Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 21:47:03 Player: Meliethel Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (92) 460 Value Destroyed (2775) 2775 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 9184 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 144 Aligned with FarCom 300 Friendly Fire -54 Cogmind --------- Core Integrity 0/1150 Matter 144/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Dispersion Rifle Phase Cannon Micro-nuke Launcher Molecular Scythe Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Improved Airjet > --- UTILITY ---------- High-capacity Storage Unit Energy Well Triangulator Kinecellerator Hardened Light Armor Plating Advanced Shield Generator > --- WEAPON ----------- Proton Cannon Heavy Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Nuclear Core Fusion Compressor Large Storage Unit Structural Scanner Triangulator Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Shock Absorption System Advanced Shield Generator Long-range Tractor Beam Beam Rifle Phase Cannon Flak Cannon Flak Cannon Rocket Launcher Rocket Launcher Remote Datajack Heavy Flail [Rating: 74] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Airjet Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Reaction Control System Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Lightning Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 1 1 . . . Utility 5 | . . . 1 . . . 1 1 . 1 1 . Weapon 2 | . . . . . . . . . 1 . 1 . Parts Attached 140 | 7 . 3 21 8 3 2 11 3 35 25 20 2 Power 11 | 1 . 1 2 1 . . . . 2 1 3 . Engine 5 | 1 . 1 1 1 . . . . 1 . . . Core 5 | . . . 1 . . . . . 1 1 2 . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 35 | 2 . . 8 2 . . 5 1 8 4 4 1 Treads 8 | . . . 3 2 . . . . 2 . 1 . Leg 21 | 2 . . 5 . . . 5 1 5 2 1 . Wheel . | . . . . . . . . . . . . . Hover 4 | . . . . . . . . . 1 2 . 1 Flight 2 | . . . . . . . . . . . 2 . Utility 43 | 2 . . 5 4 1 . 3 1 7 10 10 . Device 22 | 1 . . 1 2 . . 1 . 6 7 4 . Storage 8 | 1 . . . 1 1 . 1 . . 2 2 . Processor 2 | . . . 1 . . . . . . . 1 . Hackware 4 | . . . . . . . . 1 . . 3 . Protection 7 | . . . 3 1 . . 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 51 | 2 . 2 6 1 2 2 3 1 18 10 3 1 Energy Gun 9 | 2 . 2 1 . . . 2 . 1 . . 1 Energy Cannon 7 | . . . 1 . . . . . . 5 1 . Ballistic Gun 8 | . . . 3 . . 1 . 1 3 . . . Ballistic Cannon 11 | . . . . 1 1 1 . . 6 2 . . Launcher 6 | . . . 1 . 1 . . . 1 2 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . 1 . 7 1 . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . . 2 1 . . Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 7 | . . . . . . . . . 7 . . . Parts Lost 41 | . . . 7 . . . 1 2 3 20 3 5 Power 4 | . . . 2 . . . . . . 2 . . Propulsion 15 | . . . 2 . . . . . 3 7 . 3 Utility 15 | . . . 1 . . . 1 2 . 7 2 2 Weapon 7 | . . . 2 . . . . . . 4 1 . Highest Loss Streak 6 | . . . 4 . . . 1 2 2 6 3 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 97 100 99 100 98 96 98 83 37 6 Engine 5 | . 14 14 4 11 11 11 9 7 2 . . . Core 2 | . . . 6 . . . . . 3 6 1 . Treads 8 | . . . 9 21 22 22 2 . 4 6 . . Leg 22 | . 28 28 22 11 11 11 33 38 34 16 . . Device 14 | . 14 14 7 11 11 11 16 15 19 17 9 . Storage 8 | . 14 14 11 11 11 11 9 7 6 8 4 1 Protection 6 | . . . 9 11 11 11 8 5 5 3 . . Energy Gun 3 | . 28 28 8 . . . 