Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.14 @ 22:23:09 Player: GGOBC-006 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (834) 834 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3004 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 300/305 System Corruption 5% Temperature Cool (33) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Deuterium Engine > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Maneuvering Thrusters Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy EM Shotgun > --- INVENTORY (4) ---- Heavy EM Pulse Gun Heavy EM Shotgun Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Maneuvering Thrusters Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Heavy EM Pulse Gun Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 71 | 13 3 . 19 36 Power 9 | 1 . . 1 7 Engine 8 | 1 . . 1 6 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | 4 . . 6 8 Treads . | . . . . . Leg 1 | . . . . 1 Wheel 14 | 4 . . 3 7 Hover 3 | . . . 3 . Flight . | . . . . . Utility 24 | 5 3 . 7 9 Device 13 | 2 . . 4 7 Storage 2 | 1 1 . . . Processor 4 | 2 2 . . . Hackware . | . . . . . Protection 5 | . . . 3 2 Artifact . | . . . . . Weapon 20 | 3 . . 5 12 Energy Gun 9 | 2 . . 1 6 Energy Cannon 4 | . . . 2 2 Ballistic Gun 2 | . . . 1 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon 3 | 1 . . 1 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 2 3 Parts Lost 9 | . . . 2 7 Power 2 | . . . . 2 Propulsion 3 | . . . 2 1 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Highest Loss Streak 2 | . . . 2 2 Average Slot Usage (%) 91 | . 100 100 92 87 Engine 13 | . 14 14 11 14 Leg 1 | . . . . 2 Wheel 17 | . 28 28 4 21 Hover 7 | . . . 22 2 Device 13 | . 4 . 13 19 Storage 1 | . 2 14 . . Processor 7 | . 21 14 11 . Protection 7 | . . . 8 10 Energy Gun 12 | . 28 28 12 5 Energy Cannon 3 | . . . 4 3 Ballistic Cannon 2 | . . . . 4 Special Weapon 1 | . . . 3 1 Naked Turns . | . . . . . Heaviest Build 40 | 10 25 25 26 40 Greatest Support 36 | 26 20 20 30 36 Greatest Overweight (x) 7 | 2 1 1 4 7 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 4 10 10 10 4 Average Capacity 4 | 4 4 10 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | 3 4 4 3 3 Final Capacity 10 | 4 10 10 4 4 Final Carried 4 | 4 4 4 4 3 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1240 | 380 17 13 195 635 Remotely 20 | . . . . 20 Salvage Created 1789 | 306 147 . 401 935 Parts 118 | 25 7 . 24 62 Haulers Intercepted 5 | . . . 3 2 Recyclers Shooed 5 | . 1 . . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 15 | . . . 6 9 Guns 9 | . . . 5 4 Cannons 6 | . . . 1 5 Classes Destroyed 11 | 3 1 . 4 3 Worker 11 | 2 . . . 9 Builder 3 | . . . 1 2 Tunneler 9 | 7 1 . . 1 Hauler 5 | . . . 3 2 Recycler 6 | 1 1 . . 4 Operator 2 | . . . . 2 Watcher 3 | . 1 . . 2 Swarmer 3 | . . . . 3 Grunt 5 | . . . 3 2 Sentry 5 | . . . 3 2 Hunter 2 | . . . . 2 Best Kill Streak 6 | 6 3 . 5 4 Combat Bots Only 4 | . . . 3 4 Max Kills in Single Turn 2 | 1 1 . 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2129 | . . . 348 1781 Core 588 | . . . 35 553 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 . 100 91 . Volleys Fired 229 | 48 15 . 32 134 Largest 2 | 2 2 . 2 2 Hottest 140 | 140 80 . 100 124 Shots Fired 330 | 52 30 . 52 196 Gun 200 | 51 30 . 35 84 Cannon 101 | . . . 5 96 Launcher . | . . . . . Special 29 | 1 . . 12 16 Kinetic 56 | . . . 5 51 Thermal 125 | 1 . . 28 96 Explosive . | . . . . . Electromagnetic 149 | 51 30 . 19 49 Robot Hit Streak 9 | 8 6 . 9 9 Robot Miss Streak 8 | 3 2 . 2 8 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 176 | 28 13 . 33 102 Core Hits 98 | 11 4 . 15 68 Critical Hits 4 | . . . 3 1 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2847 | 397 257 . 579 1614 Guns 1641 | 397 230 . 366 648 Cannons 1023 | . . . 104 919 Explosions 109 | . 27 . 37 45 Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 769 | . . . 60 709 Thermal 801 | . 27 . 343 431 Explosive 25 | . . . . 25 Electromagnetic 1250 | 397 230 . 176 447 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Effects 32 | . . . . 32 Message Errors 8 | . . . . 8 Matter Fused 3 | . . . . 3 Heat Flow Errors 3 | . . . . 3 Energy Discharges 2 | . . . . 2 Data Loss (minor) 7 | . . . . 7 Targeting Errors 7 | . . . . 7 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 25 | . . . . 25 Projectiles 1 | . . . . 1 Explosions 24 | . . . . 24 Melee . | . . . . . Knockbacks 20 | . . . . 20 Impact . | . . . . . Kinetic 20 | . . . . 20 Secondary . | . . . . . Self-Inflicted Damage 251 | . . . 