Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 15:01:59 Player: Gabri Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (22) 110 Value Destroyed (527) 527 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (722) 722 TOTAL SCORE: 5699 Bonus ------- Follower Combat Kills 422 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Reinforced Deuterium Engine Fission Core Fusion Compressor Makeshift Cloaking Device Hardened Medium Armor Plating Makeshift Kinetic Plating Corruption Screen Sensor Drone Bay (19/20) Hacking Drone Bay (1/1) Bomb Factory No. 2 Heavy Particle Cannon Ion Cannon Gauss Rifle Heavy Machine Gun Flak Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Rocket Launcher Mini Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Phase Shifter Sensor Drone Bay Hacking Drone Bay > --- WEAPON ----------- Makeshift Shrapnel Gun Improved Heavy Machine Gun Katana > --- INVENTORY -------- Reinforced Deuterium Engine Fusion Compressor Light Treads Carbon-fiber Leg Trap Scanner Corruption Screen Bomb Factory No. 2 Heavy Particle Cannon Ion Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Flail [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Utility Huge Storage Unit Device Sensor Drone Bay Storage Huge Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Slots Evolved 8 | . . . 2 . . . 6 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 4 | . . . 1 . . . 3 . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 76 | 7 5 2 7 6 13 . 11 15 . 10 Power 6 | 1 . . . . 2 . 1 2 . . Engine 4 | 1 . . . . 1 . 1 1 . . Core 2 | . . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 4 . 2 1 . . 1 4 . 3 Treads 6 | . 2 . . . . . 1 3 . . Leg 4 | . . . 1 . . . . 1 . 2 Wheel 6 | 2 2 . 1 1 . . . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 32 | 2 1 2 2 3 8 . 7 6 . 1 Device 24 | 1 . 2 . 2 7 . 6 6 . . Storage 3 | 1 1 . . . . . . . . 1 Processor 1 | . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . . 1 1 1 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 . . 3 2 3 . 2 3 . 6 Energy Gun 2 | 1 . . 1 . . . . . . . Energy Cannon 5 | . . . 1 . 1 . 1 1 . 1 Ballistic Gun 4 | 1 . . . . 2 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . . . 2 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . Slashing Weapon 5 | . . . . 1 . . . . . 4 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 1 2 . 1 . . . Parts Lost 25 | . . . 4 . . . . 15 . 6 Power 2 | . . . . . . . . 2 . . Propulsion 11 | . . . 1 . . . . 6 . 4 Utility 6 | . . . 1 . . . . 5 . . Weapon 6 | . . . 2 . . . . 2 . 2 Highest Loss Streak 15 | . . . 2 . . . . 15 . 6 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 57 | . 100 100 99 100 99 100 100 23 20 17 Engine 5 | . 14 14 11 11 7 11 13 . . . Treads 2 | . . . . . . . 6 6 6 3 Wheel 14 | . 27 28 29 31 33 33 20 . . . Device 8 | . 14 14 8 8 14 11 20 5 6 3 Storage 8 | . 14 14 11 11 11 11 6 6 6 5 Processor 1 | . . . 11 11 4 . . . . . Protection 2 | . . . 2 2 3 11 13 . . . Energy Gun 2 | . 14 14 12 . . . . . . . Ballistic Gun 4 | . 14 14 3 . 5 11 10 . . . Impact Weapon 1 | . . . 4 10 5 . . . . . Slashing Weapon 3 | . . . . 10 11 11 6 . . . Peak Build Rating 57 | 7 8 16 18 24 36 30 53 57 19 33 Average Rating 20 | 5 7 9 14 22 28 29 50 18 19 16 On Entrance 19 | . 7 8 10 18 24 29 30 53 19 19 Naked Turns 2 | . . . . . . . . . . 2 Heaviest Build 131 | 14 89 89 98 103 110 110 131 129 94 96 Greatest Support 60 | 26 40 26 36 42 42 42 42 60 20 30 Greatest Overweight (x) 28 | . 3 3 3 3 2 2 3 7 4 28 Average Overweight (x) 2 | . 2 3 2 2 2 2 3 3 4 7 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 25 25 25 25 25 24 Most Carried 25 | 3 12 18 25 25 25 25 24 22 22 24 Average Carried 20 | 2 9 14 22 24 24 24 19 19 22 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 12 18 25 25 25 25 21 22 22 21 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Matter Collected 1064 | 274 82 29 87 50 135 40 . 