Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 11:23:31 Player: 0631 Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (4) 20 Value Destroyed (40) 40 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2060 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 283/300 Energy 98/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -8/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Aluminum Leg Improved Aluminum Leg Medium Matter Pod (100) Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit ECM Suite > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Small Storage Unit Medium Storage Unit Large Storage Unit Medium Matter Pod Medium Matter Pod Light Assault Rifle [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 21 | 6 9 1 1 2 . 2 Power 4 | 1 2 . 1 . . . Engine 4 | 1 2 . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | 2 2 . . . . . Treads . | . . . . . . . Leg 4 | 2 2 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 5 . . 1 . . Device 1 | . 1 . . . . . Storage 6 | 1 4 . . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 6 | 2 . 1 . 1 . 2 Energy Gun 2 | 1 . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . . . . . . 13 Power 3 | . . . . . . 3 Propulsion 2 | . . . . . . 2 Utility 4 | . . . . . . 4 Weapon 4 | . . . . . . 4 Highest Loss Streak 10 | . . . . . . 10 To Critical Strikes . | . . . . . . . Average Backups 9 | 2 8 10 9 10 10 9 Power 1 | . 2 2 1 2 2 1 Propulsion 1 | 1 2 2 2 2 2 2 Utility 3 | . 2 5 4 3 3 2 Weapon 2 | . 1 1 1 2 3 2 Tool/Special . | . . . . . . . Unused Backups 6 | . 4 . . . . 2 Power 1 | . 1 . . . . . Propulsion 4 | . 2 . . . . 2 Utility 1 | . 1 . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 92 100 78 87 88 64 Engine 11 | . 14 14 12 11 11 8 Leg 23 | . 28 28 22 22 22 18 Device 9 | . . 14 11 11 11 8 Storage 19 | . 20 14 11 21 22 15 Energy Gun 11 | . 14 14 11 11 11 4 Ballistic Gun 5 | . 14 14 11 3 . 2 Special Weapon 5 | . . . . 7 11 2 Peak Build Rating 13 | 6 11 11 13 12 12 13 Average Rating 11 | 4 10 11 11 11 12 9 On Entrance 9 | . 6 11 11 11 12 12 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 5 | . . . . . . 5 Heaviest Build 31 | 14 31 23 23 25 24 27 Greatest Support 26 | 20 26 26 26 26 26 26 Greatest Overweight (x) 1 | . 1 . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 10 Average Carried 9 | 2 8 9 9 9 10 9 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 4 10 10 10 10 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 647 | 181 . 135 . 303 . 28 Remotely . | . . . . . . . Salvage Created 48 | . . 19 . . . 29 Parts 7 | . . 2 . . . 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 4 | . . 1 . . . 3 Guns 1 | . . 1 . . . . AOE 3 | . . . . . . 3 Classes Destroyed 1 | . . 1 . . . . Swarmer 4 | . . 1 . . . 3 Best Kill Streak 3 | . . 1 . . . 3 Combat Bots Only 3 | . . 1 . . . 3 Max Kills in Single Turn 2 | . . 1 . . . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 12 | . 1 1 3 . . 7 Missed 6 | . . . 2 . . 4 Hits 6 | . 1 1 1 . . 3 Projectile 6 | . 1 1 1 . . 3 Damage Taken 1477 | . 42 14 12 . . 1409 Core 400 | . . . . . . 400 Absorbed by Shields . | . . . . . . . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 37 | . . 3 . 8 . 26 Largest 2 | . . 2 . 1 . 2 Hottest 140 | . . 60 . 100 . 140 Shots Fired 44 | . . 6 . 8 . 30 Gun 31 | . . 6 . . . 25 Cannon . | . . . . . . . Launcher 3 | . . . . . . 3 Special 10 | . . . . 8 . 2 Kinetic 24 | . . 3 . . . 21 Thermal 10 | . . . . 8 . 2 Explosive 3 | . . . . . . 3 Electromagnetic 7 | . . 3 . . . 4 Robot Hit Streak 1 | . . 1 . . . 1 Robot Miss Streak 3 | . . 3 . . . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 3 | . . 2 . . . 1 Core Hits 5 | . . 1 . . . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 241 | . . 27 . . . 214 Guns 27 | . . 27 . . . . Cannons . | . . . . . . . Explosions 214 | . . . . . . 214 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 27 | . . 27 . . . . Thermal . | . . . . . . . Explosive 214 | . . . . . . 214 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 27 | . . . . . . 27 Average Corruption 13 | . . . . . . 13 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Message Errors 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 64 | . . . . . . 64 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 150 | . . 6 . 36 . 150 Average Temperature 21 | . . 3 . 13 . 37 Received Heat Transfer 12 | . 6 . 6 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 80 | . . 20 . 4 . 80 Initial . | . . . . . . . Average 4 | . . 1 . . . 28 Influence Increases 117 | . . 20 . 5 . 92 Destroy 0b10 Robot/C 80 | . . 20 . . . 60 Destroy Leader 10 | . . . . . . 10 Destroy Structure 27 | . . . . 5 . 22 Influence Decreases 117 | . . 20 . 5 . 92 Time Decay 85 | . . 20 . 5 . 60 Lost Part 32 | . . . . . . 32 Squads Dispatched 1 | . . 1 . . . . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 13 | . 3 4 3 . . 3 Peak Tracking Total 3 | . 3 2 3 . . 3 Tactical Retreats 1 | . 1 . . . . . ECM-based Alert Blocks 2 | . 2 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 7 | . 