Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.15 @ 23:12:23 Player: MrProgressor Result: Destroyed by as-18867 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (57) 285 Value Destroyed (1810) 1810 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1438) 1438 TOTAL SCORE: 7853 Bonus ------- Follower Combat Kills 148 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Friendly Fire -10 Cogmind --------- Core Integrity 0/700 Matter 288/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (750) Ox14 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Terrain Scan Processor Zionite Weapon Casing System Shield > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (20) --- Zionite Light DM Reactor Improved Heat Sink High-capacity Storage Unit Zionite Biocell (600) High-capacity Matter Pod (0) Improved Terrain Scanner 0b10 Decoder Chip [Scout] Reactive Plating Trap Reconfigurator Precision Beam Rifle Precision Beam Rifle High-powered Field Laser Precision Assault Rifle Improved Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor System Shield Trap Reconfigurator > --- WEAPON ----------- Precision Beam Rifle Maul > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Treads Advanced Treads Improved Heat Sink High-capacity Storage Unit Large Battery High-capacity Matter Pod Medium Armor Plating Layered Light Armor Plating Reactive Plating Improved Shield Generator Precision Beam Rifle Advanced Beam Rifle High-powered Field Laser Plasma Cannon Rocket Launcher Rocket Launcher Mini Grenade Launcher Missile Launcher [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Layered Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Rocket Array Impact Weapon Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 133 | 1 3 2 2 8 37 41 3 14 10 12 Power 8 | . . . . . 2 3 . 1 . 2 Engine 1 | . . . . . 1 . . . . . Core 6 | . . . . . 1 3 . 1 . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 23 | . 2 2 . . 9 7 . 2 . 1 Treads 19 | . 2 . . . 7 7 . 2 . 1 Leg . | . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . Hover 1 | . . . . . 1 . . . . . Flight 1 | . . . . . 1 . . . . . Utility 58 | 1 . . 1 6 13 19 2 6 5 5 Device 29 | 1 . . . 5 6 12 1 3 1 . Storage 4 | . . . 1 1 1 . . . . 1 Processor 2 | . . . . . 1 1 . . . . Hackware 1 | . . . . . 1 . . . . . Protection 22 | . . . . . 4 6 1 3 4 4 Artifact . | . . . . . . . . . . . Weapon 44 | . 1 . 1 2 13 12 1 5 5 4 Energy Gun 14 | . . . . . 8 6 . . . . Energy Cannon 2 | . . . . . . . . 2 . . Ballistic Gun 4 | . 1 . . 1 . 2 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 12 | . . . 1 1 2 . 1 1 4 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 10 | . . . . . 3 4 . 2 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 5 3 . . 2 5 Parts Lost 16 | . . . . . 1 . . 2 . 13 Power 4 | . . . . . . . . 1 . 3 Propulsion 5 | . . . . . . . . . . 5 Utility 5 | . . . . . 1 . . 1 . 3 Weapon 2 | . . . . . . . . . . 2 Highest Loss Streak 6 | . . . . . 1 . . 2 . 6 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 99 99 100 99 100 88 Engine 3 | . 14 14 14 14 5 . . . . . Core 5 | . . . . . 3 7 7 7 7 6 Treads 24 | . 19 1 . . 30 29 30 29 30 25 Wheel 4 | . . 26 28 28 5 . . . . . Device 13 | . 14 14 14 14 14 14 22 19 14 6 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 Processor 5 | . . . . . 3 7 7 7 7 7 Hackware 5 | . . . . . 5 7 7 7 7 7 Protection 5 | . . . . . 3 7 . 2 7 9 Energy Gun 4 | . . . . . 13 11 7 1 . . Ballistic Gun 4 | . 28 28 27 18 1 . 2 . . . Launcher 5 | . . . . 9 . . 4 . 9 14 Impact Weapon 1 | . . . . . 2 2 . 6 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 69 | 13 14 14 51 52 66 69 65 67 67 67 Greatest Support 104 | 20 40 40 26 26 80 104 96 102 92 92 Greatest Overweight (x) 3 | . . . 1 1 3 1 . . . 