229 . 138 Remotely 20 | . . . . 20 . . . . . . Salvage Created 834 | 71 204 29 109 185 . . . 32 . 204 Parts 48 | 9 14 3 5 9 . . . 3 . 5 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 11 . 5 . 14 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Combat Hostiles Destroyed 16 | . 7 . 3 2 . . . 3 . 1 Melee 1 | . . . . 1 . . . . . . Guns 9 | . 7 . 2 . . . . . . . Cannons 2 | . . . 1 1 . . . . . . AOE 4 | . . . . . . . . 3 . 1 Classes Destroyed 8 | 1 2 . 1 2 . . . . . 2 Tunneler 4 | 3 . 1 . . . . . . . . Recycler 2 | . . . . 2 . . . . . . Swarmer 7 | . 3 . 1 . . . . 3 . . Grunt 6 | . 4 . 1 1 . . . . . . Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . . 1 . . . . . . Hunter 1 | . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . 1 Best Kill Streak 3 | 3 2 1 2 3 . . . 3 . 1 Combat Bots Only 3 | . 2 . 2 1 . . . 3 . 1 Max Kills in Single Turn 2 | 1 1 1 1 1 . . . 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . 1 Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Hostile Shots Fired 245 | . 24 . 28 17 . 5 . 96 . 75 Missed 59 | . 7 . 7 2 . 3 . 26 . 14 Damage Taken 3273 | . 192 12 251 205 . 48 . 1430 . 1135 Core 941 | . 32 12 36 11 . . . 144 . 706 Absorbed by Shields 109 | . . . . . . . . 109 . . Core Remaining (%) 90 | 100 . 82 . . . 88 . . . . Volleys Fired 52 | 4 18 2 12 6 . . 1 7 . 2 Largest 2 | 2 2 2 2 2 . . 1 1 . 1 Hottest 125 | 70 70 70 125 125 . . 75 33 . 30 Shots Fired 94 | 8 36 4 24 12 . . 1 7 . 2 Gun 77 | 8 36 4 23 6 . . . . . . Cannon 8 | . . . 1 6 . . 1 . . . Launcher 9 | . . . . . . . . 7 . 2 Special . | . . . . . . . . . . . Kinetic 24 | 4 18 2 . . . . . . . . Thermal 61 | 4 18 2 24 12 . . 1 . . . Explosive 9 | . . . . . . . . 7 . 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | 2 6 1 2 11 . . . 1 . 3 Robot Miss Streak 4 | 2 3 2 3 1 . . . 4 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 57 | 4 22 1 11 13 . . . 1 . 5 Core Hits 36 | 4 14 1 5 2 . . . 4 . 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 6 | 3 . . 2 1 . . . . . . Burn 5 | 3 . . 2 . . . . . . . Smash 1 | . . . . 1 . . . . . . Melee Attacks 20 | . . . 3 6 1 1 5 . . 4 Impact 7 | . . . 3 4 . . . . . . Slashing 13 | . . . . 2 1 1 5 . . 4 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . 2 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1371 | 59 212 13 168 315 . . . 240 . 364 Guns 520 | 59 212 13 151 85 . . . . . . Cannons 87 | . . . 17 70 . . . . . . Explosions 412 | . . . . . . . . 240 . 172 Melee 352 | . . . . 160 . . . . . 192 Ramming . | . . . . . . . . . . . Kinetic 109 | 8 101 . . . . . . . . . Thermal 498 | 51 111 13 168 155 . . . . . . Explosive 412 | . . . . . . . . 240 . 172 Electromagnetic . | . . . . . . . . . . . Impact 28 | . . . . 28 . . . . . . Slashing 324 | . . . . 132 . . . . . 192 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 5 5 3 3 3 . . . . 1 Average Corruption 4 | . 4 5 3 3 3 . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 42 | . 8 20 1 13 . . . . . . Message Errors 12 | . 2 7 . 3 . . . . . . Matter Fused 8 | . 2 2 . 4 . . . . . . Heat Flow Errors 4 | . 1 3 . . . . . . . . Energy Discharges 10 | . 2 3 1 4 . . . . . . Data Loss (minor) 4 | . 1 2 . 1 . . . . . . Data Loss (major) 3 | . . 2 . 1 . . . . . . Alerts 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 110 | . . . . 100 . . . 10 . . Projectiles . | . . . . . . . . . . . Explosions 10 | . . . . . . . . 10 . . Melee 100 | . . . . 100 . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 99 | . . . . . . . . 58 . 41 Shots 5 | . . . . . . . . 3 . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 345 | 50 192 241 233 345 . . 32 . . . Average Temperature 89 | 24 64 85 97 151 . . 20 . . . Received Heat Transfer 378 | . 99 . 60 78 . 9 . 132 . . Effects 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | 2 1 . 