Cogmind - Beta 14 *** ADVENTURER MODE // 2025.05.05 @ 09:11:14 Player: Olexender Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (3972) 3972 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (845) 845 TOTAL SCORE: 7407 Bonus ------- High Alert Combat Kills 400 Follower Combat Kills 273 Entered Garrisons 200 Friendly Fire -28 Cogmind --------- Core Integrity 0/550 Matter 102/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Micro Nuclear Core Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Battery (250) Compact Matter Pod (49) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Battery Compact Matter Pod Missile Launcher [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 81 | 6 3 41 . 13 18 Power 12 | 1 1 6 . 2 2 Engine 10 | 1 1 6 . 2 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 27 | 2 . 12 . 5 8 Treads . | . . . . . . Leg 27 | 2 . 12 . 5 8 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 1 11 . 3 4 Device 6 | . . 3 . 1 2 Storage 4 | 1 1 2 . . . Processor 3 | . . 2 . 1 . Hackware . | . . . . . . Protection 7 | . . 4 . 1 2 Artifact . | . . . . . . Weapon 22 | 2 1 12 . 3 4 Energy Gun 8 | . 1 5 . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 . 7 . . . Ballistic Cannon 3 | . . . . 2 1 Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . . 3 . 8 17 Power 2 | . . . . . 2 Propulsion 13 | . . 1 . 4 8 Utility 6 | . . 1 . 3 2 Weapon 7 | . . 1 . 1 5 Highest Loss Streak 8 | . . 2 . 3 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 85 92 88 88 91 Engine 8 | . 14 10 11 9 1 Core 1 | . . . . . 6 Leg 30 | . 28 30 33 31 32 Device 7 | . . 7 11 7 8 Storage 10 | . 14 11 11 9 9 Processor 4 | . . 2 . 7 9 Protection 5 | . . 7 . 5 6 Energy Gun 8 | . 7 10 11 9 5 Ballistic Gun 7 | . 20 10 11 1 . Ballistic Cannon 3 | . . . . 7 8 Peak Build Rating 26 | 6 8 15 13 20 26 Average Rating 15 | 3 6 13 13 17 21 On Entrance 9 | . 6 7 13 13 16 Naked Turns . | . . . . . . Heaviest Build 33 | 11 20 30 25 30 33 Greatest Support 47 | 20 20 30 30 47 45 Greatest Overweight (x) 3 | . . 1 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 Most Carried 10 | 5 9 10 9 10 10 Average Carried 8 | 1 5 9 9 8 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 9 | 1 9 9 9 6 6 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 2522 | 179 241 727 16 591 768 Remotely . | . . . . . . Salvage Created 2951 | . 364 1324 35 601 627 Parts 180 | . 28 72 7 38 35 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 85 | . 10 30 3 18 24 Guns 50 | . 10 30 3 4 3 Cannons 28 | . . . . 14 14 AOE 7 | . . . . . 7 Classes Destroyed 10 | . 3 3 . 2 2 Builder 2 | . . . . 2 . Tunneler 1 | . . . . 1 . Operator 2 | . . 2 . . . Watcher 4 | . 1 2 . 1 . Swarmer 20 | . 3 4 3 6 4 Grunt 42 | . 7 16 . 9 10 Brawler 3 | . . 1 . . 2 Sentry 15 | . . 9 . 3 3 Specialist 2 | . . . . . 2 Programmer 3 | . . . . . 3 Best Kill Streak 7 | . 3 4 3 7 4 Combat Bots Only 6 | . 3 4 3 6 4 Max Kills in Single Turn 2 | . 1 1 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 578 | . 22 170 11 146 229 Missed 158 | . 4 56 2 38 58 Damage Taken 4477 | . 149 1129 56 1104 2039 Core 810 | . 57 198 . 186 369 Absorbed by Shields . | . . . . . . Ignored by Resistances 1314 | . 48 327 18 326 595 Core Remaining (%) 75 | 100 77 . 50 . . Volleys Fired 331 | . 22 94 4 75 136 Largest 2 | . 2 2 2 2 2 Hottest 144 | . 85 85 79 100 144 Shots Fired 611 | . 44 185 8 134 240 Gun 389 | . 44 185 8 69 83 Cannon 186 | . . . . 65 121 Launcher 13 | . . . . . 13 Special 23 | . . . . . 23 Kinetic 327 | . 37 96 4 69 121 Thermal 271 | . 7 89 4 65 106 Explosive 13 | . . . . . 13 Electromagnetic . | . . . . . . Robot Hit Streak 27 | . 20 27 2 26 14 Robot Miss Streak 3 | . 1 3 1 3 2 Penetration Max . | . . . . . . Secondary Targets 7 | . . 6 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 363 | . 35 144 4 98 82 Core Hits 158 | . 18 56 3 37 44 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 15 | . . 9 . 4 2 Burn 11 | . . 8 . 3 . Destroy 1 | . . 1 . . . Blast 3 | . . . . 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7222 | . 401 2163 78 2045 2535 Guns 3763 | . 401 2163 78 774 347 Cannons 2543 | . . . . 1271 1272 Explosions 862 | . . . . . 