Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 23:33:57 Player: oberon720 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (900) 900 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 3741 Bonus ------- Follower Combat Kills 76 Cogmind --------- Core Integrity 495/700 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Cool (-100) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (6) ------ Cryofiber Web Cooling System Cooling System Large Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (15) --- Micro Nuclear Core Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Improved Salvage Targeting Computer Heavy Assault Rifle Minigun Mini Grenade Launcher Spear Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cryofiber Web Cooling System Cooling System Large Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Gatling Laser > --- INVENTORY -------- Micro Nuclear Core Terrain Scan Processor Improved Salvage Targeting Computer Heavy Assault Rifle Minigun Mini Grenade Launcher Spear [Rating: 35] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Medium Armor Plating Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Hammer Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 73 | 3 15 16 2 21 16 Power 11 | 1 3 1 . 3 3 Engine 7 | 1 3 1 . 2 . Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 22 | 2 8 4 . 5 3 Treads 5 | . . . . 2 3 Leg 7 | . 2 2 . 3 . Wheel 10 | 2 6 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | . 2 6 . 6 6 Device 9 | . . 2 . 3 4 Storage 1 | . . . . 1 . Processor 1 | . . . . . 1 Hackware 1 | . . . . 1 . Protection 8 | . 2 4 . 1 1 Artifact . | . . . . . . Weapon 20 | . 2 5 2 7 4 Energy Gun 5 | . . . . 3 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | . 1 3 . 1 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 1 1 . Special Weapon 2 | . . . 1 . 1 Impact Weapon 3 | . 1 1 . 1 . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 20 | . . 4 2 8 6 Power 3 | . . 1 . 2 . Propulsion 3 | . . 1 . 1 1 Utility 10 | . . 1 2 4 3 Weapon 4 | . . 1 . 1 2 Highest Loss Streak 4 | . . 2 2 4 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 71 95 86 87 87 Engine 7 | . 13 9 11 6 . Core 3 | . . . . 2 15 Treads 4 | . . . . 4 16 Leg 6 | . 12 7 . 7 . Wheel 7 | . 14 12 18 2 . Device 16 | . . 21 11 21 20 Storage 4 | . . . . 8 7 Hackware 4 | . . . . 8 7 Protection 13 | . 16 22 23 9 3 Energy Gun 2 | . . . . 2 9 Ballistic Gun 3 | . 1 7 . 4 . Launcher 2 | . . 3 11 1 . Impact Weapon 5 | . 11 11 10 1 . Piercing Weapon 1 | . . . . 2 1 Naked Turns 16 | . 16 . . . . Heaviest Build 47 | 3 20 35 35 47 44 Greatest Support 60 | 26 32 32 20 40 60 Greatest Overweight (x) 4 | . . 2 2 4 1 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 15 | 5 5 5 5 15 15 Average Capacity 10 | 5 5 5 5 14 15 Most Carried 15 | 3 5 5 3 15 14 Average Carried 6 | . 2 3 2 10 7 Final Capacity 15 | 5 5 5 5 15 15 Final Carried 15 | . 4 2 3 15 9 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 982 | 176 204 213 10 244 135 Remotely . | . . . . . . Salvage Created 1334 | . 145 505 58 239 387 Parts 52 | . 6 15 1 15 15 Haulers Intercepted 3 | . 1 1 . 1 . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 22 | . . 9 5 3 5 Melee 3 | . . . 2 1 . Guns 10 | . . 3 . 2 5 Classes Destroyed 11 | . 3 5 1 1 1 Worker 2 | . 1 . . 1 . Builder 1 | . . . . . 1 Hauler 3 | . 1 1 . 1 . Recycler 2 | . 1 . . . 1 Operator 2 | . . 1 . 1 . Watcher 1 | . . 1 . . . Swarmer 5 | . . . 5 . . Grunt 9 | . . 5 . 1 3 Brawler 1 | . . 1 . . . Sentry 6 | . . 3 . 1 2 Specialist 1 | . . . . 1 . Best Kill Streak 5 | . 3 3 5 1 4 Combat Bots Only 5 | . . 2 5 1 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 310 | . . 66 55 66 123 Missed 96 | . . 23 12 20 41 Damage Taken 2921 | . . 583 345 1064 929 Core 523 | . . 23 53 242 205 Absorbed by Shields . | . . . . . . Redirected to Shielding 54 | . . . . 54 . Core Remaining (%) 84 | 100 100 . 81 56 . Volleys Fired 87 | . . 19 . 25 43 Largest 2 | . . 1 . 1 2 Hottest 135 | . . 23 . 100 135 Shots Fired 96 | . . 19 . 25 52 Gun 81 | . . 19 . 23 39 Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special 14 | . . . . 1 13 Kinetic 27 | . . 19 . 8 . Thermal 68 | . . . . 16 52 Explosive 1 | . . . . 1 . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . . 6 . 3 9 Robot Miss Streak 4 | . . 2 . 2 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 112 | . 8 45 12 15 32 Core Hits 33 | . 2 5 1 8 17 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 11 | . . 7 3 1 . Critical Strikes 15 | . 1 8 3 1 2 Burn 2 | . . . . . 2 Smash 13 | . 1 8 3 1 . Melee Attacks 71 | . 13 35 19 4 . Impact 68 | . 13 35 19 1 . Slashing . | . . . . . . Piercing 3 | . . . . 3 . Sneak Attacks 7 | . 3 3 . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2778 | . 277 1061 326 431 683 Guns 1109 | . . 195 . 231 683 Cannons . | . . . . . . Explosions 83 | . . . . 83 . Melee 1586 | . 277 866 326 117 . Ramming . | . . . . . . Kinetic 261 | . . 195 . 66 . Thermal 848 | . . . . 165 683 Explosive 83 | . . . . 83 . Electromagnetic . | . . . . . . Impact 1564 | . 277 866 326 95 . Slashing . | . . . . . . Piercing 22 | . . . . 22 . Highest Corruption 5 | . 2 5 5 2 . Average Corruption 3 | . 2 4 5 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . 4 12 5 2 . Message Errors 9 | . 1 5 2 1 . Matter Fused 3 | . . 3 . . . Heat Flow Errors 3 | . . 1 2 . . Energy Discharges 1 | . 1 . . . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 5 | . 1 3 . 