Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 14:01:33 Player: Storm Mk9 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (346) 1730 Value Destroyed (18978) 18978 Prototype IDs (59) 1180 Alien Tech Used (3) 600 Bonus (8990) 8990 TOTAL SCORE: 40578 Bonus ------- High Alert Combat Kills 2677 Follower Combat Kills 1240 Awakened Behemoth Slayer 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -227 Cogmind --------- Core Integrity 980/1600 Matter 222/300 Energy 282/288 System Corruption 5% Temperature Cool (1) Movement Treading (214) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum-Fusion Reactor > --- PROPULSION (5) --- Treaded Armored-ITA Exoskeleton > --- UTILITY (13) ----- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Graphene Brace Advanced Dynamic Insulation System > --- WEAPON (4) ------- Hpw. KE Rail Construct/G > --- INVENTORY (20) --- Light Particle Reactor Biometal Medium Treads Advanced Cooling System Advanced Matter Compressor (400) Improved Force Field Heavy Tesla Rifle Vortex Driver Hypervelocity Railgun Faulty Compact Linear Accelerator Micro-nuke Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum-Fusion Reactor > --- PROPULSION ------- Treaded Armored-ITA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Network High-capacity Storage Unit Advanced Targeting Computer Improved Phase Shifter Centrium Light Armor Plating Centrium Light Armor Plating Vortex Field Projector > --- WEAPON ----------- Hyp. Entropic Rail Construct/C CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Particle Reactor Biometal Medium Treads Advanced Cooling System Advanced Matter Compressor Advanced Phase Shifter Improved Force Field Advanced Force Field Advanced Dynamic Insulation System Advanced System Restoration Module Dimensional Node Initializer Transdimensional Reconstructor Heavy Tesla Rifle Vortex Rail Vortex Driver Hypervelocity Railgun Compact Linear Accelerator Micro-nuke Launcher [Rating: 217] Favorites ----------- Power Constructs Engine Heavy Ion Engine Reactor Constructs Propulsion Constructs Treads Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . Utility 11 | . . . 2 . . 1 . . . . 2 . . . . 1 . . . . 2 1 2 Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Parts Attached 161 | 7 6 . 18 9 2 8 2 2 . 4 6 2 6 2 2 19 4 5 5 1 20 14 17 Power 5 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . 1 Engine 4 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 9 | 2 . . 6 1 . . . . . . . . . . . . . . . . . . . Treads 9 | 2 . . 6 1 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 106 | 2 4 . 5 . 1 2 2 1 . 4 4 1 5 1 2 16 4 4 4 1 16 12 15 Device 61 | 1 2 . 2 . 1 . 1 . . 3 2 1 3 . 1 7 3 3 1 1 13 8 8 Storage 7 | 1 2 . . . . . . . . . 1 . . 1 . . . . . . . 1 1 Processor 9 | . . . . . . . . . . . . . . . . 2 1 . 1 . 1 2 2 Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Protection 28 | . . . 3 . . 2 1 1 . 1 1 . 2 . 1 6 . 1 2 . 2 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 . . 6 8 1 6 . 1 . . 2 1 1 1 . 3 . 1 1 . 4 2 1 Energy Gun 10 | 1 . . 1 5 . 1 . . . . . . . . . 1 . 1 . . . . . Energy Cannon 5 | . . . . . . 1 . . . . 1 1 . . . . . . 1 . 1 . . Ballistic Gun 12 | 1 . . 3 2 1 2 . 1 . . . . . . . . . . . . 1 1 . Ballistic Cannon 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Launcher 6 | . . . 2 . . 1 . . . . . . 1 . . . . . . . 1 . 1 Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . 1 . 1 3 1 2 . . . 1 2 . . 2 . 1 . . 3 . 3 8 2 Parts Lost 40 | . 1 . 2 . . 1 . . . . . . 2 . 1 8 . . . . 5 4 16 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 34 | . 1 . 1 . . 1 . . . . . . 2 . 1 7 . . . . 5 4 12 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 3 | . 1 . 1 . . 1 . . . . . . 2 . 1 2 . . . . 3 1 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 16 | 2 9 15 17 18 15 16 17 17 17 18 18 18 15 17 15 13 17 19 19 19 19 19 14 Power 1 | . 2 3 2 2 2 2 2 2 2 3 3 3 2 2 1 . 1 1 1 1 1 2 1 Propulsion 3 | . 1 2 2 4 3 4 4 3 2 2 4 3 1 2 4 4 3 3 3 3 3 3 1 Utility 4 | . 2 3 4 6 6 5 3 3 4 5 5 5 4 4 3 2 4 6 7 8 6 7 4 Weapon 6 | 1 2 6 8 6 4 5 7 8 8 7 5 6 6 7 6 6 6 7 6 5 5 4 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . 1 1 11 1 4 4 1 2 1 1 2 2 3 . 4 5 1 1 2 . 4 4 9 Power 12 | . 1 . 3 . . 1 1 . . . . . 1 . 1 1 1 . . . 1 . 1 Propulsion 17 | . . . 1 . 1 1 . 2 1 . 1 2 2 . . 2 . . . . . 2 2 Utility 7 | . . . 3 . . . . . . . . . . . 1 . . . 1 . . 1 1 Weapon 28 | . . 1 4 1 3 2 . . . 1 1 . . . 2 2 . 1 1 . 3 1 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 56 | . 100 100 99 99 76 48 50 48 53 52 47 47 48 51 52 50 52 51 51 47 48 46 54 Engine 2 | . 14 14 9 9 8 6 6 4 . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 1 6 6 5 4 5 5 5 1 1 5 5 5 3 . . Treads 7 | . 28 28 27 27 19 1 . 1 6 6 5 5 5 5 5 3 4 5 5 5 2 . . Device 16 | . 14 14 17 9 8 11 12 12 13 12 16 17 18 19 22 20 19 20 20 21 22 17 20 Storage 6 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Protection 5 | . . . 9 18 10 6 6 6 6 6 5 5 5 5 5 8 7 5 5 5 6 3 6 Energy Gun 1 | . 14 14 9 9 3 1 . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . 4 . . . 4 2 . 3 5 5 2 1 4 5 5 2 . 1 Ballistic Gun 3 | . 14 14 17 15 10 3 3 1 6 5 . . . . . . . . . . . . 1 Ballistic Cannon 2 | . . . . . 1 . 