Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 00:51:08 Player: EYE-VY Result: Destroyed by 5Q-KW1(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (115) 575 Value Destroyed (4348) 4348 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (541) 541 TOTAL SCORE: 8884 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 449 Friendly Fire -6 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 226/310 System Corruption 14% Temperature Cool (70) Movement Treading (170) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Improved Cooling System Improved Salvage Targeting Computer Hardened Light Armor Plating Improved Medium Armor Plating Improved Shield Generator > --- WEAPON (3) ------- Gatling Laser (fused) Gatling Laser Plasma Cannon > --- INVENTORY (5) ---- Salvage Targeting Computer Particle Charger Ion Cannon Gauss Cannon Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Improved Salvage Targeting Computer Transmission Jammer Layered Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Ion Cannon Plasma Cannon Advanced Assault Cannon Gauss Cannon Spear [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Hover Unit Improved Airjet Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 . 2 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . Utility 3 | . . . 2 . . 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 201 | 7 11 5 10 28 22 75 4 33 6 Power 23 | 1 1 . 1 1 6 10 . 3 . Engine 12 | 1 1 . 1 1 1 4 . 3 . Core 11 | . . . . . 5 6 . . . Reactor . | . . . . . . . . . . Propulsion 44 | 2 4 . 4 9 3 13 1 7 1 Treads 24 | . 4 . . 4 . 10 1 4 1 Leg 17 | 2 . . 4 5 3 3 . . . Wheel . | . . . . . . . . . . Hover 3 | . . . . . . . . 3 . Flight . | . . . . . . . . . . Utility 54 | 1 3 . 3 3 3 22 1 14 4 Device 28 | . . . 1 1 . 13 1 9 3 Storage 3 | 1 . . . . . 2 . . . Processor 7 | . 1 . 1 2 1 1 . 1 . Hackware 2 | . . . . . . 1 . 1 . Protection 14 | . 2 . 1 . 2 5 . 3 1 Artifact . | . . . . . . . . . . Weapon 80 | 3 3 5 2 15 10 30 2 9 1 Energy Gun 15 | 3 . . . 1 . 8 . 3 . Energy Cannon 17 | . 3 2 . 1 . 9 . 1 1 Ballistic Gun 22 | . . 2 . 9 9 . . 2 . Ballistic Cannon 3 | . . . . . . 2 . 1 . Launcher 8 | . . . 2 . . 4 2 . . Special Weapon 7 | . . 1 . 4 1 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 8 | . . . . . . 6 . 2 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 1 . 2 . Parts Lost 27 | . . 1 . 2 1 12 7 1 3 Power 7 | . . . . . 1 4 1 . 1 Propulsion 3 | . . . . . . . 3 . . Utility 9 | . . . . . . 4 3 1 1 Weapon 8 | . . 1 . 2 . 4 . . 1 Highest Loss Streak 6 | . . 1 . 1 1 3 6 1 3 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 95 | . 98 99 99 99 99 99 40 79 88 Engine 9 | . 14 14 11 11 3 5 3 11 12 Core 4 | . . . . . 14 8 3 . . Treads 15 | . 18 28 6 9 . 19 7 15 15 Leg 5 | . 9 . 15 12 18 2 . . . Device 8 | . . . 11 8 . 9 3 19 20 Storage 7 | . 14 14 11 11 9 7 3 . . Processor 11 | . 10 14 11 13 18 12 5 1 7 Protection 6 | . 3 . 11 11 9 6 1 5 9 Energy Gun 5 | . 2 . . 1 . 5 2 12 20 Energy Cannon 8 | . 25 9 . 1 . 12 . 1 1 Ballistic Gun 7 | . . 12 13 15 26 1 . 2 . Special Weapon 1 | . . 5 . 3 . . . . . Naked Turns 29 | . . . . . . . 23 6 . Heaviest Build 53 | 14 25 20 24 25 31 51 53 42 44 Greatest Support 66 | 20 40 40 40 40 26 62 60 66 60 Greatest Overweight (x) 9 | 1 1 . 1 1 1 1 9 4 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 5 5 Average Capacity 7 | 7 8 8 8 8 8 9 7 5 5 Most Carried 10 | 5 8 8 8 8 8 10 9 5 5 Average Carried 7 | 2 7 7 6 7 7 8 6 3 4 Final Capacity 10 | 8 8 8 8 8 8 10 5 5 5 Final Carried 9 | 4 8 8 8 8 7 9 5 4 5 Class Distribution -------------------- 38% | Mutant 18% | Gunner 16% | Scavenger-Gunner 14% | Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Matter Collected 3823 | 226 150 78 184 405 721 1272 . 391 396 Remotely . | . . . . . . . . . . Salvage Created 4278 | . 353 272 161 609 871 1399 . 212 401 Parts 223 | . 23 22 14 34 49 62 . 10 9 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled 1 | . . . . . . . . 1 . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 11 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Combat Hostiles Destroyed 107 | . 9 12 5 13 19 36 . 4 9 Guns 52 | . 1 4 . 8 19 10 . 2 8 Cannons 36 | . 4 7 . 5 . 19 . 1 . AOE 14 | . 3 . 5 . . 6 . . . Classes Destroyed 11 | . 3 . 1 1 1 3 . . 2 Builder 2 | . . . 1 . . 1 . . . Operator 2 | . . . . . . 1 . 1 . Watcher 4 | . 2 . . . 1 1 . . . Swarmer 31 | . 3 10 . . 4 12 . . 2 Grunt 41 | . 6 2 5 8 8 11 . . 1 Brawler 1 | . . . . . . . . . 1 Duelist 3 | . . . . . 1 1 . . 1 Sentry 20 | . . . . 5 6 5 . 3 1 Hunter 1 | . . . . . . 1 . . . Programmer 7 | . . . . . . 6 . 1 . Butcher 2 | . . . . . . . . . 2 Mutant 1 | . . . . . . . . . 1 Best Kill Streak 6 | . 4 3 3 3 5 5 . 1 6 Combat Bots Only 6 | . 3 3 3 3 5 5 . 1 6 Max Kills in Single Turn 3 | . 2 1 3 1 2 3 . 1 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 3 | . 2 . 3 . . 3 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Hostile Shots Fired 680 | . 23 54 10 68 103 286 8 91 37 Missed 198 | . 9 11 2 20 25 90 . 33 8 Damage Taken 7709 | . 204 418 209 855 1188 3380 390 496 569 Core 1135 | . 57 48 . 209 113 243 258 82 125 Absorbed by Shields 214 | . . . . . . . 46 . 168 Core Remaining (%) 71 | 100 . 58 . 47 79 . . . . Volleys Fired 290 | . 23 32 10 53 48 90 2 14 18 Largest 3 | . 2 2 2 2 3 3 3 3 3 Hottest 240 | . 112 112 53 124 100 218 147 229 240 Shots Fired 652 | . 46 51 12 89 137 227 5 44 41 Gun 388 | . 10 14 6 58 136 90 2 34 38 Cannon 212 | . 36 26 . 13 . 124 . 10 3 Launcher 18 | . . . 6 1 . 8 3 . . Special 34 | . . 11 . 17 1 5 . . . Kinetic 272 | . . 14 6 49 136 44 . 23 . Thermal 290 | . . 11 . 39 1 175 2 21 41 Explosive 18 | . . . 6 1 . 8 3 . . Electromagnetic 72 | . 46 26 . . . . . . . Robot Hit Streak 20 | . 7 5 4 15 13 19 7 17 20 Robot Miss Streak 8 | . 5 3 2 2 3 4 2 5 8 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . . 1 . . 3 1 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 1 . . 1 Shots Hit Robots 415 | . 22 21 7 55 100 146 5 28 31 Core Hits 231 | . 10 12 11 22 41 92 5 12 26 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . Critical Strikes 5 | . 1 . . 1 2 . . 1 . Burn 2 | . . . . 1 . . . 1 . Destroy 2 | . . . . . 2 . . . . Corrupt 1 | . 1 . . . . . . . . Melee Attacks 61 | . . . . . . 42 . 19 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 61 | . . . . . . 42 . 19 . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9786 | . 680 429 435 868 1645 4038 318 606 767 Guns 4953 | . 93 95 52 621 1645 1297 58 402 690 Cannons 3152 | . 428 294 . 247 . 1904 . 202 77 Explosions 1622 | . 154 40 383 . . 785 260 . . Melee 50 | . . . . . . 50 . . . Ramming 9 | . 5 . . . . 2 . 2 . Kinetic 3134 | . . 95 52 522 1645 486 . 334 . Thermal 4350 | . 154 40 . 346 . 2715 58 270 767 Explosive 1428 | . . . 383 . . 785 260 . . Electromagnetic 815 | . 521 294 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 50 | . . . . . . 50 . . . Highest Corruption 14 | . . . . . 6 3 12 14 14 Average Corruption 7 | . . . . . 5 1 10 12 14 Corruption Purged 3 | . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . Effects 136 | . . . . . 19 12 6 64 35 Message Errors 31 | . . . . . 4 4 1 10 12 Matter Fused 30 | . . . . . 4 3 1 13 9 Heat Flow Errors 13 | . . . . . 3 1 . 9 . Energy Discharges 20 | . . . . . 3 1 . 11 5 Parts Rejected 2 | . . . . . . . . 2 . Parts Fused 3 | . . . . . . . . 2 1 Data Loss (minor) 17 | . . . . . 4 2 1 8 2 Data Loss (major) 7 | . . . . . . . 1 4 2 Misfires 6 | . . . . . 1 1 . 4 . Alerts 2 | . . . . . . . . . 2 Misdirections 3 | . . . . . . . 2 . 1 Weapon Failures 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 125 | . 36 . . 14 . 75 . . . Projectiles 58 | . . . . . . 58 . . . Explosions 67 | . 36 . . 14 . 17 . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 522 | . 32 44 88 33 . 268 57 . . Shots 13 | . 1 1 3 1 . 5 2 . . Rammed 2 | . . . . . . 1 . 1 . Targets Rammed 3 | . 1 . . . . 1 . 1 . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 594 | . 