Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 20:34:59 Player: deadnoob Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (137) 685 Value Destroyed (3814) 3814 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 7005 Bonus ------- High Alert Combat Kills 106 Cogmind --------- Core Integrity 0/550 Matter 218/300 Energy 140/140 System Corruption 10% Temperature Cool (0) Movement Treading (325) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Minigun > --- INVENTORY (25) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved VTOL Module Experimental Sensor Array Active Sensor Suite Heavy Armor Plating Light EM Pulse Cannon Minigun Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Heavy Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Armored Treads Improved VTOL Module Experimental Sensor Array Active Sensor Suite Heavy Armor Plating Heavy Armor Plating Hacking Suite Hacking Suite Light EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Minigun Minigun Grenade Launcher Katana [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Light Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 113 | . 14 6 28 5 43 17 Power 17 | . 3 1 5 . 7 1 Engine 13 | . 3 1 5 . 3 1 Core 4 | . . . . . 4 . Reactor . | . . . . . . . Propulsion 35 | . 2 1 8 . 17 7 Treads 34 | . 2 1 8 . 16 7 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 35 | . 7 2 7 3 12 4 Device 6 | . 1 1 4 . . . Storage 3 | . 2 . . 1 . . Processor 5 | . 1 . 2 . 2 . Hackware 2 | . . . . . . 2 Protection 19 | . 3 1 1 2 10 2 Artifact . | . . . . . . . Weapon 26 | . 2 2 8 2 7 5 Energy Gun 2 | . 1 . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 16 | . 1 . 6 1 4 4 Ballistic Cannon . | . . . . . . . Launcher 6 | . . 2 1 1 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 41 | . 1 5 2 . 20 13 Power 3 | . . 1 1 . . 1 Propulsion 16 | . . 1 . . 9 6 Utility 14 | . . 1 . . 9 4 Weapon 8 | . 1 2 1 . 2 2 Highest Loss Streak 5 | . 1 3 1 . 4 5 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 92 90 99 99 90 82 Engine 9 | . 14 13 10 11 7 2 Treads 28 | . 8 28 32 33 35 35 Leg 3 | . 19 . . . . . Device 1 | . . 3 7 . . . Storage 10 | . 14 14 11 11 9 9 Processor 3 | . . . 10 1 2 3 Protection 11 | . 6 10 3 20 17 6 Energy Gun 5 | . 21 6 2 . . . Ballistic Gun 14 | . 7 . 19 22 13 17 Slashing Weapon 1 | . . . . . 3 . Peak Build Rating 37 | 6 8 15 22 21 37 37 Average Rating 19 | 6 6 8 16 19 26 30 On Entrance 15 | 6 6 8 15 20 19 37 Naked Turns . | . . . . . . . Heaviest Build 112 | 12 30 31 37 100 112 109 Greatest Support 80 | 20 40 40 60 60 80 80 Greatest Overweight (x) 1 | . 1 . . 1 1 1 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 Average Capacity 19 | 8 10 15 15 24 25 25 Most Carried 25 | 5 12 12 15 22 25 23 Average Carried 16 | 5 7 9 12 20 21 18 Final Capacity 25 | 8 15 15 15 25 25 25 Final Carried 23 | 4 12 9 15 22 23 15 Class Distribution -------------------- 59% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 3249 | 200 404 80 908 164 992 501 Remotely . | . . . . . . . Salvage Created 5451 | . 722 33 1266 269 2067 1094 Parts 330 | . 41 7 84 15 120 63 Haulers Intercepted 11 | . 2 . 5 . 4 . Recyclers Shooed 5 | . . . 2 . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 113 | . 14 20 19 5 32 23 Melee 6 | . . . . . 6 . Guns 76 | . 13 . 16 3 24 20 AOE 31 | . 1 20 3 2 2 3 Classes Destroyed 14 | . 6 1 4 . 2 1 Worker 7 | . . . 2 . 4 1 Builder 1 | . 1 . . . . . Hauler 11 | . 2 . 5 . 4 . Recycler 10 | . . . 2 2 4 2 Mechanic 2 | . . . 1 . 1 . Operator 2 | . 1 . 1 . . . Watcher 8 | . 2 . 3 . 3 . Swarmer 20 | . 3 3 3 2 5 4 Grunt 54 | . 11 . 12 3 17 11 Brawler 2 | . . . . . . 2 Duelist 2 | . . . . . 1 1 Sentry 17 | . . . 4 . 8 5 Heavy 1 | . . . . . 1 . Assembled 17 | . . 