Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 10:47:32 Player: Millea Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (74) 370 Value Destroyed (3550) 3550 Prototype IDs (50) 1000 Alien Tech Used (3) 600 Bonus (7468) 7468 TOTAL SCORE: 21688 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 297 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Friendly Fire -1247 Cogmind --------- Core Integrity 0/1600 Matter 292/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller Focal Shield Advanced Recalibrator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Array Flying Fortress v7 Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Improved Terrain Scan Processor Encrypted Comm Array Advanced Target Analyzer Medium Regenerative Plating Deep Network Scanner > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Compact Mass Driver > --- INVENTORY -------- Advanced Power Amplifier YI-UF0's Bottomless Matter Pit Terrain Scanner Stasis Canceller Advanced Transmission Jammer Makeshift ECM Suite Improved Utility Shielding Improved Force Field Improved Remote Force Field Point Defense Array Advanced System Shield Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Transdimensional Reconstructor Core Regenerator Heavy Tesla Rifle Heavy Tesla Rifle Hypervelocity EM Gauss Rifle Spear [Rating: 161] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit Flying Fortress v7 Utility Improved Terrain Scan Processor Device Sensor Array Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Deep Network Scanner Protection Improved Utility Shielding Weapon Spear Energy Gun Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 . . 2 . . . . 2 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 10 | . . . . . 2 2 . 1 . . 1 . . . . 1 2 . . . 1 Utility 7 | . . . . . 2 . . . . . 1 . . . . 1 . . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 214 | 8 3 3 . 2 6 2 9 10 6 1 14 2 1 6 4 20 9 . 19 58 31 Power 32 | 2 . . . . . 1 . 1 . . 2 . . . 2 2 6 . 1 10 5 Engine 10 | 2 . . . . . 1 . 1 . . 1 . . . 1 1 . . . 2 1 Core 4 | . . . . . . . . . . . 1 . . . 1 . 2 . . . . Reactor 18 | . . . . . . . . . . . . . . . . 1 4 . 1 8 4 Propulsion 44 | 2 . . . 1 2 1 3 2 3 . 2 . . 2 . 2 2 . 1 14 7 Treads 7 | 2 . . . . . . . 1 . . . . . . . . . . . 4 . Leg 13 | . . . . 1 2 . 1 . . . . . . . . . . . . 8 1 Wheel 3 | . . . . . . . 2 1 . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . 2 . . . . . . 6 Flight 13 | . . . . . . 1 . . 3 . 2 . . . . 2 2 . 1 2 . Utility 87 | 1 1 1 . . 3 . 3 3 1 . 10 1 1 4 2 13 . . 11 22 10 Device 50 | . 1 . . . . . . 1 . . 8 . 1 3 1 11 . . 8 9 7 Storage 6 | 1 . 1 . . 1 . . . . . 1 . . . . 1 . . . 1 . Processor 15 | . . . . . 2 . 3 1 . . . 1 . . 1 1 . . . 3 3 Hackware 5 | . . . . . . . . . . . 1 . . . . . . . 1 3 . Protection 11 | . . . . . . . . 1 1 . . . . 1 . . . . 2 6 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 3 2 2 . 1 1 . 3 4 2 1 . 1 . . . 3 1 . 6 12 9 Energy Gun 19 | 2 . 1 . . . . 1 . . . . . . . . . . . 4 6 5 Energy Cannon 4 | . . . . . . . . 1 . . . 1 . . . . . . . . 2 Ballistic Gun 11 | 1 1 . . . 1 . 1 1 . 1 . . . . . 1 . . . 2 2 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . 1 1 . . 3 . Launcher 4 | . 1 1 . . . . 1 . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . 1 . . . 2 1 . . . . . . 1 . . 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 1 . . . . . . . . 3 . . 1 1 7 4 . Parts Lost 78 | . . 1 . . 6 . 2 3 8 . . . 1 . 1 2 . . 3 31 20 Power 10 | . . . . . 1 . . 1 1 . . . . . 1 . . . 1 2 3 Propulsion 32 | . . . . . 2 . 1 . 5 . . . 1 . . 1 . . 1 14 7 Utility 19 | . . . . . 1 . . 1 . . . . . . . . . . 1 9 7 Weapon 17 | . . 1 . . 2 . 1 1 2 . . . . . . 1 . . . 6 3 Highest Loss Streak 19 | . . 1 . . 6 . 1 3 6 . . . 1 . 1 1 . . 3 14 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 95 99 100 86 71 23 64 75 48 53 64 76 72 74 81 75 69 70 64 65 50 Engine 6 | . 