Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 22:24:25 Player: rko Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (230) 1150 Value Destroyed (6827) 6827 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (635) 635 TOTAL SCORE: 14392 Bonus ------- High Alert Combat Kills 249 Follower Combat Kills 96 Aligned with FarCom 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/1000 Matter 89/300 Energy 224/300 System Corruption 12% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Treads > --- UTILITY (7) ------ Improved Heat Sink Large Battery 0b10 Alert Chip > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (0) Component Analysis Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Improved Medium Treads Improved Medium Treads Makeshift Flight Unit > --- UTILITY ---------- Huge Storage Unit 0b10 Alert Chip Hardened Heavy Armor Plating System Shield > --- WEAPON ----------- Phase Cannon Gauss Rifle Heavy Flak Cannon > --- INVENTORY -------- Gravmag Array Improved Heat Sink Improved Cooling System Coolant Injector Large Battery High-capacity Matter Pod Matter Filter Improved Light Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Component Analysis Suite High-powered Tractor Beam High-powered Tractor Beam Thief Drone Bay Plasma Cannon Plasma Cannon Heavy Ion Cannon High-powered Shotgun Heavy Battle Rifle Heavy Battle Rifle Gauss Cannon Proton Missile Launcher Improved Grenade Launcher Heavy Rocket Launcher [Rating: 66] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Flight Unit Makeshift Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . 2 1 . . . . Utility 5 | . . . 2 . . . . . . . 1 2 Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 129 | 8 1 . 30 6 . 1 21 27 6 1 19 9 Power 20 | 1 1 . 4 1 . 1 5 4 1 . 2 . Engine 13 | 1 1 . 3 1 . . 5 1 . . 1 . Core 7 | . . . 1 . . 1 . 3 1 . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 43 | 2 . . 9 1 . . 8 8 2 1 8 4 Treads 26 | . . . 6 1 . . 7 8 1 1 1 1 Leg 13 | 2 . . 3 . . . 1 . 1 . 3 3 Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 . Flight 2 | . . . . . . . . . . . 2 . Utility 32 | 2 . . 9 4 . . 4 7 2 . 2 2 Device 11 | 1 . . 2 2 . . . 3 1 . 1 1 Storage 4 | 1 . . 2 . . . . . . . . 1 Processor 7 | . . . 2 1 . . . 3 1 . . . Hackware 1 | . . . . . . . 1 . . . . . Protection 9 | . . . 3 1 . . 3 1 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 34 | 3 . . 8 . . . 4 8 1 . 7 3 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . 1 . . . 3 . Ballistic Gun 19 | 2 . . 7 . . . 3 4 . . 2 1 Ballistic Cannon 7 | . . . . . . . . 4 1 . 2 . Launcher 3 | . . . 1 . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 1 . . . 1 . Parts Lost 51 | . 1 . 7 1 . . 4 5 6 3 15 9 Power 7 | . 1 . 1 1 . . 1 1 1 . 1 . Propulsion 25 | . . . 2 . . . 3 3 2 3 8 4 Utility 6 | . . . 2 . . . . . 1 . 3 . Weapon 13 | . . . 2 . . . . 1 2 . 3 5 Highest Loss Streak 7 | . 1 . 3 1 . . 2 1 3 2 7 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 22 | 3 4 6 20 24 25 25 24 24 21 23 22 16 Power 2 | . . 1 1 3 3 3 3 3 1 1 . . Propulsion 2 | 1 2 2 6 2 2 2 . . 2 1 . . Utility 9 | . . 1 5 9 10 11 10 11 13 13 12 7 Weapon 7 | . 1 2 6 9 9 8 9 8 4 8 9 8 Tool/Special . | . . . . . . . . . . . . . Unused Backups 58 | . . . 20 5 1 1 5 12 1 . . 13 Power 5 | . . . 3 . . . . 2 . . . . Propulsion 8 | . . . 5 1 . . . . . . . 2 Utility 17 | . . . 3 3 . . 3 1 1 . . 6 Weapon 28 | . . . 9 1 1 1 2 9 . . . 5 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 98 99 100 100 98 99 98 90 82 24 Engine 5 | . 