Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.01 @ 01:22:33 Player: Boris Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (492) 2460 Value Destroyed (29684) 29684 Prototype IDs (304) 6080 Alien Tech Used (7) 1400 Bonus (52439) 52439 TOTAL SCORE: 102163 Bonus ------- Triggered High Security 500 Triggered Max Security 3000 High Alert Combat Kills 11166 Follower Combat Kills 1861 Entered Garrisons 1600 Used RIF Installer 4000 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A5 500 Friendly Fire -1588 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 1610/1700 System Corruption 6% Temperature Cool (0) Movement Walking (30) Location -1/Access_0 Parts ------- > --- POWER (1) -------- Hybrid Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Advanced Energy Well Advanced Weapon Cycler Experimental Weapon Cycler Layered Medium Armor Plating Graphene Brace > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Experimental Energy Well (600) Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Improved Armor Integrity Analyzer Advanced Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Graphene Brace > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Experimental Energy Well Integrity Redistributor Subatomic Replicator Omega Cannon [Rating: 238] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Sigix Exoskeleton Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Improved Weapon Cycler Storage Large Storage Unit Processor Machine Analyzer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Improved Heavy Laser Energy Cannon Sigix Shearcannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Linear Accelerator Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . 2 . 2 . . . 2 . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . . . . 1 . . . 1 . . . . . . . 2 . . . . . . . Utility 10 | . . . 1 . . . 1 . 1 . . . . . 2 . . . 1 . . . 2 . . 2 . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 475 | 7 . 6 26 2 . 4 12 21 26 21 2 29 24 18 24 27 6 22 11 29 16 31 37 7 17 16 30 4 Power 38 | 1 . 3 3 . . . . 1 2 . . 3 2 1 1 1 1 . 1 2 2 4 3 . 1 4 2 . Engine 14 | 1 . 3 2 . . . . . 2 . . 2 2 1 1 . . . . . . . . . . . . . Core 8 | . . . 1 . . . . 1 . . . 1 . . . 1 1 . . 1 . . . . 1 1 . . Reactor 16 | . . . . . . . . . . . . . . . . . . . 1 1 2 4 3 . . 3 2 . Propulsion 52 | 2 . . 6 . . . 2 4 3 2 . 1 2 3 . 3 . . . 7 1 3 5 2 6 . . . Treads 45 | 2 . . 6 . . . 2 4 3 2 . 1 2 3 . 3 . . . 7 1 3 5 1 . . . . Leg 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 197 | 2 . . 5 . . . 3 4 9 5 1 15 11 3 11 15 3 12 5 11 9 12 14 2 8 12 21 4 Device 99 | 1 . . 1 . . . 1 2 1 3 1 4 4 1 5 9 2 9 2 5 5 7 6 1 5 9 13 2 Storage 10 | 1 . . . . . . . . 2 . . . . . . . . . 2 . 2 . 1 . . . 1 1 Processor 22 | . . . 1 . . . . . 3 . . . . . 1 1 . . . 1 1 1 5 1 3 1 3 . Hackware 37 | . . . . . . . . . 2 2 . 11 2 1 2 2 1 2 1 2 1 3 2 . . 2 1 . Protection 29 | . . . 3 . . . 2 2 1 . . . 5 1 3 3 . 1 . 3 . 1 . . . . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 188 | 2 . 3 12 2 . 4 7 12 12 14 1 10 9 11 12 8 2 10 5 9 4 12 15 3 2 . 7 . Energy Gun 17 | 1 . . 3 . . . 3 1 1 2 . . 1 . 4 . . . 1 . . . . . . . . . Energy Cannon 9 | . . . . . . . . 3 . . . . . . . . . . . 1 . . 1 . 1 . 3 . Ballistic Gun 63 | 1 . 1 5 . . 2 2 2 2 3 1 . 3 6 4 4 1 6 2 3 4 6 5 . . . . . Ballistic Cannon 13 | . . 1 1 . . . . 2 1 2 . . 2 . . . . . . . . . . . . . 4 . Launcher 23 | . . 1 . 1 . 2 . 1 2 2 . 4 2 1 . . . 1 . 1 . 2 3 . . . . . Special Weapon 26 | . . . . . . . . . 1 3 . 5 1 1 2 1 1 1 1 3 . 3 3 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 35 | . . . 3 . . . 2 3 4 2 . 1 . 3 2 3 . 2 1 1 . 1 3 3 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . . . . . 1 . . . 1 . . . 1 . 1 . 3 . 7 1 5 . 4 . Corrupted Parts 9 | . . . . . . . . . . 4 . 1 . . . . . . . 2 2 . . . . . . . System Corruption 47 | . . . . . . . . . . 25 . 1 . . . . . . . 11 10 . . . . . . . Parts Lost 43 | . . 1 1 . . . 3 6 5 . . . 4 . . 1 . 1 . 4 1 1 7 2 1 . 5 . Power 6 | . . 1 1 . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . . . . Propulsion 6 | . . . . . . . 1 2 1 . . . . . . . . . . 1 . . . 1 . . . . Utility 20 | . . . . . . . . 1 4 . . . 2 . . . . 1 . 2 . 1 2 1 1 . 5 . Weapon 11 | . . . . . . . 2 2 . . . . 2 . . . . . . 1 . . 4 . . . . . Highest Loss Streak 5 | . . 1 1 . . . 2 5 2 . . . 2 . . 1 . 1 . 3 1 1 5 2 1 . 3 . To Critical Strikes 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 99 97 100 100 100 93 94 82 88 84 82 79 89 86 88 94 93 88 88 83 84 81 38 56 64 69 62 Engine 4 | . 14 13 9 11 11 11 9 . 3 7 7 7 13 13 11 5 . . . . . . . . . . . . Core 3 | . . . . . . . . 7 3 . . . . . . 4 10 11 10 7 6 2 . . 6 8 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 7 5 10 12 . . . 9 9 Treads 14 | . 28 28 22 22 22 22 17 15 16 16 15 15 12 16 11 12 17 17 15 13 14 14 12 11 . . . . Device 12 | . 14 14 10 . . . 6 9 4 7 13 3 3 15 18 18 11 15 16 15 17 16 21 8 12 16 26 19 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 6 6 5 5 5 5 5 5 4 4 3 . . . . 8 Processor 7 | . . . . 11 11 11 9 9 12 15 15 15 7 . 4 7 5 5 5 6 4 4 7 14 12 16 12 . Hackware 5 | . . . . . . . . . 2 5 1 9 10 3 2 3 16 11 12 7 9 9 6 2 . 4 3 . Protection 3 | . . . 10 11 11 11 9 8 7 . . . 3 6 5 3 . . . 3 . 1 . . . . . 7 Energy Gun 1 | . 14 13 5 . . . 6 1 . . . . . 6 2 . . . . . . . . . 2 . . . Energy Cannon 1 | . . . . . . . . 9 . . . . . . . . . . . 3 2 . . . 6 9 8 9 Ballistic Gun 12 | . 14 13 23 22 22 30 26 3 4 14 7 . 1 16 16 19 19 22 19 6 10 17 12 . . . . . Ballistic Cannon 1 | . . . . . . . . 7 6 3 7 7 4 . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 2 1 . 4 5 . 1 1 3 . . 2 1 . 1 . . . . . Slashing Weapon 2 | . . . 2 . . . . 5 5 3 7 7 5 2 1 1 . . . 3 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 13 13 20 31 25 22 26 34 56 77 77 68 71 89 84 84 90 85 93 166 110 163 177 189 8 35 50 81 50 Greatest Support 225 | 40 40 40 40 40 40 40 40 70 97 103 102 105 150 150 150 150 135 135 135 135 195 225 225 200 60 60 60 60 Greatest Overweight (x) 7 | . . . . . . . 1 7 . . . . . . . . . 1 1 1 . . 1 2 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 25 15 25 25 25 5 5 5 5 5 Average Capacity 13 | 7 8 8 8 8 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 24 25 23 5 5 5 5 5 Most Carried 25 | 5 5 8 8 8 8 8 8 8 12 15 15 15 15 15 15 15 15 15 15 15 25 25 25 5 5 5 5 2 Average Carried 13 | 2 4 6 7 8 7 8 7 7 8 14 14 14 13 14 14 14 14 14 14 13 20 24 22 3 3 3 4 2 Final Capacity 25 | 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 25 25 5 5 5 5 5 5 Final Carried 25 | 4 5 8 8 8 8 8 8 8 12 15 15 15 15 14 13 15 15 15 15 15 25 24 5 3 4 4 2 2 Class Distribution -------------------- 21% | Mutant 18% | Bothacker-Mutant 9% | Bothacker-Gunner 8% | Botlord-Mutant 8% | Scavenger-Tank 6% | Botlord-Gunner 6% | Scavenger-Mutant 5% | Alien-Sigix 3% | Scavenger-Skirmisher 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Tank | -6/Garrison Scavenger-Tank | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Gunner | -5/Garrison Bothacker-Gunner | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Gunner | -3/Garrison Botlord-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Matter Collected 18882 | 291 . 