1 . Data Loss (major) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 476 | . 39 234 108 95 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 476 | . 39 234 108 95 . Knockbacks 2 | . . 1 1 . . Impact 2 | . . 1 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 316 | . . 267 270 49 316 Average Temperature 116 | . . 125 110 16 139 Received Heat Transfer 888 | . . 279 . 270 339 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 22 | . 1 13 8 . . Impact Corruptions 28 | . 2 14 8 4 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . . 2 4 Heat Transferred 1868 | . . . . 333 1535 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 289 | . 55 260 281 289 176 Initial 109 | . . 22 46 109 55 Average 115 | . 35 129 166 156 83 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 81 | 100 100 79 51 68 100 Level 1 18 | . . 20 48 31 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 2 . 2 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 4 | . . 1 . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 2 13 12 15 9 Peak Tracking Total 5 | . 2 4 4 5 4 Tactical Retreats 8 | . . 2 4 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 7 | . 5 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 10 | . 3 3 . 3 1 Terminals 5 | . 2 2 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 1 . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 24 | . 8 8 . 6 2 Successful 17 | . 5 4 . 6 2 Failed 7 | . 3 4 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 7 6 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 2 . 1 . Scanalyzers 4 | . . . . 4 . Garrison Access 1 | . . . . 1 . Terminal Hacks 10 | . 4 4 . . 2 Record 2 | . . . . . 2 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Alert Level 2 | . 1 1 . . . Unreport Threat 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . Retrieve Components 2 | . 1 . . 1 . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 3 . 1 1 Full Trace Events 1 | . . 1 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . 3 . . 4 . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 10 | . . . . 10 . Total Damage 168 | . . . . 168 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2185 | 40 329 553 149 691 423 Spaces Moved 1108 | 43 231 284 94 318 138 Core 28 | 12 16 . . . . Treads 236 | . . . . 98 138 Legs 253 | . 96 63 . 94 . Wheels 591 | 31 119 221 94 126 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 95 95 95 160 Average Speed 133 | 78 100 118 99 161 199 Slowest Speed 260 | 90 120 260 110 250 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 44 30 16 29 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 10 | . 1 . . 8 1 Melee 1 | . 1 . . . . Projectile 1 | . . . . . 1 AOE 8 | . . . . 8 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1556 | 48 304 419 115 466 204 Wait 134 | . 22 50 . 62 . Move 1103 | 42 230 283 93 317 138 Hop . | . . . . . . Pick Up 66 | 3 19 10 1 26 7 Fast Attach 1 | . . . . 1 . Attach 46 | 3 11 8 . 11 13 Detach 1 | . . . . 1 . Swap 26 | . 4 8 2 9 3 Drop 21 | . 5 6 . 10 . Fire 87 | . . 19 . 25 43 Melee 71 | . 13 35 19 4 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Identified exit to Mines 228 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Utility x2 623 | -9/Materials | Discovered new exit (range 16) 914 | -9/Materials | Discovered new exit (range 8) 923 | -9/Materials | Entered Mines 1054 | -9/Mines | Discovered new exit (range 14) 1061 | -9/Mines | Received a Mining Laser from a helpful Derelict 1072 | -9/Mines | Entered Materials 1072 | -8/Materials | Accompanied by 1 ally 1072 | -8/Materials | Evolved 2 slots: Utility x2 1675 | -8/Materials | Discovered new exit (range 11) 1763 | -8/Materials | Entered Factory 1763 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1782 | -7/Factory | Lost 4 parts (1p1n2u) 2018 | -7/Factory | Lost 4 parts (1n3u) 2186 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 60 matter. U-05 Engineer builds a Wall. Acquired Adv. Visual Processing Unit. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer lays Concrete. U-05 Engineer destroyed. G-47 Trooper suffers critical hit (Burn). Particle Gun melted. G-47 Trooper destroyed. Acquired 20 matter. Acquired Terrain Scan Processor. Acquired Terrain Scanner. K-01 Serf collects debris. Acquired Imp. Terrain Scan Processor. Hvy. Particle Gun destroyed. 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"T ????????????? | | ????????? #?############# | | ??????????? ??# l@ # | | ??########??# #???# """ # | | ?? ??# ##### """"" # | | ?? ?# ##### """""ggg # | | ??? ?# # # | | ????""" """ # # """ # | | ????""" """ # + """"" # | | ????""" """ + # """"" # | | # # # | | """ """ # # """ # | | """ """ # =# """ # | | ? """ """ # =%# """ # | | ???? ? # [%=# # | | ??? # =%############# | | ############# * ##??????????? | | # =% ##??????????? | | # ##??????????? | | ]! """" # ##??????????? | | ] """" # ####????????? | | ] """" #% ####????????? | | """" + # ########## | | """" # # ########### | | """" # # T" # | | """" # # # | | # [=# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 675 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Hammer | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingVariableDevice Manual? 0 Play Time 00:27:28 Cumulative 23.2 hours Start 2024.03.31 @ 23:05:59 End 2024.03.31 @ 23:33:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 45 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0e7b7b24-71e6-4e81-aeeb-70d98738975c