy 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Med. Treads | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Katana | 22% | -8/Materials Arm. Treads | 34% | -8/Storage Med. Armor Plating | 54% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed MultinovaExpertCutter Manual? 0 Play Time 01:33:31 Cumulative 13.6 hours Start 2025.06.03 @ 12:27:01 End 2025.06.03 @ 14:01:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 16 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc36bc6f-4270-4a27-a655-ef38465e83d4