6 6 6 1 2 5 1 . . 3 3 . . . 1 3 2 Peak Build Rating 217 | 7 12 13 34 39 50 72 70 73 70 79 93 101 98 95 100 109 112 115 121 127 171 195 217 Average Rating 85 | 5 9 12 23 34 45 58 65 65 69 73 84 95 87 88 96 98 107 109 110 118 142 177 176 On Entrance 77 | . 7 12 13 34 37 44 70 62 69 70 73 93 93 90 86 97 105 107 109 118 118 165 195 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 338 | 13 54 54 78 78 78 90 86 83 81 98 106 112 123 88 105 116 107 107 126 129 148 319 338 Greatest Support 237 | 40 40 40 60 60 60 108 108 138 138 138 132 99 133 133 133 148 237 237 237 180 180 171 200 Greatest Overweight (x) 2 | . 1 1 1 1 2 1 . . . . 1 1 1 . . . . . . . . 1 1 Average Overweight (x) . | . . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 14 19 20 20 20 20 20 20 20 20 20 20 19 20 20 19 20 20 20 20 20 20 20 Average Carried 17 | 2 9 15 18 19 17 18 19 19 19 20 19 19 15 17 15 14 17 19 19 19 19 19 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 14 18 20 20 20 20 20 18 20 20 20 19 16 20 15 15 18 20 20 20 20 20 11 Scrap Engine Consumption 242 | . . . . . 30 28 5 8 1 6 10 9 9 3 5 31 8 9 10 1 10 27 32 Constructs Created 4 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 Constructs Modified 110 | . . . . . 10 12 3 5 . 3 4 5 3 . 3 14 5 2 4 . 10 12 15 Class Distribution -------------------- 75% | Construct 8% | Commander-Construct 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Commander-Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Construct | -2/Research Scavenger-Construct | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 7569 | 294 151 25 433 159 243 308 134 237 21 40 341 386 379 36 265 516 265 247 108 54 500 1107 1320 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . Salvage Created 19260 | 106 424 34 847 159 254 577 98 641 . 658 1121 422 944 117 618 2369 468 411 . 269 1996 2586 4141 Parts 917 | 6 22 1 46 10 13 36 6 33 . 25 55 24 27 2 20 108 13 17 . 18 112 98 225 Haulers Intercepted 6 | . 1 . . . . . . . . 1 . . . . . 1 . . . . 1 1 1 Recyclers Shooed 5 | . . . 1 . . . . . . . . . . . . 1 . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 206 | . . 9 . . . . 5 28 2 27 . 21 25 1 19 . 4 47 . 18 . . . Prevented 4 | . . . . . . . . . . 1 . . . . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 305 | . 8 1 21 3 5 13 1 18 . 9 19 11 22 . 11 35 6 7 . 4 25 33 53 Guns 37 | . 8 1 15 3 5 1 . . . . . . . . . . . . . . . . 4 Cannons 207 | . . . . . . 7 1 13 . 9 19 7 9 . 8 27 4 4 . 3 25 31 40 AOE 48 | . . . 6 . . 4 . 5 . . . 4 13 . 2 6 . . . . . . 8 Classes Destroyed 23 | 2 2 1 5 . 1 1 1 . . 1 1 1 1 . . . 1 . . . . 2 3 Worker 9 | . . . . . . . . . . . 2 . . . . . . . . . 2 . 5 Builder 12 | . . . 1 . . 1 . . . . . . . . . 1 . . . . 5 . 4 Tunneler 4 | 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . Hauler 6 | . 1 . . . . . . . . 1 . . . . . 1 . . . . 1 1 1 Recycler 5 | 1 . . 1 . . . . . . . . . . . . 1 . . . . 2 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . Swarmer 66 | . . . 7 . . 4 . 10 . 1 4 4 4 . . 4 1 3 . . 8 7 9 Grunt 92 | . 8 . 9 . 1 . . 5 . 6 2 3 8 . 7 15 . 1 . . 5 11 11 Brawler 6 | . . . . . . . . . . 1 . . 2 . . . 1 . . . . . 2 Duelist 5 | . . . . . . . . . . . . 1 1 . 2 . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 29 | . . . 4 3 3 3 . . . 1 2 . 2 . . 3 2 1 . . 2 2 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 34 | . . . . . 1 . . 2 . . 5 2 2 . 2 4 . 1 . 1 3 4 7 Programmer 51 | . . . . . . 5 . . . . 6 1 1 . . 8 . . . 2 7 2 19 Heavy 4 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . 1 Behemoth 8 | . . . . . . . 1 1 . . . . 1 . . . . 1 . 1 . 2 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Subdweller 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hydra 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 20 | 2 2 1 4 1 2 6 1 7 . 3 4 4 11 . 4 6 4 2 . 1 20 7 14 Combat Bots Only 11 | . 2 1 4 1 2 5 1 7 . 3 4 4 11 . 4 5 4 2 . 1 10 7 9 Max Kills in Single Turn 6 | 1 1 1 3 1 1 2 1 1 . 1 1 2 6 . 2 2 1 1 . 1 2 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 3 . . 1 . 1 . . . 2 6 . 2 2 . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 2588 | . 39 2 71 8 18 70 33 92 . 32 105 105 144 . 99 427 38 55 3 17 349 247 634 Missed 832 | . 12 . 22 1 4 20 9 27 . 10 32 26 37 . 37 152 12 29 1 1 69 119 212 Hits 1756 | . 27 2 49 7 14 50 24 65 . 22 73 79 107 . 62 275 26 26 2 16 280 128 422 Melee 7 | . . . . . . . . . . . . . 5 . 2 . . . . . . . . Projectile 1749 | . 27 2 49 7 14 50 24 65 . 22 73 79 102 . 60 275 26 26 2 16 280 128 422 AOE 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 88 | . . . 2 . 2 2 4 4 . . 4 1 7 . 6 12 . . . 6 13 7 18 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Part Disruptions 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Damage Taken 28305 | . 282 36 905 100 194 1076 527 1220 . 402 768 937 1858 . 883 4164 292 432 41 275 4178 2765 6970 Core 1753 | . 27 . 47 . . 71 53 83 . 20 . 42 109 . 79 174 7 42 . 46 198 215 540 Absorbed by Shields 6462 | . 65 14 13 . 13 . . . . . 806 491 638 . 318 1002 79 133 38 241 259 29 2323 Reduced by Siege Mode 315 | . . . . . . . . . . . . . . . . . . . . . 315 . . Redirected to Shielding 102 | . . . . . . . . . . . . . . . . . . . . . . . 