Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 23:06:47 Player: Heni Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (76) 380 Value Destroyed (1790) 1790 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (1895) 1895 TOTAL SCORE: 11745 Bonus ------- Follower Combat Kills 395 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 226/300 Energy 16/100 System Corruption 13% Temperature Cool (13) Movement Hovering (66) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Power Amplifier Advanced Cooling System Experimental Coolant Injector Advanced Signal Interpreter Advanced Transmission Jammer Experimental Propulsion Shielding Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Improved Heavy Armor Plating Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Antigrav System Combat Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter Cooled Antigrav System Cooled Antigrav System Cooled Impulse Thruster > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Layered Medium Armor Plating Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Neutron Cannon Thunder Hammer > --- INVENTORY -------- Antimatter Reactor Advanced Power Amplifier Advanced Coolant Injector Experimental Coolant Injector Energy Well Advanced Terrain Scanner Experimental Target Analyzer Improved Transmission Jammer Advanced ECM Suite Graphene Brace Advanced Remote Force Field Authchip [Propulsion] Vortex Rifle Vortex Rifle Heavy Shock Bomb Launcher [Rating: 137] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Enhanced Biometal Leg Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Advanced System Shield Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Shock Bomb Launcher Impact Weapon Thunder Hammer Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . 4 . . 4 . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . 2 . . 2 . . . . . . 1 . . . . Utility 6 | . . . . 2 . . 2 . 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 125 | 7 9 8 . 6 6 3 . 3 31 3 1 11 3 22 5 1 3 3 Power 19 | 1 2 . . . 2 . . . 5 . . 3 1 3 1 . 1 . Engine 8 | 1 2 . . . 2 . . . 1 . . 2 . . . . . . Core 5 | . . . . . . . . . 4 . . . 1 . . . . . Reactor 6 | . . . . . . . . . . . . 1 . 3 1 . 1 . Propulsion 33 | 2 2 1 . 2 3 . . . 10 1 . 5 1 6 . . . . Treads 4 | 2 2 . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . 3 . . 2 1 6 . . . . Flight 16 | . . 1 . 2 3 . . . 7 1 . 2 . . . . . . Utility 50 | 2 3 2 . 3 . 2 . 3 12 2 1 2 1 11 1 . 2 3 Device 21 | 1 . 1 . 1 . . . 2 5 1 . 2 . 4 1 . 1 2 Storage 6 | 1 2 . . . . . . . 1 1 . . . 1 . . . . Processor 7 | . . 1 . 1 . . . . 1 . 1 . . 3 . . . . Hackware 9 | . . . . 1 . . . 1 4 . . . . 2 . . . 1 Protection 7 | . 1 . . . . 2 . . 1 . . . 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 2 5 . 1 1 1 . . 4 . . 1 . 2 3 1 . . Energy Gun 4 | . 1 . . . 1 . . . . . . 1 . 1 . . . . Energy Cannon 3 | . . . . . . . . . . . . . . 1 1 1 . . Ballistic Gun 7 | 2 . 4 . . . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . 1 1 . . . . . . 1 . . . . . 2 . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 . . 4 1 . . 1 . . 7 . 3 . . 3 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . System Corruption 5 | . . . . . . . . . 5 . . . . . . . . . Parts Lost 65 | . 2 6 . 3 . 1 . 6 15 3 2 . . 16 . 5 . 6 Power 10 | . . 2 . . . . . . 2 1 1 . . 1 . 1 . 2 Propulsion 25 | . 1 3 . 1 . 1 . 1 8 1 1 . . 6 . 2 . . Utility 20 | . . . . 1 . . . 4 5 1 . . . 5 . 2 . 2 Weapon 10 | . 1 1 . 1 . . . 1 . . . . . 4 . . . 2 Highest Loss Streak 11 | . 2 4 . 2 . 1 . 6 6 9 2 . . 11 . 3 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 10 | 4 10 16 4 4 4 5 4 4 4 4 5 7 13 14 11 13 12 9 Power 1 | . 1 2 . . . 1 1 1 . . . . 1 1 1 1 1 1 Propulsion . | 2 1 . . . . 1 . . . . . . 1 . . . . . Utility 5 | . 5 6 2 1 1 1 1 1 3 3 4 5 7 9 7 8 8 5 Weapon 2 | . 2 5 2 2 1 2 2 2 . 1 1 1 3 2 2 2 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 7 9 . . . . . . 1 . . 2 1 7 . . 1 3 Power 2 | . . 2 . . . . . . . . . . . . . . . . Propulsion 4 | . 4 . . . . . . . . . . . . . . . . . Utility 19 | . . 4 . . . . . . 1 . . 2 1 7 . . 1 3 Weapon 4 | . 2 2 . . . . . . . . . . . . . . . . Tool/Special 2 | . 