22 229 Shots 4 | . . . 1 3 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 605 | 74 180 . 166 605 Average Temperature 144 | 36 70 . 66 179 Received Heat Transfer 336 | . . . 120 216 Effects 24 | . . . . 24 Shutdowns 8 | . . . . 8 Energy Bleed 4 | . . . . 4 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (major) 2 | . . . . 2 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | 3 1 . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 2 3 Heat Transferred 1619 | . 50 . 668 901 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 208 | 50 91 50 192 208 Average Influence 57 | 30 64 49 62 64 Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 98 Level 1 . | . . . . 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 1 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 4 2 8 24 Peak Tracking Total 4 | . 3 2 4 4 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 4 | . . . . 4 Max in Single Turn 3 | . . . . 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 8 | . 1 . 5 2 Terminals 8 | . 1 . 5 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 2 . 14 7 Successful 13 | . 1 . 8 4 Failed 10 | . 1 . 6 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 18 | . 2 . 13 3 Terminals 23 | . 2 . 14 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 2 2 Robot Analysis 1 | . . . 1 . Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . 1 . Registered Prototypes 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 1 . 6 2 Terminals 9 | . 1 . 6 2 Track 4 | . 1 . 2 1 Assimilate 3 | . . . 2 1 Botnet 1 | . . . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 8 | . 1 . 5 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 20 | . . . 20 20 Highest-Rated Ally 10 | . . . 10 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2220 | 278 152 229 593 968 Spaces Moved 1343 | 169 107 230 351 486 Core 23 | 16 . . 6 1 Treads . | . . . . . Legs 86 | . . . . 86 Wheels 1062 | 153 107 230 173 399 Hover 172 | . . . 172 . Flight . | . . . . . Fastest Speed 50 | 50 80 90 52 86 Average Speed 90 | 87 82 90 81 99 Slowest Speed 400 | 150 90 90 300 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 30 | 4 23 70 25 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 25 | . . . 9 16 Terrain Destroyed 71 | 1 4 . 11 55 Melee . | . . . . . Projectile 26 | 1 . . 9 16 AOE 45 | . 4 . 2 39 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1961 | 244 140 251 584 742 Wait 255 | . 13 22 164 56 Move 1339 | 168 106 229 350 486 Hop . | . . . . . Pick Up 12 | 7 . . 3 2 Fast Attach 45 | 9 3 . 11 22 Attach 1 | . . . 1 . Detach . | . . . . . Swap 25 | 4 . . 7 14 Drop 54 | 8 3 . 16 27 Fire 229 | 48 15 . 32 134 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 279 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Scavenger-Mutant 416 | -10/Materials | Discovered new exit (range 16) 431 | -10/Materials | Entered Mines 441 | -10/Mines | Met a Derelict bent on vengeance 445 | -10/Mines | Learned Materials terminal intel 617 | -10/Mines | Build established: Mutant 655 | -10/Mines | Discovered new exit (range 4) 660 | -10/Mines | Entered Materials 660 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 661 | -9/Materials | Loaded intel: 12 terminal locations 1181 | -9/Materials | Discovered new exit (range 7) 1253 | -9/Materials | Entered another Materials area 1253 | -8/Materials | Accompanied by 2 allies 1253 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1347 | -8/Materials | Crushed by falling debris 1827 | -8/Materials | Build established: Scavenger-Mutant 1938 | -8/Materials | Discovered new exit (range 14) 2059 | -8/Materials | Core integrity fell below 50% 2068 | -8/Materials | Core integrity fell below 20% 2221 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Dropped Faulty Adv. EMP Blaster. R-06 Scavenger inserts Heat Sink into recycling unit. Recycling unit begins recycling process. Chain reaction triggered in Lgt. Ion Engine. T-07 Excavator destroyed. Nuclear Reactor explodes. Wheel destroyed. Destroyed Wheel. Hrd. Medium Armor Plating destroyed. Destroyed Hrd. Medium Armor Plating. Nuclear Reactor explodes. Terminal disabled. K-01 Serf destroyed. Recycling unit begins recycling process. The unstable cave ceiling collapses. R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. System corrupted: Hvy. EM Shotgun targeting data glitched. The unstable cave ceiling collapses. ALERT: Construction progress impeded, dispatching reinforcements to local area. 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