6 13 . . . . Energy Cannon 1 | . . . 2 . . . . . . 8 4 . Ballistic Gun 5 | . . . 5 . . 10 3 . 13 5 . . Ballistic Cannon 3 | . . . . 10 10 11 7 . 1 1 . . Launcher 2 | . . . 4 11 10 . . . . . . . Impact Weapon 1 | . . . . . . . . . 3 . . . Naked Turns 207 | . . . . . . . . . . 4 21 182 Heaviest Build 99 | 12 12 20 25 31 41 43 62 59 75 99 31 18 Greatest Support 108 | 20 20 20 40 43 43 43 72 90 108 69 19 19 Greatest Overweight (x) 4 | 2 . . 2 1 . . 2 . 1 4 1 2 Average Overweight (x) . | . . . . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 8 8 8 10 15 15 20 20 20 20 5 5 Average Capacity 14 | 7 8 8 8 9 11 15 16 20 20 19 5 5 Most Carried 20 | 8 8 8 8 10 10 12 15 18 20 20 5 5 Average Carried 13 | 4 7 7 7 9 10 11 14 14 19 18 4 4 Final Capacity 20 | 8 8 8 8 10 15 15 20 20 20 5 5 5 Final Carried 20 | 8 8 8 8 10 10 12 15 18 20 5 5 5 Class Distribution -------------------- 61% | Mutant 14% | Tank 11% | Skirmisher 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Tank | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Matter Collected 2517 | 270 . 30 303 223 . 27 139 100 683 474 116 152 Remotely . | . . . . . . . . . . . . . Salvage Created 2947 | 117 50 53 769 309 . 27 139 165 624 578 116 . Parts 190 | 7 3 7 44 33 . 2 6 7 32 46 3 . Haulers Intercepted 2 | . . . 1 . . . . . . . 1 . Recyclers Shooed 7 | 1 . . 1 . . . . . . 5 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 2 Prevented 4 | . . . . . . . . . . . . 4 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Combat Hostiles Destroyed 63 | . 1 1 16 16 . 1 1 2 15 10 . . Guns 17 | . 1 1 8 . . . 1 2 4 . . . Cannons 17 | . . . 4 3 . 1 . . 5 4 . . AOE 27 | . . . 4 13 . . . . 4 6 . . Classes Destroyed 15 | 2 1 2 5 1 . 1 . 2 1 . . . Worker 5 | . . . . . . . . 1 . 4 . . Builder 11 | . . 2 . 2 . . . . 2 5 . . Tunneler 3 | 2 . . . . . . . . . 1 . . Hauler 2 | . . . 1 . . . . . . . 1 . Recycler 5 | 1 . . . 2 . . 1 . . 1 . . Watcher 4 | . . . 3 . . . . . . 1 . . Swarmer 20 | . . . 4 8 . . . . 4 4 . . Grunt 17 | . 1 . 7 4 . . . 1 3 1 . . Brawler 1 | . . . . . . . . 1 . . . . Duelist 4 | . . . 1 3 . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . Sentry 6 | . . . 4 . . . 1 . 1 . . . Hunter 4 | . . . . . . 1 . . 2 1 . . Programmer 9 | . . . . . . . . . 5 4 . . Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 13 | 2 1 2 6 5 . 1 1 1 5 13 1 . Combat Bots Only 6 | . 1 1 6 5 . 1 1 1 5 6 . . Max Kills in Single Turn 4 | 1 1 2 2 4 . 1 1 1 3 4 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 1 4 . . . . 3 3 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Hostile Shots Fired 611 | . 1 17 72 18 . 6 9 22 137 176 33 120 Missed 194 | . 1 7 16 6 . . 3 3 39 52 19 48 Damage Taken 7339 | . . 192 843 100 . 88 121 396 1630 2223 325 1421 Core 1868 | . . 35 56 18 . . 31 14 162 385 58 1109 Absorbed by Shields 157 | . . . . . . . . . . 157 . . Regen/Repaired (Parts) 196 | . . . . . . . . . 27 169 . . Core Remaining (%) 85 | 100 . 86 . . . 81 94 98 80 61 . . Volleys Fired 215 | 10 2 12 58 23 . 3 5 15 40 38 9 . Largest 3 | 2 2 2 2 1 . 2 2 2 3 3 1 . Hottest 263 | 80 80 80 112 44 . 88 111 111 100 263 85 . Shots Fired 385 | 20 4 24 87 23 . 6 8 24 101 79 9 . Gun 236 | 20 4 24 64 . . . 8 24 72 20 . . Cannon 125 | . . . 22 11 . 6 . . 26 52 8 . Launcher 24 | . . . 1 12 . . . . 3 7 1 . Special . | . . . . . . . . . . . . . Kinetic 156 | . . . 