102 Ignored by Resistances 486 | . . . . . . . . . . . . . 162 . . 152 . . . . 13 159 . Regen/Repaired (Parts) 11453 | . . . . . 42 471 398 675 834 195 291 327 715 . 484 1735 459 201 254 . 1537 1322 1513 Core Remaining (%) 81 | 100 . 89 . . 91 . . . . 73 . . . . 77 . . . . 76 84 85 61 Volleys Fired 949 | 8 32 2 51 6 9 31 12 46 . 28 61 41 76 . 50 163 21 17 1 5 67 83 139 Largest 3 | 2 2 2 3 3 3 2 2 2 . 1 1 1 2 . 1 2 1 1 1 1 1 1 2 Hottest 264 | 70 70 70 102 102 98 104 89 89 . 59 59 59 75 . 86 113 113 113 264 264 264 264 115 Shots Fired 1181 | 16 64 4 147 18 24 44 14 59 1 28 61 41 78 . 49 166 21 17 1 5 67 83 173 Gun 336 | 16 64 4 144 18 24 13 2 13 1 . . . . . . . . . . . . . 37 Cannon 807 | . . . . . . 27 12 41 . 28 61 39 72 . 44 157 21 17 1 5 67 83 132 Launcher 38 | . . . 3 . . 4 . 5 . . . 2 6 . 5 9 . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 665 | 8 32 2 96 12 24 25 14 54 1 28 25 39 16 . . 88 6 . . . . 54 141 Thermal 406 | 8 32 2 48 6 . 15 . . . . 36 . 56 . 44 61 15 17 . . 37 29 . Explosive 38 | . . . 3 . . 4 . 5 . . . 2 6 . 5 9 . . . . . . 4 Electromagnetic 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . Entropic 64 | . . . . . . . . . . . . . . . . . . . 1 5 30 . 28 Robot Hit Streak 22 | 6 10 7 22 16 8 16 7 8 . 8 11 5 12 . 19 11 17 7 2 4 13 6 15 Robot Miss Streak 7 | 2 2 . 3 . 2 3 3 4 . 2 3 3 3 . 1 6 5 7 1 3 4 4 4 Penetration Max 2 | . . . . . . 1 . . . . . . . . . . . . . . 2 1 2 Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Capacitor 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . Shots Hit Robots 851 | 10 45 3 107 14 15 29 12 34 . 21 43 22 56 3 37 133 19 14 1 9 53 52 119 Core Hits 537 | 3 21 2 51 6 9 22 3 23 . 8 19 12 49 1 20 116 19 10 2 5 41 29 66 Critical Kills 7 | . . . . . . . . . . . . . . . . . . . . . . 4 3 Critical Parts Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . 6 3 Critical Strikes 37 | 1 4 . 3 1 . . . . . . . . . 1 . . . . . . . 11 16 Burn 10 | 1 4 . 3 1 . . . . . . . . . . . . . . . . . 1 . Destroy 16 | . . . . . . . . . . . . . . . . . . . . . . 10 6 Blast 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Impale 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 21 | . . . . 4 2 . . . . . . . . 3 . 2 1 . . 6 . 2 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . 4 2 . . . . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . 3 . 2 1 . . 6 . 2 1 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62611 | 122 563 40 1869 206 252 1937 818 2550 . 1516 3275 1495 5065 198 2477 7255 1111 892 159 629 7770 7210 15202 Guns 4166 | 122 563 40 1405 206 212 211 25 220 . . . . . . . . . . . . . . 1162 Cannons 50849 | . . . . . . 1140 793 1769 . 1516 3275 1138 3284 . 1804 5798 1111 892 159 431 7770 7210 12759 Explosions 7096 | . . . 464 . . 586 . 561 . . . 357 1781 . 673 1393 . . . . . . 1281 Melee 500 | . . . . . 40 . . . . . . . . 198 . 64 . . . 198 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 29816 | 48 250 15 899 117 212 720 818 1989 . 1516 1194 1138 667 . . 2866 266 . . . . 5520 11581 Thermal 18038 | 74 313 25 506 89 . 691 . 147 . . 2081 . 2617 . 1804 2970 845 892 . . 3294 1690 . Explosive 6505 | . . . 464 . . 500 . 414 . . . 357 1781 . 673 1035 . . . . . . 1281 Electromagnetic 346 | . . . . . . 26 . . . . . . . . . 320 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . 40 . . . . . . . . . . . . . . . . . . Piercing 460 | . . . . . . . . . . . . . . 198 . 64 . . . 198 . . . Entropic 7406 | . . . . . . . . . . . . . . . . . . . 159 431 4476 . 2340 Highest Corruption 9 | . 1 1 . 3 3 4 4 4 4 . 4 4 5 5 5 7 9 9 9 . 2 1 9 Average Corruption 4 | . 1 1 . 2 3 3 4 4 4 . 2 4 4 5 5 4 7 9 9 . 1 1 5 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 657 | . . 4 . 7 44 25 38 52 2 . 11 96 80 12 111 29 53 50 2 . 11 3 27 Message Errors 172 | . . . . 3 16 1 9 16 1 . . 25 23 4 30 4 14 13 . . 2 1 10 Matter Fused 165 | . . 2 . 1 11 11 9 7 . . 4 25 23 3 22 9 12 12 2 . 2 1 9 Heat Flow Errors 93 | . . 1 . 2 7 4 7 6 . . 1 17 6 3 13 5 8 10 . . 1 . 2 Energy Discharges 87 | . . . . . 1 2 6 8 . . 2 14 9 1 23 7 5 6 . . 3 . . Parts Rejected 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . Parts Fused 6 | . . . . . 1 . . 2 . . . 1 1 . 1 . . . . . . . . Data Loss (minor) 73 | . . 1 . 1 5 3 4 6 . . 1 8 10 . 11 4 11 5 . . . 1 2 Data Loss (major) 37 | . . . . . . 3 2 2 . . 2 6 6 1 6 . 2 3 . . 2 . 2 Misfires 6 | . . . . . 1 1 . 3 1 . . . . . . . . . . . . . . Alerts 13 | . . . . . 1 . 1 2 . . . . 2 . 3 . 1 1 . . 1 . 1 Weapon Failures 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5664 | . . . 58 . . 162 . 257 . 153 512 82 173 8 115 247 21 . . 15 965 920 1976 Projectiles 5347 | . . . . . . 110 . 205 . 153 512 19 173 . 101 200 21 . . 15 965 920 1953 Explosions 309 | . . . 58 . . 52 . 52 . . . 63 . . 14 47 . . . . . . 23 Melee 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . Knockbacks 95 | . . . . . . 2 . 4 . 6 2 4 1 . . 42 . . . . . 18 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 87 | . . . . . . 2 . 4 . 6 2 4 1 . . 37 . . . . . 17 14 Secondary 8 | . . . . . . . . . . . . . . . . 5 . . . . . 1 2 Self-Inflicted Damage 540 | . . . 55 . . 144 . . . . . . 183 . . 57 . . . . . . 101 Shots 11 | . . . 1 . . 2 . . . . . . 4 . . 2 . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 501 | 36 126 116 78 128 243 272 393 449 14 229 227 329 290 185 172 360 241 232 155 292 501 402 162 Average Temperature 105 | 15 44 58 29 74 61 71 161 121 14 72 125 105 99 92 72 126 87 96 111 125 190 141 73 Received Heat Transfer 3891 | . 153 12 333 36 48 60 370 291 . 144 22 68 542 . 167 481 95 43 9 182 402 261 172 Effects 15 | . . . . . . . 3 5 . . . 3 . . . . . . . . 3 1 . Shutdowns 4 | . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . Energy Bleed 3 | . . . . . . . 1 1 . . . 1 . . . . . . . . . . . Interference 5 | . . . . . . . . 4 . . . 1 . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Total Turns 77 | . . . . . . . . . . . . . . . . . . . . . 77 . . Longest Duration 77 | . . . . . . . . . . . . . . . . . . . . . 77 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Melted 8 | . . . . . . 1 . . . . . . . . 1 1 2 3 . . . . . Combat Hostiles 8 | . . . . . . 1 . . . . . . . . 1 1 2 3 . . . . . Parts Melted 46 | 2 1 2 1 . . 5 . . . . 5 . 4 . 4 6 8 4 . . 2 2 . Heat Transferred 16890 | 296 1221 74 1628 296 . 744 . 160 . . 999 . 2050 . 1700 2435 1665 1825 . . 1094 703 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 4 | . . . 1 . . 1 . . . . 1 . . . . 2 . . . . 2 3 4 Low Security (%) 70 | 100 100 . 90 100 100 97 . . . . 74 . . . . 69 . . . . 30 . . Level 1 10 | . . . 9 . . 2 . . . . 25 . . . . 12 . . . . 48 22 . Level 2 12 | . . . . . . . . . . . . . . . . 18 . . . . 21 60 46 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . 16 25 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . 28 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1500 | 10 94 . 233 75 36 372 . . . . 242 . . . . 682 . . . . 570 819 1500 Initial 476 | . . . . 48 . 2 . . . . 49 . . . . . . . . . . 300 476 Average 194 | 1 21 . 91 32 4 31 . . . . 137 . . . . 195 . . . . 287 515 841 Influence Increases 10274 | 15 266 . 605 148 162 608 30 400 . 499 542 240 502 5 250 1327 124 640 . 184 998 1007 1722 Destroy 0b10 Robot/C 6640 | . 160 . 420 60 100 280 20 360 . 320 380 220 420 . 220 700 120 460 . 120 560 660 1060 Destroy 0b10 Robot/NC 215 | 15 5 . 15 . . 10 . . . 5 10 . 5 5 . 30 . . . . 55 5 55 Destroy Leader 1250 | . 42 . 90 30 . 100 10 40 . 30 80 20 60 . 30 152 . 40 . 30 112 162 222 Allied During Kill 369 | . . . . . 9 7 . . . 144 . . 17 . . . 4 140 . 34 14 . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . Successful Hack 165 | . 11 . 19 11 37 23 . . . . 12 . . . . 28 . . . . 24 . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 360 | . . . . 15 . 120 . . . . 30 . . . . 120 . . . . . 30 45 Destroy Structure 875 | . 3 . 36 2 1 68 . . . . 30 . . . . 192 . . . . 158 120 265 Lose Combat Pursuer 360 | . 15 . 15 30 15 . . . . . . . . . . 105 . . . . 75 30 75 Influence Decreases 8774 | 15 266 . 491 262 155 249 396 332 68 420 407 434 499 28 250 647 804 539 101 184 464 746 1017 Entered New Map 1318 | . . . . 66 . 5 136 . 68 . 30 80 4 23 . . 252 . 101 . . 234 319 Time Decay 6744 | 15 256 . 471 196 145 202 260 332 . 360 377 354 455 5 240 567 552 419 . 164 384 452 538 Lost Part 380 | . 10 . 20 . . 10 . . . . . . . . 10 80 . . . . 50 40 160 Lost Ally 332 | . . . . . 10 32 . . . 60 . . 40 . . . . 120 . 20 30 20 . Squads Dispatched 45 | . 1 . 3 . . 5 . . . . 3 . 1 . . 11 . . . . 7 3 11 Investigation 5 | . 1 . . . . . . . . . . . . . . . . . . . 1 1 2 Extermination 17 | . . . . . . 3 . . . . 2 . . . . 4 . . . . 4 . 4 Reinforcement 18 | . . . 3 . . 2 . . . . 1 . . . . 6 . . . . 2 2 2 Assault 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 29 | . . . 4 1 2 . . . . . 2 . . . . 2 . . 6 . 3 6 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 439 | . 16 1 31 4 6 16 1 18 . 16 23 11 23 . 11 50 7 22 18 6 43 39 77 Peak Tracking Total 13 | . 3 1 6 2 2 4 1 4 . 5 3 4 12 . 4 7 5 7 13 2 10 7 11 Tactical Retreats 21 | . 1 . 1 2 1 . . . . . . . . . . 5 . . . . 4 2 5 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 4 | . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 30 | . . . . 1 . 8 . 2 . . 2 . 2 . . 8 2 . . . . 2 3 Max in Single Turn 4 | . . . . 1 . 4 . 2 . . 1 . 2 . . 3 1 . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 59 | . 8 . 4 4 8 7 1 1 . . 3 . . 4 . 5 1 1 8 . 3 . 1 Terminals 30 | . 7 . 4 4 4 5 . 1 . . . . . . . 3 . . . . 2 . . Fabricators 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 6 | . 1 . . . 3 1 . . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 156 | . 23 . 14 7 30 17 1 8 . . 6 . . 17 . 10 1 1 13 . 5 . 3 Successful 94 | . 11 . 6 3 21 7 1 8 . . 1 . . 17 . 2 1 1 13 . 2 . . Failed 61 | . 11 . 8 4 9 10 . . . . 5 . . . . 8 . . . . 3 . 3 Catastrophic 12 | . 1 . 1 . . . . . . . 4 . . . . 3 . . . . 2 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 19 . 8 5 18 12 . . . . 4 . . . . 6 . . . . 2 . . Terminals 89 | . 21 . 14 7 17 13 . 8 . . . . . . . 6 . . . . 3 . . Fabricators 6 | . . . . . . . . . . . 4 . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 17 | . 2 . . . 11 2 . . . . . . . . . 2 . . . . . . . Scanalyzers 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Terminal Hacks 60 | . 2 . 3 2 9 3 1 8 . . . . . 17 . . 1 1 13 . . . . Record 21 | . . . . . . . . 8 . . . . . 5 . . 1 . 7 . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 9 | . 