Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 05:56:51 Player: Wyvric Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (713) 713 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2688 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 146/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Light Treads Huge Storage Unit Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Kinecellerator > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Huge Storage Unit High-capacity Battery Improved Terrain Scanner Advanced Beam Cannon Assault Rifle Flak Gun Flak Gun Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Weapon Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 24 | 7 1 . 8 8 Power 3 | 1 . . 1 1 Engine 2 | 1 . . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . . 3 4 Treads 3 | 2 . . 1 . Leg 4 | . . . . 4 Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 1 . 1 1 Device 3 | 1 . . 1 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . . 3 2 Energy Gun . | . . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 2 . . 1 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 5 | . . . 3 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . . 3 1 To Critical Strikes . | . . . . . Average Backups 10 | 5 8 11 13 13 Power 2 | 1 2 2 3 3 Propulsion 3 | 3 4 4 3 2 Utility 1 | . 1 2 2 2 Weapon 2 | . 1 2 4 4 Tool/Special . | . . . . . Unused Backups 14 | . . . 1 13 Power 4 | . . . . 4 Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 7 | . . . 1 6 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 100 100 98 83 Engine 11 | . 14 14 11 2 Treads 22 | . 28 28 20 8 Leg 3 | . . . . 16 Wheel 2 | . . . 11 3 Device 17 | . 14 14 22 22 Storage 12 | . 14 14 11 8 Ballistic Gun 23 | . 28 28 18 14 Peak Build Rating 30 | 10 10 10 18 30 Average Rating 12 | 5 10 10 15 24 On Entrance 9 | . 10 10 10 17 Avg Prop Armor Cover (%) 15 | . . . 16 15 Naked Turns 24 | . . . . 24 Heaviest Build 44 | 13 28 28 38 44 Greatest Support 47 | 40 40 40 20 47 Greatest Overweight (x) 4 | . . . 3 4 Average Overweight (x) . | . . . 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 14 15 15 14 Most Carried 15 | 8 8 13 15 15 Average Carried 10 | 5 8 11 13 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 8 13 14 15 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 668 | 267 151 68 137 45 Remotely . | . . . . . Salvage Created 831 | 101 233 116 260 121 Parts 55 | 11 13 11 16 4 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 23 | . 7 5 9 2 Guns 17 | . 7 5 3 2 AOE 6 | . . . 6 . Classes Destroyed 6 | 1 2 . 3 . Tunneler 5 | 5 . . . . Recycler 2 | . . . 1 1 Watcher 1 | . . . 1 . Swarmer 9 | . 3 3 3 . Grunt 12 | . 4 2 5 1 Sentry 2 | . . . 1 1 Best Kill Streak 10 | 4 3 3 10 2 Combat Bots Only 8 | . 3 3 8 1 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 160 | . 22 34 34 70 Missed 49 | . 8 6 10 25 Hits 111 | . 14 28 24 45 Projectile 111 | . 14 28 24 45 Damage Taken 1517 | . 152 304 278 783 Core 697 | . 26 65 43 563 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 . 63 89 . Volleys Fired 57 | 9 14 14 16 4 Largest 2 | 2 2 2 2 2 Hottest 56 | 40 40 40 50 56 Shots Fired 108 | 18 28 28 26 8 Gun 101 | 18 28 28 19 8 Cannon . | . . . . . Launcher 7 | . . . 7 . Special . | . . . . . Kinetic 101 | 18 28 28 19 8 Thermal . | . . . . . Explosive 7 | . . . 7 . Electromagnetic . | . . . . . Robot Hit Streak 17 | 5 17 13 9 10 Robot Miss Streak 3 | 3 2 2 1 2 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 78 | 10 23 21 16 8 Core Hits 58 | 6 12 9 18 13 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1551 | 128 280 279 712 152 Guns 1000 | 128 278 273 171 150 Cannons . | . . . . . Explosions 541 | . . . 541 . Melee . | . . . . . Ramming 10 | . 2 6 . 2 Kinetic 1000 | 128 278 273 171 150 Thermal . | . . . . . Explosive 541 | . . . 541 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . 1 2 . . Message Errors 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 127 | . . . 16 111 Shots 2 | . . . 1 1 Rammed 2 | . 1 1 . . Targets Rammed 3 | . 1 1 . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 260 | . 8 260 . . Average Temperature 67 | . 3 75 . . Received Heat Transfer 585 | . 60 135 75 315 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 95 | 100 100 100 69 100 Level 1 4 | . . . 30 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 228 | 10 130 109 228 94 Initial 82 | . . 39 . 82 Average 48 | 1 48 30 103 63 Influence Increases 755 | 25 200 120 308 102 Destroy 0b10 Robot/C 460 | . 140 100 180 40 Destroy 0b10 Robot/NC 40 | 25 . . 10 5 Destroy Leader 102 | . 30 20 42 10 Successful Hack 25 | . . . 20 5 Disable Machine 15 | . . . . 15 Destroy Structure 83 | . . . 56 27 Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 731 | 25 100 220 112 274 Entered New Map 175 | . . 61 . 114 Time Decay 506 | 25 100 159 82 140 Lost Part 50 | . . . 30 20 Squads Dispatched 4 | . 3 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 3 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 11 5 12 11 Peak Tracking Total 7 | . 