1 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 94 43 38 76 100 73 68 71 86 82 91 100 92 65 63 48 52 Engine 6 | . 13 12 . . 8 9 6 6 1 . . 9 6 . . . . . Reactor 1 | . . . . . . . . . . . . . . 6 5 4 5 4 Treads 9 | . 27 25 . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . 4 11 11 15 27 33 21 17 10 10 Flight 6 | . . 1 14 6 25 36 26 24 20 16 14 11 6 1 . . . . Device 10 | . 13 13 14 13 8 9 6 7 7 9 11 8 8 5 9 11 8 12 Storage 7 | . 14 12 . . . . . . 2 5 5 7 7 5 5 5 5 3 Processor 6 | . . . 14 9 9 9 6 6 7 11 11 11 11 10 10 10 10 8 Hackware 5 | . . . . 6 9 9 6 4 9 11 11 11 11 14 5 4 . 3 Protection 1 | . . . . . 3 9 6 4 . . . . . 3 5 2 2 5 Ballistic Gun 8 | . 24 23 . . 3 9 6 4 2 . . . . . . . . . Impact Weapon 3 | . 1 1 1 1 8 9 6 6 2 5 5 5 5 4 2 4 5 3 Piercing Weapon 1 | . . . . . . . . . 2 5 5 3 5 . . . . . Peak Build Rating 137 | 7 10 14 17 25 33 38 35 40 73 73 69 117 110 137 82 89 66 76 Average Rating 51 | 5 8 9 14 18 25 34 35 35 53 64 66 84 105 125 77 72 53 63 On Entrance 45 | . 7 10 14 14 12 33 35 35 38 73 67 64 105 105 66 80 52 53 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 14 53 53 4 5 16 16 16 17 30 30 18 42 42 84 53 51 37 36 Greatest Support 103 | 40 40 40 3 8 18 18 18 18 39 28 28 54 65 103 51 51 23 23 Greatest Overweight (x) 5 | . 2 1 1 1 . . . 5 1 2 . . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 20 20 5 5 5 5 5 5 5 15 5 15 15 15 15 15 15 15 Average Capacity 12 | 6 15 18 5 5 5 5 5 5 5 5 5 8 15 15 15 15 15 11 Most Carried 20 | 7 17 20 5 5 5 5 4 5 5 5 5 15 15 15 15 15 15 15 Average Carried 10 | 4 10 16 4 3 3 4 4 4 4 4 5 8 14 14 12 14 13 11 Final Capacity 20 | 8 20 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 5 Final Carried 15 | 7 14 5 5 4 5 4 4 5 4 5 5 15 14 13 15 13 15 5 Class Distribution -------------------- 44% | Mutant 19% | Hacker-Mutant 11% | Hacker-Scout 7% | Derelict-Scout 6% | Scout 4% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Commander-Sprinter | -8/Storage Scavenger-Sprinter | -8/Recycling Scavenger-Sprinter | -6/Factory Sprinter | -6/DSF Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Mutant | -4/Factory Derelict-Scout | -4/Upper Caves Scout | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 3052 | 282 354 414 20 . 265 40 . . 291 150 25 37 163 167 550 95 146 53 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3081 | 102 821 463 . 14 201 . . . 337 68 54 . 56 452 337 30 146 . Parts 150 | 5 59 34 . 4 4 . . . 23 2 3 . 5 7 3 1 . . Haulers Intercepted 7 | . 2 . . . 3 . . . . . . . . 2 . . . . Recyclers Shooed 3 | . 2 . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 3 . . 3 . . 1 . 2 Prevented 4 | . . . . . . . . . . 1 3 . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 53 | . 18 12 . 2 . . . . 12 3 1 . 1 3 . 1 . . Melee 5 | . . . . . . . . . 1 2 . . 1 1 . . . . Guns 34 | . 18 12 . . . . . . 4 . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . 1 . . AOE 9 | . . . . 2 . . . . 7 . . . . . . . . . Classes Destroyed 13 | 2 6 . . 1 . . . . . . 1 . 1 1 1 . . . Worker 6 | . 1 2 . . . . . . 2 . . . . 1 . . . . Tunneler 3 | 1 . 2 . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . . 3 . . . . . . . . 2 . . . . Recycler 3 | 1 . . . . 1 . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . Operator 2 | . 1 . . . . . . . 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . Swarmer 27 | . 3 5 . . . . . . 12 3 . . . 3 . 1 . . Cutter 2 | . . . . 2 . . . . . . . . . . . . . . Grunt 22 | . 15 7 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . 1 . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . Samaritan 3 | . . . . . . . . . . . . . . . 3 . . . Best Kill Streak 9 | 2 6 4 . 2 2 . . . 9 3 1 . 1 4 . 1 . . Combat Bots Only 7 | . 5 3 . 2 . . . . 7 3 1 . 1 3 . 1 . . Max Kills in Single Turn 5 | 1 1 2 . 1 1 . . . 5 1 1 . 1 1 1 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . . . 4 . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 823 | . 82 70 . 33 6 5 . 29 114 51 6 . 8 309 . 48 . 62 Missed 320 | . 16 14 . 14 4 3 . 9 56 23 1 . 6 134 . 14 . 26 Hits 503 | . 66 56 . 19 2 2 . 20 58 28 5 . 2 175 . 34 . 36 Melee 5 | . . . . 4 . . . . . . . . . . . . . 