14 14 8 10 11 1 7 3 . . 2 . Core 3 | . . . 2 . . 9 . 3 6 7 7 . Treads 24 | . . . 19 22 22 22 32 37 37 28 9 . Leg 3 | . 28 28 2 . . . 2 . . . 10 7 Device 3 | . 14 14 9 . . . . 4 . . 5 . Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 4 Processor 11 | . . . 11 18 22 22 12 8 8 7 6 5 Hackware 3 | . . . . . . . 4 7 7 7 1 . Protection 7 | . . . 11 13 11 11 9 1 4 7 5 . Ballistic Gun 15 | . 21 14 21 22 22 22 12 15 6 7 6 . Ballistic Cannon 3 | . . . . . . . . 6 14 15 8 1 Peak Build Rating 66 | 7 7 8 21 27 25 27 30 48 51 48 66 34 Average Rating 32 | 4 6 7 17 21 24 26 28 40 46 46 60 23 On Entrance 24 | . 7 7 8 21 24 25 27 29 48 48 46 26 Avg Prop Armor Cover (%) 3 | . . . 10 . . . 4 . . 6 2 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 137 | 13 13 13 101 100 94 94 112 109 108 108 137 87 Greatest Support 118 | 20 20 20 43 43 43 43 83 108 118 110 108 60 Greatest Overweight (x) 28 | . . . 3 2 2 2 1 1 5 2 27 28 Average Overweight (x) . | . . . 1 2 2 2 1 . . 1 1 2 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 8 22 25 25 25 25 25 25 25 25 19 Most Carried 25 | 5 6 8 25 25 25 25 25 25 25 25 25 22 Average Carried 22 | 3 4 6 20 24 24 24 24 24 22 24 23 16 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 6 8 25 25 25 25 25 24 25 24 20 2 Class Distribution -------------------- 42% | Mutant 16% | Scavenger-Mutant 15% | Scavenger-Skirmisher 13% | Skirmisher 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Matter Collected 6976 | 358 130 21 1281 353 . 100 666 2044 820 207 875 121 Remotely 1705 | . . . . . . . . 1530 105 . 70 . Salvage Created 7689 | 101 147 129 2016 348 . 158 1495 2005 323 123 710 134 Parts 464 | 5 11 7 127 37 . 12 90 117 23 8 22 5 Haulers Intercepted 15 | . . . 6 . . . 4 4 . . 1 . Recyclers Shooed 4 | . . . . . . . 1 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 23 8 . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 171 | . 5 5 39 17 . 9 28 31 15 5 15 2 Guns 117 | . 5 5 36 17 . 9 14 20 4 2 5 . Cannons 48 | . . . . . . . 14 11 11 3 9 . AOE 4 | . . . 3 . . . . . . . . 1 Classes Destroyed 17 | 2 2 . 6 . . . 2 2 1 . 2 . Worker 13 | . . . 4 . . . 1 8 . . . . Builder 1 | . . . . . . . . . . . 1 . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 15 | . . . 6 . . . 4 4 . . 1 . Recycler 5 | 1 . . 2 . . . . 2 . . . . Mechanic 3 | . . . . . . . 1 2 . . . . Operator 4 | . . . 1 . . . 2 1 . . . . Watcher 16 | . . . 5 . . . 5 5 . . 1 . Swarmer 61 | . 3 3 9 14 . 8 10 . 10 4 . . Grunt 63 | . 2 2 19 3 . 1 11 14 3 . 8 . Brawler 1 | . . . . . . . . . . . 1 . Duelist 2 | . . . 1 . . . . . 1 . . . Sentry 24 | . . . 10 . . . 6 4 . . 3 1 Specialist 1 | . . . . . . . 1 . . . . . Hunter 2 | . . . . . . . . 2 . . . . Programmer 16 | . . . . . . . . 11 . 1 3 1 Behemoth 1 | . . . . . . . . . 1 . . . Best Kill Streak 8 | 2 3 3 8 4 . 3 4 4 4 4 4 1 Combat Bots Only 8 | . 3 3 8 4 . 3 4 4 4 4 4 1 Max Kills in Single Turn 3 | 1 1 2 2 2 . 1 1 3 2 1 1 1 Gunslinging 1 | . . 1 . 1 . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Hostile Shots Fired 1288 | . 24 19 187 82 . 21 170 173 119 30 332 131 Missed 365 | . 3 1 52 24 . 3 60 63 37 11 84 27 Hits 923 | . 21 18 135 58 . 18 110 110 82 19 248 104 Melee 5 | . . . . . . . . . . . 5 . Projectile 918 | . 21 18 135 58 . 18 110 110 82 19 243 104 AOE 2 | . . . . . . . . . . . 2 . Critical Strikes 25 | . 1 . 2 . . 2 5 2 3 . 6 4 Part Disruptions 1 | . . . . . . . . . . 1 . . Damage Taken 12336 | . 