2 . . . 2 1 . . . . . . . 4 . . . . . . . . . Prototype ID Bank 12 | . . . 1 . 2 . . . . . . . . 4 . . . . 5 . . . . Open Door 5 | . . . . 2 . . 1 . . . . . . . . . . 1 1 . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . Report Inventory 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Retrieve Study 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 9 . 3 1 9 3 . . . . . . . . . 2 . . . . . . . Terminals 19 | . 8 . 3 1 3 3 . . . . . . . . . 1 . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 8 | . 1 . 2 1 2 1 . . . . . . . . . 1 . . . . . . . Disrupt 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 6 . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 7 . 4 2 5 7 . 1 . . 3 . . . . 5 . . . . 3 . 1 Full Trace Events 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . 2 4 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . 3 3 1 . Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Robots Rewired 28 | . . . . . 14 . . . . . . . 2 . . . 5 2 5 . . . . Allies Hacked 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 36 | . . . . . 14 . . . 6 . . . 2 . . . 5 2 5 1 . 1 . Largest Group 14 | . . . . . 14 12 . . 6 6 3 . 2 . . . 5 5 6 4 2 1 . Highest-Rated Group 342 | . . . . . 197 181 . . 144 144 62 . 59 . . . 213 213 342 236 120 58 . Highest-Rated Ally 116 | . . . . . 27 27 . . 31 31 22 . 30 . . . 47 49 68 116 64 58 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 163 | . . . . . . 12 . . . 37 . . 8 . . . 4 56 4 31 8 3 . Total Damage 4866 | . . . . . . 203 . . . 1002 . . 154 . . . 82 1746 270 1103 224 82 . Kills 30 | . . . . . . 1 . . . 7 . . . . . . 1 16 . 2 3 . . Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Allies Melted 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 31737 | 9 1056 . 1665 . . 1501 1932 1660 1926 3151 . 4796 3252 131 3647 1089 1309 1338 1335 1933 5 2 . Sensors 5919 | . . . . . . . . . . . . . . . . . 1309 1338 1335 1933 4 . . Terrain 15133 | . . . . . . . . . . 2220 . 4796 3252 131 3647 1087 . . . . . . . Structural 6449 | . . . . . . . 1932 1660 1926 931 . . . . . . . . . . . . . Seismic 4231 | 9 1056 . 1665 . . 1501 . . . . . . . . . . . . . . . . . Decoding 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Cloaking 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . Jamming 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Analysis Total 9 | . 2 . . . 2 1 . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . . . . 2 2 2 2 . 2 1 . 3 . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 45372 | 115 1990 590 1732 492 2549 1940 2009 1940 1926 3193 1001 4954 3561 319 4309 2060 1796 1553 1335 1933 1411 1125 1539 Spaces Moved 18258 | 48 676 242 376 128 694 705 860 1082 1193 1258 355 1353 1123 146 1501 726 1054 941 775 993 719 853 457 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . Treads 14311 | 41 676 242 376 128 694 139 . 283 1193 1258 355 1353 1123 146 1501 490 1021 941 775 993 470 . 113 Legs 3817 | . . . . . . 566 860 799 . . . . . . . 236 33 . . . 249 849 225 Wheels 108 | . . . . . . . . . . . . . . . . . . . . . . . 108 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . . . . . . . . . . . . . . . 4 11 Fastest Speed 50 | 50 160 240 160 246 237 147 223 156 156 156 156 246 205 205 205 142 142 142 142 185 95 95 136 Average Speed 187 | 143 207 240 239 246 251 196 223 160 156 156 222 265 215 205 205 191 142 142 156 185 141 100 237 Slowest Speed 364 | 160 240 240 246 246 345 237 223 223 156 156 246 295 295 205 205 205 142 142 185 185 185 364 364 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . 3 . . . . . . . . . . . 4 . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 61 | 4 84 17 42 24 98 14 96 98 84 95 9 98 99 60 99 18 91 97 84 98 19 28 17 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 11 | . 1 . . 1 . . . 1 2 . . 1 . 3 1 . . 1 . . . . . Known Exits Taken 10 | . . 1 1 1 . 1 . . . 1 1 1 . . 1 1 . . . . 1 . . Unknown Exits Taken 13 | 1 1 . . . 1 . 1 1 1 . . . 1 1 . . 1 1 1 1 . 1 . Scrap Searched 28 | . . 2 . . . . 2 2 3 1 . 5 4 . 2 . 4 2 . 1 . . . Spaces Dug 39 | . . . 17 1 1 3 . 3 . 2 1 4 4 . 3 . . . . . . . . Terrain Destroyed 820 | . . . 41 1 1 65 26 59 . 9 15 40 74 . 36 119 3 13 5 29 124 58 102 Melee 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Projectile 425 | . . . . . . 10 26 15 . 9 15 17 19 . 10 17 3 13 5 29 124 40 73 AOE 393 | . . . 41 . . 55 . 44 . . . 23 55 . 26 102 . . . . . 18 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 28251 | 78 1198 249 1106 290 1485 1224 940 1225 1259 2462 507 2675 2195 161 2683 1232 1332 1141 896 1074 1049 1054 736 Wait 8099 | 6 465 . 616 131 573 455 54 85 59 1165 72 1262 945 2 1121 262 193 146 70 62 194 69 92 Move 18234 | 47 675 241 375 127 693 704 859 1081 1192 1257 354 1352 1122 145 1500 725 1053 940 774 992 718 852 456 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 189 | 10 16 5 19 1 9 11 4 1 5 1 6 4 8 5 . 24 7 6 5 2 18 9 13 Fast Attach 47 | . . . 4 3 1 3 . . . 3 1 . . . 2 . . 4 6 . 10 10 . Attach 121 | 7 1 . 6 . 2 6 3 3 . . 4 3 9 3 2 23 4 1 1 2 12 7 22 Detach 33 | . . . . . . 2 . 2 . . 1 2 3 2 1 6 2 1 1 1 2 4 3 Swap 85 | . 5 . 11 9 3 . 1 5 . 2 3 7 4 . 3 11 2 5 . 1 6 3 4 Drop 189 | . 4 1 23 9 17 12 5 2 3 6 5 4 8 1 4 16 4 8 12 2 22 15 6 Fire 949 | 8 32 2 51 6 9 31 12 46 . 