2 1 . . . . . . Heat Transferred 1702 | 370 333 37 592 370 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Peak Influence 254 | 15 254 30 173 80 . . 57 . . . Initial 30 | . 9 30 1 5 . . . . . . Average 48 | 5 117 17 60 45 . . 26 . . . Maximum Alert Level 1 | . 1 . . . . . . . . . Low Security (%) 95 | 100 75 100 100 100 . . 100 . . . Level 1 4 | . 24 . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 1 | . . . . . . . 1 . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Distress Signals 2 | . 1 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 66 | . 10 . 16 2 . 11 5 4 . 18 Peak Tracking Total 7 | . 3 . 7 2 . 6 4 4 . 4 Tactical Retreats 7 | . 1 . 2 . . 2 1 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Traps Triggered 3 | . 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . 3 1 . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Machines Disabled 1 | . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Machines Accessed 16 | . 5 1 2 1 1 1 1 . 4 . Terminals 9 | . 5 . 2 . . 1 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 69 | . 20 1 5 1 5 8 1 . 28 . Successful 57 | . 12 1 2 1 5 8 . . 28 . Failed 12 | . 8 . 3 . . . 1 . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 19 | . 13 . 4 . 1 . 1 . . . Terminals 34 | . 20 . 5 . . 8 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 52 | . 8 1 1 1 5 8 . . 28 . Record 19 | . . . . . . 8 . . 11 . Part Schematic 13 | . . . . . 5 . . . 8 . Robot Schematic 6 | . . . . . . . . . 6 . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 2 | . . 1 . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 4 . 1 . . . . . . . Terminals 5 | . 4 . 1 . . . . . . . Botnet 5 | . 4 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 3 . 2 . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . 3 . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 20 . . . 8 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Total Allies 13 | . . 3 . . 9 . . . . 1 Largest Group 9 | . . 3 3 . 9 9 2 . . 1 Highest-Rated Group 253 | . . 40 40 . 253 253 40 . . 96 Highest-Rated Ally 96 | . . 16 16 . 51 51 20 . . 96 Total Orders 26 | . . . 4 4 1 5 8 3 1 . STAY 2 | . . . 2 . . . . . . . FOLLOW 2 | . . . 2 . . . . . . . EXPLORE 2 | . . . . 1 . . . 1 . . RETURN 20 | . . . . 3 1 5 8 2 1 . Ally Attacks 107 | . . . 31 . . 56 7 . . 13 Total Damage 2083 | . . . 285 . . 1237 338 . . 223 Kills 20 | . . . 5 . . 10 1 . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted 2 | . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . 1 1 . 2 . 1 Drone Launches 27 | . . . . 3 1 5 8 3 6 1 Drone Recoveries 26 | . . . . 3 1 5 8 2 6 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Turns Passed 11304 | 78 473 722 435 664 1274 1267 452 2659 467 2813 Spaces Moved 5003 | 58 302 501 301 468 998 878 290 640 98 469 Core 94 | 1 . . . . . . . . . 93 Treads 986 | . 6 . . . . . . 553 98 329 Legs 47 | . . . . . . . . . . 47 Wheels 3876 | 57 296 501 301 468 998 878 290 87 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 135 116 123 123 123 138 123 480 50 Average Speed 211 | 90 121 135 119 123 123 123 138 407 480 587 Slowest Speed 1450 | 100 160 135 135 135 123 123 138 480 480 1450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 3 60 89 26 71 83 76 8 91 75 59 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . 1 . 1 1 . . . 1 . Known Exits Taken 7 | . 1 . 1 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . . 1 . . . . . Scrap Searched 12 | . . . . . 3 2 . 3 . 4 Spaces Dug 18 | . . . 2 . . . 5 11 . . Terrain Destroyed 85 | . . . 2 . . . 5 51 . 27 Melee 7 | . . . 2 . . . 5 . . . Projectile . | . . . . . . . . . . . AOE 78 | . . . . . . . . 51 . 27 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Dat Pro Total 5621 | 72 373 542 348 535 1042 1065 332 689 98 525 Wait 364 | 1 41 32 5 44 16 175 20 15 1 14 Move 4990 | 57 301 500 300 467 997 874 289 639 97 469 Hop 1 | . . . . . . 