224 151 1478 565 . 131 1368 1544 1259 360 3044 2212 Core 2057 | . 47 23 191 78 . 26 99 83 168 13 327 1002 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 62 | . . . . . . . 62 . . . . . Regen/Repaired (Parts) 529 | . . . 299 . . . 177 . . . 53 . Core Remaining (%) 67 | 100 . 72 . . . 26 82 . . 62 61 . Volleys Fired 590 | 13 23 7 128 30 . 15 109 131 33 14 63 24 Largest 3 | 2 2 2 2 2 . 2 2 3 3 3 3 1 Hottest 164 | 40 70 70 70 46 . 46 83 108 108 108 164 80 Shots Fired 1294 | 26 46 14 245 60 . 30 217 322 94 42 176 22 Gun 883 | 26 46 14 242 60 . 30 125 210 33 15 70 12 Cannon 407 | . . . . . . . 92 112 61 27 106 9 Launcher 4 | . . . 3 . . . . . . . . 1 Special . | . . . . . . . . . . . . . Kinetic 1158 | 26 39 7 241 60 . 30 125 322 94 42 156 16 Thermal 132 | . 7 7 1 . . . 92 . . . 20 5 Explosive 3 | . . . 3 . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . 1 Robot Hit Streak 23 | 7 7 5 23 11 . 8 22 23 12 3 16 11 Robot Miss Streak 9 | 2 6 3 6 2 . 3 7 6 6 4 9 2 Penetration Max 1 | . . . . . . . . 1 1 . 1 . Secondary Targets 12 | . 1 1 5 2 . 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . . . . . Shots Hit Robots 807 | 13 26 9 170 42 . 16 149 186 49 16 111 20 Core Hits 393 | 4 10 6 90 19 . 9 64 90 19 6 72 4 Critical Kills 3 | . . . . . . . 1 1 . . 1 . Critical Parts Destroyed 3 | . . . 2 . . . . . . 1 . . Critical Strikes 19 | . . 1 2 . . . 1 8 3 1 1 2 Burn 1 | . . 1 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . Destroy 5 | . . . 2 . . . 1 1 . 1 . . Blast 12 | . . . . . . . . 7 3 . . 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17413 | 139 348 140 2601 657 . 241 3048 4848 1414 293 2977 707 Guns 10193 | 139 345 140 2487 650 . 241 1409 3063 379 129 1034 177 Cannons 6289 | . . . . . . . 1622 1425 1035 164 1776 267 Explosions 773 | . . . 93 . . . . 316 . . 167 197 Melee . | . . . . . . . . . . . . . Ramming 158 | . 3 . 21 7 . . 17 44 . . . 66 Kinetic 14330 | 139 295 64 2475 650 . 241 1409 4488 1414 293 2545 317 Thermal 2469 | . 50 76 12 . . . 1622 . . . 432 277 Explosive 409 | . . . 93 . . . . 316 . . . . Electromagnetic 47 | . . . . . . . . . . . . 47 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . 15 15 15 8 12 Average Corruption 9 | . . . . . . . . 7 15 15 6 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 326 | . . . . . . . . 125 110 30 46 15 Message Errors 80 | . . . . . . . . 31 30 10 4 5 Matter Fused 73 | . . . . . . . . 26 24 7 13 3 Heat Flow Errors 42 | . . . . . . . . 21 9 2 9 1 Energy Discharges 33 | . . . . . . . . 9 12 1 7 4 Parts Rejected 5 | . . . . . . . . 2 1 1 1 . Parts Fused 3 | . . . . . . . . 2 1 . . . Data Loss (minor) 34 | . . . . . . . . 14 16 2 2 . Data Loss (major) 25 | . . . . . . . . 8 7 5 5 . Misfires 11 | . . . . . . . . 6 3 1 1 . Alerts 5 | . . . . . . . . . 5 . . . Weapon Failures 15 | . . . . . . . . 6 2 1 4 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 284 | . . . 3 . . . 30 58 51 9 23 110 Projectiles 149 | . . . . . . . 30 21 51 9 11 27 Explosions 134 | . . . 3 . . . . 36 . . 12 83 Melee 1 | . . . . . . . . 1 . . . . Knockbacks 39 | . . . 1 . . . . 14 3 . 20 1 Impact 2 | . . . 1 . . . . 1 . . . . Kinetic 36 | . . . . . . . . 12 3 . 20 1 Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 218 | . . . 19 . . . . 70 . . . 129 Shots 5 | . . . 1 . . . . 2 . . . 2 Rammed 31 | . . . 4 2 . . 2 1 . . . 22 Targets Rammed 39 | . 1 . 4 2 . . 2 2 . . . 28 Kicked 7 | . 1 . . . . . . . . . . 