Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.22 @ 04:21:15 Player: Olexender Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (3916) 3916 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (999) 999 TOTAL SCORE: 9680 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 362 Met Imprinter 300 Was Imprinted 300 Friendly Fire -7 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 78/100 System Corruption 0% Temperature Cool (27) Movement Core (700) Ox13 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine High-capacity Matter Pod (200) Structural Scanner Advanced Terrain Scanner Matter Filter Stasis Canceller Hacking Suite Mobile Refinery Mk. CCLXVII Precision Shock Rifle Improved Lightning Gun Improved EM Pulse Cannon Ion Cannon Autogun Autogun Flak Gun Precision Assault Rifle Improved Remote Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Improved Trap Scanner Advanced Terrain Scanner Hacking Suite Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Flak Gun Linear Accelerator Improved Remote Datajack > --- INVENTORY -------- Light Angular Momentum Engine Improved Cryofiber Web High-capacity Matter Pod Structural Scanner Matter Filter Stasis Canceller Transmission Jammer Improved Medium Armor Plating Hacking Suite Precision Shock Rifle Improved Lightning Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Ion Cannon Autogun Autogun Precision Assault Rifle Heavy Missile Launcher Heavy Missile Launcher CR-A16's Pointy Stick [Rating: 70] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Linear Accelerator Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Linear Accelerator Launcher Missile Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 2 2 2 . . . . Power 1 | . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . 1 1 1 1 . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 111 | 8 2 1 8 6 34 21 8 13 2 8 Power 18 | 1 . 1 1 1 9 . 2 2 . 1 Engine 10 | 1 . 1 1 1 3 . 1 1 . 1 Core 8 | . . . . . 6 . 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 27 | 3 . . 2 1 6 6 2 6 1 . Treads . | . . . . . . . . . . . Leg 9 | 1 . . . . . 1 . 6 1 . Wheel 18 | 2 . . 2 1 6 5 2 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 27 | 2 2 . 2 1 5 5 2 3 1 4 Device 14 | 1 . . . 1 2 2 2 2 1 3 Storage 4 | 1 2 . 1 . . . . . . . Processor 2 | . . . . . . 2 . . . . Hackware 1 | . . . . . 1 . . . . . Protection 6 | . . . 1 . 2 1 . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 39 | 2 . . 3 3 14 10 2 2 . 3 Energy Gun 11 | 1 . . 1 1 4 4 . . . . Energy Cannon 2 | . . . . . . 1 . . . 1 Ballistic Gun 12 | 1 . . 2 . 5 2 . 2 . . Ballistic Cannon 2 | . . . . . . 1 1 . . . Launcher 9 | . . . . 2 3 2 . . . 2 Special Weapon 3 | . . . . . 2 . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 4 1 . . 1 . Parts Lost 60 | . . . . 3 17 19 4 . . 17 Power 9 | . . . . 1 3 2 . . . 3 Propulsion 17 | . . . . 1 6 4 2 . . 4 Utility 12 | . . . . . 2 4 . . . 6 Weapon 22 | . . . . 1 6 9 2 . . 4 Highest Loss Streak 17 | . . . . 2 11 5 4 . . 17 To Critical Strikes 1 | . . . . . . 1 . . . . Average Slot Usage (%) 83 | . 100 100 90 99 87 66 59 86 100 94 Engine 9 | . 14 14 12 17 6 . 5 9 13 11 Core 2 | . . . . . 5 7 2 2 . . Leg 7 | . . . . . . . . 2 26 24 Wheel 9 | . 28 28 22 18 17 4 9 11 . . Device 13 | . 14 14 11 18 9 4 6 17 21 19 Storage 6 | . 14 14 11 9 7 6 6 6 6 6 Processor 2 | . . . . . . 6 6 2 . . Hackware 4 | . . . . . 3 6 6 6 6 5 Protection 5 | . . . 11 9 12 9 . 5 4 5 Energy Gun 2 | . 14 14 5 8 5 5 . . . . Ballistic Gun 5 | . 14 14 16 9 9 2 . 5 6 . Ballistic Cannon 4 | . . . . . . 2 5 6 6 5 Launcher 1 | . . . . 9 3 1 . . . 5 Special Weapon 4 | . . . . . 1 1 5 6 6 . Naked Turns . | . . . . . . . . . . . Heaviest Build 101 | 14 29 31 62 69 73 81 81 96 95 101 Greatest Support 74 | 26 26 26 26 24 40 36 36 69 74 74 Greatest Overweight (x) 25 | 1 1 1 2 5 6 25 24 4 1 13 Average Overweight (x) 2 | . . 