2 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 8 8 15 20 20 20 20 20 20 20 Most Carried 20 | 8 8 8 20 20 20 20 20 20 20 20 Average Carried 18 | 6 7 7 10 19 19 19 20 19 19 19 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 Final Carried 20 | 8 8 8 19 20 20 20 20 20 20 16 Class Distribution -------------------- 70% | Mutant 18% | Skirmisher 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2302 | 212 66 . 314 160 323 440 107 252 60 368 Remotely . | . . . . . . . . . . . Salvage Created 1836 | 28 124 22 . 50 447 661 122 138 . 244 Parts 95 | 5 7 4 . . 27 33 5 7 . 7 Haulers Intercepted 4 | . . . . . 4 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 11 5 2 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 55 | . 3 2 . 11 10 8 6 7 . 8 Guns 20 | . 3 2 . . 6 8 1 . . . AOE 31 | . . . . 11 4 . 5 3 . 8 Classes Destroyed 14 | 1 1 1 . 1 4 5 . . . 1 Worker 1 | . . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 4 | . . . . . 4 . . . . . Recycler 3 | . . . . . . 3 . . . . Operator 1 | . . . . . 1 . . . . . Watcher 3 | . . . . . 1 2 . . . . Swarmer 15 | . . 2 . . 7 . . 6 . . Grunt 12 | . 3 . . . 2 3 4 . . . Duelist 1 | . . . . . . 1 . . . . Sentry 1 | . . . . . . 1 . . . . Hunter 4 | . . . . . 1 . 2 1 . . Programmer 3 | . . . . . . 3 . . . . Z-Light 7 | . . . . . . . . . . 7 Assembled 11 | . . . . 11 . . . . . . Best Kill Streak 11 | 1 2 2 . 11 4 6 4 3 . 3 Combat Bots Only 11 | . 2 2 . 11 4 5 4 3 . 3 Max Kills in Single Turn 5 | 1 1 1 . 5 4 2 2 3 . 2 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . . 5 4 . 2 3 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 3628 | . 42 27 . 36 312 557 141 510 . 2003 Core 786 | . 21 . . . 32 111 14 56 . 552 Absorbed by Shields 320 | . . . . 4 28 124 53 111 . . Redirected to Shielding 77 | . . . . . . . . . . 77 Regen/Repaired (Parts) 87 | . . . . . . 87 . . . . Core Remaining (%) 95 | 100 . . . 91 94 . . . . . Volleys Fired 111 | 1 11 2 . 8 30 35 11 2 . 11 Largest 2 | 2 2 2 . 2 2 2 2 1 . 2 Hottest 131 | 40 40 40 . 50 126 131 97 80 . 78 Shots Fired 194 | 2 22 4 . 11 54 68 15 2 . 16 Gun 157 | 2 22 4 . 4 53 68 4 . . . Cannon 1 | . . . . . . . . 1 . . Launcher 36 | . . . . 7 1 . 11 1 . 16 Special . | . . . . . . . . . . . Kinetic 37 | 2 22 4 . 4 . 5 . . . . Thermal 121 | . . . . . 53 63 4 1 . . Explosive 36 | . . . . 7 1 . 11 1 . 16 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | 2 11 1 . 2 15 14 10 . . 2 Robot Miss Streak 5 | . 5 1 . . 4 2 2 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 137 | 2 14 2 . 1 42 49 7 12 . 8 Core Hits 148 | 1 8 2 . 21 23 24 15 3 . 51 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 3 . . Critical Strikes 10 | . . . . . 4 2 1 3 . . Burn 7 | . . . . . 4 2 1 . . . Smash 3 | . . . . . . . . 3 . . Melee Attacks 84 | . . . . . 16 15 . 25 18 10 Impact 74 | . . . . . 16 15 . 25 18 . Slashing . | . . . . . . . . . . . Piercing 10 | . . . . . . . . . . 10 Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5960 | 17 132 17 . 626 958 962 911 613 . 1724 Guns 1835 | 17 132 17 . . 637 962 70 . . . Cannons . | . . . . . . . . . . . Explosions 3243 | . . . . 626 226 . 841 179 . 1371 Melee 882 | . . . . . 95 . . 434 . 353 Ramming . | . . . . . . . . . . . Kinetic 211 | 17 132 17 . . . 45 . . . . Thermal 1624 | . . . . . 637 917 70 . . . Explosive 3243 | . . . . 626 226 . 841 179 . 1371 Electromagnetic . | . . . . . . . . . . . Impact 529 | . . . . . 95 . . 434 . . Slashing . | . . . . . . . . . . . Piercing 353 | . . . . . . . . . . 353 Highest Corruption 1 | . . . . . . 1 1 1 1 . Average Corruption 1 | . . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 10 | . . . . . . 1 2 6 1 . Message Errors 5 | . . . . . . 1 2 2 . . Matter Fused 1 | . . . . . . . . 1 . . Heat Flow Errors 2 | . . . . . . . . 