Cogmind - Beta 11 X8 *** ADVENTURER MODE // 2021.11.18 @ 11:05:48 Player: RogirekTheMad Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (765) 765 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3865 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 455/550 Matter 215/300 Energy 51/350 System Corruption 11% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit High-capacity Battery > --- WEAPON (3) ------- Shock Bomb Launcher > --- INVENTORY (10) --- Aerolev Unit Heat Sink Medium Storage Unit Structural Scanner Structural Scanner Advanced Visual Processing Unit Targeting Computer Hardened Light Armor Plating Heavy Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aerolev Unit Combat Airjet > --- UTILITY ---------- Medium Storage Unit High-capacity Battery Improved Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon Heavy Flail > --- INVENTORY -------- Light Ion Engine Fission Core Light Treads Aerolev Unit Heat Sink Structural Scanner Structural Scanner Advanced Visual Processing Unit Targeting Computer Hardened Light Armor Plating [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Medium Storage Unit Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 41 | 6 3 14 1 . 17 Power 4 | 1 . 2 . . 1 Engine 4 | 1 . 2 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . . . 7 Treads 5 | . . . . . 5 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 10 | 1 3 2 1 . 3 Device . | . . . . . . Storage 5 | 1 1 1 1 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 2 1 . . 2 Artifact . | . . . . . . Weapon 18 | 2 . 10 . . 6 Energy Gun 4 | 2 . 2 . . . Energy Cannon 5 | . . 4 . . 1 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 5 | . . 3 . . 2 Special Weapon . | . . . . . . Impact Weapon 4 | . . 1 . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Corrupted Parts 2 | . . . . . 2 System Corruption 11 | . . . . . 11 Parts Lost 13 | . . 5 . . 8 Power 3 | . . 2 . . 1 Propulsion 3 | . . . . . 3 Utility 2 | . . 1 . . 1 Weapon 5 | . . 2 . . 3 Highest Loss Streak 6 | . . 5 . . 6 Average Slot Usage (%) 99 | . 99 99 100 100 98 Engine 11 | . 14 13 14 14 8 Treads 2 | . . . . . 7 Leg 21 | . 28 28 28 28 11 Hover 6 | . . . . . 16 Storage 19 | . 14 15 28 28 18 Protection 7 | . 13 12 . . 8 Energy Gun 5 | . 28 5 . . . Energy Cannon 17 | . . 12 28 28 17 Impact Weapon 4 | . . 8 . . 8 Naked Turns . | . . . . . . Heaviest Build 34 | 12 20 25 25 25 34 Greatest Support 80 | 20 20 20 20 20 80 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 Average Carried 9 | 1 9 8 9 10 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 10 9 10 10 9 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 685 | 169 121 225 . 10 160 Remotely . | . . . . . . Salvage Created 1324 | . 345 106 . . 873 Parts 72 | . 25 8 . . 39 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 39 | . 5 19 . . 15 Melee 1 | . . . . . 1 Guns 4 | . 4 . . . . Cannons 3 | . . 2 . . 1 AOE 26 | . 1 17 . . 8 Classes Destroyed 9 | . 4 1 . . 4 Worker 2 | . . . . . 2 Builder 2 | . . . . . 2 Hauler 4 | . 2 . . . 2 Recycler 1 | . . . . . 1 Watcher 4 | . 3 . . . 1 Swarmer 12 | . 3 3 . . 6 Grunt 9 | . 2 . . . 7 Sentry 2 | . . . . . 2 Assembled 16 | . . 16 . . . Best Kill Streak 12 | . 3 11 . . 12 Combat Bots Only 11 | . 3 11 . . 8 Max Kills in Single Turn 4 | . 1 4 . . 3 Gunslinging . | . . . . . . Exploded 4 | . 1 4 . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1699 | . 55 565 . . 1079 Core 198 | . 24 79 . . 95 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . . . 58 . Volleys Fired 61 | . 19 21 . . 21 Largest 2 | . 2 2 . . 2 Hottest 112 | . 80 112 . . 112 Shots Fired 92 | . 38 25 . . 29 Gun 45 | . 38 7 . . . Cannon 24 | . . 8 . . 16 Launcher 23 | . . 10 . . 