120 637 78 . 72 282 512 806 882 89 1083 1365 946 725 1382 511 1783 220 1486 1308 1977 1508 . 274 126 194 225 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26240 | 125 44 125 1089 . . 110 449 632 879 1224 78 794 1153 1585 1367 1362 723 1366 447 1284 985 1903 1546 . 1764 1014 3639 553 Parts 1148 | 8 4 14 66 . . 6 26 42 46 57 6 33 71 61 57 52 22 47 21 57 41 82 53 . 76 37 128 35 Haulers Intercepted 5 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 14 | . 1 . . . . . . . 2 . . . 2 . 2 . . . . . 3 . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 416 | . . 12 21 . . 3 9 26 13 21 2 19 29 17 18 25 10 26 6 22 8 29 18 . 24 11 41 6 Melee 9 | . . . . . . . . 3 3 . . 1 . . . . . . . 1 . 1 . . . . . . Guns 204 | . . 9 21 . . 1 9 6 . 6 . . 2 14 17 25 10 23 6 11 7 25 12 . . . . . Cannons 126 | . . . . . . . . 6 7 5 2 8 13 . . . . . . 3 1 . . . 24 10 41 6 AOE 72 | . . 3 . . . 2 . 11 3 9 . 10 11 3 . . . 3 . 7 . 3 6 . . 1 . . Classes Destroyed 26 | 3 1 1 6 . . . . 3 1 . . . 2 . . 1 . 1 . . . . 2 . 2 3 . . Worker 18 | 1 . . 1 . . . . . 3 . . . 5 . 1 . . . . . . . 4 . . 1 2 . Builder 10 | . . . 2 . . . . . 2 . . . 5 . . . . . . . . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Recycler 16 | 1 . . . . . . . . 6 . . . 1 . 1 . 1 . . . 3 . 3 . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 5 | . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 9 | . . . 1 . . . . . 1 . . . 1 . . . . 1 1 . . . 1 . . 2 1 . Swarmer 98 | . . 12 4 . . . 1 10 2 12 . 10 10 . . 5 2 6 . 7 . 7 . . . . 10 . Cutter 5 | . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . Saboteur 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 1 . . Grunt 137 | . . . 9 . . 3 4 1 4 7 1 7 12 6 9 13 7 11 . 8 . 12 3 . 5 6 9 . Brawler 14 | . . . . . . . . . 1 . . 1 . 3 1 1 . 1 . . . 1 . . . . 5 . Duelist 15 | . . . 1 . . . 1 2 . . . . 1 . . 2 1 3 . . . . . . 1 1 2 . Protector 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 43 | . . . 7 . . . 3 6 3 2 . 3 1 1 3 1 . 2 1 2 2 2 1 . 2 . 1 . Specialist 4 | . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . . . . . Hunter 26 | . . . . . . . . 2 1 . . . 2 4 1 1 . . . 2 1 2 4 . . . 6 . Programmer 35 | . . . . . . . . 3 2 . 1 . 1 . 6 1 . . 5 2 5 3 5 . 1 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 4 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 19 | 2 1 3 6 . . 3 4 9 6 9 1 4 9 7 8 6 5 4 3 5 6 7 19 . 6 6 19 3 Combat Bots Only 17 | . . 3 6 . . 3 4 9 4 9 1 4 6 7 8 6 5 4 3 5 5 7 11 . 6 5 17 3 Max Kills in Single Turn 4 | 1 1 3 2 . . 2 1 3 2 4 1 2 4 2 3 1 2 2 1 2 1 3 4 . 2 2 3 1 Gunslinging 2 | . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . . . . Exploded 4 | . . 3 . . . 2 . 3 2 4 . 2 4 2 . . . 2 . 2 . 2 3 . . 1 . . Melee 1 | . . . . . . . . 1 1 . . 1 . . . . . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Damage Taken 28437 | . 40 364 812 . . 66 600 1862 1473 712 110 550 1723 483 1404 569 122 569 240 1736 540 1720 4257 1859 2645 617 2503 861 Core 3990 | . . 59 110 . . 6 78 249 88 67 44 113 167 55 50 57 14 47 42 135 34 97 380 126 717 195 771 289 Absorbed by Shields 7761 | . . . . . . . . . . . . . 185 473 602 561 109 587 81 1412 482 1631 1595 43 . . . . Reduced by Siege Mode 1006 | . . . . . . . . 28 60 . . . 70 40 154 40 . 14 15 41 71 148 325 . . . . . Regen/Repaired (Parts) 4146 | . . . 54 . . . . . 342 . . . 294 . 45 . 515 . . . . . . . . . 2896 . Core Remaining (%) 68 | 100 . 76 . . . 71 . 40 . . . 55 . 73 . . . 83 . 84 . 89 . . 15 . . . Volleys Fired 1135 | 7 6 24 65 . . 4 19 61 37 41 9 64 78 44 41 65 30 72 14 74 41 88 66 . 57 25 83 20 Largest 4 | 2 2 2 3 . . 3 4 4 2 4 1 1 4 4 4 4 4 4 4 4 4 4 4 . 2 1 1 1 Hottest 232 | 70 70 70 108 . . 69 144 232 116 159 83 83 144 154 207 180 136 136 136 134 187 138 138 . 200 180 180 180 Shots Fired 2498 | 14 12 46 178 . . 10 62 105 43 71 9 70 81 122 141 221 79 260 51 163 118 274 178 . 62 25 83 20 Gun 1950 | 14 12 44 173 . . 6 62 61 6 45 1 1 12 118 140 219 68 254 49 128 102 264 161 . 10 . . . Cannon 375 | . . . 5 . . . . 32 36 10 8 29 45 . . . . . . 19 11 . . . 52 25 83 20 Launcher 85 | . . 2 . . . 4 . 12 1 11 . 16 14 2 . . . 3 . 8 2 5 5 . . . . . Special 88 | . . . . . . . . . . 5 . 24 10 2 1 2 11 3 2 8 3 5 12 . . . . . Kinetic 1918 | 7 6 22 142 . . 6 54 49 42 49 9 30 56 92 111 214 68 254 49 128 102 264 161 . . . 3 . Thermal 177 | 7 6 22 36 . . . 8 31 . 6 . . 1 26 29 5 . . . . . . . . . . . . Explosive 50 | . . 2 . . . 4 . 12 . . . . 7 2 . . . 3 . 8 2 5 5 . . . . . Electromagnetic 78 | . . . . . . . . 13 1 11 . 16 7 . . . . . . 19 11 . . . . . . . Slashing 187 | . . . . . . . . . . . . . . . . . . . . . . . . . 62 25 80 20 Robot Hit Streak 51 | 3 5 10 19 . . 5 8 10 13 14 3 12 15 26 31 31 10 28 17 27 51 31 28 . 22 10 25 5 Robot Miss Streak 11 | 3 1 3 3 . . 2 3 4 2 9 2 2 5 2 3 4 2 4 2 4 2 4 3 . 11 10 9 8 Penetration Max 2 | . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 2 . 1 1 1 1 Secondary Targets 39 | . . 1 . . . . 3 4 . 2 . . . 3 5 2 1 4 . 2 2 3 4 . 3 . . . Max Gunslinging Chain 2 | . . 1 . . . . 1 1 . 1 . . . 1 2 1 1 1 . 1 1 1 1 . 1 . . . Shots Hit Robots 1777 | 7 8 25 120 1 4 5 44 68 51 36 4 37 61 114 102 145 52 168 35 125 92 213 143 . 39 15 46 17 Core Hits 1063 | 5 2 12 48 . . 6 18 32 30 40 1 25 49 51 46 55 24 56 13 54 30 85 77 1 69 30 158 46 Critical Kills 32 | . . . . . . . . 1 . . . . . 1 3 6 2 2 4 3 2 4 4 . . . . . Critical Parts Destroyed 60 | . . . 2 . . . 1 . . . . . . 2 4 8 7 13 1 5 4 4 9 . . . . . Critical Strikes 160 | . 1 3 5 . . . 1 9 2 2 . 4 2 5 7 14 9 19 5 16 8 10 14 . 2 1 18 3 Burn 11 | . 1 3 3 . . . . 4 . . . . . . . . . . . . . . . . . . . . Destroy 106 | . . . 2 . . . 1 1 . . . . . 3 7 14 9 19 5 13 8 10 14 . . . . . Blast 11 | . . . . . . . . 2 2 1 . 4 2 . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Sever 30 | . . . . . . . . 2 . 1 . . . 2 . . . . . 1 . . . . 2 1 18 3 Melee Attacks 303 | . . . 9 1 4 . 5 38 38 43 2 35 12 41 3 17 . 10 2 30 . 2 5 5 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 298 | . . . 9 . . . 5 38 38 43 2 35 12 41 3 17 . 10 2 30 . 2 5 5 1 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . 2 1 4 . . . 4 . . 5 2 . 2 . . . . 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 90693 | 86 101 523 1853 . . 