19 11 . 6 . . 89 31 . . Thermal 83 | 10 2 . 19 . . . 4 9 . 31 8 . Explosive 24 | . . . 1 12 . . . . 3 7 1 . Electromagnetic 122 | 10 2 24 48 . . . 4 15 9 10 . . Robot Hit Streak 12 | 4 2 3 9 4 . 6 7 7 10 12 3 . Robot Miss Streak 12 | 2 1 3 4 10 . 3 1 2 12 8 1 . Penetration Max 1 | . . . . . . . . . 1 1 . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 237 | 12 2 13 52 13 . 5 7 15 66 46 6 . Core Hits 190 | 4 2 8 28 37 . 7 3 6 44 49 2 . Critical Kills 1 | . . . . . . . . . 1 . . . Critical Parts Destroyed 5 | . . . . . . . . . 4 1 . . Critical Strikes 11 | 1 . 1 1 . . . . . 7 1 . . Burn 1 | . . . 1 . . . . . . . . . Destroy 3 | . . . . . . . . . 3 . . . Corrupt 4 | 1 . 1 . . . . . . 2 . . . Smash 3 | . . . . . . . . . 2 1 . . Melee Attacks 68 | . . . . . . . 2 . 58 3 5 . Impact 63 | . . . . . . . 2 . 58 3 . . Slashing 5 | . . . . . . . . . . . 5 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7765 | 183 27 221 1152 1434 . 64 114 249 1815 2321 185 . Guns 2387 | 141 27 177 472 . . . 114 249 939 268 . . Cannons 2047 | . . . 354 144 . 64 . . 367 933 185 . Explosions 2940 | 42 . 44 325 1290 . . . . 260 979 . . Melee 390 | . . . . . . . . . 249 141 . . Ramming 1 | . . . 1 . . . . . . . . . Kinetic 1969 | . . . 71 144 . 64 . . 1178 512 . . Thermal 1443 | 120 12 44 339 . . . 43 90 . 610 185 . Explosive 2609 | . . . 132 1290 . . . . 208 979 . . Electromagnetic 1353 | 63 15 177 609 . . . 71 159 180 79 . . Impact 390 | . . . . . . . . . 249 141 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 9 12 10 1 11 Average Corruption 7 | . . . . . . . . 9 5 7 1 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 39 | . . . . . . . . 2 14 12 . 11 Message Errors 12 | . . . . . . . . . 5 3 . 4 Matter Fused 8 | . . . . . . . . 1 2 2 . 3 Heat Flow Errors 2 | . . . . . . . . . 1 1 . . Energy Discharges 2 | . . . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . . 1 1 1 . 1 Data Loss (major) 2 | . . . . . . . . . . 1 . 1 Misfires 4 | . . . . . . . . . 3 1 . . Alerts 2 | . . . . . . . . . 1 1 . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 279 | . . 7 23 6 . . . . 176 66 1 . Projectiles 29 | . . . 6 . . . . . 6 17 . . Explosions 75 | . . 7 17 6 . . . . 26 18 1 . Melee 175 | . . . . . . . . . 144 31 . . Knockbacks 24 | . . . . 3 . 1 . . 13 7 . . Impact 4 | . . . . . . . . . 2 2 . . Kinetic 16 | . . . . 3 . 1 . . 9 3 . . Secondary 4 | . . . . . . . . . 2 2 . . Self-Inflicted Damage 218 | . . . 86 . . . . . 79 . 53 . Shots 5 | . . . 2 . . . . . 2 . 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 552 | 108 36 108 393 18 . 90 171 279 381 552 202 3 Average Temperature 104 | 44 20 42 123 7 . 45 74 114 53 184 122 3 Received Heat Transfer 610 | . . 9 153 12 . . 45 . 174 90 . 127 Effects 15 | . . . 3 . . . . 2 1 9 . . Shutdowns 3 | . . . . . . . . . 1 2 . . Energy Bleed 4 | . . . 1 . . . . . . 3 . . Interference 3 | . . . 1 . . . . 2 . . . . Matter Decay 2 | . . . 1 . . . . . . 1 . . Damage (major) 3 | . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . . 1 . . . . . 4 . . . Impact Corruptions 5 | . . . . . . . . . 4 1 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 2449 | 225 25 50 744 . . . 111 222 . 850 222 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | 1 . 1 4 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Peak Influence 457 | 15 32 90 318 457 . 