13 Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 10 | . . 10 . . . Electromagnetic 82 | . 38 15 . . 29 Robot Hit Streak 10 | . 6 10 . . 5 Robot Miss Streak 5 | . 3 5 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 68 | . 23 16 . . 29 Core Hits 69 | . 13 27 . . 29 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 . . 1 Corrupt 2 | . . 1 . . 1 Melee Attacks 12 | . . . . . 12 Impact 12 | . . . . . 12 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3496 | . 413 1252 . . 1831 Guns 394 | . 349 45 . . . Cannons 418 | . . 118 . . 300 Explosions 2133 | . 64 1089 . . 980 Melee 551 | . . . . . 551 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 151 | . 64 . . . 87 Explosive 1089 | . . 1089 . . . Electromagnetic 1705 | . 349 163 . . 1193 Impact 551 | . . . . . 551 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 10 | . . . . . 10 Corruption Purged . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Matter Fused 3 | . . . . . 3 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 285 | . . 72 . . 213 Projectiles 17 | . . . . . 17 Explosions 72 | . . 72 . . . Melee 196 | . . . . . 196 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 30 | . . 30 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 126 | . 117 82 . . 126 Average Temperature 36 | . 38 29 . . 36 Received Heat Transfer 599 | . 33 80 . . 486 Siege Activations . | . . . . . . Robots Corrupted 4 | . . . . . 4 Combat Hostiles 4 | . . . . . 4 Parts Fried 10 | . . . . . 10 Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 250 | . 150 . . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 2 . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 283 | . 208 92 . . 283 Initial 7 | . . 7 . . . Average 36 | . 57 28 . . 41 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 96 | 100 87 100 . 100 97 Level 1 3 | . 12 . . . 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 8 24 . . 29 Peak Tracking Total 9 | . 3 8 . . 9 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . 4 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Exploded 1 | . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 4 | . 2 . . . 2 Max in Single Turn 1 | . 1 . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 12 | . 6 . 2 . 4 Terminals 9 | . 6 . . . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 13 . 3 . 13 Successful 15 | . 5 . 3 . 7 Failed 14 | . 8 . . . 6 Catastrophic 3 | . . . . . 3 Database Lockouts . | . . . . . . Manual 13 | . 7 . 1 . 5 Terminals 24 | . 13 . . . 11 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 5 . 3 . 6 Record 2 | . . . 2 . . Robot Analysis 1 | . . . . . 1 Prototype ID Bank 3 | . 2 . . . 1 Branch Access Points 1 | . 1 . . . . Locate Traps 4 | . 1 . . . 3 Reprogram Traps 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 . . . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 3 . Highest-Rated Group 40 | . . 40 40 40 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders 1 | . . . . 1 . ROAM 1 | . . . . 1 . Ally Attacks 11 | . . . . 11 . Total Damage 103 | . . . . 103 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4498 | 59 658 825 980 296 1680 Spaces Moved 1929 | 41 416 407 470 71 524 Core 4 | 4 . . . . . Treads 304 | . . . . . 304 Legs 1618 | 37 416 407 470 71 217 Wheels . | . . . . . . Hover 3 | . . . . . 3 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 190 136 Average Speed 164 | 113 120 172 190 190 172 Slowest Speed 190 | 120 120 190 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Time Travels 1 | . . . . . 1 Exploration Rate (%) 46 | 3 67 65 91 19 34 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . 3 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 80 | . . 72 . . 8 Melee . | . . . . . . Projectile . | . . . . . . AOE 80 | . . 