Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.07.15 @ 00:04:06 Player: erecorar Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (973) 973 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (159) 159 TOTAL SCORE: 3332 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 153 Cogmind --------- Core Integrity 0/550 Matter 129/300 Energy 206/210 System Corruption 0% Temperature Cool (599) Movement Rolling (110) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- Light Ion Engine Light Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (2) ------ Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (10) --- Large Storage Unit Advanced Signal Interpreter Heavy Armor Plating Bomb Drone Bay (0/16) Proton Missile Launcher Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Weight Redist. System Advanced Sensor Array > --- WEAPON ----------- Proton Missile Launcher Proton Missile Launcher > --- INVENTORY -------- Bomb Drone Bay Proton Missile Launcher Improved Grenade Launcher [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Utility Advanced Sensor Array Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 2 | . . . 2 . . Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 49 | 6 3 7 6 2 25 Power 11 | 1 . . 1 1 8 Engine 8 | 1 . . 1 1 5 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 10 | 2 . 3 2 . 3 Treads . | . . . . . . Leg 5 | 2 . 3 . . . Wheel 2 | . . . . . 2 Hover 3 | . . . 2 . 1 Flight . | . . . . . . Utility 10 | 1 1 1 3 . 4 Device 4 | . . 1 2 . 1 Storage 4 | 1 1 . . . 2 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 18 | 2 2 3 . 1 10 Energy Gun 1 | . . 1 . . . Energy Cannon 8 | . . . . . 8 Ballistic Gun 4 | 2 1 1 . . . Ballistic Cannon 1 | . 1 . . . . Launcher 4 | . . 1 . 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 5 | . . . . 2 3 Power 3 | . . . . 1 2 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . . . . 1 . Highest Loss Streak 2 | . . . . 1 2 Average Slot Usage (%) 83 | . 95 87 70 94 79 Engine 16 | . 14 14 11 27 17 Core 2 | . . . . . 9 Leg 13 | . 28 28 19 . . Wheel 5 | . . . . . 17 Hover 4 | . . . 2 22 . Device 11 | . . 11 12 22 7 Storage 5 | . 24 5 . . 7 Energy Gun 3 | . . 1 11 6 . Energy Cannon 2 | . . . . . 9 Ballistic Gun 3 | . 25 5 . . . Ballistic Cannon 7 | . 2 14 11 11 . Launcher 5 | . . 7 . 4 7 Naked Turns . | . . . . . . Heaviest Build 57 | 12 18 21 21 28 57 Greatest Support 62 | 20 20 30 36 24 62 Greatest Overweight (x) 2 | . . . . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 6 6 4 4 10 Average Capacity 5 | 5 6 4 4 4 9 Most Carried 10 | 1 3 6 4 4 10 Average Carried 4 | . 1 3 3 3 7 Final Capacity 10 | 6 6 4 4 4 10 Final Carried 8 | 1 3 3 4 3 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 958 | 113 25 300 87 99 334 Remotely . | . . . . . . Salvage Created 1027 | . 45 18 278 123 563 Parts 68 | . 7 1 20 7 33 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 26 | . 3 2 4 4 13 Guns 6 | . 3 . 2 1 . Cannons 17 | . . 2 2 2 11 AOE 2 | . . . . 1 1 Classes Destroyed 13 | . 1 3 4 1 4 Worker 2 | . . 1 . . 1 Tunneler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Operator 1 | . . . . . 1 Watcher 2 | . . . . . 2 Swarmer 9 | . 3 . . . 6 Grunt 6 | . . . 1 3 2 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 6 | . . . 3 . 3 Demolisher 1 | . . 1 . . . Hunter 1 | . . . . . 1 Assembled 1 | . . 1 . . . Best Kill Streak 6 | . 3 2 2 2 6 Combat Bots Only 6 | . 3 1 2 2 6 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1675 | . 67 166 137 193 1112 Core 711 | . 10 30 20 41 610 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 . 84 . 84 . Volleys Fired 78 | . 8 6 11 13 40 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 40 68 110 110 136 Shots Fired 147 | . 16 12 22 23 74 Gun 36 | . 16 3 11 6 . Cannon 91 | . . 6 11 13 61 Launcher 20 | . . 3 . 4 13 Special . | . . . . . . Kinetic 49 | . 16 9 11 13 . Thermal 78 | . . . 11 6 61 Explosive 7 | . . 3 . 4 . Electromagnetic 13 | . . . . . 13 Robot Hit Streak 18 | . 10 5 7 8 18 Robot Miss Streak 2 | . 1 1 1 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 109 | . 13 9 15 20 52 Core Hits 51 | . 5 7 8 6 25 Critical Hits 3 | . . 1 . 1 1 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2745 | . 146 294 310 529 1466 Guns 397 | . 139 23 127 108 . Cannons 1362 | . . 106 163 192 901 Explosions 917 | . . 159 . 209 549 Melee . | . . . . . . Ramming 69 | . 7 6 20 20 16 Kinetic 623 | . 139 129 163 192 . Thermal 1314 | . . . 127 108 1079 Explosive 403 | . . 159 . 209 35 Electromagnetic 336 | . . . . . 336 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 97 | . . . . 3 94 Projectiles 16 | . . . . . 16 Explosions 81 | . . . . 3 78 Melee . | . . . . . . Knockbacks 7 | . . 1 3 3 . Impact 1 | . . 1 . . . Kinetic 6 | . . . 3 3 . Secondary . | . . . . . . Self-Inflicted Damage 156 | . 1 2 7 69 77 Shots 5 | . . . . 2 3 Rammed 14 | . 2 2 5 2 3 Targets Rammed 19 | . 4 3 7 2 3 Kicked 5 | . 2 1 2 . . Crushed . | . . . . . . Highest Temperature 829 | . . 6 117 406 829 Average Temperature 214 | . . 4 39 152 269 Received Heat Transfer 345 | . . . 57 90 198 Effects 79 | . . . . 4 75 Shutdowns 32 | . . . . . 32 Energy Bleed 6 | . . . . . 6 Interference 7 | . . . . 