1 Projectile 498 | . 66 56 . 15 2 2 . 20 58 28 5 . 2 175 . 34 . 35 AOE 1 | . . . . 1 . . . . . . . . . . . . . . Critical Strikes 19 | . 1 . . 2 . . . 1 1 . . . . 10 . 1 . 3 Part Disruptions 2 | . . . . . . . . 2 . . . . . . . . . . Damage Taken 9029 | . 881 574 44 392 29 38 . 471 1367 430 56 . 38 3166 . 691 . 852 Core 2385 | . 114 124 . 213 . 17 . 160 459 123 16 . . 651 . 223 . 285 Absorbed by Shields 156 | . . . . . . . . 72 . . . . . 84 . . . . Redirected to Shielding 29 | . . . . . . . . . . . . . . . . . . 29 Regen/Repaired (Parts) 212 | . 201 . . . . . . . . . . 11 . . . . . . Core Remaining (%) 56 | 100 . . 4 . . 58 . 81 . . . . 40 . . . . . Volleys Fired 167 | 3 69 47 . 2 2 . . . 16 . . 2 1 8 11 2 . 4 Largest 2 | 2 2 2 . 1 1 . . . 2 . . 1 1 1 1 2 . 1 Hottest 186 | 40 70 70 . 30 50 . . . 75 . . 40 40 90 105 186 . 81 Shots Fired 291 | 6 138 90 . 2 2 . . . 26 . . 2 1 8 9 3 . 4 Gun 267 | 6 138 90 . . 2 . . . 24 . . 2 1 4 . . . . Cannon 19 | . . . . . . . . . . . . . . 3 9 3 . 4 Launcher 5 | . . . . 2 . . . . 2 . . . . 1 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 237 | 6 128 89 . . . . . . 14 . . . . . . . . . Thermal 24 | . 10 1 . . . . . . . . . . . 3 9 1 . . Explosive 2 | . . . . 2 . . . . . . . . . . . . . . Electromagnetic 21 | . . . . . 2 . . . 12 . . . . 1 . 2 . 4 Entropic 7 | . . . . . . . . . . . . 2 1 4 . . . . Robot Hit Streak 14 | 4 14 10 . . 1 . . . 4 . . . . 2 2 2 . 5 Robot Miss Streak 5 | 1 3 3 . 2 4 . . . 5 . . . . 1 1 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 2 . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . . . . . . . . . Shots Hit Robots 217 | 4 85 63 . . 8 . . . 17 5 2 . 4 13 9 2 2 3 Core Hits 104 | 3 44 21 . 4 2 . . . 18 2 1 . 2 3 2 . . 2 Critical Kills 2 | . 1 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . 2 . . . 3 . . . . 1 . . . 3 . . 1 . Critical Strikes 13 | . 4 1 . . 3 . . . . 1 . . . 3 . . 1 . Burn 1 | . 1 . . . . . . . . . . . . . . . . . Destroy 4 | . 3 1 . . . . . . . . . . . . . . . . Smash 8 | . . . . . 3 . . . . 1 . . . 3 . . 1 . Melee Attacks 118 | . 1 6 3 3 9 1 . 1 12 12 3 . 8 50 6 1 2 . Impact 88 | . 1 6 3 3 9 1 . 1 3 3 1 . 2 46 6 1 2 . Slashing 2 | . . . . . . . . . 2 . . . . . . . . . Piercing 28 | . . . . . . . . . 7 9 2 . 6 4 . . . . Sneak Attacks 13 | . . 1 . . 4 . . . . . . . . 6 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 3 1 . 1 . . . . . Damage Inflicted 5674 | 42 970 838 . 132 526 . . . 664 151 75 . 116 1166 567 67 197 163 Guns 2082 | 42 968 727 . . 12 . . . 183 . . . . 150 . . . . Cannons 272 | . . . . . . . . . . . . . . . 109 67 . 96 Explosions 673 | . . . . 132 . . . . 362 . . . . 112 . . . 67 Melee 2640 | . . 106 . . 514 . . . 119 151 75 . 116 904 458 . 197 . Ramming 7 | . 2 5 . . . . . . . . . . . . . . . . Kinetic 1751 | 42 900 713 . . . . . . 96 . . . . . . . . . Thermal 515 | . 68 14 . . . . . . 221 . . . . . 109 36 . 67 Explosive 132 | . . . . 132 . . . . . . . . . . . . . . Electromagnetic 479 | . . . . . 12 . . . 228 . . . . 112 . 31 . 96 Impact 2294 | . . 106 . . 514 . . . . 32 41 . 42 904 458 . 197 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 346 | . . . . . . . . . 119 119 34 . 74 . . . . . Entropic 150 | . . . . . . . . . . . . . . 150 . . . . Highest Corruption 14 | . . . . . . . . 1 14 14 14 14 . 13 13 13 13 13 Average Corruption 12 | . . . . . . . . 1 9 14 14 14 . 3 13 13 13 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 73 | . . . . . . . . . 5 13 2 1 . 3 27 10 6 6 Message Errors 19 | . . . . . . . . . 2 4 1 1 . . 9 1 . 1 Matter Fused 22 | . . . . . . . . . 2 3 . . . 1 8 4 1 3 Heat Flow Errors 4 | . . . . . . . . . . 1 . . . . . 1 1 1 Energy Discharges 10 | . . . . . . . . . . 2 . . . . 4 3 1 . Parts Rejected 2 | . . . . . . . . . . 1 . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . . . . 1 1 . . 1 2 . . . Data Loss (major) 5 | . . . . . . . . . . 1 . . . . 2 . 2 . Alerts 3 | . . . . . . . . . 1 . . . . . . . 1 1 Weapon Failures 3 | . . . . . . . . . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1429 | . . 84 . . 230 . . . 73 38 31 . . 543 257 25 148 . Projectiles 78 | . . . . . . . . . . . . . . . 