6 Crushed 1 | . . . . . . . . 1 . . . . Highest Temperature 423 | . 51 45 39 13 . . 216 245 423 243 400 117 Average Temperature 76 | . 23 20 12 5 . . 54 48 98 83 148 30 Received Heat Transfer 2899 | . 81 6 534 81 . . 531 324 391 . 870 81 Effects 10 | . . . . . . . 5 . . . 5 . Shutdowns 2 | . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . 1 . Interference 5 | . . . . . . . 5 . . . . . Short Circuit 2 | . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . Robots Melted 2 | . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . 1 1 Parts Melted 14 | . . . . . . . 5 . . . 3 6 Heat Transferred 3997 | . 148 296 37 . . . 2516 . . . 650 350 Parts Sabotaged 6 | . . . . . . . . . . . 6 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Maximum Alert Level 3 | . . . 2 1 . . 1 3 . . . . Low Security (%) 63 | 100 100 100 40 40 . 100 53 56 . . 100 100 Level 1 24 | . . . 38 59 . . 46 13 . . . . Level 2 7 | . . . 21 . . . . 11 . . . . Level 3 4 | . . . . . . . . 18 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 812 | 10 112 60 584 377 . 154 318 812 . . 140 104 Initial 224 | . . 24 . 224 . . . 139 . . . . Average 175 | 1 41 9 255 215 . 44 152 284 . . 24 14 Influence Increases 5569 | 15 152 120 1268 465 . 323 930 1318 292 96 429 161 Destroy 0b10 Robot/C 3372 | . 100 100 780 340 . 260 560 620 240 80 256 36 Destroy 0b10 Robot/NC 292 | 15 . . 90 . . . 65 110 . . 12 . Destroy Leader 852 | . 20 20 222 50 . 30 138 238 40 16 60 18 Allied During Kill 20 | . . . . . . 18 1 . . . 1 . Successful Hack 208 | . . . 42 . . . 37 122 . . 7 . Select Force Hacks 204 | . . . 60 . . . 60 60 . . 24 . Disable Machine 225 | . 15 . 30 . . . 45 75 . . 36 24 Destroy Structure 204 | . 2 . 14 . . . 9 78 . . 33 68 Lose Combat Pursuer 192 | . 15 . 30 75 . 15 15 15 12 . . 15 Influence Decreases 5569 | 15 90 182 692 969 72 323 623 813 1031 169 429 161 Entered New Map 946 | . . 38 . 352 72 . . 168 301 15 . . Time Decay 4198 | 15 80 144 642 607 . 323 573 575 670 134 327 108 Lost Part 370 | . 10 . 50 10 . . 30 50 60 20 87 53 Lost Ally 55 | . . . . . . . 20 20 . . 15 . Squads Dispatched 41 | . 2 . 6 . . . 5 19 . . 7 2 Investigation 16 | . 1 . 6 . . . 3 5 . . 1 . Extermination 16 | . . . . . . . . 11 . . 4 1 Reinforcement 8 | . 1 . . . . . 2 2 . . 2 1 Assault 1 | . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Distress Signals 14 | . 1 . 5 . . . 4 2 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 248 | . 8 5 48 21 . 13 42 42 14 5 44 6 Peak Tracking Total 14 | . 3 3 8 4 . 3 5 4 4 4 14 4 Tactical Retreats 10 | . 1 . 1 3 . 1 1 1 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Traps Triggered 14 | . . . 2 1 . . . 7 . 1 2 1 Indirectly 1 | . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Disabled 16 | . 1 . 2 . . . 3 5 . . 3 2 Max in Single Turn 3 | . 1 . 1 . . . 1 2 . . 3 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Accessed 54 | . 1 . 17 2 5 . 9 14 1 . 3 2 Terminals 26 | . 1 . 11 . . . 5 8 . . . 1 Fabricators 4 | . . . . . . . . 2 . . 1 1 Repair Stations 5 | . . . 2 . . . 2 . . . 1 . Recycling Units 8 | . . . 2 . . . 2 3 . . 1 . Scanalyzers 3 | . . . 2 . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 196 | . 5 . 47 2 30 . 40 56 1 . 11 4 Successful 120 | . 2 . 24 2 30 . 24 28 1 . 7 2 Failed 74 | . 3 . 22 . . . 15 28 . . 4 2 Catastrophic 13 | . . . 2 . . . . 10 . . 1 . Database Lockouts 2 | . . . 1 . . . 1 . . . . . Manual 81 | . . . 19 . 1 . 23 34 . . 3 1 Terminals 102 | . 5 . 32 . . . 30 33 . . . 