1 1 2 2 6 4 3 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 11 15 15 20 20 20 20 20 20 20 Most Carried 20 | 6 14 15 16 20 20 20 20 20 20 20 Average Carried 18 | 2 9 14 14 18 17 17 18 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 5 14 15 16 20 19 17 18 20 20 18 Class Distribution -------------------- 50% | Scavenger-Mutant 20% | Hacker-Mutant 15% | Mutant 5% | Scavenger-Tank 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Dee Matter Collected 2919 | 273 54 16 119 175 538 704 512 443 20 65 Remotely . | . . . . . . . . . . . Salvage Created 4656 | 119 211 48 333 575 1362 893 715 364 . 36 Parts 240 | 6 20 5 32 30 68 38 21 14 . 6 Haulers Intercepted 7 | . 2 . 1 1 2 1 . . . . Recyclers Shooed 6 | 1 . . . . 2 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . 19 23 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 81 | . 5 3 6 9 23 11 11 12 . 1 Guns 41 | . 5 3 5 5 13 7 . 3 . . Cannons 22 | . . . . . . 1 11 9 . 1 AOE 18 | . . . 1 4 10 3 . . . . Classes Destroyed 15 | 2 4 . 1 . 5 . 1 . . 2 Worker 4 | . . . . . 2 2 . . . . Builder 2 | . . . . . 1 1 . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 7 | . 2 . 1 1 2 1 . . . . Recycler 5 | 1 . . . . 2 2 . . . . Watcher 9 | . 1 . 3 2 2 1 . . . . Swarmer 17 | . 4 3 3 . . . 2 5 . . Grunt 33 | . 1 . . 5 14 3 4 6 . . Brawler 4 | . . . . . 2 . 2 . . . Duelist 3 | . . . . . . . 2 1 . . Sentry 13 | . . . 3 4 4 1 1 . . . Hunter 7 | . . . . . 1 6 . . . . Programmer 3 | . . . . . 2 1 . . . . Z-Technician 5 | . . . . . . . . . . 5 Z-Light 1 | . . . . . . . . . . 1 Best Kill Streak 10 | 2 3 3 4 4 10 4 7 3 . 5 Combat Bots Only 7 | . 3 3 3 4 6 3 7 3 . 1 Max Kills in Single Turn 5 | 1 1 1 1 2 4 1 1 1 . 5 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 1 2 2 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Dee Damage Taken 6711 | . 38 46 134 431 1669 1934 234 442 . 1783 Core 1137 | . 16 11 11 35 197 288 46 89 . 444 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 86 | . . . 4 3 28 51 . . . . Core Remaining (%) 90 | 100 . 89 97 93 71 . . . . . Volleys Fired 303 | 6 21 6 18 25 71 69 51 28 . 8 Largest 3 | 2 2 2 2 3 3 3 2 2 . 3 Hottest 181 | 70 70 70 70 104 119 181 94 94 . 174 Shots Fired 537 | 12 42 12 36 51 158 106 55 47 . 18 Gun 400 | 12 42 12 36 50 145 77 7 19 . . Cannon 91 | . . . . . . 21 35 21 . 14 Launcher 26 | . . . . 1 13 8 . . . 4 Special 20 | . . . . . . . 13 7 . . Kinetic 321 | 6 21 6 27 25 95 51 42 40 . 8 Thermal 34 | 6 21 6 1 . . . . . . . Explosive 26 | . . . . 1 13 8 . . . 4 Electromagnetic 136 | . . . 8 25 50 47 . . . 6 Robot Hit Streak 43 | 5 9 5 10 19 19 32 43 16 . 3 Robot Miss Streak 5 | 2 4 1 1 1 4 2 1 5 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 423 | 8 29 9 26 41 119 90 52 43 . 6 Core Hits 227 | 3 11 4 13 18 79 37 21 33 . 8 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 13 | . . 1 . 1 1 4 5 1 . . Burn 1 | . . 1 . . . . . . . . Blast 8 | . . . . . . 2 5 1 . . Corrupt 4 | . . . . 1 1 2 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12309 | 82 300 88 412 928 3212 2626 1459 1041 . 2161 Guns 4880 | 82 300 88 370 628 1638 1272 140 362 . . Cannons 2789 | . . . . . . 581 1319 679 . 210 Explosions 4640 | . . . 42 300 1574 773 . . . 1951 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 5426 | 32 127 50 251 290 1047 959 1459 1041 . 170 Thermal 2556 | 50 173 38 55 223 383 . . . . 1634 Explosive 2358 | . . . . 77 1191 773 . . . 317 Electromagnetic 1969 | . . . 106 338 591 894 . . . 40 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . 9 . . . . . Average Corruption 6 | . . . . . 6 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 26 | . . . . . 26 . . . . . Message Errors 6 | . . . . . 6 . . . . . Matter Fused 6 | . . . . . 6 . . . . . Heat Flow Errors 4 | . . . . . 4 . . . . . Energy Discharges 4 | . . . . . 4 . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 1 | . . . . . 