30 63 58 448 274 154 . Initial 219 | . 9 12 . 60 . . 11 28 28 219 77 . Average 116 | 6 25 24 165 280 . 29 21 50 100 180 63 . Maximum Alert Level 2 | . . . 1 2 . . . . 2 1 . . Low Security (%) 72 | 100 100 100 67 5 . 100 100 100 79 44 100 . Level 1 23 | . . . 32 81 . . . . 13 55 . . Level 2 4 | . . . . 13 . . . . 7 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . . . 1 1 . . . 1 7 3 2 . Investigation 2 | . . . . . . . . . 1 . 1 . Extermination 9 | . . . . . . . . 1 5 2 1 . Reinforcement 2 | . . . 1 . . . . . . 1 . . Assault 2 | . . . . 1 . . . . 1 . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Distress Signals 6 | . . . 2 . . . 1 . 1 . 2 . Communications Jammed 1 | . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . 1 . Times Spotted 144 | . 2 8 27 14 . 1 4 2 17 32 15 22 Peak Tracking Total 12 | . 1 2 8 6 . 1 3 2 5 12 9 10 Tactical Retreats 10 | . . . 1 . . . 1 . . 1 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Traps Triggered 1 | . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Machines Disabled 9 | . . . . 1 . . . . 7 . 1 . Max in Single Turn 2 | . . . . 1 . . . . 2 . 1 . Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Machines Accessed 37 | . 6 . 3 . 4 . 4 3 12 2 3 . Terminals 25 | . 5 . 3 . . . 4 2 8 1 2 . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . 1 1 . . Recycling Units 3 | . 1 . . . . . . 1 . . 1 . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 133 | . 11 . 10 . 49 . 19 8 23 4 9 . Successful 100 | . 6 . 8 . 49 . 13 6 8 3 7 . Failed 32 | . 5 . 2 . . . 6 2 15 1 1 . Catastrophic 10 | . . . 1 . . . 1 1 7 . . . Database Lockouts 1 | . . . . . . . . . . . 1 . Manual 26 | . . . 4 . . . 4 6 12 . . . Terminals 68 | . 10 . 10 . . . 19 3 17 2 7 . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 4 | . . . . . . . . . 2 2 . . Recycling Units 8 | . 1 . . . . . . 5 . . 2 . Scanalyzers 2 | . . . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . . . 1 . . . Terminal Hacks 83 | . 5 . 8 . 49 . 11 2 2 1 5 . Record 56 | . . . . . 49 . 5 . . . 2 . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . Emergency Access Points 5 | . 1 . 2 . . . 2 . . . . . Alert Level 3 | . 1 . 1 . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . 1 . Locate Traps 2 | . . . . . . . 1 . 1 . . . Dispatch Records 2 | . 1 . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . Assault Status 1 | . . . . . . . . . 1 . . . Zone Layout 7 | . 1 . 3 . . . 2 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . . . 2 2 . . Scan Component 2 | . . . . . . . . . 1 1 . . Repair 2 | . . . . . . . . . 1 1 . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . 2 . Retrieve Matter 1 | . . . . . . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . . . . 1 . Scanalyzer 2 | . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . . 2 4 1 . . . Terminals 4 | . . . . . . . 2 1 1 . . . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 3 | . . . . . . . 1 1 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . Reject 1 | . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 5 . 3 . . . 4 2 10 2 1 . Full Trace Events 3 | . . . 1 . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 1 . . Time 35 | . . . . . . . . . 19 16 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 4 | . 2 . . . . . . . . . 2 . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Total Allies 5 | . . 3 . 1 . . 1 . . . . . Largest Group 3 | . . 3 2 1 . . 1 . . . . . Highest-Rated Group 76 | . . 76 45 31 . . 10 . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . 10 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 38 | . . 29 3 6 . . . . . . . . Total Damage 426 | . . 321 40 65 . . . . . . . . Kills 10 | . . 7 1 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Turns Passed 11390 | 172 247 409 1087 1031 1572 390 645 292 3527 992 702 324 Spaces Moved 7114 | 104 180 292 555 583 980 231 399 199 1703 393 926 569 Core 740 | 8 . . . . . . . . . 9 195 528 Treads 1843 | . . . 11 547 980 231 39 . 12 23 . . Legs 3760 | 96 180 292 544 36 . . 360 199 1691 361 . 1 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 771 | . . . . . . . . . . . 731 40 Fastest Speed 37 | 50 120 120 120 120 160 160 120 120 120 50 37 47 Average Speed 124 | 119 120 120 148 157 160 160 124 120 133 197 43 53 Slowest Speed 400 | 150 120 120 260 190 160 160 260 120 240 400 117 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . 6 . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 41 | 6 39 60 36 100 93 52 25 5 30 11 22 61 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . 2 . 1 . . . . . . . 2 Spaces Dug 47 | . . . . . . . 2 . 45 . . . Terrain Destroyed 247 | 4 . 5 25 88 . . 2 . 60 57 6 . Melee 45 | . . . . . . . 2 . 43 . . . Projectile 19 | . . . . . . . . . 3 14 2 . AOE 183 | 4 . 5 25 88 . . . . 14 43 4 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Total 9157 | 128 209 328 734 670 984 245 537 227 2785 527 1195 588 Wait 1475 | . 20 12 70 45 . 8 103 2 924 58 219 14 Move 7090 | 103 179 291 554 582 979 230 398 198 1702 392 913 569 Hop 6 | . . . . . . . . . . . 6 . Pick Up 78 | 8 4 4 18 6 . 2 8 5 11 3 9 . Fast Attach 50 | 7 . 1 . 1 2 . 3 . 8 13 14 1 Attach 34 | . . . 9 1 . . 2 2 4 9 6 1 Detach 12 | . . . . . . . 2 . 2 3 3 2 Swap 57 | . . 2 12 6 1 2 6 1 23 4 . . Drop 67 | . 4 6 12 6 2 . 8 . 13 4 11 1 Fire 215 | 10 2 12 58 23 . 3 5 15 40 38 9 . Melee 68 | . . . . . . . 2 . 58 3 5 . Ram . | . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 4 | . . . . . . . . 4 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 13) 420 | -10/Materials | Entered Mines 540 | -10/Mines | Received a Mining Laser from a helpful Derelict 554 | -10/Mines | Assembled infested the area 772 | -10/Mines | Discovered new exit (range 15) 775 | -10/Mines | Learned Materials emergency access door positions 829 | -10/Mines | Entered Materials 829 | -9/Materials | Accompanied by 2 allies 829 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 834 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 989 | -9/Materials | Identified exit to Mines 1081 | -9/Materials | Lost 4 parts (1p1n2w) 1516 | -9/Materials | Discovered new exit (range 5) 1825 | -9/Materials | Build established: Scavenger-Mutant 1916 | -9/Materials | Entered Mines 1917 | -9/Mines | Met a Derelict testing a Signal Generator 1957 | -9/Mines | Discovered new exit (range 9) 2022 | -9/Mines | Found a hidden stash of uninstalled traps 2256 | -9/Mines | Build established: Mutant 2340 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2821 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2825 | -9/Mines | Found Prototype Device 2826 | -9/Mines | Identified