259 764 2767 3652 2676 286 2268 5432 4085 3519 3321 1322 4531 993 4600 2564 5772 7155 12 7902 3414 15571 5265 Guns 33266 | 86 100 335 1535 . . 62 764 656 119 226 . . 185 1889 3283 3321 1322 4077 993 2356 2085 5096 4169 . 607 . . . Cannons 39553 | . . . 67 . . . . 1021 2234 486 286 1151 2706 . . . . . . 405 335 . . . 7203 3067 15327 5265 Explosions 11228 | . . 179 99 . . 197 . 605 214 822 . 698 2356 218 . . . 454 . 1440 127 572 2900 . . 347 . . Melee 6036 | . . . 150 . . . . 485 1057 1142 . 406 162 1978 178 . . . . 399 . 79 . . . . . . Ramming 610 | . 1 9 2 . . . . . 28 . . 13 23 . 58 . . . . . 17 25 86 12 92 . 244 . Kinetic 38418 | 23 50 145 1206 . . 62 630 1285 2353 666 286 1151 2891 1514 2786 3272 1322 4077 993 2356 2085 5096 4169 . . . . . Thermal 2799 | 63 50 190 495 . . . 134 392 . 146 . 53 355 375 497 49 . . . . . . . . . . . . Explosive 7978 | . . 179 . . . 197 . 605 . . . . 987 218 . . . 454 . 1440 127 572 2900 . . 299 . . Electromagnetic 3383 | . . . . . . . . . 214 722 . 645 1014 . . . . . . 405 335 . . . . 48 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 37505 | . . . 150 . . . . 485 1057 1142 . 406 162 1978 178 . . . . 399 . 79 . . 7810 3067 15327 5265 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . . 5 3 28 28 29 5 5 6 7 7 12 1 13 25 27 24 25 4 . 5 6 Average Corruption 11 | . . . . . . . . 1 1 22 28 28 3 5 5 6 7 8 1 7 14 25 5 17 1 . 2 5 Corruption Purged 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 602 | . . . . . . . . 4 14 46 12 88 8 33 20 69 25 61 2 42 37 99 22 9 5 . 2 4 Message Errors 133 | . . . . . . . . 2 3 5 1 27 . 9 6 16 4 14 . 6 8 23 2 3 2 . 1 1 Matter Fused 140 | . . . . . . . . . 2 14 1 20 3 9 6 20 7 12 . 9 5 25 3 3 1 . . . Heat Flow Errors 71 | . . . . . . . . . 1 4 . 14 . 4 . 8 3 9 . 3 8 10 3 2 1 . . 1 Energy Discharges 65 | . . . . . . . . . 3 11 2 6 1 1 2 8 3 6 . 6 3 10 2 1 . . . . Parts Rejected 7 | . . . . . . . . . . 1 1 1 . . 1 . . . . . . 1 1 . . . . 1 Data Loss (minor) 75 | . . . . . . . . 1 3 5 3 10 4 6 1 8 2 9 1 8 2 7 3 . 1 . 1 . Data Loss (major) 26 | . . . . . . . . . . 1 . 2 . 2 2 1 3 6 . 5 . 3 1 . . . . . Misfires 29 | . . . . . . . . . . 3 2 6 . 1 . 3 1 1 1 2 3 4 2 . . . . . Alerts 16 | . . . . . . . . . 2 . . 2 . . . 2 2 1 . 1 1 3 1 . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 39 | . . . . . . . . 1 . 2 2 . . 1 2 3 . 3 . 2 7 13 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2515 | . . 21 103 . . . . 432 422 95 83 239 535 25 . . . . . 66 2 1 45 . 104 149 120 73 Projectiles 1566 | . . . . . . . . 414 198 . 83 86 373 . . . . . . . 2 . . . 90 141 106 73 Explosions 347 | . . 21 59 . . . . 18 . 12 . 11 110 . . . . . . 62 . 1 45 . . 8 . . Melee 602 | . . . 44 . . . . . 224 83 . 142 52 25 . . . . . 4 . . . . 14 . 14 . Knockbacks 24 | . . . . . . . . 5 7 1 1 2 6 . . . . . . . . . . . 1 . 1 . Impact 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Kinetic 19 | . . . . . . . . 5 6 1 1 2 4 . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 835 | . . 30 . . . 36 . 50 . 56 . 36 265 . . . . . . . . 84 40 5 3 30 200 . Shots 23 | . . 1 . . . 1 . 3 . 3 . 2 10 . . . . . . . . 2 . . . 1 . . Rammed 43 | . 1 3 1 . . . . . 6 . . 2 2 . 5 . . . . . 2 3 13 4 1 . . . Targets Rammed 48 | . 1 3 1 . . . . . 6 . . 2 2 . 5 . . . . . 2 3 13 4 5 . 1 . Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | 45 45 45 347 . . 21 166 233 237 355 33 271 408 294 356 202 248 395 88 307 242 392 379 149 107 68 247 116 Average Temperature 85 | 18 20 19 105 . . 12 65 88 85 79 21 87 96 96 86 66 84 91 43 68 53 89 114 85 107 58 87 37 Received Heat Transfer 3752 | . 21 . 378 . . 9 252 342 399 108 36 126 227 90 188 104 45 105 . 190 16 166 119 201 288 108 234 . Effects 8 | . . . 2 . . . . . . . . . 1 1 . . . 1 . . . 1 2 . . . . . Shutdowns 4 | . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . . . . . Interference 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Matter Decay 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 57 | . . . . . . . . 1 5 2 1 . 4 5 5 6 1 6 2 4 3 9 3 . . . . . Total Turns 1290 | . . . . . . . . 17 86 9 11 . 103 114 153 176 35 128 33 67 110 165 83 . . . . . Longest Duration 66 | . . . . . . . . 17 32 6 11 . 63 53 63 66 35 46 17 40 55 24 50 . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . Parts Fried 22 | . . . . . . . . . 1 3 . 3 6 . . . . . 2 5 1 . . . . 1 . . Impact Corruptions 4 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . 1 . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 15 | . . 1 2 . . . 1 4 . . . . . 1 3 . 1 . . . . . . . . 2 . . Heat Transferred 5632 | 185 222 740 1234 . . . 222 1073 . 224 . 50 350 555 703 74 . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . 2 . 1 3 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Peak Influence 3867 | 20 41 190 572 275 . 121 249 1091 689 1115 666 1064 996 1174 738 1471 772 877 622 1279 787 1414 819 2244 3847 3590 3867 . Initial 2308 | . 13 15 51 222 . . 46 90 572 387 585 466 544 697 616 516 772 91 459 312 719 485 795 372 1262 2308 2284 . Average 761 | 7 23 88 276 234 . 97 147 526 590 850 639 708 645 913 633 999 363 447 498 782 689 1000 462 1724 2264 2633 3058 . Maximum Alert Level 5 | . . . 2 1 . . 1 3 2 4 2 3 3 4 3 4 3 3 2 4 3 4 3 5 5 5 5 . Low Security (%) 13 | 100 100 100 36 . . 100 75 32 . . . . . . . . 34 19 . . . . 5 . . . . . Level 1 9 | . . . 46 100 . . 24 . . 5 . . . . . . 26 23 . 7 . . 53 . . . . . Level 2 35 | . . . 16 . . . . 29 100 25 100 49 73 4 92 19 35 34 100 43 39 21 23 . . . . . Level 3 25 | . . . . . . . . 37 . 56 . 50 26 74 7 42 3 22 . 26 60 37 17 . . . . . Level 4 8 | . . . . . . . . . . 12 . . . 20 . 38 . . . 22 . 41 . . . . . . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 62 68 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . 99 99 37 . . Squads Dispatched 114 | . . . 2 1 . . 2 . 5 . 2 . 9 . 7 . 2 . 5 . 4 . 7 13 27 19 9 . Investigation 19 | . . . 1 . . . 1 . 3 . . . 1 . . . 1 . 3 . 2 . 1 . . 1 5 . Extermination 13 | . . . . . . . . . 2 . . . 1 . 3 . 1 . 1 . 2 . 3 . . . . . Reinforcement 15 | . . . 1 . . . . . . . . . 4 . 2 . . . . . . . 3 . 3 2 . . Assault 55 | . . . . 1 . . . . . . . . 3 . 1 . . . . . . . . 13 20 13 4 . Garrison 6 | . . . . . . . 1 . . . 2 . . . 1 . . . 1 . . . . . 1 . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Distress Signals 37 | . . . 4 . . . . . 3 . 1 . 2 . 2 . . . . . 2 . 3 . 2 1 17 . Communications Jammed 54 | . . . . . . . . . . . . . . . . . . . . . 1 . 53 . . . . . Distress Signals 54 | . . . . . . . . . . . . . . . . . . . . . 1 . 53 . . . . . Times Spotted 894 | . 6 14 39 . . 6 10 27 26 23 6 37 39 25 31 38 12 33 4 41 14 34 69 62 145 60 69 24 Peak Tracking Total 49 | . 6 3 8 . . 