1 . . . . . Weapon Failures 3 | . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 605 | . . . . 1 35 39 151 33 . 346 Projectiles 240 | . . . . . . 37 151 33 . 19 Explosions 365 | . . . . 1 35 2 . . . 327 Melee . | . . . . . . . . . . . Knockbacks 12 | . . . . . . 4 5 2 . 1 Impact . | . . . . . . . . . . . Kinetic 10 | . . . . . . 3 4 2 . 1 Secondary 2 | . . . . . . 1 1 . . . Self-Inflicted Damage 178 | . . . . 84 94 . . . . . Shots 7 | . . . . 3 4 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 446 | 60 80 70 45 90 446 335 90 225 . 413 Average Temperature 85 | 27 29 33 21 37 131 85 24 83 . 170 Received Heat Transfer 2085 | . . . 54 189 714 246 108 144 . 630 Effects 9 | . . . . . 8 . . . . 1 Shutdowns 3 | . . . . . 3 . . . . . Energy Bleed 1 | . . . . . . . . . . 1 Interference 3 | . . . . . 3 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | . . . . 3 1 3 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . Heat Transferred 1638 | 148 518 185 87 200 450 . . . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . . . 1 2 5 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Dee Peak Influence 517 | 10 196 134 341 333 517 309 . . . . Initial 157 | . 5 64 43 122 65 157 . . . . Average 191 | 3 92 115 218 151 284 165 . . . . Maximum Alert Level 2 | . . . 1 1 2 1 . . . . Low Security (%) 61 | 100 100 100 35 59 30 76 . . . . Level 1 31 | . . . 64 40 44 23 . . . . Level 2 7 | . . . . . 24 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 1 . 1 1 3 4 . . . . Investigation 2 | . 1 . . . . 1 . . . . Extermination 2 | . . . . . 1 1 . . . . Reinforcement 6 | . . . 1 1 2 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Dee Distress Signals 7 | . 2 . 1 . 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 114 | . 9 4 9 11 28 16 16 18 . 3 Peak Tracking Total 8 | . 3 3 4 4 8 4 7 4 . 3 Tactical Retreats 2 | . . . . . 1 1 . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Dee Traps Triggered 4 | . 1 . . . 3 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Dee Machines Disabled 13 | . . . 1 1 4 3 1 1 . 2 Max in Single Turn 3 | . . . 1 1 2 3 1 1 . 2 Garrison Access 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Dee Machines Accessed 22 | . 5 . 2 4 7 3 . 1 . . Terminals 15 | . 5 . 1 3 5 1 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 3 | . . . 1 1 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 58 | . 15 . 8 12 13 9 . 1 . . Successful 39 | . 10 . 8 9 7 4 . 1 . . Failed 19 | . 5 . . 3 6 5 . . . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . . . . . . . . . 6 . Terminals 41 | . 15 . 4 10 11 1 . . . . Fabricators 6 | . . . . . . 6 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers 7 | . . . 4 2 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 29 | . 10 . 4 7 6 1 . 1 . . Record 15 | . 6 . 1 4 4 . . . . . Robot Schematic 1 | . . . . . 1 . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 . . Open DSF 2 | . . . . . 1 1 . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . 4 2 . . . . . . Insert Component 3 | . . . 2 1 . . . . . . Analyze 3 | . . . 2 1 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 4 . 1 4 5 2 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . Robots Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 128 | . . . . . . 128 . . . . Total Part Build Rating 16 | . . . . . . 16 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked 5 | . . . . . . . 2 3 . . Non-combat . | . . . . . . . . . . . Combat 5 | . . . . . . . 2 3 . . Robot Hacks Applied 5 | . . . . . . . 2 3 . . parse_system 5 | . . . . . . . 2 3 . . Relay Couplers Released 5 | . . . . . 5 . . . . . Machine Destruction 1 | . . . . . 1 . . . . . Programmers 4 | . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 6 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Dee Total Allies 16 | . . . . . . 4 6 2 4 . Largest Group 6 | . . . . . . 3 5 6 5 4 Highest-Rated Group 181 | . . . . . . 