14 14 14 14 6 7 7 10 . . 4 5 5 5 1 . . . . . 2 Core 1 | . . . . . . . . . . . . 5 5 5 9 5 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 4 7 9 8 5 3 Treads 8 | . 28 28 28 2 . . . 5 . . . . . . . . . . . 9 . Leg 2 | . . . . 12 24 . 5 . . . . . . . . . . . . 8 1 Wheel 2 | . . . . . . . 8 19 4 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 3 11 5 1 . . . 9 Flight 6 | . . . . . . 7 . . 10 13 18 23 19 17 17 18 19 23 18 4 . Device 8 | . 9 14 14 14 7 . . 1 . . 9 11 11 11 5 10 9 8 7 6 8 Storage 7 | . 14 14 14 14 9 7 7 6 6 6 5 5 5 5 5 5 4 4 4 2 . Processor 9 | . . . . . 9 . 18 17 13 13 11 11 11 11 16 15 14 14 11 6 17 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 11 3 Energy Gun 7 | . 14 16 28 23 7 . 3 . . . . . . . . . . . 2 2 4 Ballistic Gun 2 | . 13 1 . . 6 . 7 5 . 6 5 1 . . . 3 . . . 1 . Launcher 1 | . . 9 . . . . 3 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . 4 . . . 3 5 6 5 5 5 5 5 3 4 4 3 . . Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 97 | 14 15 31 29 30 30 23 30 53 30 33 34 24 31 31 27 79 78 78 85 97 43 Greatest Support 300 | 40 40 40 40 40 50 50 56 84 58 53 65 65 68 62 62 77 101 101 101 300 58 Greatest Overweight (x) 7 | . . . . . . . . . 1 . 6 . . . . 1 . . . 7 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 15 8 8 8 8 20 20 20 20 20 5 Average Capacity 12 | 6 8 11 15 15 15 15 15 15 15 15 9 8 8 8 8 19 20 20 20 6 5 Most Carried 20 | 6 7 8 11 15 15 13 14 15 14 8 10 8 8 8 8 20 20 20 20 20 5 Average Carried 10 | 2 6 7 9 13 13 11 12 14 9 7 7 8 8 7 7 18 20 19 18 6 4 Final Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 8 8 8 8 8 20 20 20 20 5 5 Final Carried 20 | 6 7 7 11 15 14 11 14 14 7 8 8 8 8 8 8 20 20 19 20 4 3 Class Distribution -------------------- 44% | Mutant 21% | Scout 10% | Hacker-Mutant 9% | Scavenger-Mutant 5% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scout | -5/Factory Scout | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -3/Research Scout | -3/Armory Mutant | -3/Lab Hacker-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Matter Collected 3460 | 186 80 195 . 67 17 . 153 40 159 . 52 54 . . 363 360 89 . 82 1302 261 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3014 | . 119 59 . 108 . . 265 173 57 . 52 . . . 298 334 . . 82 1025 442 Parts 172 | . 15 17 . 2 . . 14 8 . . 5 . . . 6 30 . . 6 46 23 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . 4 . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Combat Hostiles Destroyed 64 | . 5 11 . . . . 9 3 3 . . . . . 2 6 . . 1 19 5 Melee 9 | . . . . . . . . 2 2 . . . . . 2 2 . . 1 . . Guns 20 | . 2 1 . . . . 1 . . . . . . . . 2 . . . 9 5 Cannons 13 | . . . . . . . . 1 . . . . . . . 2 . . . 10 . AOE 22 | . 3 10 . . . . 8 . 1 . . . . . . . . . . . . Classes Destroyed 10 | . 4 . . . . . 2 2 . . 1 . . . 1 . . . . . . Builder 4 | . 2 1 . . . . . . . . 1 . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . Watcher 4 | . 1 . . . . . . . . . . . . . . . . . . . 3 Swarmer 15 | . 3 9 . . . . . . . . . . . . . . . . . 3 . Cutter 2 | . . . . . . . 2 . . . . . . . . . . . . . . Grunt 22 | . 2 2 . . . . 4 . 3 . . . . . . . . . . 10 1 Sentry 2 | . . . . . . . . 2 . . . . . . . . . . . . . Specialist 3 | . . . . . . . 3 . . . . . . . . . . . . . . Programmer 15 | . . . . . . . . 1 . . . . . . . 6 . . . 5 3 Tracker 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Best Kill Streak 6 | . 5 4 . . . . 4 1 3 . 1 . . . 2 2 . . 1 6 3 Combat Bots Only 6 | . 3 3 . . . . 4 1 3 . . . . . 2 2 . . 1 6 3 Max Kills in Single Turn 3 | . 3 3 . 1 . . 2 1 1 . 1 . . . 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 . . . . 2 . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 . . . . . 1 1 . . 1 . . Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . YI-UF0 (-9/Mines) A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Hostile Shots Fired 1272 | . 