2 Fabricators 15 | . . . . . . . . 8 . . 5 2 Repair Stations 11 | . . . 4 . . . 4 . . . 3 . Recycling Units 23 | . . . 5 . . . 6 9 . . 3 . Scanalyzers 12 | . . . 6 . . . . 6 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 62 | . 2 . 10 2 30 . 7 9 1 . . 1 Record 29 | . . . . . 29 . . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . Robot Analysis 7 | . . . 3 . . . 1 3 . . . . Prototype ID Bank 6 | . . . 1 . . . 2 2 . . . 1 Open Door 3 | . . . . 2 . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . Emergency Access Points 3 | . 1 . . . . . 2 . . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . Alert Level 3 | . . . 2 . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . 2 1 Network Status 3 | . . . . . . . . 1 . . 1 1 Load Schematic 1 | . . . . . . . . . . . 1 . Repair Station Hacks 11 | . . . 4 . . . 4 . . . 3 . Scan Component 5 | . . . 2 . . . 2 . . . 1 . Repair 5 | . . . 2 . . . 2 . . . 1 . Refit 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 7 | . . . 1 . . . 2 3 . . 1 . Report Inventory 1 | . . . . . . . . 1 . . . . Retrieve Matter 2 | . . . . . . . . 1 . . 1 . Retrieve Components 4 | . . . 1 . . . 2 1 . . . . Scanalyzer 7 | . . . 4 . . . . 3 . . . . Insert Component 2 | . . . 2 . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . Retrieve Study 3 | . . . . . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 29 | . . . 5 . . . 11 12 . . 1 . Terminals 20 | . . . 3 . . . 9 8 . . . . Track 1 | . . . . . . . 1 . . . . . Assimilate 5 | . . . . . . . 2 3 . . . . Botnet 11 | . . . 3 . . . 4 4 . . . . Detonate 1 | . . . . . . . 1 . . . . . Operators 2 | . . . . . . . 1 1 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Prioritize 1 | . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . . 2 . . . 2 2 . . 1 . Tunnel 7 | . . . 2 . . . 2 2 . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 40 | . 1 . 15 . . . 7 13 . . 2 2 Full Trace Events 7 | . . . 3 . . . 1 3 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . 3 . . . . Parts Repaired 5 | . . . 2 . . . 2 . . . 1 . Time 148 | . . . 58 . . . 52 . . . 38 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 37 | . . . 9 . . . 18 10 . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 2 . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 1 Autooverrided 2 | . . . . . . . . . . . 2 . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Total Allies 7 | . . . . 3 . . . 2 . . 2 . Largest Group 3 | . . . . 3 3 3 1 1 . . 1 . Highest-Rated Group 40 | . . . . 40 40 40 16 26 . . 32 . Highest-Rated Ally 32 | . . . . 16 16 16 16 26 . . 32 . Total Orders 1 | . . . . 1 . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . Ally Attacks 51 | . . . . . . 33 2 . . . 16 . Total Damage 454 | . . . . . . 336 14 . . . 104 . Kills 5 | . . . . . . 4 . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Active Infowar (turns) 6757 | 15 288 851 4325 1275 . . . . 3 . . . Sensors 3 | . . . . . . . . . 3 . . . Seismic 4582 | 15 288 851 3428 . . . . . . . . . T.N.C. 5290 | . . . 4015 1275 . . . . . . . . Robot Analysis Total 7 | . . . 3 . . . 1 3 . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . 2 . . . Drone Launches 6 | . . . . 3 . . . . . . 3 . Drone Recoveries 3 | . . . . 3 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Turns Passed 25366 | 137 288 851 4325 1965 1449 1719 3357 5032 2588 653 2159 843 Spaces Moved 9638 | 73 160 681 1294 556 450 508 1150 2063 1509 295 622 277 Core 93 | 12 . . 