93 147 176 181 144 Highest-Rated Ally 39 | . . . . . . 31 32 32 39 39 Total Orders . | . . . . . . . . . . . Ally Attacks 76 | . . . . . . 15 23 37 . 1 Total Damage 1922 | . . . . . . 278 650 988 . 6 Kills 14 | . . . . . . 1 6 7 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . 3 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Dee Turns Passed 9894 | 73 346 261 283 439 1085 944 2232 1768 2072 391 Spaces Moved 5755 | 39 244 224 177 280 647 300 1444 1158 1069 173 Core 24 | 10 . . . . . 10 2 . . 2 Treads . | . . . . . . . . . . . Legs 1349 | . . . . . . 13 . 96 1069 171 Wheels 4382 | 29 244 224 177 280 647 277 1442 1062 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 105 100 120 98 101 101 140 190 195 Average Speed 149 | 83 93 105 107 120 119 210 146 144 192 201 Slowest Speed 1300 | 100 105 105 120 165 170 1300 1250 190 195 700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 3 45 58 24 34 19 5 99 99 82 25 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 2 . Known Exits Taken 2 | . 1 . 1 . . . . . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 1 1 1 . Scrap Searched 14 | . . 1 . . . . 4 5 4 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 199 | . . . 4 30 100 29 1 4 . 31 Melee . | . . . . . . . . . . . Projectile 11 | . . . . . . 4 1 4 . 2 AOE 188 | . . . 4 30 100 25 . . . 29 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Dee Total 6540 | 67 325 241 236 334 820 511 1514 1215 1081 196 Wait 208 | 4 46 . 15 7 29 98 3 . . 6 Move 5745 | 38 243 223 176 279 646 299 1443 1157 1068 173 Hop . | . . . . . . . . . . . Pick Up 115 | 10 11 6 9 12 24 19 9 9 5 1 Fast Attach 17 | 3 . . 1 1 9 1 . 2 . . Attach 58 | 5 . . 1 4 18 18 8 1 . 3 Detach 1 | . . . . . 1 . . . . . Swap 40 | . 2 1 6 1 11 2 . 10 2 5 Drop 53 | 1 2 5 10 5 11 5 . 8 6 . Fire 303 | 6 21 6 18 25 71 69 51 28 . 8 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sto) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion -6/Deep Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 6) 235 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Identified exit to Mines 324 | -10/Materials | Build established: Mutant 420 | -10/Materials | Entered Mines 431 | -10/Mines | Learned 4 Materials zone layouts 550 | -10/Mines | Discovered new exit (range 14) 615 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 669 | -10/Mines | Discovered new exit (range 5) 681 | -10/Mines | Entered Materials 681 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 682 | -9/Materials | Identified exit to Mines 683 | -9/Materials | Identified exit to Storage 683 | -9/Materials | Identified exit to Materials 964 | -9/Materials | Entered another Materials area 964 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1274 | -8/Materials | Discovered new exit (range 16) 1403 | -8/Materials | Entered Factory 1403 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1871 | -7/Factory | Lost 11 parts (2p3n2u4w) 2341 | -7/Factory | Discovered new exit (range 16) 2488 | -7/Factory | Entered another Factory area 2488 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2728 | -6/Factory | Fabricated Linear Accelerator (x2) 2816 | -6/Factory | Fabricated K-01 Serf? 2926 | -6/Factory | Build established: Hacker-Mutant 3001 | -6/Factory | Lost 5 parts (1p2n1u1w) 3296 | -6/Factory | Lost 3 parts (1u2w) 3363 | -6/Factory | Lost 3 parts (1n1u1w) 3429 | -6/Factory | Discovered new exit (range 3) 3432 | -6/Factory | Entered Lower Caves 3461 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3523 | -6/Lower Caves | Lost 4 parts (2n2w) 3551 | -6/Lower Caves | Destroyed 7 combat bots 3742 | -6/Lower Caves | Learned Factory trap positions 3993 | -6/Lower Caves | Learned Factory terminal intel 4141 | -6/Lower Caves | Encountered a Warlord checkpoint 4588 | -6/Lower Caves | Learned location of 1 exit from Factory 4676 