4 5 7 6 7 3 4 7 6 8 4 4 4 3 6 4 5 24 42 49 29 14 19 Tactical Retreats 76 | . . 2 3 . . . 1 . 2 1 2 . 2 5 3 7 1 2 . 3 . 1 3 8 15 9 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Traps Triggered 31 | . . . 1 . . . . 3 4 . . 3 3 . 2 3 . 2 . 2 1 3 2 . . 2 . . Indirectly 3 | . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Machines Disabled 100 | . . 1 2 . . . 1 8 2 3 . 8 6 2 . 9 1 8 . 8 1 5 . 2 18 5 7 3 Max in Single Turn 3 | . . 1 2 . . . 1 1 1 1 . 1 3 1 . 1 1 1 . 1 1 1 . 1 2 2 3 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Relay 24 | . . . . . . . . 1 . 2 . 5 . 1 . 5 . 3 . 3 . 4 . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Machines Accessed 66 | . 1 1 6 . 2 . 4 1 9 1 2 2 4 1 3 . 4 1 3 1 2 1 4 . . 4 9 . Terminals 45 | . 1 . 5 . . . 3 1 5 1 . 2 1 1 1 . 2 1 2 1 1 1 4 . . 3 9 . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . 1 . . . . . 2 . 1 . 2 . 1 . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . Total Hacks 167 | . 3 1 12 . 24 . 15 2 22 2 3 4 12 2 4 . 13 2 6 1 6 1 7 . . 6 19 . Successful 95 | . 2 1 7 . 24 . 9 . 9 1 2 2 5 1 4 . 7 1 3 1 3 1 1 . . 3 8 . Failed 71 | . 1 . 4 . . . 6 2 13 1 1 2 7 1 . . 6 1 3 . 3 . 6 . . 3 11 . Catastrophic 18 | . . . 1 . . . 1 . 2 1 . 1 . . . . 3 . 2 . 2 . 2 . . . 3 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 3 . 8 . 1 . 13 . 7 . . . 6 . . . 2 . 2 . 1 . 1 . . 3 13 . Terminals 94 | . 3 . 10 . . . 10 2 11 2 . 4 5 2 1 . 3 2 3 1 3 1 7 . . 5 19 . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Stations 23 | . . . 2 . . . . . 6 . 2 . 5 . 2 . 6 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 22 | . . . . . . . 5 . 3 . 1 . 2 . 1 . 4 . 3 . 3 . . . . . . . Terminal Hacks 52 | . 2 1 4 . 24 . 4 . 2 1 . 2 . 1 1 . 1 1 1 1 1 1 1 . . 2 1 . Record 23 | . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . 1 . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Security Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . 2 . . . . . 4 . 1 . 2 . 2 . 4 . . . . . . . . . . . Scan Component 8 | . . . 1 . . . . . 2 . 1 . 1 . 1 . 2 . . . . . . . . . . . Repair 7 | . . . 1 . . . . . 2 . . . 1 . 1 . 2 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 2 . . . . . . . Unlock Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . Coupler Status 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Unauthorized Hacks 17 | . . . 1 . . . 4 . 2 . . . 2 . . . . . 1 . . . . . . . 7 . Terminals 14 | . . . 1 . . . 3 . 2 . . . 1 . . . . . . . . . . . . . 7 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 12 | . . . . . . . 3 . 2 . . . 1 . . . . . . . . . . . . . 6 . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . Reprogram 3 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 55 | . 1 . 6 . . . 3 1 9 1 1 1 4 1 2 . 3 1 3 1 2 . 4 . . 3 8 . Full Trace Events 15 | . . . . . . . . 1 1 . . . 1 . . . 1 . 2 . 2 . 1 . . 1 5 . Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Corruption 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 1 . . . . . 2 . . . 1 . 1 . 2 . . . . . . . . . . . Time 312 | . . . 32 . . . . . 103 . . . 34 . 31 . 112 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Used RIF Installer 8 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 62 | . . . . 1 4 . . . . 4 . 16 7 2 2 2 4 2 1 4 3 5 5 . . . . . Non-combat 12 | . . . . . 3 . . . . . . . 2 . . . 3 . . 1 1 . 2 . . . . . Combat 50 | . . . . 1 1 . . . . 4 . 16 5 2 2 2 1 2 1 3 2 5 3 . . . . . Autooverrided 6 | . . . . . . . . . . . . . . . 2 . . 1 1 . 1 . 1 . . . . . Robot Hacks Applied 67 | . . . . 1 4 . . . . 4 . 16 8 2 1 2 7 1 1 4 3 5 8 . . . . . parse_system 6 | . . . . 1 4 . . . . . . . . . 1 . . . . . . . . . . . . . drop_inventory 3 | . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . purge_threat 7 | . . . . . . . . . . . . . . . . . 3 . . . . . 4 . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . map_route 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . redirect_shields 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . find_garrison 3 | . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . overload_power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . amplify_resonance 4 | . . . . . . . . . . . . 1 . . . 1 1 . . 1 . . . . . . . . reboot_system 4 | . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . overwrite_iff 18 | . . . . . . . . . . 3 . 8 2 2 . 1 . 1 . . . 1 . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . formatsys_high 14 | . . . . . . . . . . . . 4 1 . . . . . . 2 1 3 3 . . . . . formatsys_deep 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 104 | . . . . . . . . 4 . 8 . 22 . 3 . 27 . 11 . 12 . 15 . 2 . . . . Machine Destruction 100 | . . . . . . . . 4 . 8 . 22 . 3 . 23 . 11 . 12 . 15 . 2 . . . . Programmers 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Attached 28 | . . . . . . . . . . 2 . 10 1 1 2 2 . 2 1 2 . 3 2 . . . . . Merged Code Value 170 | . . . . . . . . . . . . . . . . 53 . 29 . 23 . 51 14 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . 2 . 2 . . . 6 . 5 . 2 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Total Allies 112 | . . . . 1 . . 1 . . 5 . 18 3 4 2 7 . 7 2 5 2 6 3 . . 27 19 . Largest Group 6 | . . . . 1 1 1 1 1 . 2 . 3 2 2 1 4 . 3 2 2 2 3 4 . . 5 6 . Highest-Rated Group 264 | . . . . 31 31 31 31 16 . 56 . 70 61 143 49 102 . 102 100 264 163 141 222 . . 68 86 . Highest-Rated Ally 178 | . . . . 31 31 31 31 16 . 31 . 39 32 88 49 30 . 51 51 148 116 116 178 . . 15 15 . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Ally Attacks 355 | . . . . 3 . 7 3 6 . 23 . 71 13 17 1 36 . 43 9 45 8 16 36 . . 12 6 . Total Damage 8937 | . . . . 41 . 83 53 46 . 349 . 1049 411 687 25 721 . 769 166 1969 142 845 1260 . . 226 95 . Kills 59 | . . . . 2 . . . 1 . 5 . 4 3 3 1 7 . 5 . 14 2 2 9 . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Robot Analysis Total 6 | . 2 . 1 . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Turns Passed 25512 | 154 149 871 1153 216 393 342 453 1292 1602 1014 204 1716 1137 1167 1113 1930 850 1665 500 1539 1016 1701 1091 350 539 569 645 141 Spaces Moved 14830 | 77 81 454 512 120 243 201 222 550 746 449 90 831 489 509 482 897 369 763 229 747 485 816 537 604 956 900 1150 321 Core 953 | 4 . . . . . . . 1 . . . . . . . . . . . . . . 86 594 268 . . . Treads 10809 | 73 81 454 512 120 243 201 222 549 746 449 90 831 489 509 482 897 369 763 229 747 485 816 451 1 . . . . Legs 3059 | . . . . . . . . . . . . . . . . . . . . . . . . . 