4 . . . . . . . 1 76 Treads 7902 | . . . 1053 556 450 508 1150 2063 1508 295 313 6 Legs 1606 | 61 160 681 237 . . . . . 1 . 302 164 Wheels . | . . . . . . . . . . . . . Hover 37 | . . . . . . . . . . . 6 31 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 320 320 320 240 160 162 162 213 50 Average Speed 225 | 108 120 120 279 320 320 320 240 198 162 205 258 223 Slowest Speed 1450 | 120 120 120 320 320 320 320 240 240 490 280 1400 1450 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 34 98 88 93 92 89 63 43 99 30 11 6 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 9 | . . . 2 . 1 . 2 2 1 . 1 . Known Exits Taken 7 | . . . 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . . . . . . 1 . 1 . Scrap Searched 9 | . . . . 2 . 1 . . 4 2 . . Spaces Dug 7 | . . . . . . . . 7 . . . . Terrain Destroyed 198 | . . . 11 . . . 6 73 19 13 29 47 Melee . | . . . . . . . . . . . . . Projectile 62 | . . . . . . . 6 18 19 13 5 1 AOE 135 | . . . 11 . . . . 54 . . 24 46 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Total 12164 | 104 209 701 1774 688 461 574 1539 2751 1572 310 1037 444 Wait 1445 | . 21 12 215 65 10 48 211 465 3 . 300 95 Move 9626 | 72 159 680 1293 555 449 507 1149 2062 1508 294 621 277 Hop . | . . . . . . . . . . . . . Pick Up 165 | 11 3 2 56 12 1 1 18 28 10 . 16 7 Fast Attach 22 | . . . 4 1 . . 6 4 3 1 2 1 Attach 79 | 7 1 . 9 3 . . 8 13 7 1 20 10 Detach 3 | . . . . . . . . 1 . . 2 . Swap 75 | 1 1 . 23 6 . 1 14 19 4 . 6 . Drop 120 | . . . 42 14 1 2 22 26 4 . 7 2 Fire 590 | 13 23 7 128 30 . 15 109 131 33 14 63 24 Melee . | . . . . . . . . . . . . . Ram 22 | . . . . . . . . . . . . 22 Kick 7 | . 1 . . . . . . . . . . 6 Crush 10 | . . . 4 2 . . 2 2 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Met a group of wandering Federalists 305 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 7) 426 | -10/Materials | Entered Mines 488 | -10/Mines | Met a Derelict bent on vengeance 517 | -10/Mines | Discovered new exit (range 9) 726 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 991 | -10/Mines | Identified exit to Subcaves 1093 | -10/Mines | Discovered new exit (range 9) 1277 | -10/Mines | Entered Materials 1277 | -9/Materials | Evolved 2 slots: Utility x2 1353 | -9/Materials | Lost 3 parts (1n2w) 1702 | -9/Materials | Discovered new exit (range 3) 1771 | -9/Materials | Build established: Scavenger-Mutant 2669 | -9/Materials | Identified exit to Mines 2669 | -9/Materials | Identified exit to Storage 2808 | -9/Materials | Central database locked down 3051 | -9/Materials | Destroyed 8 combat bots 3647 | -9/Materials | Build established: Mutant 3751 | -9/Materials | Repaired Hrd. Light Armor Plating 4807 | -9/Materials | Repaired Lgt. Treads 5120 | -9/Materials | Discovered new exit (range 16) 5602 | -9/Materials | Entered Mines 5607 | -9/Mines | Core integrity fell below 50% 5975 | -9/Mines | Assembled infested the area 6465 | -9/Mines | Discovered new exit (range 10) 6565 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6798 | -9/Mines | Learned Materials security intel 6824 | -9/Mines | Found the Drone Emporium 6843 | -9/Mines | Found Prototype Device 6843 | -9/Mines | Identified Thief Drone Bay 7262 | -9/Mines | Discovered new exit (range 5) 7310 | -9/Mines | Learned Materials emergency access door positions 7339 | -9/Mines | Discovered new exit (range 5) 7401 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7418 | -9/Mines | Identified exit to