17 . . . . Best Kill Streak 12 | . 4 12 3 2 5 5 Combat Bots Only 12 | . 4 12 3 2 5 5 Max Kills in Single Turn 3 | . 2 3 3 2 2 3 Gunslinging 1 | . . . . 1 . . Exploded 3 | . 1 3 3 2 1 2 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 679 | . 60 38 76 18 310 177 Missed 176 | . 14 15 18 6 84 39 Damage Taken 8328 | . 482 560 724 160 3864 2538 Core 894 | . 153 60 90 16 296 279 Absorbed by Shields . | . . . . . . . Redirected to Shielding 80 | . 14 . . . 66 . Regen/Repaired (Parts) 114 | . . . 114 . . . Core Remaining (%) 62 | 100 . 14 . 73 . . Volleys Fired 388 | . 70 19 103 18 100 78 Largest 2 | . 2 1 2 2 2 2 Hottest 90 | . 90 30 60 46 46 48 Shots Fired 726 | . 124 19 205 35 196 147 Gun 698 | . 124 . 204 33 192 145 Cannon . | . . . . . . . Launcher 28 | . . 19 1 2 4 2 Special . | . . . . . . . Kinetic 577 | . 28 . 179 33 192 145 Thermal 73 | . 48 . 25 . . . Explosive 28 | . . 19 1 2 4 2 Electromagnetic 48 | . 48 . . . . . Robot Hit Streak 25 | . 11 11 16 9 25 19 Robot Miss Streak 7 | . 7 . 3 3 5 2 Penetration Max . | . . . . . . . Secondary Targets 13 | . 1 . . 1 5 6 Max Gunslinging Chain 1 | . 1 . . 1 1 1 Shots Hit Robots 575 | . 74 8 150 21 205 117 Core Hits 268 | . 32 33 53 12 89 49 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed 6 | . . . 4 . 1 1 Critical Strikes 30 | . 1 . 4 . 23 2 Burn 1 | . 1 . . . . . Destroy 8 | . . . 4 . 2 2 Sever 21 | . . . . . 21 . Melee Attacks 65 | . . . . . 65 . Impact . | . . . . . . . Slashing 65 | . . . . . 65 . Piercing . | . . . . . . . Sneak Attacks 11 | . . . . . 11 . Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . 3 . Damage Inflicted 11300 | . 1105 1459 2258 592 3795 2091 Guns 7734 | . 1040 . 2114 320 2392 1868 Cannons . | . . . . . . . Explosions 2346 | . 46 1459 134 258 256 193 Melee 1142 | . . . . . 1142 . Ramming 78 | . 19 . 10 14 5 30 Kinetic 6681 | . 211 . 1890 320 2392 1868 Thermal 810 | . 480 . 224 106 . . Explosive 2194 | . . 1459 134 152 256 193 Electromagnetic 395 | . 395 . . . . . Impact . | . . . . . . . Slashing 1142 | . . . . . 1142 . Piercing . | . . . . . . . Highest Corruption 10 | . . . 1 1 . 10 Average Corruption 1 | . . . 1 1 . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . . 6 10 . 8 Message Errors 8 | . . . 4 2 . 2 Matter Fused 6 | . . . 1 5 . . Energy Discharges 2 | . . . . 1 . 1 Parts Fused 1 | . . . 1 . . . Data Loss (minor) 3 | . . . . 1 . 2 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . 1 . . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 160 | . . 55 . 37 48 20 Projectiles . | . . . . . . . Explosions 112 | . . 55 . 37 . 20 Melee 48 | . . . . . 48 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 206 | . 9 190 7 . . . Shots 9 | . 1 7 1 . . . Rammed 9 | . 1 . 4 2 1 1 Targets Rammed 16 | . 6 . 4 2 1 3 Kicked 5 | . 5 . . . . . Crushed 2 | . . . . . . 2 Highest Temperature 211 | . 190 . 6 24 24 211 Average Temperature 39 | . 39 . 2 6 6 70 Received Heat Transfer 3111 | . 204 . 369 99 1566 873 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 4 . 1 . . . Heat Transferred 1907 | . 1332 . 475 100 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 484 | . 321 183 388 202 326 484 Initial 130 | . . 59 70 129 65 130 Average 191 | . 193 142 224 91 186 351 Maximum Alert Level 2 | . 1 . 1 1 1 2 Low Security (%) 52 | 100 45 100 35 82 56 13 Level 1 44 | . 54 . 64 17 43 48 Level 2 2 | . . . . . . 37 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 3 . 3 . 9 6 Investigation 4 | . 2 . 1 . . 1 Extermination . | . . . . . . . Reinforcement 7 | . 1 . 2 . 3 1 Assault . | . . . . . . . Garrison 10 | . . . . . 6 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 10 | . 3 . 1 . 4 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 187 | . 