Exp. Sensor Array 2838 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2838 | -9/Mines | Discovered new exit (range 5) 2900 | -9/Mines | Discovered new exit (range 5) 2947 | -9/Mines | Entered Exiles 2971 | -9/Exiles | Discovered new exit (range 15) 2990 | -9/Exiles | Met 8R-AWN 3059 | -9/Exiles | Met EX-HEX 3126 | -9/Exiles | Met EX-BIN 3148 | -9/Exiles | Aligned with FarCom system 3150 | -9/Exiles | Given EX-Vault access code 3390 | -9/Exiles | Met EX-DEC 3403 | -9/Exiles | Learned location of Zion (-7) 3511 | -9/Exiles | Discovered new exit (range 14) 3719 | -9/Exiles | Visited The Gauntlet 4519 | -9/Exiles | Entered Mines 4834 | -8/Mines | Discovered new exit (range 6) 4846 | -8/Mines | Build established: Scavenger-Skirmisher 4903 | -8/Mines | Discovered new exit (range 5) 4909 | -8/Mines | Entered Materials 4909 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5268 | -8/Materials | Build established: Skirmisher 5499 | -8/Materials | Discovered new exit (range 10) 5554 | -8/Materials | Entered Factory 5554 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5567 | -7/Factory | Identified exit to DSF 5688 | -7/Factory | Discovered new exit (range 10) 5846 | -7/Factory | Entered another Factory area 5846 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6279 | -6/Factory | Build established: Tank 6587 | -6/Factory | Build established: Mutant 7411 | -6/Factory | Repaired Reaction Control System 8954 | -6/Factory | Crushed by falling debris 9309 | -6/Factory | Discovered new exit (range 5) 9334 | -6/Factory | System corruption reached 10% 9373 | -6/Factory | Entered another Factory area 9373 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9557 | -5/Factory | Repaired Hrd. Light Armor Plating 9900 | -5/Factory | Lost 6 parts (1p2n2u1w) 10049 | -5/Factory | Lost 5 parts (2n2u1w) 10242 | -5/Factory | System corruption reached 10% 10270 | -5/Factory | Lost 6 parts (1p2n3u) 10317 | -5/Factory | Discovered new exit (range 16) 10356 | -5/Factory | Cargo convoy interrupted 10361 | -5/Factory | Released all parts (9) 10365 | -5/Factory | Entered another Factory area 10365 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10414 | -4/Factory | Lost 3 parts (1n2w) 10422 | -4/Factory | Central database locked down 10428 | -4/Factory | Identified exit to Upper Caves 11024 | -4/Factory | Found Prototype Slashing Weapon 11067 | -4/Factory | Entered Upper Caves 11068 | -4/Upper Caves | Encountered a Warlord checkpoint 11118 | -4/Upper Caves | Released all parts (4) 11135 | -4/Upper Caves | Spotted B-86 Titan 11138 | -4/Upper Caves | Lost 4 parts (2n2u) 11144 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11171 | -4/Upper Caves | P-70 Sage assimilated allied TP-VZD(S) 11193 | -4/Upper Caves | Core integrity fell below 50% 11196 | -4/Upper Caves | System corruption reached 10% 11266 | -4/Upper Caves | Ambushed by wild Derelicts 11270 | -4/Upper Caves | Core integrity fell below 20% 11391 | -4/Upper Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- 11317_ MA9SFEOLK3RI6KKBBDBPU Y3CYW 11330_ Critical hit (Burn: +37). 11332_ Penetrated by Slug. 11332_ Slug penetrates Abandoned Machinery. 11333_ System corrupted: Energy discharge (-35). 11339_ Slug penetrates Wall. 11339_ Slug penetrates YO-RVL(b). 11342_ Slug penetrates Wall. 11360_ KN75BN#IVUAV:TD