1 1 . Energy Discharges 1 | . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 284 | . . . . . 73 . 11 167 . 33 Projectiles . | . . . . . . . . . . . Explosions 18 | . . . . . . . 11 . . 7 Melee 266 | . . . . . 73 . . 167 . 26 Knockbacks 4 | . . . . . . . . 4 . . Impact 4 | . . . . . . . . 4 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 285 | . 6 . . 15 285 240 6 142 237 5 Average Temperature 83 | . 6 . . 12 87 83 6 81 121 5 Received Heat Transfer 594 | . 24 . . 20 30 136 36 . . 348 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . 2 . . 2 . . Impact Corruptions 11 | . . . . . 1 . . 10 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . . . . 3 4 . . . . Heat Transferred 3813 | . . . . . 1641 1950 222 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 332 | 5 73 78 . 27 332 207 . . . . Initial 124 | . 3 28 . . 10 124 . . . . Average 98 | . 43 77 . 6 126 135 . . . . Maximum Alert Level 1 | . . . . . 1 1 . . . . Low Security (%) 83 | 100 100 100 . 100 76 76 . . . . Level 1 16 | . . . . . 23 23 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 2 . . . 2 4 . . . . Investigation 2 | . . . . . 1 1 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 3 | . 2 . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 6 | . 2 . . . 2 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 82 | . 4 2 . 18 18 15 6 8 . 11 Peak Tracking Total 18 | . 1 1 . 18 5 6 4 3 . 3 Tactical Retreats 2 | . . . . . 1 . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 2 | . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 8 | . . . . . 2 6 . . . . Traps Reconfigurated 16 | . . . . . . 16 . . . . Traps Extracted . | . . . . . . . . . . . Installed 4 | . . . . . 4 . . . . . Triggered 8 | . . . . . 2 6 . . . . Most Traps Carried 4 | . . . . 4 4 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 8 | . . . . . 3 2 . 1 . 2 Max in Single Turn 1 | . . . . . 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 17 | . 2 . 2 . 6 7 . . . . Terminals 9 | . 1 . . . 5 3 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 59 | . 7 . 2 . 23 27 . . . . Successful 24 | . 2 . 2 . 8 12 . . . . Failed 35 | . 5 . . . 15 15 . . . . Catastrophic 11 | . 1 . . . 9 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 18 | . 7 . 1 . 7 3 . . . . Terminals 35 | . 2 . . . 18 15 . . . . Fabricators 7 | . . . . . . 7 . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 5 | . 5 . . . . . . . . . Scanalyzers 8 | . . . . . 5 3 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . . . 2 . 3 8 . . . . Record 1 | . . . 1 . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . Robot Analysis 3 | . . . . . 1 2 . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . . . 5 1 . . . . Insert Component 3 | . . . . . 2 1 . . . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . Reject 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 2 . . . 6 6 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 47 | . . . . . . 47 . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 13 | . . . . . . 13 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 4 | . . . . 3 . . . . . 1 Largest Group 3 | . . . . 3 1 . . . . 1 Highest-Rated Group 119 | . . . . 40 16 . . . . 119 Highest-Rated Ally 119 | . . . . 16 16 . . . . 119 Total Orders . | . . . . . . . . . . . Ally Attacks 38 | . . . . 12 2 . . . . 24 Total Damage 2651 | . . . . 42 18 . . . . 2591 Kills 13 | . . . . 1 . . . . . 12 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . . . . . 1 2 . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 1 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 8507 | 83 187 149 425 700 1129 1444 384 801 1656 1549 Spaces Moved 5099 | 65 81 122 416 593 576 713 238 447 942 906 Core . | . . . . . . . . . . . Treads 3633 | . 