3 3 7 7 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . . . 3 2 Terminals 5 | . . . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . . . 8 6 Successful 9 | . . . 5 4 Failed 5 | . . . 3 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 13 | . . . 7 6 Terminals 14 | . . . 8 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 2 2 Zone Layout 4 | . . . 2 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . . . 3 2 Terminals 5 | . . . 3 2 Track 5 | . . . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1414 | 15 370 551 271 207 Terrain 1414 | 15 370 551 271 207 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1662 | 189 370 551 271 281 Spaces Moved 922 | 93 199 315 151 164 Core 6 | 4 . . . 2 Treads 643 | 89 199 315 29 11 Legs 106 | . . . . 106 Wheels 167 | . . . 122 45 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 95 50 Average Speed 151 | 155 160 160 137 133 Slowest Speed 270 | 160 160 160 240 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 35 75 19 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 96 | . . . 58 38 Melee . | . . . . . Projectile . | . . . . . AOE 96 | . . . 58 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1079 | 116 223 334 189 217 Wait 39 | . 8 . 2 29 Move 918 | 92 198 314 150 164 Hop . | . . . . . Pick Up 25 | 8 . 5 6 6 Fast Attach 13 | 7 . . 3 3 Attach 5 | . . . 4 1 Detach . | . . . . . Swap 9 | . 1 . 4 4 Drop 10 | . 1 . 4 5 Fire 57 | 9 14 14 16 4 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush 2 | . 1 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 190 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 12) 560 | -10/Materials | Entered Mines 883 | -10/Mines | Received a Mining Laser from a helpful Derelict 1089 | -10/Mines | Discovered new exit (range 15) 1111 | -10/Mines | Entered Materials 1111 | -9/Materials | Accompanied by 1 ally 1111 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1292 | -9/Materials | Destroyed 8 combat bots 1326 | -9/Materials | Lost 3 parts (2n1w) 1360 | -9/Materials | Discovered new exit (range 8) 1382 | -9/Materials | Entered another Materials area 1382 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1383 | -8/Materials | Identified exit to Storage 1639 | -8/Materials | Released all parts (10) 1652 | -8/Materials | Core integrity fell below 50% 1658 | -8/Materials | Core integrity fell below 20% 1663 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01591_ R-06 Scavenger collects Lgt. Treads. 01595_ Acquired 45 matter. 01597_ W-25 Informer sends out distress signal. 01638_ Kinecellerator destroyed. 01639_ Released Lgt. Nuclear Core. 01639_ Released Aluminum Leg. 01639_ Released Titanium Leg. 01639_ Released Imp. Heat Sink. 01639_ Released Lrg. Storage Unit. 01639_ Released Imp. Terrain Scanner. 01639_ Released Flak Gun. [Achievement: Live, Flee, And Rebuild] 01640_ Extracted 1 energy. 01641_ R-06 Scavenger collects Lgt. Ion Engine. 01644_ R-06 Scavenger collects Flak Gun. 01648_ R-06 Scavenger collects Aluminum Leg. 01651_ R-06 Scavenger collects Flak Gun. 01651_ Y-45 Defender suffers critical hit (Burn). 01660_ K-01 Serf cleans the TF Node. Map ----- +----------------------------------------------------+ | "# ???????????????????????????????????????????? | | "# ???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | ## #???? ??????????????????????????????????????? | | ?# #??????? ???????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ## #???? ??????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #?????????? ????????????????????????????????? | | + #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #??###+#????????????????????????????????????? | | ## #? #????????????????????????????????????? | | ?# # #????????????????????????????????????? | | ?# + #????????????????????????????????????? | | ## # #????????????????????????????????????? | | ## ########????????????????????????????????????? | | ## % ##???????????????????#######????????????????? | | # #####################[[ #?????????##?????? | | # t u g !*=!] ##### ??? | | + a r wg [@=* "k kw " ????? | | # g r =!=Y ##### ??? | | # ###/######+######;###]Y #?????????##?????? | | ####### ??? ???# ??###+###????????????????? | | ??????# = #? ???# ????? ?????????????????? | | ??????# # ??#??????""" ????????????????? | | ??????# """ !# ?????????""" #???????????????? | | ??????# """ # ????????""" #???????????????? | | ??????# """ # ????????? #???????????????? | | ??????###############?????????" ???????????????? | | ???????????????????????????????? ##??????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed PoweredGammaCutter Manual? 0 Play Time 00:10:05 Cumulative 754.2 hours Start 2025.10.25 @ 05:48:24 End 2025.10.25 @ 05:56:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 45 Types 13/7/9/2/1/1/8/2/1/1 Lore% 78 Gallery% 85 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b1db669-7c7d-4ee4-a9e3-de80d74df419