Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.08 @ 05:35:46 Player: Ev Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (60) 300 Value Destroyed (1862) 1862 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (192) 192 TOTAL SCORE: 6554 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 175 Cogmind --------- Core Integrity 964/1000 Matter 14/300 Energy 300/300 System Corruption 2% Temperature Cool (0) Movement Flying (29) Location -5/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (5) --- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY (5) ------ Improved Heat Sink Advanced Weight Redist. System Machine Analyzer Utility Shielding System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Core Analyzer Improved Recalibrator Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Machine Analyzer Utility Shielding System Shield > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Plasma Cannon High-powered Shotgun Magnetic Acceleration Cannon > --- INVENTORY -------- Improved VTOL Module Improved Signal Interpreter Improved Recalibrator [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Light Armor Plating Device Improved Heat Sink Processor Machine Analyzer Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . . . . 1 . 1 1 Utility 3 | . . . 2 . . 1 . . Weapon 3 | . . . . . 1 1 1 . Parts Attached 89 | 5 11 . 18 5 22 9 16 3 Power 11 | 1 1 . 3 . 2 2 1 1 Engine 11 | 1 1 . 3 . 2 2 1 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 21 | 2 3 . 4 1 7 1 2 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 3 | 2 1 . . . . . . . Hover 11 | . 2 . 4 1 4 . . . Flight 7 | . . . . . 3 1 2 1 Utility 24 | . 4 . 8 2 7 3 . . Device 11 | . 2 . 5 1 2 1 . . Storage . | . . . . . . . . . Processor 1 | . . . . . 1 . . . Hackware 1 | . . . . . . 1 . . Protection 11 | . 2 . 3 1 4 1 . . Artifact . | . . . . . . . . . Weapon 33 | 2 3 . 3 2 6 3 13 1 Energy Gun 7 | 1 1 . . 1 3 . 1 . Energy Cannon 6 | . 1 . . . . 1 4 . Ballistic Gun 14 | 1 . . 3 1 2 2 5 . Ballistic Cannon 4 | . . . . . 1 . 3 . Launcher 1 | . 1 . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 1 2 . . Parts Lost 13 | . 1 . 4 . 1 1 4 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . Utility 6 | . . . 4 . 1 1 . . Weapon 4 | . 1 . . . . . 1 2 Highest Loss Streak 4 | . 1 . 3 . 1 1 4 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 77 100 98 92 98 98 78 59 Engine 9 | . 14 14 11 11 9 7 5 3 Wheel 1 | . 20 . . . . . . . Hover 17 | . 6 28 22 22 25 . . . Flight 5 | . . . . . 1 23 24 17 Device 18 | . 3 14 21 27 19 14 13 11 Processor 2 | . . . . . 5 7 6 5 Hackware 1 | . . . . . . 7 6 5 Protection 11 | . 4 14 20 9 9 6 6 5 Energy Gun 2 | . 4 . . . 8 2 . . Energy Cannon 3 | . 6 14 5 . . . 4 4 Ballistic Gun 14 | . 14 14 16 21 17 19 2 . Ballistic Cannon 1 | . . . . . . 7 5 2 Naked Turns . | . . . . . . . . . Heaviest Build 39 | 9 14 12 20 21 24 25 39 33 Greatest Support 30 | 26 26 12 20 20 28 25 30 25 Greatest Overweight (x) 2 | . 1 . . 1 1 . 2 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 Average Carried 3 | . 2 4 4 3 2 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 3 4 5 3 3 4 Class Distribution -------------------- 27% | Scavenger-Mutant 26% | Mutant 17% | Sprinter 16% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Matter Collected 1474 | 217 73 . 524 114 367 124 55 . Remotely . | . . . . . . . . . Salvage Created 2257 | . 259 . 1004 120 639 135 100 . Parts 125 | . 20 . 66 7 24 3 5 . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 45 | . 4 . 20 3 15 2 1 . Guns 31 | . 1 . 11 3 15 1 . . Cannons 10 | . . . 9 . . 1 . . AOE 4 | . 3 . . . . . 1 . Classes Destroyed 11 | . 4 . 4 . 2 . 1 . Worker 1 | . . . 1 . . . . . Builder 1 | . . . . . 1 . . . Hauler 1 | . 1 . . . . . . . Recycler 3 | . 