12 38 . . 86 . 48 147 61 3 8 . 30 . 37 63 6 . 49 456 228 Missed 426 | . 7 11 . . 24 . 16 56 18 1 4 . 19 . 25 22 5 . 16 136 66 Damage Taken 16084 | . 49 288 . . 1124 . 622 741 972 52 74 . 173 . 210 709 25 . 624 6970 3451 Core 3619 | . 12 50 . . 190 . 46 27 175 30 . . 31 . 40 35 . . 150 1232 1601 Absorbed by Shields 51 | . . . . . . . . . . . . . . . . 27 . . . 24 . Reduced by Siege Mode 222 | . . . . . . . . . . . . . . . . . . . . 222 . Redirected to Shielding 124 | . . . . . . . . . . . . . . . . . . . . 124 . Ignored by Resistances 314 | . . . . . . . . . . . . . . . . 90 . . 224 . . Regen/Repaired (Parts) 102 | . . . . . . . . . . . 75 . . . . . . . . 27 . Core Remaining (%) 75 | 100 . . . 75 65 . 93 . . 72 . . . . 92 96 . . 79 11 . Volleys Fired 220 | . 13 16 . . 8 . 14 8 5 . . . . . . 14 . . . 102 40 Largest 2 | . 2 2 . . 2 . 2 2 1 . . . . . . 2 . . . 2 2 Hottest 149 | . 70 90 . . 70 . 63 83 33 . . . . . . 100 . . . 149 130 Shots Fired 325 | . 24 21 . . 16 . 28 16 5 . . . 1 . . 18 . . 1 139 56 Gun 232 | . 22 9 . . 16 . 20 8 . . . . . . . 14 . . . 89 54 Cannon 66 | . . . . . . . . 8 . . . . 1 . . 4 . . 1 50 2 Launcher 27 | . 2 12 . . . . 8 . 5 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 139 | . 11 . . . 8 . 14 8 . . . . . . . 18 . . 1 79 . Thermal 137 | . 11 9 . . 8 . 6 8 . . . . . . . . . . . 39 56 Explosive 27 | . 2 12 . . . . 8 . 5 . . . . . . . . . . . . Electromagnetic 22 | . . . . . . . . . . . . . 1 . . . . . . 21 . Robot Hit Streak 20 | . 3 4 . . 4 . 6 7 4 . . . . . . 7 . . . 20 12 Robot Miss Streak 6 | . 3 3 . . 2 . 3 3 1 . . . . . . 2 . . . 6 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 277 | . 12 10 . 4 10 . 16 18 11 . 6 . . . 6 21 8 . 18 101 36 Core Hits 159 | . 12 19 . 1 6 . 19 6 7 . 2 . . . 5 10 1 . 5 47 19 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . 3 . . 1 1 . . 1 1 . . . . . . 1 . . 3 7 . Burn 6 | . 3 . . . 1 . . . . . . . . . . . . . . 2 . Blast 5 | . . . . . . . . . . . . . . . . . . . . 5 . Impale 7 | . . . . 1 . . . 1 1 . . . . . . 1 . . 3 . . Melee Attacks 151 | . . . . 4 . . . 19 20 . 29 1 3 . 11 19 8 3 34 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 151 | . . . . 4 . . . 19 20 . 29 1 3 . 11 19 8 3 34 . . Sneak Attacks 9 | . . . . 4 . . . 1 . . 3 . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10890 | . 378 831 . 249 202 . 875 529 781 . 299 . . . 327 676 306 . 800 3060 1577 Guns 3473 | . 133 62 . . 133 . 129 61 . . . . . . . 296 . . . 1541 1118 Cannons 1871 | . . . . . . . . 170 . . . . . . . 143 . . . 1513 45 Explosions 2756 | . 245 769 . . . . 746 . 582 . . . . . . . . . . . 414 Melee 2715 | . . . . 249 . . . 298 199 . 299 . . . 327 237 306 . 800 . . Ramming 75 | . . . . . 69 . . . . . . . . . . . . . . 6 . Kinetic 3043 | . 71 . . . 71 . 75 61 . . . . . . . 439 . . . 2326 . Thermal 2269 | . 62 62 . . 62 . 54 170 . . . . . . . . . . . 696 1163 Explosive 2756 | . 245 769 . . . . 746 . 582 . . . . . . . . . . . 414 Electromagnetic 32 | . . . . . . . . . . . . . . . . . . . . 32 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 2715 | . . . . 249 . . . 298 199 . 299 . . . 327 237 306 . 800 . . Highest Corruption 32 | . . . . . . . . . . . 1 1 1 1 1 9 . . 12 32 17 Average Corruption 8 | . . . . . . . . . . . 1 1 1 1 1 6 . . 9 16 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 86 | . . . . . . . . . . . 1 1 1 2 2 18 . . 4 50 7 Message Errors 24 | . . . . . . . . . . . 1 . . . . 4 . . 2 14 3 Matter Fused 12 | . . . . . . . . . . . . . . . 1 5 . . 1 3 2 Heat Flow Errors 10 | . . . . . . . . . . . . . . 1 . 6 . . . 3 . Energy Discharges 5 | . . . . . . . . . . . . . . . . . . . . 5 . Parts Rejected 4 | . . . . . . . . . . . . . . . . 1 . . . 3 . Data Loss (minor) 9 | . . . . . . . . . . . . . . 1 . 2 . . . 6 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Misfires 3 | . . . . . . . . . . . . . 