1 1 1 . 4 . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 2 1 1 . 8 . Successful 10 | . . 1 1 . 8 . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . . 1 1 . 8 . Record 8 | . . . . . 8 . Open Door 1 | . . 1 . . . . Dispatch Records 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 1291 | . 17 231 54 332 534 123 ECM 1291 | . 17 231 54 332 534 123 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 1566 | 58 199 231 54 332 534 158 Spaces Moved 1111 | 43 137 171 43 238 445 34 Core 21 | 13 . . . . . 8 Treads . | . . . . . . . Legs 1090 | 30 137 171 43 238 445 26 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 120 | 98 121 120 120 120 120 142 Slowest Speed 190 | 120 190 120 120 120 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 8 | . . . . . . 8 Cave-ins Triggered 10 | . . . . . . 10 Exploration Rate (%) 29 | 3 25 43 7 35 89 7 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 25 | . . . . 7 . 18 Terrain Destroyed 51 | . . . . 8 . 43 Melee . | . . . . . . . Projectile 10 | . . . . 8 . 2 AOE 41 | . . . . . . 41 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 1280 | 58 168 191 46 260 445 112 Wait 70 | . . 10 . 11 . 49 Move 1103 | 42 136 170 42 237 444 32 Hop . | . . . . . . . Pick Up 28 | 10 14 2 1 1 . . Fast Attach . | . . . . . . . Attach 11 | 6 1 . 1 1 . 2 Detach 1 | . . . 1 . . . Swap 14 | . 10 1 . 1 . 2 Drop 10 | . 7 2 1 . . . Fire 37 | . . 3 . 8 . 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire 5 | . . 3 . 1 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 6) 258 | -10/Materials | Entered Mines 263 | -10/Mines | Learned location of Storage (-8) 300 | -10/Mines | Build established: Mutant 354 | -10/Mines | Met a Derelict shopkeep closing up shop 412 | -10/Mines | Assembled infested the area 417 | -10/Mines | Assisted by a Guerilla fighting off Assembled 483 | -10/Mines | Discovered new exit (range 6) 489 | -10/Mines | Entered Materials 489 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 537 | -9/Materials | Discovered new exit (range 5) 543 | -9/Materials | Entered Mines 543 | -9/Mines | Learned location of 1 exit from Materials 546 | -9/Mines | Received a Mining Laser from a helpful Derelict 674 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 674 | -9/Mines | Discovered new exit (range 5) 767 | -9/Mines | Learned 2 Materials zone layouts 875 | -9/Mines | Entered Exiles 905 | -9/Exiles | Met 8R-AWN 926 | -9/Exiles | Met EX-HEX 981 | -9/Exiles | Met EX-BIN 998 | -9/Exiles | Aligned with FarCom system 999 | -9/Exiles | Given EX-Vault access code 1115 | -9/Exiles | Met EX-DEC 1163 | -9/Exiles | Visited The Gauntlet 1318 | -9/Exiles | Learned location of Zion (-6) 1395 | -9/Exiles | Discovered new exit (range 14) 1409 | -9/Exiles | Entered Mines 1479 | -8/Mines | Crushed by falling debris 1479 | -8/Mines | System corruption reached 10% 1510 | -8/Mines | Lost 3 parts (1u2w) 1522 | -8/Mines | Crushed by falling debris 1532 | -8/Mines | Crushed by falling debris 1535 | -8/Mines | Crushed by falling debris 1535 | -8/Mines | Core integrity fell below 50% 1543 | -8/Mines | Crushed by falling debris 1552 | -8/Mines | Crushed by falling debris 1560 | -8/Mines | Crushed by falling debris 1563 | -8/Mines | Crushed by falling debris 1564 | -8/Mines | Crushed by falling debris 1565 | -8/Mines | Core integrity fell below 20% 1567 | -8/Mines | Crushed by falling debris 1567 | -8/Mines | Smashed by cave-in Last Messages --------------- The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. Med. Storage Unit destroyed. Imp. Ion Engine crushed and broken. Med. Storage Unit crushed and broken. System corrupted by crushing effect (+2). Lgt. Assault Rifle destroyed. System corrupted by crushing effect (+1). U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Crushed by falling debris. Rocket Launcher destroyed. System corrupted by crushing effect (+4). Sml. Storage Unit crushed. The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????########?????????? | | ???????????????????????????????# #?????????? | | ?????????????????#####?????????# #?????????? | | ?????????????????# #?????????# #?????????? | | ?????????????????# ###???????# #?????????? | | ???????????####### ########## #?????????? | | ???????????# #?????????? | | ??????????# ### * #?????????? | | ?????????????????## * [ = #?????????? | | ??????????????????# ###### # #?????????? | | ??????????????????## # ##########?????????? | | ???????????????????######@####??????????????????? | | ???????????????????## # ##?????????????????????? | | ????????????????????# # ##?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????### ###?????????????????????? | | ??????????????????????###???????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 430 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorTeleporterLink Manual? 0 Play Time 00:52:52 Cumulative 3.5 hours Start 2025.10.28 @ 23:53:46 End 2025.10.29 @ 11:23:31 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7583c81d-217a-4d0a-8618-7c9c7c1e55eb