Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 20:09:30 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (343) 343 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1343 Bonus ------- None Cogmind --------- Core Integrity 214/400 Matter 33/300 Energy 100/100 System Corruption 3% Temperature Cool (51) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine High-capacity Matter Pod (0) High-capacity Matter Pod (0) Improved Terrain Scanner Hacking Suite Tractor Beam Assault Rifle Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit > --- WEAPON ----------- Autogun Autogun Improved Assault Rifle > --- INVENTORY -------- Ion Engine High-capacity Matter Pod High-capacity Matter Pod Improved Terrain Scanner Hacking Suite Tractor Beam Assault Rifle Assault Rifle Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 17 | 7 1 9 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 3 | 2 . 1 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 6 | 2 1 3 Device 1 | 1 . . Storage 3 | 1 1 1 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 5 | 2 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . 1 8 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 8 | . 1 8 To Critical Strikes . | . . . Average Backups 6 | 2 7 7 Power . | . 1 1 Propulsion . | 1 1 . Utility 3 | . 4 5 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 12 | . 5 7 Power 1 | . . 1 Propulsion 1 | . 1 . Utility 9 | . 4 5 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 94 | . 99 89 Engine 11 | . 14 9 Leg 22 | . 28 16 Wheel 5 | . . 10 Device 7 | . 14 1 Storage 12 | . 14 11 Processor 1 | . . 4 Protection 2 | . . 4 Ballistic Gun 29 | . 27 30 Peak Build Rating 15 | 7 8 15 Average Rating 9 | 5 7 12 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) 9 | . . 9 Naked Turns . | . . . Heaviest Build 55 | 15 50 55 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 5 | . 4 5 Average Overweight (x) 1 | . . 3 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 12 | 7 11 16 Most Carried 9 | 5 8 9 Average Carried 6 | 2 7 7 Final Capacity 20 | 8 20 10 Final Carried 9 | 5 8 9 Class Distribution -------------------- 58% | Mutant 23% | Tank 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 456 | 205 123 128 Remotely . | . . . Salvage Created 562 | 97 162 303 Parts 36 | 8 14 14 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 3 6 Guns 9 | . 3 6 Classes Destroyed 9 | 2 3 4 Builder 1 | . 1 . Tunneler 2 | 2 . . Hauler 1 | . . 1 Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 1 | . . 1 Swarmer 1 | . . 1 Grunt 7 | . 3 4 Brawler 1 | . . 1 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 140 | . 37 103 Missed 38 | . 11 27 Hits 102 | . 26 76 Melee 1 | . . 1 Projectile 101 | . 26 75 Critical Strikes 1 | . . 1 Damage Taken 1268 | . 315 953 Core 257 | . 71 186 Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 71 . Volleys Fired 58 | 12 26 20 Largest 3 | 2 2 3 Hottest 96 | 40 40 96 Shots Fired 132 | 24 52 56 Gun 132 | 24 52 56 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 127 | 24 52 51 Thermal 5 | . . 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 3 9 6 Robot Miss Streak 6 | 4 6 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 66 | 5 30 31 Core Hits 23 | 3 9 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 932 | 83 390 459 Guns 932 | 83 390 459 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 869 | 83 390 396 Thermal 63 | . . 63 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 42 | . 8 42 Average Temperature 13 | . 4 15 Received Heat Transfer 534 | . 180 354 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 259 | . . 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 70 | 10 46 70 Initial . | . . . Average 9 | . 10 12 Influence Increases 265 | 15 96 154 Destroy 0b10 Robot/C 180 | . 60 120 Destroy 0b10 Robot/NC 35 | 15 10 10 Destroy Leader 34 | . 10 24 Destroy Structure 1 | . 1 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 235 | 15 96 124 Time Decay 195 | 15 86 94 Lost Part 40 | . 10 30 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 9 18 Peak Tracking Total 13 | . 3 13 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 539 | 15 363 161 Optics 129 | . . 129 Seismic 410 | 15 363 32 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 822 | 118 363 341 Spaces Moved 445 | 57 193 195 Core 6 | 5 . 1 Treads . | . . . Legs 245 | 52 193 . Wheels 194 | . . 194 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 95 Average Speed 135 | 113 142 133 Slowest Speed 400 | 120 400 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 35 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 549 | 82 238 229 Wait 6 | 2 1 3 Move 443 | 56 192 195 Hop . | . . . Pick Up 14 | 5 9 . Fast Attach 12 | 7 1 4 Attach 1 | . . 1 Detach . | . . . Swap 5 | . 1 4 Drop 10 | . 8 2 Fire 58 | 12 26 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 5) 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 823 | -9/Materials | Self-destructed Last Messages --------------- 00808_ Autogun destroyed. 00808_ S-10 Pest destroyed. 00811_ B-36 Bruiser destroyed. 00811_ Switching to secondary target: Y-45 Defender. 00812_ R-06 Scavenger collects Lgt. Treads. 00814_ S-10 Pest destroyed. 00815_ R-06 Scavenger collects Lgt. Assault Rifle. 00817_ R-06 Scavenger collects Lgt. Ion Engine. 00817_ Acquired 17 matter. 00819_ R-06 Scavenger collects Flight Unit. 00820_ S-10 Pest suffers critical hit (Burn). 00820_ G-34 Mercenary destroyed. 00821_ Critical hit (Burn: +37). 00822_ R-06 Scavenger collects Lgt. Armor Plating. 00822_ Imp. Assault Rifle destroyed. 00822_ Aluminum Leg destroyed. 00823_ Med. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ????????????????????########### #????????????????? | | ????????????????????# ## ##???????????????? | | ????????????????????#"" """ # ###?????????????? | | ????????????????????#"Y """ + # #?????????????? | | ????????????????????#"" """ # ??????????????? | | ????????????????????# # #????????+###???? | | ????????????????????# # ####### ####? | | ????????????????????# [[[sggg# | | ????????????????????# [[r@sg + " T | | ????????????????????# [[Y Y=r# "%" | | ????????????????????### ####### #### ### ###?? | | ??????????????????????##??????# #????#??????##???? | | ??????????????????????????????# #???????????#????? | | ??????????????????????????????# #?????????? #????? | | ??????????????????????????????# #????????? #????? | | ??????????????????????????????# #???????? #????? | | ??????????????????????????????#/######### #????? | | ??????????????????????????????# / #????? | | ??????????????????????????????# #????????? | | ?????????????????????########## #????????? | | ?????????????????????# """ # #????????? | | ?????????????????????# """"" # """ """ #????????? | | ?????????????????????# """"" # """ """ #????????? | | ?????????????????????# """"" # """ """ +????????? | | ?????????????????????# " " # #????????? | | ?????????????????????# ###/#######????????? | | ?????????????????????# #?# #??????????????? | | ?????????????????????# #?# #??????????????? | | ##########???????????# ! #?# #??????????????? | | # #################+###### #??????????????? | | "" # * #??????????????? | | "" + " #??????????????? | | "" # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 169 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftFocalReconstructor Manual? 0 Play Time 00:05:44 Cumulative 67.9 hours Start 2026.01.11 @ 03:45:28 End 2026.01.12 @ 20:09:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c66bc25-de8a-4fca-b358-58375a5e01b0