1 . . . . . 1 1 . Alerts 3 | . . . . . . . . . . . . 1 . . 1 . . . . 1 . Misdirections 10 | . . . . . . . . . . . . . . . . . . . . 9 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 452 | . . 5 . 26 . . 9 48 39 . 100 . . . 41 . 12 . 16 61 95 Projectiles 71 | . . . . . . . . 10 . . . . . . . . . . . 61 . Explosions 132 | . . 5 . . . . 9 . 23 . . . . . . . . . . . 95 Melee 249 | . . . . 26 . . . 38 16 . 100 . . . 41 . 12 . 16 . . Knockbacks 12 | . . . . . 1 . . . . . . . . . . . . . . 11 . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . . . . 9 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 325 | . . . . . . . 25 . 182 . . . . . . . . . . 1 117 Shots 7 | . . . . . . . 1 . 5 . . . . . . . . . . . 1 Rammed 8 | . . . . . . . . . . . . . . . . . . . . 8 . Targets Rammed 29 | . . . . . 21 . . . . . . . . . . . . . . 8 . Kicked 21 | . . . . . 21 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 220 | . 33 197 . . 90 . . 72 23 . 6 . 189 142 . 220 . . . 213 . Average Temperature 63 | . 12 90 . . 39 . . 37 13 . 6 . 87 94 . 89 . . . 75 . Received Heat Transfer 1903 | . 12 96 . . 486 . 117 216 273 . 55 . . . 21 21 . . . 588 18 Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . 3 . Total Turns 73 | . . . . . . . . . . . . . . . . . . . . 73 . Longest Duration 43 | . . . . . . . . . . . . . . . . . . . . 43 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 2 . . . . . . . . . . . . . . . . . . . 3 Heat Transferred 3591 | . 407 173 . . 259 . 125 222 . . . . . . . . . . . 1073 1332 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Peak Influence 416 | . 144 160 . . 36 . 269 267 . . 228 . . . . 360 189 117 . 416 301 Initial 247 | . . 55 . . . . . 140 . . 79 . . . . 247 143 98 . . 74 Average 134 | . 30 87 . . 8 . 93 142 . . 114 . . . . 273 167 114 . 215 149 Maximum Alert Level 2 | . . . . . . . 1 1 . . 1 . . . . 1 . . . 2 1 Low Security (%) 73 | 100 100 100 . 100 100 100 84 76 . . 82 . . . . 3 100 100 . 48 65 Level 1 26 | . . . . . . . 15 23 . . 17 . . . . 96 . . . 50 34 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . . Squads Dispatched 36 | . . . . 1 2 . 2 6 . . 3 . . . . 3 2 . . 9 8 Investigation 8 | . . . . 1 . . . 1 . . 3 . . . . 1 1 . . . 1 Extermination 5 | . . . . . . . . 1 . . . . . . . 1 . . . 1 2 Reinforcement 13 | . . . . . 2 . 2 . . . . . . . . 1 1 . . 5 2 Assault 1 | . . . . . . . . 1 . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . 3 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Distress Signals 6 | . 2 . . . 2 . . . . . 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 206 | . 9 9 . . 16 . 12 10 8 4 7 . 11 . 15 14 8 . 1 59 23 Peak Tracking Total 20 | . 4 3 . . 13 . 5 6 5 4 5 . 5 . 6 4 9 . 1 20 11 Tactical Retreats 19 | . . . . . . . 2 1 . . 1 . 3 . 4 2 . . . 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Traps Triggered 7 | . . . . . . . . . . . . . . . . 3 1 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Machines Disabled 10 | . . 1 . . 1 . 1 1 . . . . . . . . . 1 2 . 3 Max in Single Turn 2 | . . 1 . . 1 . 1 1 . . . . . . . . . 1 1 . 2 Garrison Access 3 | . . . . . . . . 1 . . . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Machines Accessed 41 | . . 1 2 1 2 1 . 6 . . 7 . . 5 . 6 3 1 2 3 1 Terminals 20 | . . 1 . . 2 1 . 5 . . 2 . . . . 3 2 1 . 2 1 Fabricators 4 | . . . . . . . . . . . 3 . . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . 1 . . . 1 . Total Hacks 100 | . . 3 2 1 6 1 . 20 . . 18 . . 18 . 14 6 2 2 5 2 Successful 53 | . . 2 2 1 1 1 . 9 . . 7 . . 18 . 5 1 . 2 3 1 Failed 47 | . . 1 . . 5 . . 11 . . 11 . . . . 9 5 2 . 2 1 Catastrophic 13 | . . . . . 1 . . 2 . . 5 . . . . 3 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . . 3 1 . 6 . . 9 . . 6 . . . . 8 3 . 1 . . Terminals 51 | . . 3 . . 6 1 . 17 . . 5 . . . . 8 3 2 . 4 2 Fabricators 12 | . . . . . . . . . . . 9 . . . . . 