28 24 33 7 63 32 Peak Tracking Total 20 | . 4 20 3 2 6 7 Tactical Retreats 19 | . 1 1 . 2 15 . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 2 | . . . 2 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 6 | . . 1 1 2 1 1 Max in Single Turn 2 | . . 1 1 2 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 25 | . 9 . 7 . 7 2 Terminals 18 | . 7 . 5 . 5 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 99 | . 32 . 35 . 25 7 Successful 60 | . 20 . 25 . 13 2 Failed 39 | . 12 . 10 . 12 5 Catastrophic 5 | . . . 1 . 3 1 Database Lockouts . | . . . . . . . Manual 51 | . 23 . 12 . 14 2 Terminals 72 | . 28 . 18 . 21 5 Fabricators . | . . . . . . . Repair Stations 8 | . . . 6 . 2 . Recycling Units 4 | . 4 . . . . . Scanalyzers 11 | . . . 11 . . . Garrison Access 4 | . . . . . 2 2 Terminal Hacks 24 | . 9 . 7 . 6 2 Part Schematic 1 | . 1 . . . . . Robot Schematic 1 | . 1 . . . . . Robot Analysis 5 | . 2 . 3 . . . Prototype ID Bank 5 | . 2 . 1 . 1 1 Terminal Index 1 | . 1 . . . . . Repair Station Index 1 | . . . . . 1 . Unreport Threat 2 | . . . . . 2 . Locate Traps 4 | . 2 . 1 . 1 . Disarm Traps 1 | . . . 1 . . . Hauler Manifests 2 | . . . 1 . 1 . Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 3 . 1 . Scan Component 3 | . . . 2 . 1 . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 10 | . . . 10 . . . Insert Component 5 | . . . 5 . . . Analyze 5 | . . . 5 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 20 | . 9 . 5 . 6 . Terminals 18 | . 7 . 5 . 6 . Track 1 | . 1 . . . . . Botnet 4 | . 1 . 2 . 1 . Skim 13 | . 5 . 3 . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 24 | . 8 . 7 . 7 2 Full Trace Events 3 | . . . 2 . . 1 Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . 1 . 4 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total 5 | . 2 . 3 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 6658 | 1 1361 227 1379 1072 2103 515 Spaces Moved 2670 | 1 838 114 574 419 618 106 Core . | . . . . . . . Treads 2035 | . 204 114 574 419 618 106 Legs 635 | 1 634 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 160 240 242 Average Speed 185 | 120 129 160 160 238 242 245 Slowest Speed 250 | 120 190 160 160 240 247 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 1 88 36 50 89 50 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 6 | . 4 . . . 2 . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 47 | . . 35 8 . . 4 Terrain Destroyed 240 | . 4 146 8 42 29 11 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 240 | . 4 146 8 42 29 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 3537 | 2 987 139 835 453 910 211 Wait 166 | . 32 . 93 2 39 . Move 2664 | . 837 113 573 418 617 106 Hop . | . . . . . . . Pick Up 65 | . 13 1 14 6 25 6 Fast Attach 25 | . 6 . 7 1 9 2 Attach 50 | . 3 4 7 . 23 13 Detach 18 | . 7 . 5 1 4 1 Swap 38 | . 5 2 14 4 11 2 Drop 46 | 2 8 . 15 1 20 . Fire 388 | . 70 19 103 18 100 78 Melee 61 | . . . . . 61 . Ram . | . . . . . . . Kick 5 | . 5 . . . . . Crush 11 | . 1 . 4 2 1 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 805 | -10/Materials | Discovered new exit (range 16) 903 | -10/Materials | Identified exit to Materials 945 | -10/Materials | Core integrity fell below 50% 1072 | -10/Materials | Learned location of 1 exit from Recycling 1118 | -10/Materials | Learned Storage stockpile data 1156 | -10/Materials | Learned location of Mines (-9) 1204 | -10/Materials | Learned Storage stockpile data 1215 | -10/Materials | Identified exit to Subcaves 1363 | -10/Materials | Entered Mines 1364 | -10/Mines | Assembled infested the area 1404 | -10/Mines | Destroyed 12 combat bots 1474 | -10/Mines | Core integrity fell below 20% 1506 | -10/Mines | Lost 3 parts (1n1u1w) 1538 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1541 | -10/Mines | Found Prototype Device 1542 | -10/Mines | Identified Exp. Sensor Array 1561 | -10/Mines | Learned Materials stockpile data 1576 | -10/Mines | Discovered exit to Materials (range 8) 1590 | -10/Mines | Entered Materials 1590 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1685 | -9/Materials | Repaired Lgt. Treads 2060 | -9/Materials | Build established: Scavenger-Mutant 2397 | -9/Materials | Discovered new exit (range 16) 2438 | -9/Materials | Build established: Mutant 2941 | -9/Materials | Discovered new exit (range 16) 2969 | -9/Materials | Entered Mines 3107 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3144 | -9/Mines | Build established: Scavenger-Mutant 3278 | -9/Mines | Identified exit to Materials 3782 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4041 | -9/Mines | Entered Materials 4041 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4083 | -8/Materials | Discovered new exit (range 10) 4227 | -8/Materials | Lost 3 parts (2n1u) 4490 | -8/Materials | Lost 4 parts (2n1u1w) 4790 | -8/Materials | Lost 3 parts (1n2u) 5024 | -8/Materials | Build established: Mutant 5384 | -8/Materials | Discovered new exit (range 9) 5417 | -8/Materials | Core integrity fell below 50% 5425 | -8/Materials | Garrison activated, responded to threat 5463 | -8/Materials | Found Prototype Device 5579 | -8/Materials | Learned 2 Lower Caves zone layouts 5600 | -8/Materials | Discovered new exit (range 14) 5656 | -8/Materials | Learned Factory trap positions 5697 | -8/Materials | Learned location of 1 exit from Lower Caves 5701 | -8/Materials | Learned 4 Factory zone layouts 5704 | -8/Materials | Learned Factory trap positions 5716 | -8/Materials | Learned location of Storage (-8) 5737 | -8/Materials | Learned location of 1 exit from Lower Caves 5737 | -8/Materials | Garrison activated, responded to threat 5802 | -8/Materials | Lost 3 parts (1n1u1w) 6113 | -8/Materials | Identified exit to Storage 6144 | -8/Materials | Entered Storage 6269 | -8/Storage | Garrison activated, responded to threat 6478 | -8/Storage | Lost 5 parts (1n2u2w) 6495 | -8/Storage | Core integrity fell below 20% 6562 | -8/Storage | Lost 5 parts (1p4n) 6644 | -8/Storage | Garrison activated, responded to threat 6651 | -8/Storage | System corruption reached 10% 6659 | -8/Storage | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 06624_ Acquired Adv. Treads. 06627_ R-06 Scavenger inserts Unknown Leg into recycling unit. 06628_ Recycling unit begins recycling process. 06628_ Acquired Adv. Treads. 06630_ R-06 Scavenger collects Sml. Storage Unit. 06631_ Acquired Adv. Treads. 06633_ R-06 Scavenger inserts Sml. Storage Unit into recycling unit. 06635_ Acquired Adv. Treads. 06637_ R-06 Scavenger collects Tractor Beam. 06644_ Y-45 Defender calls for garrison reinforcements. 06644_ ALERT: Activating Garrison Access S001. 06645_ B-36 Bruiser emerges from the garrison. 06645_ L-31 Rogue emerges from the garrison. 06648_ System corrupted: Component data lost. 06649_ Y-45 Defender destroyed. 06649_ Switching to secondary target: B-36 Bruiser. 06650_ Hacking Suite destroyed. 06650_ System corrupted by crushing effect (+2). 06652_ System corrupted: Imp. Assault Rifle jammed. 06656_ Lgt. Treads severed. 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Sensor Array | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionArmorFalx Manual? 0 Play Time 00:46:21 Cumulative 312.9 hours Start 2025.02.01 @ 19:52:58 End 2025.02.01 @ 20:34:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 385 Rogue 385 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 71 Gallery% 85 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df02ea16-0801-4bbf-a335-e78944c1ea49