688 900 1150 321 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Fastest Speed 30 | 50 160 160 160 160 160 160 160 160 158 158 165 152 152 152 160 160 160 160 160 160 166 150 50 50 30 30 30 30 Average Speed 127 | 154 160 160 160 160 160 160 161 180 162 163 165 164 157 155 160 160 160 160 160 163 166 157 134 51 35 30 30 30 Slowest Speed 400 | 160 160 160 160 160 160 160 240 400 165 165 165 165 160 160 160 160 160 240 240 250 166 166 170 166 120 30 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Exploration Rate (%) 44 | 6 26 93 43 38 65 63 20 71 30 58 3 91 13 62 18 86 10 69 6 75 16 86 14 70 69 31 42 25 Regions Visited 28 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 362 | . . . 6 . . . 5 23 13 25 4 18 10 15 1 11 . 5 2 5 11 15 5 3 25 34 126 . Terrain Destroyed 1748 | . . 18 51 . . 42 5 156 19 33 7 30 148 46 15 30 14 41 8 54 21 121 62 3 137 205 336 146 Melee 142 | . . . 6 . . . 5 21 13 25 2 13 10 15 1 11 . 5 2 5 . . 5 3 . . . . Projectile 976 | . . . 3 . . . . 6 6 5 5 17 12 6 14 15 14 19 6 11 4 42 6 . 137 168 334 146 AOE 619 | . . 18 42 . . 42 . 129 . 3 . . 126 25 . . . 15 . 37 16 78 51 . . 37 . . Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Walls Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Acc Com Ac0 Total 19634 | 95 88 554 719 143 248 211 272 721 1028 639 133 1085 750 774 742 1242 596 1060 340 970 642 1097 820 637 1088 1178 1407 355 Wait 2212 | . . 54 75 21 . 3 7 25 153 47 28 81 122 149 165 146 188 138 76 54 66 123 123 1 34 218 105 10 Move 14796 | 76 80 453 511 119 242 200 221 548 746 447 90 829 488 507 482 895 369 761 228 745 485 814 536 603 955 899 1146 321 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 178 | 5 1 7 10 . 1 . 2 9 11 7 1 11 13 4 11 11 2 2 3 13 17 12 9 4 3 5 4 . Fast Attach 195 | 6 . 2 8 . . . 5 10 10 6 1 7 3 6 5 11 1 6 5 9 7 13 14 5 15 10 26 4 Attach 106 | 1 . 1 6 . . . 1 4 7 5 1 8 13 2 8 2 . 1 1 10 3 5 9 4 3 5 6 . Detach 77 | . . . 1 . . . 1 . 4 7 1 5 6 1 3 1 . 2 . 7 4 5 8 3 6 6 6 . Swap 180 | . . 3 12 2 . 4 6 7 9 10 . 14 8 10 11 14 5 15 5 10 6 13 14 . . 1 1 . Drop 246 | . . 7 21 . 1 . 5 17 8 9 . 9 5 10 8 17 1 5 6 17 11 19 23 7 7 9 24 . Fire 1135 | 7 6 24 65 . . 4 19 61 37 41 9 64 78 44 41 65 30 72 14 74 41 88 66 . 57 25 83 20 Melee 303 | . . . 9 1 4 . 5 38 38 43 2 35 12 41 3 17 . 10 2 30 . 2 5 5 1 . . . Ram 20 | . . . . . . . . . . . . . . . . . . . . . . . 13 4 1 . 2 . Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . Crush 24 | . 1 3 1 . . . . . 5 . . 2 2 . 5 . . . . . 2 3 . . . . . . Escape Stasis 8 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 2 . 3 . Rewire 149 | . . . . . . . . . . 17 . 20 . . . 63 . 48 . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 4 exits: *Fac x3 / *Fac) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res / [*Tes] / Gar) -3/Garrison (discovered 4 exits: *Res x3 / *Res) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 304 | -10/Materials | Entered Mines 486 | -10/Mines | Learned 8 Materials zone layouts 534 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 901 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1042 | -10/Mines | Discovered new exit (range 5) 1116 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1134 | -10/Mines | Discovered new exit (range 14) 1175 | -10/Mines | Entered Materials 1175 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1176 | -9/Materials | Identified exit to Materials 1176 | -9/Materials | Identified exit to Mines 1192 | -9/Materials | Discovered exit to Mines (range 16) 1331 | -9/Materials | Central database locked down 1499 | -9/Materials | Discovered new exit (range 16) 1583 | -9/Materials | Build established: Scavenger-Tank 1980 | -9/Materials | Repaired Autogun 2328 | -9/Materials | Entered Mines 2329 | -9/Mines | Assembled infested the area 2379 | -9/Mines | Met 8R-AWN 2427 | -9/Mines | Learned location of Zion (-7) 2443 | -9/Mines | Discovered exit to Materials (range 6) 2447 | -9/Mines | Met a Derelict testing a Signal Generator 2529 | -9/Mines | Discovered new exit (range 5) 2544 | -9/Mines | Entered Exiles 2544 | -9/Exiles | Accompanied by 1 ally 2568 | -9/Exiles | Build established: Scavenger-Mutant 2583 | -9/Exiles | Welcomed by 8R-AWN 2609 | -9/Exiles | Met EX-HEX 2655 | -9/Exiles | Met EX-BIN 2674 | -9/Exiles | Aligned with FarCom system 2676 | -9/Exiles | Given EX-Vault access code 2723 | -9/Exiles | Opened EX-Vault 2737 | -9/Exiles | Found Longsword +1 2770 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2818 | -9/Exiles | Met EX-DEC 2921 | -9/Exiles | Discovered new exit (range 11) 2937 | -9/Exiles | Left Exiles lab with Longsword +1 2937 | -9/Exiles | Entered Mines 2937 | -8/Mines | Accompanied by 1 ally 3267 | -8/Mines | Discovered exit to Materials (range 5) 3279 | -8/Mines | Entered Materials 3279 | -8/Materials | Accompanied by 1 ally 3279 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3293 | -8/Materials | Build established: Scavenger-Skirmisher 3675 | -8/Materials | Identified exit to Garrison 3712 | -8/Materials | Garrison activated, responded to threat 3732 | -8/Materials | Entered Garrison 3732 | -8/Garrison | Accompanied by 1 ally 3795 | -8/Garrison | Heavy support dispatched to Factory 3895 | -8/Garrison | Lost 5 parts (1p2n1u1w) 4149 | -8/Garrison | Triggered checkpoint 4164 | -8/Garrison | Build established: Mutant 4178 | -8/Garrison | Destroyed 9 combat bots 4200 | -8/Garrison | Triggered checkpoint 4340 | -8/Garrison | Discovered new exit (range 14) 4446 | -8/Garrison | Phase Generator disabled 4524 | -8/Garrison | Triggered checkpoint 4568 | -8/Garrison | Triggered checkpoint 4835 | -8/Garrison | Discovered new exit (range 11) 4858 | -8/Garrison | Installed Relay Interface Framework 4861 | -8/Garrison | Core integrity fell below 50% 4892 | -8/Garrison | Triggered checkpoint 4979 | -8/Garrison | Garrison Relay disabled 5024 | -8/Garrison | Entered Factory 5024 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6169 | -7/Factory | Repaired Hvy. Linear Accelerator 6349 | -7/Factory | Repaired Hvy. Deuterium Engine? 