3 4 Matter Decay 5 | . . . . 1 4 Short Circuit 6 | . . . . . 6 Damage (minor) 3 | . . . . . 3 Damage (major) 14 | . . . . . 14 Damage (core) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 5 | . . . . . 5 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 2185 | . . . 222 185 1778 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 476 | . 70 58 360 173 476 Initial 57 | . . 23 9 54 57 Average 129 | . 25 23 181 135 225 Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 77 | 100 100 100 63 100 45 Level 1 21 | . . . 36 . 50 Level 2 1 | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 2 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 3 | . . 1 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 3 13 22 6 26 Peak Tracking Total 6 | . 5 3 6 3 4 Tactical Retreats 4 | . . . 1 1 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 9 | . . . . 1 8 Max in Single Turn 3 | . . . . 1 3 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 8 | . 2 1 4 . 1 Terminals 6 | . 2 . 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 2 1 6 . 1 Successful 10 | . 2 1 6 . 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 2 . 4 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 1 4 . 1 Record 3 | . . . 2 . 1 Open Door 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 3 | . 1 . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . 1 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 . . Highest-Rated Group 40 | . . 40 32 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders 2 | . . 2 . . . RETURN 2 | . . 2 . . . Ally Attacks 48 | . . 13 35 . . Total Damage 385 | . . 50 335 . . Kills 7 | . . . 7 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 36 | . . 28 8 . . Drone Recoveries 20 | . . 20 . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2395 | 57 210 602 441 383 702 Spaces Moved 1704 | 48 147 439 346 276 448 Core 15 | 15 . . . . . Treads . | . . . . . . Legs 910 | 33 147 439 291 . . Wheels 440 | . . . . . 440 Hover 339 | . . . 55 276 8 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 56 56 52 Average Speed 110 | 98 120 120 109 108 100 Slowest Speed 120 | 120 120 120 120 116 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 31 68 39 53 24 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 127 | . . 9 . 53 65 Melee . | . . . . . . Projectile . | . . . . . . AOE 127 | . . 9 . 53 65 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 2077 | 55 164 505 385 336 632 Wait 145 | . 1 35 2 43 64 Move 1699 | 47 146 438 345 275 448 Hop . | . . . . . . Pick Up 33 | 2 2 6 6 . 17 Fast Attach 22 | 5 1 . 3 1 12 Attach 11 | 1 . 1 2 1 6 Detach 11 | . . . 2 . 9 Swap 16 | . 2 6 1 . 7 Drop 42 | . . 10 6 . 26 Fire 78 | . 8 6 11 13 40 Melee . | . . . . . . Ram 8 | . . . 3 2 3 Kick 11 | . 4 3 4 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 13) 268 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 322 | -10/Mines | Assembled infested the area 327 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 373 | -10/Mines | Found the Drone Emporium 381 | -10/Mines | Found Prototype Device 399 | -10/Mines | Identified Bomb Drone Bay 536 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 599 | -10/Mines | Learned location of Storage (-7) 700 | -10/Mines | Discovered new exit (range 16) 790 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 870 | -10/Mines | Entered Materials 870 | -9/Materials | Accompanied by 2 allies 870 | -9/Materials | Evolved 2 slots: Power x2 1048 | -9/Materials | Discovered new exit (range 10) 1311 | -9/Materials | Entered Mines 1442 | -9/Mines | Found a hidden stash of uninstalled traps 1687 | -9/Mines | Discovered new exit (range 6) 1694 | -9/Mines | Entered Materials 1694 | -8/Materials | Evolved 2 slots: Propulsion x2 2270 | -8/Materials | Core integrity fell below 50% 2378 | -8/Materials | Discovered new exit (range 8) 2392 | -8/Materials | Core integrity fell below 20% 2397 | -8/Materials | Core destroyed Last Messages --------------- 02385_ K-01 Serf collects debris. 02385_ S-10 Pest destroyed. 02387_ Overheating: Lgt. Nuclear Core damaged (-10). 02387_ Overheating: Arm. Huge Wheel damaged (-46). 02387_ Overheating: Adv. Beam Cannon damaged (-21). 02387_ Overheating: Hrd. Medium Armor Plating damaged (-63). 02387_ S-10 Pest destroyed. 02388_ Power failure, Lgt. Ion Engine shutdown. 02388_ Power failure, Lgt. Nuclear Core shutdown. 02388_ Adv. Beam Cannon permanently disabled. 02388_ Overheating: Short circuit. 02389_ K-01 Serf collects debris. 02390_ S-10 Pest suffers critical hit. 02390_ Destroyed Lgt. Ion Engine. 02391_ Overheating: Core damaged (-88). 02392_ Overheating: Core damaged (-99). 02393_ K-01 Serf collects debris. 02395_ Overheating: Energy bleed (-27). 02396_ Power failure, Lgt. Ion Engine shutdown. 02397_ Overheating: Core damaged (-110). 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Challenges ------------ None Game ------ Seed HugeGuidanceBroadsword Manual? 0 Play Time 00:35:07 Cumulative 10.8 hours Start 2021.07.14 @ 22:40:53 End 2021.07.15 @ 00:04:06 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 27 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b804d1dc-47ba-49d7-868e-2f08f7d168d0