3 . . . . Repair Stations 5 | . . . . . . . . . . . 4 . . . . 1 . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 3 . . . . . . . 2 . . . 1 . Terminal Hacks 38 | . . 2 2 1 1 1 . 6 . . . . . 18 . 1 1 . 2 2 1 Record 9 | . . . 1 . . . . . . . . . . 6 . . . . 2 . . Part Schematic 5 | . . . . . . . . 1 . . . . . 4 . . . . . . . Robot Analysis 8 | . . 2 . . 1 . . . . . . . . 4 . . . . . . 1 Prototype ID Bank 6 | . . . . . . . . 1 . . . . . 4 . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Unauthorized Hacks 7 | . . . . . . . . 3 . . 2 . . . . 2 . . . . . Terminals 5 | . . . . . . . . 3 . . . . . . . 2 . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . Botnet 4 | . . . . . . . . 2 . . . . . . . 2 . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . Recompile 2 | . . . . . . . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . . 1 . . 2 . . 5 . . 5 . . . . 5 3 1 . 2 1 Full Trace Events 3 | . . . . . . . . 1 . . 1 . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 1 . . . . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . Time 67 | . . . . . . . . . . . 67 . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . 4 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Total Allies 24 | . . . . . . . . 1 . . . . . . . . . . . 16 7 Largest Group 8 | . . . . . . . . 1 . . . . . . . . . . . 8 7 Highest-Rated Group 118 | . . . . . . . . 26 . . . . . . . . . . . 118 100 Highest-Rated Ally 84 | . . . . . . . . 26 . . . . . . . . . . . 84 15 Warlord Squad Rendezvous 5 | . . . . . . . . . . . 2 . . . . 2 . . . 1 . Infantry 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Muscle 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Ghost 1 | . . . . . . . . . . . . . . . . 1 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 57 | . . . . . . . . . . . . . . . . . . . . 38 19 Total Damage 1712 | . . . . . . . . . . . . . . . . . . . . 1326 386 Kills 5 | . . . . . . . . . . . . . . . . . . . . 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Robot Analysis Total 8 | . . 2 . . 1 . . . . . . . . 4 . . . . . . 1 Derelict Logs Recovered 9 | . . 1 . 3 . . . . 2 . . 1 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Turns Passed 7359 | 71 181 1207 408 411 143 13 187 637 208 37 555 83 134 71 394 620 155 125 193 964 562 Spaces Moved 7823 | 38 78 726 215 277 66 19 104 530 262 88 689 231 384 149 504 1156 359 216 179 821 732 Core 416 | 6 . . . . . . . . . . 2 . . . . . . . . 194 214 Treads 1180 | 32 78 726 215 19 . . . . . . . . . . . . . . . 110 . Legs 472 | . . . . 258 66 1 35 . . . . . . . . . . . . 110 2 Wheels 643 | . . . . . . . 69 530 44 . . . . . . . . . . . . Hover 516 | . . . . . . . . . . . . . . . . . . . . . 516 Flight 4596 | . . . . . . 18 . . 218 88 687 231 384 149 504 1156 359 216 179 407 . Fastest Speed 24 | 50 160 160 160 140 126 50 100 100 26 39 32 32 24 37 37 33 30 30 30 33 44 Average Speed 67 | 142 160 160 160 141 127 54 113 100 48 39 36 32 32 37 37 34 32 30 32 67 51 Slowest Speed 400 | 160 160 160 160 160 140 140 140 100 115 39 350 32 37 37 37 114 35 30 33 400 190 Overloaded Moves 103 | . . . . . . . . . 5 . . . 98 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . 2 . 5 1 . . 3 15 1 . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 37 | 4 14 98 60 67 16 1 69 18 42 16 21 52 56 61 56 20 12 13 94 24 16 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 8 | . . . 1 1 . . . . 2 . . . . 3 1 . . . . . . Known Exits Taken 6 | . . . . . 1 1 . 1 . . . 1 . . . . 1 . . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 . . . . 1 1 1 . 1 1 1 1 . 1 1 . . Scrap Searched 10 | . . 2 . 1 . . . . . . . 3 2 . 2 . . . . . . Spaces Dug 49 | . . 8 . . . . . 1 10 . 17 1 1 . 2 7 . 2 . . . Terrain Destroyed 288 | . 17 81 . . . . 43 1 40 . 17 1 1 . 2 9 . 2 . 14 60 Melee 41 | . . . . . . . . 1 10 . 17 1 1 . 2 7 . 2 . . . Projectile 15 | . . . . . . . . . . . . . . . . 