28 61 41 76 . 50 163 21 17 1 5 67 83 139 Melee 21 | . . . . 4 2 . . . . . . . . 3 . 2 1 . . 6 . 2 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 283 | . . . . . 176 . 2 . . . . . 20 . . . 45 13 26 1 . . . Trap 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 706 | -10/Materials | Discovered new exit (range 10) 1068 | -10/Materials | Discovered new exit (range 13) 1360 | -10/Materials | Central database locked down 1368 | -10/Materials | Discovered new exit (range 16) 1431 | -10/Materials | Learned 2 Storage zone layouts 1493 | -10/Materials | Learned Storage stockpile data 1547 | -10/Materials | Learned location of 2 exits from Mines 1592 | -10/Materials | Learned 2 Mines zone layouts 1626 | -10/Materials | Identified exit to Materials 1690 | -10/Materials | Learned Storage stockpile data 1723 | -10/Materials | Learned 2 Mines zone layouts 1766 | -10/Materials | Learned location of 2 exits from Subcaves 2091 | -10/Materials | Discovered new exit (range 6) 2106 | -10/Materials | Entered Subcaves 2107 | -10/Subcaves | Identified exit to Materials 2308 | -10/Subcaves | Learned Materials interactive machine intel 2415 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2417 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2531 | -10/Subcaves | Disturbed a concealed Subdweller 2696 | -10/Subcaves | Entered Materials 2696 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2697 | -8/Materials | Loaded intel: 19 interactive machine locations 2995 | -8/Materials | Build established: Tank 3261 | -8/Materials | Identified exit to Storage 4292 | -8/Materials | Discovered new exit (range 16) 4331 | -8/Materials | Build established: Scavenger-Tank 4428 | -8/Materials | Entered Storage 4429 | -8/Storage | Identified exit to Recycling 4905 | -8/Storage | Learned location of Armory (-4) 4911 | -8/Storage | Used back door to open Recycling access 4920 | -8/Storage | Entered Recycling 5138 | -8/Recycling | Build established: Scavenger-Mutant 5250 | -8/Recycling | Entered Scraplab 5261 | -8/Recycling | Found Prototype Device 5261 | -8/Recycling | Identified Scrap Engine 5822 | -8/Recycling | Build established: Construct 7025 | -8/Recycling | Build established: Commander-Construct 7265 | -8/Recycling | Discovered new exit (range 16) 7469 | -8/Recycling | Entered Factory 7469 | -6/Factory | Accompanied by 12 allies 7469 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8128 | -6/Factory | Lost 10 allies 8296 | -6/Factory | Cargo convoy interrupted 8376 | -6/Factory | Identified exit to Lower Caves 8376 | -6/Factory | Identified exit to Extension 8386 | -6/Factory | Build established: Construct 9409 | -6/Factory | Entered Lower Caves 9874 | -6/Lower Caves | Learned Factory garrison access intel 9883 | -6/Lower Caves | Learned Factory security intel 10297 | -6/Lower Caves | Spotted B-75 Beast 10344 | -6/Lower Caves | Destroyed B-75 Beast 10492 | -6/Lower Caves | Discovered new exit (range 10) 10602 | -6/Lower Caves | Encountered a Warlord checkpoint 11418 | -6/Lower Caves | Entered another Lower Caves area 11605 | -6/Lower Caves | Discovered new exit (range 8) 12062 | -6/Lower Caves | Learned 4 Factory zone layouts 12077 | -6/Lower Caves | Spotted B-75 Beast 12098 | -6/Lower Caves | Destroyed B-75 Beast 12121 | -6/Lower Caves | Learned Factory stockpile data 12583 | -6/Lower Caves | Discovered new exit (range 14) 12717 | -6/Lower Caves | Attracted the attention of an 0b10 base 12765 | -6/Lower Caves | Destroyed 7 combat bots 12777 | -6/Lower Caves | Learned 8 Factory zone layouts 12777 | -6/Lower Caves | Learned 6 Proximity Caves zone layouts 12777 | -6/Lower Caves | Learned Research trap positions 12777 | -6/Lower Caves | Learned Factory emergency access door positions 12777 | -6/Lower Caves | Learned Extension garrison access intel 13358 | -6/Lower Caves | Entered Zion 13495 | -6/Zion | System corruption cleaned by Quarantine Array 13539 | -6/Zion | Discovered new exit (range 16) 13645 | -6/Zion | Found CR-A16's Pointy Stick 13810 | -6/Zion | Gained Derelict followers 14095 | -6/Zion | Learned Factory garrison access intel 14162 | -6/Zion | Learned Factory interactive machine intel 14242 | -6/Zion | Gained Derelict followers 14396 | -6/Zion | Visited the Megawrench Repair Shop 14396 | -6/Zion | Megawrench repaired 7 parts 14846 | -6/Zion | Given A8's code to call for help 15284 | -6/Zion | Entered Proximity Caves 15284 | -5/Proximity Caves | Accompanied by 6 allies 15285 | -5/Proximity Caves | Identified exit to Factory 15502 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15821 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15986 | -5/Proximity Caves | Learned 8 Factory zone layouts 16796 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 18477 | -5/Proximity Caves | Entered Factory 18477 | -5/Factory | Accompanied by 3 allies 18477 | -5/Factory | Evolved 2 slots: Utility x2 18478 | -5/Factory | Identified exit to Upper Caves 18478 | -5/Factory | Identified exit to Factory 18482 | -5/Factory | Loaded intel: 54 interactive machine locations 18483 | -5/Factory | Loaded intel: 4 garrison access locations 19038 | -5/Factory | Discovered exit