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4901 | -6/Lower Caves | Discovered new exit (range 13) 5203 | -6/Lower Caves | Build established: Scavenger-Mutant 5664 | -6/Lower Caves | Entered another Lower Caves area 5664 | -6/Lower Caves | Accompanied by 5 allies 5667 | -6/Lower Caves | Discovered new exit (range 12) 6147 | -6/Lower Caves | Discovered new exit (range 17) 7432 | -6/Lower Caves | Entered Zion 7432 | -6/Zion | Accompanied by 1 ally 7750 | -6/Zion | Received a visual enhancement algorithm 8519 | -6/Zion | Imprinted 8521 | -6/Zion | Declared Zion's savior 8646 | -6/Zion | Found CR-A16's Pointy Stick 8940 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9074 | -6/Zion | Found Prototype Device 9075 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 9157 | -6/Zion | Learned location of Warlord (-4) 9467 | -6/Zion | Opened final containment barrier to the Deep Caves 9500 | -6/Zion | Discovered new exit (range 3) 9500 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9504 | -6/Zion | Entered Deep Caves 9504 | -6/Deep Caves | Accompanied by 4 allies 9798 | -6/Deep Caves | Build established: Scavenger-Tank 9822 | -6/Deep Caves | Z-Facility disabled 9835 | -6/Deep Caves | Attacked by Z-Imprinter 9837 | -6/Deep Caves | Core integrity fell below 50% 9889 | -6/Deep Caves | Core integrity fell below 20% 9895 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 09850_ Z-Imprinter knocked back. 09850_ Destroyed Prototype Hover Unit. 09851_ Lgt. Angular Momentum Engine destroyed. 09852_ Hvy. Missile Launcher destroyed. 09862_ Carbon-fiber Leg destroyed. 09862_ Imp. Medium Armor Plating destroyed. 09862_ Acquired 65 matter. 09864_ Imp. Trap Scanner destroyed. 09865_ Carbon-fiber Leg destroyed. 09867_ Transmission Jammer destroyed. 09870_ Lgt. Angular Momentum Engine destroyed. 09870_ Imp. EM Pulse Cannon destroyed. 09872_ Carbon-fiber Leg destroyed. 09876_ Linear Accelerator destroyed. 09878_ Mak. Leg destroyed. 09878_ Hvy. Missile Launcher destroyed. 09882_ Adv. Weight Redist. System destroyed. 09882_ Hacking Suite destroyed. 09884_ Imp. Cryofiber Web destroyed. 09894_ Acquired Imp. Deuterium Engine. Map ----- +----------------------------------------------------+ | ?????????????????? ### ##? | | ?????????????????? ###?## ##?? | | ?????????????????? ##????# ##?? | | ??????????????????? #?????# #?? | | ??????????????????? ##????### #?? | | ??????????????????? #??????# ### | | ??????????????????? #??????# | | ??????????????????? #??????##### | | ??????????????????? ##??????????? | | ???????????????????? ##??????????? | | ??????????????????? #??????????? | | ???????????????? ! #??????????? | | ?????????????? %!%! ##??????????? | | ???????????? z= I #???????????? | | ?????????? #???????????? | | ?????????? ##??????????? | | ????????? #??????????? | | ????????? #??????????? | | ???????? ##??????????? | | ???????? #???????????? | | ???????? ##??????????? | | ??????? #??????????? | | ??????? ##?????????? | | ?????? #?????????? | | ?????? ##????????? | | ?????? @ #????????? | | ?????? [ ! #????????? | | ?????? ! #????????? | | ??????? ;;;;; #????????? | | ??????? ;;;; #### #;## #????????? | | ???????? ;; ##???########## ##????????? | | ???????? "";;; ###??????????????## ###?????????? | | ????????#"" #????????????????????###???????????? | | ?????????####????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ K-01 Serf | -7/Factory | Hacked Fabricated ------------ Linear Accelerator | x2 | -6/Factory | Preloaded K-01 Serf | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Hard Hitter Challenges ------------ None Game ------ Seed MappingArcDesublimator Manual? 0 Play Time 01:46:15 Cumulative 35.9 hours Start 2022.04.21 @ 14:41:25 End 2022.04.22 @ 04:21:15 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 0 Adventurer 35 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b19e0c6-9f97-4bff-a7c4-c8b02c3cddb9