1 . . . . Pick Up 73 | 3 8 5 15 2 4 7 3 7 . 19 Fast Attach 23 | 7 . 1 2 4 3 . 1 . . 5 Attach 29 | . . . 5 . 1 . 6 12 . 5 Detach 18 | . . 1 1 . 4 . 1 6 . 5 Swap 25 | . 5 1 1 2 9 . 4 3 . . Drop 28 | . . . 4 6 7 7 2 . . 2 Fire 52 | 4 18 2 12 6 . . 1 7 . 2 Melee 18 | . . . 3 4 1 1 5 . . 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 491 | -10/Materials | Identified exit to Mines 552 | -10/Materials | Entered Mines 584 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 587 | -10/Mines | Found Prototype Device 587 | -10/Mines | Identified Exp. Sensor Array 803 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 968 | -10/Mines | Learned location of Mines (-8) 975 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1251 | -10/Mines | Discovered new exit (range 9) 1265 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1274 | -10/Mines | Entered Materials 1274 | -9/Materials | Accompanied by 3 allies 1274 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1322 | -9/Materials | Identified exit to Mines 1642 | -9/Materials | Lost 3 allies 1709 | -9/Materials | Entered Mines 1825 | -9/Mines | Found the Drone Emporium 1832 | -9/Mines | Found Prototype Device 1832 | -9/Mines | Identified Sensor Drone Bay 1927 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2042 | -9/Mines | Identified exit to Zion 2091 | -9/Mines | Discovered new exit (range 10) 2107 | -9/Mines | Identified exit to Materials 2200 | -9/Mines | Discovered exit to Materials (range 5) 2274 | -9/Mines | Learned location of Storage (-8) 2373 | -9/Mines | Entered Zion 2436 | -7/Zion | Received a hallucinogenic algorithm 2514 | -7/Zion | System corruption cleaned by Quarantine Array 2568 | -7/Zion | Gained Derelict followers 2714 | -7/Zion | Given A8's code to call for help 2901 | -7/Zion | Found Prototype Device 2901 | -7/Zion | Identified Bomb Factory No. 2 2996 | -7/Zion | Gained Derelict followers 3191 | -7/Zion | Build established: Scavenger-Mutant 3578 | -7/Zion | Build established: Mutant 3604 | -7/Zion | Given the Hacking Drone Bay 3605 | -7/Zion | Found Prototype Device 3606 | -7/Zion | Identified Hacking Drone Bay 3618 | -7/Zion | Discovered new exit (range 10) 3647 | -7/Zion | Entered Proximity Caves 3647 | -6/Proximity Caves | Accompanied by 9 allies 3825 | -6/Proximity Caves | Learned location of 1 exit from Research 3825 | -6/Proximity Caves | Learned Research emergency access door positions 3825 | -6/Proximity Caves | Learned Extension emergency access door positions 3825 | -6/Proximity Caves | Learned Factory terminal intel 3825 | -6/Proximity Caves | Learned Factory garrison access intel 3867 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4403 | -6/Proximity Caves | Discovered new exit (range 6) 4413 | -6/Proximity Caves | Identified exit to Factory 4420 | -6/Proximity Caves | Learned Factory security intel 4640 | -6/Proximity Caves | Spotted B-75 Beast 4675 | -6/Proximity Caves | Allies destroyed B-75 Beast 4694 | -6/Proximity Caves | Lost 3 allies 4914 | -6/Proximity Caves | Entered Factory 4914 | -6/Factory | Accompanied by 2 allies 4914 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4916 | -6/Factory | Loaded intel: 26 terminal locations 4917 | -6/Factory | Loaded intel: 4 garrison access locations 5214 | -6/Factory | Build established: Scavenger-Mutant 5229 | -6/Factory | Identified exit to Lower Caves 5338 | -6/Factory | Discovered new exit (range 6) 5361 | -6/Factory | Identified exit to Factory 5366 | -6/Factory | Entered Lower Caves 5442 | -6/Lower Caves | Spotted B-75 Beast 5595 | -6/Lower Caves | Lost 15 parts (2p6n5u2w) 5741 | -6/Lower Caves | Build established: Mutant 5823 | -6/Lower Caves | Encountered a Warlord checkpoint 6066 | -6/Lower