6558 | -7/Factory | Discovered new exit (range 16) 6615 | -7/Factory | Identified exit to Garrison 6626 | -7/Factory | Entered Garrison 6685 | -7/Garrison | Triggered checkpoint 6745 | -7/Garrison | Destroyed 9 combat bots 6761 | -7/Garrison | System corruption reached 10% 6944 | -7/Garrison | Triggered checkpoint 6944 | -7/Garrison | Triggered checkpoint 7208 | -7/Garrison | Discovered new exit (range 10) 7418 | -7/Garrison | Triggered checkpoint 7454 | -7/Garrison | Triggered checkpoint 7517 | -7/Garrison | Garrison Relay disabled 7582 | -7/Garrison | Discovered new exit (range 13) 7598 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 7640 | -7/Garrison | Entered Factory 7695 | -7/Factory | Garrison activated, responded to threat 7844 | -7/Factory | Identified exit to Garrison 7844 | -7/Factory | Entered Garrison 7869 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 8026 | -7/Garrison | Garrison Relay disabled 8193 | -7/Garrison | Triggered checkpoint 8270 | -7/Garrison | Triggered checkpoint 8299 | -7/Garrison | Discovered new exit (range 12) 8313 | -7/Garrison | Build established: Bothacker-Mutant 8422 | -7/Garrison | Triggered checkpoint 8439 | -7/Garrison | Learned Factory security intel 8477 | -7/Garrison | Garrison Relay disabled 8513 | -7/Garrison | Garrison Relay disabled 8668 | -7/Garrison | Triggered checkpoint 8677 | -7/Garrison | Discovered new exit (range 15) 8898 | -7/Garrison | Triggered checkpoint 8998 | -7/Garrison | Garrison Relay disabled 9088 | -7/Garrison | Triggered checkpoint 9150 | -7/Garrison | Assimilated ARC 4a with formatsys_deep 9240 | -7/Garrison | Triggered checkpoint 9244 | -7/Garrison | Discovered new exit (range 11) 9346 | -7/Garrison | Triggered checkpoint 9402 | -7/Garrison | Garrison Relay disabled 9560 | -7/Garrison | Entered Factory 9560 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10124 | -6/Factory | Repaired Hvy. Linear Accelerator 10260 | -6/Factory | First assault squad dispatched 10486 | -6/Factory | Build established: Mutant 10674 | -6/Factory | Identified exit to Garrison 10697 | -6/Factory | Entered Garrison 10853 | -6/Garrison | Found embedded Infiltrators 10998 | -6/Garrison | Triggered checkpoint 11018 | -6/Garrison | Triggered checkpoint 11049 | -6/Garrison | Triggered checkpoint 11223 | -6/Garrison | Garrison Relay disabled 11286 | -6/Garrison | Triggered checkpoint 11322 | -6/Garrison | Discovered new exit (range 15) 11664 | -6/Garrison | Destroyed 7 combat bots 11710 | -6/Garrison | Discovered new exit (range 12) 11718 | -6/Garrison | Discovered new exit (range 41) 11718 | -6/Garrison | Discovered new exit (range 16) 11718 | -6/Garrison | Discovered new exit (range 54) 11762 | -6/Garrison | Triggered checkpoint 11845 | -6/Garrison | Expanded RIF knowledge: Autooverride 11864 | -6/Garrison | Entered Factory 11864 | -5/Factory | Evolved 2 slots: Utility x2 12037 | -5/Factory | Repaired Imp. Force Field 12060 | -5/Factory | Build established: Bothacker-Mutant 12456 | -5/Factory | Destroyed 8 combat bots 12703 | -5/Factory | Build established: Scavenger-Tank 12719 | -5/Factory | Discovered new exit (range 21) 12764 | -5/Factory | First assault squad dispatched 12878 | -5/Factory | Garrison activated, responded to threat 12977 | -5/Factory | Identified exit to Garrison 12977 | -5/Factory | Entered Garrison 13270 | -5/Garrison | Triggered checkpoint 13275 | -5/Garrison | Garrison Relay disabled 13361 | -5/Garrison | Spotted B-75 Beast 13532 | -5/Garrison | Destroyed B-75 Beast 13581 | -5/Garrison | Garrison Relay disabled 13886 | -5/Garrison | Build established: Bothacker-Mutant 14000 | -5/Garrison | Triggered checkpoint 14062 | -5/Garrison | Garrison Relay disabled 14124 | -5/Garrison | Triggered checkpoint 14144 | -5/Garrison | Triggered checkpoint 14240 | -5/Garrison | Discovered new exit (range 9) 14332 | -5/Garrison | Triggered checkpoint 14368 | -5/Garrison | Expanded RIF knowledge: Code Merge 14384 | -5/Garrison | Garrison Relay disabled 14474 | -5/Garrison | Triggered checkpoint 14543 | -5/Garrison | Discovered new exit (range 10) 14588 | -5/Garrison | Triggered checkpoint 14655 | -5/Garrison | Garrison Relay disabled 14845 | -5/Garrison | Triggered checkpoint 14864 | -5/Garrison | Build established: Bothacker-Gunner 14886 | -5/Garrison | Discovered new exit (range 9) 14907 | -5/Garrison | Entered Factory 15362 | -5/Factory | Repaired Imp. Heavy Treads 15429 | -5/Factory | Repaired Lrn. Missile Launcher 15757 | -5/Factory | Identified exit to Garrison 15757 | -5/Factory | Entered Garrison 15782 | -5/Garrison | Triggered checkpoint 15794 | -5/Garrison | Discovered exit to Factory (range 6) 15918 | -5/Garrison | Triggered checkpoint 16023 | -5/Garrison | Garrison Relay disabled 16136 | -5/Garrison | Spotted B-75 Beast 16170 | -5/Garrison | Triggered checkpoint 16193 | -5/Garrison | Destroyed B-75 Beast 16208 | -5/Garrison | Triggered checkpoint 16219 | -5/Garrison | Heavy support dispatched to Factory 16380 | -5/Garrison | Triggered checkpoint 16469 | -5/Garrison | Expanded RIF knowledge: Program Shield 16479 | -5/Garrison | Garrison Relay disabled 16522 | -5/Garrison | Discovered new exit (range 10) 16613 | -5/Garrison | Triggered checkpoint 16914 | -5/Garrison | Heavy support dispatched to Factory 17008 | -5/Garrison | Build established: Bothacker-Skirmisher 17040 | -5/Garrison | Triggered checkpoint 17047 | -5/Garrison | System corruption reached 10% 17063 | -5/Garrison | Discovered new exit (range 15) 17245 | -5/Garrison | Discovered new exit (range 9) 17328 | -5/Garrison | Triggered checkpoint 17370 | -5/Garrison | Garrison Relay disabled 17422 | -5/Garrison | Entered Factory 17422 | -4/Factory | Accompanied by 1 ally 17422 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17889 | -4/Factory | Identified exit to Garrison 17922 | -4/Factory | Entered Garrison 17922 | -4/Garrison | Accompanied by 1 ally 17934 | -4/Garrison | Triggered checkpoint 17962 | -4/Garrison | Triggered checkpoint 17988 | -4/Garrison | Build established: Bothacker-Gunner 18043 | -4/Garrison | Garrison Relay disabled 18203 | -4/Garrison | Triggered checkpoint 18212 | -4/Garrison | Triggered checkpoint 18220 | -4/Garrison | Spotted B-86 Titan 18317 | -4/Garrison | Destroyed B-86 Titan 18345 | -4/Garrison | Lost 3 parts (1n2u) 18405 | -4/Garrison | Expanded RIF knowledge: Command Fork 18489 | -4/Garrison | Discovered new exit (range 11) 18576 | -4/Garrison | Garrison Relay disabled 18629 | -4/Garrison | System corruption reached 10% 18636 | -4/Garrison | Rescued a captive Derelict 18710 | -4/Garrison | Triggered checkpoint 18714 | -4/Garrison | Triggered checkpoint 18863 | -4/Garrison | Spotted B-86 Titan 18866 | -4/Garrison | Rewired B-86 Titan 18867 | -4/Garrison | Rewired B-90 Cyclops 18874 | -4/Garrison | Build established: Botlord-Mutant 18884 | -4/Garrison | Allies destroyed B-86 Titan 19174 | -4/Garrison | Triggered checkpoint 19433 | -4/Garrison | Discovered new exit (range 9) 19461 | -4/Garrison | Entered Research 19461 | -3/Research | Accompanied by 1 ally 19461 | -3/Research | Evolved 2 slots: Propulsion x2 19566 | -3/Research | Found Molecular Scythe 19569 | -3/Research | Found Centrium Heavy Armor Plating 19692 | -3/Research | Found Prototype Processor 19692 | -3/Research | Identified Exp. Melee Analysis Suite 19765 | -3/Research | Discovered new exit (range 16) 19801 | -3/Research | Found Fusion Bomb Launcher 20021 | -3/Research | System corruption reached 10% 20254 | -3/Research | Discovered new exit (range 6) 20278 | -3/Research | Found