2 . . . 12 1 AOE 230 | . 17 81 . . . . 43 . 30 . . . . . . . . . . . 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Total 9326 | 51 109 750 279 289 102 21 144 590 304 89 942 238 388 164 691 1307 383 272 261 1096 856 Wait 698 | . 15 . 64 1 . . 11 12 13 . 204 . 1 . 171 62 . 47 1 55 41 Move 7749 | 37 77 725 214 276 66 18 103 529 257 87 679 228 383 148 497 1128 356 215 178 816 732 Hop 25 | . . . . . . . . . 2 . 4 1 . . 3 12 1 . . 2 . Pick Up 73 | 6 1 1 1 4 1 . 4 6 1 1 6 2 . 3 1 14 1 2 9 7 2 Fast Attach 116 | 6 1 . . 1 2 . 5 5 . 1 3 2 . 6 4 4 3 . 14 39 20 Attach 41 | . . 1 . . 3 2 4 2 5 . 2 . . . . 3 . 1 3 9 6 Detach 19 | . . . . . 1 1 1 1 . . 1 . . . . 2 . 1 2 5 4 Swap 62 | 2 2 2 . 1 1 . . 3 1 . 9 . 1 1 . 13 6 . 4 11 5 Drop 88 | . . 1 . 2 . . 2 5 . . 5 4 . 6 4 5 5 3 16 24 6 Fire 220 | . 13 16 . . 8 . 14 8 5 . . . . . . 14 . . . 102 40 Melee 151 | . . . . 4 . . . 19 20 . 29 1 3 . 11 19 8 3 34 . . Ram 7 | . . . . . . . . . . . . . . . . . . . . 7 . Kick 20 | . . . . . 20 . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . 2 . Escape Stasis 34 | . . . . . . . . . . . . . . . . 31 3 . . . . Rewire 17 | . . . . . . . . . . . . . . . . . . . . 17 . Trap 4 | . . 4 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 16) 253 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 648 | -10/Mines | Discovered new exit (range 6) 820 | -10/Mines | Found a hidden stash of uninstalled traps 909 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1186 | -10/Mines | Discovered new exit (range 6) 1452 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1452 | -10/Mines | Discovered new exit (range 5) 1460 | -10/Mines | Entered Exiles 1499 | -10/Exiles | Met 8R-AWN 1528 | -10/Exiles | Met EX-HEX 1574 | -10/Exiles | Met EX-BIN 1595 | -10/Exiles | Aligned with FarCom system 1596 | -10/Exiles | Given EX-Vault access code 1633 | -10/Exiles | Opened EX-Vault 1646 | -10/Exiles | Found Flying Fortress v7 1684 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1699 | -10/Exiles | Exiles lab attacked by MAIN.C 1741 | -10/Exiles | Learned location of Zion (-6) 1789 | -10/Exiles | Discovered new exit (range 10) 1868 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1868 | -10/Exiles | Entered Mines 1877 | -9/Mines | Met a Derelict shopkeep closing up shop 1923 | -9/Mines | Learned 8 Materials zone layouts 2164 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2177 | -9/Mines | Murdered YI-UF0 2177 | -9/Mines | Destroyed YI-UF0 2183 | -9/Mines | Found Prototype Storage 2197 | -9/Mines | Learned Materials trap positions 2265 | -9/Mines | Discovered new exit (range 8) 2279 | -9/Mines | Entered Materials 2279 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2279 | -8/Materials | Identified YI-UF0's Bottomless Matter Pit 2280 | -8/Materials | Identified exit to Factory 2281 | -8/Materials | Loaded intel: 13 trap records 2422 | -8/Materials | Entered Factory 2422 | -7/Factory | Evolved 2 slots: Propulsion x2 2423 | -7/Factory | Identified exit to Storage 2435 | -7/Factory | Identified exit to DSF 2435 | -7/Factory | Entered DSF 2442 | -7/DSF | Lost 6 parts (1p2n1u2w) 2486 | -7/DSF | Additional patrols routed to DSF 2573 | -7/DSF | Discovered new exit (range 16) 2622 | -7/DSF | Sterilization system engaged 2622 | -7/DSF | Entered Factory 2622 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3040 | -6/Factory | Identified exit to Lower Caves 3040 | -6/Factory | Identified exit to Extension 3225 | -6/Factory | Lost 3 parts (1p1u1w) 3259 | -6/Factory | Entered Lower Caves 3300 | -6/Lower Caves | Met a Warlord Commander 3301 | -6/Lower Caves | Learned location of Warlord (-4) 3302 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3307 | -6/Lower Caves | Found Encrypted Comm Array 3313 | -6/Lower Caves | Lost 6 parts (1p3n2w) 3369 | -6/Lower Caves | Learned Factory non-interactive