1 . 2 . . . . . Mechanic 1 | . . . . . . . 1 . Watcher 8 | . 2 . 4 . . 2 . . Swarmer 8 | . . . 3 . 4 1 . . Grunt 31 | . 4 . 14 3 9 . 1 . Brawler 1 | . . . 1 . . . . . Sentry 3 | . . . 2 . . 1 . . Hunter 2 | . . . . . 2 . . . Best Kill Streak 6 | . 6 . 6 3 4 1 1 . Combat Bots Only 5 | . 4 . 5 3 4 1 1 . Max Kills in Single Turn 2 | . 1 . 2 1 1 1 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Damage Taken 2794 | . 121 . 581 97 693 283 895 124 Core 560 | . 19 . 81 . 158 11 255 36 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 240 | . . . . . 136 98 6 . Regen/Repaired (Parts) 228 | . . . 15 . 191 22 . . Core Remaining (%) 85 | 100 . 92 . 79 71 98 70 . Volleys Fired 126 | . 13 . 51 5 35 12 9 1 Largest 4 | . 2 . 2 2 3 4 2 1 Hottest 159 | . 80 . 83 68 102 146 159 20 Shots Fired 290 | . 19 . 102 10 105 42 11 1 Gun 218 | . 10 . 63 10 105 30 . . Cannon 64 | . 2 . 39 . . 12 11 . Launcher 7 | . 7 . . . . . . . Special 1 | . . . . . . . . 1 Kinetic 182 | . 6 . 63 5 70 38 . . Thermal 94 | . 6 . 39 . 35 4 9 1 Explosive 7 | . 7 . . . . . . . Electromagnetic 7 | . . . . 5 . . 2 . Robot Hit Streak 24 | . 4 . 15 12 24 7 4 1 Robot Miss Streak 4 | . 4 . 4 2 3 3 2 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . 1 1 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . Shots Hit Robots 182 | . 5 . 62 8 77 22 7 1 Core Hits 97 | . 14 . 33 7 32 9 2 . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 2 | . . . 2 . . . . . Critical Strikes 10 | . 1 . 2 . 6 1 . . Burn 6 | . 1 . . . 5 . . . Destroy 3 | . . . 2 . 1 . . . Blast 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3585 | . 456 . 1068 116 1182 369 376 18 Guns 1992 | . 38 . 579 116 1014 245 . . Cannons 859 | . 34 . 489 . . 124 212 . Explosions 716 | . 384 . . . 168 . 164 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1707 | . 12 . 579 58 718 340 . . Thermal 1382 | . 60 . 489 . 464 29 322 18 Explosive 384 | . 384 . . . . . . . Electromagnetic 112 | . . . . 58 . . 54 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . 7 7 2 1 . 2 Average Corruption 5 | . . . 6 7 2 1 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . 12 1 1 . . Message Errors 1 | . . . . 1 . . . . Matter Fused 5 | . . . . 4 1 . . . Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 1 | . . . . 1 . . . . Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 2 | . . . . 2 . . . . Data Loss (major) 1 | . . . . 1 . . . . Alerts 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 81 | . . . . . 49 . 32 . Projectiles . | . . . . . . . . . Explosions 81 | . . . . . 49 . 32 . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 182 | . 18 . . . 93 . 71 . Shots 3 | . 1 . . . 1 . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 380 | . 55 . 380 . 66 201 157 . Average Temperature 85 | . 23 . 121 . 13 36 60 . Received Heat Transfer 747 | . 60 . 195 57 207 30 198 . Effects 4 | . . . 3 . . 1 . . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . Interference 1 | . . . 1 . . . . . Matter Decay 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 3029 | . 222 . 1036 . 1260 74 400 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Peak Influence 500 | . 176 68 449 270 500 308 166 66 Initial 165 | . . 68 26 140 27 165 145 66 Average 200 | . 97 68 278 162 238 247 147 65 Maximum Alert Level 2 | . . . 2 1 2 1 . . Low Security (%) 56 | 100 100 100 12 95 44 5 100 100 Level 1 38 | . . . 75 4 46 94 . . Level 2 5 | . . . 11 . 8 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 . 1 . 3 . 3 . Investigation 2 | . . . 1 . 1 . . . Extermination 1 | . . . . . . . 1 . Reinforcement 5 | . 1 . . . 2 . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Distress Signals 3 | . 2 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 78 | . 7 . 