33 25 20 . Explosions 73 | . . . . . . . . . 73 . . . . . . . . . Melee 1278 | . . 84 . . 230 . . . . 38 31 . . 543 224 . 128 . Knockbacks 8 | . . 1 . . 1 . . . . . . . . 3 2 . 1 . Impact 8 | . . 1 . . 1 . . . . . . . . 3 2 . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 273 | . . . . 67 . . . . 109 . . . . 13 . . . 84 Shots 6 | . . . . 2 . . . . 2 . . . . 1 . . . 1 Rammed 4 | 1 2 1 . . . . . . . . . . . . . . . . Targets Rammed 4 | 1 2 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 290 | . 128 16 . 5 . . . . 72 99 . . . 290 132 216 199 145 Average Temperature 42 | . 24 7 . 5 . . . . 26 50 . . . 62 16 30 103 61 Received Heat Transfer 1484 | . 426 258 . 126 18 6 . . 99 . . . . 166 . 144 . 241 Effects 3 | . . . . . . . . . . . . . . 3 . . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . 1 . . 3 . . . . 1 1 . . 5 3 . 2 . Combat Hostiles 6 | . . . . . . . . . . 1 1 . . 2 1 . 1 . Parts Fried 18 | . . . . . 5 . . . 1 1 . . . 8 2 . 1 . Impact Corruptions 51 | . . 3 . . 7 . . . . 1 1 . . 14 19 . 6 . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . 1 . . . . . . . . . Heat Transferred 694 | . 259 37 . . . . . . 200 . . . . . 111 37 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . . . 2 . 1 . 1 . . . . 1 . . . . Low Security (%) 87 | 100 100 100 . 100 17 100 . 100 75 . . . . 69 . . . . Level 1 10 | . . . . . 36 . 100 . 24 . . . . 30 . . . . Level 2 2 | . . . . . 46 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 450 | 5 184 78 . 124 450 162 206 145 344 . . . . 316 . . . . Initial 206 | . . 38 . . 39 162 206 144 44 . . . . . . . . . Average 106 | 1 116 25 . 33 327 119 206 126 132 . . . . 114 . . . . Influence Increases 3667 | 10 647 310 . 174 599 123 150 1 560 85 30 . 30 653 10 170 10 105 Destroy 0b10 Robot/C 1280 | . 360 240 . 40 200 20 . . 240 60 20 . 20 60 . 20 . . Destroy 0b10 Robot/NC 140 | 10 25 20 . . 25 . . . 15 . . . . 25 10 . 10 . Destroy Leader 258 | . 76 20 . 10 88 . . . 30 10 10 . 10 4 . . . . Allied During Kill 207 | . . . . . 201 6 . . . . . . . . . . . . Successful Hack 145 | . 36 . . 8 25 6 . . 32 . . . . 38 . . . . Select Force Hacks 150 | . 60 . . . . 90 . . . . . . . . . . . . Disable Machine 120 | . 15 . . 15 15 . . . 75 . . . . . . . . . Destroy Structure 167 | . . . . 11 . 1 . 1 78 . . . . 76 . . . . Advance Influence 150 | . . . . . . . 150 . . . . . . . . . . . Partial Spotted 105 | . . . . . 45 . . . 15 . . . . 45 . . . . Lose Combat Pursuer 945 | . 75 30 . 90 . . . . 75 15 . . . 405 . 150 . 105 Influence Decreases 3652 | 10 548 409 . 80 275 406 79 122 341 324 95 . 30 462 201 125 55 90 Entered New Map 798 | . . 61 . . 55 256 79 62 41 114 13 . . . 72 . 45 . Time Decay 2105 | 10 528 299 . 50 140 100 . . 150 180 62 . 30 292 129 85 10 40 Lost Part 619 | . 20 49 . 30 . 10 . 60 150 30 20 . . 160 . 40 . 50 Lost Ally 130 | . . . . . 80 40 . . . . . . . 10 . . . . Squads Dispatched 17 | . 4 1 . 4 . . . . 2 . . . . 6 . . . . Investigation 9 | . 4 1 . 1 . . . . 1 . . . . 2 . . . . Extermination 4 | . . . . . . . . . 1 . . . . 3 . . . . Reinforcement 3 | . . . . 3 . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 12 | . 2 1 . 2 2 2 . . 1 . . . . 2 . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 216 | . 31 17 . 24 11 4 . 2 29 5 1 3 1 61 . 14 . 13 Peak Tracking Total 19 | . 3 3 . 17 4 4 . 2 7 4 1 4 1 19 . 5 . 6 Tactical Retreats 32 | . 5 1 . 2 . . . . 4 1 . . . 12 . 5 . 2 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 18 | . 7 . 1 . . . . 3 4 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 8 | . 1 . . 1 1 . . . 5 . . . . . . . . . Max in Single Turn 4 | . 1 . . 1 1 . . . 4 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 52 | . 9 1 . 3 4 8 1 . 7 . . 2 . 13 . . 4 . Terminals 28 | . 6 . . 3 3 4 1 . 5 . . . . 6 . . . . Fabricators 4 | . . . . . . . . . 1 . . . . 3 . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . 3 . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . . Total Hacks 157 | . 24 1 . 13 13 16 1 . 20 . . 2 . 50 . . 17 . Successful 101 | . 12 1 . 5 8 12 1 . 6 . . 2 . 37 . . 17 . Failed 56 | . 12 . . 8 5 4 . . 14 . . . . 13 . . . . Catastrophic 6 | . 