57 6 . . 324 713 238 447 942 906 Legs 89 | 65 24 . . . . . . . . . Wheels 1377 | . . 116 416 593 252 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 90 | 120 120 90 90 105 105 148 148 148 155 155 Average Speed 141 | 120 148 93 98 105 142 158 148 151 155 157 Slowest Speed 330 | 120 160 160 105 105 160 240 148 155 155 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 3 28 33 89 92 47 15 52 55 81 84 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . 1 . . . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 6 | . . . . 2 . . 1 1 2 . Spaces Dug 73 | . . . . 35 12 14 . 6 6 . Terrain Destroyed 336 | . . . . 65 22 14 56 15 6 158 Melee 38 | . . . . . 12 14 . 6 6 . Projectile . | . . . . . . . . . . . AOE 298 | . . . . 65 10 . 56 9 . 158 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Total 6025 | 68 129 152 432 658 807 926 251 516 1102 984 Wait 448 | . 31 25 1 35 97 94 . 23 113 29 Move 5089 | 64 80 121 415 592 575 712 237 446 941 906 Hop . | . . . . . . . . . . . Pick Up 73 | 2 2 1 11 9 18 10 . 4 9 7 Fast Attach 21 | 1 . . . . 11 5 . 1 2 1 Attach 21 | . . . . . 6 4 . 4 . 7 Detach 5 | . . . . . 2 1 . . . 2 Swap 91 | . 3 2 2 8 20 32 3 9 8 4 Drop 78 | . 2 1 3 6 28 18 . 2 11 7 Fire 111 | 1 11 2 . 8 30 35 11 2 . 11 Melee 84 | . . . . . 16 15 . 25 18 10 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 4 | . . . . . 4 . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 84 | -11/Junkyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 10) 234 | -10/Materials | Met 8R-AWN 239 | -10/Materials | Discovered new exit (range 16) 271 | -10/Materials | Entered Mines 274 | -10/Mines | Followed 8R-AWN into the Mines 300 | -10/Mines | Learned location of 1 exit from Materials 309 | -10/Mines | Build established: Mutant 323 | -10/Mines | Met a Derelict bent on vengeance 324 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 415 | -10/Mines | Discovered new exit (range 5) 420 | -10/Mines | Entered Exiles 442 | -10/Exiles | Welcomed by 8R-AWN 458 | -10/Exiles | Met EX-HEX 484 | -10/Exiles | Met EX-BIN 494 | -10/Exiles | Aligned with FarCom system 495 | -10/Exiles | Given EX-Vault access code 516 | -10/Exiles | Opened EX-Vault 523 | -10/Exiles | Found Trap Reconfigurator 541 | -10/Exiles | Warned to stay clear of 0b10 Research branches 613 | -10/Exiles | Met EX-DEC 628 | -10/Exiles | Visited The Gauntlet 745 | -10/Exiles | Learned location of Zion (-7) 827 | -10/Exiles | Discovered new exit (range 14) 845 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 845 | -10/Exiles | Entered Mines 867 | -9/Mines | Learned Materials stockpile data 913 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 915 | -9/Mines | Assembled infested the area 920 | -9/Mines | Assisted by a Guerilla fighting off Assembled 947 | -9/Mines | Destroyed 11 combat bots 1147 | -9/Mines | Found a hidden stash of uninstalled traps 1259 | -9/Mines | Build established: Skirmisher 1496 | -9/Mines | Discovered new exit (range 3) 1545 | -9/Mines | Entered Materials 1545 | -8/Materials | Accompanied by 1 ally 1545 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1546 | -8/Materials | Identified exit to Factory 2674 | -8/Materials | Entered Factory 2674 | -7/Factory | Evolved 2 slots: Utility x2 2911 | -7/Factory | Repaired Lgt. Treads? 2999 | -7/Factory | Identified exit to Lower Caves 3139 | -7/Factory | Fabricated Imp. Medium Treads? 