25 5 27 6 6 2 Peak Tracking Total 5 | . 3 . 4 3 5 3 5 2 Tactical Retreats 2 | . . . . . 2 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Traps Triggered 2 | . . . . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Machines Disabled 2 | . 1 . . . 1 . . . Max in Single Turn 1 | . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Machines Accessed 8 | . 1 . 2 1 2 2 . . Terminals 3 | . 1 . 1 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 1 . 2 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . 2 . 7 1 15 10 . . Successful 21 | . 1 . 2 1 11 6 . . Failed 14 | . 1 . 5 . 4 4 . . Catastrophic 4 | . 1 . 2 . . 1 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 12 | . 2 . 4 . . 6 . . Fabricators . | . . . . . . . . . Repair Stations 22 | . . . 3 . 15 4 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 1 . . 1 . 4 . . Record 2 | . . . . . . 2 . . Robot Analysis 1 | . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . Investigation Status 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 15 | . . . 2 . 11 2 . . Scan Component 8 | . . . 1 . 6 1 . . Repair 7 | . . . 1 . 5 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . 2 . 2 2 . . Full Trace Events 2 | . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 7 | . . . 1 . 5 1 . . Time 211 | . . . 32 . 160 19 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Total Allies 3 | . . 1 . 2 . . . . Largest Group 2 | . . 1 1 2 1 . . . Highest-Rated Group 43 | . . 31 31 43 31 . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 36 | . . . 2 10 24 . . . Total Damage 340 | . . . 22 105 213 . . . Kills 7 | . . . . 2 5 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches 3 | . . . . 3 . . . . Drone Recoveries 3 | . . . . . 3 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Turns Passed 3063 | 47 167 103 739 446 838 212 304 207 Spaces Moved 2252 | 43 131 75 437 597 285 286 251 147 Core 3 | 3 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 129 | 40 89 . . . . . . . Hover 1389 | . 42 75 437 597 238 . . . Flight 731 | . . . . . 47 286 251 147 Fastest Speed 26 | 50 56 56 56 56 29 29 26 29 Average Speed 49 | 87 79 56 56 57 48 29 32 32 Slowest Speed 166 | 90 116 56 56 116 105 29 166 97 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . 1 . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 3 26 27 26 99 28 8 5 4 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 42 | . 24 . . . 12 1 5 . Melee . | . . . . . . . . . Projectile 5 | . . . . . . 1 4 . AOE 37 | . 24 . . . 12 . 1 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Total 3940 | 52 172 136 829 690 906 388 464 303 Wait 1332 | . 4 60 295 74 527 57 168 147 Move 2239 | 42 130 74 436 596 284 283 250 144 Hop 2 | . . . . . . 1 . 1 Pick Up 90 | 5 11 1 16 6 23 13 10 5 Fast Attach 5 | . . . 2 . . 2 1 . Attach 45 | 5 4 . 6 2 11 4 10 3 Detach . | . . . . . . . . . Swap 39 | . 7 . 10 3 11 3 5 . Drop 62 | . 3 1 13 4 15 13 11 2 Fire 126 | . 13 . 51 5 35 12 9 1 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: [*Fac] / Low x2) -6/Factory -5/Factory History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 14) 48 | -11/Junkyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 12) 215 | -10/Materials | Entered Mines 219 | -10/Mines | Received a Mining Laser from a helpful Derelict 281 | -10/Mines | Discovered new exit (range 14) 318 | -10/Mines | Build established: Mutant 318 | -10/Mines | Entered Materials 318 | -9/Materials | Accompanied by 1 ally 318 | -9/Materials | Evolved 2 slots: Utility x2 634 | -9/Materials | Build established: Scavenger-Mutant 764 | -9/Materials | Repaired Weight Redist. System 996 | -9/Materials | Discovered new exit (range 14) 1009 | -9/Materials | Build established: Mutant 1057 | -9/Materials | Entered Mines 1061 | -9/Mines | Lost 3 parts (3u) 1078 | -9/Mines | Met a Derelict bent on vengeance 1102 | -9/Mines | Found a hidden stash of uninstalled traps 1341 | -9/Mines | Learned location of Recycling (-8) 1342 | -9/Mines | Build established: Scavenger-Mutant 1456 | -9/Mines | Discovered new exit (range 11) 1470 | -9/Mines | Discovered new exit (range 6) 1479 | -9/Mines | Found the Drone Emporium 1485 | -9/Mines | Found Prototype Device 1486 | -9/Mines | Identified Thief Drone Bay 1503 | -9/Mines | Entered Materials 1503 | -8/Materials | Accompanied by 4 allies 1503 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1508 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1543 | -8/Materials | Repaired Imp. Hover Unit 1570 | -8/Materials | Repaired Lgt. Armor Plating 1604 | -8/Materials | Repaired EM Shotgun 1968 | -8/Materials | Repaired Weight Redist. System 2112 | -8/Materials | Repaired Imp. Weapon Shielding 2226 | -8/Materials | Discovered new exit (range 13) 2330 | -8/Materials | Discovered new exit (range 5) 2341 | -8/Materials | Entered Factory 2341 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2346 | -7/Factory | Identified exit to Lower Caves 2444 | -7/Factory | Repaired Imp. Heat Sink 2457 | -7/Factory | Discovered new exit (range 16) 2553 | -7/Factory | Entered another Factory area 2553 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2681 | -6/Factory | Build established: Sprinter 2806 | -6/Factory | Discovered new exit (range 12) 2857 | -6/Factory | Entered another Factory area 2857 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2882 | -5/Factory | Lost 4 parts (1p2n1w) 3064 | -5/Factory | Self-destructed Last Messages --------------- PARAMETERS=POWER+1,PROPULSION+1 LOCATION=UNKNOWN GOAL=ESCAPE Acquired Angular Momentum Engine. Dropped Magnetic Acceleration Cannon. Acquired Magnetic Acceleration Cannon. Acquired Core Analyzer. >> Machine Analyzer network decryption results: Fabricator x3 T-07 Excavator is excavating. Acquired Matter Filter. T-07 Excavator is excavating. Dropped Matter Filter. Fabricator completes P-70 Sage. Hvy. Plasma Cannon destroyed. ALERT: All DSF locations entering lockdown mode. Assembly Bed disabled. Acquired Imp. Plasma Cutter. Imp. Plasma Cutter destroyed. Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ################?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | """""" """""" #?????????????????????????????????? | | """""" """""" ???#######????????????????????????? | | ?"""""" """"""????#"""""#????????????????????????? | | ?"""""" """"""????#"" F"#????????????????????????? | | #######+###########"" ""####?????????????????????? | | #?????????????????????? | | ####### #?????????????????????? | | #?????# """""pp#?????????????????????? | | #?????# """"" @ #?????????????????????? | | #?????# """""" #?????????????????????? | | +######+###?????# """""" #?????????????????????? | | #??????# #?????????????????????? | | """"" #??????#! ?????????????????????? | | """"" #??????# ?????????????????????? | | """ #? ?????????????????? | | # # #??????????????? | | """"" ######## "" #??????????????? | | """"" #??????##### "" #??????????????? | | """ #??????????## " ?#??????????????? | | #???????????# ?????????????????? | | #???????????# ?????????????????? | | #????????????# ????????????????? | | #????????????# ?????????????????? | | ##########????????????# ?? ?????????????????? | | ??????????????????????# ####???????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 64 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresParticleArray Manual? 0 Play Time 00:49:08 Cumulative 7.5 hours Start 2023.11.08 @ 04:48:19 End 2023.11.08 @ 05:35:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3ab3de65-57b6-48d1-b3ac-b0c87d1e1b50