to Upper Caves (range 5) 19478 | -5/Factory | Entered Upper Caves 19479 | -5/Upper Caves | Identified exit to Upper Caves 19513 | -5/Upper Caves | Learned location of 1 exit from Factory 19518 | -5/Upper Caves | Found DCF Scrap (13 items) 21243 | -5/Upper Caves | Ambushed by research squad 24432 | -5/Upper Caves | Entered another Upper Caves area 24547 | -5/Upper Caves | Discovered exit to Factory (range 13) 24835 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24891 | -5/Upper Caves | Destroyed 11 combat bots 25143 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27281 | -5/Upper Caves | Spotted B-75 Beast 27335 | -5/Upper Caves | Destroyed B-75 Beast 27869 | -5/Upper Caves | Discovered new exit (range 9) 27993 | -5/Upper Caves | Entered Zhirov 27993 | -5/Zhirov | Discovered new exit (range 3) 28030 | -5/Zhirov | Met Zhirov 28075 | -5/Zhirov | Learned location of Quarantine (-2) 28075 | -5/Zhirov | Learned location of Testing (-3) 28075 | -5/Zhirov | Learned location of Command (-1) 28086 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28123 | -5/Zhirov | Found Alien Artifact 28124 | -5/Zhirov | Identified Integrated Dissipator 28124 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28237 | -5/Zhirov | Found Alien Artifact 28312 | -5/Zhirov | Entered Proximity Caves 28601 | -4/Proximity Caves | Learned location of 1 exit from Research 32621 | -4/Proximity Caves | Entered Factory 32621 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 32622 | -4/Factory | Identified exit to Upper Caves 32623 | -4/Factory | Loaded intel: 4 garrison access locations 33971 | -4/Factory | Found Prototype Processor 33972 | -4/Factory | Identified Exp. Melee Analysis Suite 34403 | -4/Factory | Discovered new exit (range 4) 34621 | -4/Factory | First assault squad dispatched 34681 | -4/Factory | Entered Upper Caves 34690 | -4/Upper Caves | Learned Research security intel 34739 | -4/Upper Caves | Encountered a Warlord checkpoint 34972 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 35144 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 35256 | -4/Upper Caves | Found Alien Artifact 35502 | -4/Upper Caves | Entered a destroyed Warlord outpost 35757 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 36110 | -4/Upper Caves | Build established: Commander-Construct 36227 | -4/Upper Caves | Discovered new exit (range 6) 36477 | -4/Upper Caves | Entered another Upper Caves area 36477 | -4/Upper Caves | Accompanied by 5 allies 36632 | -4/Upper Caves | Discovered new exit (range 11) 36653 | -4/Upper Caves | Learned Research emergency access door positions 36700 | -4/Upper Caves | Spotted B-86 Titan 36712 | -4/Upper Caves | Destroyed B-86 Titan 36818 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 36889 | -4/Upper Caves | Lost 4 allies 37137 | -4/Upper Caves | Build established: Construct 37297 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 37707 | -4/Upper Caves | Discovered new exit (range 11) 38030 | -4/Upper Caves | Entered Warlord 38030 | -4/Warlord | Accompanied by 1 ally 38104 | -4/Warlord | System corruption cleaned by Quarantine Array 38462 | -4/Warlord | Warlord's base attacked by MAIN.C 38525 | -4/Warlord | Build established: Commander-Construct 38665 | -4/Warlord | Met Warlord 38812 | -4/Warlord | Warlord forces counterattacked 39014 | -4/Warlord | Found Prototype Energy Cannon 39053 | -4/Warlord | Found Prototype Energy Gun 39137 | -4/Warlord | Warlord base infiltrated, sounded retreat 39270 | -4/Warlord | Lost 3 allies 39317 | -4/Warlord | Found Prototype Device 39317 | -4/Warlord | Identified Exp. Shock Absorption System 39331 | -4/Warlord | Discovered new exit (range 15) 39336 | -4/Warlord | Lost 10 allies 39362 | -4/Warlord | Spotted Executioner 39362 | -4/Warlord | Spotted Striker 39362 | -4/Warlord | Spotted Executioner 39365 | -4/Warlord | Entered Proximity Caves 39365 | -3/Proximity Caves | Accompanied by 4 allies 39913 | -3/Proximity Caves | Build established: Construct 40006 | -3/Proximity Caves | Spotted B-86 Titan 40041 | -3/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 40044 | -3/Proximity Caves | Destroyed B-86 Titan 41136 | -3/Proximity Caves | Discovered new exit (range 13) 41298 | -3/Proximity Caves | Entered Research 41298 | -3/Research | Accompanied by 2 allies 41298 | -3/Research | Evolved 2 slots: Utility x2 41299 | -3/Research | Identified exit to Research 41300 | -3/Research | Loaded intel: 80 trap records 41659 | -3/Research | Discovered exit to Research (range 8) 41747 | -3/Research | Lost 3 parts (3u) 41784 | -3/Research | Destroyed 10 combat bots 42358 | -3/Research | Found Prototype Launcher 42358 | -3/Research | Identified Com. Tesla Bomb Launcher 42675 | -3/Research | Found Prototype Device 42675 | -3/Research | Identified Exp. Thermal Shield 42709 | -3/Research | Entered another Research area 42709 | -2/Research | Warlord forces began assault on 0b10 42709 | -2/Research | Evolved 2 slots: Power x1, Utility x1 42743 | -2/Research | Spotted B-90 Cyclops 42747 | -2/Research | Destroyed B-90 Cyclops 42789 | -2/Research | Found Quantum Capacitor 42819 | -2/Research | Research machine network offline 42995 | -2/Research | Spotted B-90 