2 . . 1 . . . . 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 92 | . 16 . . 8 7 15 . . 14 . . . . 32 . . . . Terminals 99 | . 15 . . 13 12 12 1 . 13 . . . . 33 . . . . Fabricators 16 | . . . . . . . . . 5 . . . . 11 . . . . Repair Stations 8 | . 7 . . . 1 . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . 3 . . . . . . . 2 . . . . Scanalyzers 4 | . . . . . . . . . 2 . . . . 2 . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . . . . Terminal Hacks 53 | . 5 1 . 4 6 2 1 . 1 . . 2 . 14 . . 17 . Record 6 | . . . . . . 1 . . . . . . . . . . 5 . Part Schematic 8 | . . . . . 1 . . . . . . . . 3 . . 4 . Robot Analysis 11 | . 3 . . . 3 1 . . . . . . . . . . 4 . Prototype ID Bank 6 | . . . . . 1 . . . . . . . . 1 . . 4 . Open Door 3 | . . 1 . . . . . . . . . 2 . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . 1 . . . . . . . . . 1 . . . . Locate Traps 5 | . 2 . . 1 . . . . . . . . . 2 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . 1 . . . . 1 . . . . Zone Layout 3 | . . . . 1 1 . . . . . . . . 1 . . . . Fabricator Hacks 7 | . . . . . . . . . 2 . . . . 5 . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . 4 . . . . Build 2 | . . . . . . . . . 1 . . . . 1 . . . . Repair Station Hacks 5 | . 4 . . . 1 . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . . . . . . . 2 . . . . Unauthorized Hacks 33 | . 3 . . 1 1 10 . . 3 . . . . 15 . . . . Terminals 21 | . 1 . . 1 1 7 . . . . . . . 11 . . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . Botnet 7 | . . . . . 1 2 . . . . . . . 4 . . . . Operators 1 | . . . . . . . . . . . . . . 1 . . . . Skim 11 | . 1 . . 1 . 4 . . . . . . . 5 . . . . Fabricators 5 | . . . . . . . . . 2 . . . . 3 . . . . Prioritize 2 | . . . . . . . . . 1 . . . . 1 . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . 3 . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . . . . . . 1 . . . . Tunnel 5 | . 2 . . . . 3 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . Researchers 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 7 . . 3 3 4 . . 7 . . . . 8 . . . . Full Trace Events 5 | . 2 . . 1 1 . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 . . . . . . . . 3 . . 4 . Parts Built 4 | . . . . . . . . . 2 . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . Time 159 | . . . . . . . . . 106 . . . . 53 . . . . Total Part Build Rating 24 | . . . . . . . . . 12 . . . . 12 . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies 12 | . . . . . 10 . . . . . . . . 1 . 1 . . Largest Group 10 | . . . . . 10 6 . . . . . . . 1 . 1 . . Highest-Rated Group 173 | . . . . . 173 109 . . . . . . . 10 . 146 . . Highest-Rated Ally 146 | . . . . . 29 29 . . . . . . . 10 . 146 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 87 | . . . . . 70 17 . . . . . . . . . . . . Total Damage 1216 | . . . . . 968 248 . . . . . . . . . . . . Kills 13 | . . . . . 11 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 6171 | 32 1484 960 86 57 . . . 48 195 373 140 599 243 671 697 271 168 147 Sensors 3450 | . . 28 86 57 . . . 48 75 262 140 599 243 648 697 271 168 128 Terrain 2140 | . . . . . . . . . 190 373 140 382 164 . 696 195 . . Seismic 2476 | 32 1484 932 . . . . . . 28 . . . . . . . . . Jamming 71 | . . . . . . . . . 2 . . . . . . . . 69 ECM 63 | . . . . . . . . . . . . . . 63 . . . . Robot Analysis Total 11 | . 3 . . . 3 1 . . . . . . . . . . 4 . Derelict Logs Recovered 5 | . . . 1 . . . . . . . . . 3 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 7249 | 103 1531 998 86 103 293 212 6 85 303 373 140 601 243 874 697 286 168 147 Spaces Moved 7722 | 49 600 481 149 146 320 666 21 209 604 436 142 804 381 1329 786 319 144 136 Core 68 | 2 . . . 61 . . . 5 . . . . . . . . . . Treads 962 | 47 600 315 . . . . . . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . 1 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 4503 | . . . . . . . . . 27 436 142 803 381 1329 786 319 144 136 Flight 2188 | . . 166 149 85 320 666 21 204 577 . . . . . . . . . Fastest Speed 20 | 50 160 35 35 26 26 26 27 27 20 77 77 54 49 27 64 64 106 66 Average Speed 71 | 155 202 169 35 43 30 26 27 32 28 77 77 66 49 44 64 67 106 85 Slowest Speed 320 | 160 320 240 75 100 32 27 27 250 147 220 77 100 54 102 119 106 106 106 Overloaded Moves 168 | . . . . 