Materials 7512 | -9/Mines | Identified exit to Exiles 7567 | -9/Mines | Entered Exiles 7567 | -9/Exiles | Accompanied by 3 allies 7612 | -9/Exiles | Discovered new exit (range 14) 7651 | -9/Exiles | Identified exit to Mines 7711 | -9/Exiles | Met 8R-AWN 7756 | -9/Exiles | Met EX-HEX 7859 | -9/Exiles | Met EX-BIN 7916 | -9/Exiles | Aligned with FarCom system 7919 | -9/Exiles | Given EX-Vault access code 8060 | -9/Exiles | Opened EX-Vault 8080 | -9/Exiles | Found 0b10 Alert Chip 8142 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8356 | -9/Exiles | Met EX-DEC 8415 | -9/Exiles | Visited The Gauntlet 8759 | -9/Exiles | Learned location of Zion (-6) 8974 | -9/Exiles | Discovered exit to Mines (range 11) 9016 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 9016 | -9/Exiles | Entered Mines 9016 | -8/Mines | Accompanied by 3 allies 9461 | -8/Mines | Discovered exit to Materials (range 12) 10377 | -8/Mines | Discovered exit to Materials (range 5) 10735 | -8/Mines | Entered Materials 10735 | -8/Materials | Accompanied by 1 ally 10735 | -8/Materials | Evolved 2 slots: Propulsion x2 11055 | -8/Materials | Build established: Scavenger-Mutant 11092 | -8/Materials | Repaired Lgt. Treads 11670 | -8/Materials | Discovered new exit (range 4) 11675 | -8/Materials | Identified exit to Factory 11676 | -8/Materials | Build established: Mutant 12561 | -8/Materials | Repaired Lgt. Treads 12841 | -8/Materials | Central database locked down 13042 | -8/Materials | Build established: Scavenger-Mutant 14092 | -8/Materials | Entered Factory 14092 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14506 | -7/Factory | Build established: Scavenger-Skirmisher 17050 | -7/Factory | Discovered new exit (range 15) 17730 | -7/Factory | System corruption reached 10% 18206 | -7/Factory | Discovered new exit (range 4) 18213 | -7/Factory | Identified exit to Lower Caves 18697 | -7/Factory | Identified exit to Factory 18708 | -7/Factory | Build established: Skirmisher 18892 | -7/Factory | First assault squad dispatched 19124 | -7/Factory | Entered Lower Caves 19374 | -7/Lower Caves | Encountered a Warlord checkpoint 19417 | -7/Lower Caves | Build established: Gunner 19456 | -7/Lower Caves | Spotted B-75 Beast 19627 | -7/Lower Caves | Destroyed B-75 Beast 19870 | -7/Lower Caves | Build established: Skirmisher 20317 | -7/Lower Caves | Lost 3 parts (2n1w) 20586 | -7/Lower Caves | Build established: Tank 21702 | -7/Lower Caves | Discovered new exit (range 7) 21712 | -7/Lower Caves | Entered another Lower Caves area 21813 | -7/Lower Caves | Discovered exit to Factory (range 15) 22365 | -7/Lower Caves | Entered Factory 22365 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 22660 | -6/Factory | Build established: Skirmisher 23297 | -6/Factory | Lost 4 parts (2n2w) 24344 | -6/Factory | Discovered new exit (range 12) 24424 | -6/Factory | Repaired Nuclear Core 24482 | -6/Factory | Cargo convoy interrupted 24519 | -6/Factory | Lost 7 parts (1p3n2u1w) 24524 | -6/Factory | Entered another Factory area 24524 | -5/Factory | Evolved 2 slots: Utility x2 24525 | -5/Factory | Identified exit to Upper Caves 24554 | -5/Factory | Lost 3 allies 24778 | -5/Factory | Build established: Mutant 25057 | -5/Factory | System corruption reached 10% 25096 | -5/Factory | Lost 5 parts (4n1w) 25306 | -5/Factory | Core integrity fell below 50% 25343 | -5/Factory | Core integrity fell below 20% 25367 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 25333_ Slug penetrates Wall. 25334_ Slug penetrates H-66 Slayer. 