72 . . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3127 | 50 540 501 558 234 1244 Wait 1048 | . 87 57 84 162 658 Move 1924 | 40 415 406 469 70 524 Hop . | . . . . . . Pick Up 25 | 4 10 3 2 1 5 Fast Attach 11 | 6 1 1 . . 3 Attach 9 | . . 4 . . 5 Detach . | . . . . . . Swap 22 | . 2 9 1 . 10 Drop 15 | . 6 . 2 1 6 Fire 61 | . 19 21 . . 21 Melee 12 | . . . . . 12 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 558 | -10/Materials | Identified exit to Mines 718 | -10/Materials | Entered Mines 759 | -10/Mines | Found a hidden stash of uninstalled traps 836 | -10/Mines | Assembled infested the area 904 | -10/Mines | Destroyed 11 combat bots 936 | -10/Mines | Lost 5 parts (2p1u2w) 1425 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1448 | -10/Mines | Learned location of Zion (-6) 1525 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1525 | -10/Mines | Discovered new exit (range 5) 1543 | -10/Mines | Entered Exiles 1543 | -10/Exiles | Accompanied by 3 allies 1572 | -10/Exiles | Discovered new exit (range 15) 1614 | -10/Exiles | Met 8R-AWN 1653 | -10/Exiles | Met EX-HEX 1719 | -10/Exiles | Met EX-BIN 1742 | -10/Exiles | Aligned with FarCom system 1744 | -10/Exiles | Given EX-Vault access code 1790 | -10/Exiles | Opened EX-Vault 1803 | -10/Exiles | Found Chronowheel 1842 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1894 | -10/Exiles | Met EX-DEC 2098 | -10/Exiles | Visited The Gauntlet 2412 | -10/Exiles | Discovered new exit (range 14) 2523 | -10/Exiles | Left Exiles lab with Chronowheel 2523 | -10/Exiles | Entered Mines 2523 | -9/Mines | Accompanied by 3 allies 2556 | -9/Mines | Learned location of 1 exit from Lower Caves 2615 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2674 | -9/Mines | Discovered new exit (range 7) 2819 | -9/Mines | Entered Materials 2819 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2820 | -8/Materials | Activated Chronowheel 2820 | -8/Materials | Spacetime reconverged on an earlier point 4401 | -8/Materials | System corruption reached 10% 4432 | -8/Materials | Garrison activated, responded to threat 4475 | -8/Materials | Destroyed 8 combat bots 4499 | -8/Materials | Self-destructed Last Messages --------------- 04452_ U-05 Engineer builds a Wall. 04453_ Lgt. Ion Engine destroyed. 04454_ G-47 Trooper destroyed. 04455_ Lgt. EM Pulse Cannon destroyed. 04455_ Critical hit (Blast). 04457_ Penetrated by Slug. 04458_ G-47 Trooper misfires. 04460_ RXNGANPA&S8USUKWZ48XLS5%GANS 04460_ Imp. Light Armor Plating destroyed. 04461_ Slug penetrates Wall. 04461_ U-05 Engineer destroyed. 04463_ Dropped Rigged Fission Core. 04471_ G-47 Trooper misfires. 04474_ Critical hit (Burn: +37). 04474_ Lgt. Treads destroyed. 04475_ System corrupted: Component data lost. 04483_ Critical hit (Burn: +37). 04491_ System corrupted: Matter fused (-10). 04495_ Lgt. EM Pulse Cannon destroyed. 04495_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# ????????? | | ????????????????????????????????####?# ????????? | | ????????????????????????????????? #%! ????????? | | ????????????????????????????????? ! ##??????? | | ????????????????????????????????? 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""" """ # """ """ # #### | | ???????????????# """ """ # "T" """ # | | ???????????????# """ """ # """ + | | ???????????????# # # ! | | ???????????????# #= # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyBurstDisintegrator Manual? 0 Play Time 00:33:39 Cumulative 69.9 hours Start 2021.11.18 @ 10:25:58 End 2021.11.18 @ 11:05:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 43 Rogue 9 Adventurer 34 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d26dd7d-7b62-43dd-95b5-18f52efccbc9