Antimissile System 20318 | -3/Research | Build established: Botlord-Gunner 20477 | -3/Research | Identified exit to Garrison 20477 | -3/Research | Entered Garrison 20570 | -3/Garrison | Garrison Relay disabled 20585 | -3/Garrison | Garrison Relay disabled 20606 | -3/Garrison | Triggered checkpoint 20849 | -3/Garrison | Spotted B-86 Titan 20888 | -3/Garrison | Spotted B-86 Titan 20893 | -3/Garrison | Hijacked Titan 8a control node with streamctrl_high 20930 | -3/Garrison | Destroyed B-86 Titan 21002 | -3/Garrison | Triggered checkpoint 21048 | -3/Garrison | Discovered new exit (range 11) 21156 | -3/Garrison | Triggered checkpoint 21187 | -3/Garrison | Expanded RIF knowledge: Structural Interface 21195 | -3/Garrison | Garrison Relay disabled 21282 | -3/Garrison | Found Fusion Bomb Launcher 21285 | -3/Garrison | Found Fusion Bomb Launcher 21341 | -3/Garrison | Triggered checkpoint 21382 | -3/Garrison | Build established: Botlord-Tank 21506 | -3/Garrison | Destroyed 7 combat bots 21694 | -3/Garrison | Garrison Relay disabled 21696 | -3/Garrison | Triggered checkpoint 21744 | -3/Garrison | Discovered new exit (range 11) 22030 | -3/Garrison | Discovered new exit (range 10) 22108 | -3/Garrison | Triggered checkpoint 22121 | -3/Garrison | Discovered exit to Research (range 3) 22178 | -3/Garrison | Entered Research 22178 | -2/Research | Accompanied by 2 allies 22178 | -2/Research | Evolved 2 slots: Utility x2 22416 | -2/Research | Found Prototype Launcher 22416 | -2/Research | Identified Enh. Gamma Bomb Array 22597 | -2/Research | Build established: Botlord-Mutant 22634 | -2/Research | Identified exit to Quarantine 23031 | -2/Research | Spotted Executioner 23031 | -2/Research | Spotted Striker 23031 | -2/Research | Spotted Executioner 23032 | -2/Research | Cargo convoy interrupted 23034 | -2/Research | System corruption reached 10% 23050 | -2/Research | Destroyed Executioner 23068 | -2/Research | Destroyed Striker 23091 | -2/Research | Destroyed 11 combat bots 23111 | -2/Research | Found Prototype Device 23111 | -2/Research | Identified Exp. EM Disruption Field 23128 | -2/Research | Found Prototype Device 23128 | -2/Research | Identified Exp. Force Field 23225 | -2/Research | Lost 5 parts (1p4w) 23269 | -2/Research | Entered Quarantine 23270 | -2/Quarantine | Maximum security lockdown engaged 23448 | -2/Quarantine | Found Alien Artifact 23448 | -2/Quarantine | Identified Core Reset Matrix 23448 | -2/Quarantine | Used Core Reset Matrix 23452 | -2/Quarantine | Detected hypermatrix surge 23452 | -2/Quarantine | Sensed 7 artifacts in vicinity 23471 | -2/Quarantine | Found Subatomic Replicator 23514 | -2/Quarantine | Scanned by Researcher 23515 | -2/Quarantine | Spotted Investigator 23543 | -2/Quarantine | Found Terrabomb 23579 | -2/Quarantine | Spotted Fortress 23617 | -2/Quarantine | Discovered new exit (range 6) 23619 | -2/Quarantine | Entered Section 7 23620 | -2/Section 7 | Maximum security lockdown engaged 23620 | -2/Section 7 | Sensed 18 artifacts in vicinity 23723 | -2/Section 7 | Spotted Alpha 7 23723 | -2/Section 7 | Spotted Alpha 7 23732 | -2/Section 7 | Spotted B-99 Colossus 23772 | -2/Section 7 | Integrated with Sigix Exoskeleton 23781 | -2/Section 7 | Spotted Executioner 23781 | -2/Section 7 | Spotted Executioner 23786 | -2/Section 7 | Used Terrabomb 23786 | -2/Section 7 | Spotted Striker 23786 | -2/Section 7 | Spotted Striker 23787 | -2/Section 7 | Spotted Striker 23787 | -2/Section 7 | Spotted Striker 23789 | -2/Section 7 | Scanned by Researcher 23807 | -2/Section 7 | Found Sigix Shearcannon 23834 | -2/Section 7 | Destroyed Striker 23837 | -2/Section 7 | Core integrity fell below 50% 23839 | -2/Section 7 | Destroyed Striker 23839 | -2/Section 7 | Destroyed Striker 23880 | -2/Section 7 | Destroyed Executioner 23886 | -2/Section 7 | Destroyed Alpha 7 23890 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 23890 | -2/Section 7 | Spotted Executioner 23893 | -2/Section 7 | Spotted Executioner 23898 | -2/Section 7 | Spotted Executioner 23995 | -2/Section 7 | Intercept squad dispatched 24016 | -2/Section 7 | Spotted Tracker 24016 | -2/Section 7 | Destroyed Tracker 24017 | -2/Section 7 | Spotted Tracker 24018 | -2/Section 7 | Destroyed Tracker 24021 | -2/Section 7 | Found Prototype Device 24021 | -2/Section 7 | Identified Exp. Phase Shifter 24023 | -2/Section 7 | Found Prototype Processor 24023 | -2/Section 7 | Identified Exp. Targeting Computer 24040 | -2/Section 7 | Found Integrity Redistributor 24058 | -2/Section 7 | Spotted Striker 24058 | -2/Section 7 | Spotted Striker 24059 | -2/Section 7 | Spotted Combat Programmer 24066 | -2/Section 7 | Spotted Combat Programmer 24077 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 24080 | -2/Section 7 | Spotted S7 Guard 24086 | -2/Section 7 | Build established: Alien-Sigix 24099 | -2/Section 7 | Destroyed Combat Programmer 24105 | -2/Section 7 | Destroyed Striker 24107 | -2/Section 7 | Destroyed Striker 24110 | -2/Section 7 | Core integrity fell below 20% 24119 | -2/Section 7 | Destroyed Combat Programmer 24143 | -2/Section 7 | Garrison activated, responded to threat 24149 | -2/Section 7 | Discovered new exit (range 15) 24158 | -2/Section 7 | Entered Access 24158 | -1/Access | Evolved 2 slots: Utility x2 24163 | -1/Access | Emitted hypermatrix ping 24168 | -1/Access | Assembled emerged from beneath the floor 24408 | -1/Access | First assault squad dispatched 24442 | -1/Access | Identified exit to Command 24527 | -1/Access | Assembled emerged from beneath the floor 24589 | -1/Access | Intercept squad dispatched 24607 | -1/Access | Spotted Tracker 24608 | -1/Access | Spotted Tracker 24623 | -1/Access | Destroyed Tracker 24628 | -1/Access | Destroyed Tracker 24641 | -1/Access | Spotted Combat Programmer 24668 | -1/Access | Energy Cycler disabled 24677 | -1/Access | Spotted Combat Programmer 24683 | -1/Access | Assembled emerged from beneath the floor 24712 | -1/Access | Assembled emerged from beneath the floor 24715 | -1/Access | Spotted B-99 Colossus 24727 | -1/Access | Entered Command 24732 | -1/Command | Emitted hypermatrix ping 24737 | -1/Command | Assembled emerged from beneath the floor 24845 | -1/Command | Discovered new exit (range 18) 24846 | -1/Command | Assembled emerged from beneath the floor 24871 | -1/Command | Destroyed 7 combat bots 24889 | -1/Command | Assembled emerged from beneath the floor 24944 | -1/Command | High security lockdown imminent 24982 | -1/Command | Spotted M Guard 24982 | -1/Command | Spotted M Guard 24983 | -1/Command | Spotted Combat Programmer 24983 | -1/Command | Spotted Combat Programmer 24993 | -1/Command | Destroyed Combat Programmer 24996 | -1/Command | Destroyed Combat Programmer 24997 | -1/Command | Destroyed M Guard 24997 | -1/Command | All MAIN.C guards destroyed 25024 | -1/Command | High security lockdown engaged 25104 | -1/Command | Destroyed 17 combat bots 25135 | -1/Command | Met MAIN.C 25137 | -1/Command | 0b10 Conduit disabled 25147 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 25147 | -1/Command | Destroyed MAIN.C Shell 25147 | -1/Command | Spotted M Shell/Def 25147 | -1/Command | Spotted M Shell/Atk 25147 | -1/Command | Spotted M Shell/Def 25147 | -1/Command | Spotted M Shell/Atk 25147 | -1/Command | Spotted M Shell/Atk 25147 | -1/Command | Spotted M Shell/Def 25147 | -1/Command | Spotted M Shell/Atk 25147 | -1/Command | Spotted M Shell/Def 25148 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 25149 | -1/Command | MAIN.C activated Command garrisons 25166 | -1/Command | Destroyed MAIN.C 25168 | -1/Command | Discovered new exit (range 48) 25168 | -1/Command | Discovered new exit (range 88) 25168 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 25171 | -1/Command | Found Omega Cannon 25177 | -1/Command | Destroyed M Shell/Atk 25191 | -1/Command | Destroyed M Shell/Def 25222 | -1/Command | Found Z-bomb Delivery System 25230 | -1/Command | Found Centrium Heavy Armor Plating 25232 | -1/Command | Found Hvy. Regenerative Plating 25235 | -1/Command | Used Subatomic Replicator to replicate Integrity Redistributor 25236 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-483) 25237 | -1/Command | Core integrity fell below 50% 25239 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+880) 25253 | -1/Command | Found Exp. System Purifier 25268 | -1/Command | Found Exp. Targeting Computer 25352 | -1/Command | Crushed by falling debris 25356 | -1/Command | Crushed by falling debris 25361 | -1/Command | Crushed by falling debris 25362 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 25365 | -1/Command | Discovered new exit (range 14) 25372 | -1/Command | Entered Access_0 25373 | -1/Access_0 | Sensed 4 artifacts in vicinity 25373 | -1/Access_0 | Met Architect 25377 | -1/Access_0 | Architect warped through subspace 25378 | -1/Access_0 | Destroyed A8 25387 | -1/Access_0 | Lost 3 parts (3u) 25423 | -1/Access_0 | Subspace Access Node disabled 25434 | -1/Access_0 | Architect warped through subspace 25458 | -1/Access_0 | A6 warped into view 25459 | -1/Access_0 | Subspace Access Node disabled 25477 | -1/Access_0 | Found Exp. Weapon Cycler 25493 | -1/Access_0 | A5 warped into view 25497 | -1/Access_0 | Subspace Access Node disabled 25506 | -1/Access_0 | Architect warped through subspace 25509 | -1/Access_0 | Destroyed A5 25513 | -1/Access_0 | Exoskeleton Destroyed Last Messages --------------- 25502_ A6 follow-up attacks with Enh. Force Lance. 25503_ Quantum Shear penetrates Wall. 25503_ Quantum Shear penetrates A5. 25503_ A6 follow-up attacks with Enh. Force Lance. 25505_ Quantum Shear penetrates A5. Architect warps through subspace. 25509_ Quantum Shear penetrates A6. 25509_ Quantum Shear penetrates Wall. 25509_ Quantum Shear penetrates A6. 25509_ A5: "Yep, that confirms it." 25509_ A5 destroyed. 25509_ Quantum Shear penetrates A6. 25509_ A6 follow-up attacks with Enh. Force Lance. 25513_ Quantum Shear penetrates Subspace Access Node. 25513_ Quantum Shear penetrates A6. 25513_ Quantum Shear penetrates Wall. 25513_ Quantum Shear penetrates A6. 25513_ Quantum Shear penetrates Enhanced Grunt. 25513_ Quantum Shear penetrates A6. 25513_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ? #####]*!# "# ### ################### | | ? # " !%]#"" ### ################## | | ?# ## #### """"" != ! ####################### | | ?#### #### ## ##" ####################### | | ?#### #### #"" ## ############## ## | | ##### ### #" ####### ############## # | | ?#### "####### ############# | | # ## "######### ######### ## # | | ###### #" ####### ######### ## | | ##### "" ###### ########## ## | | ######## """ ## ########## | | ######## # "#" g ### ## ## ###### | | ##### ## #" g "###" ###### | | #### ###" ####### | | ## ###" hh g ###### # | | ### "#gg""## ##### #### | | ##### ### g "# g"### ###### #### | | ####### ## "##### ### ##### | | ######## g ## "###### ##### | | ##"##### ##g## "## ######## ##### | | ##### ## ##" ##"### ######## ##### ## | | #### ## ###" ###### ######## ###### ## | | ##### "# ###" #####; ######### ####### ## | | ### ###" ##### "######## ## ### ## | | ## # g### "" ##### ## ## # | | ## # ""##" ### "" X ## ## ### | | ## ##"""# g##### p ### #### ### # | | ### "###;; #### ##### ### | | ### " ;;; ##### ####### ### | | ##### g ; ;;;################ ###### | | ######### g;;; ######## ##### | | #########; ;; ####### #### ## | | ############; g ####### ####### ## | | #############; !%! ########### ######### ## | | ############### [ ""############ ###### ## | | ##############;"################# ###### ###### | | ################################## ###### ###### | | ################################## ###### ###### | | ################################## ###### #### | | ################################## ####### #### # | | ################################## ######## #### # | | ########################################### #### # | | ?########################################## #### # | | ?########################################## #### # | | ??######################################### #### # | | ???######################################## #### # | | ????##########################?############ #### # | | ??????######################??############# #### # | | ???????####################???############# #### # | | ??????????##############???????############ #### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Coolant Potential 100 Energy Generation 89 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 40 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 96 Targeting Accuracy 12 Launcher Accuracy 40 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 144 Authchip Count 1 Item Schematics ----------------- Cld. Q-thruster | -2/Section 7 | Archive Exp. Coolant Injector | -2/Section 7 | Archive Robot Schematics ------------------ Y-72 Warden | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Subatomic Replicator Sigix Exoskeleton Sigix Sheargun Terrabomb Sigix Shearcannon Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonHeatWheel Manual? 0 Play Time 04:13:24 Cumulative 314.7 hours Start 2022.06.30 @ 20:57:51 End 2022.07.01 @ 01:22:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 95 Adventurer 15 Explorer 0 Win Type - Total 15 Types 4/0/6/1/2/0/2/0/0 Lore% 91 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adf9fb03-4973-4aca-b0a8-91dd5d033987