25336_ Penetrated by Slug. 25336_ Slug penetrates H-66 Slayer. 25339_ Penetrated by Slug. 25340_ Slug penetrates H-66 Slayer. 25342_ System corrupted: Energy discharge (-76). 25342_ Slug penetrates H-66 Slayer. 25342_ Penetrated by Slug. 25342_ KE Penetrator destroyed. 25344_ Slammed into H-66 Slayer. 25346_ Penetrated by Slug. 25346_ Slammed into H-66 Slayer. 25349_ Penetrated by Slug. 25349_ Slammed into H-66 Slayer. 25350_ Destabilizing: Core damaged (-50). 25353_ Acquired Imp. Treads. 25358_ U 2ZUUUAKH46PSU=<4HSB 25367_ Slug penetrates Door. 25367_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????+????????????????????????????????????????????? | | ????# ???????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ???????? ###+####????????????????????????????????? | | ????????? ###########??????????????????????? | | ?????????? # ! = #??????????????????????? | | ??????????? # T #??????????????????????? | | ????????????# # !!! #??????????????????????? | | ????????????# # !! #??????????????????????? | | ????????????# # !! #??????????????????????? | | ????????????# + #??????????????????????? | | ????????????# # ! ######?????????????????? | | ????????????# # * # # ####??????????????? | | ????????????# #####+##### #??????????????? | | ????????????# #?### #############??????????????? | | ????????????# #???# ## ###?????????????? | | ????????????# #???# ## # #?????????????? | | ????????????# #####h## # #?????????????? | | ????????????# ^ # # #?????????????? | | ????????????# ; # #?????????????? | | ????????????# ^ # ###?????????????? | | ????????????# ##### ## @ ##??????????????? | | ????????????# ????# ## [! ]= ##??????????????? | | ????????????# ????# ############???????????????? | | ????????????+ #???# #??????????????????????????? | | ????????????# #???# #??????????????????????????? | | ????????????# #####+########???????????????????? | | ????????????# # ! +???????????????????? | | ????????????# # #???????????????????? | | ????????????# # " " " " " !#???????????????????? | | ????????????# # " " " " " #???????????????????? | | ????????????# # " " " " " #???????????????????? | | ????????????# # " " " " " #???????????????????? | | ????????????# + " " " " " +???????????????????? | | ????????????# # " " " " " #???????????????????? | | ????????????# # " " " " " #???????????????????? | | ????????????# # " " " " " ????????????????????? | | ????????????# # " " " "????????????????????????? | | ????????????# # ?????????????????????????? | | ????????????# #########????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #+############?????????????????????? | | ????????????# # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 65 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 8% | -9/Materials Lgt. Treads | 3% | -9/Materials Lgt. Treads | 52% | -8/Materials Lgt. Treads | 20% | -8/Materials Nuclear Core | 29% | -6/Factory Studied --------- Lgt. Treads | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Express Service Challenges ------------ None Game ------ Seed CooledClaymoresScanner Manual? 0 Play Time 02:13:54 Cumulative 203.7 hours Start 2026.07.20 @ 12:43:54 End 2026.07.21 @ 22:24:25 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 3 Adventurer 63 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 62 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8705bd00-0a3d-43da-8892-4a8a0ea8e315