862 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4068 | . 346 1069 48 1333 1272 Thermal 2292 | . 55 1094 30 712 401 Explosive 862 | . . . . . 862 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 1 1 . 5 Average Corruption 3 | . . 1 1 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . . 4 . . 24 Message Errors 4 | . . 1 . . 3 Matter Fused 7 | . . 1 . . 6 Heat Flow Errors 4 | . . 1 . . 3 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 2 | . . . . . 2 Weapon Failures 3 | . . 1 . . 2 Overload Shots . | . . . . . . Overflow Damage 46 | . . . . 40 6 Projectiles 46 | . . . . 40 6 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 29 | . . . . 21 8 Impact . | . . . . . . Kinetic 29 | . . . . 21 8 Secondary . | . . . . . . Self-Inflicted Damage 121 | . . . . . 121 Shots 6 | . . . . . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 425 | . 102 269 . 391 425 Average Temperature 82 | . 29 59 . 180 69 Received Heat Transfer 2199 | . 93 657 . 693 756 Effects 6 | . . 2 . 3 1 Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Interference 4 | . . 2 . 1 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . 6 . 3 . Heat Transferred 6457 | . 148 3330 74 2035 870 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 1071 | . 150 533 131 566 1071 Initial 223 | . . 9 61 43 223 Average 315 | . 59 305 81 216 569 Maximum Alert Level 3 | . . 2 . 2 3 Low Security (%) 35 | 100 100 18 100 58 . Level 1 34 | . . 65 . 26 20 Level 2 22 | . . 15 . 14 51 Level 3 7 | . . . . . 27 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 3 . 4 . Investigation 3 | . 1 1 . 1 . Extermination . | . . . . . . Reinforcement 3 | . . 2 . 1 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 8 | . . 4 . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 11 39 3 36 30 Peak Tracking Total 6 | . 3 5 3 6 4 Tactical Retreats 3 | . . 2 . 1 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 10 | . . 8 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 9 | . . . . 2 7 Max in Single Turn 2 | . . . . 1 2 Garrison Relay 3 | . . . . . 3 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 19 | . 5 7 . 5 2 Terminals 15 | . 3 6 . 4 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 57 | . 17 22 . 16 2 Successful 40 | . 12 16 . 10 2 Failed 17 | . 5 6 . 6 . Catastrophic 3 | . 1 . . 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 49 | . 12 21 . 14 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 5 1 . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 33 | . 7 15 . 9 2 Record 13 | . 4 6 . 3 . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 3 | . 1 2 . . . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Repair Station Index 1 | . . 1 . . . Unreport Threat 2 | . 1 . . 1 . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . . . . 1 . Hauler Manifests 1 | . . 1 . . . Registered Components 1 | . . . . 1 . Zone Layout 4 | . . 3 . 1 . Garrison Registry 1 | . . . . . 1 Patrol Navigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . 5 1 . . . Process 1 | . 1 . . . . Report Inventory 3 | . 2 1 . . . Retrieve Matter 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . . 2 . 1 . Used 1 | . . . . 1 . Hacking Detections 17 | . 5 7 . 5 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 238 | . 238 . . . . Retrieved Matter 386 | . 386 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 10 | . . . . . 10 Machine Destruction 10 | . . . . . 10 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 3 . Highest-Rated Group 40 | . . . 40 40 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 66 | . . . . 66 . Total Damage 654 | . . . . 654 . Kills 13 | . . . . 13 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 4516 | 48 572 1630 201 854 1211 Spaces Moved 2564 | 46 396 892 140 497 593 Core 29 | 26 . . . . 3 Treads . | . . . . . . Legs 2535 | 20 396 892 140 497 590 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 125 | 80 120 134 120 121 123 Slowest Speed 200 | 120 120 190 120 123 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 68 83 30 43 73 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 130 | . . . . 3 127 Melee . | . . . . . . Projectile 4 | . . . . 