3911 | -7/Factory | Build established: Assassin 4118 | -7/Factory | Entered Lower Caves 4431 | -7/Lower Caves | Build established: Mutant 4495 | -7/Lower Caves | Discovered new exit (range 3) 4502 | -7/Lower Caves | Entered another Lower Caves area 4525 | -7/Lower Caves | Discovered new exit (range 15) 4529 | -7/Lower Caves | Spotted B-75 Beast 4973 | -7/Lower Caves | Learned Factory emergency access door positions 4998 | -7/Lower Caves | Discovered new exit (range 8) 5303 | -7/Lower Caves | Entered Zion 5440 | -7/Zion | System corruption cleaned by Quarantine Array 5468 | -7/Zion | Discovered new exit (range 15) 5476 | -7/Zion | Found CR-A16's Pointy Stick 5679 | -7/Zion | Learned Factory terminal intel 5729 | -7/Zion | Learned Factory trap positions 5811 | -7/Zion | Found Prototype Launcher 5812 | -7/Zion | Identified Rocket Array 6822 | -7/Zion | Discovered new exit (range 10) 6959 | -7/Zion | Entered Deep Caves 6961 | -7/Deep Caves | Met 5H-AD0 7248 | -7/Deep Caves | Z-Facility disabled 7260 | -7/Deep Caves | Attacked by Z-Imprinter 7270 | -7/Deep Caves | Destroyed Z-Imprinter 7480 | -7/Deep Caves | Found Prototype Protection 7480 | -7/Deep Caves | Identified Zio. Heavy Carapace 7533 | -7/Deep Caves | Found Prototype Protection 8431 | -7/Deep Caves | Spotted as-18867 8440 | -7/Deep Caves | Identified Zio. Weapon Casing 8449 | -7/Deep Caves | Core integrity fell below 50% 8479 | -7/Deep Caves | Lost 6 parts (1p2n2u1w) 8494 | -7/Deep Caves | Core integrity fell below 20% 8508 | -7/Deep Caves | Destroyed by as-18867 with Assembled Focal Cannon Last Messages --------------- 08281_ Acquired 68 matter. 08283_ Sneak attack on as-06294. 08283_ as-06294 destroyed. 08286_ Acquired 18 matter. 08421_ 5H-AD0: "Argh..." 08421_ 5H-AD0 suddenly disappears in plain sight. 08433_ as-18867: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 08435_ Rocket Array destroyed. 08435_ Zio. Heavy Carapace destroyed. 08438_ Lgt. Nuclear Core destroyed. 08438_ Adv. Treads destroyed. 08440_ Identified Zio. Weapon Casing. 08441_ Identified Zio. Light DM Reactor. 08442_ Zio. Light Carapace destroyed. 08448_ Med. Treads destroyed. 08483_ Imp. Heat Sink destroyed. 08483_ Rocket Launcher destroyed. 08493_ Zio. Light DM Reactor destroyed. 08508_ Arm. Treads destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ????????????????????????????# ###?#### | | ????????????????????????????# ######## | | ????????????????????????????## ##??## # | | ?????????????????????????????###???## # | | ??????????????????????????????????## # | | ??????????????????????????????????# # | | ??????????????????????????????????# ## | | ??????????????????????????????????## ##? | | ??????????????????????????????????## ## #?? | | ????????????????????????????????### ### #?? | | ???????????????????????????????## #?# #?? | | ????????????????? ????????## #?# ##? | | ??????????????? ??????## #?# ## | | ???????????? #??????# ######?# # | | ?????????? = ##?????# ##??????# | | ???????? * #?????# ##???????# | | ???????? #?????# ##???????# | | ??????? * #????## ##?????## | | ??????? * ! #????# #####?# | | ?????? [ #????# ### | | ?????? [ !!! ###### ## ### | | ?????? [ ## #?## #?## | | ????? ## ### #??## ##??## | | ????? / / # #" #???# ##???## | | ???? / # #;# #???# ###??## | | ???? ! #@G ###?# ##??## | | ???? ### #### ##??# | | ???? ##?? | | ?????" ! #?? | | ????? / ######### #?? | | ????? ### #???????# ##? | | ?????? #?### #?####### #? | | ?????? ##???## #### ## ## | | ?????? # # #?????####?# # | | ??????? #### ## ## ##??????????# | | ??????? #????# ?# ?###???????????## #### | | ??????????????#??# ????????????????#######??###### | | ??????????????????#??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 1200 Resistance: KI 20 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? I Think I Know What's Going On Challenges ------------ None Game ------ Seed ShadingTerrabombMace Manual? 0 Play Time 02:34:30 Cumulative 153.5 hours Start 2023.04.15 @ 00:25:14 End 2023.04.15 @ 23:12:23 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 847cc3fb-5f2a-4000-bee3-7875989e003b