machine intel 3460 | -6/Lower Caves | Discovered new exit (range 13) 3467 | -6/Lower Caves | Entered another Lower Caves area 3473 | -6/Lower Caves | Spotted B-75 Beast 3500 | -6/Lower Caves | Discovered new exit (range 11) 3504 | -6/Lower Caves | Entered Factory 3504 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3505 | -5/Factory | Loaded intel: 209 non-interactive machine locations 3610 | -5/Factory | Discovered new exit (range 4) 3900 | -5/Factory | Fabricated Cld. VTOL Module (x1) 3971 | -5/Factory | Joined by Warlord Muscle squad 3996 | -5/Factory | Build established: Scout 4012 | -5/Factory | Joined by Warlord Infantry squad 4059 | -5/Factory | Entered Upper Caves 4085 | -5/Upper Caves | Identified exit to Upper Caves 4142 | -5/Upper Caves | Entered another Upper Caves area 4268 | -5/Upper Caves | Discovered new exit (range 15) 4276 | -5/Upper Caves | Entered Zhirov 4276 | -5/Zhirov | Discovered new exit (range 3) 4283 | -5/Zhirov | Met Zhirov 4291 | -5/Zhirov | Learned location of Quarantine (-3) 4291 | -5/Zhirov | Learned location of Testing (-2) 4291 | -5/Zhirov | Learned location of Command (-1) 4296 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4302 | -5/Zhirov | Found Alien Artifact 4302 | -5/Zhirov | Identified Integrated Dissipator 4302 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4313 | -5/Zhirov | Found Alien Artifact 4347 | -5/Zhirov | Entered Proximity Caves 4349 | -4/Proximity Caves | Spotter reported a threat 4431 | -4/Proximity Caves | Learned Research emergency access door positions 4739 | -4/Proximity Caves | Discovered new exit (range 7) 4741 | -4/Proximity Caves | Entered Factory 4741 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4921 | -4/Factory | Spotted B-86 Titan 5219 | -4/Factory | Joined by Warlord Muscle squad 5255 | -4/Factory | Joined by Warlord Ghost squad 5350 | -4/Factory | Discovered new exit (range 17) 5361 | -4/Factory | Entered Research 5361 | -3/Research | Evolved 2 slots: Propulsion x2 5417 | -3/Research | Spotted B-86 Titan 5461 | -3/Research | Identified exit to Armory 5461 | -3/Research | Identified exit to Quarantine 5516 | -3/Research | Entered Armory 5584 | -3/Armory | Spotted B-86 Titan 5640 | -3/Armory | Identified Transdimensional Reconstructor 5640 | -3/Armory | Warped through subspace to slip node 5640 | -3/Armory | Discovered new exit (range 1) 5641 | -3/Armory | Entered Lab 5641 | -3/Lab | Discovered new exit (range 9) 5645 | -3/Lab | Unable to decrypt terminal 5645 | -3/Lab | Opened the door to a hidden lab 5645 | -3/Lab | Detected by scanners 5646 | -3/Lab | Gained access to the hidden lab's interior 5649 | -3/Lab | Found Alien Artifact 5650 | -3/Lab | Identified Core Reset Matrix 5650 | -3/Lab | Used Core Reset Matrix 5654 | -3/Lab | Confronted by A5 5654 | -3/Lab | Sensed 3 artifacts in vicinity 5714 | -3/Lab | System corruption reached 10% 5725 | -3/Lab | Destroyed A5 5748 | -3/Lab | Lost 3 parts (1p1n1u) 5770 | -3/Lab | Found Integrated Dissipator 5770 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 5782 | -3/Lab | Found Transdimensional Reconstructor 5786 | -3/Lab | Found Core Regenerator 5793 | -3/Lab | Found Prototype Hackware 5793 | -3/Lab | Identified Deep Network Scanner 5795 | -3/Lab | Found Prototype Protection 5795 | -3/Lab | Identified Med. Regenerative Plating 5801 | -3/Lab | Found Prototype Energy Gun 5801 | -3/Lab | Identified Hyp. EM Gauss Rifle 5804 | -3/Lab | Found Hyp. EM Gauss Rifle 5810 | -3/Lab | Unable to decrypt terminal 5826 | -3/Lab | Unable to decrypt terminal 5827 | -3/Lab | Discovered new exit (range 6) 5834 | -3/Lab | Entered Research 5834 | -2/Research | Evolved 2 slots: Utility x2 5867 | -2/Research | Identified exit to Access 5952 | -2/Research | Joined by Warlord Infantry squad 6013 | -2/Research | Intercept squad dispatched 6048 | -2/Research | Spotted Tracker 6049 | -2/Research | Spotted Tracker 6076 | -2/Research | Rewired Tracker 6082 | -2/Research | Allies destroyed Tracker 6084 | -2/Research | Found Prototype Energy Gun 6084 | -2/Research | Identified Immobilizer 6109 | -2/Research | Lost 9 parts (2p3n2u2w) 6109 | -2/Research | Spotted Combat Programmer 6115 | -2/Research | Spotted Combat Programmer 6117 | -2/Research | Combat Programmer assimilated allied Tracker 6123 | -2/Research | System corruption reached 10% 6129 | -2/Research | Warped through subspace 6261 | -2/Research | Build established: Hacker-Mutant 6575 | -2/Research | Destroyed Tracker 6593 | -2/Research | Found Prototype Processor 6593 | -2/Research | Identified Exp. Targeting Computer 6744 | -2/Research | System corruption reached 30% 6746 | -2/Research | Core integrity fell below 50% 6771 | -2/Research | Spotted B-90 Cyclops 6776 | -2/Research | Emitted hypermatrix ping 6780 | -2/Research | Core integrity fell below 20% 6781 | -2/Research | Assembled emerged from beneath the floor 6788 | -2/Research | Assembled emerged from beneath the floor 6798 | -2/Research | Entered Access 6798 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6810 | -1/Access | Lost 14 parts (9n4u1w) 6827 | -1/Access | Lost 10 allies 7109 | -1/Access | Build established: Scavenger-Mutant 7248 | -1/Access | Intercept squad dispatched 7261 | -1/Access | Spotted Tracker 7261 | -1/Access | Spotted Tracker 7269 | -1/Access | Destroyed Tracker 7279 | -1/Access | Spotted Combat Programmer 7311 | -1/Access | System corruption reached 10% 7323 | -1/Access | Spotted Combat Programmer 7333 | -1/Access | Core integrity fell below 50% 7339 | -1/Access | Spotted B-99 Colossus 7341 | -1/Access | Spotted B-99 Colossus 7343 | -1/Access | Emitted hypermatrix ping 7347 | -1/Access | Core integrity fell below 20% 7348 | -1/Access | Assembled emerged from beneath the floor 7351 | -1/Access | Released all parts (4) 7360 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 07354_ as-91555 destroyed. 07354_ P-80 Master destroyed. 07354_ Slug penetrates B-99 Colossus. 07354_ Slug penetrates H-88 Terminator. 07355_ System corrupted: Matter fused (-5). 07355_ K-01 Serf collects debris. 07356_ EMDS Slug penetrates as-74398. 07356_ as-74398 destroyed. 07356_ Slug penetrates as-77048. 07357_ Acquired 20 matter. 07357_ as-42919 destroyed. 07357_ as-77048 destroyed. 07357_ Slug penetrates Tracker. 07358_ Penetrated by EMDS Slug. 07358_ Slug penetrates Combat Programmer. 07358_ Penetrated by Slug. 07358_ Slug penetrates Sealed Heavy Doors. 07359_ K-01 Serf collects debris. 07359_ EMDS Slug penetrates Combat Programmer. 07360_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????BB #???????????????????? | | ?????????????????????????BB #???????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????# #???????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# h ####+#############+#? | | ?????????????????????????" 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"""" ?? | | ] #??? ??## """"" "?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 80 Energy Generation 49 Energy Capacity 580 Matter Stores 350 Matter Capacity 1800 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 310 ECM Strength 2 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Armor Coverage 1200 Resistance: EM 25 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 20 Target Analysis 8 Recoil Reduction 8 Salvage Targeting 4 Offensive Hacking 39 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicWardroneAirjet Manual? 0 Play Time 01:36:56 Cumulative 331.8 hours Start 2024.05.07 @ 09:10:55 End 2024.05.07 @ 10:47:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 242 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 80 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb34f5fe-35c5-4c32-aeca-537f1016b472