3 1 AOE 126 | . . . . . 126 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 3215 | 56 453 1142 166 615 783 Wait 124 | . 16 70 23 9 6 Move 2560 | 45 395 891 139 497 593 Hop . | . . . . . . Pick Up 72 | 5 12 25 . 12 18 Fast Attach 19 | 2 1 13 . 2 1 Attach 30 | 4 . 9 . 6 11 Detach . | . . . . . . Swap 32 | . 2 19 . 5 6 Drop 42 | . 5 21 . 9 7 Fire 331 | . 22 94 4 75 136 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / Sto / Gar) -8/Garrison (discovered 3 exits: [Mat x3]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 49 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 5) 361 | -10/Materials | Discovered new exit (range 13) 458 | -10/Materials | Discovered new exit (range 7) 621 | -10/Materials | Entered another Materials area 621 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 833 | -9/Materials | Discovered new exit (range 4) 1085 | -9/Materials | Build established: Scavenger-Mutant 1138 | -9/Materials | Discovered new exit (range 7) 1287 | -9/Materials | Discovered new exit (range 16) 1589 | -9/Materials | Discovered new exit (range 10) 2110 | -9/Materials | Build established: Mutant 2251 | -9/Materials | Entered Mines 2311 | -9/Mines | Found a hidden stash of uninstalled traps 2359 | -9/Mines | Learned location of 1 exit from Materials 2361 | -9/Mines | Learned Materials trap positions 2362 | -9/Mines | Learned location of Storage (-8) 2405 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2431 | -9/Mines | Discovered new exit (range 10) 2452 | -9/Mines | Entered Materials 2452 | -8/Materials | Accompanied by 3 allies 2452 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2453 | -8/Materials | Identified exit to Factory 2454 | -8/Materials | Loaded intel: 9 trap records 2737 | -8/Materials | Identified exit to Storage 2763 | -8/Materials | Discovered exit to Factory (range 18) 3127 | -8/Materials | Garrison activated, responded to threat 3175 | -8/Materials | Lost 3 allies 3234 | -8/Materials | Lost 3 parts (1n1u1w) 3306 | -8/Materials | Identified exit to Garrison 3306 | -8/Materials | Entered Garrison 3354 | -8/Garrison | Triggered checkpoint 3464 | -8/Garrison | Triggered checkpoint 3481 | -8/Garrison | Garrison Relay disabled 3573 | -8/Garrison | Core integrity fell below 50% 3604 | -8/Garrison | Lost 3 parts (1p2w) 3695 | -8/Garrison | Build established: Scavenger-Mutant 3924 | -8/Garrison | Triggered checkpoint 3967 | -8/Garrison | Garrison Relay disabled 3986 | -8/Garrison | Phase Generator disabled 4147 | -8/Garrison | Discovered new exit (range 48) 4147 | -8/Garrison | Discovered new exit (range 71) 4147 | -8/Garrison | Discovered new exit (range 50) 4250 | -8/Garrison | Triggered checkpoint 4336 | -8/Garrison | Triggered checkpoint 4368 | -8/Garrison | Garrison Relay disabled 4414 | -8/Garrison | Triggered checkpoint 4433 | -8/Garrison | Triggered checkpoint 4489 | -8/Garrison | Core integrity fell below 20% 4517 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04472_ Y-45 Defender suffers critical hit (Blast). 04472_ Destroyed Heat Sink. 04475_ Penetrated by Slug. 04475_ Aluminum Leg destroyed. 04478_ Penetrated by Slug. 04481_ Missile Launcher destroyed. 04481_ Assault Cannon destroyed. 04481_ Penetrated by Slug. 04505_ System corrupted: IFF burst signal emitted. 04505_ Lgt. Armor Plating destroyed. 04506_ ALERT: Garrison interior compromised. 04506_ Aluminum Leg destroyed. 04506_ Critical hit (Burn: +37). 04508_ Penetrated by Slug. 04508_ Aluminum Leg destroyed. 04508_ Critical hit (Burn: +37). 04508_ Mic. Nuclear Core destroyed. 04509_ Penetrated by Slug. 04511_ Slug penetrates Wall. 04511_ Aluminum Leg destroyed. 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[ #### ## ########### #### """"#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonDerelictLaser Manual? 0 Play Time 00:43:38 Cumulative 297.6 hours Start 2025.05.04 @ 18:55:22 End 2025.05.05 @ 09:11:14 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 242 Rogue 0 Adventurer 179 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 63 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a70dd04d-66a3-41ae-8af2-7ff2d2d31afb