440 270 15 186 461 594 150 372 310 Average Temperature 123 | . 147 59 10 46 112 156 83 137 108 Received Heat Transfer 1749 | . 81 75 42 249 495 657 . 120 30 Effects 34 | . 2 . . . 10 19 . 3 . Shutdowns 9 | . . . . . 3 5 . 1 . Energy Bleed 3 | . . . . . . 2 . 1 . Interference 14 | . 2 . . . 5 6 . 1 . Matter Decay 5 | . . . . . 2 3 . . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . 1 1 . . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . . Parts Fried 7 | . 6 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . 1 1 Combat Hostiles 3 | . . . . . . 1 . 1 1 Parts Melted 19 | . . . . 3 . 11 . 3 2 Heat Transferred 7108 | . 100 50 . 777 . 3849 50 609 1673 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Peak Influence 602 | . 162 137 343 480 400 602 218 206 . Initial 207 | . . 1 31 78 156 47 207 117 . Average 137 | . 70 65 211 288 231 123 187 58 . Maximum Alert Level 2 | . . . 1 2 2 2 1 1 . Low Security (%) 72 | 100 100 100 49 14 34 79 69 99 . Level 1 24 | . . . 50 83 59 15 30 . . Level 2 2 | . . . . 2 6 5 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 1 . . 3 2 13 . 2 . Investigation 2 | . . . . 1 . 1 . . . Extermination 7 | . . . . . . 6 . 1 . Reinforcement 8 | . 1 . . 2 2 2 . 1 . Assault 1 | . . . . . . 1 . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Distress Signals 8 | . 2 . 2 3 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 165 | . 15 14 14 27 29 42 6 6 12 Peak Tracking Total 7 | . 5 3 4 6 5 5 6 2 7 Tactical Retreats 6 | . . 1 . . 3 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Traps Triggered 9 | . 2 . . . 3 4 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Machines Disabled 14 | . . 4 2 2 . 6 . . . Max in Single Turn 4 | . . 4 1 1 . 4 . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Machines Accessed 46 | . 6 . 2 16 6 10 . 5 1 Terminals 31 | . 6 . 1 12 4 6 . 2 . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 8 | . . . 1 2 1 2 . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 1 1 1 . 1 . Total Hacks 89 | . 14 . 4 35 14 12 . 9 1 Successful 31 | . 5 . . 14 7 4 . . 1 Failed 58 | . 9 . 4 21 7 8 . 9 . Catastrophic 18 | . 2 . . 6 3 3 . 4 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 69 | . 14 . 2 31 11 7 . 4 . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 12 | . . . 2 2 2 2 . 4 . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . 1 1 2 . 1 . Terminal Hacks 25 | . 5 . . 12 5 2 . . 1 Record 7 | . . . . 6 . 1 . . . Robot Analysis 1 | . . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 4 | . . . . 3 . . . . 1 Open DSF 1 | . . . . . . 1 . . . Unreport Threat 2 | . . . . . 2 . . . . Locate Traps 4 | . 2 . . 1 1 . . . . Disarm Traps 1 | . . . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . . Zone Layout 3 | . 2 . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks 1 | . . . . 1 . . . . . Scan Component 1 | . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . 1 1 1 . . . Retrieve Components 3 | . . . . 1 1 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 36 | . 5 . 2 13 4 7 . 5 . Full Trace Events 3 | . . . . 3 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 21 | . . . . 8 10 3 . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Total Allies 13 | . . 3 . 10 . . . . . Largest Group 10 | . . 3 3 10 . . . . . Highest-Rated Group 88 | . . 40 40 88 . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 135 | . . 4 47 84 . . . . . Total Damage 1224 | . . 24 498 702 . . . . . Kills 26 | . . 2 8 16 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Turns Passed 13053 | 87 1365 1422 481 1380 1412 4436 109 1498 863 Spaces Moved 6493 | 76 500 772 237 773 624 2137 131 900 343 Core 410 | 28 . . . . . . 114 268 . Treads 4325 | . 269 772 79 297 . 2019 17 529 343 Legs 1655 | 48 231 . 158 476 624 118 . . . Wheels . | . . . . . . . . . . Hover 103 | . . . . . . . . 103 . Flight . | . . . . . . . . . . Fastest Speed 42 | 50 120 160 120 120 120 120 50 42 170 Average Speed 161 | 94 158 160 175 143 187 170 74 126 230 Slowest Speed 500 | 120 190 160 190 240 190 250 500 250 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . 1 . . . 1 . Exploration Rate (%) 54 | 4 70 99 23 91 58 48 79 23 54 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . Unknown Exits Taken 2 | 1 . . . . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 54 | . . 10 . 7 1 20 . 16 . Terrain Destroyed 266 | . 9 18 78 14 1 108 21 17 . Melee 36 | . . . . . . 20 . 16 . Projectile 19 | . . 10 . 7 1 . . 1 . AOE 211 | . 9 8 78 7 . 88 21 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Total 8360 | 89 1027 886 290 921 774 2669 136 1193 375 Wait 1068 | . 469 73 16 24 49 244 . 191 2 Move 6485 | 75 499 771 236 772 623 2137 130 899 343 Hop . | . . . . . . . . . . Pick Up 137 | 7 15 3 11 19 13 43 . 22 4 Fast Attach 26 | 3 2 . . 4 4 5 . 6 2 Attach 50 | 3 2 1 3 2 4 16 1 16 2 Detach 1 | . . . . . . . . 1 . Swap 125 | 1 7 4 7 22 14 54 3 11 2 Drop 114 | . 9 2 7 25 19 37 . 13 2 Fire 290 | . 23 32 10 53 48 90 2 14 18 Melee 61 | . . . . . . 42 . 19 . Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush 2 | . . . . . . 1 . 1 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac x3) -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 12) 505 | -10/Materials | Identified exit to Materials 1038 | -10/Materials | Discovered exit to Materials (range 3) 1392 | -10/Materials | Discovered new exit (range 16) 1414 | -10/Materials | Identified exit to Mines 1453 | -10/Materials | Entered Mines 1582 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1612 | -10/Mines | Found a hidden stash of uninstalled traps 1636 | -10/Mines | Learned Materials garrison access intel 2104 | -10/Mines | Discovered exit to Materials (range 10) 2450 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2790 | -10/Mines | Discovered exit to Materials (range 10) 2875 | -10/Mines | Entered Materials 2875 | -9/Materials | Accompanied by 3 allies 2875 | -9/Materials | Evolved 2 slots: Utility x2 3115 | -9/Materials | Discovered new exit (range 15) 3140 | -9/Materials | Identified exit to Storage 3356 | -9/Materials | Entered Storage 3414 | -9/Storage | Build established: Scavenger-Mutant 3489 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3544 | -9/Storage | Lost 5 allies 3669 | -9/Storage | Crushed by falling debris 4018 | -9/Storage | Discovered new exit (range 15) 4110 | -9/Storage | Identified exit to Materials 4482 | -9/Storage | Build established: Mutant 4552 | -9/Storage | Core integrity fell below 50% 4736 | -9/Storage | Entered Materials 4736 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4737 | -8/Materials | Loaded intel: 1 garrison access location 5181 | -8/Materials | Build established: Gunner 5632 | -8/Materials | Build established: Scavenger-Gunner 6107 | -8/Materials | Discovered new exit (range 7) 6146 | -8/Materials | Identified exit to Factory 6148 | -8/Materials | Entered Factory 6148 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6313 | -7/Factory | Lost 3 parts (1p1u1w) 7843 | -7/Factory | Build established: Skirmisher 8187 | -7/Factory | Build established: Gunner 8402 | -7/Factory | Discovered new exit (range 13) 8417 | -7/Factory | Identified exit to Factory 8567 | -7/Factory | Build established: Mutant 8878 | -7/Factory | Build established: Gunner 9586 | -7/Factory | Discovered exit to Factory (range 5) 10548 | -7/Factory | First assault squad dispatched 10550 | -7/Factory | Discovered exit to Factory (range 10) 10584 | -7/Factory | Sucked down chute 10584 | -7/Factory | Entered Waste 10599 | -7/Waste | EMP discharged 10599 | -7/Waste | System corruption reached 10% 10603 | -7/Waste | Spotted C-40 Crusher 10611 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10614 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10619 | -7/Waste | Spotted C-40 Crusher 10625 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10630 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10639 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10657 | -7/Waste | Spotted C-40 Crusher 10657 | -7/Waste | Spotted C-40 Crusher 10657 | -7/Waste | Spotted C-40 Crusher 10670 | -7/Waste | Lost 6 parts (1p3n2u) 10670 | -7/Waste | Crushed by Compactor (1 part destroyed) 10671 | -7/Waste | Core integrity fell below 50% 10671 | -7/Waste | Spotted C-40 Crusher 10688 | -7/Waste | Discovered new exit (range 12) 10693 | -7/Waste | Entered Factory 10887 | -7/Factory | Crushed by falling debris 10919 | -7/Factory | Core integrity fell below 20% 10932 | -7/Factory | Build established: Mutant 11355 | -7/Factory | Build established: Tank 12179 | -7/Factory | Discovered new exit (range 8) 12191 | -7/Factory | Entered Lower Caves 12486 | -7/Lower Caves | Learned Factory stockpile data 12554 | -7/Lower Caves | Learned Factory terminal intel 12692 | -7/Lower Caves | Encountered a Warlord checkpoint 12736 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12801 | -7/Lower Caves | Lost 3 parts (1p1u1w) 12967 | -7/Lower Caves | Attacked by a faux Warlord 13054 | -7/Lower Caves | Destroyed by 5Q-KW1(g) with Beamcaster Last Messages --------------- down here. It must be an Unaware spy!" H7-B4W(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" Acquired 6 matter. Y9-FN4(l) destroyed. RN-SL5(l) heat damages Melee Analysis Suite. RN-SL5(l) heat short circuits Melee Analysis Suite. System corrupted: Plasma Cannon failed to cycle. System corrupted: Matter fused (-10). H7-B4W(M) destroyed. Acquired 14 matter. Acquired Arm. Treads. Dropped Particle Charger. Acquired Unknown Device. Identified Microactuators. Dropped Microactuators. Acquired Particle Charger. Acquired 40 matter. /ESW2#60KOXZDG8V1O%TX3AWQ|I RO Z2GT< Map ----- +----------------------------------------------------+ | ??????????## #### %## + "#????????? | | ???????????# = ### # "#????????? | | ???????????# #?## # # "#????????? | | ???????????## ##### ########????????? | | ????????????### ## ??????????????? | | ??????????????## # ?????????????? | | ???????????????## ##### ##????????????? | | ???????????????## ##???? #?????????????? | | ?????????????### ###????? #?????????????? | | ?????????????# ##???????#?????????????? | | ?????????????# #?????????????????????? | | ?????????????## ## #????????????????????? | | ??????????????## ## #????????????????????? | | ???????????????# ### ##????????????????????? | | ?????????????### ##########???????????????????? | | ????????????## ????????????????? | | ???????????## ????????????????? | | ???????????# # ############?????????????????? | | ???????????# ## #????????????????????????????? | | ???????? ## #????????????????????????????? | | ?????# # #????????????????????????????? | | ?????## # #????????????????????????????? | | ??????# # ##???????????????????????????? | | ????? ## ##??????????????????????????? | | ???# #### ########???????????????????? | | ???## #???# % @g= #???????????????????? | | ????### ????##%%%##### #???????????????????? | | ??????# ## ?????#!###!# ##?#???????????????????? | | ??????# ?## ?????#=# #?????????????????????? | | ??????# ???#??????#%=# ##?????????????????????? | | ???????????????####=[ % #??????????????????????? | | ???????????????#%= % # #??????????????????????? | | ???????????????# ##% ## #?????????????????????? | | ?????????????? ## #####?????????????????????? | | ?????????????### ## ???????????????????????? | | ???????????????# ##########??????????????????????? | | ???????????????# #???????????????????????????????? | | ??????????????? #???????????????????????????????? | | ??????????????? #???????????????????????????????? | | ???????????????###???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 26 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 375 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneSensorDesublimator Manual? 0 Play Time 02:20:26 Cumulative 17.0 hours Start 2024.04.17 @ 22:15:00 End 2024.04.18 @ 00:51:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eed26955-f630-49ef-a0b3-df793e663f97