8 . . . . . . . . . 160 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . 7 . 1 6 . . 2 2 . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 91 76 21 18 39 76 1 97 20 61 16 89 60 41 85 57 60 29 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 10 | . 2 . . . . 3 . . . . . . 1 1 . . 3 . Known Exits Taken 15 | . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . . . . . . . 1 2 . 2 . 5 . . 2 Spaces Dug 52 | . . . . 2 . 1 . 1 4 1 . 1 3 36 2 1 . . Terrain Destroyed 112 | . . . . 9 . 1 . 1 35 1 . 1 3 37 6 1 . 17 Melee 45 | . . . . 2 . 1 . 1 4 1 . . 2 33 . 1 . . Projectile 12 | . . . . . . . . . . . . 1 1 4 6 . . . AOE 55 | . . . . 7 . . . . 31 . . . . . . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 8989 | 66 783 565 177 179 498 703 20 221 690 453 168 867 425 1513 958 386 155 162 Wait 605 | . 68 10 22 13 146 30 . . 4 3 24 27 19 45 134 53 . 7 Move 7674 | 49 599 467 148 143 311 665 20 204 599 435 141 803 380 1328 785 318 143 136 Hop 13 | . . 6 . 1 2 . . 2 2 . . . . . . . . . Pick Up 83 | 7 13 6 . . 4 . . 2 6 1 . 11 5 21 2 2 1 2 Fast Attach 91 | 7 12 2 . 4 7 . . 3 26 3 . 6 1 10 3 . 4 3 Attach 62 | . 2 5 2 6 6 1 . 1 8 1 . 3 . 10 8 4 . 5 Detach 39 | . . 2 2 6 4 . . . 5 1 . 4 . 2 8 2 2 1 Swap 59 | . 8 8 . 1 2 4 . . 3 . 1 6 5 16 1 1 1 2 Drop 74 | . 9 5 . . 5 2 . . 10 . . 5 8 23 . 3 2 2 Fire 167 | 3 69 47 . 2 2 . . . 16 . . 2 1 8 11 2 . 4 Melee 111 | . 1 6 3 3 9 1 . 1 11 9 2 . 6 50 6 1 2 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . 2 1 . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Mines -10/Subcaves -8/Materials -8/Storage -8/Recycling -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 615 | -10/Materials | Repaired Lgt. Treads 642 | -10/Materials | Repaired Assault Rifle 817 | -10/Materials | Discovered new exit (range 16) 1035 | -10/Materials | Discovered new exit (range 10) 1285 | -10/Materials | Discovered new exit (range 16) 1568 | -10/Materials | Discovered new exit (range 10) 1611 | -10/Materials | Discovered new exit (range 8) 1635 | -10/Materials | Entered Mines 2080 | -10/Mines | Excavation squad dispatched 2080 | -10/Mines | A large section of the Mines collapsed 2137 | -10/Mines | Core integrity fell below 50% 2290 | -10/Mines | Met a Derelict shopkeep closing up shop 2330 | -10/Mines | Excavation squad dispatched 2462 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2518 | -10/Mines | Core integrity fell below 20% 2580 | -10/Mines | Excavation squad dispatched 2584 | -10/Mines | Lost 4 parts (1p2n1w) 2603 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2605 | -10/Mines | Found Prototype Device 2605 | -10/Mines | Identified Exp. Sensor Array 2630 | -10/Mines | Discovered new exit (range 9) 2633 | -10/Mines | Identified exit to Subcaves 2633 | -10/Mines | Entered Subcaves 2638 | -10/Subcaves | Learned Materials terminal intel 2658 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2668 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2717 | -10/Subcaves | Discovered new exit (range 5) 2718 | -10/Subcaves | Identified exit to Materials 2719 | -10/Subcaves | Entered Materials 2719 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2720 | -8/Materials | Loaded intel: 12 terminal locations 2819 | -8/Materials | Discovered new exit (range 9) 2821 | -8/Materials | Identified exit to Storage 2822 | -8/Materials | Entered Storage 2847 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3018 | -8/Storage | Used back door to open Recycling access 3018 | -8/Storage | Discovered new exit (range 5) 3018 | -8/Storage | Identified exit to Recycling 3108 | -8/Storage | Build established: Commander-Sprinter 3115 | -8/Storage | Entered Recycling 3115 | -8/Recycling | Accompanied by 6 allies 3117 | -8/Recycling | Lost 4 allies 3182 | -8/Recycling | Entered Scraplab 3313 | -8/Recycling | Discovered new exit (range 16) 3327 | -8/Recycling | Identified exit to Factory 3327 | -8/Recycling | Entered Factory 3327 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3333 | -6/Factory | Identified exit to DSF 3333 | -6/Factory | Entered DSF 3348 | -6/DSF | Discovered new exit (range 15) 3349 | -6/DSF | Additional patrols routed to DSF 3363 | -6/DSF | Identified exit to Factory 3418 | -6/DSF | Entered Factory 3418 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3427 | -5/Factory | Lost 6 parts (1n4u1w) 3531 | -5/Factory | Lost 3 parts (1p2u) 3577 | -5/Factory | Lost 5 parts (1p2n2u) 3586 | -5/Factory | Discovered new exit (range 14) 3590 | -5/Factory | Identified exit to Factory 3674 | -5/Factory | System corruption reached 10% 3688 | -5/Factory | Fabricated Imp. Plasma Cutter? 