Cyclops 43011 | -2/Research | Destroyed B-90 Cyclops 43146 | -2/Research | Borebot progress halted 43212 | -2/Research | Borebot progress halted 43229 | -2/Research | Spotted Striker 43230 | -2/Research | Destroyed Striker 43232 | -2/Research | Spotted Executioner 43240 | -2/Research | Destroyed Executioner 43251 | -2/Research | Found Prototype Processor 43252 | -2/Research | Identified Exp. Core Analyzer 43284 | -2/Research | Found Prototype Device 43284 | -2/Research | Identified Exp. Transmission Jammer 43475 | -2/Research | Spotted Executioner 43496 | -2/Research | Destroyed Executioner 43541 | -2/Research | Destroyed 7 combat bots 43624 | -2/Research | Spotted Striker 43625 | -2/Research | Spotted Executioner 43639 | -2/Research | Found Prototype Device 43640 | -2/Research | Identified Adv. Kinecellerator 43648 | -2/Research | Destroyed Striker 43675 | -2/Research | Destroyed Executioner 43679 | -2/Research | Lost 3 allies 43759 | -2/Research | Found Prototype Device 43759 | -2/Research | Identified Vortex Field Projector 43784 | -2/Research | Discovered new exit (range 15) 43834 | -2/Research | Entered Access 43834 | -1/Access | Evolved 2 slots: Utility x2 44202 | -1/Access | Spotted ID-SM9(H) 44228 | -1/Access | Identified Transdimensional Reconstructor 44228 | -1/Access | Warped through subspace 44290 | -1/Access | Destroyed 8 combat bots 44296 | -1/Access | Build established: Scavenger-Construct 44334 | -1/Access | First assault squad dispatched 44353 | -1/Access | Destroyed ID-SM9(H) 44462 | -1/Access | Spotted B-99 Colossus 44547 | -1/Access | Destroyed B-99 Colossus 44566 | -1/Access | Found Unknown Protection 44567 | -1/Access | Identified Hvy. Reflective Plating 44733 | -1/Access | Lost 3 parts (1n1u1w) 44961 | -1/Access | Destroyed 9 combat bots 45257 | -1/Access | Garrison activated, responded to threat 45322 | -1/Access | Discovered new exit (range 10) 45340 | -1/Access | Identified Dimensional Node Initializer 45340 | -1/Access | Initialized slip node 45373 | *** | Escaped! Last Messages --------------- 45360_ The unstable cave ceiling collapses. 45360_ Adv. Heat Sink crushed. 45360_ Slug penetrates Earth. 45361_ The unstable cave ceiling collapses. 45362_ Slug penetrates Sealed Heavy Doors. 45363_ Slug penetrates G-73 Enforcer. 45363_ Destroyed Hvy. Laser. 45365_ The unstable cave ceiling collapses. 45366_ Slug penetrates Sealed Heavy Doors. 45366_ Hyp. Entropic Rail Construct/C implodes. 45366_ Arm. Scrap Engine damaged due to network destabilization (-6). 45366_ Vortex penetrates G-73 Enforcer. 45366_ G-73 Enforcer destroyed. 45366_ Vortex penetrates Wall. 45368_ The unstable cave ceiling collapses. 45369_ Unknown Energy Gun crushed. 45371_ Slug penetrates G-73 Enforcer. 45371_ G-73 Enforcer destroyed. 45373_ Slug penetrates Sealed Heavy Doors. [Achievement: Slow And Deadly Wins The Race] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# #### | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ???????????????????????????????????????????? # = | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ????????????????????????????????????? ????# # | | ????????????????????????????????????? ????# # | | ????????????????????????????????????# ????# # | | ????????????????????????????????????# #???# # | | ????????????????????????????????????# #???# #### | | ????????????????????????????????????# #???# #[ | | ????????????????????????????????????# #???# # | | ????????????????????????????????????# #???# # | | ????????????????????????????????????# #???# # | | ???????????????????????????"""#?????# #???# # | | ????????????????????????""" #?###?# #???# # | | ?????????????????????"""" # #### #???# | | ?????????????????????? # # # ##??# # | | ??????????????????????"" # ! " ; ### # | | ??????????????????????" #%[ = #"""# # | | ??????????????????????" "" *#%=[ %!% " | | ??????????????????????" "@ !## % # | | ??????????????????????" %[# ; t# ######### | | ??????????????????????""" ! ### "##???????? | | ???????????????????????? # # ## #?????????? | | ???????????????????????? #?##### #?????????? | | ???????????????????????""""""""?????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# +?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# ??????????? | | ???????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 66 Energy Capacity 969 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 2100 Resistance: KI 30 Resistance: TH 30 Resistance: EM 20 Utility Shielding 66 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 50 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Biometal Medium Treads | -3/Research | Hacked Micro-nuke Launcher | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- Irresistible Scrap Plot Armor Protector Resistances Are Futile Slow And Deadly Wins The Race Untouchable Challenges ------------ None Game ------ Seed StrikeBiocellTearclaws Manual? 0 Play Time 05:15:47 Cumulative 111.7 hours Start 2026.07.05 @ 17:54:11 End 2026.07.06 @ 14:01:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 94 Adventurer 0 Explorer 19 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 50 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 2b86e546-2548-4962-adaa-712255ea80dd