Caves | Learned Factory garrison access intel 6815 | -6/Lower Caves | Learned Factory interactive machine intel 7532 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7680 | -6/Lower Caves | Discovered new exit (range 14) 7750 | -6/Lower Caves | Identified exit to Lower Caves 8006 | -6/Lower Caves | Identified exit to Data Miner 8025 | -6/Lower Caves | Entered Data Miner 8025 | -6/Data Miner | Discovered new exit (range 6) 8055 | -6/Data Miner | Identified exit to Proximity Caves 8122 | -6/Data Miner | Met Data Miner 8233 | -6/Data Miner | Learned location of Section 7 (-2) 8233 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8314 | -6/Data Miner | Received God Mode back door access code from Data Miner 8492 | -6/Data Miner | Entered Proximity Caves 9234 | -5/Proximity Caves | Spotter reported a threat 9418 | -5/Proximity Caves | Learned Factory stockpile data 10172 | -5/Proximity Caves | Spotter reported a threat 10235 | -5/Proximity Caves | Spotter reported a threat 10235 | -5/Proximity Caves | Spotter reported a threat 10276 | -5/Proximity Caves | Core integrity fell below 50% 10281 | -5/Proximity Caves | Escorted by Enhanced Grunt 10286 | -5/Proximity Caves | Core integrity fell below 20% 10308 | -5/Proximity Caves | Spotter reported a threat 10316 | -5/Proximity Caves | Lost 6 parts (4n2w) 11305 | -5/Proximity Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- payload. 10556_ H-66 Slayer unfolds itself. 10560_ Slug penetrates Enhanced Grunt. 10560_ H-66 Slayer destroyed. 10564_ Lgt. Fission Core fries itself beyond repair. 10569_ Gauss Rifle fries itself beyond repair. 10583_ Acquired Corruption Screen. 10598_ Acquired Mni. Grenade Launcher. 10612_ Acquired Magnetic Acceleration Cannon. 10627_ Acquired Flail. 10655_ Acquired Mak. Cloaking Device. 10669_ Acquired Flak Cannon. 10697_ Acquired Hvy. Particle Cannon. 10712_ Acquired Gauss Rifle. 10726_ Acquired Hrd. Medium Armor Plating. 10741_ Acquired Sensor Drone Bay. 10755_ Acquired Fusion Compressor. 10756_ Acquired 37 matter. 11296_ Enhanced Grunt destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????######????????####???????????????????? | | ??#######??## ##???#### #???????????????????? | | ??# #### ##### #???????????????????? | | ???# # #????????????????????? | | ??## ## ##?????????????????????? | | ### ##### ########## # #?????????????????????? | | ##?####????????## @ #?????????????????????? | | #####??????????### %p ??????????????????? | | ##???????????? ]p ??????????????? | | # #?????????????### #????????????? | | ## ##????????????????? #????????????? | | ?# ##??????????????????? #????????????? | | ## ##?????????????????????? #???????????? | | % ###?????????????????????? ???????????? | | ##???????????????????????????????????? | | " #???????????????????????????????????? | | %%" #???????????????????????????????????? | | ## #??????????????????????????????????? | | ### ????????????????????????????????? | | # #### ???????????????????????????????? | | #???## ##### ???????????????????????????????? | | ##????? #????????????????????????????????????? | | # #????? #????????????????????????????????????? | | # #?????? #????????????????????????????????????? | | ###?????? ????????????????????????????????????? | | #????????? ???????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Plasma Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free System Restoration Module | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Energy Well | -7/Zion | Archive Power Maul | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! The Oracle Challenges ------------ None Game ------ Seed FireMomentumCorpse Manual? 0 Play Time 01:34:34 Cumulative 22.5 hours Start 2024.08.23 @ 13:14:50 End 2024.08.23 @ 15:01:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9f7b775-1c12-4dd0-ae4f-42eb474883a5