3688 | -5/Factory | Destroyed 7 combat bots 3707 | -5/Factory | Discovered new exit (range 15) 3719 | -5/Factory | Identified exit to Upper Caves 3721 | -5/Factory | Entered Upper Caves 3743 | -5/Upper Caves | Core integrity fell below 50% 3775 | -5/Upper Caves | Lost 9 parts (1p6n2u) 3906 | -5/Upper Caves | Spotted B-75 Beast 4013 | -5/Upper Caves | Discovered new exit (range 15) 4023 | -5/Upper Caves | Identified exit to Upper Caves 4094 | -5/Upper Caves | Entered another Upper Caves area 4141 | -5/Upper Caves | Build established: Hacker-Scout 4211 | -5/Upper Caves | Discovered new exit (range 14) 4233 | -5/Upper Caves | Identified exit to Warlord 4234 | -5/Upper Caves | Entered Warlord 4260 | -5/Warlord | System corruption cleaned by Quarantine Array 4510 | -5/Warlord | Visited the Vortex Lab 4516 | -5/Warlord | Found Prototype Energy Gun 4528 | -5/Warlord | Warlord's base attacked by MAIN.C 4578 | -5/Warlord | Identified Vortex Rifle 4605 | -5/Warlord | Found Prototype Reactor 4605 | -5/Warlord | Identified Vortex Chain Reactor 4611 | -5/Warlord | Found Prototype Device 4612 | -5/Warlord | Found Prototype Processor 4615 | -5/Warlord | Found Prototype Hackware 4630 | -5/Warlord | Identified System Purifier 4661 | -5/Warlord | Met Warlord 4740 | -5/Warlord | Found Vortex Rifle 4819 | -5/Warlord | Opened side exit 4831 | -5/Warlord | Discovered new exit (range 9) 4834 | -5/Warlord | Identified exit to Proximity Caves 4835 | -5/Warlord | Entered Proximity Caves 4876 | -4/Proximity Caves | Build established: Hacker-Mutant 4991 | -4/Proximity Caves | Learned Research interactive machine intel 5032 | -4/Proximity Caves | Learned Research security intel 5065 | -4/Proximity Caves | Discovered exit to Factory (range 5) 5078 | -4/Proximity Caves | Entered Factory 5078 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5086 | -4/Factory | Identified System Mapper 5087 | -4/Factory | Identified exit to Upper Caves 5087 | -4/Factory | Identified exit to Armory 5667 | -4/Factory | Spotted B-86 Titan 5733 | -4/Factory | Learned location of Testing (-2) 5772 | -4/Factory | Fabricated Cmb. Gravmag System? 5808 | -4/Factory | Learned Research scanalyzer intel 5814 | -4/Factory | Lost 3 parts (1n1u1w) 5858 | -4/Factory | Discovered new exit (range 9) 5871 | -4/Factory | Learned location of 2 exits from Research 5922 | -4/Factory | Garrison activated, responded to threat 5923 | -4/Factory | Identified exit to Research 5937 | -4/Factory | Core integrity fell below 50% 5945 | -4/Factory | System corruption reached 10% 5952 | -4/Factory | Entered Upper Caves 5964 | -4/Upper Caves | Lost 11 parts (1p4n4u2w) 6261 | -4/Upper Caves | Learned 8 Research zone layouts 6561 | -4/Upper Caves | Discovered new exit (range 19) 6562 | -4/Upper Caves | Build established: Derelict-Scout 6566 | -4/Upper Caves | Encountered a Warlord checkpoint 6600 | -4/Upper Caves | Identified exit to Upper Caves 6649 | -4/Upper Caves | Entered another Upper Caves area 6678 | -4/Upper Caves | Discovered exit to Research (range 15) 6795 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6921 | -4/Upper Caves | Discovered new exit (range 13) 6933 | -4/Upper Caves | Identified exit to Zhirov 6935 | -4/Upper Caves | Entered Zhirov 6935 | -4/Zhirov | Discovered new exit (range 3) 6942 | -4/Zhirov | Lost 3 parts (1n2u) 6978 | -4/Zhirov | Learned location of Command (-1) 7000 | -4/Zhirov | Found Alien Artifact 7000 | -4/Zhirov | Identified Integrated Dissipator 7000 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7061 | -4/Zhirov | Found Alien Artifact 7102 | -4/Zhirov | Identified exit to Proximity Caves 7103 | -4/Zhirov | Entered Proximity Caves 7105 | -3/Proximity Caves | Spotter reported a threat 7107 | -3/Proximity Caves | Spotter reported a threat 7176 | -3/Proximity Caves | Core integrity fell below 20% 7186 | -3/Proximity Caves | Identified Transdimensional Reconstructor 7186 | -3/Proximity Caves | Warped through subspace 7194 | -3/Proximity Caves | Spotter reported a threat 7217 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7225 | -3/Proximity Caves | Build established: Mutant 7240 | -3/Proximity Caves | Lost 4 parts (1p1u2w) 7245 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7250 | -3/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 07202_ Acquired Adv. Sensor Array. 07203_ Discarded Adv. Terrain Scan Processor. 07204_ Acquired Exp. Coolant Injector. 07206_ Critical hit (Burn: +37). 07209_ Flail destroyed. 07211_ System corrupted: Matter fused (-9). 07212_ Critical hit (Burn: +50). 07217_ OK-54N(c): "They're coming to take away my research again!" 07217_ OK-54N(c): "You're not Unaware, and look menacing enough... take it and get as far away from here as you can. Quickly!" 07217_ OK-54N(c): "The password is \\KMEH." 07232_ PUBLIC SERVICE ANNOUNCEMENT: Unaware incursion detected. Likely classification: Search and Destroy. And maybe Retrieve. Something like that, yeah. 07244_ System corrupted: IFF burst signal emitted. 07244_ Fusion Reactor destroyed. 07244_ Penetrated by Slug. 07244_ Adv. Sensor Array destroyed. 07244_ Slug penetrates Wall. 07245_ Y-72 Warden: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ###??????????????????????????????????????????? | | #???????????????? ????????????????????????? | | #??????????????? ???????????????????????? | | ?? ##????????????? ???????????????????????? | | ????# #???????????## ???????????????????????? | | ????# # ####???????## # ????????????????????? | | ????# ## #???????? # ????????????????????? | | ????# ### ######???? #????????????????????? | | ????# #?# #### ##???# # #?????????????????????? | | ???## ### #?# ##??# #??????????????????????? | | ???# ## ### #### #??????? ????????????? | | #???# ## #????? ?????????? | | ##### ## ## ##?? ????????????? | | ## ## #????????????????? | | ## Y @ #?????????????????? | | #### #### ##?????????????????? | | #??## ##?# #####??????????????????? | | ????####?# ###??????????????????????? | | ????????# ## ####????????????????????????? | | ???????# ## #???????????????????????????? | | ??????# #??????????????????????????? | | ????? ###??????????????????????????? | | ???? ##????????????????????????????? | | ???# ##?????????????????????????????? | | ???### ## ##??????????????????????????????? | | ?????## #?## #???????????????????????????????? | | ??????# ???## #???????????????????????????????? | | ??????## ????# #???????????????????????????????? | | ?????????????? ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? #?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 120 Energy Generation 55 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 30 Armor Coverage 600 Propulsion Shielding 90 Evasion (%) 72 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Mic. Nuclear Core | -8/Storage | Hacked Cmb. Gravmag System | -4/Factory | Hacked Lyr. Medium Armor Plating | -4/Factory | Hacked Hcp. Storage Unit | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Plasma Cutter | x2 | -5/Factory | Preloaded Cmb. Gravmag System | x2 | -4/Factory | Authchip Repaired ---------- Lgt. Treads | 26% | -10/Materials Assault Rifle | 2% | -10/Materials Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusImprovedPick Manual? 0 Play Time 02:19:44 Cumulative 686.2 hours Start 2025.05.26 @ 10:58:23 End 2025.06.02 @ 23:06:47 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 612 Rogue 397 Adventurer 112 Explorer 103 Win Type - Total 44 Types 28/0/8/3/0/0/4/1/0/0 Lore% 76 Gallery% 80 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/Terminus Map View 72x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2e336a14-08fb-4a21-aa37-6fa5a73514dc